Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 03:35:57 Player: Skysub Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (380) 1900 Value Destroyed (15921) 15921 Prototype IDs (388) 7760 Alien Tech Used (4) 800 Bonus (41780) 41780 TOTAL SCORE: 79061 Bonus ------- High Alert Combat Kills 1702 Follower Combat Kills 2560 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1570 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Used 0b10 Conduit 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2752 Cogmind --------- Core Integrity 1314/1600 Matter 300/300 Energy 13/100 System Corruption 17% Temperature Cool (0) Movement Hovering (128) Ox1 Location 0b10 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg Experimental Myomer Leg Centrium Leg High-density Centrium Leg Cooled Antigrav System Cooled Antigrav System > --- UTILITY (13) ----- Advanced Power Amplifier High-capacity Storage Unit Advanced Quantum Shading Machine Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Advanced Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Long-range Tractor Beam > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Biometal Leg Biometal Leg Centrium Leg Advanced Coolant Injector Thermal Barrier Advanced Point Defense System Transdimensional Reconstructor Hypervelocity Railgun Helical Railgun XL Autogun Array Multirail Multirail Rocket Array CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Target Analyzer Experimental Core Analyzer Improved Weapon Cycler Experimental Reaction Control System Heavy Regenerative Plating Thermal Barrier Advanced Force Field Deep Network Scanner > --- WEAPON ----------- Helical Railgun Multirail Multirail Multirail > --- INVENTORY -------- Vortex Chain Reactor Centrium Leg Centrium Leg Advanced Coolant Injector Advanced Targeting Computer Advanced Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Vortex Driver Hypervelocity Railgun XL Autogun Array Rocket Array CR-A16's Behemoth Slayer [Rating: 237] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Experimental Myomer Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Wave Gun Energy Cannon Warp Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Utility 11 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 248 | 6 9 3 1 5 11 16 38 6 3 7 . 7 13 9 2 1 2 1 2 15 3 8 2 1 4 6 11 10 6 17 4 19 Power 30 | 1 1 1 . . 2 2 6 1 . . . 3 4 2 . 1 . . . . 2 1 . . . . . 1 . 1 . 1 Engine 13 | 1 1 1 . . 1 1 3 . . . . 2 3 . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 1 3 1 . . . 1 1 . . . . . . . 2 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . 1 . 1 . 1 Propulsion 58 | 2 1 1 . 1 4 4 11 1 . . . 2 4 2 . . . . . 2 . . 1 . 4 2 4 2 . 7 . 3 Treads 21 | 2 . . . . 2 2 4 1 . . . 2 4 2 . . . . . . . . 1 . . . . . . . . 1 Leg 22 | . . . . . 2 1 1 . . . . . . . . . . . . 1 . . . . 3 2 4 2 . 6 . . Wheel 11 | . 1 1 . 1 . 1 6 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 93 | 2 1 . 1 1 2 3 15 4 3 6 . 2 2 4 . . 2 1 1 6 1 5 . . . 4 7 1 2 7 2 8 Device 43 | 1 . . 1 . 1 2 6 3 . 1 . 1 . . . . 2 1 . 4 . 4 . . . 2 4 1 . 3 2 4 Storage 5 | 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Processor 17 | . . . . . 1 1 1 . . 5 . . . 1 . . . . . 2 . 1 . . . 1 . . . 2 . 2 Hackware 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Protection 25 | . . . . 1 . . 7 1 2 . . . 2 3 . . . . 1 . 1 . . . . 1 1 . 1 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 1 6 1 . 3 3 7 6 . . 1 . . 3 1 2 . . . 1 7 . 2 1 1 . . . 6 4 2 2 7 Energy Gun 9 | . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . 3 1 . . . Energy Cannon 6 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 . . . Ballistic Gun 38 | 1 1 . . 2 3 5 4 . . . . . 2 . 2 . . . 1 3 . 1 1 . . . . 2 . 2 1 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 2 1 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . . . 2 1 4 . . 5 . . . 2 . . . . . 8 . 4 . . 1 . 2 1 7 7 . . Corrupted Parts 6 | . . . . . 1 . 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . System Corruption 49 | . . . . . 15 . 4 2 . . . . . 6 . 8 . . . . . . . . . 14 . . . . . . Parts Lost 50 | . 2 3 . . 4 3 10 . . . . 1 6 1 . . . . . . 1 4 . . . 2 . . . . 1 12 Power 9 | . 1 1 . . 1 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 Propulsion 17 | . 1 1 . . 1 2 6 . . . . . 3 1 . . . . . . . . . . . . . . . . . 2 Utility 18 | . . 1 . . 1 . 3 . . . . 1 2 . . . . . . . . 1 . . . 2 . . . . 1 6 Weapon 6 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Highest Loss Streak 9 | . 1 2 . . 2 2 3 . . . . 1 4 1 . . . . . . 1 3 . . . 1 . . . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 9 13 13 11 10 11 13 16 15 15 16 14 15 16 17 17 16 17 16 15 15 15 15 16 16 15 15 15 14 16 15 15 Power . | . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . 1 1 1 . Propulsion 1 | 1 2 2 2 1 . . . 2 2 2 2 . . . 1 1 1 1 1 1 1 1 1 1 . . . 1 2 2 2 2 Utility 7 | . 1 3 3 4 3 6 6 8 8 8 9 8 9 8 9 9 10 11 10 9 8 8 8 9 9 8 7 7 7 6 5 5 Weapon 5 | . 5 8 7 6 6 5 5 5 5 5 5 5 5 6 6 5 4 4 4 4 4 4 4 5 4 4 5 5 3 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 2 . 2 4 4 2 10 2 . 2 . 1 . 1 1 . . . 1 3 . . . . . 1 1 3 1 2 1 6 Power 6 | . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . 3 Utility 22 | . . . 1 2 . 2 5 2 . 2 . . . . 1 . . . 1 2 . . . . . . . 1 1 . . 2 Weapon 12 | . 2 . 1 1 4 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Average Slot Usage (%) 90 | . 98 99 78 98 92 89 89 91 92 98 100 99 95 91 86 86 87 88 88 87 85 83 84 84 70 92 89 88 79 85 87 87 Engine 2 | . 13 14 14 14 5 1 2 . . . . 2 4 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 7 4 7 7 7 7 3 1 . . . . . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 6 6 5 5 5 5 1 5 5 5 5 5 4 4 4 4 4 3 Treads 12 | . 24 . . . 6 21 12 23 23 23 23 26 25 18 13 13 11 11 11 10 11 10 10 10 4 . . . . . . . Leg 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 17 22 21 19 20 20 20 Wheel 2 | . 3 27 28 28 15 3 6 . . . . . . . . . . . . . . . . . 2 3 . . . . . . Device 12 | . 9 . 5 13 11 9 13 14 15 14 7 9 2 5 1 . 8 11 11 11 11 14 15 15 15 13 13 14 11 12 23 22 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 12 | . . . . . 6 8 11 7 7 7 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 14 13 12 13 Hackware 2 | . . . . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 7 4 3 Protection 6 | . 4 13 . . 8 . 5 7 7 13 7 6 6 5 10 13 7 5 5 5 5 5 5 5 5 5 4 4 3 4 4 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . 2 2 6 9 . 10 9 6 3 4 . . Energy Cannon 1 | . 11 12 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 7 4 . Ballistic Gun 13 | . 8 . . 14 24 22 17 20 20 15 21 15 18 18 20 17 17 21 22 20 18 11 8 10 . 8 4 7 . 3 11 13 Piercing Weapon 1 | . . . . . . . . . . 2 1 4 1 1 . 1 4 1 . . 1 4 5 . 1 1 4 1 3 . . . Peak Build Rating 237 | 6 10 10 12 16 33 36 55 54 52 65 64 76 82 115 120 125 131 127 124 135 135 157 154 145 147 156 172 178 192 214 226 237 Average Rating 99 | 4 8 9 9 14 25 34 43 51 49 50 63 71 77 97 116 121 127 125 120 121 126 150 147 144 118 148 165 173 172 204 223 219 On Entrance 97 | . 