Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 19:35:42 Player: btracker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (812) 812 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2823 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 58/100 System Corruption 0% Temperature Cool (82) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Signal Interpreter > --- WEAPON (4) ------- Pulse Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (5) ---- Heat Sink Target Analyzer Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Improved Heat Sink Visual Processing Unit Signal Interpreter Target Analyzer [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 41 | 6 1 . 25 9 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . . 10 2 Treads 2 | . . . 1 1 Leg 12 | 2 . . 9 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . . 2 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 20 | 2 . . 13 5 Energy Gun 15 | 2 . . 8 5 Energy Cannon 2 | . . . 2 . Ballistic Gun 3 | . . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 11 | . . . 3 8 Power 1 | . . . 1 . Propulsion 4 | . . . 1 3 Utility 2 | . . . . 2 Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 100 94 80 Engine 10 | . 14 14 9 8 Treads 3 | . . . . 8 Leg 27 | . 28 28 40 13 Storage 10 | . 14 14 11 8 Processor 2 | . . . . 6 Protection 7 | . 11 14 11 1 Energy Gun 24 | . 28 28 13 31 Energy Cannon 2 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 25 | 12 13 13 20 25 Greatest Support 61 | 20 20 20 61 61 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 6 8 8 8 7 Average Carried 6 | 2 6 8 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 7 3 Class Distribution -------------------- 66% | Mutant 25% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 767 | 256 14 . 327 170 Remotely . | . . . . . Salvage Created 848 | . 106 49 415 278 Parts 72 | . 8 7 35 22 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 2 3 17 8 Guns 28 | . 2 3 15 8 Cannons 2 | . . . 2 . Classes Destroyed 4 | . 2 1 1 . Watcher 2 | . 1 . . 1 Swarmer 18 | . . 3 11 4 Grunt 5 | . 2 . 1 2 Sentry 7 | . . . 5 2 Best Kill Streak 5 | . 2 2 5 4 Combat Bots Only 5 | . 2 2 5 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 191 | . 7 9 129 46 Missed 51 | . 2 3 34 12 Damage Taken 2311 | . 55 49 995 1212 Core 692 | . 8 14 112 558 Absorbed by Shields . | . . . . . Redirected to Shielding 57 | . 2 2 22 31 Core Remaining (%) 87 | 100 . 91 72 . Volleys Fired 88 | . 9 6 57 16 Largest 4 | . 2 2 2 4 Hottest 252 | . 90 90 133 252 Shots Fired 188 | . 18 12 96 62 Gun 163 | . 18 12 71 62 Cannon 25 | . . . 25 . Launcher . | . . . . . Special . | . . . . . Kinetic 16 | . . . 16 . Thermal 143 | . 9 6 66 62 Explosive . | . . . . . Electromagnetic 29 | . 9 6 14 . Robot Hit Streak 9 | . 3 5 9 8 Robot Miss Streak 7 | . 5 4 7 7 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 109 | . 7 7 59 36 Core Hits 64 | . 5 3 42 14 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . 1 1 2 Burn 3 | . . 1 . 2 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1666 | . 106 85 865 610 Guns 1358 | . 106 85 557 610 Cannons 308 | . . . 308 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 70 | . . . 70 . Thermal 1396 | . 65 51 670 610 Explosive . | . . . . . Electromagnetic 200 | . 41 34 125 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 135 | . . . 5 130 Projectiles 5 | . . . 5 . Explosions 130 | . . . . 130 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 435 | . . . . 435 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 856 | . 138 90 674 856 Average Temperature 233 | . 50 48 192 391 Received Heat Transfer 357 | . 30 . 147 180 Effects 57 | . . . 19 38 Shutdowns 10 | . . . 3 7 Energy Bleed 7 | . . . 3 4 Interference 9 | . . . 3 6 Matter Decay 8 | . . . 5 3 Short Circuit 4 | . . . 1 3 Damage (minor) 7 | . . . 2 5 Damage (major) 7 | . . . 2 5 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 4 3 Heat Transferred 2965 | . 