Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 22:46:43 Player: GayPredator Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (150) 750 Value Destroyed (6254) 6254 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1920) 1920 TOTAL SCORE: 15764 Bonus ------- High Alert Combat Kills 1020 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 124/300 Energy 5/100 System Corruption 9% Temperature Cool (0) Movement Walking (130) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg Heavy Armored Exoskeleton > --- UTILITY (10) ----- Machine Analyzer Improved Transmission Jammer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Reaction Control System Drone Bay (2/2) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Heavy Armor Plating Relay Coupler [Brawler] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Proton Missile Launcher Improved Remote Datajack Greatsword > --- INVENTORY -------- Advanced Transmission Jammer Improved Light Armor Plating Drone Bay Improved Remote Datajack [Rating: 118] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Brawler] Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . . 4 . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . 1 Utility 8 | . . . . 2 1 . . . . . 2 . . . 2 1 Weapon 2 | . . . . . . . . . . . 2 . . . . . Parts Attached 216 | 9 3 4 18 11 8 19 15 . 1 2 16 5 27 24 21 33 Power 25 | 1 . 1 4 . 1 3 . . . 1 . 2 3 5 2 2 Engine 14 | 1 . . 4 . 1 1 . . . 1 . 2 . 2 1 1 Core 10 | . . 1 . . . 2 . . . . . . 3 3 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 58 | 2 1 1 8 4 . 5 4 . . . 4 1 4 6 5 13 Treads 1 | . . . 1 . . . . . . . . . . . . . Leg 18 | . . . 3 . . 2 . . . . . . . 4 . 9 Wheel 16 | 2 1 1 4 . . . 4 . . . . . 4 . . . Hover 12 | . . . . . . . . . . . 4 1 . . 5 2 Flight 11 | . . . . 4 . 3 . . . . . . . 2 . 2 Utility 82 | 2 1 2 2 4 4 5 8 . . . 9 2 14 6 10 13 Device 36 | 1 . 1 . 2 1 1 4 . . . . 1 9 3 3 10 Storage 7 | 1 1 . . . . 2 1 . . . . . 1 . 1 . Processor 14 | . . . . 2 2 . 1 . . . 4 . . . 3 2 Hackware 5 | . . . . . 1 . . . . . 1 . . 3 . . Protection 20 | . . 1 2 . . 2 2 . . . 4 1 4 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 4 1 . 4 3 3 6 3 . 1 1 3 . 6 7 4 5 Energy Gun 9 | 3 1 . 1 . . 1 . . . . . . 1 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . 2 1 . . 1 . . . 1 . . . . 2 Ballistic Cannon 4 | . . . . . 1 1 . . . . . . 1 1 . . Launcher 16 | . . . 1 2 . 3 1 . 1 . 1 . 3 1 1 2 Special Weapon 3 | . . . . . . . . . . . 1 . . 1 1 . Impact Weapon 5 | . . . . . 1 1 1 . . 1 . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . Piercing Weapon 4 | . . . . . 1 . . . . . . . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . . . . 1 . 3 . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . System Corruption 10 | . . . . . . . . . . . . . . 10 . . Parts Lost 74 | . 1 1 4 1 2 12 1 . 2 . 3 1 6 25 . 15 Power 14 | . . . . . . 2 . . 1 . . 1 1 6 . 3 Propulsion 22 | . 1 1 3 1 . 5 1 . . . 1 . 1 6 . 2 Utility 22 | . . . 1 . 2 2 . . . . 2 . 4 5 . 6 Weapon 16 | . . . . . . 3 . . 1 . . . . 8 . 4 Highest Loss Streak 9 | . 1 1 2 1 2 5 1 . 2 . 3 1 4 9 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 95 100 91 95 78 74 82 84 68 69 75 88 86 74 72 68 Engine 5 | . 14 13 8 9 6 4 7 7 7 7 11 9 3 1 1 1 Core 3 | . . . 2 . . 4 7 7 4 . . . 7 3 2 2 Leg 3 | . . . 3 6 . 4 4 . . . . . . 8 2 9 Wheel 8 | . 24 28 29 4 . . 12 15 15 15 8 . 11 5 . . Hover 2 | . . . . . . . . . . . 2 23 1 . 12 7 Flight 3 | . . . . 