Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 22:20:00 Player: WetterLettuce Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (58) 290 Value Destroyed (2357) 2357 Prototype IDs (42) 840 Alien Tech Used (5) 1000 Bonus (7962) 7962 TOTAL SCORE: 19849 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 332 Registered with UFD 300 Met Zhirov 300 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Energy Well Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite System Shield Experimental System Shield Improved Corruption Screen > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Compact HERF Cannon Compact Mass Driver > --- INVENTORY -------- Q-thruster Potential Cannon Precision Rocket Launcher [Rating: 128] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Precision Rocket Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 6 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . . . 1 2 . 1 . Utility 7 | . . . 1 . . . 3 1 . . . . 1 . . 1 . Weapon 3 | . . . 1 . . . 1 1 . . . . . . . . . Parts Attached 147 | 6 3 1 6 19 2 9 6 8 . 5 4 11 20 8 13 18 8 Power 10 | 1 . . 1 1 . 1 . 1 . . . 2 1 . 1 1 . Engine 5 | 1 . . 1 . . . . 1 . . . 1 1 . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . 1 . 1 . . . . . 1 . . 1 1 . Propulsion 40 | 2 . 1 1 5 2 3 1 2 . 3 . . 5 4 6 3 2 Treads 14 | . . . . 3 2 3 . 2 . 3 . . 1 . . . . Leg 8 | 2 . 1 1 2 . . . . . . . . . . . . 2 Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 1 . 2 1 . Flight 13 | . . . . . . . . . . . . . 3 4 4 2 . Utility 51 | 1 1 . 2 4 . 2 4 1 . 1 4 3 9 3 1 13 2 Device 19 | . 1 . 1 3 . 1 3 1 . . . 1 2 . . 5 1 Storage 5 | 1 . . . . . 1 . . . . 2 . . . 1 . . Processor 14 | . . . . 1 . . 1 . . . 1 1 2 . . 7 1 Hackware 8 | . . . 1 . . . . . . 1 . 1 4 . . 1 . Protection 5 | . . . . . . . . . . . 1 . 1 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 . 2 9 . 3 1 4 . 1 . 6 5 1 5 1 4 Energy Gun 3 | . . . . 1 . . . . . . . . . . 2 . . Energy Cannon 12 | . . . . 4 . . . 1 . . . 1 . 1 1 1 3 Ballistic Gun 20 | 2 1 . 2 2 . 3 1 3 . 1 . 3 2 . . . . Ballistic Cannon 4 | . . . . 1 . . . . . . . . 2 . 1 . . Launcher 5 | . 1 . . 1 . . . . . . . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 5 . . . . . . 2 2 3 1 5 3 2 Parts Lost 56 | . . 1 . 1 . . . . . 2 . 17 5 . 10 12 8 Power 3 | . . . . . . . . . . . . 1 1 . 1 . . Propulsion 19 | . . 1 . 1 . . . . . 1 . 2 . . 4 7 3 Utility 26 | . . . . . . . . . . 1 . 8 4 . 4 4 5 Weapon 8 | . . . . . . . . . . . . 6 . . 1 1 . Highest Loss Streak 10 | . . 1 . 1 . . . . . 2 . 10 2 . 7 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 100 99 100 98 81 95 100 99 93 85 28 53 65 45 35 Engine 2 | . 14 14 11 4 . . . 2 5 5 5 4 . . . . . Reactor 6 | . . . . 6 11 10 6 5 5 5 5 4 . . 1 . . Treads 13 | . . . . 12 22 21 13 13 17 16 11 9 1 . . . . Leg 2 | . 28 28 22 9 . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . . 5 13 19 5 . Device 4 | . 7 14 11 . . . 8 15 17 15 11 9 1 . . 3 2 Storage 7 | . 14 14 11 11 11 10 6 5 5 5 4 4 . . 2 . . Processor 9 | . . . . 10 11 11 7 11 11 11 11 10 1 9 9 11 14 Hackware 9 | . . . 11 11 11 11 6 5 5 6 11 10 7 14 13 9 7 Energy Cannon 9 | . . . . 17 22 15 . . 5 5 5 4 . 1 4 1 . Ballistic Gun 16 | . 