Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 01:05:39 Player: w0rldd3str0y3r Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (141) 705 Value Destroyed (5749) 5749 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2636) 2636 TOTAL SCORE: 11390 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1390 Follower Combat Kills 103 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/550 Matter 24/300 Energy 100/100 System Corruption 22% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (4) ------ High-capacity Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fission Core Improved Heat Sink Improved Cooling System Compact Battery (200) Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator System Shield System Shield Relay Coupler [NC] (31) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (23) Arc Projector Arc Projector Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Insulated Plating System Shield > --- WEAPON ----------- Plasma Cannon Plasma Cannon Heavy Flail > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Armored Treads Advanced Treads Advanced Treads Improved Cooling System Compact Battery Hardened Medium Armor Plating System Shield System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Minigun EMP Blaster Rocket Launcher Datajack [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility System Shield Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 132 | 4 10 23 4 44 36 11 Power 21 | . 1 5 1 9 4 1 Engine 17 | . 1 5 1 7 2 1 Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 31 | 2 6 7 . 7 6 3 Treads 20 | 2 1 4 . 7 6 . Leg 1 | . . . . . . 1 Wheel 6 | . 2 2 . . . 2 Hover . | . . . . . . . Flight 4 | . 3 1 . . . . Utility 35 | 1 3 7 2 15 6 1 Device 16 | 1 1 3 1 7 3 . Storage 2 | . 1 . . 1 . . Processor 5 | . 1 3 . 1 . . Hackware 2 | . . . . 1 . 1 Protection 10 | . . 1 1 5 3 . Artifact . | . . . . . . . Weapon 45 | 1 . 4 1 13 20 6 Energy Gun 20 | 1 . 3 1 2 10 3 Energy Cannon 9 | . . . . 6 3 . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 1 4 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 3 | . . . . 3 . . Slashing Weapon 4 | . . . . 1 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . 1 . 2 . . Corrupted Parts 6 | . . . . 2 4 . System Corruption 20 | . . . . 11 9 . Parts Lost 34 | . 1 5 . 4 16 8 Power 4 | . . 1 . . 2 1 Propulsion 13 | . 1 3 . 1 5 3 Utility 7 | . . . . 3 3 1 Weapon 10 | . . 1 . . 6 3 Highest Loss Streak 5 | . 1 3 . 1 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 75 91 100 97 98 88 Engine 8 | . 9 10 11 8 7 8 Treads 25 | . 7 19 33 26 26 19 Wheel 1 | . 15 5 . . . 3 Device 9 | . 8 10 11 12 8 3 Storage 9 | . 6 11 11 9 9 9 Processor 1 | . 9 6 . 2 . . Hackware 5 | . . . . 2 9 13 Protection 7 | . . 4 10 6 8 8 Energy Gun 13 | . 14 21 22 2 14 8 Energy Cannon 3 | . . . . 16 1 . Special Weapon 1 | . . . . . 3 . Slashing Weapon 4 | . . . . 2 7 5 Peak Build Rating 39 | 4 9 19 20 39 39 32 Average Rating 29 | 2 6 14 19 33 34 27 On Entrance 17 | . 4 8 17 20 39 32 Naked Turns . | . . . . . . . Heaviest Build 74 | 3 25 35 35 74 74 65 Greatest Support 64 | 3 40 62 62 64 64 62 Greatest Overweight (x) 10 | . 1 10 . 1 1 6 Average Overweight (x) . | . . 1 . . . 