6 10 8 12 15 27 35 47 52 50 64 62 74 77 111 120 121 127 124 118 134 120 146 146 145 147 146 171 176 190 211 225 Avg Prop Armor Cover (%) 7 | . 12 . . . 5 10 7 . . . . . . . . . . . . 11 9 8 . . 10 3 1 . . . 1 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 31 31 29 32 39 42 87 83 90 90 69 93 93 90 88 91 97 98 97 110 104 117 115 116 116 120 127 145 150 158 164 164 Greatest Support 177 | 40 40 26 26 26 40 60 66 66 66 66 66 88 98 160 160 160 160 160 160 160 160 160 160 150 150 105 140 140 140 177 172 172 Greatest Overweight (x) 36 | . 1 1 1 1 3 3 4 1 1 1 1 1 1 1 . . . . . 36 1 1 . . 7 7 1 1 1 . . 7 Average Overweight (x) . | . . 1 . 1 . 1 2 1 1 . . . . . . . . . . . . . . . 2 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 9 13 14 14 14 14 16 19 19 19 20 19 19 19 20 19 19 19 19 19 20 19 19 20 19 19 19 19 18 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 17 Scrap Suit Usage (%) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 25% | Mutant 15% | Scavenger-Tank 12% | Hacker-Gunner 8% | Scavenger-Gunner 8% | Gunner 5% | Tank 5% | Scavenger-Assassin 4% | Assassin 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Assassin | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Assassin | -6/Factory Gunner | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Assassin | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Gunner | -3/Armory Hacker-Gunner | -3/Lab Hacker-Gunner | -2/Research Hacker-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 14051 | 296 528 208 150 92 533 828 1387 517 298 97 276 781 915 445 145 63 . 424 40 530 283 317 151 116 113 568 230 116 . 643 757 2204 Remotely 3034 | . . . . . . . 728 . . . . . . . . . . . . . . . . . . . . . . 315 367 1624 Salvage Created 18346 | 136 739 245 . 43 572 1212 1296 276 102 . 102 947 1827 340 78 143 . 468 85 706 277 947 242 88 476 695 442 163 . 428 2960 2311 Parts 836 | 13 39 2 . 1 24 71 77 17 9 . 2 64 71 17 3 6 . 24 8 21 11 43 12 1 7 24 21 6 . 34 141 67 Haulers Intercepted 11 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . 2 . . 1 1 . Recyclers Shooed 11 | 1 1 . . . 1 . . . . . . 3 1 . . . . . . . . 1 . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . 17 5 . 7 . . . . . . 14 7 . 7 . 11 2 7 26 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 265 | . 16 7 . 1 6 24 18 5 2 . 3 12 23 5 1 3 . 11 1 13 5 8 6 2 . 17 3 2 . 7 42 22 Guns 161 | . 1 . . 1 6 21 15 5 2 . 3 12 17 5 1 1 . 7 . 6 1 3 5 1 . 10 3 2 . 1 18 14 Cannons 16 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 2 AOE 71 | . 10 3 . . . 3 3 . . . . . 4 . . 2 . 4 . 7 3 5 . 1 . 6 . . . 5 10 5 Classes Destroyed 26 | 3 6 . . . 1 3 4 . 1 . 1 . 1 . . . . . . 3 . . . . . . 1 . . 2 . . Worker 31 | 1 4 5 . . . 1 4 . . . . 1 1 . . . . . . . . 3 . . . . 1 . . . 8 2 Builder 25 | . 1 . . . 3 2 5 . . . . 3 1 . . . . . . . . 3 . . . . 1 . . . 6 . Tunneler 6 | 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 11 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . 2 . . 1 1 . Recycler 17 | 1 4 . . . 1 . 5 . . . . 1 3 . . . . . . . . 1 . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Drone 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Watcher 14 | . 2 . . . . 1 2 . . . . . 2 . . . . . . . . . . . . . 1 1 . . 2 3 Swarmer 65 | . 9 3 . . . 5 9 . . . . . . 3 . . . 6 . . . . 5 1 . 5 2 . . 5 5 7 Grunt 96 | . 7 4 . 1 6 13 . 4 . . 2 4 13 . . 2 . 2 . 8 . 6 . . . 6 . . . . 16 2 Brawler 6 | . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 Duelist 5 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Sentry 16 | . . . . . . 3 2 . . . . 1 3 . 1 . . 1 . . . . . 1 . 1 . . . 1 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 27 | . . . . . . . 3 . . . . 2 1 . . . . . . . 2 . . . . 2 . . . . 12 5 Programmer 18 | . . . . . . . 1 . 1 . . 3 . . . . . . . . . 2 . . . . . 2 . . 8 1 Heavy 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 7 | . . . . . . . . . . . . . 2 . . . . . 1 . 1 . 1 . . 1 . . . . . 1 Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 25 | 3 6 6 . 1 4 8 8 2 1 . 1 5 8 3 1 2 . 6 1 6 2 11 4 2 . 7 2 2 . 6 25 8 Combat Bots Only 18 | . 4 3 . 1 4 7 5 2 1 . 1 5 8 3 1 2 . 6 1 6 2 6 4 2 . 7 2 2 . 6 18 5 Max Kills in Single Turn 6 | 1 3 1 . 1 2 3 2 1 1 . 1 2 4 1 1 2 . 4 1 3 2 6 1 1 . 4 2 1 . 5 5 6 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Exploded 5 | . 2 1 . . . 3 2 . . . . . 4 . . 2 . 4 . 3 2 3 . 1 . 4 . . . 5 4 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 1701 | . 85 26 . 1 49 85 180 34 14 . 16 119 207 12 12 34 . 45 9 27 27 63 30 7 . 101 2 6 . 33 240 237 Missed 524 | . 20 4 . . 13 23 48 8 2 . 4 29 61 7 . 7 . 10 5 8 4 15 11 3 . 25 2 3 . 12 115 85 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Hits 1177 | . 65 22 . 1 36 62 132 26 12 . 12 90 146 5 12 27 . 35 4 19 23 48 19 4 . 76 . 3 . 21 125 152 Melee 7 | . . . . . . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . . . . . Projectile 1170 | . 65 22 . 1 36 62 132 23 12 . 12 90 144 5 12 27 . 35 4 17 23 48 19 4 . 76 . 3 . 21 125 152 AOE 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Critical Strikes 47 | . . . . . 6 2 1 1 1 . 1 3 3 1 . 1 . 1 . 2 2 3 . . . 4 . . . . 5 10 Part Disruptions 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 5 Damage Taken 18256 | . 667 318 . 36 580 941 2097 345 129 . 170 809 1587 147 280 988 . 526 33 528 669 713 167 40 . 1024 109 114 . 294 1280 3665 Core 1624 | . 66 85 . . 87 165 236 . 28 . . 55 80 . . 104 . 103 . 51 4 61 7 . . 160 . . . 46 34 252 Absorbed by Shields 6269 | . . . . . . 14 343 129 47 . 60 333 484 37 . . . 126 12 278 66 346 173 41 . 552 29 119 . 302 1043 1735 Redirected to Shielding 44 | . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 873 | . . . . . . . . . . . . 80 243 . . . . . . . . . . . . . . . . . 510 40 Regen/Repaired (Parts) 1676 | . . . . . . . . . . 720 . . . . . . . . . 99 . . . . . . . . . 190 294 373 Core Remaining (%) 76 | 100 . . . 39 . 54 . . . . 62 . . . . 71 . . . . 84 . . . . 80 . . 100 96 . 82 Volleys Fired 818 | 12 49 12 . 4 34 54 71 18 9 . 12 62 54 19 8 2 . 19 . 10 10 19 12 14 . 25 12 36 . 15 124 102 Largest 4 | 1 2 1 . 2 3 3 3 3 3 . 3 3 3 3 3 3 . 4 . 4 4 3 3 4 . 4 3 4 . 4 4 4 Hottest 300 | 20 98 68 . 46 71 73 73 73 73 . 73 80 85 83 94 94 . 126 . 171 159 126 158 246 . 246 211 285 . 300 226 235 Shots Fired 1912 | 12 84 12 . 6 98 154 191 52 26 . 36 155 150 55 22 4 . 55 . 25 31 40 25 26 . 83 24 51 . 21 201 273 Gun 1692 | 12 38 . . 4 97 153 189 52 26 . 36 155 148 55 22 3 . 54 . 19 28 39 25 25 . 80 24 47 . 6 109 246 Cannon 168 | . 37 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 14 85 24 Launcher 46 | . 9 9 . . 1 1 2 . . . . . 2 . . 1 . 1 . 5 3 1 . 1 . 3 . . . 1 5 1 Special 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Kinetic 1566 | 12 35 . . 4 97 153 189 52 26 . 36 155 148 55 22 3 . 54 . 17 23 35 20 8 . 42 12 11 . 2 109 246 Thermal 258 | . 37 3 . . . . . . . . . . . . . . . . . . . . 4 17 . 38 12 38 . 16 82 11 Explosive 46 | . 9 9 . . 1 1 2 . . . . . 