Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.17 @ 23:23:48 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (133) 665 Value Destroyed (5863) 5863 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3471) 3471 TOTAL SCORE: 18139 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 111 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1514/1600 Matter 300/300 Energy 437/440 System Corruption 2% Temperature Cool (0) Movement Rolling (120) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (13) ----- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Experimental Transmission Jammer Hacking Suite System Shield Improved System Backup Module > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Heavy Wave Gun Hypervelocity Railgun > --- INVENTORY (28) --- Light Antimatter Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Power Amplifier Advanced Coolant Injector Energy Well (500) Matter Compressor (250) Nanoactuators Dynamic Insulation System Quantum Rifle HERF Cannon HERF Cannon Latent Energy Streamer Enhanced Nova Cannon Railgun Linear Accelerator Heavy Shock Bomb Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Compact Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Nanoactuators Experimental Transmission Jammer Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Wave Gun Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Coolant Injector Energy Well Matter Compressor Improved Weapon Cycler Improved System Backup Module Long-range Proton Cannon HERF Cannon HERF Cannon HERF Cannon Latent Energy Streamer Nova Cannon Hypervelocity Railgun Linear Accelerator Heavy Shock Bomb Launcher Precision Rocket Launcher [Rating: 171] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Heavy Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Heavy Shock Bomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . 1 . 1 . . . 1 . Utility 11 | . . . . . 3 1 1 1 1 . . 1 1 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . Parts Attached 236 | 6 6 4 . 1 12 5 19 24 3 1 48 38 39 30 Power 31 | 1 2 2 . . 1 . 2 1 1 . 5 5 7 4 Engine 8 | 1 2 1 . . 1 . 2 1 . . . . . . Core 1 | . . 1 . . . . . . . . . . . . Reactor 22 | . . . . . . . . . 1 . 5 5 7 4 Propulsion 45 | 2 . 1 . . 1 1 5 5 1 . 15 5 6 3 Treads 14 | 1 . . . . . . 1 . 1 . 7 2 1 1 Leg . | . . . . . . . . . . . . . . . Wheel 31 | 1 . 1 . . 1 1 4 5 . . 8 3 5 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 97 | 1 2 . . . 8 1 10 13 1 1 18 15 15 12 Device 61 | . 1 . . . 2 1 2 8 . 1 13 13 10 10 Storage 10 | 1 1 . . . 2 . 2 1 . . . . 3 . Processor 7 | . . . . . 2 . 1 . . . 1 1 1 1 Hackware 5 | . . . . . . . 2 . 1 . . . 1 1 Protection 14 | . . . . . 2 . 3 4 . . 4 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 2 1 . 1 2 3 2 5 . . 10 13 11 11 Energy Gun 17 | 1 1 1 . . . . . 2 . . . 3 4 5 Energy Cannon 11 | . . . . . 1 1 . . . . . 4 2 3 Ballistic Gun 16 | 1 1 . . 1 1 1 2 2 . . 2 2 2 1 Ballistic Cannon 6 | . . . . . . . . 1 . . 1 2 1 1 Launcher 3 | . . . . . . . . . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 3 1 2 . Slashing Weapon 4 | . . . . . . 1 . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . . 4 4 1 . Parts Lost 27 | . . 3 . . . . . 5 . . 5 6 5 3 Power 2 | . . 1 . . . . . . . . . . 1 . Propulsion 11 | . . 1 . . . . . 3 . . 3 2 1 1 Utility 8 | . . . . . . . . 2 . . 2 2 2 . Weapon 6 | . . 