2 Largest Inventory Capacity 20 | 5 15 15 15 20 20 20 Average Capacity 17 | 5 9 15 15 16 20 20 Most Carried 20 | 3 11 15 15 20 20 20 Average Carried 16 | 2 6 14 14 16 18 19 Final Capacity 20 | 5 15 15 15 20 20 20 Final Carried 20 | 3 11 15 15 20 20 19 Class Distribution -------------------- 45% | Commander-Mutant 35% | Mutant 8% | Scavenger-Mutant 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Garrison Commander-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1861 | 240 95 209 50 499 722 46 Remotely . | . . . . . . . Salvage Created 5092 | 109 303 724 132 2073 1559 192 Parts 285 | 7 18 54 8 97 81 20 Haulers Intercepted 5 | . 1 2 . 2 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 108 | . 8 18 6 32 36 8 Melee 1 | . . . . . 1 . Guns 50 | . 8 17 6 2 16 1 Cannons 32 | . . . . 25 7 . AOE 22 | . . 1 . 3 11 7 Classes Destroyed 15 | 2 4 2 2 3 1 1 Worker 5 | . . . 1 4 . . Builder 5 | . . . 1 3 . 1 Tunneler 2 | 2 . . . . . . Hauler 5 | . 1 2 . 2 . . Recycler 4 | 1 . 1 . 2 . . Mechanic 1 | . . . . . . 1 Operator 2 | . . . . 2 . . Watcher 9 | . 3 3 . 3 . . Swarmer 28 | . 6 8 4 . 7 3 Cutter 2 | . . . . . 2 . Grunt 48 | . 2 5 2 21 15 3 Brawler 2 | . . . . 1 . 1 Duelist 5 | . . 1 . . 4 . Sentry 18 | . . 4 . 8 6 . Hunter 5 | . . . . 2 2 1 Best Kill Streak 9 | 2 4 7 4 8 9 5 Combat Bots Only 9 | . 4 5 4 4 9 4 Max Kills in Single Turn 4 | 1 1 2 1 4 3 2 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 1 . 2 3 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 546 | . 48 69 14 152 198 65 Missed 149 | . 13 17 7 48 42 22 Damage Taken 6492 | . 431 683 73 1614 2674 1017 Core 820 | . 93 163 7 100 260 197 Absorbed by Shields . | . . . . . . . Redirected to Shielding 28 | . . . 3 25 . . Regen/Repaired (Parts) 14 | . . . . 14 . . Core Remaining (%) 73 | 100 62 . 57 . . . Volleys Fired 343 | 17 51 56 14 93 96 16 Largest 3 | 1 1 2 2 3 3 2 Hottest 186 | 50 50 115 110 186 160 110 Shots Fired 603 | 17 51 112 20 196 190 17 Gun 365 | 17 51 112 20 38 119 8 Cannon 215 | . . . . 154 61 . Launcher 19 | . . . . 4 6 9 Special 4 | . . . . . 4 . Kinetic 3 | . . 3 . . . . Thermal 426 | 17 51 88 14 179 77 . Explosive 14 | . . . . . 5 9 Electromagnetic 160 | . . 21 6 17 108 8 Robot Hit Streak 16 | 4 4 11 8 16 10 6 Robot Miss Streak 9 | 2 2 4 4 9 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 417 | 10 32 83 16 145 117 14 Core Hits 308 | 4 16 77 21 89 79 22 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 12 | 2 2 4 . 2 2 . Burn 10 | 2 2 4 . . 2 . Meltdown 1 | . . . . 1 . . Smash 1 | . . . . 1 . . Melee Attacks 123 | . . . . 39 78 6 Impact 36 | . . . . 36 . . Slashing 82 | . . . . 3 78 1 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . 10 . 4 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 11148 | 125 438 1531 213 4884 2900 1057 Guns 3829 | 125 414 1322 209 375 1328 56 Cannons 3418 | . . . . 2626 792 . Explosions 2299 | . . 190 . 451 719 939 Melee 1542 | . . . . 1419 61 62 Ramming 60 | . 24 19 4 13 . . Kinetic 36 | . . 36 . . . . Thermal 5737 | 125 414 942 171 2992 1093 . Explosive 1553 | . . 142 . . 472 939 Electromagnetic 2220 | . . 392 38 460 1274 56 Impact 1419 | . . . . 1419 . . Slashing 123 | . . . . . 61 62 Piercing . | . . . . . . . Highest Corruption 22 | . . . . 11 22 22 Average Corruption 14 | . . . . 7 15 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 326 | . . . . 53 248 25 Message Errors 74 | . . . . 15 56 3 Matter Fused 77 | . . . . 9 60 8 Heat Flow Errors 40 | . . . . 7 29 4 Energy Discharges 49 | . . . . 8 37 4 Parts Rejected 5 | . . . . 1 1 3 Parts Fused 4 | . . . . . 4 . Data Loss (minor) 33 | . . . . 