185 222 1078 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 426 | . 92 120 426 307 Initial 128 | . . 35 46 128 Average 175 | . 47 97 243 198 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 55 | 100 100 100 41 38 Level 1 41 | . . . 49 61 Level 2 3 | . . . 9 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 3 4 18 17 Peak Tracking Total 8 | . 2 3 5 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . 2 . . 6 Max in Single Turn 6 | . 1 . . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful 1 | . . . . 1 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Recycling Unit Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1452 | 92 224 57 526 553 Spaces Moved 623 | 69 110 28 198 218 Core 81 | 7 . . . 74 Treads . | . . . . . Legs 542 | 62 110 28 198 144 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 154 | 112 120 120 126 216 Slowest Speed 350 | 120 120 120 130 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 25 13 22 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . . . 44 Melee . | . . . . . Projectile . | . . . . . AOE 44 | . . . . 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 942 | 80 184 39 380 259 Wait 155 | . 59 6 79 11 Move 619 | 68 109 27 197 218 Hop . | . . . . . Pick Up 17 | 6 4 . 4 3 Fast Attach 26 | 6 1 . 15 4 Attach 10 | . . . 5 5 Detach . | . . . . . Swap 5 | . . . 5 . Drop 22 | . 2 . 18 2 Fire 88 | . 9 6 57 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 361 | -10/Mines | Discovered new exit (range 9) 374 | -10/Mines | Entered Materials 374 | -9/Materials | Evolved 2 slots: Propulsion x2 857 | -9/Materials | Discovered new exit (range 14) 900 | -9/Materials | Entered another Materials area 900 | -8/Materials | Evolved 2 slots: Weapon x2 992 | -8/Materials | Core integrity fell below 50% 1175 | -8/Materials | Core integrity fell below 20% 1205 | -8/Materials | Lost 6 parts (3n3w) 1453 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01428_ R-06 Scavenger collects Visual Processing Unit. 01430_ R-06 Scavenger collects Lrn. Tractor Beam. 01431_ R-06 Scavenger collects Lgt. Treads. 01432_ Power failure, Imp. Ion Engine shutdown. 01434_ Overheating: Aluminum Leg damaged (-17). 01434_ Aluminum Leg melted. 01434_ G-47 Trooper destroyed. 01435_ Overheating: Prc. Beam Rifle damaged (-21). 01437_ Overheating: Energy bleed (-2). 01439_ Overheating: Pulse Rifle damaged (-8). 01441_ Overheating: Signal Interpreter damaged (-7). 01442_ Imp. Ion Engine broken. 01442_ Overheating: Short circuit. 01447_ Dropped Broken Imp. Ion Engine. 01450_ W-25 Informer sends out distress signal. 01453_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #???#+#???????????????????????? | | ???????????????# #???# #???????????????????????? | | ???????????????# #???# #???????????????????????? | | ???????????????# ##### #?????#######???????????? | | ???????????????# #???? ????????????? | | ????#?#???????## #??? ????????????? | | ???? ####### ### !!= ?????????????? | | ???? # != ""??????????????? | | ??? w a != ????????????????? | | ???? ] rg% #?????????????????????? | | ???? ???????# % g * @ #?????????????????????? | | ????# #?????#####+########h#?????????????????????? | | ????# #?????# !% ! #?? #?????????????????????? | | ????# #?????# = """"" ##???#?????????????????????? | | ????# #?????# ""T"" #??????????????????????????? | | ??### ###???# #??????????????????????????? | | ### #???# """ !!= #??????????????????????????? | | ##### """ !! #??????????????????????????? | | T + """ != #??????????????????????????? | | ##### #??????????????????????????? | | ### #???###########??????????????????????????? | | ??###+###????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverHypercooledInitializer Manual? 0 Play Time 00:14:14 Cumulative 9.9 hours Start 2024.08.04 @ 19:21:47 End 2024.08.04 @ 19:35:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aee4a060-899f-44ea-81bc-f5a314a65c4c