Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.05 @ 03:59:29 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (361) 1805 Value Destroyed (17586) 17586 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (8033) 8033 TOTAL SCORE: 39104 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5509 Follower Combat Kills 1085 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -761 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 99/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Enhanced Nova Cannon Hypervelocity Gauss Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Target Analyzer Advanced Particle Charger Improved Phase Shifter Experimental Focal Shield Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun Helical Railgun > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Matter Compressor Advanced Trap Scanner Long-range Sensor Array Advanced Phase Shifter Transdimensional Reconstructor Enhanced Nova Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Micro-nuke Launcher Micro-nuke Launcher Fusion Bomb Launcher Improved Remote Datajack Enhanced Flamer [Rating: 213] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 2 . Utility 10 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . 1 . . . . 2 . 2 Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 422 | 6 6 . 2 7 30 19 14 25 14 14 2 8 15 5 4 . 12 5 11 6 16 15 17 3 7 22 43 94 Power 25 | 1 1 . 1 . 3 . 1 1 1 1 . . 1 . . . . 1 . . . . . 1 . 3 2 7 Engine 8 | 1 1 . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Core 6 | . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . 2 Reactor 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 2 5 Propulsion 56 | 2 1 . . 1 8 1 1 2 1 1 . . 4 . 1 . . . . . 2 2 1 . . 3 11 14 Treads 52 | 2 1 . . 1 8 . 1 2 . 1 . . 4 . 1 . . . . . 2 . 1 . . 3 11 14 Leg 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 174 | 1 2 . 1 . 6 14 3 6 7 7 1 4 7 3 1 . 6 2 7 2 4 10 9 2 2 13 25 29 Device 123 | . . . . . 2 11 1 3 5 7 1 4 2 3 1 . 6 1 6 1 4 6 9 1 1 6 18 24 Storage 8 | 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 1 Processor 9 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . 1 . . 1 1 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protection 32 | . . . . . 3 2 2 1 2 . . . 4 . . . . . 1 1 . 3 . 1 . 4 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 2 . . 6 13 4 9 16 5 5 1 4 3 2 2 . 6 2 4 4 10 3 7 . 5 3 5 44 Energy Gun 80 | 1 2 . . 4 9 2 6 7 3 3 1 1 2 1 1 . 5 1 1 3 6 2 2 . 2 . 3 12 Energy Cannon 8 | . . . . . . . . . . 1 . 2 . . . . . . 1 . 1 . . . . . . 3 Ballistic Gun 10 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 5 Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 9 Launcher 37 | . . . . 2 3 1 . 4 1 1 . . . . . . . 1 2 1 1 1 2 . 2 1 . 14 Special Weapon 8 | . . . . . . . . . . . . . 1 1 1 . 1 . . . 2 . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 1 3 5 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 . . 1 1 . . . 2 . . . . . . . . . . 3 . 1 7 3 Parts Lost 67 | . 1 . . 2 . . 1 . . . . . 1 . . . . . 1 . 2 5 . . 1 7 1 45 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Propulsion 13 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 9 Utility 31 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . 4 . . . 4 1 19 Weapon 17 | . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . 1 . . 12 Highest Loss Streak 28 | . 1 . . 1 . . 1 . . . . . 1 . . . . . 1 . 2 3 . . 1 4 1 28 Average Slot Usage (%) 82 | . 97 100 100 100 99 96 86 83 78 85 85 85 65 62 61 62 79 83 83 82 79 84 89 83 84 83 91 72 Engine 5 | . 14 14 14 14 3 . . 3 . . . . 4 6 6 6 6 11 11 11 10 10 10 7 5 1 . . Core 1 | . . . . . 5 7 4 . 7 7 7 7 1 . . . . . . . . . . . . . . 2 Reactor 1 | . . . . . . . 2 3 . . . . . . . . . . . . . . . 2 5 7 8 3 Treads 18 | . 28 28 28 28 27 23 20 22 14 17 21 21 17 18 18 18 18 16 16 16 15 13 10 15 15 12 25 14 Device 10 | . . . . . 7 11 9 11 7 7 7 7 11 12 12 12 12 11 11 10 14 10 14 13 11 13 16 20 Storage 5 | . 14 14 14 14 9 7 2 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 2 Processor 8 | . 11 14 14 14 10 7 7 7 7 7 7 7 6 6 6 6 6 11 11 11 10 10 10 10 13 12 12 10 Protection 7 | . . . . . 8 7 9 7 8 14 14 14 9 6 6 6 6 5 5 5 5 12 10 10 10 7 7 1 Energy Gun 16 | . 14 14 14 26 26 22 21 21 21 20 21 19 5 6 5 6 23 21 20 21 19 19 15 15 10 9 8 6 Ballistic Gun 1 | . 14 14 14 1 . . . . . . . . . . . . . . . . . . . . . 1 7 4 Naked Turns 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 186 | 11 28 28 28 29 48 53 53 124 103 108 108 113 120 98 95 95 95 106 105 103 104 103 111 118 124 132 162 186 Greatest Support 310 | 40 40 40 40 40 64 64 114 140 140 160 160 160 168 168 168 168 168 168 168 168 210 210 210 210 210 210 265 310 Greatest Overweight (x) 4 | . . . . . . . 2 1 . . . . . . . . . . . . . 3 3 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 18 | 6 14 15 15 15 15 15 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 22 Most Carried 25 | 4 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 17 | 2 10 15 14 13 14 14 8 9 19 19 19 20 19 19 19 20 19 19 19 19 19 19 19 19 20 18 24 20 Final Capacity 25 | 8 15 15 15 15 15 15 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 4 15 15 15 13 14 15 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 25 5 Class Distribution -------------------- 21% | Scavenger-Tank 11% | Mutant 10% | Scavenger-Skirmisher 10% | Machinist-Skirmisher 9% | Derelict-Tank 8% | Skirmisher 5% | Derelict-Mutant 5% | Scavenger-Gunner 4% | Machinist-Tank 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Tank | -6/Data Miner Machinist-Skirmisher | -5/Proximity Caves Machinist-Tank | -5/Factory Machinist-Skirmisher | -5/Upper Caves Machinist-Skirmisher | -5/Upper Caves Machinist-Tank | -4/Factory Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7840 | 179 286 . . 