27 28 33 14 11 16 26 28 23 23 23 20 1 . . . . Peak Build Rating 128 | 6 8 8 14 28 29 30 51 70 70 84 92 96 80 102 128 112 102 Average Rating 44 | 4 6 7 12 23 28 28 38 61 70 71 86 84 39 89 103 84 76 On Entrance 44 | . 6 8 7 14 28 29 29 51 70 70 84 90 7 80 98 83 46 Naked Turns 36 | . . . . . . . . . . . . 28 8 . . . . Heaviest Build 61 | 13 14 14 19 32 32 32 34 52 52 54 54 61 22 35 43 13 11 Greatest Support 98 | 20 20 20 20 43 46 46 46 69 69 98 98 98 26 42 44 48 60 Greatest Overweight (x) 8 | 4 . . . 1 . . . 1 . . . 8 3 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 8 8 8 8 7 7 5 5 5 5 5 Most Carried 8 | 1 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 7 | . 3 7 6 7 8 7 7 7 8 7 7 7 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 8 7 8 8 8 8 8 8 8 8 8 2 5 5 5 5 5 Class Distribution -------------------- 52% | Commander-Gunner 11% | Scavenger-Gunner 10% | Hacker-Mutant 8% | Scavenger-Skirmisher 8% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Commander-Gunner | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Matter Collected 2825 | 249 123 57 138 272 26 69 276 132 30 236 . 391 164 41 396 19 206 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2842 | . 142 96 143 630 58 . 272 132 . 543 . 437 56 47 196 . 90 Parts 126 | . 11 3 11 33 3 . 10 8 . 15 . 12 4 3 10 . 3 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 13 . 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Combat Hostiles Destroyed 47 | . 5 2 3 11 1 . 4 2 . 7 . 4 1 3 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 21 | . 4 2 3 1 . . 4 2 . 3 . 2 . . . . . Cannons 17 | . . . . 9 1 . . . . 3 . 1 1 . 2 . . AOE 6 | . 1 . . 1 . . . . . . . . . 3 1 . . Classes Destroyed 14 | . 4 . 1 2 . . . 1 . 2 . 2 2 . . . . Worker 1 | . . . . . . . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . Recycler 4 | . . . . 2 . . . . . . . 1 . . 1 . . Operator 2 | . 1 . . . . . . . . . . . 1 . . . . Watcher 2 | . 1 . . 1 . . . . . . . . . . . . . Swarmer 13 | . 3 . . 4 . . . . . . . . . 3 3 . . Grunt 12 | . 2 2 2 2 . . 2 . . 1 . . . . . . 1 Brawler 4 | . . . . . . . . . . 3 . 1 . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 14 | . . . 1 5 1 . 2 1 . 2 . 2 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 1 2 7 1 . 2 1 . 4 . 2 1 3 4 . 1 Combat Bots Only 5 | . 3 1 2 5 1 . 2 1 . 4 . 1 1 3 3 . 1 Max Kills in Single Turn 3 | . 1 1 1 2 1 . 1 1 . 1 . 1 1 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . 1 . . . . . . . . . 2 1 . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Hostile Shots Fired 1045 | . 29 17 17 62 2 . 72 9 . 19 . 74 116 116 99 225 188 Missed 465 | . 10 3 9 16 . . 34 5 . 5 . 22 53 57 40 137 74 Damage Taken 12606 | . 195 218 96 545 27 . 401 85 . 364 . 1642 1744 1375 1288 1986 2640 Core 3401 | . 10 79 14 67 12 . 43 43 . 24 . 354 994 143 154 604 860 Absorbed by Shields 70 | . . . . . . . . . . . . . . 70 . . . Regen/Repaired (Parts) 324 | . . . . . . . . . . . . . . . . . 324 Core Remaining (%) 67 | 100 . 64 . . . 76 94 . . . . 50 13 . 77 . . Volleys Fired 183 | . 19 13 14 28 2 . 15 5 . 14 . 23 35 5 8 . 2 Largest 5 | . 2 2 3 3 3 . 4 5 . 5 . 5 1 2 2 . 1 Hottest 251 | . 50 40 63 126 126 . 99 132 . 144 . 251 65 94 160 . 88 Shots Fired 459 | . 35 26 42 62 6 . 60 25 . 70 . 79 35 7 10 . 2 Gun 343 | . 34 26 42 21 2 . 60 25 . 56 . 55 18 3 1 . . Cannon 107 | . . . . 