1 . . . . . . . . . 2 1 2 Highest Loss Streak 3 | . . 3 . . . . . 2 . . 2 3 2 3 Average Slot Usage (%) 98 | . 98 92 100 100 99 100 98 99 98 100 98 99 93 95 Engine 3 | . 14 2 . . 7 7 6 11 9 5 1 . . . Reactor 4 | . . . . . . . . . 1 5 8 9 7 8 Treads 7 | . 14 14 14 14 9 7 6 5 10 10 9 7 4 4 Wheel 16 | . 14 8 14 14 18 15 19 16 15 15 15 14 15 15 Device 13 | . 3 14 14 14 12 15 13 7 5 10 11 14 20 24 Storage 14 | . 23 14 14 14 20 15 13 16 15 15 15 14 12 12 Processor 9 | . . . . . 5 7 9 11 10 10 10 14 11 9 Hackware 2 | . . . . . . . 2 5 9 10 5 . 1 6 Protection 3 | . . . . . 5 7 6 3 5 . 2 3 . . Energy Gun 3 | . 14 14 14 14 3 . . 2 . . . 1 5 7 Energy Cannon 2 | . . . . . 5 7 6 1 . . . 1 1 2 Ballistic Gun 5 | . 14 14 14 14 9 7 5 4 5 5 3 3 1 2 Ballistic Cannon 2 | . . . . . . . . 1 5 5 5 4 5 3 Slashing Weapon 3 | . . . . . . 7 6 5 5 5 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 180 | 13 46 41 41 42 72 78 105 129 136 131 148 157 180 178 Greatest Support 64 | 16 16 20 16 16 26 32 48 48 42 42 60 58 64 64 Greatest Overweight (x) 9 | . 2 2 2 2 2 2 2 4 3 3 9 5 3 3 Average Overweight (x) 2 | . 1 1 2 2 2 2 1 2 3 3 2 2 2 2 Largest Inventory Capacity 28 | 6 14 12 12 12 18 18 20 26 26 26 26 26 28 28 Average Capacity 22 | 5 12 12 12 12 17 18 19 25 26 26 26 26 27 28 Most Carried 28 | 4 12 12 11 12 18 18 20 26 25 26 26 26 28 28 Average Carried 22 | 1 7 9 10 11 16 17 19 23 24 25 25 25 26 27 Final Capacity 28 | 6 12 12 12 12 18 18 20 26 26 26 26 26 28 28 Final Carried 28 | 4 12 9 11 12 18 18 20 26 24 26 26 26 28 28 Class Distribution -------------------- 56% | Hauler-Mutant 25% | Mutant 4% | Scavenger-Mutant 3% | Hauler-Assassin 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Assassin | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 3989 | 222 193 44 . 11 94 76 192 256 . . 887 667 835 512 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7100 | . 454 91 . 23 94 76 620 597 . . 1734 994 1269 1148 Parts 331 | . 22 1 . 5 11 5 28 37 . . 73 57 40 52 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . . . . 1 . . . 2 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 82 | . 7 2 . . 1 . 3 7 . . 17 20 12 13 Melee 34 | . . . . . . . 3 7 . . 17 7 . . Guns 20 | . 7 1 . . . . . . . . . 2 5 5 Cannons 11 | . . . . . 1 . . . . . . 4 4 2 AOE 8 | . . . . . . . . . . . . 5 1 2 Classes Destroyed 13 | . 5 . . 1 1 1 2 . . . 2 1 . . Worker 12 | . 1 . . . . . 2 4 . . 1 2 1 1 Builder 4 | . . . . . . . . . . . 2 1 1 . Tunneler 4 | . . . . 1 . . 1 1 . . . . 1 . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 13 | . 2 . . . . . 2 . . . 5 . 3 1 Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . . 1 1 . . Watcher 14 | . 2 . . . 1 1 2 2 . . 2 1 3 . Swarmer 18 | . 3 . . . . . . . . . 5 8 . 2 Grunt 18 | . 4 2 . . . . 1 . . . 4 2 . 5 Sentry 8 | . . . . . 1 . . 1 . . 2 1 2 1 Hunter 6 | . . . . . . . . . . . . 2 4 . Programmer 31 | . . . . . . . 2 5 . . 6 7 6 5 Thug 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 4 2 . 1 1 1 2 3 . . 7 6 5 5 Combat Bots Only 7 | . 3 2 . . 1 . 1 2 . . 7 4 3 5 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 1 . . 1 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 1 1 Melee 1 | . . . . . . . 1 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Damage Taken 6889 | . 299 218 . . 33 51 183 952 . . 1001 1562 1531 1059 Core 440 | . 10 87 . . . 15 33 . . . 