2 . . 1 . 1 . 5 3 1 . 1 . 3 . . . 1 5 1 Electromagnetic 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Entropic 31 | . . . . . . . . . . . . . . . . . . . . 3 5 4 1 . . . . 2 . . 3 13 Robot Hit Streak 57 | 3 5 3 . 3 8 12 9 14 16 . 6 18 12 12 8 5 . 7 . 7 7 4 4 7 . 12 4 3 . 6 15 57 Robot Miss Streak 8 | 3 5 3 . . 5 4 4 4 2 . 3 3 4 2 1 . . 5 . 4 4 6 8 1 . 5 1 2 . 4 6 8 Penetration Max 3 | . . . . . . . . . . . . . . 1 . . . 1 . 3 . . . . . . . . . . 2 2 Secondary Targets 41 | . . . . . 1 7 1 1 . . . 1 7 2 . . . 2 . 1 . . 1 . . 3 1 . . . 7 6 Max Gunslinging Chain 2 | . . . . . 1 1 1 1 . . . 1 1 1 . . . 1 . 1 . . 1 . . 2 1 . . . 1 1 Shots Hit Robots 1165 | 7 42 17 . 2 58 100 127 35 18 . 19 106 98 47 16 3 . 29 1 17 20 22 10 10 7 48 14 8 . 12 84 188 Core Hits 994 | 5 33 13 . 1 22 50 65 14 6 . 10 44 90 20 9 8 . 19 . 108 20 40 5 4 6 66 12 5 . 20 152 147 Critical Kills 66 | . 1 . . . . . 1 . . . 3 6 9 2 . . . 3 . 6 1 3 1 . . 2 . . . . 17 11 Critical Parts Destroyed 52 | . 3 3 . . . . 3 1 . . . 9 5 1 . . . 1 . 2 6 3 . 1 . 1 . . . . 2 11 Critical Strikes 150 | . 4 3 . . . . 4 1 . . 3 18 14 7 1 . . 6 . 9 7 8 1 2 2 6 5 1 . . 19 29 Burn 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Destroy 118 | . 1 . . . . . 4 1 . . 3 15 14 5 1 . . 6 . 9 6 6 1 2 . 3 . . . . 12 29 Smash 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . 3 . 2 . . . . . . . 2 . . 2 . 3 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 224 | . 11 15 . 1 7 7 24 2 5 . 2 51 9 8 . 7 5 1 1 . 2 11 4 . 7 1 22 3 8 . . 10 Impact 34 | . 11 15 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . 7 24 2 5 . . . . . . . . . . . . . . . . . . . . . . . Piercing 152 | . . . . . . . . . . . 2 51 9 8 . 7 5 1 1 . 2 11 4 . 7 1 22 3 8 . . 10 Sneak Attacks 41 | . 3 7 . . 3 . 3 1 . . . 5 1 8 . . . 1 . . . 3 . . . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44765 | 105 1688 1069 . 34 1167 1748 2553 622 332 . 344 2061 3146 1188 294 379 . 933 . 2783 779 1745 213 308 380 2656 695 245 . 1036 6983 9279 Guns 24103 | 105 194 . . 34 902 1645 2029 532 332 . 344 1643 1881 701 294 65 . 624 . 331 347 427 213 245 . 1216 230 245 . 102 2288 7134 Cannons 4381 | . 325 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . 546 1862 1627 Explosions 11905 | . 694 346 . . . 103 302 . . . . . 973 . . 314 . 233 . 2452 432 1067 . 63 . 1440 . . . 341 2627 518 Melee 4064 | . 475 702 . . 265 . 222 90 . . . 418 257 487 . . . 76 . . . 227 . . 380 . 465 . . . . . Ramming 312 | . . . . . . . . . . . . . 35 . . . . . . . . 24 . . . . . . . 47 206 . Kinetic 22389 | 105 179 . . 34 902 1645 2029 532 332 . 344 1643 1881 701 294 65 . 624 . 221 107 256 185 103 . 562 85 82 . 56 2288 7134 Thermal 4708 | . 325 21 . . . . . . . . . . . . . . . . . . 68 . 28 142 . 654 145 163 . 579 2092 491 Explosive 11607 | . 694 346 . . . 103 302 . . . . . 973 . . 314 . 233 . 2452 364 1067 . 63 . 1440 . . . 341 2397 518 Electromagnetic 28 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Impact 1442 | . 475 702 . . 265 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 312 | . . . . . . . 222 90 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2310 | . . . . . . . . . . . . 418 257 487 . . . 76 . . . 227 . . 380 . 465 . . . . . Entropic 1657 | . . . . . . . . . . . . . . . . . . . . 110 240 171 . . . . . . . . . 1136 Highest Corruption 25 | . 5 5 5 5 15 16 14 16 16 16 . 1 5 11 11 25 . . . . . 7 7 7 7 21 1 6 6 . 2 17 Average Corruption 7 | . 4 5 5 5 15 15 4 14 16 16 . 1 4 8 11 11 . . . . . 3 7 7 7 12 1 1 6 . 1 5 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 442 | . 31 16 4 4 17 43 28 46 30 3 . 11 29 25 6 7 . . . . . 4 22 15 11 36 1 7 9 . 3 34 Message Errors 101 | . 6 4 2 2 4 10 8 10 7 . . 4 6 5 . 2 . . . . . . 8 3 1 9 1 2 1 . 1 5 Matter Fused 104 | . 6 3 1 . 4 11 5 9 6 1 . 4 5 8 2 1 . . . . . 1 6 6 3 9 . 1 3 . . 9 Heat Flow Errors 47 | . 4 2 . . 2 7 2 7 2 1 . . 2 4 1 1 . . . . . 1 2 2 1 3 . . 2 . . 1 Energy Discharges 48 | . 5 5 1 . 2 . 3 5 3 1 . 1 3 1 . 1 . . . . . . 1 1 3 4 . 1 2 . 1 4 Parts Rejected 6 | . 1 . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . Data Loss (minor) 50 | . 5 2 . . 1 4 6 2 7 . . . 3 4 . 1 . . . . . . 3 3 2 5 . . 1 . . 1 Data Loss (major) 21 | . 2 . . 1 . 1 3 2 . . . 2 2 . . . . . . . . . . . 1 2 . 2 . . . 3 Misfires 21 | . . . . 1 1 3 . 3 2 . . . 2 . . . . . . . . 1 1 . . 3 . . . . 1 3 Alerts 12 | . 2 . . . . . 1 3 2 . . . 2 1 . . . . . . . . 1 . . . . . . . . . Weapon Failures 29 | . . . . . 3 6 . 5 . . . . 2 2 2 . . . . . . 1 . . . . . 1 . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1596 | . 291 447 . . 145 . 84 . . . . 32 5 14 . 23 . 28 . . . 45 . . . 22 214 . . 38 86 122 Projectiles 238 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 79 111 Explosions 202 | . 9 9 . . . . 46 . . . . . . . . 23 . 28 . . . 45 . . . 22 . . . 2 7 11 Melee 1156 | . 266 438 . . 145 . 38 . . . . 32 5 14 . . . . . . . . . . . . 214 . . 4 . . Knockbacks 7 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 7 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1154 | . 38 61 . . 25 7 74 . . . . . 72 . . 60 . 36 . 284 140 75 . . . . . . . 54 152 76 Shots 52 | . 1 4 . . 1 1 3 . . . . . 3 . . 3 . 2 . 12 7 2 . . . . . . . 2 8 3 Rammed 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Targets Rammed 12 | . . . . . . 2 . . . . . . 2 . . . . . . . . 1 . . . . . . . 2 5 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | . 418 273 . . 195 366 316 482 235 268 108 198 405 253 355 147 . 469 . 106 392 294 129 198 136 535 145 120 232 44 136 110 Average Temperature 95 | . 113 72 . . 110 87 98 106 80 130 44 66 95 71 128 59 . 206 . 38 177 73 58 72 80 215 77 41 102 24 30 20 Received Heat Transfer 3062 | . 165 99 . 6 369 369 32 138 70 . 86 127 465 9 18 90 . 61 . 74 25 185 4 4 . 372 7 14 . 8 128 137 Effects 22 | . 3 . . . . 1 . 3 . . . . . . . . . 2 . . 1 . . . . 12 . . . . . . Shutdowns 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 5 | . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . Interference 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Total Turns 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 34 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 14 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . 6 13 . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Impact Corruptions 32 | . 8 20 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Melted 24 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . 18 . Heat Transferred 4990 | . 592 37 . . . . . . . . . . . . . . . . . . . . 37 185 . 1073 202 259 . 481 1717 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Maximum Alert Level 4 | . 1 . . . . 1 1 . . . . 2 1 1 1 1 . . . . . 2 . . . . . 1 . . 3 4 Low Security (%) 55 | 100 41 100 . 100 100 71 63 . . . . 7 35 26 26 41 100 . . . . 46 . . . . 100 91 . 100 17 . Level 1 32 | . 58 . . . . 28 36 . . . . 82 64 73 73 58 . . . . . 27 . . . . . 8 . . 37 . Level 2 2 | . . . . . . . . . . . . 10 . . . . . . . . . 25 . . . . . . . . 