6 27 . Data Loss (major) 15 | . . . . . 14 1 Misfires 17 | . . . . 5 12 . Alerts 7 | . . . . . 6 1 Weapon Failures 5 | . . . . 2 2 1 Overload Shots . | . . . . . . . Overflow Damage 564 | . . . . 559 . 5 Projectiles 25 | . . . . 25 . . Explosions 5 | . . . . . . 5 Melee 534 | . . . . 534 . . Knockbacks 4 | . 1 . . 3 . . Impact 4 | . 1 . . 3 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 312 | . 12 131 . 20 149 . Shots 7 | . . 2 . 1 4 . Rammed 12 | . 2 6 1 3 . . Targets Rammed 14 | . 2 6 3 3 . . Kicked . | . . . . . . . Crushed 2 | . . . 2 . . . Highest Temperature 273 | 25 54 90 234 249 273 206 Average Temperature 61 | 25 22 21 102 71 76 69 Received Heat Transfer 2181 | . 120 198 27 792 900 144 Siege Activations . | . . . . . . . Robots Corrupted 7 | . . . . 6 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 13 | . . . . 7 6 . Impact Corruptions 21 | . . . . 21 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 29 | 2 4 4 . 11 8 . Heat Transferred 11357 | 518 1369 1840 200 5310 2120 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 1 . 3 3 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 4730 | 15 230 355 262 807 4730 2388 Initial 2305 | . 9 51 132 1 524 2305 Average 1556 | 4 138 202 121 501 2487 2299 Maximum Alert Level 5 | . 1 1 1 3 5 5 Low Security (%) 16 | 100 57 38 62 21 . . Level 1 12 | . 42 61 37 6 . . Level 2 8 | . . . . 38 1 . Level 3 14 | . . . . 33 14 . Level 4 9 | . . . . . 17 . Level 5 38 | . . . . . 65 72 High Security 1 | . . . . . . 27 Max Security . | . . . . . . . Squads Dispatched 12 | . 2 1 . 4 . 5 Investigation 4 | . 2 1 . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 3 . . Assault 5 | . . . . . . 5 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 8 | . 1 . . 5 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 186 | . 19 28 6 48 37 48 Peak Tracking Total 25 | . 7 6 4 5 4 25 Tactical Retreats 4 | . 1 1 . 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 13 | . 3 1 . . 9 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 23 | . . 3 . 6 13 1 Max in Single Turn 2 | . . 2 . 1 2 1 Garrison Relay 8 | . . . . . 8 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 21 | . 4 4 . 11 2 . Terminals 16 | . 3 4 . 7 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 40 | . 7 10 . 21 2 . Successful 18 | . 2 2 . 13 1 . Failed 22 | . 5 8 . 8 1 . Catastrophic 5 | . . 3 . 1 1 . Database Lockouts . | . . . . . . . Manual 11 | . . 5 . 5 1 . Terminals 31 | . 5 10 . 14 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 1 2 . 6 1 . Record 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 1 | . . 1 . . . . Investigation Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 2 . 7 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 3 | . . . . . . 3 Non-combat 1 | . . . . . . 1 Combat 2 | . . . . . . 2 Robot Hacks Applied 5 | . . . . . . 5 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 wipe_record 1 | . . . . . . 1 formatsys_high 2 | . . . . . . 2 Relay Couplers Released 30 | . . . . . 30 . Machine Destruction 30 | . . . . . 30 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 11 | . . 1 . . 9 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 15 | . . 1 . . 11 3 Largest Group 11 | . . 1 1 . 11 11 Highest-Rated Group 232 | . . 16 16 . 232 207 Highest-Rated Ally 39 | . . 16 16 . 39 29 Total Orders 11 | . . . . . 4 7 STAY 5 | . . . . . 2 3 FOLLOW 2 | . . . . . 2 . GUARD 1 | . . . . . . 