18 71 120 86 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 272 | . . . . . . . . . . . . . 181 91 Core Remaining (%) 93 | 100 . . . 61 100 97 96 100 . . 98 94 91 94 Volleys Fired 199 | . 33 12 . 1 6 1 . 9 . . 8 37 48 44 Largest 4 | . 2 2 . 2 2 2 . 2 . . 2 4 4 4 Hottest 329 | . 85 85 . 70 80 90 . 145 . . 98 266 329 327 Shots Fired 448 | . 66 24 . 2 12 2 . 16 . . 16 89 122 99 Gun 270 | . 66 24 . 2 7 1 . 11 . . 8 34 53 64 Cannon 173 | . . . . . 5 1 . 5 . . 8 52 69 33 Launcher 5 | . . . . . . . . . . . . 3 . 2 Special . | . . . . . . . . . . . . . . . Kinetic 207 | . 33 12 . 1 6 1 . 9 . . 16 46 53 30 Thermal 159 | . 8 12 . 1 6 1 . 7 . . . 37 38 49 Explosive 3 | . . . . . . . . . . . . 3 . . Electromagnetic 79 | . 25 . . . . . . . . . . 3 31 20 Robot Hit Streak 26 | . 8 22 . 23 26 . . 4 . . 4 17 18 21 Robot Miss Streak 3 | . 3 1 . . 3 2 . 3 . . 1 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 439 | . 39 22 . 1 7 2 20 45 . . 79 81 85 58 Core Hits 196 | . 19 5 . 1 4 3 12 17 . . 36 39 28 32 Critical Hits 17 | . . . . . . . . 2 . . 3 1 4 7 Critical Kills 6 | . . . . . . . . 1 . . 2 1 2 . Critical Parts Destroyed 10 | . . . . . . . . 1 . . 1 . 2 6 Melee Attacks 308 | . . . . . . 6 51 50 . 6 113 67 15 . Impact 46 | . . . . . . . . . . . 16 15 15 . Slashing 262 | . . . . . . 6 51 50 . 6 97 52 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . 1 8 6 . . 11 . 5 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 4 4 . . Damage Inflicted 19186 | . 583 255 . 13 125 226 1654 2411 . . 4120 4182 3390 2227 Guns 4025 | . 482 255 . 13 34 20 . 169 . . 139 604 1317 992 Cannons 3489 | . . . . . 91 27 . 92 . . 99 1154 1337 689 Explosions 2094 | . 101 . . . . . . . . . . 1195 252 546 Melee 9578 | . . . . . . 179 1654 2150 . . 3882 1229 484 . Ramming . | . . . . . . . . . . . . . . . Kinetic 3316 | . 168 82 . . 22 20 . 161 . . 238 1084 1101 440 Thermal 3500 | . 183 173 . 13 103 27 . 100 . . . 636 1221 1044 Explosive 391 | . . . . . . . . . . . . 391 . . Electromagnetic 2401 | . 232 . . . . . . . . . . 842 584 743 Impact 1242 | . . . . . . . . . . . 538 220 484 . Slashing 8336 | . . . . . . 179 1654 2150 . . 3344 1009 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 4 2 . 7 7 7 2 4 Average Corruption 2 | . . . . . . . 1 1 . 7 2 2 1 2 Corruption Purged 20 | . . . . . . . . 1 . . 9 4 3 3 Effects 65 | . . . . . . . 10 3 . 2 28 9 3 10 Message Errors 26 | . . . . . . . 6 2 . . 7 4 2 5 Matter Fused 8 | . . . . . . . . . . 2 2 3 . 1 Heat Flow Errors 8 | . . . . . . . 1 . . . 6 . . 1 Energy Discharges 8 | . . . . . . . . 1 . . 5 1 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . 2 . . . 3 . . 3 Targeting Errors 6 | . . . . . . . 1 . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2274 | . 15 . . . . 92 262 499 . . 797 205 327 77 Projectiles 310 | . . . . . . . . . . . . 134 99 77 Explosions 48 | . 15 . . . . . . . . . . 33 . . Melee 1916 | . . . . . . 92 262 499 . . 797 38 228 . Knockbacks 27 | . . . . . . . . 2 . . 3 9 8 5 Impact 8 | . . . . . . . . . . . 2 3 3 . Kinetic 17 | . . . . . . . . 2 . . 1 5 5 4 Secondary 2 | . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 99 | . 34 . . . . . . . . . . . 44 21 Shots 4 | . 1 . . . . . . . . . . . 1 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 309 | . 180 50 . 6 . . 206 243 . . 244 252 309 203 Average Temperature 87 | . 