7 1 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 72 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1149 | 10 288 136 . 22 101 397 294 . . . . 458 384 323 311 268 127 . . . . 441 . . . . 66 230 . 178 1070 1149 Initial 679 | . . 84 . . . 16 177 . . . . 457 130 214 126 98 115 . . . . . . . . . 66 . . . . 679 Average 216 | . 187 37 . 1 27 115 135 . . . . 278 210 232 250 180 77 . . . . 217 . . . . 12 65 . 30 494 1040 Influence Increases 11555 | 20 659 310 . 23 241 696 794 120 30 . 143 948 930 489 206 368 42 220 40 830 94 565 155 40 15 430 168 381 . 238 1376 984 Destroy 0b10 Robot/C 6280 | . 320 140 . 20 140 500 380 100 20 . 100 260 620 220 80 120 . 200 20 460 60 200 120 40 . 380 60 160 . 140 840 580 Destroy 0b10 Robot/NC 625 | 20 65 35 . . 30 25 80 . . . 10 30 35 10 . 5 . . . 20 10 50 . . 15 . 25 10 . 20 95 35 Destroy Leader 1012 | . 66 30 . . 24 94 114 20 10 . 10 80 64 10 . 40 . 20 10 . 20 26 20 . . 40 6 34 . 22 156 96 Allied During Kill 1183 | . . 3 . 2 4 14 11 . . . 23 10 157 209 80 94 . . 10 350 4 4 . . . 10 . 77 . . 10 111 Successful Hack 390 | . 47 . . . . 7 110 . . . . 28 13 7 . . 32 . . . . 17 . . . . 42 40 . 8 15 24 Select Force Hacks 80 | . 30 . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . Disable Machine 495 | . 60 30 . . . 30 30 . . . . 45 . . 45 15 . . . . . 120 . . . . . 30 . . 45 45 Destroy Structure 815 | . 71 42 . 1 13 11 54 . . . . 30 41 18 1 14 10 . . . . 148 . . . . 20 30 . 48 170 93 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 210 | . . 30 . . 30 15 15 . . . . 15 . 15 . 15 . . . . . . 15 . . . 15 . . . 45 . Influence Decreases 10598 | 20 442 429 98 23 201 345 963 298 74 . 130 695 812 556 241 414 251 247 40 76 848 222 461 77 15 332 264 210 173 238 314 1089 Entered New Map 2859 | . . 133 98 . . 24 214 83 9 . . 6 136 170 191 184 121 11 . . 754 . 127 8 . . 32 2 173 . . 383 Time Decay 6392 | 20 422 266 . 23 151 251 622 215 65 . 110 559 416 356 50 90 130 236 40 36 94 182 334 69 15 292 232 128 . 238 304 446 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Lost Part 468 | . 20 30 . . 30 30 88 . . . . 10 60 10 . . . . . . . 40 . . . 20 . . . . 10 120 Lost Ally 779 | . . . . . 20 40 39 . . . 20 20 200 20 . 140 . . . 40 . . . . . 20 . 80 . . . 140 Squads Dispatched 56 | . 2 . . . . 4 8 . . . . 9 2 . . 2 1 . . . . 2 . . . 1 4 1 . . 9 11 Investigation 12 | . 1 . . . . 1 1 . . . . 2 1 . . 1 1 . . . . . . . . . 2 . . . 1 1 Extermination 15 | . . . . . . . 4 . . . . 4 . . . . . . . . . 1 . . . . . 1 . . 2 3 Reinforcement 18 | . 1 . . . . 1 3 . . . . 3 1 . . 1 . . . . . 1 . . . . 2 . . . 4 1 Assault 11 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 37 | . 2 . . . . . 1 . . . . 1 . 2 . . . . . . . 2 . . . . 8 . . 7 4 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 25 9 . 1 16 33 25 7 2 . 7 20 29 15 5 8 1 11 1 48 3 11 7 3 . 20 7 13 . 12 49 46 Peak Tracking Total 13 | . 6 4 . 1 8 7 7 3 1 . 7 3 5 5 2 6 1 4 1 13 2 5 5 3 . 7 4 5 . 6 10 6 Tactical Retreats 10 | . . 1 . . 1 1 1 . . . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 18 | . 2 . . 1 . 3 4 . . . . . 1 . . . . . . . . . . . . . 4 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 41 | . 4 4 . . . 2 2 . 1 . . 3 1 . 3 1 . 1 . 1 . 8 . . . . . 2 2 . 3 3 Max in Single Turn 6 | . 1 2 . . . 1 1 . 1 . . 1 . . 1 . . 1 . 1 . 6 . . . . . 1 1 . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 91 | . 9 . 1 . . 4 11 2 1 . . 11 7 1 . 1 5 1 1 10 . 2 . . 4 . 5 2 . 1 7 5 Terminals 45 | . 6 . . . . 3 4 . . . . 5 7 1 . 1 3 1 . . . 1 . . . . 3 2 . . 3 5 Fabricators 7 | . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . Repair Stations 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . 2 . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . 2 . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Total Hacks 258 | . 28 . 1 . . 8 23 6 1 . . 23 15 3 . 1 32 1 1 31 . 8 . . 17 . 12 14 . 4 16 13 Successful 152 | . 18 . 1 . . 4 11 6 1 . . 5 7 1 . 1 15 1 1 31 . 4 . . 17 . 5 8 . 4 6 5 Failed 106 | . 10 . . . . 4 12 . . . . 18 8 2 . . 17 . . . . 4 . . . . 7 6 . . 10 8 Catastrophic 27 | . 1 . . . . 2 4 . . . . 4 1 . . . 4 . . . . 1 . . . . 1 3 . . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 20 . 1 . . 1 15 . . . . 7 5 1 . 1 21 . . . . 7 . . . . 4 9 . . 5 10 Terminals 126 | . 19 . . . . 6 9 . . . . 7 15 3 . 1 22 1 . . . 3 . . . . 6 14 . . 7 13 Fabricators 19 | . . . . . . . 6 . . . . 3 . . . . 3 . . . . . . . . . 4 . . . 3 . Repair Stations 11 | . 3 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . 4 . . Recycling Units 35 | . 6 . . . . . 5 . . . . 5 . . . . 7 . . . . 5 . . . . 2 . . . 5 . Scanalyzers 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 100 | . 4 . 1 . . 3 3 6 1 . . 1 6 1 . . 7 1 1 31 . 1 . . 17 . 3 6 . . 3 4 Record 32 | . . . . . . . . 5 . . . . . . . . . 1 . 21 . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 16 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 4 . 1 2 . . . . Open Door 13 | . . . . . . 2 . 1 1 . . . 4 1 . . . . 1 1 . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . Locate Traps 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 Registered Components 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . Scan Component 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 3 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . 2 . Report Inventory 10 | . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . 2 . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 10 . . . . . 5 . . . . 1 1 . . 1 6 . . . . 2 . . . . 1 2 . . 1 1 Terminals 21 | . 8 . . . . . 2 . . . . . 1 . . 1 4 . . . . 1 . . . . 1 2 . . . 1 Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 12 | . 2 . . . . . 2 . . . . . 1 . . . 2 . . . . 1 . . . . 1 2 . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . Reject 5 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . . . . 2 11 . . . . 11 5 2 . . 5 . . . . 2 . . . . 4 2 . 1 5 3 Full Trace Events 10 | . 2 . . . . 1 1 . . . . 2 1 . . . 1 . . . . . . . . . 1 . . . 1 . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Robots Rewired 26 | . . . . . . . . . . . . . 11 . . . . 4 . 5 . . . . . 2 . 4 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 53 | . . 1 . 2 . 2 3 . . 3 . . 17 5 . . . 4 . 5 . 2 . . . 2 . 5 . . 2 . Largest Group 10 | . . 1 . 2 2 2 3 . . 3 3 2 7 10 7 7 . 4 4 9 5 2 . . . 2 . 4 . . 2 2 Highest-Rated Group 741 | . . 31 . 47 47 62 48 . . 76 76 56 308 741 532 532 . 116 116 384 194 94 . . . 106 . 272 . . 422 422 Highest-Rated Ally 219 | . . 31 . 31 31 31 16 . . 28 28 28 159 159 96 96 . 29 29 68 49 47 . . . 64 . 82 . . 219 219 Total Orders 21 | . . . . . . . . . . . . . 3 2 . 1 . . . 3 . . . . . . . . . . . 12 STAY 4 | . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 386 | . . 2 . . 16 15 13 . . . 21 2 68 66 19 34 . . 2 38 11 10 . . . 7 . 25 . . 5 32 Total Damage 13036 | . . 43 . . 166 229 97 . . . 311 31 1516 1622 611 1247 . . 39 1791 242 261 . . . 193 . 1697 . . 314 2626 Kills 67 | . . . . . 1 1 1 . . . 4 1 8 9 3 4 . . . 