40 4 . . . . 14 . 20 17 2 8 . 2 Launcher 9 | . 1 . . 1 . . . . . . . 4 . 2 1 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 362 | . 34 26 42 23 2 . 60 25 . 56 . 55 35 3 1 . . Thermal 76 | . . . . 38 4 . . . . 14 . 20 . . . . . Explosive 9 | . 1 . . 1 . . . . . . . 4 . 2 1 . . Electromagnetic 12 | . . . . . . . . . . . . . . 2 8 . 2 Robot Hit Streak 24 | . 4 6 5 6 4 . 24 22 . 15 . 21 5 1 2 . . Robot Miss Streak 4 | . 3 1 3 4 1 . 1 2 . 2 . 4 2 3 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 301 | . 19 19 23 25 4 . 48 20 . 45 . 63 24 2 4 . 5 Core Hits 121 | . 11 6 6 16 2 . 18 9 . 17 . 14 8 5 7 . 2 Critical Kills 2 | . . . . . . . 1 . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 . . . . 1 . . . . . Critical Strikes 10 | . . . . 1 . . 2 . . 3 . 3 . . 1 . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . Destroy 8 | . . . . 1 . . 2 . . 2 . 3 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 12 | . . . . . . . . . . . . 2 . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . 10 Piercing 2 | . . . . . . . . . . . . 2 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7731 | . 349 196 260 799 94 . 770 304 . 990 . 2196 777 350 270 . 376 Guns 3996 | . 240 196 260 219 14 . 770 304 . 608 . 1097 286 . 2 . . Cannons 2226 | . . . . 441 80 . . . . 382 . 728 491 . 104 . . Explosions 1043 | . 109 . . 139 . . . . . . . 289 . 342 164 . . Melee 457 | . . . . . . . . . . . . 82 . . . . 375 Ramming 9 | . . . . . . . . . . . . . . 8 . . 1 Kinetic 4518 | . 240 196 260 219 14 . 770 304 . 608 . 1097 777 . 33 . . Thermal 1631 | . . . . 441 80 . . . . 382 . 728 . . . . . Explosive 1043 | . 109 . . 139 . . . . . . . 289 . 342 164 . . Electromagnetic 73 | . . . . . . . . . . . . . . . 73 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 375 | . . . . . . . . . . . . . . . . . 375 Piercing 82 | . . . . . . . . . . . . 82 . . . . . Highest Corruption 30 | . . . . . . . . . . . . 30 . . . . 5 Average Corruption 9 | . . . . . . . . . . . . 14 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . 2 . 2 Effects 7 | . . . . . . . . . . . . 5 . . . . 2 Message Errors 2 | . . . . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . . . . Overload Shots 6 | . . . . . . . . . . . . 6 . . . . . Overflow Damage 34 | . . . . 12 . . . . . . . . . 6 . . 16 Projectiles 12 | . . . . 12 . . . . . . . . . . . . . Explosions 6 | . . . . . . . . . . . . . . 6 . . . Melee 16 | . . . . . . . . . . . . . . . . . 16 Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . . . . . 68 . 46 . . . Shots 5 | . . . . . . . . . . . . 3 . 2 . . . Rammed 4 | . . . . . . . . . . . . . . 4 . . . Targets Rammed 6 | . . . . . . . . . . . . . . 4 . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 2 17 24 170 93 . 30 . . 19 . 420 . 44 98 . . Average Temperature 65 | . 2 17 11 55 51 . 18 . . 8 . 121 . 21 40 . . Received Heat Transfer 1393 | . 72 141 72 132 9 . 174 9 . 72 . 126 45 154 . 162 225 Effects 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . 1 . . . . . Parts Melted 2 | . . . . . 1 . . . . 1 . . . . . . . Heat Transferred 2481 | . . . . 744 137 . . . . 600 . 1000 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Peak Influence 577 | . 155 100 139 318 134 . 122 149 . . . . 195 577 530 535 476 Initial 270 | . . 