21 30 17 . . . . . . . . 5 . Device 7 | . 14 12 . 13 12 1 6 7 7 7 5 5 12 7 9 7 Storage 5 | . 14 14 11 9 7 7 6 7 7 7 5 5 5 4 . . Processor 10 | . . . . 8 7 15 7 7 7 7 13 17 13 11 15 15 Hackware 2 | . . . . . 2 4 . . . . 1 1 . 6 10 5 Protection 5 | . . 1 10 3 . 3 11 15 15 15 7 5 6 3 2 2 Energy Gun 3 | . 22 28 7 9 . 1 . . . . . . 2 5 . . Ballistic Gun 2 | . 5 . 12 4 . . 6 7 . . 4 5 . . . 1 Launcher 3 | . . . 2 4 2 5 5 7 1 . 3 . 4 1 . 2 Special Weapon 1 | . . . . . . . . . . . 1 5 3 1 2 2 Impact Weapon 1 | . . . . . 2 . 1 . . 7 5 5 2 3 1 . Naked Turns 75 | . . . . . . . . . . . . . . . . 75 Heaviest Build 79 | 14 20 22 26 28 31 56 64 63 63 58 72 47 79 71 41 57 Greatest Support 125 | 32 32 26 58 32 20 25 56 56 56 56 56 47 65 54 45 125 Greatest Overweight (x) 7 | . 1 . 2 1 1 7 6 1 1 1 2 . 2 4 1 3 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 9 10 10 10 10 10 10 9 5 5 Most Carried 10 | 3 10 10 10 10 10 10 10 9 10 9 10 10 10 10 5 5 Average Carried 7 | 1 7 9 9 8 8 9 9 9 9 8 7 9 9 7 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 10 9 10 8 10 9 9 9 9 8 7 9 10 4 5 3 Class Distribution -------------------- 35% | Scavenger-Mutant 14% | Assassin 13% | Mutant 11% | Scavenger-Scout 7% | Tank 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scout | -5/Waste Assassin | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Scout | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Matter Collected 4082 | 286 40 90 398 . 144 864 231 22 . 34 286 65 598 462 223 339 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5174 | 56 160 173 776 89 21 548 465 . . . 245 . 714 547 660 720 Parts 274 | 4 17 13 47 6 4 29 28 . . . 2 . 30 13 35 46 Haulers Intercepted 4 | . 1 . 2 . . . . . . . . . . . 1 . Recyclers Shooed 6 | . . . 3 . . . . . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Combat Hostiles Destroyed 108 | . 2 8 13 2 . 22 8 . . . 1 . 18 19 5 10 Melee 16 | . . . . . . . . . . . . . 1 4 5 6 Guns 30 | . 2 8 12 1 . 1 2 . . . . . 1 2 . 1 Cannons 4 | . . . . . . 3 . . . . . . 1 . . . AOE 50 | . . . 1 1 . 17 6 . . . . . 15 7 . 3 Classes Destroyed 17 | 1 3 1 3 . 1 3 3 . . . . . . 1 . 1 Worker 5 | . . . . . . . 1 . . . 1 . 2 . 1 . Builder 10 | . 1 . 1 . . . 3 . . . 2 . 1 . 1 1 Tunneler 3 | 2 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . . . . . . . . 1 . Recycler 7 | . . . 2 . . . 1 . . . 1 . 1 . 1 1 Mechanic 4 | . . . . . . . 2 . . . 1 . . . 1 . Operator 3 | . . . . . 1 . 1 . . . . . . . 1 . Watcher 6 | . . . 1 . . . 1 . . . . . 1 . . 3 Swarmer 30 | . . 6 2 . . 6 . . . . . . 4 9 . 3 Grunt 41 | . 2 2 8 . . 9 4 . . . . . 7 8 . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 11 | . . . 3 2 . 3 1 . . . 1 . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . . 1 . . . . . . 2 . . 2 Programmer 16 | . . . . . . 1 2 . . . . . 4 1 5 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 2 2 3 5 1 1 7 7 . . . 4 . 6 5 4 4 Combat Bots Only 7 | . 2 3 4 1 . 7 4 . . . 1 . 6 5 2 4 Max Kills in Single Turn 4 | 1 1 1 2 1 1 3 2 . . . 1 . 4 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 1 . 3 2 . . . . . 4 3 . 3 Melee 1 | . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Hostile Shots Fired 1204 | . 6 35 68 8 21 200 60 . 49 26 23 1 104 210 45 348 Missed 429 | . 4 4 15 1 10 70 32 . 24 12 6 . 31 65 25 130 Damage Taken 13555 | . 30 254 658 107 205 1640 397 . 142 135 513 52 1869 2375 441 4737 Core 2906 | . . 56 60 14 46 500 51 . 17 23 14 . 