Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 11:55:12 Player: Manu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1071) 1071 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3072 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 338/550 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (15) --- Heat Sink Field Recycling Unit (0) Thief Drone Bay Particle Gun Improved Medium Laser Advanced Beam Cannon Faulty Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flail Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Rocket Launcher Flail > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Carbon-fiber Leg Heat Sink Field Recycling Unit Thief Drone Bay Particle Gun Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Flail [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Flail Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 45 | 5 7 26 1 6 Power 13 | 1 1 7 . 4 Engine 13 | 1 1 7 . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 3 9 . 1 Treads . | . . . . . Leg 15 | 2 3 9 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 5 . 1 Device 2 | . 1 1 . . Storage 2 | . 1 1 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 9 | 2 1 5 1 . Energy Gun 2 | . 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 1 . 9 Power 4 | . . . . 4 Propulsion 2 | . . . . 2 Utility 3 | . . 1 . 2 Weapon 2 | . 1 . . 1 Highest Loss Streak 6 | . 1 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 93 98 100 81 Engine 19 | . 14 22 22 17 Leg 30 | . 28 31 33 26 Device 5 | . 9 8 . . Storage 8 | . 12 4 11 9 Hackware 1 | . . . . 4 Protection 7 | . . 9 11 7 Energy Gun 3 | . 1 7 . . Ballistic Gun 9 | . 26 12 . . Launcher 2 | . . . 2 7 Impact Weapon 7 | . . 2 19 9 Naked Turns . | . . . . . Heaviest Build 53 | 6 11 48 48 53 Greatest Support 51 | 20 20 51 51 51 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 Average Capacity 9 | 5 5 7 15 15 Most Carried 15 | 3 5 12 14 15 Average Carried 7 | . 3 4 13 14 Final Capacity 15 | 5 5 15 15 15 Final Carried 14 | 3 4 12 14 11 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 916 | 274 231 270 46 95 Remotely . | . . . . . Salvage Created 1144 | 60 231 534 46 273 Parts 57 | 5 9 35 1 7 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | 1 6 14 1 7 Melee 2 | . . . 1 1 Guns 21 | 1 6 14 . . AOE 3 | . . . . 3 Classes Destroyed 8 | 2 . 4 1 1 Worker 2 | 1 . . . 1 Tunneler 1 | . . . . 1 Operator 1 | . . 1 . . Swarmer 5 | . . 5 . . Grunt 17 | 1 6 5 . 5 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Sentry 4 | . . 3 . 1 Best Kill Streak 6 | 1 2 6 1 4 Combat Bots Only 5 | 1 2 5 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 238 | 4 37 78 7 112 Missed 63 | 3 8 22 1 29 Damage Taken 2295 | 11 322 628 148 1186 Core 358 | . 70 76 . 212 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 118 | . . 118 . . Core Remaining (%) 84 | 100 72 . 81 . Volleys Fired 90 | 6 34 43 . 7 Largest 2 | 2 2 2 . 1 Hottest 85 | 40 85 85 . 33 Shots Fired 165 | 12 64 82 . 7 Gun 158 | 12 64 82 . . Cannon . | . . . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 117 | 12 63 42 . . Thermal 41 | . 1 40 . . Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 13 | 2 13 10 . 2 Robot Miss Streak 4 | 2 3 4 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 123 | 6 39 52 3 23 Core Hits 55 | 3 13 23 1 15 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 5 | . . . 1 4 Critical Strikes 8 | . 1 2 1 4 Burn 2 | . . 2 . . Destroy 1 | . 1 . . . Smash 5 | . . . 1 4 Melee Attacks 29 | . . . 5 24 Impact 29 | . . . 5 24 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2353 | 63 418 744 84 1044 Guns 1191 | 63 418 710 . . Cannons . | . . . . . Explosions 334 | . . . . 334 Melee 794 | . . . 84 710 Ramming 34 | . . 34 . . Kinetic 776 | 63 418 295 . . Thermal 415 | . . 415 . . Explosive 334 | . . . . 334 Electromagnetic . | . . . . . Impact 794 | . . . 84 710 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 196 | . . . . 196 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee 192 | . . . . 192 Knockbacks 5 | . . . . 5 Impact 5 | . . . . 5 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . . . 51 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 280 | 6 44 280 1 43 Average Temperature 100 | 6 9 127 1 12 Received Heat Transfer 936 | 6 177 219 12 522 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 1 3 Impact Corruptions 9 | . . . 