14 . 2 . . . 2 . 7 . . . 10 Allies Corrupted 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Active Infowar (turns) 21135 | 27 923 . 121 282 489 833 2205 826 704 2462 226 1659 1019 818 119 181 275 544 331 1535 930 525 747 390 382 361 . . . 336 755 1130 Optics 19564 | . . . . . 347 833 2205 826 704 2462 226 1659 1019 818 119 181 275 544 331 1535 930 525 747 390 382 286 . . . 335 755 1130 Structural 10789 | . . . 121 40 253 60 1527 663 584 2316 95 732 . . . . 274 476 331 1238 . 211 747 390 381 350 . . . . . . Seismic 1192 | 27 923 . . 242 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . 2 . 1 1 . . . . . . 1 1 . . . 2 2 . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 26517 | 193 1326 838 292 290 500 839 2205 826 704 2462 226 1659 1019 818 119 181 275 544 331 1535 930 525 747 390 382 1031 948 553 377 1477 755 1220 Spaces Moved 14570 | 101 621 714 295 267 259 328 1090 408 352 1314 113 812 489 330 57 91 159 285 200 847 464 264 435 222 194 410 645 291 238 1148 421 706 Core 6 | 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Treads 8195 | 96 503 . . . 79 202 379 408 352 1314 113 812 489 330 57 91 159 285 200 846 464 264 435 222 95 . . . . . . . Legs 3817 | . . . . . . . . . . . . . . . . . . . . . . . . . . 384 645 291 238 1148 421 690 Wheels 2536 | . 118 714 295 267 180 126 711 . . . . . . . . . . . . . . . . . 99 26 . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 105 90 95 95 125 105 185 185 145 145 145 145 160 160 160 160 160 160 160 160 160 160 160 160 190 108 108 110 106 108 104 Average Speed 147 | 154 151 105 96 96 126 146 147 185 185 184 163 147 157 161 160 160 160 160 160 162 186 161 160 160 176 192 120 134 116 114 108 110 Slowest Speed 1850 | 160 160 105 105 105 240 160 320 185 185 185 185 185 221 240 160 160 160 160 160 1850 240 240 160 160 230 230 190 185 185 118 112 440 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . 4 . . . . . . . . . . . . . 3 . . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 6 97 100 61 59 18 46 32 73 62 86 28 30 80 71 80 16 4 55 56 92 69 7 65 48 60 61 30 19 93 46 15 44 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 10 | . 2 1 . . . . . . . . . . . . . . . 1 . 1 . . . 2 3 . . . . . . . Known Exits Taken 12 | . 1 . 1 . 1 1 . . . . 1 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 20 | 1 . 1 . 1 . . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . 1 . . Scrap Searched 20 | . . 1 . 1 . . . 3 2 3 1 . . . . . . 1 1 . 3 . 1 1 . 2 . . . . . . Spaces Dug 257 | . 1 2 . 1 11 1 21 1 4 . 2 30 34 . . 11 5 1 . . 73 6 4 6 . . 10 10 . . 17 6 Terrain Destroyed 927 | . 73 58 . 1 11 7 59 1 4 . 2 39 53 . 1 11 5 43 . 87 120 79 19 27 . 58 21 24 . 12 78 34 Melee 99 | . 1 2 . 1 4 1 20 1 4 . 2 29 . . . 4 5 . . . . 3 3 . . . 10 3 . . . 6 Projectile 184 | . . 1 . . . . 4 . . . . 10 1 . 1 . . 10 . 3 3 9 16 9 . 27 11 21 . 2 49 7 AOE 636 | . 72 55 . . 7 6 35 . . . . . 52 . . 7 . 32 . 84 117 65 . 18 . 31 . . . 10 29 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 18092 | 124 900 756 303 293 347 584 1551 451 384 1347 131 1076 637 575 72 110 171 339 212 989 506 318 460 238 222 612 765 407 325 1293 588 1006 Wait 1403 | . 183 6 1 1 13 145 217 2 5 1 1 110 6 183 1 3 2 9 . 46 15 1 2 1 . 146 50 9 51 70 15 108 Move 14537 | 100 620 713 294 266 258 327 1088 407 351 1313 112 811 488 329 56 90 158 284 199 846 463 263 434 221 193 409 644 290 237 1147 420 706 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 6 16 1 2 6 9 8 29 5 1 3 . 6 5 8 1 1 2 1 3 7 2 6 3 . 2 4 5 3 6 8 5 8 Fast Attach 114 | 5 1 . . 1 3 7 16 2 1 9 . 1 5 4 . 1 . . . 10 2 1 . . 9 2 6 8 6 7 1 6 Attach 85 | 1 3 2 1 2 4 3 10 2 1 3 . 4 5 1 . 1 2 . 1 2 . 6 2 . 1 2 2 1 2 2 4 15 Detach 41 | . 1 . 1 . . 2 8 . . 6 . . 1 1 . . . . . 3 . 1 . . 1 1 1 . 2 2 1 9 Swap 318 | . 10 7 . 5 13 13 50 8 10 5 4 25 12 9 3 4 2 5 3 18 7 8 1 2 1 9 13 7 5 24 9 26 Drop 214 | . 6 . 4 7 6 13 34 5 1 7 . 6 4 13 3 1 . 1 5 17 5 1 2 . 8 4 10 13 8 16 4 10 Fire 818 | 12 49 12 . 4 34 54 71 18 9 . 12 62 54 19 8 2 . 19 . 10 10 19 12 14 . 25 12 36 . 15 124 102 Melee 224 | . 11 15 . 1 7 7 24 2 5 . 2 51 9 8 . 7 5 1 1 . 2 11 4 . 7 1 22 3 8 . . 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Crush 5 | . . . . . . 2 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Escape Stasis 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 143 | . . . . . . . 1 . . . . . 46 . . . . 19 . 30 . . . . . 9 . 37 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: Fac x3 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / [*Lab]) -3/Lab -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command (discovered 2 exits: [Sur x2]) 0b10 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 10) 475 | -10/Materials | Discovered new exit (range 11) 696 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Discovered new exit (range 13) 916 | -10/Materials | Discovered new exit (range 13) 994 | -10/Materials | Derelicts attacked the area 1082 | -10/Materials | Loaded intel: 1 repair station location 1105 | -10/Materials | Discovered new exit (range 7) 1149 | -10/Materials | Learned 4 Recycling zone layouts 1208 | -10/Materials | Loaded intel: 8 terminal locations 1257 | -10/Materials | Learned location of 1 exit from Storage 1295 | -10/Materials | Learned Storage stockpile data 1360 | -10/Materials | Learned Storage garrison access intel 1436 | -10/Materials | Learned Storage emergency access door positions 1489 | -10/Materials | Learned location of 3 exits from Materials 1520 | -10/Materials | Entered Mines 1634 | -10/Mines | Discovered new exit (range 6) 1662 | -10/Mines | Discovered new exit (range 13) 1734 | -10/Mines | Learned location of Zion (-7) 1899 | -10/Mines | Learned Materials emergency access door positions 1940 | -10/Mines | Received a Mining Laser from a helpful Derelict 2116 | -10/Mines | Discovered new exit (range 6) 2307 | -10/Mines | Core integrity fell below 50% 2352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2352 | -10/Mines | Discovered new exit (range 5) 2358 | -10/Mines | Entered Exiles 2359 | -10/Exiles | Identified exit to Mines 2386 | -10/Exiles | Met 8R-AWN 2401 | -10/Exiles | Met EX-HEX 2431 | -10/Exiles | Met EX-BIN 2503 | -10/Exiles | Aligned with FarCom system 2504 | -10/Exiles | Given EX-Vault access code 2524 | -10/Exiles | Opened EX-Vault 2534 | -10/Exiles | Found XL Autogun Array 2554 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2591 | -10/Exiles | Met EX-DEC 2650 | -10/Exiles | Left Exiles lab with XL Autogun Array 2650 | -10/Exiles | Entered Mines 2678 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2809 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2814 | -9/Mines | Found Unknown Device 2915 | -9/Mines | Discovered new exit (range 16) 2940 | -9/Mines | Entered Materials 2940 | -8/Materials | Accompanied by 2 allies 2940 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2941 | -8/Materials | Identified exit to Storage 2942 | -8/Materials | Identified exit to Factory 2945 