1 AID 3 | . . . . . . 3 Ally Attacks 56 | . . 6 4 . 7 39 Total Damage 741 | . . 64 31 . 131 515 Kills 5 | . . 1 . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 11668 | 77 536 1125 996 2207 6169 558 Spaces Moved 5300 | 69 551 542 613 914 2385 226 Core 221 | 69 122 30 . . . . Treads 4270 | . 9 214 613 914 2385 135 Legs . | . . . . . . . Wheels 663 | . 274 298 . . . 91 Hover . | . . . . . . . Flight 146 | . 146 . . . . . Fastest Speed 37 | 50 37 95 155 150 153 125 Average Speed 185 | 50 69 157 155 175 232 204 Slowest Speed 550 | 50 160 550 155 233 238 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . 3 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 57 44 98 80 93 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 21 | . . . . 16 . 5 Terrain Destroyed 174 | . . 43 . 56 21 54 Melee 15 | . . . . 15 . . Projectile 33 | . . . . 33 . . AOE 126 | . . 43 . 8 21 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 6370 | 92 647 702 639 1280 2713 297 Wait 214 | . 18 20 . 129 15 32 Move 5288 | 68 545 541 612 913 2383 226 Hop 3 | . 3 . . . . . Pick Up 76 | 3 10 22 2 22 16 1 Fast Attach 56 | 4 7 10 . 21 10 4 Attach 35 | . 2 5 3 7 16 2 Detach 17 | . 3 2 2 2 5 3 Swap 41 | . 1 8 1 16 10 5 Drop 77 | . 6 22 2 35 11 1 Fire 343 | 17 51 56 14 93 96 16 Melee 123 | . . . . 39 78 6 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 12 | . . 6 3 3 . . Escape Stasis 14 | . . . . . 14 . Rewire 70 | . . 10 . . 59 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Discovered new exit (range 13) 519 | -10/Materials | Discovered new exit (range 13) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 721 | -9/Materials | Lost 3 parts (3n) 1209 | -9/Materials | Build established: Scavenger-Mutant 1659 | -9/Materials | Discovered new exit (range 12) 1675 | -9/Materials | Identified exit to Mines 1739 | -9/Materials | Entered Mines 1739 | -9/Mines | Accompanied by 1 ally 1747 | -9/Mines | Discovered new exit (range 11) 1826 | -9/Mines | Found DCF Scrap (12 items) 1871 | -9/Mines | Learned 2 Materials zone layouts 1874 | -9/Mines | Learned Materials trap positions 1943 | -9/Mines | Discovered new exit (range 10) 2058 | -9/Mines | Build established: Mutant 2735 | -9/Mines | Entered Materials 2735 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2736 | -8/Materials | Identified exit to Factory 2736 | -8/Materials | Identified exit to Storage 2737 | -8/Materials | Loaded intel: 16 trap records 3644 | -8/Materials | System corruption reached 10% 3813 | -8/Materials | Repaired Particle Charger 4225 | -8/Materials | Discovered exit to Storage (range 15) 4940 | -8/Materials | Identified exit to Garrison 4942 | -8/Materials | Entered Garrison 4945 | -8/Garrison | Triggered checkpoint 5004 | -8/Garrison | Triggered checkpoint 5054 | -8/Garrison | Triggered checkpoint 5112 | -8/Garrison | Garrison Relay disabled 5691 | -8/Garrison | Triggered checkpoint 5726 | -8/Garrison | Triggered checkpoint 5782 | -8/Garrison | Destroyed 9 combat bots 5821 | -8/Garrison | Build established: Commander-Mutant 5825 | -8/Garrison | Lost 4 parts (1p1n2w) 5889 | -8/Garrison | Discovered new exit (range 10) 5952 | -8/Garrison | Triggered checkpoint 5983 | -8/Garrison | Garrison Relay disabled 6154 | -8/Garrison | Triggered checkpoint 6354 | -8/Garrison | Discovered new exit (range 12) 6586 | -8/Garrison | Triggered checkpoint 6600 | -8/Garrison | Discovered