Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 19:29:03 Player: CrimsonOccultist Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2135) 2135 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1068) 1068 TOTAL SCORE: 5468 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 441 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (325) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Beamcaster Heavy Beamcaster > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads VTOL Module Heat Sink Structural Scanner Experimental Sensor Array Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced System Shield Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Rocket Launcher Heavy Missile Launcher Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Beamcaster > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Heat Sink Structural Scanner Experimental Sensor Array Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced System Shield Phasing AFG Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Rocket Launcher Heavy Missile Launcher Datajack Makeshift Axe [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 83 | 8 9 1 38 15 7 5 Power 6 | 1 1 . 4 . . . Engine 6 | 1 1 . 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 2 . 11 2 . 1 Treads 18 | 2 2 . 11 2 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 2 . 9 5 6 . Device 4 | . . . 1 2 1 . Storage 2 | 1 1 . . . . . Processor 7 | . 1 . 1 1 4 . Hackware . | . . . . . . . Protection 10 | . . . 7 2 1 . Artifact . | . . . . . . . Weapon 36 | 4 4 1 14 8 1 4 Energy Gun 27 | 1 4 1 12 6 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 3 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 2 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 7 | . . . 3 . 4 . Parts Lost 14 | . 1 . 7 6 . . Power 2 | . . . 2 . . . Propulsion 4 | . . . 3 1 . . Utility 3 | . . . 1 2 . . Weapon 5 | . 1 . 1 3 . . Highest Loss Streak 4 | . 1 . 4 3 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 87 100 Engine 11 | . 14 14 10 11 11 11 Treads 23 | . 28 28 21 21 22 22 Device 5 | . . . 11 14 4 . Storage 11 | . 14 14 11 11 11 11 Processor 14 | . 13 14 11 11 17 22 Protection 8 | . . . 10 7 11 11 Energy Gun 17 | . 23 28 21 21 . 22 Special Melee Weapon 2 | . . . . . 11 . Naked Turns . | . . . . . . . Heaviest Build 102 | 13 91 91 102 102 93 101 Greatest Support 46 | 40 46 46 46 43 40 40 Greatest Overweight (x) 4 | . 1 1 4 4 2 2 Average Overweight (x) 1 | . . 1 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 Most Carried 25 | 4 24 25 25 25 25 25 Average Carried 22 | 2 17 24 24 22 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 24 25 24 22 25 25 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1177 | 202 220 1 378 242 54 80 Remotely . | . . . . . . . Salvage Created 2894 | . 680 86 1832 163 . 133 Parts 182 | . 43 4 114 13 . 8 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 Prevented 9 | . . . . . . 9 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 62 | . 11 2 32 14 . 3 Melee 1 | . 1 . . . . . Guns 46 | . 10 2 24 9 . 1 AOE 15 | . . . 8 5 . 2 Classes Destroyed 12 | . 5 . 4 2 . 1 Worker 4 | . . . 3 1 . . Builder 2 | . . . 2 . . . Hauler 7 | . 2 . 5 . . . Recycler 4 | . 1 . 3 . . . Operator 6 | . 2 . 4 . . . Watcher 8 | . 3 . 5 . . . Swarmer 11 | . . . 7 4 . . Grunt 32 | . 11 2 16 1 . 2 Duelist 1 | . . . . . . 1 Sentry 9 | . . . 9 . . . Demolisher 1 | . . . . 1 . . Assembled 8 | . . . . 8 . . Best Kill Streak 8 | . 2 2 7 8 . 3 Combat Bots Only 8 | . 2 2 5 8 . 3 Max Kills in Single Turn 4 | . 1 1 3 4 . 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 4 . 2 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 295 | . 51 7 165 59 . 13 Missed 70 | . 11 2 41 14 . 2 Damage Taken 3519 | . 494 74 1741 1021 . 189 Core 516 | . 95 15 233 135 . 38 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 509 | . . . 153 . 356 . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 229 | . 75 4 124 19 . 7 Largest 2 | . 2 2 2 2 . 2 Hottest 156 | . 112 112 121 150 . 156 Shots Fired 437 | . 128 8 249 38 . 14 Gun 428 | . 128 8 245 34 . 13 Cannon . | . . . . . . . Launcher 9 | . . . 4 4 . 1 Special . | . . . . . . . Kinetic 26 | . 26 . . . . . Thermal 390 | . 102 8 233 34 . 13 Explosive 9 | . . . 4 4 . 1 Electromagnetic 12 | . . . 12 . . . Robot Hit Streak 14 | . 14 2 13 5 . 4 Robot Miss Streak 9 | . 6 2 4 3 . 9 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 3 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 288 | . 77 3 179 20 6 3 Core Hits 148 | . 33 3 83 23 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 30 | . 9 . 18 2 . 1 Burn 30 | . 9 . 18 2 . 1 Melee Attacks 6 | . . . . . 6 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 6 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5394 | . 1090 77 3296 615 . 316 Guns 4209 | . 