60 39 58 51 . . 59 . . . . 12 29 265 270 231 Average 145 | . 61 79 90 163 60 . 35 63 . . . . 66 269 399 411 318 Maximum Alert Level 2 | . . . . 1 . . . . . . . . . 2 2 2 2 Low Security (%) 70 | 100 100 100 100 61 100 . 100 100 . . . . 100 44 . . . Level 1 21 | . . . . 38 . . . . . . . . . 23 47 40 94 Level 2 7 | . . . . . . . . . . . . . . 31 52 59 5 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 3 . . 3 . . . . . 2 1 1 2 3 Investigation 4 | . . . 1 1 . . . . . . . . . . . 2 . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . . . . . . . . . . 2 1 1 . 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Distress Signals 11 | . . . . 1 . . 1 . . . . 1 . 3 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 8 2 3 23 2 . 13 2 . 6 . 16 18 31 21 41 27 Peak Tracking Total 20 | . 3 2 2 5 1 . 3 1 . 2 . 12 6 15 10 20 16 Tactical Retreats 31 | . . . . 4 . . 1 . . . . 1 6 7 1 7 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Traps Triggered 7 | . . . 1 2 . . . . . . . 2 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Machines Disabled 12 | . . . . 3 . . . . . . . . 3 . 2 . 4 Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Machines Accessed 67 | . 3 . 2 17 10 6 . 1 . 1 6 1 4 1 6 3 6 Terminals 44 | . 3 . 2 15 6 . . 1 . . . 1 2 . 6 2 6 Fabricators 3 | . . . . . . . . . . . . . 1 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 217 | . 16 . 4 44 31 38 . 2 . 1 19 2 11 2 21 8 18 Successful 136 | . 9 . 2 33 22 38 . . . 1 19 1 3 . 3 1 4 Failed 81 | . 7 . 2 11 9 . . 2 . . . 1 8 2 18 7 14 Catastrophic 16 | . 1 . 1 1 2 . . 2 . . . . 2 . 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 8 . 4 17 19 . . . . . . . 9 2 3 4 3 Terminals 131 | . 16 . 4 39 17 . . 2 . . . 2 8 . 21 4 18 Fabricators 7 | . . . . . . . . . . . . . 1 2 . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . . 5 14 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Terminal Hacks 97 | . 5 . . 19 4 38 . . . 1 19 1 2 . 3 1 4 Record 47 | . . . . . . 37 . . . . 7 . . . 1 . 2 Part Schematic 7 | . . . . 2 1 . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . 1 . . 2 . . . . . . 4 . . . . . . Open Door 10 | . . . . 6 . . . . . 1 . 1 . . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 2 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 . . . . . . . . 2 . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 2 . . . . . . . . . . . . . Registered Components 3 | . . . . 1 1 . . . . . . . . . 1 . . Registered Prototypes 2 | . 1 . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 2 4 . . . . . . . . . . . . Report Inventory 6 | . . . . 2 4 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 4 . 2 12 14 . . . . . . . 1 . . . . Terminals 23 | . 4 . 2 9 7 . . . . . . . 1 . . . . Botnet 19 | . 3 . 1 8 6 . . . . . . . 1 . . . . Operators 4 | . 1 . 1 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 3 7 . . . . . . . . . . . . Monitor 4 | . . . . 1 3 . . . . . . . . . . . . Recyclers 2 | . . . . 1 1 . . . . . . . . . . . . Mask 4 | . . . . 1 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . 2 14 8 . . 1 . . . 1 4 1 6 2 5 Full Trace Events 2 | . . . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 2 1 . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . 1 . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Total Allies 16 | . . . . 12 . . . . . 2 . . 1 . 1 . . Largest Group 10 | . . . . 10 8 8 8 . . 2 2 2 1 . 1 . . Highest-Rated Group 148 | . . . . 118 118 118 118 . . 60 60 60 56 . 148 . . Highest-Rated Ally 148 | . . . . 31 31 31 31 . . 30 30 30 56 . 148 . . Total Orders 4 | . . . . 1 . 2 . . . . . . . . . 1 . STAY 1 | . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks 142 | . . . . 53 9 . 68 . . . . 3 2 . 7 . . Total Damage 1809 | . . . . 445 131 . 650 . . . . 97 60 . 426 . . Kills 22 | . . . . 10 2 . 5 . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . Drone Launches 8 | . . . . 6 . . . . . . . . . . . 2 . Drone Recoveries 4 | . . . . 2 . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Turns Passed 11259 | 68 397 76 167 1208 746 3637 716 466 252 717 325 788 427 275 228 289 477 Spaces Moved 8664 | 43 275 30 92 679 454 2326 409 264 158 403 192 471 556 622 541 636 513 Core 539 | 19 . . . . . 135 . . . . . 70 143 . . 16 156 Treads 4830 | . . . . 358 454 2191 409 264 158 403 192 401 . . . . . Legs 821 | 24 275 30 92 321 . . . . . . . . . . . . 79 Wheels . | . . . . . . . . . . . . . . . . . . Hover 282 | . . . . . . . . . . . . . . . . 4 278 Flight 2192 | . . . . . . . . . . . . . 413 622 541 616 . Fastest Speed 28 | 50 120 120 120 120 160 50 160 160 160 160 160 50 37 31 28 34 50 Average Speed 117 | 136 120 120 120 152 160 153 160 160 160 160 160 145 53 34 30 40 82 Slowest Speed 450 | 250 120 120 120 240 160 160 160 240 160 160 160 450 200 117 34 74 200 Overloaded Moves 240 | . . . . . . . . . . . . . . . 13 227 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . Robots Hopped 44 | . . . . . . . . . . . . . 7 13 11 13 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 4 43 10 10 96 99 95 14 8 39 61 62 55 23 20 64 28 71 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 7 | . . . . . . 3 . . . . 3 1 . . . . . Known Exits Taken 8 | . 1 . . . . 1 1 . 1 . . 1 . 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . 1 . 1 1 . 1 . . . . Scrap Searched 12 | . . . . . . 4 . . 2 2 . 4 . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . 2 Terrain Destroyed 72 | . 4 . . 13 . . 2 . . 3 . 10 6 23 9 . 2 Melee 2 | . . . . . . . . . . . . . . . . . 2 Projectile 23 | . . . . 4 . . 2 . . 3 . 8 6 . . . . AOE 47 | . 4 . . 9 . . . . . . . 2 . 23 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Total 9324 | 49 308 46 125 809 470 2396 431 293 157 438 210 519 638 654 584 653 544 Wait 108 | . 5 3 . 35 11 34 . 7 . . 5 . 1 . 7 . . Move 8563 | 42 274 29 91 678 453 2325 408 263 157 402 191 470 541 597 518 612 512 Hop 39 | . . . . . . . . . . . . . 7 11 11 10 . Pick Up 81 | 1 7 . 7 14 . 13 2 5 . 4 5 3 4 8 7 . 1 Fast Attach 84 | 6 1 . . 10 1 4 3 1 . 2 3 5 16 4 4 17 7 Attach 43 | . . 1 3 2 . 4 2 3 . 1 . 6 4 4 9 1 3 Detach 19 | . . . . . . . . . . . . 3 3 3 3 3 4 Swap 25 | . 2 . 3 7 1 1 1 4 . 2 1 2 . . 1 . . Drop 98 | . . . 7 24 2 15 . 5 . 6 5 5 5 7 5 10 2 Fire 183 | . 19 13 14 28 2 . 15 5 . 14 . 23 35 5 8 . 2 Melee 12 | . . . . . . . . . . . . 2 . . . . 10 Ram 4 | . . . . . . . . . . . . . . 4 . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . 11 . . 1 Rewire 49 | . . . . 9 . . . . . 7 . . 22 . 