46 22 . 4 . . 106 79 . . 62 94 115 92 Received Heat Transfer 495 | . 102 126 . . 9 12 18 27 . . 81 39 18 63 Effects 2 | . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . 2 . Siege Activations 13 | . . . . . . . . . . . . . 6 7 Total Turns 259 | . . . . . . . . . . . . . 145 114 Longest Duration 86 | . . . . . . . . . . . . . 86 66 Robots Corrupted 9 | . . . . . . . . . . . . 2 3 4 Combat Hostiles 8 | . . . . . . . . . . . . 2 2 4 Parts Fried 32 | . . . . . . . . . . . 1 8 12 11 Impact Corruptions 15 | . . . . . . . . . . . 6 . 8 1 Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 8 | . . 1 . . . 1 . . . . . . 1 5 Heat Transferred 3809 | . 335 444 . 37 185 37 . 148 . . . 521 955 1147 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 410 | . . . . . . . . . . . . 330 . 80 LE Corruption 7 | . . . . . . . . . . . . 5 . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 505 | . 159 44 . 5 50 32 505 292 19 29 291 447 404 326 Average Influence 132 | . 76 38 . 2 13 21 109 124 19 19 99 170 273 252 Maximum Alert Level 2 | . . . . . . . 2 1 . . 1 2 2 1 Low Security (%) 65 | 100 100 100 . 100 100 100 79 71 100 100 73 68 . 16 Level 1 30 | . . . . . . . . 28 . . 26 28 99 83 Level 2 3 | . . . . . . . 20 . . . . 2 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . . 1 7 4 . . 6 3 4 2 Investigation 5 | . 1 . . . . . 3 . . . 1 . . . Extermination 19 | . . . . . . 1 3 3 . . 4 3 3 2 Reinforcement 4 | . . . . . . . 1 1 . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 4 | . . . . . . . 1 . . . . 2 1 . Communications Jammed 14 | . . . . . . . . . . . . . 14 . Distress Signals 14 | . . . . . . . . . . . . . 14 . Times Spotted 121 | . 9 2 . . 4 4 4 13 . 5 26 24 18 12 Peak Tracking Total 6 | . 3 2 . . 2 3 2 3 . 4 6 5 4 5 Tactical Retreats 7 | . . . . . 1 . . 1 . 1 1 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 15 | . 1 . . . . 1 5 . 1 . 3 1 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 7 | . . . . . . . 1 . . . . 3 1 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 58 | . 1 . 1 . 4 6 16 3 . . 13 7 5 2 Terminals 42 | . 1 . . . 3 5 13 1 . . 9 5 4 1 Fabricators 5 | . . . . . . . 3 . . . 1 . . 1 Repair Stations 5 | . . . . . . . . 1 . . 2 1 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 1 . . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Total Hacks 135 | . 1 . 1 . 16 12 42 6 . . 34 11 8 4 Successful 62 | . . . 1 . 6 5 19 3 . . 19 3 4 2 Failed 73 | . 1 . . . 10 7 23 3 . . 15 8 4 2 Catastrophic 22 | . 1 . . . 3 4 4 1 . . 3 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 66 | . 1 . 1 . 15 8 20 . . . 13 4 3 1 Terminals 102 | . 1 . . . 15 10 34 2 . . 25 7 6 2 Fabricators 14 | . . . . . . . 8 . . . 4 . . 2 Repair Stations 11 | . . . . . . . . 3 . . 4 2 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . 1 . . . 2 . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Terminal Hacks 29 | . . . 1 . 2 2 10 1 . . 12 . 1 . Part Schematic 3 | . . . . . 1 . 1 . . . 1 . . . Prototype ID Bank 4 | . . . . . . . 2 1 . . 1 . . . Level Access Points 3 | . . . . . . . 1 . . . 1 . 1 . Terminal Index 3 | . . . . . . 1 1 . . . 1 . . . Fabricator Index 2 | . . . . . . . 1 . . . 1 . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . . . Locate Traps 4 | . . . . . . 1 . . . . 3 . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 6 . . . 2 . . 