167 320 163 186 291 178 154 10 60 128 68 42 . 130 82 123 94 160 171 500 . 308 697 841 2502 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15571 | . 564 . . 163 935 236 77 1142 9 196 . 216 1561 14 . . 289 412 360 55 728 518 422 . 498 760 1013 5403 Parts 595 | . 39 . . 14 49 7 2 57 1 11 . 7 60 1 . . 13 14 6 6 16 7 15 . 10 18 42 200 Haulers Intercepted 8 | . 2 . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . 2 Recyclers Shooed 13 | . 1 . . . . . . 2 . . . . . . 2 . . . . . 2 . 1 . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 1 6 4 21 . 1 8 . 20 . 6 6 . 7 7 . 6 . . . Prevented 10 | . . . . . . . . . . 4 . 5 . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 321 | . 15 . . 10 18 7 . 29 2 6 . 5 30 . . . 7 8 8 4 15 11 12 . 9 18 12 95 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Guns 178 | . 15 . . 3 13 3 . 21 . 4 . 5 28 . . . 7 5 6 1 7 8 4 . 5 5 10 28 Cannons 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 5 AOE 108 | . . . . 7 5 2 . 5 2 2 . . . . . . . 3 2 3 4 3 6 . 3 6 . 55 Classes Destroyed 20 | . 4 . . 1 2 1 1 5 . . . . 1 1 . . . . . . . . . . 1 . 1 2 Worker 13 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 8 Builder 11 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 8 Tunneler 4 | . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . Hauler 8 | . 2 . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . 2 Recycler 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 9 | . 1 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . 2 1 Swarmer 81 | . 6 . . 5 4 . . 5 2 3 . 2 10 . . . 3 . 1 4 5 . 5 . . 5 . 21 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 126 | . 9 . . 4 7 3 . 14 . . . 2 8 . . . 4 6 4 . 3 8 3 . 7 7 1 36 Brawler 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 4 Duelist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 Protector 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 Sentry 33 | . . . . . 6 1 . 1 . 1 . 1 5 . . . . 2 1 . 3 1 . . 1 5 3 2 Hunter 29 | . . . . . 1 1 . 2 . 2 . . 4 . . . . . . . 2 . 2 . . . . 15 Programmer 33 | . . . . . . 2 . 5 . . . 1 3 . . . . . 2 . 2 2 . . . . 8 8 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 30 | . 3 . . 4 4 4 . 8 2 3 . 3 7 1 . . 3 6 3 4 4 4 5 . 4 10 4 30 Combat Bots Only 26 | . 2 . . 4 4 4 . 4 2 3 . 3 6 . . . 3 5 3 4 4 4 5 . 4 9 3 26 Max Kills in Single Turn 5 | . 1 . . 3 2 2 1 4 1 2 . 2 2 1 . . 1 3 2 4 4 2 3 . 2 5 1 5 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . 3 2 2 . 2 1 2 . . . . . . . 3 1 3 4 2 3 . 2 5 . 5 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 28604 | . 488 9 . 311 563 394 49 1110 12 112 . 310 2484 . . . 72 424 560 16 988 1198 280 . 1057 1783 1287 15097 Core 2379 | . 64 9 . 51 54 48 . 73 . 14 . . 174 . . . . 58 23 . . 44 . . 56 113 102 1496 Absorbed by Shields 2449 | . . . . . . 60 . . 5 9 . . . . . . . . . . . . 125 . 353 645 81 1171 Reduced by Siege Mode 947 | . . . . . . . . . . . . . 97 . . . 5 15 11 . 90 113 42 . 126 159 43 246 Core Remaining (%) 84 | 100 . . . 50 90 . . . . . . 80 . . . . 79 . . 91 . . . . 91 91 92 . Volleys Fired 673 | . 50 3 . 15 43 19 9 53 2 15 . 11 46 3 7 . 12 14 15 1 30 20 21 . 20 59 44 161 Largest 4 | . 2 2 . 2 3 3 3 3 1 3 . 3 1 1 1 . 3 4 4 4 4 4 4 . 4 4 4 4 Hottest 465 | . 60 60 . 96 192 192 192 240 39 241 . 240 250 80 80 . 240 320 320 279 325 465 315 . 296 281 247 306 Shots Fired 1586 | . 98 6 . 22 114 53 27 143 2 30 . 26 46 3 7 . 32 36 42 4 89 58 42 . 45 119 139 403 Gun 1352 | . 98 6 . 15 111 52 27 140 . 22 . 24 43 . . . 31 33 38 3 81 54 33 . 26 52 139 324 Cannon 114 | . . . . . . . . . . 7 . 2 . . . . . . 2 . 2 . . . 13 63 . 25 Launcher 98 | . . . . 7 3 1 . 3 2 1 . . . . . . . 3 2 1 1 4 7 . 6 4 . 53 Special 22 | . . . . . . . . . . . . . 3 3 7 . 1 . . . 5 . 2 . . . . 1 Kinetic 376 | . 50 3 . 1 . . . . . . . . . . . . . . . . . . . . 13 74 62 173 Thermal 1112 | . 48 3 . 14 111 52 27 140 . 29 . 26 46 3 7 . 32 33 40 3 88 54 35 . 26 41 77 177 Explosive 82 | . . . . 7 3 1 . 3 2 1 . . . . . . . 3 2 1 1 4 7 . 6 4 . 37 Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 42 | . 13 7 . 5 20 7 17 21 . 9 . 8 17 7 2 . 17 12 27 2 26 30 13 . 12 40 42 32 Robot Miss Streak 9 | . 2 . . 3 4 3 2 4 . 4 . 5 9 . 3 . 4 3 4 1 3 4 2 . 2 4 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 14 | . . . . . 1 . . 2 . . . . . . . . . . . . 1 . 1 . 1 1 1 6 Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . 1 1 1 1 Shots Hit Robots 1143 | . 69 6 . 12 74 32 22 128 . 12 . 23 46 3 3 . 29 34 35 2 83 55 38 . 30 71 96 240 Core Hits 957 | . 30 1 . 14 44 16 12 99 3 13 . 22 80 2 2 . 21 33 25 7 62 49 30 . 36 48 32 276 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Critical Parts Destroyed 9 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 5 Critical Strikes 44 | . 1 . . 1 5 4 4 . . . . . . 1 . . . . . . 1 . 1 . 1 8 2 15 Burn 19 | . . . . 