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3142 | -8/Materials | System corruption reached 10% 3405 | -8/Materials | Build established: Skirmisher 3440 | -8/Materials | Entered Storage 3444 | -8/Storage | Loaded intel: 1 garrison access location 3504 | -8/Storage | Identified Scrap Suit 3790 | -8/Storage | Met a pair of Derelict thieves 4050 | -8/Storage | Destroyed 7 combat bots 4097 | -8/Storage | Build established: Scavenger-Skirmisher 4279 | -8/Storage | Entered Factory 4279 | -7/Factory | Evolved 2 slots: Utility x2 4492 | -7/Factory | Discovered new exit (range 12) 4573 | -7/Factory | Build established: Scavenger-Assassin 4678 | -7/Factory | Lost 3 parts (1p2n) 5189 | -7/Factory | Identified exit to Factory 5400 | -7/Factory | Discovered new exit (range 17) 5728 | -7/Factory | Lost 3 parts (2n1u) 6000 | -7/Factory | Found Prototype Launcher 6000 | -7/Factory | Identified Rocket Array 6005 | -7/Factory | Found Rocket Array 6460 | -7/Factory | Crushed by falling debris 6461 | -7/Factory | System corruption reached 10% 6484 | -7/Factory | Entered Lower Caves 6735 | -7/Lower Caves | Build established: Mutant 6849 | -7/Lower Caves | Learned 8 Factory zone layouts 6929 | -7/Lower Caves | Entered an active Warlord outpost 6952 | -7/Lower Caves | Learned Factory emergency access door positions 6952 | -7/Lower Caves | Learned Research stockpile data 6952 | -7/Lower Caves | Learned Armory security intel 6952 | -7/Lower Caves | Learned Extension garrison access intel 7042 | -7/Lower Caves | Build established: Tank 7202 | -7/Lower Caves | Learned Factory non-interactive machine intel 7305 | -7/Lower Caves | Discovered new exit (range 4) 7310 | -7/Lower Caves | Entered another Lower Caves area 7440 | -7/Lower Caves | Spotted B-75 Beast 7509 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7954 | -7/Lower Caves | Discovered new exit (range 9) 8014 | -7/Lower Caves | Entered Zion 8076 | -7/Zion | System corruption cleaned by Quarantine Array 8149 | -7/Zion | Build established: Mutant 8218 | -7/Zion | Discovered new exit (range 15) 8522 | -7/Zion | Visited the Megawrench Repair Shop 8670 | -7/Zion | Gained Derelict followers 8801 | -7/Zion | Learned Factory interactive machine intel 8873 | -7/Zion | Given A8's code to call for help 9069 | -7/Zion | Learned Factory emergency access door positions 9218 | -7/Zion | Found CR-A16's Pointy Stick 9384 | -7/Zion | Rebuked by Imprinter 10127 | -7/Zion | Megawrench repaired 11 parts 10333 | -7/Zion | Found Prototype Processor 10333 | -7/Zion | Identified Exp. Target Analyzer 10338 | -7/Zion | Found Prototype Processor 10338 | -7/Zion | Identified Exp. Terrain Scan Processor 10341 | -7/Zion | Found Prototype Processor 10341 | -7/Zion | Identified Exp. Melee Analysis Suite 10347 | -7/Zion | Found Prototype Processor 10347 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10351 | -7/Zion | Found Prototype Processor 10351 | -7/Zion | Identified Exp. Core Analyzer 10476 | -7/Zion | Entered Proximity Caves 10476 | -6/Proximity Caves | Accompanied by 3 allies 10479 | -6/Proximity Caves | Spotter reported a threat 10479 | -6/Proximity Caves | Spotter reported a threat 10532 | -6/Proximity Caves | Spotter reported a threat 10543 | -6/Proximity Caves | Learned Factory emergency access door positions 10628 | -6/Proximity Caves | Build established: Gunner 10687 | -6/Proximity Caves | Discovered exit to Factory (range 11) 10702 | -6/Proximity Caves | Entered Factory 10702 | -6/Factory | Accompanied by 2 allies 10702 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10703 | -6/Factory | Identified exit to Factory 10703 | -6/Factory | Identified exit to Lower Caves 10705 | -6/Factory | Loaded intel: 193 non-interactive machine locations 10706 | -6/Factory | Loaded intel: 56 interactive machine locations 11052 | -6/Factory | Search patrols dispatched 11529 | -6/Factory | Identified exit to Extension 11640 | -6/Factory | Build established: Assassin 12084 | -6/Factory | Build established: Mutant 12361 | -6/Factory | Entered Extension 12458 | -6/Extension | Rescued a captive Derelict 12460 | -6/Extension | Rescued a captive Derelict 12625 | -6/Extension | Destroyed 8 combat bots 12774 | -6/Extension | Spotted B-75 Beast 12784 | -6/Extension | Spotted B-75 Beast 12824 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 12827 | -6/Extension | Destroyed B-75 Beast 12829 | -6/Extension | Lost 8 allies 12830 | -6/Extension | Destroyed B-75 Beast 12859 | -6/Extension | Lost 4 parts (2n2u) 12961 | -6/Extension | Rescued a captive Derelict 12962 | -6/Extension | Rescued a captive Derelict 13086 | -6/Extension | Disrupted transfer network 13181 | -6/Extension | Rescued A7 13318 | -6/Extension | Rescued a captive Derelict 13353 | -6/Extension | Discovered exit to Factory (range 10) 13354 | -6/Extension | Discovered new exit (range 6) 13363 | -6/Extension | Build established: Scavenger-Gunner 13380 | -6/Extension | Entered Cetus 13380 | -6/Cetus | Accompanied by 6 allies (A7) 13385 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13399 | -6/Cetus | Spotted Cetus Guard 13399 | -6/Cetus | Spotted Cetus Guard 13399 | -6/Cetus | Spotted Cetus Guard 13402 | -6/Cetus | Spotted Cetus Guard 13406 | -6/Cetus | Destroyed Cetus Guard 13424 | -6/Cetus | Allies destroyed Cetus Guard 13425 | -6/Cetus | Allies destroyed Cetus Guard 13518 | -6/Cetus | Started Cetus Manufacturing Module 13538 | -6/Cetus | Escorted A7 to Cetus Mainframe 13543 | -6/Cetus | Manufactured an Enhanced Grunt 13555 | -6/Cetus | Discovered new exit (range 19) 13568 | -6/Cetus | Manufactured an Enhanced Grunt 13593 | -6/Cetus | Manufactured an Enhanced Grunt 13618 | -6/Cetus | Manufactured an Enhanced Grunt 13643 | -6/Cetus | Manufactured an Enhanced Grunt 13698 | -6/Cetus | Spotted Cetus Guard 13698 | -6/Cetus | Spotted Cetus Guard 13698 | -6/Cetus | Spotted Cetus Guard 13701 | -6/Cetus | Spotted Cetus Guard 13706 | -6/Cetus | Allies destroyed Cetus Guard 13718 | -6/Cetus | Destroyed Cetus Guard 13723 | -6/Cetus | Allies destroyed Cetus Guard 13728 | -6/Cetus | Allies destroyed Cetus Guard 13730 | -6/Cetus | Discovered exit to Factory (range 20) 13755 | -6/Cetus | Met Revision 17 13761 | -6/Cetus | System corruption reached 10% 13943 | -6/Cetus | Build established: Commander-Gunner 13971 | -6/Cetus | Murdered A7 13976 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14130 | -6/Cetus | Security sweep announced 14198 | -6/Cetus | Entered Archives 14198 | -6/Archives | Accompanied by 7 allies 14253 | -6/Archives | Discovered new exit (range 20) 14270 | -6/Archives | Discovered new exit (range 19) 14317 | -6/Archives | Entered Hub_04(d) 14317 | -6/Hub_04(d) | Accompanied by 7 allies 14356 | -6/Hub_04(d) | Discovered exit to Factory (range 20) 14412 | -6/Hub_04(d) | Lost 4 allies 14440 | -6/Hub_04(d) | Network Hub disabled 14464 | -6/Hub_04(d) | Spotted Lightning 14464 | -6/Hub_04(d) | Spotted Lightning 14467 | -6/Hub_04(d) | Spotted