Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 20:37:10 Player: beans Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1568) 1568 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5158 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Filter Flak Cannon Flak Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Scrap Suit Advanced Visual Processing Unit Energy Filter > --- WEAPON ----------- Plasma Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Flak Cannon Flak Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Scrap Suit Device Scrap Suit Storage Compact Matter Pod Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . . . 2 . Parts Attached 27 | 4 3 2 10 6 1 1 Power 3 | . 1 . 2 . . . Engine 3 | . 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . 3 . . . Treads 2 | 2 . . . . . . Leg 3 | . . . 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . . 2 2 1 1 1 Device 2 | . . 1 . . 1 . Storage 2 | . . 1 . 1 . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 2 . 3 5 . . Energy Gun 3 | 1 2 . . . . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 4 | . . . 1 3 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 17 | . 1 6 2 1 . 7 Power 3 | . . 1 1 . . 1 Propulsion 5 | . . 2 1 1 . 1 Utility 4 | . . 1 . . . 3 Weapon 5 | . 1 2 . . . 2 Highest Loss Streak 5 | . 1 5 2 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 3 | . . . 3 4 4 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | . . . 3 4 4 3 Tool/Special . | . . . . . . . Unused Backups 5 | 1 . . 1 2 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 5 | 1 . . 1 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 58 | . 63 61 62 60 56 37 Engine 5 | . 10 7 4 9 7 2 Treads 3 | . 28 24 . . . . Leg 10 | . . . 18 13 7 . Device 8 | . . 2 11 9 10 5 Storage 1 | . . 3 . 2 4 1 Processor 6 | . . . 7 9 7 7 Energy Gun 4 | . 16 11 5 . . . Energy Cannon 2 | . . . 4 . 3 4 Ballistic Gun 1 | . 8 11 . . . . Ballistic Cannon 9 | . . . 7 16 15 13 Slashing Weapon 2 | . . . 4 . . . Peak Build Rating 30 | 4 8 11 23 25 30 30 Average Rating 19 | 2 6 7 20 23 27 16 On Entrance 13 | . 3 7 8 23 25 30 Naked Turns . | . . . . . . . Heaviest Build 33 | 4 13 12 23 24 33 29 Greatest Support 40 | 40 40 40 26 23 13 3 Greatest Overweight (x) 9 | . . 1 5 1 2 9 Average Overweight (x) . | . . . . . 1 4 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 2 2 5 5 5 5 Average Carried 3 | . . . 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 5 4 Class Distribution -------------------- 83% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1398 | 243 21 334 483 228 49 40 Remotely . | . . . . . . . Salvage Created 1958 | . 113 190 1266 252 25 112 Parts 120 | . 11 11 66 27 1 4 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 5 | . 2 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 42 | . 4 3 21 11 . 3 Melee 4 | . . . 4 . . . Guns 15 | . 4 3 8 . . . Cannons 20 | . . . 9 8 . 3 AOE 3 | . . . . 3 . . Classes Destroyed 13 | . 2 5 5 . . 1 Worker 7 | . . 1 5 . 1 . Builder 6 | . 1 . 1 4 . . Tunneler 1 | . . 1 . . . . Hauler 3 | . . . 3 . . . Recycler 6 | . . 2 4 . . . Watcher 6 | . . . 4 2 . . Swarmer 12 | . . 2 4 6 . . Grunt 15 | . 4 . 8 3 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 2 . . . Sentry 8 | . . . 6 2 . . Specialist 3 | . . . . . . 3 Assembled 1 | . . 1 . . . . Best Kill Streak 8 | . 2 6 8 6 1 2 Combat Bots Only 6 | . 2 2 6 4 . 2 Max Kills in Single Turn 4 | . 1 1 2 4 1 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . 3 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 296 | . 44 19 105 31 . 97 Missed 78 | . 7 4 25 9 . 33 Hits 218 | . 37 15 80 22 . 64 Melee 12 | . . 10 2 . . . Projectile 206 | . 37 5 78 22 . 64 Critical Strikes 7 | . 1 . 4 . . 2 Damage Taken 3523 | . 510 343 983 244 . 1443 Core 1151 | . 156 92 148 38 . 717 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 48 | . . . 37 10 1 . Core Remaining (%) 64 | 100 . . 