168 568 67 1322 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . . 52 111 . . Ignored by Resistances 188 | . . . . . . . 14 . 49 53 72 . . . . . Regen/Repaired (Parts) 334 | . . . 25 . . . 270 . . . . . . . 39 . Core Remaining (%) 69 | 100 . 77 85 97 . . . . . 9 . . . 25 94 . Volleys Fired 284 | 5 14 17 54 7 . 65 32 . . . 3 . 31 31 2 23 Largest 2 | 2 2 2 2 2 . 2 2 . . . 1 . 2 2 1 2 Hottest 225 | 90 100 100 100 83 . 128 119 . . . 7 . 225 121 43 50 Shots Fired 424 | 10 28 34 104 13 . 72 43 . . . 3 . 37 40 2 38 Gun 274 | 10 28 34 98 8 . 8 28 . . . . . 9 21 . 30 Cannon 26 | . . . . . . 18 . . . . . . 8 . . . Launcher 112 | . . . 6 5 . 46 15 . . . . . 16 16 2 6 Special 12 | . . . . . . . . . . . 3 . 4 3 . 2 Kinetic 161 | 2 9 . 68 2 . 18 24 . . . . . 8 . . 30 Thermal 136 | 5 19 34 30 6 . 8 4 . . . . . 9 21 . . Explosive 110 | . . . 6 5 . 46 15 . . . . . 16 16 . 6 Electromagnetic 5 | 3 . . . . . . . . . . . . . . 2 . Robot Hit Streak 17 | 8 12 4 7 6 . 9 9 . . . 2 . 17 6 . 7 Robot Miss Streak 11 | 1 2 6 2 1 . 4 11 . . . 3 . 3 2 1 8 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 378 | 8 19 17 67 9 2 37 34 . . . 16 . 44 46 19 60 Core Hits 273 | 3 9 11 32 5 1 61 50 . . . 1 . 38 23 8 31 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . . . . . . 2 . . 4 1 . Critical Strikes 30 | . 1 1 2 . . 1 . . . . 3 . 1 7 4 10 Burn 4 | . 1 1 2 . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . Smash 9 | . . . . . . . . . . . 3 . . 5 1 . Sever 12 | . . . . . . . . . . . . . . . 3 9 Impale 4 | . . . . . . . . . . . . . 1 2 . 1 Melee Attacks 224 | . . . . . 12 4 3 . . . 23 . 48 49 37 48 Impact 78 | . . . . . 6 4 3 . . . 23 . 14 24 4 . Slashing 70 | . . . . . . . . . . . . . . . 33 37 Piercing 76 | . . . . . 6 . . . . . . . 34 25 . 11 Sneak Attacks 19 | . . . . . 1 . . . . . 5 . 3 . 8 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . Damage Inflicted 18693 | 99 206 224 1031 156 95 2648 1754 . . . 926 . 3709 2818 1552 3475 Guns 2937 | 99 206 224 904 92 . 131 390 . . . . . 153 265 . 473 Cannons 467 | . . . . . . 344 . . . . . . 123 . . . Explosions 8758 | . . . 127 64 . 2102 1364 . . . . . 2625 1480 33 963 Melee 6530 | . . . . . 95 71 . . . . 926 . 808 1073 1519 2038 Ramming 1 | . . . . . . . . . . . . . . . . 1 Kinetic 1950 | 6 69 . 643 15 . 344 277 . . . . . 123 . . 473 Thermal 1516 | 65 137 224 261 77 . 131 203 . . . . . 153 265 . . Explosive 8635 | . . . 127 64 . 2102 1274 . . . . . 2625 1480 . 963 Electromagnetic 61 | 28 . . . . . . . . . . . . . . 33 . Impact 1981 | . . . . . . 71 . . . . 926 . . 615 369 . Slashing 2933 | . . . . . . . . . . . . . . . 1150 1783 Piercing 1616 | . . . . . 95 . . . . . . . 808 458 . 255 Highest Corruption 10 | . . . . . 6 9 10 10 10 . . . 6 10 4 9 Average Corruption 6 | . . . . . 6 8 9 10 10 . . . 2 4 2 4 Corruption Purged 18 | . . . . . . . . . . . . . 11 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 79 | . . . . . 4 22 32 1 2 . . . 4 3 1 10 Message Errors 17 | . . . . . 1 3 5 . 1 . . . . 3 . 4 Matter Fused 17 | . . . . . 1 4 7 1 . . . . . . 1 3 Heat Flow Errors 13 | . . . . . . 4 7 . 1 . . . . . . 1 Energy Discharges 15 | . . . . . . 7 5 . . . . . 2 . . 1 Parts Rejected 2 | . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 8 | . . . . . 1 1 5 . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . 1 1 . . . . . . . . . Alerts 3 | . . . . . 1 1 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . Overflow Damage 1779 | . . . . . 