1 Load Schematic 4 | . . . . . . . 2 . . . 1 . . 1 Build 5 | . . . . . . . 4 . . . 1 . . . Repair Station Hacks 8 | . . . . . . . . 2 . . 3 1 2 . Scan Component 5 | . . . . . . . . 1 . . 2 1 1 . Repair 3 | . . . . . . . . 1 . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . 1 . . Insert Component 2 | . . . . . . 1 . . . . . 1 . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 38 | . 1 . . . 9 6 9 . . . 2 5 4 2 Terminals 11 | . . . . . 3 1 3 . . . 1 1 1 1 Track 1 | . . . . . 1 . . . . . . . . . Botnet 10 | . . . . . 2 1 3 . . . 1 1 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 . . . 3 5 15 3 . . 11 7 4 2 Full Trace Events 3 | . . . . . . . 2 . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 1 . . . 1 . . . Parts Built 6 | . . . . . . . 5 . . . 1 . . . Matter 1001 | . . . . . . . 716 . . . 285 . . . Time 408 | . . . . . . . 332 . . . 76 . . . Total Part Build Rating 30 | . . . . . . . 25 . . . 5 . . . Parts Repaired 3 | . . . . . . . . 1 . . 1 . 1 . Time 87 | . . . . . . . . 40 . . 34 . 13 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 6 | . . . . . . . 6 . . . . . . . Largest Group 3 | . . . . . . . 3 3 . . . . . . Highest-Rated Group 93 | . . . . . . . 93 93 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . . . 31 18 . . . . . . Total Damage 857 | . . . . . . . 544 313 . . . . . . Kills 3 | . . . . . . . 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 12907 | 43 559 111 388 307 679 553 2140 1428 48 125 2393 1646 1256 1231 Spaces Moved 7935 | 31 352 59 322 248 417 441 1318 914 36 86 1376 919 717 699 Core 1 | 1 . . . . . . . . . . . . . . Treads 70 | . . 3 . . . . . . . . 67 . . . Legs . | . . . . . . . . . . . . . . . Wheels 7864 | 30 352 56 322 248 417 441 1318 914 36 86 1309 919 717 699 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 110 110 110 113 123 123 112 112 105 112 Average Speed 117 | 98 118 123 120 120 110 116 113 117 123 123 123 119 115 112 Slowest Speed 240 | 100 120 180 120 120 110 120 120 140 123 123 240 135 123 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 42 7 65 61 37 12 38 25 1 65 29 23 21 19 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 145 | . . . . . . 4 29 12 . 6 34 37 16 7 Terrain Destroyed 304 | . 4 . . . 1 4 29 15 . 6 39 129 44 33 Melee 120 | . . . . . . 4 29 12 . 6 34 27 8 . Projectile 73 | . . . . . 1 . . 3 . . 5 21 28 15 AOE 111 | . 4 . . . . . . . . . . 81 8 18 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 11016 | 40 433 76 323 256 629 475 1923 1204 40 98 1978 1388 1063 1090 Wait 2069 | . 24 . . . 164 5 495 175 . 5 398 310 200 293 Move 7921 | 30 351 58 321 247 416 440 1317 913 36 85 1375 918 716 698 Hop . | . . . . . . . . . . . . . . . Pick Up 136 | 4 12 1 2 4 17 5 17 19 . 1 14 10 22 8 Fast Attach 58 | 6 1 . . . 5 . 4 6 1 . 16 9 4 6 Attach 41 | . . 3 . . 3 2 2 4 2 . 3 7 10 5 Detach 5 | . . . . . . . . . . . . 2 2 1 Swap 138 | . 5 1 . 1 4 3 13 14 . 1 30 22 25 19 Drop 152 | . 7 1 . 3 14 5 24 14 1 . 29 17 21 16 Fire 199 | . 33 12 . 1 6 1 . 9 . . 8 37 48 44 Melee 289 | . . . . . . 6 51 50 . 