1 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1184 | . . 1184 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 472 | 25 218 472 202 287 Initial 157 | . 16 91 157 . Average 190 | 4 121 334 177 80 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 53 | 100 88 16 45 80 Level 1 30 | . 11 39 54 19 Level 2 15 | . . 44 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | 1 11 21 2 23 Peak Tracking Total 11 | 1 4 4 2 11 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 2 4 1 2 Terminals 6 | . 2 2 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 4 14 1 4 Successful 19 | . 2 12 1 4 Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 16 | . 4 8 . 4 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 6 1 4 Record 4 | . 1 3 . . Part Schematic 1 | . 1 . . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . 1 . 1 Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . . . 1 Recall Investigation 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 2 | . . 2 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 4 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 76 | . . 76 . . Parts Recycled . | . . . . . Recycled Matter 4 | . . 4 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2169 | 191 359 778 415 426 Spaces Moved 1251 | 150 182 397 282 240 Core 23 | 23 . . . . Treads . | . . . . . Legs 1228 | 127 182 397 282 240 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 126 Average Speed 125 | 109 120 125 130 132 Slowest Speed 260 | 120 120 200 130 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 25 29 52 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . . . . 58 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . . . . 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1657 | 164 265 602 322 304 Wait 184 | . 32 98 33 21 Move 1247 | 149 181 396 281 240 Hop . | . . . . . Pick Up 32 | 4 7 17 2 2 Fast Attach 19 | 4 1 12 . 2 Attach 7 | 1 2 2 . 2 Detach 1 | . . 1 . . Swap 19 | . 4 12 1 2 Drop 26 | . 4 18 . 4 Fire 90 | 6 34 43 . 7 Melee 29 | . . . 5 24 Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 160 | -11/Scrapyard | Discovered new exit (range 8) 192 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 826 | -9/Materials | Build established: Scavenger-Mutant 1064 | -9/Materials | Discovered new exit (range 7) 1117 | -9/Materials | Discovered new exit (range 13) 1192 | -9/Materials | Repaired Titanium Leg 1236 | -9/Materials | Repaired Titanium Leg 1329 | -9/Materials | Entered Mines 1367 | -9/Mines | Found the Drone Emporium 1372 | -9/Mines | Found Prototype Device 1438 | -9/Mines | Build established: Mutant 1460 | -9/Mines | Discovered new exit (range 5) 1633 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1696 | -9/Mines | Discovered new exit (range 9) 1744 | -9/Mines | Entered Materials 1744 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2128 | -8/Materials | Lost 3 parts (1p1u1w) 2170 | -8/Materials | Self-destructed Last Messages --------------- 02119_ G-47 Trooper system corrupted by crushing effect. 02120_ G-47 Trooper system terminally corrupted. 02123_ Acquired 39 matter. 02134_ Dropped Rnf. Ion Engine. 02136_ Dropped Titanium Leg. 02138_ R-06 Scavenger collects Rnf. Ion Engine. 02139_ R-06 Scavenger collects Titanium Leg. 02154_ U-05 Engineer builds a Wall. 02159_ Titanium Leg destroyed. 02159_ U-05 Engineer builds a Wall. 02160_ Titanium Leg destroyed. 02160_ Slug penetrates Wall. 02163_ Penetrated by Slug. 02163_ Hacking Suite destroyed. 02164_ Imp. Ion Engine destroyed. 02165_ W-25 Informer sends out distress signal. 02166_ Lgt. Ion Engine destroyed. 02166_ Penetrated by Slug. 02169_ Ion Engine destroyed. 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T #????????# #?????????? | | ????? #????????# #?????????? | | ????? #????????# ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 22 Energy Capacity 565 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hammer | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed ResetCompositeArray Manual? 0 Play Time 00:35:00 Cumulative 3.9 hours Start 2024.06.07 @ 11:21:46 End 2024.06.07 @ 11:55:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e2f886f4-40ea-48e5-b4ab-753eb9824752