Lightning 14487 | -6/Hub_04(d) | Lost 3 allies 14498 | -6/Hub_04(d) | Entered Factory 14498 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14512 | -5/Factory | Identified exit to Upper Caves 14773 | -5/Factory | Entered Upper Caves 14944 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15077 | -5/Upper Caves | Build established: Scavenger-Tank 15232 | -5/Upper Caves | Discovered new exit (range 7) 15251 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15317 | -5/Upper Caves | Entered another Upper Caves area 15317 | -5/Upper Caves | Accompanied by 4 allies 15353 | -5/Upper Caves | Discovered new exit (range 11) 15453 | -5/Upper Caves | Encountered a Warlord checkpoint 15514 | -5/Upper Caves | Spotted B-75 Beast 15548 | -5/Upper Caves | Destroyed B-75 Beast 15630 | -5/Upper Caves | Discovered new exit (range 12) 15648 | -5/Upper Caves | Entered Warlord 15648 | -5/Warlord | Accompanied by 4 allies 15703 | -5/Warlord | Discovered new exit (range 16) 16211 | -5/Warlord | Learned Testing trap positions 16211 | -5/Warlord | Learned 4 Armory zone layouts 16211 | -5/Warlord | Learned 4 Quarantine zone layouts 16211 | -5/Warlord | Learned Factory scanalyzer intel 16211 | -5/Warlord | Learned Armory repair station intel 16557 | -5/Warlord | Met Warlord 16582 | -5/Warlord | Warlord's base attacked by MAIN.C 16668 | -5/Warlord | Found Prototype Energy Gun 16668 | -5/Warlord | Identified Vortex Shotgun 16674 | -5/Warlord | Found Prototype Energy Cannon 16674 | -5/Warlord | Identified Vortex Driver 16681 | -5/Warlord | Found Prototype Energy Gun 16681 | -5/Warlord | Identified Vortex Rail 16686 | -5/Warlord | Found Vortex Driver 16689 | -5/Warlord | Found Vortex Shotgun 16749 | -5/Warlord | Build established: Commander-Tank 16813 | -5/Warlord | Found Prototype Reactor 16820 | -5/Warlord | Found Prototype Device 16820 | -5/Warlord | Identified Thermal Barrier 16830 | -5/Warlord | Found Prototype Device 16830 | -5/Warlord | Identified Exp. Phase Shifter 16890 | -5/Warlord | Found Exp. Core Analyzer 16932 | -5/Warlord | Warlord forces counterattacked 16997 | -5/Warlord | Spotted Executioner 17005 | -5/Warlord | Destroyed Executioner 17031 | -5/Warlord | Lost 8 allies 17085 | -5/Warlord | Spotted Striker 17106 | -5/Warlord | Spotted Striker 17121 | -5/Warlord | Allies destroyed Striker 17149 | -5/Warlord | Lost 3 allies 17182 | -5/Warlord | Spotted Executioner 17183 | -5/Warlord | Entered Proximity Caves 17183 | -4/Proximity Caves | Accompanied by 5 allies 17412 | -4/Proximity Caves | Spotted B-86 Titan 17449 | -4/Proximity Caves | Destroyed B-86 Titan 17467 | -4/Proximity Caves | Lost 5 allies 17514 | -4/Proximity Caves | Build established: Scavenger-Tank 18092 | -4/Proximity Caves | Discovered new exit (range 7) 18113 | -4/Proximity Caves | Entered Factory 18113 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18113 | -4/Factory | Identified Vortex Chain Reactor 18114 | -4/Factory | Identified exit to Upper Caves 18116 | -4/Factory | Loaded intel: 4 scanalyzer locations 18382 | -4/Factory | Lost 3 parts (1u2w) 18478 | -4/Factory | Found Prototype Processor 18478 | -4/Factory | Identified Exp. Signal Interpreter 18638 | -4/Factory | Entered Upper Caves 18665 | -4/Upper Caves | Spotted B-86 Titan 18807 | -4/Upper Caves | Destroyed B-86 Titan 18819 | -4/Upper Caves | Found Hvy. Reflective Plating 19007 | -4/Upper Caves | Learned 4 Research zone layouts 19039 | -4/Upper Caves | Learned Research terminal intel 19372 | -4/Upper Caves | Discovered new exit (range 9) 19385 | -4/Upper Caves | Entered another Upper Caves area 19387 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19542 | -4/Upper Caves | Learned location of Testing (-3) 19765 | -4/Upper Caves | Discovered new exit (range 7) 19775 | -4/Upper Caves | Entered Zhirov 19778 | -4/Zhirov | Discovered new exit (range 3) 19806 | -4/Zhirov | Met Zhirov 19841 | -4/Zhirov | Learned location of Quarantine (-2) 19841 | -4/Zhirov | Learned location of Command (-1) 19853 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19880 | -4/Zhirov | Found Alien Artifact 19880 | -4/Zhirov | Identified Integrated Reactor 19880 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19901 | -4/Zhirov | Found Alien Artifact 20157 | -4/Zhirov | Entered Proximity Caves 20338 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20682 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20718 | -3/Proximity Caves | Destroyed 7 combat bots 20733 | -3/Proximity Caves | Build established: Gunner 20815 | -3/Proximity Caves | System corruption reached 10% 20959 | -3/Proximity Caves | Spotted B-86 Titan 20982 | -3/Proximity Caves | Destroyed B-86 Titan 20988 | -3/Proximity Caves | Found Hvy. Reflective Plating 21085 | -3/Proximity Caves | Build established: Scavenger-Gunner 21156 | -3/Proximity Caves | Discovered new exit (range 14) 21188 | -3/Proximity Caves | Entered Research 21188 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21191 | -3/Research | Loaded intel: 21 terminal locations 21388 | -3/Research | Revision forces began assault on 0b10 21472 | -3/Research | Found Exp. System Shield 21485 | -3/Research | Met up with Revision 17++ 21554 | -3/Research | Discovered new exit (range 14) 21670 | -3/Research | Identified exit to Armory 21670 | -3/Research | Identified exit to Testing 21888 | -3/Research | Research terminal network offline 22122 | -3/Research | Found Prototype Hackware 22122 | -3/Research | Identified Exp. Hacking Suite 22136 | -3/Research | Entered Armory 22137 | -3/Armory | Identified exit to Research 22139 | -3/Armory | Loaded intel: 2 repair station locations 22174 | -3/Armory | Build established: Gunner 22562 | -3/Armory | P-80 Master assimilated allied Beamer 8a 22626 | -3/Armory | Identified Transdimensional Reconstructor 22626 | -3/Armory | Warped through subspace to slip node 22626 | -3/Armory | Discovered new exit (range 1) 22629 | -3/Armory | Lost 3 allies 22689 | -3/Armory | Entered Lab 22689 | -3/Lab | Discovered exit to Research (range 9) 22710 | -3/Lab | Hidden lab's door opened automatically 22710 | -3/Lab | Sensor layout match revealed 22711 | -3/Lab | Gained access to the hidden lab's interior 22765 | -3/Lab | Found Transdimensional Reconstructor 22840 | -3/Lab | Found Prototype Special Weapon 22866 | -3/Lab | Found Prototype Energy Cannon 22866 | -3/Lab | Identified Warp Cannon 22870 | -3/Lab | Found Prototype Energy Gun 22870 | -3/Lab | Identified Tachyon Dispersion Ray 22873 | -3/Lab | Identified Gui. Remote Datajack 22883 | -3/Lab | Found Prototype Protection 22883 | -3/Lab | Identified Hvy. Regenerative Plating 22903 | -3/Lab | Found Prototype Hackware 22903 | -3/Lab | Identified Deep Network Scanner 22957 | -3/Lab | Found Alien Artifact 22957 | -3/Lab | Identified Core Regenerator 22957 | -3/Lab | Used Core Regenerator, restored core integrity (+72) 22984 | -3/Lab | Found Alien Artifact 22984 | -3/Lab | Identified Integrated Dissipator 