6 105 56 15 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Entered Mines 604 | -10/Mines | Met a Derelict bent on vengeance 656 | -10/Mines | Lost 3 parts (1p1n1w) 708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 710 | -10/Mines | Discovered new exit (range 5) 714 | -10/Mines | Entered Exiles 744 | -10/Exiles | Met 8R-AWN 765 | -10/Exiles | Met EX-HEX 834 | -10/Exiles | Met EX-BIN 848 | -10/Exiles | Aligned with FarCom system 849 | -10/Exiles | Given EX-Vault access code 876 | -10/Exiles | Opened EX-Vault 886 | -10/Exiles | Found Latent Energy Streamer 891 | -10/Exiles | Found Longsword +1 916 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1044 | -10/Exiles | Met EX-DEC 1087 | -10/Exiles | Discovered new exit (range 14) 1102 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, Longsword +1 1102 | -10/Exiles | Entered Mines 1401 | -9/Mines | Discovered new exit (range 6) 1409 | -9/Mines | Entered Materials 1409 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2037 | -8/Materials | Discovered new exit (range 6) 2086 | -8/Materials | Identified exit to Factory 2088 | -8/Materials | Entered Factory 2088 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2090 | -7/Factory | FarCom data flow suspended 2614 | -7/Factory | Discovered new exit (range 15) 2640 | -7/Factory | Identified exit to Factory 2641 | -7/Factory | Entered another Factory area 2641 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3330 | -6/Factory | Allied Derelicts emerged from ambush trap array 3447 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 3843 | -6/Factory | Build established: Hauler-Mutant 4272 | -6/Factory | Fabricated Hardcell Cannon (x2) 4275 | -6/Factory | Fabricated Imp. Hacking Suite? 4341 | -6/Factory | Local fabrication network quarantined 4407 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4596 | -6/Factory | Discovered new exit (range 15) 4624 | -6/Factory | Identified exit to Factory 4649 | -6/Factory | Allied Derelicts emerged from ambush trap array 4781 | -6/Factory | Entered another Factory area 4781 | -5/Factory | Accompanied by 3 allies 4781 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5103 | -5/Factory | P-70 Sage assimilated allied 7P-P7Z(g) 5452 | -5/Factory | Discovered new exit (range 15) 5611 | -5/Factory | Identified exit to Upper Caves 5794 | -5/Factory | Repaired Imp. Heavy Machine Gun 6141 | -5/Factory | Discovered new exit (range 16) 6182 | -5/Factory | Identified exit to Factory 6209 | -5/Factory | Entered another Factory area 6209 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6257 | -4/Factory | Sucked down chute 6257 | -4/Factory | Entered Waste 6272 | -4/Waste | EMP discharged 6278 | -4/Waste | Spotted C-40 Crusher 6317 | -4/Waste | Spotted C-40 Crusher 6335 | -4/Waste | Spotted C-40 Crusher 6338 | -4/Waste | Spotted C-40 Crusher 6359 | -4/Waste | Spotted C-40 Crusher 6372 | -4/Waste | EMP discharged 6372 | -4/Waste | Discovered new exit (range 10) 6380 | -4/Waste | Identified exit to Factory 6382 | -4/Waste | Entered Factory 6554 | -4/Factory | Identified exit to Research 6848 | -4/Factory | Repaired Imp. Heavy Siege Treads 7875 | -4/Factory | Spotted B-86 Titan 8035 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 8128 | -4/Factory | Destroyed 7 combat bots 8274 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 8687 | -4/Factory | Found Prototype Processor 8687 | -4/Factory | Identified Exp. Melee Analysis Suite 8775 | -4/Factory | Entered Research 8775 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10028 | -3/Research | Found Prototype Device 10028 | -3/Research | Identified Exp. Transmission