1 5 4 4 . . . . . . 1 . . . . . . 1 . . . . . 1 2 Destroy 17 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 12 Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 Melee Attacks 28 | . . . . . 1 2 13 11 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . 1 2 13 11 1 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54560 | . 910 85 . 698 1425 1101 513 4003 159 480 . 576 4396 32 32 . 525 1356 1076 208 2200 1732 1807 . 1570 3481 3260 22935 Guns 27516 | . 910 81 . 92 1103 586 513 2628 . 269 . 576 4297 . . . 513 604 777 33 1792 1154 734 . 421 770 3127 6536 Cannons 2176 | . . . . . . . . . . . . . . . . . . . . . 32 . . . 318 1425 . 401 Explosions 24190 | . . . . 603 311 512 . 1293 159 211 . . . . . . . 739 299 175 277 578 1052 . 831 1286 . 15864 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 500 | . . 4 . 3 11 3 . 82 . . . . 68 . . . . 13 . . 57 . . . . . 133 126 Kinetic 6306 | . 501 46 . . . . . . . . . . . . . . . . . . . . . . 318 1593 1269 2579 Thermal 24028 | . 409 35 . 92 1103 987 513 2628 . 269 . 576 4328 32 32 . 525 604 777 33 1866 1154 755 . 421 602 1858 4429 Explosive 21973 | . . . . 603 311 111 . 1214 159 211 . . . . . . . 739 299 175 277 578 1052 . 831 1286 . 14127 Electromagnetic 1753 | . . . . . . . . 79 . . . . . . . . . . . . . . . . . . . 1674 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . 1 . . . . . . 1 1 1 1 1 . 4 . . 1 1 1 1 . 10 43 Average Corruption 3 | . . . . . . 1 . . . . . . 1 1 1 1 1 . 2 . . 1 1 1 1 . 5 9 Corruption Purged 12 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . 7 Effects 117 | . . . . . . . . . . . . . 1 6 4 . 3 . 2 . . 1 5 . 4 . 11 80 Message Errors 34 | . . . . . . . . . . . . . 1 5 2 . 2 . 1 . . . 1 . 3 . 1 18 Matter Fused 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 16 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Energy Discharges 19 | . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 2 . 1 . 3 9 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Data Loss (minor) 13 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . 9 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Overflow Damage 1031 | . . . . 6 17 179 . 137 . 26 . . . . . . . 10 12 . 6 . 4 . . 34 44 556 Projectiles 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Explosions 962 | . . . . 6 17 179 . 132 . 26 . . . . . . . 10 12 . 6 . 4 . . 14 . 556 Melee 49 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 44 . Knockbacks 14 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 4 2 2 4 Impact 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1531 | . . . . 50 28 . . 244 . . . . . . . . . . . . . 24 26 . 134 52 . 973 Shots 40 | . . . . 3 1 . . 5 . . . . . . . . . . . . . 1 1 . 4 4 . 21 Rammed 48 | . . 1 . 1 3 1 . 8 . . . . 9 . . . . . . . 3 . . . . . 5 17 Targets Rammed 55 | . . 1 . 1 3 1 . 8 . . . . 10 . . . . 1 . . 3 . . . . . 7 20 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 3 Highest Temperature 366 | . 75 . . 120 352 366 345 360 8 280 . 302 280 100 100 . 283 262 199 88 196 314 331 . 327 314 199 207 Average Temperature 99 | . 31 . . 37 101 110 134 112 5 104 . 120 87 49 51 . 124 106 112 52 96 136 140 . 126 109 79 92 Received Heat Transfer 4016 | . 219 . . 42 189 75 . 222 . 18 . 99 486 . . . 18 162 105 . 76 334 12 . 294 270 63 1332 Effects 10 | . . . . . 2 . . 2 . . . 3 1 . . . . 1 . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Interference 7 | . . . . . 2 . . 2 . . . 2 . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 46 | . . . . . . . . 2 . . . . 12 . . . 2 2 3 . 4 2 2 . 3 1 6 7 Total Turns 1120 | . . . . . . . . 37 . . . . 184 . . . 51 25 146 . 170 51 70 . 72 81 98 135 Longest Duration 105 | . . . . . . . . 34 . . . . 62 . . . 38 17 92 . 105 36 37 . 38 81 22 30 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Fried 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Impact Corruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Robots Melted 16 | . . . . . . 2 . 3 . . . . 1 1 . . . . . . 4 . 2 . . 2 1 . Combat Hostiles 15 | . . . . . . 2 . 3 . . . . 1 . . . . . . . 4 . 2 . . 2 1 . Parts Melted 124 | . 1 . . . 8 8 2 16 . 1 . 6 17 1 . . 2 3 5 . 19 9 5 . . 3 8 10 Heat Transferred 42511 | . 875 75 . 273 3146 1911 1525 5586 . 549 . 1275 5790 400 240 . 1180 1350 1575 75 4417 2434 1541 . 858 999 1961 4476 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 3400 | . 413 243 . 188 258 286 94 1808 . . . . 975 . . . . 503 . . 261 . . . . 455 343 3400 Initial 245 | . . 160 . . 39 72 77 . . . . . 116 . . . . 56 . . . . . . . . 245 132 Average 550 | . 219 182 . 122 110 140 43 877 . . . . 483 . . . . 312 . . 159 . . . . 344 253 1468 Maximum Alert Level 5 | . 2 1 . . 1 1 . 5 . . . . 3 . . . . 2 . . 1 . . . . 2 1 5 Low Security (%) 38 | 100 37 72 . 100 92 74 100 10 . . . . 16 . . . . 15 . . 82 . . . . 14 18 3 Level 1 20 | . 39 27 . . 7 25 . 12 . . . . 23 . . . . 50 . . 17 . . . . 28 81 1 Level 2 10 | . 22 . . . . . . 2 . . . . 45 . . . . 34 . . . . . . . 56 . 7 Level 3 13 | . . . . . . . . 30 . . . . 14 . . . . . . . . . . . . . . 34 Level 4 11 | . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 4 . . 1 1 4 . 17 . . . . 7 . . . . 1 . . 2 . . . . 5 6 39 Investigation 17 | . 3 . . . . 2 . 8 . . . . 1 . . . . . . . . . . . . 1 2 . Extermination 16 | . . . . . . 2 . 4 . . . . 2 . . . . . . . 