16 30 . . . . 490 . 246 371 396 230 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 312 | . . . . . . 19 . . . . . . 119 76 3 95 Melee 1467 | . . . . . 16 11 . . . . 490 . 127 295 393 135 Knockbacks 12 | . . . . . . 4 . . . . 4 . . 1 3 . Impact 8 | . . . . . . . . . . . 4 . . 1 3 . Kinetic 4 | . . . . . . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 723 | . . . 17 . . 204 45 . . . . . 192 . 56 209 Shots 19 | . . . 1 . . 8 1 . . . . . 3 . 2 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 351 | 90 117 336 306 48 . 240 275 . 209 . 7 52 172 154 26 351 Average Temperature 77 | 37 45 136 70 17 . 69 103 . 105 . 5 17 51 82 10 168 Received Heat Transfer 2193 | . 15 18 300 27 9 333 183 . . 9 105 . 162 678 . 354 Effects 7 | . . 1 2 . . . 1 . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . 1 Interference 2 | . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . 6 . . 7 3 . Impact Corruptions 31 | . . . . . . 1 . . . . 15 . . 11 4 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 3 1 . . . . . . . . . . . . . Heat Transferred 3782 | 185 481 740 925 222 . 300 300 . . . . . 185 444 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Peak Influence 1021 | 10 91 175 438 158 186 1021 810 . . . 62 21 717 963 563 570 Initial 535 | . 6 35 11 111 46 140 535 . . . 9 21 10 501 499 270 Average 357 | 2 67 144 209 106 70 759 672 . . . 28 7 246 803 460 260 Maximum Alert Level 3 | . . . 2 . . 3 3 . . . . . 3 3 2 2 Low Security (%) 40 | 100 100 100 42 100 100 3 . . . . 100 100 47 . . 25 Level 1 16 | . . . 53 . . 5 . . . . . . 16 . 22 58 Level 2 25 | . . . 4 . . 25 60 . . . . . 32 15 77 15 Level 3 17 | . . . . . . 65 39 . . . . . 4 84 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 1 2 4 . 7 . . . . . 5 . 5 5 Investigation 8 | . . . . 1 3 . 2 . . . . . 2 . . . Extermination 8 | . . . . . . . 2 . . . . . 2 . 2 2 Reinforcement 11 | . . . 1 1 1 . 1 . . . . . 1 . 3 3 Assault 2 | . . . . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . 1 . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Distress Signals 7 | . . . 1 . . . 1 . . . . . 1 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 222 | . 3 8 20 3 11 27 20 . 5 3 2 6 29 22 18 45 Peak Tracking Total 13 | . 2 3 7 1 4 6 5 . 4 1 1 6 6 6 8 13 Tactical Retreats 30 | . . . 2 . 3 4 . . 1 2 . . 4 2 3 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Traps Triggered 10 | . . . . . . 5 . . . . 2 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Machines Disabled 38 | . . . 1 1 . 2 16 . . . . . 17 1 . . Max in Single Turn 4 | . . . 1 1 . 1 4 . . . . . 4 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Garrison Relay 2 | . . . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Machines Accessed 57 | . 1 . 4 2 7 3 12 . . . 6 . 8 1 9 4 Terminals 37 | . 1 . 3 2 2 3 9 . . . 4 . 2 1 6 4 Fabricators 3 | . . . . . 1 . . . . . . . 2 . . . Repair Stations 8 | . . . 1 . . . 3 . . . 1 . 2 . 1 . Recycling Units 3 | . . . . . . . . . . . . . 1 . 2 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . . 1 . 1 . . . Total Hacks 124 | . 5 . 10 6 15 7 33 . . . 11 . 12 2 15 8 Successful 54 | . 3 . 6 3 5 3 14 . . . 4 . 8 1 4 3 Failed 70 | . 2 . 4 3 10 4 19 . . . 7 . 4 1 11 5 Catastrophic 17 | . . . 3 . 2 2 3 . . . 2 . 1 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 5 . 5 1 1 . 7 . . . 4 . 1 . 9 . Terminals 83 | . 5 . 8 6 3 7 25 . . . 8 . 2 2 9 8 Fabricators 7 | . . . . . 2 . . . . . . . 