11 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low / Ext) -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 466 | -10/Materials | Entered Mines 512 | -10/Mines | Met a Derelict bent on vengeance 532 | -10/Mines | Discovered new exit (range 5) 541 | -10/Mines | Assembled infested the area 542 | -10/Mines | Entered Materials 542 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 547 | -9/Materials | Discovered new exit (range 11) 693 | -9/Materials | Discovered new exit (range 5) 709 | -9/Materials | Entered Storage 788 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1077 | -9/Storage | Build established: Commander-Gunner 1478 | -9/Storage | Discovered new exit (range 16) 1793 | -9/Storage | Met a pair of Derelict thieves 1899 | -9/Storage | Used back door to open Recycling access 1899 | -9/Storage | Discovered new exit (range 5) 1917 | -9/Storage | Entered Recycling 1917 | -9/Recycling | Accompanied by 8 allies 2241 | -9/Recycling | Discovered new exit (range 9) 2612 | -9/Recycling | Scanned before Scraplab entrance 2636 | -9/Recycling | Entered Scraplab 2649 | -9/Recycling | Discovered new exit (range 2) 2663 | -9/Recycling | Entered Scraptown 2663 | -9/Scraptown | Accompanied by 8 allies 3131 | -9/Scraptown | Discovered new exit (range 3) 3198 | -9/Scraptown | Visited CPS Storage 3220 | -9/Scraptown | Visited Shadow of the Wyrm 3543 | -9/Scraptown | Visited TADAMA 3583 | -9/Scraptown | Visited Symbiants 3692 | -9/Scraptown | Visited Awakened 3739 | -9/Scraptown | Visited CR-KLE's Repair Center 3780 | -9/Scraptown | Visited UFD Registry 3780 | -9/Scraptown | Registered with UFD as "Cargomachine" 3801 | -9/Scraptown | Visited Cave Peace 3887 | -9/Scraptown | Visited Botcube Research 3956 | -9/Scraptown | Visited LU-1G1's Boring Crew 4017 | -9/Scraptown | Visited Abandonware Association 4038 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4038 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4308 | -9/Scraptown | Visited Scrap Suit Storage 4430 | -9/Scraptown | Visited Scrapoid Pod Storage 4454 | -9/Scraptown | Visited Junk Repository 4506 | -9/Scraptown | Visited Science Guys 4575 | -9/Scraptown | Visited Supply Room 4604 | -9/Scraptown | Visited Science Testing Area 4633 | -9/Scraptown | Visited Cartography Club 4683 | -9/Scraptown | Found Surveybot 17 Chip 5217 | -9/Scraptown | Learned location of Lower Caves (-7) 5217 | -9/Scraptown | Learned location of Extension (-6) 5217 | -9/Scraptown | Learned 16 Factory zone layouts 5217 | -9/Scraptown | Learned 16 Lower Caves zone layouts 5217 | -9/Scraptown | Learned 20 Lower Caves zone layouts 5217 | -9/Scraptown | Learned 12 Upper Caves zone layouts 5217 | -9/Scraptown | Learned 24 Upper Caves zone layouts 5217 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 5217 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 5217 | -9/Scraptown | Learned Materials emergency access door positions 5217 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 5217 | -9/Scraptown | Learned location of 2 exits from Factory 5217 | -9/Scraptown | Learned location of 2 exits from Research 5217 | -9/Scraptown | Identified exit to Factory 6300 | -9/Scraptown | Entered Factory 6300 | -6/Factory | Accompanied by 8 allies 6300 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 6301 | -6/Factory | Identified exit