63 93 . . Volleys Fired 166 | 1 23 12 64 36 11 19 Largest 3 | 1 2 2 2 2 2 3 Hottest 154 | 20 130 85 126 80 80 154 Shots Fired 287 | 1 38 24 117 65 12 30 Gun 103 | 1 38 24 40 . . . Cannon 182 | . . . 77 64 12 29 Launcher 2 | . . . . 1 . 1 Special . | . . . . . . . Kinetic 166 | 1 9 12 66 58 2 18 Thermal 119 | . 29 12 51 6 10 11 Explosive 2 | . . . . 1 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 7 5 9 6 4 8 Robot Miss Streak 24 | . 9 10 10 24 1 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 205 | . 27 19 95 42 1 21 Core Hits 184 | . 27 18 74 50 2 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 2 . . . Burn 2 | . . . 2 . . . Melee Attacks 29 | . . . 29 . . . Impact . | . . . . . . . Slashing 29 | . . . 29 . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 5 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3681 | . 303 243 1897 867 12 359 Guns 951 | . 303 237 411 . . . Cannons 1958 | . . . 924 740 12 282 Explosions 199 | . . . . 127 . 72 Melee 559 | . . . 559 . . . Ramming 14 | . . 6 3 . . 5 Kinetic 2047 | . 53 96 864 740 12 282 Thermal 862 | . 250 141 471 . . . Explosive 199 | . . . . 127 . 72 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 559 | . . . 559 . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 1 . . 1 Average Corruption 1 | . . 2 1 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . 1 1 . . . Message Errors 1 | . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 99 | . . . 99 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 99 | . . . 99 . . . Knockbacks 28 | . . . 11 12 . 5 Impact . | . . . . . . . Kinetic 26 | . . . 10 12 . 4 Secondary 2 | . . . 1 . . 1 Self-Inflicted Damage 21 | . . 3 . . . 18 Shots 1 | . . . . . . 1 Rammed 3 | . . 1 . . . 2 Targets Rammed 4 | . . 1 1 . . 2 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 651 | . 651 27 492 150 240 36 Average Temperature 147 | . 338 9 122 39 109 10 Received Heat Transfer 804 | . 282 . 306 90 . 126 Effects 20 | . 17 . 3 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . 1 . . . . . Interference 6 | . 4 . 2 . . . Matter Decay 4 | . 4 . . . . . Short Circuit 1 | . 1 . . . . . Damage (minor) 3 | . 3 . . . . . Damage (major) 3 | . 3 . . . . . Damage (core) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1647 | . 325 175 1147 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 82 | 100 100 100 71 59 100 100 Level 1 17 | . . . 28 40 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 340 | . 60 50 340 266 81 80 Initial 124 | . . 13 . 124 81 . Average 102 | . 29 11 152 184 13 57 Influence Increases 1336 | . 105 70 726 312 5 118 Destroy 0b10 Robot/C 820 | . 80 40 420 220 . 60 Destroy 0b10 Robot/NC 145 | . 5 20 85 30 5 . Destroy Leader 208 | . 20 10 124 44 . 10 Disable Machine 15 | . . . 15 . . . Destroy Structure 43 | . . . 7 18 . 18 Lose Combat Pursuer 105 | . . . 75 . . 30 Influence Decreases 1268 | . 70 105 430 428 185 50 Entered New Map 293 | . . 22 . 172 99 . Time Decay 875 | . 60 73 410 246 86 . Lost Part 100 | . 10 10 20 10 . 50 Squads Dispatched 5 | . 1 . 1 . . 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 6 5 32 16 . 12 Peak Tracking Total 6 | . 5 5 6 5 . 6 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 4 . 1 . Successful 2 | . . . 1 . 1 . Failed 3 | . . . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . 4 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . Record 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 2038 | . . . 517 529 583 409 Optics 2038 | . . . 517 529 583 409 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3607 | 65 170 318 1533 529 583 409 Spaces Moved 1671 | 48 64 187 773 253 220 126 Core 295 | 21 . 40 108 . . 126 Treads 238 | 27 64 147 . . . . Legs 1138 | . . . 665 253 220 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 100 100 120 190 50 Average Speed 161 | 111 160 147 133 160 219 273 Slowest Speed 500 | 160 160 160 300 190 260 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 10 | . . . 7 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 18 52 65 31 6 79 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 15 | . . . 