5 . . . Repair Stations 17 | . . . 2 . . . 8 . . . 1 . 3 . 3 . Recycling Units 4 | . . . . . . . . . . . . . 1 . 3 . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . Garrison Access 9 | . . . . . 6 . . . . . 2 . 1 . . . Terminal Hacks 26 | . 2 . 4 3 . 3 7 . . . 1 . 1 1 1 3 Record 2 | . . . . . . . . . . . . . . . . 2 Part Schematic 3 | . 1 . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . Patrol Navigation 2 | . . . . . . 1 . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . 2 . . . . . . . 5 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . 1 . . . . . . . 2 . . . Build 3 | . . . . . 1 . . . . . . . 2 . . . Repair Station Hacks 9 | . . . 2 . . . 5 . . . . . . . 2 . Scan Component 5 | . . . 1 . . . 3 . . . . . . . 1 . Repair 4 | . . . 1 . . . 2 . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 . 1 . Report Inventory 2 | . . . . . . . . . . . . . 1 . 1 . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 2 . 1 . . . Unlock Access 2 | . . . . . 1 . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 1 . . . . . 2 . . . 1 . . . . . Terminals 4 | . 1 . . . . . 2 . . . 1 . . . . . Botnet 4 | . 1 . . . . . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . 4 2 7 2 10 . . . 5 . 6 1 8 4 Full Trace Events 10 | . . . 1 1 3 1 2 . . . . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . 1 . . . . . . . . . . . Parts Built 6 | . . . . . 2 . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 153 | . . . . . 51 . . . . . . . 102 . . . Total Part Build Rating 6 | . . . . . 2 . . . . . . . 4 . . . Parts Repaired 4 | . . . 1 . . . 2 . . . . . . . 1 . Time 118 | . . . 26 . . . 48 . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 2 . . 1 . 2 Non-combat 3 | . . . . . . . . . . . 2 . . . . 1 Combat 2 | . . . . . . . . . . . . . . 1 . 1 Robot Hacks Applied 7 | . . . . . . . . . . . 2 . . 3 . 2 parse_system 1 | . . . . . . . . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . . 1 . . . . 1 disrupt_area 1 | . . . . . . . . . . . . . . 1 . . overload_power 2 | . . . . . . . . . . . . . . 2 . . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . 4 . . . . . . . 5 . . Machine Destruction 9 | . . . . . . 4 . . . . . . . 5 . . Attached 4 | . . . . . . . . . . . 1 . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Total Allies 2 | . . . . . . . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 . . . 1 Highest-Rated Group 56 | . . . . . . . . . . . . 31 . . . 56 Highest-Rated Ally 56 | . . . . . . . . . . . . 31 . . . 56 Total Orders 6 | . . . . . . . . . . . . . 2 . . 4 EXPLORE 5 | . . . . . . . . . . . . . 2 . . 3 RETURN 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 8 | . . . . . . . . . . . . 8 . . . . Total Damage 148 | . . . . . . . . . . . . 148 . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 3 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . 2 . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 Decoded 0b10 Intel 23 | . . . . . . . . . . . 19 . 4 . . . Patrols 9 | . . . . . . . . . . . 5 . 4 . . . Guards 14 | . . . . . . . . . . . 14 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Turns Passed 9491 | 94 178 432 494 289 293 691 895 30 164 543 772 126 1737 797 867 1089 Spaces Moved 7143 | 64 117 384 296 163 451 617 569 27 159 534 539 183 1148 425 707 760 Core 152 | 2 . . . . . 2 . . . . . . . 1 . 147 Treads . | . . . . . . . . . . . . . . . . . Legs 616 | . . . 6 . . 75 19 . . . . . . 258 . 