1083 61 2675 323 . 67 Cannons . | . . . . . . . Explosions 1093 | . . . 558 286 . 249 Melee . | . . . . . . . Ramming 92 | . 7 16 63 6 . . Kinetic 199 | . 199 . . . . . Thermal 3958 | . 884 61 2623 323 . 67 Explosive 969 | . . . 434 286 . 249 Electromagnetic 176 | . . . 176 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 2 | . . . 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . 18 23 1 . Message Errors 9 | . . . 4 5 . . Matter Fused 11 | . . . 3 8 . . Heat Flow Errors 6 | . . . 3 3 . . Energy Discharges 4 | . . . 4 . . . Data Loss (minor) 5 | . . . 3 2 . . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . 1 1 . . Alerts 4 | . . . . 3 1 . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . 18 6 . . Projectiles . | . . . . . . . Explosions 24 | . . . 18 6 . . Melee . | . . . . . . . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 178 | . . . 100 78 . . Shots 6 | . . . 3 3 . . Rammed 11 | . . 2 8 1 . . Targets Rammed 12 | . 1 2 8 1 . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 345 | . 345 246 237 226 . 192 Average Temperature 66 | . 94 129 38 70 . 83 Received Heat Transfer 1203 | . 345 42 702 96 . 18 Effects 6 | . 3 3 . . . . Energy Bleed 2 | . 2 . . . . . Interference 3 | . . 3 . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 26 | . 4 1 19 2 . . Heat Transferred 12077 | . 2923 148 7970 851 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 488 | . 131 51 488 185 . . Initial 185 | . . 1 . 185 . . Average 153 | . 42 14 281 56 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 65 | 100 100 100 26 100 . . Level 1 22 | . . . 47 . . . Level 2 12 | . . . 26 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 4 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 7 | . 1 . 4 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 27 2 55 24 . 23 Peak Tracking Total 17 | . 3 1 7 17 . 8 Tactical Retreats 10 | . 7 . . 3 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . 1 . 3 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 20 | . 8 . 12 . . . Terminals 13 | . 5 . 8 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 21 . 31 . . . Successful 22 | . 8 . 14 . . . Failed 30 | . 13 . 17 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 31 | . 12 . 19 . . . Terminals 38 | . 16 . 22 . . . Fabricators . | . . . . . . . Repair Stations 6 | . 2 . 4 . . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 4 . . . Robot Analysis 4 | . 1 . 3 . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 1 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . . Terminals 8 | . 4 . 4 . . . Botnet 6 | . 3 . 3 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 7 . 12 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 83 | . . . 83 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 20 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 6 | . . . . . 6 . Non-combat 3 | . . . . . 3 . Combat 3 | . . . . . 3 . Robot Hacks Applied 6 | . . . . . 6 . parse_system 6 | . . . . . 6 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 152 | . . . . . 152 152 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 42 | . . . . . . 42 Total Damage 1533 | . . . . . . 1533 Kills 20 | . . . . . . 20 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 4 | . 1 . 3 . . . Derelict Logs Recovered 6 | . . 2 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 16625 | 99 2427 1414 5082 1790 3873 1940 Spaces Moved 5146 | 59 874 553 1347 529 1200 584 Core 9 | 9 . . . . . . Treads 5137 | 50 874 553 1347 529 1200 584 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 320 320 320 320 Average Speed 292 | 143 219 240 320 320 320 324 Slowest Speed 480 | 160 240 240 480 480 320 325 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 74 | 4 88 95 99 70 87 77 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 7 | . . 1 . 1 3 2 Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 90 | . . . 35 39 . 16 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 89 | . . . 35 38 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 6265 | 70 1257 631 1867 590 1235 615 Wait 658 | 1 260 66 296 10 12 13 Move 5140 | 58 873 552 1346 528 1199 584 Hop . | . . . . . . . Pick Up 67 | 3 27 3 22 5 4 3 Fast Attach 22 | 6 3 . 6 2 5 . Attach 21 | . 1 . 10 8 1 1 Detach 14 | . . . 3 6 5 . Swap 40 | 2 5 1 22 5 1 4 Drop 56 | . 12 3 30 6 2 3 Fire 229 | . 75 4 124 19 . 7 Melee 6 | . . . . . 6 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . 1 2 8 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Discovered new exit (range 9) 1580 | -10/Materials | Discovered new exit (range 15) 2385 | -10/Materials | Discovered new exit (range 15) 2527 | -10/Materials | Entered Mines 2756 | -10/Mines | Discovered new exit (range 9) 3026 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3156 | -10/Mines | Learned Materials garrison access intel 3228 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3580 | -10/Mines | Learned 2 Materials zone layouts 3788 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3794 | -10/Mines | Found Prototype Device 3809 | -10/Mines | Discovered new exit (range 12) 3941 | -10/Mines | Entered Materials 3941 | -9/Materials | Evolved 2 slots: Utility x2 3942 | -9/Materials | Identified exit to Mines 5098 | -9/Materials | Build established: Scavenger-Mutant 5165 | -9/Materials | Lost 4 parts (1p2n1u) 5421 | -9/Materials | Build established: Mutant 5698 | -9/Materials | Discovered new exit (range 10) 5817 | -9/Materials | Discovered new exit (range 16) 5916 | -9/Materials | Repaired Imp. EM Shotgun 6243 | -9/Materials | Build established: Scavenger-Mutant 6658 | -9/Materials | Discovered new exit (range 15) 6707 | -9/Materials | Build established: Mutant 7103 | -9/Materials | Discovered exit to Mines (range 9) 7828 | -9/Materials | Core integrity fell below 50% 8684 | -9/Materials | Discovered new exit (range 4) 8872 | -9/Materials | Repaired Med. Armor Plating 9023 | -9/Materials | Entered Mines 9146 | -9/Mines | Assembled infested the area 9222 | -9/Mines | Destroyed 8 combat bots 9229 | -9/Mines | Lost 3 parts (1u2w) 9418 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9751 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 9880 | -9/Mines | Learned Materials emergency access door positions 9923 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 10086 | -9/Mines | Identified exit to Zion 10208 | -9/Mines | Core integrity fell below 20% 10248 | -9/Mines | Lost 3 parts (1n1u1w) 10491 | -9/Mines | Build established: Scavenger-Mutant 10813 | -9/Mines | Entered Zion 10961 | -7/Zion | System corruption cleaned by Quarantine Array 11566 | -7/Zion | Found Prototype Device 11566 | -7/Zion | Identified Phasing AFG 11623 | -7/Zion | Given A8's code to call for help 11665 | -7/Zion | Learned Factory stockpile data 11972 | -7/Zion | Learned location of 1 exit from Factory 12315 | -7/Zion | Found Prototype Processor 12315 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12321 | -7/Zion | Found Prototype Processor 12321 | -7/Zion | Identified Exp. Core Analyzer 12329 | -7/Zion | Found Prototype Processor 12329 | -7/Zion | Identified Exp. Targeting Computer 12614 | -7/Zion | Imprinted 12617 | -7/Zion | Declared Zion's savior 14156 | -7/Zion | Visited the Megawrench Repair Shop 14156 | -7/Zion | Megawrench repaired 6 parts 14188 | -7/Zion | Discovered new exit (range 13) 14226 | -7/Zion | Identified exit to Proximity Caves 14384 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14686 | -7/Zion | Entered Proximity Caves 14686 | -6/Proximity Caves | Accompanied by 4 allies 14804 | -6/Proximity Caves | Spotter reported a threat 14812 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14907 | -6/Proximity Caves | Spotter reported a threat 15847 | -6/Proximity Caves | Discovered new exit (range 5) 15857 | -6/Proximity Caves | Identified exit to Factory 16003 | -6/Proximity Caves | Learned Factory trap positions 16626 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 15527_ The unstable cave ceiling collapses. 15679_ Searching scrap... 15679_ Found Hvy. Ion Cannon. 15679_ Found Proton Cannon. 15679_ Found Imp. Utility Shielding. 15679_ Found 17 Matter. 15729_ Dropped Phasing AFG. 15729_ Acquired VTOL Module. 15847_ EXIT=FOUND 15857_ EXIT=IDENTIFIED: FACTORY 16003_ Acquired derelict log, extracted data. Data stored: Factory trap records. 16042_ Searching scrap... 16042_ Found Recoil Stabilizer. 16042_ Found Hvy. Rocket Launcher. 16042_ Found 28 Matter. 16049_ Dropped Rocket Launcher. 16049_ Acquired Hvy. Rocket Launcher. 16618_ Slug penetrates Wall. 16626_ QU-BT2(M) destroyed. 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"#??# | | ???????????????????????? #? ???#??## ### | | ???????????????????????? #??lY??????# ##?# | | ???????????????????????? ######?????# #??# | | ???????????????????????? ??????# #??# | | ??????????????????????? ### ???????## ##### | | ??????????????????????? #### ????????###?# | | ?????? ?????????????? #??# ?????????????# | | ???? ?????? ?????##???# #?????????????# ## | | ??? ????? ??????????# #?????????????# #? | | ??? ##??? ?????###### ####??????????# #? | | ??? ??? ??????# #??????????# #? | | ??? #?# #??????# ##??????????# #? | | ??? # ### #???#### ## #???? ??????# #? | | ??# # ## ##?## ## ###???? ?????# #? | | ??# # % ### ### ##?????? #???# #? | | ### ## ##?# #???#### #???# #? | | ? #?# #??# #??## #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed FieldGrenadeNukerbomber Manual? 0 Play Time 01:03:35 Cumulative 26.0 hours Start 2024.04.29 @ 18:22:49 End 2024.04.29 @ 19:29:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26ae59a7-6d0e-4f7a-bde5-fc39bc464083