Jammer 10292 | -3/Research | Lost 3 parts (1n1u1w) 10329 | -3/Research | Discovered new exit (range 16) 10420 | -3/Research | Identified exit to Research 10421 | -3/Research | Entered another Research area 10421 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11381 | -2/Research | Identified exit to Access 11632 | -2/Research | Repaired Hcp. Storage Unit 11677 | -2/Research | Entered Access 11677 | -1/Access | Evolved 2 slots: Utility x2 11751 | -1/Access | Energy Cycler disabled 12666 | -1/Access | Spotted B-99 Colossus 12827 | -1/Access | Lost 3 parts (1n2w) 12901 | -1/Access | Discovered new exit (range 5) 12907 | -1/Access | Identified exit to Surface 12908 | *** | Escaped! Last Messages --------------- 12808_ Ended siege mode. 12819_ Acquired 87 matter. 12842_ HV Slug penetrates Y-72 Warden. 12842_ Y-72 Warden misfires. 12845_ HV Slug penetrates Y-72 Warden. 12845_ Y-72 Warden misfires. 12847_ Activated siege mode. 12847_ Y-72 Warden suffers critical hit. 12847_ HV Slug penetrates Y-72 Warden. 12848_ Y-72 Warden system terminally corrupted. 12848_ Adv. Heat Sink fried. 12855_ Ended siege mode. 12860_ Acquired 18 matter. 12862_ Acquired Railgun. 12865_ Acquired Quantum Rifle. 12875_ R-10 Processor collects Particle Reactor. 12878_ R-10 Processor collects Hvy. Armor Plating. 12901_ The Access Shell folds into the floor. 12901_ EXIT=FOUND 12907_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ A???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# R????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########????####??????????? | | ??????????# """T""" "???? ?????????? | | ??????????# """ """ "????BB ????????? | | ??????????# "????BB ###+####? | | ??????????# "?????? #? | | ??????????# "" "???????? #? | | ??????????# @" "????????? #? | | ??????????# "??????????? #? | | ??????????# "????BB??????# #? | | ??????????# "????BB??????# #? | | ??????????# "????????????# ## | | ??????????# k####### ##########????????????# | | ??????????# #?????###?????????????????????# | | ??????????# #????????????????############## | | ??????????# #????????????????# # | | ??????????# #????????????????# # ## | | ??????????# #????????????????# # #? | | ??????????# ###########??????# # #? | | ??????????# # #??????# + ## | | ??????????# A# !!! #??????# # # | | ??????????# # k!! #?????## # # | | ??????????# # !! #######k "" """ # # | | ??????????# # " + ""F""" # # | | ??????????# / !%######## """"" # # | | ??????????# # = #????## # # | | ??????????# # = ##????#%"% " + | | ??????????# ###########?????###"######"#### # | | ?????????? ????????????????###"########## # | | ????????? ????????????????# # # | | ???????? ????????????????# # # | | ???????### ????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 61 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 EM Shielding 2 Corruption Prevention 20 Armor Coverage 450 Power Shielding 33 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hardcell Cannon | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceColdTendrils Manual? 0 Play Time 01:30:34 Cumulative 651.4 hours Start 2020.01.17 @ 16:34:26 End 2020.01.17 @ 23:23:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 584 Rogue 544 Adventurer 40 Explorer 0 Win Type 0 Total 49 Types 35/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd681069-80e2-48b4-b819-3bbe396e9bb7