2 . . . . . 3 3 Reinforcement 14 | . 1 . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . 1 8 Assault 33 | . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . 1 . 28 Garrison 7 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 8 | . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 2 2 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . 2 . . 5 . . . . . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Times Spotted 542 | . 26 4 . 14 23 11 12 51 2 7 . 18 41 . . . 9 9 10 6 20 10 14 . 10 20 18 207 Peak Tracking Total 32 | . 4 3 . 8 4 3 5 6 1 4 . 12 8 . . . 4 5 3 4 4 4 5 . 4 8 3 32 Tactical Retreats 34 | . 7 1 . 1 . . 1 3 . . . 2 2 . . . 1 . . . 1 . 2 . . . 2 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . . . . 1 . 2 . . . . . . . . . . . . 2 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . 1 3 . 3 . . . 1 . . Triggered 7 | . . . . . . . . 3 . . . . . . . . 1 . . 1 . 2 . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 35 | . . 1 . . 1 3 . 14 . . . 1 1 . . . . 3 . . . . . . . 1 1 9 Max in Single Turn 4 | . . . . . 1 3 . 4 . . . 1 1 . . . . . . . . . . . . 1 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 68 | . 6 . 1 . 8 4 . 18 1 1 1 1 6 . 1 3 . 1 2 . 3 1 . 4 . . 5 1 Terminals 24 | . 5 . . . 6 4 . 8 . . . 1 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 2 . Repair Stations 7 | . . . . . 1 . . 3 . . . . 1 . . . . . . . 1 . . . . . 1 . Recycling Units 6 | . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 2 . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 Total Hacks 190 | . 16 . 1 . 30 8 . 53 1 1 4 3 15 . 1 21 . 2 2 . 4 1 . 17 . . 9 1 Successful 114 | . 7 . 1 . 15 1 . 25 1 1 4 3 9 . 1 21 . 1 2 . 1 1 . 17 . . 3 . Failed 75 | . 9 . . . 14 7 . 28 . . . . 6 . . . . 1 . . 3 . . . . . 6 1 Catastrophic 20 | . 2 . . . 2 2 . 7 . . . . . . . . . . . . 2 . . . . . 4 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 7 . . . 19 7 . 19 . . . . 14 . . . . 3 . . . . . . . 5 7 4 Terminals 67 | . 12 . . . 22 8 . 22 . . . 3 . . . . . . . . . . . . . . . . Fabricators 25 | . . . . . . . . 15 . . . . 5 . . . . . . . . . . . . . 5 . Repair Stations 15 | . . . . . 4 . . 7 . . . . 1 . . . . . . . 2 . . . . . 1 . Recycling Units 12 | . 4 . . . . . . 3 . . . . 3 . . . . . . . . . . . . . 2 . Scanalyzers 11 | . . . . . 4 . . 2 . . . . 3 . . . . . . . 2 . . . . . . . Garrison Access 11 | . . . . . . . . 4 . . . . 3 . . . . 2 . . . . . . . . 1 1 Terminal Hacks 72 | . 5 . 1 . 8 . . 7 1 1 4 3 . . 1 21 . . 2 . . 1 . 17 . . . . Record 16 | . . . 1 . . . . . . . . 3 . . . 6 . . 1 . . . . 5 . . . . Part Schematic 16 | . 1 . . . . . . 1 . . 4 . . . . 6 . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 1 . . . 1 . . 1 . . . . . . . 3 . . . . . . . 4 . . . . Open Door 5 | . . . . . . . . . 1 1 . . . . 1 . . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . 1 . Load Schematic 7 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . 1 . Build 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . 2 . . . . . . . . . . . . 1 . . . . . . . Scan Component 4 | . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Retrieve Components 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzer 8 | . . . . . 3 . . 2 . . . . 3 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Analyze 5 | . . . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 10 | . 1 . . . 2 1 . 5 . . . . 1 . . . . . . . . . . . . . . . Terminals 5 | . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . . . 8 4 . 17 . . . 1 5 . . . . 1 . . 3 . . . . . 4 1 Full Trace Events 14 | . 2 . . . . 2 . 7 . . . . 1 . . . . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . . . 1 . . 2 . . 4 . 10 . . 6 . . . . . . . 4 . . . . Parts Built 10 | . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . Matter 972 | . . . . . . . . 548 . . . . 424 . . . . . . . . . . . . . . . Time 285 | . . . . . . . . 179 . . . . 106 . . . . . . . . . . . . . . . Total Part Build Rating 52 | . . . . . . . . 28 . . . . 24 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 10 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 9 . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 3 Machine Destruction 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 3 Robots Rewired 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total Allies 55 | . . 1 . 1 . . 19 20 . . 4 1 . . . . 2 . . . . . 1 . . 1 2 3 Largest Group 19 | . . 1 . 1 . . 19 18 2 2 5 5 . . . . 2 2 1 1 1 1 2 2 2 1 2 3 Highest-Rated Group 746 | . . 31 . 31 . . 477 746 74 74 185 185 . . . . 121 121 27 27 26 25 34 34 34 28 59 138 Highest-Rated Ally 95 | . . 31 . 31 . . 35 74 37 37 38 38 . . . . 95 95 27 27 26 25 22 22 22 28 32 46 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 49 | . . . . . . . . . . . 2 . . . . . 4 4 6 4 8 10 8 . . . 3 . STAY 21 | . . . . . . . . . . . 1 . . . . . 2 2 3 1 4 4 4 . . . . . FOLLOW 23 | . . . . . . . . . . . 1 . . . . . 2 2 3 2 4 5 4 . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . Ally Attacks 290 | . . 8 . 14 . . 93 102 1 11 2 26 . . . . 14 6 . . . . . . . . . 13 Total Damage 8228 | . . 106 . 168 . . 3289 2099 15 258 . 989 . . . . 415 774 . . . . . . . . . 115 Kills 54 | . . 2 . 3 . . 8 21 1 1 . 9 . . . . 3 5 . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . . . 2 3 1 . . 1 2 . 1 . 