258 Wheels 3729 | 62 117 384 290 80 . . 550 27 159 534 456 . 953 117 . . Hover 1092 | . . . . . . . . . . . 83 183 195 . 352 279 Flight 1554 | . . . . 83 451 540 . . . . . . . 49 355 76 Fastest Speed 31 | 50 90 90 86 100 31 31 100 115 100 100 100 48 48 42 42 37 Average Speed 88 | 98 93 90 97 107 53 74 122 115 101 101 114 48 96 118 46 78 Slowest Speed 400 | 100 115 90 260 115 101 400 330 115 115 115 176 48 120 250 122 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . 1 . . . Exploration Rate (%) 33 | 3 25 79 32 16 17 77 18 12 13 69 13 75 33 52 21 22 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . 1 . 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . 1 . 1 . . . . . . Spaces Dug 95 | . . . 26 7 10 9 3 . . . 7 . 16 . 13 4 Terrain Destroyed 967 | . . . 54 36 10 324 111 . . . 7 . 162 130 13 120 Melee 52 | . . . . . 10 . 3 . . . 7 . 15 . 13 4 Projectile 10 | . . . . . . . . . . . . . 8 2 . . AOE 905 | . . . 54 36 . 324 108 . . . . . 139 128 . 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Zio Pro Fac Was Fac Gar Fac Res Total 9388 | 81 158 436 395 261 483 765 716 26 162 536 646 221 1647 575 1166 1114 Wait 1307 | 1 13 27 14 77 . 13 78 . . . 55 29 366 34 383 217 Move 7127 | 63 116 383 295 162 449 616 568 26 158 533 539 182 1147 424 706 760 Hop 1 | . . . . . 1 . . . . . . . . . . . Pick Up 57 | 2 9 2 4 . 4 4 8 . . 1 5 . 7 . 3 8 Fast Attach 145 | 7 2 1 14 5 6 13 10 . . . 9 4 15 16 19 24 Attach 50 | 1 . 1 2 2 2 6 2 . 1 2 7 1 8 6 2 7 Detach 25 | 1 . . . . 3 3 2 . 2 . 1 3 6 . 2 2 Swap 21 | 1 1 2 2 4 . . 3 . . . . . 4 2 . 2 Drop 97 | . 3 3 10 4 6 5 10 . 1 . 4 2 14 2 12 21 Fire 284 | 5 14 17 54 7 . 65 32 . . . 3 . 31 31 2 23 Melee 219 | . . . . . 12 4 3 . . . 23 . 48 44 37 48 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . 36 . . . . . . 1 16 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Entered Mines 327 | -10/Mines | Learned location of 1 exit from Materials 331 | -10/Mines | Build established: Mutant 348 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 365 | -10/Mines | Discovered new exit (range 7) 662 | -10/Mines | Discovered new exit (range 11) 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Propulsion x2 706 | -9/Materials | Identified exit to Materials 1092 | -9/Materials | Build established: Scavenger-Mutant 1127 | -9/Materials | Repaired Com. Wheel 1199 | -9/Materials | Entered another Materials area 1199 | -8/Materials | Evolved 2 slots: Utility x2 1479 | -8/Materials | Discovered new exit (range 3) 1488 | -8/Materials | Entered Factory 1488 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1613 | -7/Factory | Crushed by falling debris 1761 | -7/Factory | Fabricated Propulsion Shielding? 1781 | -7/Factory | Identified exit to Garrison 1781 | -7/Factory | Entered Garrison 1829 | -7/Garrison | Triggered checkpoint 1831 | -7/Garrison | Garrison Relay disabled 1887 | -7/Garrison | Triggered checkpoint 1918 | -7/Garrison | Discovered new exit (range 14) 2045 | -7/Garrison | Triggered checkpoint 2050 | -7/Garrison | Lost 4 parts (1p2n1u) 2054 | -7/Garrison | Destroyed 7 combat bots 2066 | -7/Garrison | Discovered new exit (range 10) 2133 | -7/Garrison | Spotted B-75 Beast 2171 | -7/Garrison | Triggered checkpoint 2222 | -7/Garrison | Discovered new exit (range 13) 2243 | -7/Garrison | Core integrity fell below 50% 2267 | -7/Garrison | Triggered checkpoint 2277 | -7/Garrison | Lost 5 parts (1p2n1u1w) 2343 | -7/Garrison | Installed Relay