to Factory 6302 | -6/Factory | Identified exit to Extension 6302 | -6/Factory | Identified exit to Lower Caves 6765 | -6/Factory | Garrison activated, responded to threat 6800 | -6/Factory | Lost 8 allies 6931 | -6/Factory | Discovered exit to Factory (range 18) 7016 | -6/Factory | Entered another Factory area 7016 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7119 | -5/Factory | Discovered new exit (range 19) 7187 | -5/Factory | Build established: Skirmisher 7278 | -5/Factory | Discovered new exit (range 15) 7482 | -5/Factory | Entered Upper Caves 7483 | -5/Upper Caves | Identified exit to Upper Caves 7603 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7734 | -5/Upper Caves | Entered another Upper Caves area 7735 | -5/Upper Caves | Identified exit to Factory 7736 | -5/Upper Caves | Discovered new exit (range 123) 8155 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8227 | -5/Upper Caves | Encountered a Warlord checkpoint 8295 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8451 | -5/Upper Caves | Entered Zhirov 8451 | -5/Zhirov | Accompanied by 2 allies 8451 | -5/Zhirov | Discovered new exit (range 3) 8480 | -5/Zhirov | Met Zhirov 8511 | -5/Zhirov | Learned location of Quarantine (-2) 8511 | -5/Zhirov | Learned location of Testing (-3) 8511 | -5/Zhirov | Learned location of Command (-1) 8543 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8589 | -5/Zhirov | Build established: Scavenger-Gunner 8657 | -5/Zhirov | Found Alien Artifact 8706 | -5/Zhirov | Found Alien Artifact 8776 | -5/Zhirov | Entered Proximity Caves 8776 | -4/Proximity Caves | Accompanied by 2 allies 8904 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9320 | -4/Proximity Caves | Spotted B-86 Titan 9399 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 9407 | -4/Proximity Caves | Spotted B-86 Titan 9462 | -4/Proximity Caves | Identified Transdimensional Reconstructor 9462 | -4/Proximity Caves | Warped through subspace 9463 | -4/Proximity Caves | Identified Integrated Reactor 9463 | -4/Proximity Caves | Installed Integrated Reactor, increased core energy generation (+10) 9487 | -4/Proximity Caves | Destroyed B-86 Titan 9516 | -4/Proximity Caves | Lost 6 parts (2n1u3w) 9523 | -4/Proximity Caves | System corruption reached 10% 9532 | -4/Proximity Caves | System corruption reached 30% 9562 | -4/Proximity Caves | Lost 10 parts (1p6u3w) 9564 | -4/Proximity Caves | Entered Factory 9564 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9656 | -4/Factory | Core integrity fell below 50% 9663 | -4/Factory | Found Exp. System Shield 9764 | -4/Factory | Build established: Mutant 9947 | -4/Factory | Spotted B-86 Titan 9958 | -4/Factory | Core integrity fell below 20% 9982 | -4/Factory | Discovered new exit (range 4) 9991 | -4/Factory | Entered Research 9991 | -3/Research | Evolved 2 slots: Propulsion x2 9992 | -3/Research | Identified exit to Research 9992 | -3/Research | Identified exit to Testing 10095 | -3/Research | Build established: Hacker-Mutant 10206 | -3/Research | Discovered exit to Research (range 15) 10241 | -3/Research | Search patrols dispatched 10266 | -3/Research | Entered Testing 10273 | -3/Testing | Spotted PH-DIHI35NTXS 10285 | -3/Testing | Rewired PH-DIHI35NTXS 10317 | -3/Testing | Found Prototype Energy Gun 10333 | -3/Testing | Identified Hyp. EM Gauss Rifle 10354 | -3/Testing | Found Prototype Energy Cannon 10355 | -3/Testing | Identified Potential Cannon 10442 | -3/Testing | Spotted Striker 10442 | -3/Testing | Spotted Striker 10446 | -3/Testing | Spotted Alpha 7 10451 | -3/Testing | Stole the SGEMP Prototype 10490 | -3/Testing | Lost 7 parts (1p3n3u) 10490 | -3/Testing | Discovered exit to Research (range 5) 10494 | -3/Testing | Entered Research 10494 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10495 | -2/Research | Identified exit to Quarantine 10514 | -2/Research | Spotted B-90 Cyclops 10563 | -2/Research | Lost 4 parts (2n1u1w) 10612 | -2/Research | Found Prototype Device 10612 | -2/Research | Identified Adv. Kinecellerator 10628 | -2/Research | Discovered exit to Quarantine (range 4) 10707 | -2/Research | Found Prototype Processor 10707 | -2/Research | Identified Exp. Armor Integrity Analyzer 10744 | -2/Research | Search patrols dispatched 10783 | -2/Research | Entered Quarantine 10811 | -2/Quarantine | Lost 7 parts (4n3u) 10826 | -2/Quarantine | Found Alien Slashing Weapon 10826 | -2/Quarantine | Identified Sigix Broadsword 10908 | -2/Quarantine | Found Alien Artifact 10908 | -2/Quarantine | Identified Core Reset Matrix 10908 | -2/Quarantine | Used Core Reset Matrix 10912 | -2/Quarantine | Detected hypermatrix surge 10912 | -2/Quarantine | Sensed 12 artifacts in vicinity 11033 | -2/Quarantine | Met incapacitated Sigix Warrior 11033 | -2/Quarantine | Lockdown squad dispatched 11044 | -2/Quarantine | Found Sigix Containment Pod 11167 | -2/Quarantine | Found Terrabomb 11167 | -2/Quarantine | Used Terrabomb 11176 | -2/Quarantine | Core integrity fell below 50% 11187 | -2/Quarantine | Crushed by falling debris 11213 | -2/Quarantine | Core integrity fell below 20% 11228 | -2/Quarantine | Spotted Alpha 7 11242 | -2/Quarantine | Spotted Fortress 11248 | -2/Quarantine | Lost 5 parts (1n4u) 11260 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Slug penetrates P-80 Master. Penetrated by Slug. C-65 Expert calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Y-72 Warden held in stasis. Exp. System Shield destroyed. Slug penetrates Wall. System Shield destroyed. 75A F3T5QWVWZE|YULJ19NR/6, %/QZM93 JZ&GI K-01 Serf collects debris. ETRW /MAUWHTKQFK8RD5 K-01 Serf collects debris. Exp. Armor Integrity Analyzer destroyed. Critical hit (Blast). Knocked back. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######################################???????????? | | ????????? | | @ ????????? | | ????????? | | ggg ????????? | | g % ?????????? | | ?????????? | | ""#####################################??????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 38 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 14 Corruption Block 33 Armor Coverage 675 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Sigix Broadsword Core Reset Matrix Terrabomb Achievements -------------- False Reunion Release The Drones! Challenges ------------ None Game ------ Seed FieldShockInterpreter Manual? 0 Play Time 01:50:09 Cumulative 82.9 hours Start 2025.03.15 @ 15:43:03 End 2025.03.21 @ 22:20:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ae62dd2-669c-421a-be6d-abff6b160b62