Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.19 @ 21:27:32 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (82) 82 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1922 Bonus ------- None Cogmind --------- Core Integrity 535/550 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flight Unit > --- UTILITY (3) ------ Terrain Scanner > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- EM Pulse Gun Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Terrain Scanner > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- EM Pulse Gun Assault Rifle Mining Claw [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 13 | . 9 1 3 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 7 1 2 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | . 2 . . . Hover 2 | . 2 . . . Flight 6 | . 3 1 2 . Utility 1 | . 1 . . . Device 1 | . 1 . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . . 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 . 2 4 Power 1 | . . . 1 . Propulsion 5 | . 1 . 1 3 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 4 | . 1 . 2 4 Average Slot Usage (%) 73 | . 79 77 75 60 Engine 7 | . 14 11 4 . Wheel 1 | . 2 . . . Hover 4 | . 12 . . . Flight 25 | . 8 33 38 34 Device 10 | . 11 11 11 9 Energy Gun 18 | . 28 22 12 9 Launcher 4 | . . . 9 7 Naked Turns . | . . . . . Heaviest Build 13 | 13 13 7 8 5 Greatest Support 26 | 20 26 12 16 3 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | . 8 5 5 5 Average Capacity 5 | . 5 5 5 5 Most Carried 7 | . 7 3 3 3 Average Carried 3 | . 4 3 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 4 3 3 3 Class Distribution -------------------- 44% | Mutant 33% | Scavenger-Mutant 21% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 220 | 200 20 . . . Remotely . | . . . . . Salvage Created 148 | . 60 60 28 . Parts 17 | . 6 4 7 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 7 | . 3 . 4 . Guns 3 | . 3 . . . AOE 4 | . . . 4 . Classes Destroyed 2 | . 1 1 . . Hauler 1 | . . 1 . . Swarmer 7 | . 3 . 4 . Best Kill Streak 4 | . 3 1 4 . Combat Bots Only 4 | . 3 . 4 . Max Kills in Single Turn 3 | . 1 1 3 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 345 | . 80 . 143 122 Core 41 | . 18 . 8 15 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 92 . 98 . Volleys Fired 15 | . 5 4 2 4 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 80 70 70 Shots Fired 28 | . 10 8 4 6 Gun 24 | . 10 8 2 4 Cannon . | . . . . . Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic . | . . . . . Thermal 15 | . 5 4 2 4 Explosive 4 | . . . 2 2 Electromagnetic 9 | . 5 4 . . Robot Hit Streak 5 | . 3 5 2 4 Robot Miss Streak 2 | . 2 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 16 | . 5 5 1 5 Core Hits 12 | . 3 2 6 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 403 | . 55 60 183 105 Guns 161 | . 55 60 . 46 Cannons . | . . . . . Explosions 242 | . . . 183 59 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 99 | . 31 22 . 46 Explosive 242 | . . . 183 59 Electromagnetic 62 | . 24 38 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 1 3 Projectiles . | . . . . . Explosions 4 | . . . 1 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . . 53 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 120 72 12 1 Average Temperature 43 | . 62 40 6 1 Received Heat Transfer 102 | . 18 . 39 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . 75 50 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 193 | . 100 44 193 108 Initial 81 | . . 37 18 81 Average 74 | . 40 38 119 86 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 10 . 16 3 Peak Tracking Total 12 | . 7 . 12 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful . | . . . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 273 | . 104 25 81 63 Spaces Moved 392 | 1 132 34 172 53 Core 58 | . . . 5 53 Treads . | . . . . . Legs 1 | 1 . . . . Wheels 13 | . 13 . . . Hover 44 | . 44 . . . Flight 276 | . 75 34 167 . Fastest Speed 31 | 120 37 34 31 100 Average Speed 48 | 120 49 34 34 100 Slowest Speed 120 | 120 120 34 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . 1 . 8 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 32 6 46 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . 12 13 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . 12 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 436 | . 161 38 180 57 Wait 13 | . 1 . 12 . Move 371 | . 129 33 156 53 Hop 8 | . 1 . 7 . Pick Up 5 | . 5 . . . Fast Attach 7 | . 5 . 2 . Attach 3 | . 2 1 . . Detach 2 | . 2 . . . Swap 3 | . 2 . 1 . Drop 9 | . 9 . . . Fire 15 | . 5 4 2 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 15) 105 | -10/Materials | Entered another Materials area 105 | -9/Materials | Evolved 2 slots: Propulsion x2 114 | -9/Materials | Discovered new exit (range 13) 130 | -9/Materials | Entered Storage 204 | -9/Storage | Discovered new exit (range 16) 211 | -9/Storage | Entered Materials 211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 274 | -8/Materials | Self-destructed Last Messages --------------- 00152_ S-10 Pest destroyed. 00158_ Acquired Flight Unit. 00164_ U-05 Engineer lays Concrete. 00166_ Lgt. Ion Engine destroyed. 00177_ R-06 Scavenger collects Flight Unit. 00181_ G-34 Mercenary destroyed. 00201_ K-01 Serf collects debris. 00204_ EXIT=FOUND 00207_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00248_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00252_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00267_ Flight Unit destroyed. 00267_ Destroyed Flight Unit. 00269_ Grenade Launcher destroyed. 00271_ Flight Unit destroyed. 00274_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????###########????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# [ #????????????????????? | | ??????????????# #????????????????????? | | ??????????????###### #????????????????????? | | ????????????#+### #????????????????????? | | ????????????# u #?????????????????????? | | ????????????#] @ #?????????????????????? | | ????????????# g #?????????????????????? | | ????? + """ #?#######????????????? | | ?????????#?## """ # #????????????? | | ????????????# """ # # #????????????? | | ????????????######## # = #????????????? | | ???????????????????# # g ?????????????? | | ???????#########???# # """ ??????????????? | | ???????# #???# + """"" a?????????????? | | ???????# #???# # """""? #????????????? | | ???????# #???# # """""??#????????????? | | ???????##### #???# #? """ ???????????????? | | ???????????# #???# #?####????????????????? | | ???????????# #???# #?????????????????????? | | ???????????# #???# #?????????????????????? | | ???????????# #???# #?????????????????????? | | ???????????# #???# #?????????????????????? | | ??????????## ##??# #?????????????????????? | | ??????????# #### #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #### #?????????????????????? | | ??????????#######??# #?????????????????????? | | ???????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationLaserAccelerator Manual? 0 Play Time 00:05:41 Cumulative 204.2 hours Start 2021.12.19 @ 21:22:15 End 2021.12.19 @ 21:27:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec682dec-50d2-4496-9bbf-396046a88352