Interface Framework 2472 | -7/Garrison | Entered Factory 2801 | -7/Factory | Repaired Med. Storage Unit 2872 | -7/Factory | First assault squad dispatched 3050 | -7/Factory | System corruption reached 10% 3124 | -7/Factory | Repaired Med. Reactive Plating 3333 | -7/Factory | Core integrity fell below 20% 3354 | -7/Factory | Discovered new exit (range 12) 3366 | -7/Factory | Identified exit to Lower Caves 3367 | -7/Factory | Entered Lower Caves 3385 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3396 | -7/Lower Caves | Identified exit to Zion 3397 | -7/Lower Caves | Entered Zion 3457 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3475 | -6/Zion | System corruption cleaned by Quarantine Array 3479 | -6/Zion | RIF detected upon attempting to enter Zion 3479 | -6/Zion | Attacked by Zionites 3479 | -6/Zion | Spotted 8H-6KM(B) 3479 | -6/Zion | Spotted A7-N33(B) 3546 | -6/Zion | Discovered new exit (range 16) 3560 | -6/Zion | Identified exit to Proximity Caves 3561 | -6/Zion | Entered Proximity Caves 3864 | -5/Proximity Caves | Learned 4 Factory zone layouts 3867 | -5/Proximity Caves | Learned Factory garrison access intel 3897 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3940 | -5/Proximity Caves | Identified exit to Factory 3980 | -5/Proximity Caves | Spotted B-75 Beast 4104 | -5/Proximity Caves | Entered Factory 4104 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 4106 | -5/Factory | Loaded intel: 4 garrison access locations 4184 | -5/Factory | Identified exit to DSF 4261 | -5/Factory | Discovered new exit (range 4) 4641 | -5/Factory | Lost 3 parts (1n2u) 4866 | -5/Factory | Build established: Assassin 4876 | -5/Factory | Sucked down chute 4876 | -5/Factory | Entered Waste 4877 | -5/Waste | Met a frightened Derelict 4881 | -5/Waste | Spotted C-40 Crusher 4896 | -5/Waste | Found Unknown Device 4896 | -5/Waste | Identified Adv. Force Booster 4904 | -5/Waste | Spotted C-40 Crusher 4906 | -5/Waste | Spotted C-40 Crusher 4915 | -5/Waste | Spotted C-40 Crusher 4923 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4973 | -5/Waste | Spotted C-40 Crusher 4974 | -5/Waste | Spotted C-40 Crusher 4995 | -5/Waste | Discovered new exit (range 16) 5002 | -5/Waste | Identified exit to Factory 5002 | -5/Waste | Entered Factory 5592 | -5/Factory | Crushed by falling debris 5871 | -5/Factory | Fabricated Propulsion Shielding (x2) 6040 | -5/Factory | Lost 4 parts (1n3u) 6275 | -5/Factory | Build established: Tank 6642 | -5/Factory | Fabricated Propulsion Shielding? 6726 | -5/Factory | Discovered new exit (range 15) 6739 | -5/Factory | Identified exit to Garrison 6739 | -5/Factory | Entered Garrison 6741 | -5/Garrison | Triggered checkpoint 6851 | -5/Garrison | Triggered checkpoint 6861 | -5/Garrison | Spotted B-75 Beast 6865 | -5/Garrison | Triggered checkpoint 6869 | -5/Garrison | Triggered checkpoint 6947 | -5/Garrison | Triggered checkpoint 7029 | -5/Garrison | Lost 9 parts (1p3n4u1w) 7073 | -5/Garrison | Garrison Relay disabled 7155 | -5/Garrison | Core integrity fell below 50% 7168 | -5/Garrison | Triggered checkpoint 7186 | -5/Garrison | Destroyed B-75 Beast 7313 | -5/Garrison | System corruption reached 10% 7325 | -5/Garrison | Lost 5 parts (2p2n1w) 7489 | -5/Garrison | Lost 6 parts (2p1n1u2w) 7497 | -5/Garrison | Triggered checkpoint 7524 | -5/Garrison | Discovered new exit (range 10) 7536 | -5/Garrison | Identified exit to Factory 7536 | -5/Garrison | Entered Factory 7536 | -4/Factory | Evolved 2 slots: Utility x2 7842 | -4/Factory | Build established: Scavenger-Scout 8160 | -4/Factory | Repaired Greatsword 8288 | -4/Factory | Spotted B-86 Titan 8398 | -4/Factory | Discovered new exit (range 5) 8403 | -4/Factory | Identified exit to Research 8403 | -4/Factory | Entered Research 8403 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9098 | -3/Research | Build established: Scavenger-Gladiator 9206 | -3/Research | Released all parts (10) 9213 | -3/Research | Core integrity fell below 50% 9239 | -3/Research | Lost 9 parts (1p2n3u3w) 9262 | -3/Research | Found Enh. Force Lance 9284 | -3/Research | Core integrity fell below 20% 9433 | -3/Research | Search patrols dispatched 9484 | -3/Research | Lost 3 parts (1p1u1w) 9492 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09449_ Slug penetrates Earth. 09452_ Penetrated by Slug. 09453_ Lgt. Ion Engine destroyed. 09454_ The unstable cave ceiling collapses. 09461_ X-87 Electro suffers critical hit (Impale). 09468_ X-87 Electro destroyed. 09472_ Slug penetrates Wall. 09475_ Penetrated by Slug. 09476_ Slug penetrates Wall. 09476_ Penetrated by Slug. 09479_ Slug penetrates Wall. 09479_ Penetrated by Slug. 09479_ Slug penetrates Wall. 09479_ Penetrated by Slug. 09479_ Slug penetrates Wall. 09480_ H-77 Assassin destroyed. 09485_ Acquired Imp. Phase Shifter. 09487_ Acquired 53 matter. 09492_ Imp. Phase Shifter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ?????????????????????????? ???????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ^ ????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ??????????????? | | ???????????????????????###/####???????????? | | ???????????????????????# ss #???????????? | | ???????????????????????# s #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# @ ### #???? | | ???????????????????????# /s H #???? | | ???????????????????????#!! ### #???? | | ???????????????????????#;######???????#???? | | ???????????????????????####???????????????? | | ??????????????????? ???# ##???????????????? | | ??????????????????? ???## #??????????????? | | ??????????????????? ????# #??????????????? | | ??????????????????? ????# ##??????????????? | | ??????????????????# ???? ??????????????? | | ??????????????????# #??# ?????????????? | | ??????????????????# # # ####??######## | | ??????????????????# ## # # | | ??????????????????# = # | | ??????????????????# """ # | | ??????????????????# # """ # | | ??????????????????# # """ # | | ??????????????????# # % ? # | | ?????????????????## = ?? | | ?????????????###### #######+##?? | | ?????????????# # #?? | | ?????????????# + #?? | | ??????"""????# #### #?? | | ??????"""????# ## ######## #?? | | ??????"""????# ### ######### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 9 Matter Filtering 50 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 51 Authchip Count 1 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Machine Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Propulsion Shielding | x2 | -7/Factory Propulsion Shielding | x2 | -5/Factory Propulsion Shielding | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonBiocellSteel Manual? 0 Play Time 02:54:04 Cumulative 73.1 hours Start 2024.05.03 @ 17:56:20 End 2024.05.03 @ 22:46:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 15 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 013a7615-11c0-4bad-b064-2dad111758e1