new exit (range 12) 6724 | -8/Garrison | Triggered checkpoint 6928 | -8/Garrison | Triggered checkpoint 6959 | -8/Garrison | Garrison Relay disabled 7264 | -8/Garrison | Garrison Relay disabled 7846 | -8/Garrison | Rescued a captive Derelict 7848 | -8/Garrison | Rescued a captive Derelict 8574 | -8/Garrison | Core integrity fell below 50% 8576 | -8/Garrison | Garrison Relay disabled 8582 | -8/Garrison | Garrison Relay disabled 8582 | -8/Garrison | Garrison Relay disabled 8640 | -8/Garrison | Lost 4 parts (1n1u2w) 9234 | -8/Garrison | Build established: Commander-Tank 10114 | -8/Garrison | Build established: Commander-Mutant 10310 | -8/Garrison | Garrison Relay disabled 10664 | -8/Garrison | Installed Relay Interface Framework 11111 | -8/Garrison | Entered Materials 11111 | -8/Materials | Accompanied by 9 allies 11511 | -8/Materials | First assault squad dispatched 11516 | -8/Materials | High security lockdown imminent 11596 | -8/Materials | High security lockdown engaged 11615 | -8/Materials | Core integrity fell below 20% 11640 | -8/Materials | Lost 5 parts (1p1n1u2w) 11655 | -8/Materials | Lost 8 allies 11669 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11658_ L-31 Rogue unfolds itself. 11658_ G-47 Trooper unfolds itself. 11658_ B-36 Bruiser unfolds itself. 11658_ M-28 Smith unfolds itself. 11659_ C-30 ARC bursts open, deploying its payload. 11659_ G-50 Soldier unfolds itself. 11659_ L-31 Rogue unfolds itself. 11659_ G-47 Trooper unfolds itself. 11659_ M-28 Smith unfolds itself. 11660_ The unstable cave ceiling collapses. 11661_ Lgt. Treads destroyed. 11661_ Atomic Centrifuge disabled. 11662_ Trooper 3b destroyed. 11663_ Wheel destroyed. 11663_ Arc Projector destroyed. 11664_ The unstable cave ceiling collapses. 11664_ Shotgunner 3a destroyed. 11666_ Trooper 3c destroyed. 11666_ L-31 Rogue destroyed. 11669_ M-28 Smith repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####???????????####?######??????? | | ??????????????## # # ############ ? #??????? | | ??????????????# # # ? #??????? | | ?????????????# [ # """ # """ #??????? | | ?????????????# [ # """ # """"" #??????? | | ?????????????# %= % + """ # """"" #??????? | | ?????????????# [ # # """"" #??????? | | ?????????????# / % = # ] # """ #??#???? | | ????????###### =% ## # # ## | | ????????# ! d *%# | | ????????# """ =l g g md %% | | ????????# """"" [ l ! d ml g %! % | | ?????????? """" d @ll g bgg i !% %= = | | ????????? """"" # g d # | | ????????# """ #d# # | | ????????# igg # ### | | ????????##########/## d"" # # #?# | | ???????????????? ??# "" ## #########?# """ | | ??????????????""????# """ ## #?????????# " | | ????????????????????# ## #?????????# "" % | | ????????????????????# """ ## #?????????# " | | ????????????????????# """ ######?????????# " | | ????????????????????# """ #??????????????# | | ????????????????????# #??????????????#### | | ????????????????????#! #???????????????? ##### | | ????????????????????# = #???????????????" ???? | | ????????????????????# #??????????????"" ????? | | ????????????????????#######??????????????""?????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ExplosiveClaymoresSteel Manual? 0 Play Time 01:18:11 Cumulative 46.9 hours Start 2025.03.03 @ 22:07:22 End 2025.03.04 @ 01:05:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 38x25 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58fa5979-2a3b-4647-b141-a13bf43b6c38