2 2 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 139 | . . . . . . . . . . . . . . . . . . 9 . . 31 . . . . 15 32 52 Traps 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 Emergency Access 13 | . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . 1 1 5 Items 96 | . . . . . . . . . . . . . . . . . . 6 . . 20 . . . . 9 24 37 Machines 16 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 3 6 4 Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Guards 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exits 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Zionite Intel Received 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 30332 | 90 742 351 388 718 1231 696 712 3181 2058 1148 1419 780 1428 1088 1271 122 1050 354 1396 1440 1062 1268 1303 342 711 633 1207 2143 Spaces Moved 16306 | 50 319 197 241 403 595 366 366 1748 1249 658 862 437 630 671 681 77 580 162 707 868 411 734 748 207 380 248 574 1137 Core 336 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 Treads 15153 | 48 319 197 241 403 595 366 258 1748 1249 658 862 437 630 671 681 77 580 162 707 868 411 447 326 207 380 248 574 803 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 817 | . . . . . . . 108 . . . . . . . . . . . . . . 287 422 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 150 115 150 160 160 163 163 160 160 160 160 160 160 160 160 160 130 145 160 160 160 150 50 Average Speed 155 | 155 160 160 160 160 158 150 141 151 160 161 163 163 160 160 160 160 160 160 160 160 160 152 151 160 160 160 153 126 Slowest Speed 250 | 160 160 160 160 160 160 150 150 250 160 163 163 163 163 160 160 160 160 160 160 160 160 160 160 160 160 160 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 57 39 58 98 48 12 96 34 98 76 88 56 20 76 76 68 80 6 83 76 10 79 75 60 57 7 18 43 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 8 | . 1 1 1 . . . . . . . . . . . . 1 . . . 1 . . . 3 . . . . Known Exits Taken 20 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . . . 3 . . . . 5 2 3 3 . 3 5 . 4 . 1 3 . 3 3 . 2 . . . Spaces Dug 154 | . . . . . . 1 13 21 18 7 . 1 . . . . . . 2 . 1 . . . 25 13 5 47 Terrain Destroyed 1001 | . . . . 62 32 34 13 74 33 19 . 1 . . . . . 14 28 17 6 54 40 . 81 46 16 431 Melee 24 | . . . . . . 1 13 9 1 . . . . . . . . . . . . . . . . . . . Projectile 81 | . . . . . . . . . . 7 . 1 . . . . . . 2 . 1 2 . . 4 14 16 34 AOE 896 | . . . . 62 32 33 . 65 32 12 . . . . . . . 14 26 17 5 52 40 . 77 32 . 397 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total 19757 | 59 454 226 245 454 792 461 520 2111 1299 711 878 477 908 682 853 76 673 223 929 915 731 827 870 219 440 381 812 1531 Wait 1895 | . 60 26 . 21 79 45 111 235 29 19 7 15 179 . 159 . 59 36 192 33 264 37 74 1 33 32 91 58 Move 16279 | 49 318 196 240 402 594 366 365 1747 1248 657 861 436 629 670 680 76 579 161 706 867 410 733 747 206 379 247 573 1137 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 4 13 . 1 3 18 6 1 20 1 2 2 2 6 . . . 4 4 3 2 4 11 3 3 . 10 13 18 Fast Attach 114 | 6 3 . . 1 3 1 7 4 5 2 1 1 9 2 2 . . . . 1 1 4 . 3 2 10 22 24 Attach 76 | . 2 . . 2 4 3 . 1 . . . . 4 1 1 . 4 2 1 . 5 5 2 1 . 5 1 32 Detach 32 | . 3 . . 1 1 . . . . . . 1 1 1 1 . . . . . 2 1 . 2 . 3 4 11 Swap 235 | . 1 . 2 4 23 15 7 20 10 12 1 7 2 2 1 . 8 3 10 5 10 6 15 . 5 7 20 39 Drop 185 | . 4 . 2 4 23 3 7 12 3 4 6 3 14 3 2 . 2 2 1 3 2 6 4 3 1 7 37 27 Fire 673 | . 50 3 . 15 43 19 9 53 2 15 . 11 46 3 7 . 12 14 15 1 30 20 21 . 20 59 44 161 Melee 28 | . . . . . 1 2 13 11 1 . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 53 | . . 1 . 1 3 1 . 8 . . . . 10 . . . . 1 . . 3 . . . . . 7 18 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 19 | . . . . . . . . . . . . 1 8 . . . 5 . . . . 1 4 . . . . . Trap 8 | . . . . . . . . . . . . . . . . . . . 1 3 . 3 . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 833 | -10/Materials | Entered Mines 897 | -10/Mines | Met a Derelict bent on vengeance 915 | -10/Mines | Received a Mining Laser from a helpful Derelict 1039 | -10/Mines | Assembled infested the area 1103 | -10/Mines | Met 8R-AWN 1167 | -10/Mines | Discovered new exit (range 5) 1184 | -10/Mines | Entered Exiles 1227 | -10/Exiles | Welcomed by 8R-AWN 1251 | -10/Exiles | Met EX-HEX 1331 | -10/Exiles | Met EX-DEC 1361 | -10/Exiles | Learned location of Zion (-7) 1555 | -10/Exiles | Discovered new exit (range 14) 1572 | -10/Exiles | Entered Mines 1573 | -9/Mines | Met a Derelict testing a Signal Generator 1584 | -9/Mines | Found Signal Generator 1878 | -9/Mines | Learned Materials stockpile data 1894 | -9/Mines | Discovered new exit (range 14) 2060 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2191 | -9/Mines | Learned Materials emergency access door positions 2282 | -9/Mines | Discovered new exit (range 7) 2290 | -9/Mines | Entered Materials 2290 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2541 | -8/Materials | Central database locked down 2775 | -8/Materials | Build established: Scavenger-Gunner 2809 | -8/Materials | Discovered new exit (range 15) 3237 | -8/Materials | Repaired Reactive Plating 3503 | -8/Materials | Discovered new exit (range 3) 3521 | -8/Materials | Entered Factory 3521 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3824 | -7/Factory | Build established: Scavenger-Skirmisher 4217 | -7/Factory | Sucked down chute 4217 | -7/Factory | Entered Waste 4351 | -7/Waste | Spotted C-40 Crusher 4415 | -7/Waste | Spotted C-40 Crusher 4424 | -7/Waste | Spotted C-40 Crusher 4436 | -7/Waste | Spotted C-40 Crusher 4436 | -7/Waste | Spotted C-40 Crusher 4450 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4534 | -7/Waste | Discovered new exit (range 12) 4556 | -7/Waste | Warlord forces began an assault 4560 | -7/Waste | Allies destroyed C-40 Crusher 4563 | -7/Waste | Allies destroyed C-40 Crusher 4564 | -7/Waste | Allies destroyed C-40 Crusher 4571 | -7/Waste | Allies destroyed C-40 Crusher 4574 | -7/Waste | Allies destroyed C-40 Crusher 4688 | -7/Waste | Spotted C-40 Crusher 4690 | -7/Waste | Allies destroyed C-40 Crusher 4916 | -7/Waste | Identified exit to Factory 4929 | -7/Waste | Entered Factory 4929 | -7/Factory | Accompanied by 15 allies 4985 | -7/Factory | Discovered new exit (range 8) 4989 | -7/Factory | Build established: Scavenger-Tank 4995 | -7/Factory | Identified exit to Lower Caves 5004 | -7/Factory | Garrison activated, responded to threat 5356 | -7/Factory | Discovered new exit (range 9) 5370 | -7/Factory | Identified exit to Storage 5514 | -7/Factory | Build established: Scavenger-Skirmisher 5734 | -7/Factory | Cargo convoy interrupted 6142 | -7/Factory | Discovered new exit (range 3) 6145 | -7/Factory | Identified exit to Factory 6529 | -7/Factory | First assault squad dispatched 7198 | -7/Factory | Build established: Mutant 7663 | -7/Factory | Fabricated Hvy. Treads (x2) 7800 | -7/Factory | Fabricated Gatling Laser (x2) 7852 | -7/Factory | Fabricated Gatling Laser (x2) 8012 | -7/Factory | Fabricated P-60 Hacker (x2) 8037 | -7/Factory | Local fabrication network quarantined 8076 | -7/Factory | Build established: Scavenger-Tank 8110 | -7/Factory | Entered Lower Caves 8110 | -7/Lower Caves | Accompanied by 2 allies 8215 | -7/Lower Caves | Identified exit to Lower Caves 8406 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8534 | -7/Lower Caves | Found Alien Artifact 8534 | -7/Lower Caves | Identified Core Expander 8534 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8714 | -7/Lower Caves | Learned Factory stockpile data 10090 | -7/Lower Caves | Build established: Scavenger-Tank 10168 | -7/Lower Caves | Entered another Lower Caves area 10168 | -7/Lower Caves | Accompanied by 2 allies 10256 | -7/Lower Caves | Discovered exit to Factory (range 8) 10317 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10342 | -7/Lower Caves | Learned 8 Factory zone layouts 10765 | -7/Lower Caves | Learned Factory trap positions 10850 | -7/Lower Caves | Learned Factory security intel 11046 | -7/Lower Caves | Discovered new exit (range 8) 11062 | -7/Lower Caves | Identified exit to Zion 11316 | -7/Lower Caves | Entered Zion 11316 | -7/Zion | Accompanied by 1 ally 11370 | -7/Zion | Given A8's code to call for help 11400 | -7/Zion | Discovered new exit (range 9) 11442 | -7/Zion | Visited the Megawrench Repair Shop 11607 | -7/Zion | Found Prototype Energy Gun 11760 | -7/Zion | Learned Factory emergency access door positions 12056 | -7/Zion | Learned Factory interactive machine intel 12410 | -7/Zion | Imprinted 12412 | -7/Zion | Declared Zion's savior 12691 | -7/Zion | Megawrench repaired 10 parts 12725 | -7/Zion | Identified exit to Proximity Caves 12735 | -7/Zion | Entered Proximity Caves 12735 | -6/Proximity Caves | Accompanied by 5 allies 13237 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13442 | -6/Proximity Caves | Learned Research trap positions 13478 | -6/Proximity Caves | Discovered exit to Factory (range 15) 13515 | -6/Proximity Caves | Entered Factory 13515 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13516 | -6/Factory | Identified exit to Factory 13517 | -6/Factory | Loaded intel: 96 trap records 13517 | -6/Factory | Identified Storm Laser 13521 | -6/Factory | Loaded intel: 46 interactive machine locations 13622 | -6/Factory | Garrison activated, responded to threat 13879 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14045 | -6/Factory | Retrieved Zion intel report: Trap Installations 14348 | -6/Factory | Fabricated Hvy. Treads? 14470 | -6/Factory | Fabricated Hvy. Treads? 14502 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14708 | -6/Factory | Build established: Gunner 14742 | -6/Factory | Local fabrication network quarantined 14844 | -6/Factory | Discovered new exit (range 8) 14854 | -6/Factory | Identified exit to Lower Caves 14891 | -6/Factory | Terminal network hard line cut 14943 | -6/Factory | Entered Lower Caves 15244 | -6/Lower Caves | Identified exit to Lower Caves 15502 | -6/Lower Caves | Build established: Skirmisher 16031 | -6/Lower Caves | Entered another Lower Caves area 16033 | -6/Lower Caves | Learned Factory garrison access intel 16033 | -6/Lower Caves | Discovered exit to Factory (range 3) 16991 | -6/Lower Caves | Encountered a Warlord checkpoint 17230 | -6/Lower Caves | Discovered new exit (range 7) 17238 | -6/Lower Caves | Identified exit to Data Miner 17302 | -6/Lower Caves | Entered Data Miner 17302 | -6/Data Miner | Discovered new exit (range 7) 17333 | -6/Data Miner | Met Data Miner 17363 | -6/Data Miner | Learned location of Section 7 (-3) 17363 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17387 | -6/Data Miner | Received God Mode back door access code from Data Miner 17421 | -6/Data Miner | Identified exit to Proximity Caves 17424 | -6/Data Miner | Entered Proximity Caves 17632 | -5/Proximity Caves | Escorted by Enhanced Grunt 17980 | -5/Proximity Caves | Build established: Machinist-Skirmisher 18415 | -5/Proximity Caves | Build established: Machinist-Tank 18427 | -5/Proximity Caves | Discovered exit to Factory (range 6) 18474 | -5/Proximity Caves | Entered Factory 18474 | -5/Factory | Accompanied by 2 allies 18474 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18475 | -5/Factory | Loaded intel: 4 garrison access locations 18774 | -5/Factory | First assault squad dispatched 18792 | -5/Factory | Incoming assault squad redirected 18793 | -5/Factory | Discovered new exit (range 8) 18826 | -5/Factory | Identified exit to Upper Caves 18828 | -5/Factory | Entered Upper Caves 18828 | -5/Upper Caves | Accompanied by 1 ally 19036 | -5/Upper Caves | Encountered a Warlord checkpoint 19404 | -5/Upper Caves | Build established: Machinist-Skirmisher 19899 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20034 | -5/Upper Caves | Learned 8 Factory zone layouts 20115 | -5/Upper Caves | Discovered new exit (range 3) 20118 | -5/Upper Caves | Identified exit to Upper Caves 20165 | -5/Upper Caves | Learned Factory terminal intel 20224 | -5/Upper Caves | Entered another Upper Caves area 20224 | -5/Upper Caves | Accompanied by 1 ally 20388 | -5/Upper Caves | Learned location of Armory (-4) 20901 | -5/Upper Caves | Discovered new exit (range 8) 20929 | -5/Upper Caves | Learned Factory garrison access intel 21335 | -5/Upper Caves | Identified exit to Warlord 21629 | -5/Upper Caves | Discovered new exit (range 10) 21663 | -5/Upper Caves | Identified exit to Factory 21664 | -5/Upper Caves | Entered Factory 21664 | -4/Factory | Accompanied by 1 ally 21664 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21665 | -4/Factory | Identified exit to Armory 21666 | -4/Factory | Identified exit to Upper Caves 21667 | -4/Factory | Loaded intel: 20 terminal locations 21668 | -4/Factory | Loaded intel: 4 garrison access locations 22605 | -4/Factory | Build established: Machinist-Tank 22726 | -4/Factory | Entered Upper Caves 22726 | -4/Upper Caves | Accompanied by 1 ally 22825 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23052 | -4/Upper Caves | Lost 3 parts (3u) 23317 | -4/Upper Caves | Encountered a Warlord checkpoint 23365 | -4/Upper Caves | Build established: Derelict-Tank 23531 | -4/Upper Caves | Identified exit to Upper Caves 23994 | -4/Upper Caves | Entered another Upper Caves area 23994 | -4/Upper Caves | Accompanied by 1 ally 24091 | -4/Upper Caves | Identified exit to Research 24363 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24979 | -4/Upper Caves | Discovered new exit (range 8) 25293 | -4/Upper Caves | Identified exit to Zhirov 25297 | -4/Upper Caves | Entered Zhirov 25297 | -4/Zhirov | Accompanied by 2 allies 25297 | -4/Zhirov | Discovered new exit (range 3) 25326 | -4/Zhirov | Met Zhirov 25361 | -4/Zhirov | Learned location of Testing (-2) 25361 | -4/Zhirov | Learned location of Command (-1) 25371 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25399 | -4/Zhirov | Found Alien Artifact 25399 | -4/Zhirov | Identified Integrated Reactor 25399 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25478 | -4/Zhirov | Found Alien Artifact 25636 | -4/Zhirov | Identified exit to Proximity Caves 25639 | -4/Zhirov | Entered Proximity Caves 25639 | -3/Proximity Caves | Accompanied by 2 allies 25894 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26010 | -3/Proximity Caves | Build established: Derelict-Mutant 26337 | -3/Proximity Caves | Discovered exit to Research (range 3) 26350 | -3/Proximity Caves | Entered Research 26350 | -3/Research | Evolved 2 slots: Utility x2 26351 | -3/Research | Loaded intel: 71 trap records 26467 | -3/Research | Destroyed 9 combat bots 26467 | -3/Research | Lost 4 parts (1p2n1u) 26479 | -3/Research | Incoming assault squad redirected 26586 | -3/Research | Spotted B-86 Titan 26895 | -3/Research | Identified exit to Research 26910 | -3/Research | Zion Heavy Resupply teleported in 26983 | -3/Research | Entered another Research area 26983 | -2/Research | Accompanied by 1 ally 26983 | -2/Research | Evolved 2 slots: Propulsion x2 27150 | -2/Research | Zion Defense Resupply teleported in 27156 | -2/Research | Found Prototype Device 27156 | -2/Research | Identified Exp. Thermal Shield 27160 | -2/Research | Found Prototype Device 27160 | -2/Research | Identified Exp. Shield Generator 27171 | -2/Research | Found Exp. Thermal Shield 27672 | -2/Research | Zion Defense Resupply teleported in 27676 | -2/Research | Found Prototype Device 27676 | -2/Research | Identified Beam Splitter 27679 | -2/Research | Found Prototype Device 27679 | -2/Research | Identified Exp. Focal Shield 27923 | -2/Research | Incoming investigation squad redirected 28073 | -2/Research | System corruption reached 10% 28094 | -2/Research | Discovered new exit (range 9) 28161 | -2/Research | Identified exit to Access 28190 | -2/Research | Entered Access 28190 | -1/Access | Evolved 2 slots: Utility x2 28312 | -1/Access | Destroyed 7 combat bots 28368 | -1/Access | Build established: Scavenger-Tank 28431 | -1/Access | Lost 3 parts (2u1w) 28526 | -1/Access | Incoming assault squad redirected 28598 | -1/Access | Destroyed 8 combat bots 28690 | -1/Access | First assault squad dispatched 28718 | -1/Access | Incoming assault squad redirected 28968 | -1/Access | Incoming assault squad redirected 28996 | -1/Access | Found Fusion Bomb Launcher 29045 | -1/Access | Build established: Scavenger-Gunner 29050 | -1/Access | Allied Derelicts emerged from ambush trap array 29226 | -1/Access | Destroyed 10 combat bots 29466 | -1/Access | Incoming assault squad redirected 29506 | -1/Access | Terminal network hard line cut 29552 | -1/Access | System corruption reached 10% 29568 | -1/Access | Energy Cycler disabled 29617 | -1/Access | High security lockdown imminent 29697 | -1/Access | High security lockdown engaged 29859 | -1/Access | Found Exp. Thermal Shield 29940 | -1/Access | Build established: Scavenger-Tank 30010 | -1/Access | Spotted Investigator 30011 | -1/Access | Identified Transdimensional Reconstructor 30011 | -1/Access | Warped through subspace 30011 | -1/Access | Spotted B-99 Colossus 30027 | -1/Access | Spotted Executioner 30028 | -1/Access | Spotted Executioner 30064 | -1/Access | Destroyed 26 combat bots 30092 | -1/Access | Spotted Striker 30092 | -1/Access | Spotted Striker 30136 | -1/Access | Lost 28 parts (4p5n10u9w) 30147 | -1/Access | System corruption reached 30% 30149 | -1/Access | Core integrity fell below 50% 30246 | -1/Access | Spotted Striker 30246 | -1/Access | Spotted Investigator 30247 | -1/Access | Spotted Executioner 30247 | -1/Access | Spotted Executioner 30248 | -1/Access | Scanned by Researcher 30258 | -1/Access | Destroyed Investigator 30311 | -1/Access | Spotted Striker 30311 | -1/Access | Spotted Executioner 30314 | -1/Access | Core integrity fell below 20% 30333 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30310_ Penetrated by Slug. 30310_ Slug penetrates Wall. 30311_ C-30 ARC bursts open, deploying its payload. 30311_ P-80 Master unfolds itself. 30311_ I-47 Archangel unfolds itself. 30311_ C-30 ARC bursts open, deploying its payload. 30311_ Striker unfolds itself. 30311_ Executioner unfolds itself. 30311_ H-88 Terminator unfolds itself. 30311_ E-15 Imp unfolds itself. 30311_ Slammed into W-44 Eye. 30312_ C-30 ARC bursts open, deploying its payload. 30312_ G-73 Enforcer unfolds itself. 30312_ L-61 Swordsman unfolds itself. 30312_ G-73 Enforcer unfolds itself. 30312_ M-36 Artificer unfolds itself. 30324_ UB|RS70,0|RM2KD /10R 30326_ Knocked back. 30327_ P-80 Master resets P-80 Master, system corruption cleaned. 30328_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | "### #???#" #???#### ## ##### | | "###########???#######?###??????# ## "" | | ##??????????????????????????????# T" | | #???????????????????????????????#### | | #???##?????????????????????????????# ##### | | #####"#########????????????????????# #???# | | #????????????????????############# | | #??????????????????? | | ##########^ ^ #??????????????????????????######## | | ?????????# #?????????????????????????????????# | | ?????????# #?????????????????????????????????# | | ?????????# +?????????????????????????????????# | | ?????????# #?????????????????????????????????# | | ?????????# #?????????????????????????????????# | | ?????????# ##????????????????????????????????# | | ?????????# #????????????????????????????????# | | ?????????# #????????????????????????????????? | | ?????????# +????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?### ##### #????????????????????????????????? | | #????????????????????????????????? | | ######## #????????????????????????????????? | | ?????????# e######################???????????? | | ?????????# p ????????? | | ?????????# % A g K @ ????????? | | ?????????# #######+######### ##???????????????? | | ?????????# #???? ???????????#????????????????? | | ?????????# #?? ??????????????????????????? | | ?????????# #?# " #?????????????????????????? | | ?????????# #?# """ #?????????????????????????? | | ?????????# ??# """#?????????????????????????? | | ?????????# ??# " #?????????????????????????? | | ?????????? ??# ???????????????????????????? | | ?????????? ??# ???????????????????????????? | | ?????????? ??###+######??????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 200 Energy Generation 51 Energy Capacity 740 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1400 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 54 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 8 Matter Filtering 50 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Gatling Laser | -8/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Hacked Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free 0b10 Decoder Chip [Generic] | -6/Factory | Scanalyzed Exp. Power Shielding | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -7/Factory Gatling Laser | x2 | -7/Factory Gatling Laser | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberShieldNegator Manual? 0 Play Time 03:09:28 Cumulative 835.7 hours Start 2021.06.04 @ 03:19:21 End 2021.06.05 @ 03:59:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 574 Adventurer 4 Explorer 0 Win Type - Total 91 Types 69/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 024ce132-7526-469d-b92f-b88f390bf856