13 2 . . Terrain Destroyed 55 | . . . 13 24 . 18 Melee 13 | . . . 13 . . . Projectile 6 | . . . . 6 . . AOE 36 | . . . . 18 . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2255 | 59 93 205 1117 309 310 162 Wait 307 | . . 2 220 4 75 6 Move 1666 | 47 63 187 772 252 219 126 Hop . | . . . . . . . Pick Up 29 | 5 3 2 13 3 2 1 Fast Attach 5 | . . . 2 2 . 1 Attach 19 | 4 3 2 5 . 2 3 Detach 2 | . . . 1 . . 1 Swap 11 | . 1 . 3 7 . . Drop 18 | 2 . . 7 5 1 3 Fire 166 | 1 23 12 64 36 11 19 Melee 29 | . . . 29 . . . Ram 2 | . . . . . . 2 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Core integrity fell below 50% 213 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 357 | -10/Mines | Discovered new exit (range 5) 463 | -10/Mines | Assembled infested the area 465 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 468 | -10/Mines | Found Scrap Suit 496 | -10/Mines | Core integrity fell below 20% 540 | -10/Mines | Discovered new exit (range 7) 542 | -10/Mines | Lost 5 parts (2n1u2w) 544 | -10/Mines | Learned location of Storage (-7) 554 | -10/Mines | Entered Materials 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1155 | -9/Materials | Discovered new exit (range 8) 1616 | -9/Materials | Discovered new exit (range 17) 1791 | -9/Materials | Discovered new exit (range 19) 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2448 | -8/Materials | Discovered new exit (range 19) 2616 | -8/Materials | Entered Factory 2616 | -7/Factory | Evolved 2 slots: Weapon x2 3199 | -7/Factory | Identified exit to DSF 3199 | -7/Factory | Entered DSF 3218 | -7/DSF | Build established: Skirmisher 3260 | -7/DSF | Additional patrols routed to DSF 3276 | -7/DSF | Discovered new exit (range 19) 3557 | -7/DSF | Core integrity fell below 50% 3589 | -7/DSF | Core integrity fell below 20% 3608 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Slug penetrates Wall. X-62 Marksman destroyed. Acquired 16 matter. Acquired 21 matter. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Dropped Energy Filter. Dropped Plasma Cannon. Acquired Energy Filter. Dropped Flak Cannon. Flak Cannon destroyed. Slammed into X-67 Chaingunner. Destabilizing: System corrupted (+1). Acquired Imp. Medium Armor Plating. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired 3 matter. Imp. Medium Armor Plating destroyed. Com. Matter Pod destroyed. Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????##?????????? | | ???????????????????????#""?????????? | | ???????????????????????#"#?????????? | | ??????#########???????##"####??????? | | #######// ]]#########"""""#??????? | | !!# #// % ]]# #!!##"""""#??????? | | ""##"#???? | | """""#???? | | !!# ### ###!!!# ## ""##?????? | | !!# #?# #?#!!!# ### ###??????? | | #######!! ######### ##??????? | | ??????#!! #??????# #??????? | | ??????#!! #??????# @! #??????? | | ??????### ###?????# # ##??????? | | ????????/ !???????# x #??????? | | ???????// !?H?????# !! ! #??????? | | ???????// !!??????# !x #??????? | | ###???### ##??????# #??????? | | !!#??!#?# ##?????? ## ]]#??????? | | !!#!!!## #????? ?# ]]#??????? | | ??? ? !!#??????? | | ?? ? !!#??????? | | ? ?? !!#??????? | | #///## ^ #?!!!# ??# !!#??????? | | #?//#???? ###!!!# ??# !!#??????? | | ###???#???? #####?###??# ###??????? | | ??????????? !!????????? ?????????? | | ?????????? !?????????? ?????????? | | ?????????? !?????????? ?????????? | | ?????????? ###????????# ?????????? | | ?????????? ==#????????? ?????????? | | ????????? ==#????????? ?????????? | | #######?? ==?????????????????????? | | [[#[[[#?? #??????????????????????? | | [[#[[[### ### #==## "????????? | | =[ "????????? | | !!!%% <"????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 422 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunDisintegrationPick Manual? 0 Play Time 00:24:33 Cumulative 67.0 hours Start 2025.07.23 @ 20:11:56 End 2025.07.23 @ 20:37:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba0940fd-c8ea-425d-a3c5-a8b9de144fe2