22984 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 23066 | -3/Lab | Entered Research 23066 | -2/Research | Warlord forces began assault on 0b10 23066 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23123 | -2/Research | Repaired Adv. Force Field 23161 | -2/Research | Repaired Rocket Array 23165 | -2/Research | Build established: Hacker-Gunner 23176 | -2/Research | Research machine network offline 23327 | -2/Research | Spotted Striker 23337 | -2/Research | Destroyed Striker 23449 | -2/Research | Borebot progress halted 23488 | -2/Research | Borebot progress halted 23555 | -2/Research | Borebot progress halted 23741 | -2/Research | Lost 3 allies 23859 | -2/Research | Met up with Warlord 23861 | -2/Research | Found Vortex Chain Reactor 23867 | -2/Research | Found Vortex Chain Reactor 23915 | -2/Research | Discovered new exit (range 14) 24336 | -2/Research | Discovered new exit (range 20) 24499 | -2/Research | Found Prototype Device 24499 | -2/Research | Identified Adv. Kinecellerator 24543 | -2/Research | Entered Access 24543 | -1/Access | Evolved 2 slots: Utility x2 24544 | -1/Access | Identified exit to Command 24704 | -1/Access | Destroyed 8 combat bots 25082 | -1/Access | Destroyed 18 combat bots 25120 | -1/Access | Energy Cycler disabled 25254 | -1/Access | Spotted B-99 Colossus 25256 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 25270 | -1/Access | Spotted B-99 Colossus 25271 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 25293 | -1/Access | First assault squad dispatched 25298 | -1/Access | Entered Command 25298 | -1/Command | Accompanied by 2 allies 25298 | -1/Command | Spotted B-99 Colossus 25319 | -1/Command | Allies destroyed B-99 Colossus 25411 | -1/Command | Warp Cannon suddenly broke down 25548 | -1/Command | First assault squad dispatched 25659 | -1/Command | Spotted B-99 Colossus 25660 | -1/Command | Destroyed B-99 Colossus 25665 | -1/Command | Found Multirail 25669 | -1/Command | Found Multirail 25719 | -1/Command | Spotted Alpha 7 25720 | -1/Command | Spotted Alpha 7 25778 | -1/Command | Disengaged cave seal 25778 | -1/Command | Derelicts emerged from the dark tunnel 25778 | -1/Command | Welcomed Warlord to Command 25808 | -1/Command | Spotted Striker 25808 | -1/Command | Spotted Striker 25884 | -1/Command | Lost 3 allies 25944 | -1/Command | Lost 4 allies 26033 | -1/Command | Found Multirail 26113 | -1/Command | Spotted M Guard 26113 | -1/Command | Spotted M Guard 26113 | -1/Command | Spotted Combat Programmer 26114 | -1/Command | Spotted Combat Programmer 26121 | -1/Command | Warlord commented on Warlord statues 26153 | -1/Command | System corruption reached 10% 26153 | -1/Command | Destroyed Combat Programmer 26159 | -1/Command | Destroyed M Guard 26188 | -1/Command | All MAIN.C guards destroyed 26375 | -1/Command | Met MAIN.C 26401 | -1/Command | Warlord shut down involuntarily 26416 | -1/Command | Destroyed MAIN.C Shell 26417 | -1/Command | MAIN.C activated Command garrisons 26462 | -1/Command | Destroyed MAIN.C 26464 | -1/Command | Discovered new exit (range 52) 26464 | -1/Command | Discovered new exit (range 67) 26464 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26492 | -1/Command | Lost 9 parts (2p1n4u2w) 26518 | -1/Command | Interfaced with 0b10 Conduit 26518 | *** | Assimilated 0b10! Last Messages --------------- 26462_ MAIN.C destroyed. 26463_ Acquired 61 matter. 26464_ EXIT=FOUND 26464_ Acquired data core, extracted map data and part IDs. 26467_ Acquired Adv. Quantum Shading Machine. 26468_ Acquired 10 matter. 26468_ System corrupted: Matter fused (-10). 26469_ Acquired 10 matter. 26469_ Acquired Adv. Point Defense System. 26474_ Acquired Cld. Antigrav System. 26475_ Acquired 10 matter. 26476_ Acquired Cld. Antigrav System. 26477_ Acquired 10 matter. 26482_ Acquired Multirail. 26487_ 3|JRE1,PRRA|IYV65TZH4|=BCULSX 26487_ ZY-L1N cannot be rewired. 26503_ System corrupted: Heat flow error (+115). 26518_ Interfacing with system... [Achievement: 75k Club] [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | # ===##!!! =#????????????????????????#?#?#??? | | # ==!##!!!**==#????????????????????????#?#?#??? | | # ==!##########????????????????????????#?#?#??? | | ########?????????????????????????????????#?#?#??? | | #????????????????????????????????????????#?#?#??? | | #????????????????????????????????????????#?#?#??? | | #????????????????????????????????????????#?#?#??? | | #????????????????????????????????????????#?#?#??? | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | #############""""""" """" ############### | | #############"" "" ############### | | #############""""" "" ############### | | #############""""""""""" / | | #############" " """ / | | ###########"" """""" RR | | ###########"" """""" ############### | | ########### " """""" ############### | | ########### " "" ############### | | ########### " " ""############### | | ###########""""""""" """""""############### | | ###########"" @"""""""""############### | | ########### """""""""""############### | | ########### " " " " ############### | | ########### " " " " ############### | | " " " """" " ############### | | """ " " """" ############### | | " " " " ############### | | ##+########### """""""""" " ############### | | # ####### " """ " """"""""############### | | # ####### """ " " " ############### | | # ########################################### | | # ########################################### | | + ########################################### | | # ########################################### | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ??????????????????????????????????????????#?#?#??? | | ??????????????????????????????????????????#?#?#??? | | ??????????????????????????????????????????#?#?#??? | | ??????????????????????????????????????????#?#?#??? | | ??????????????????????????????????????????#?#?#??? | | ??????????????????????????????????????????#?#?#??? | | ??????????????????????????????????????????#?#?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 80 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 25 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 50 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 16 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Offensive Hacking 41 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Force Field | 40% | -2/Research Rocket Array | 23% | -2/Research Studied --------- Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Achievements -------------- 75k Club Analysis Probe Betrayal Most Foul Deadly Precision Explosive Keycard Giant Slayer MAIN.CPP Showdown Sixth Sense The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed ZhirovFlyingLegs Manual? 0 Play Time 05:39:18 Cumulative 273.9 hours Start 2025.10.25 @ 08:32:30 End 2025.11.14 @ 03:35:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type 4 Total 12 Types 5/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86a6f724-fbee-4127-89fa-c5c6d2ec3411