Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 15:29:47 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (168) 840 Value Destroyed (4045) 4045 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 9401 Bonus ------- High Alert Combat Kills 56 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 462/850 Matter 162/300 Energy 34/300 System Corruption 11% Temperature Cool (56) Movement Core (1200) Ox23 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (6) --- Gravmag System Gravmag Array Gravmag Array > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Experimental Signal Interpreter Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Cooled Plasma Cannon Power Sword > --- INVENTORY (20) --- Angular Momentum Engine Improved Cooling System High-capacity Matter Pod (0) Weapon Cycler Stasis Canceller Transmission Jammer Hacking Suite High-powered Tractor Beam Autogun Autogun Improved Assault Rifle Gauss Rifle Heavy Machine Gun Mini Assault Cannon CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Improved Airjet Gravmag Array Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Experimental Signal Interpreter IFF Parser Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Power Sword > --- INVENTORY -------- Gravmag System Gravmag System Improved Cooling System High-capacity Matter Pod Weapon Cycler Stasis Canceller Hardened Light Armor Plating Hacking Suite System Shield Autogun Autogun Improved Assault Rifle Improved Assault Rifle Gauss Rifle Heavy Machine Gun Mini Assault Cannon Improved Grenade Launcher CPS Tube CPS Tube DRS Beacon [Rating: 74] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 4 | . . 1 . . . 3 Utility 4 | . . 1 . . . 3 Weapon . | . . . . . . . Parts Attached 122 | 7 19 24 17 4 5 46 Power 9 | 1 1 3 1 . . 3 Engine 6 | 1 . 2 . . . 3 Core 3 | . 1 1 1 . . . Reactor . | . . . . . . . Propulsion 37 | 2 5 8 6 2 1 13 Treads 26 | . 3 8 6 2 1 6 Leg 1 | . . . . . . 1 Wheel 4 | 2 2 . . . . . Hover 6 | . . . . . . 6 Flight . | . . . . . . . Utility 34 | 2 3 2 4 2 2 19 Device 13 | 1 1 . 1 2 1 7 Storage 5 | 1 2 . . . 1 1 Processor 3 | . . 1 . . . 2 Hackware 3 | . . . . . . 3 Protection 10 | . . 1 3 . . 6 Artifact . | . . . . . . . Weapon 42 | 2 10 11 6 . 2 11 Energy Gun 6 | . 4 . 1 . . 1 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 21 | 2 4 7 3 . . 5 Ballistic Cannon 4 | . . 2 1 . . 1 Launcher 3 | . 1 . . . . 2 Special Weapon 3 | . 1 . . . 2 . Impact Weapon 2 | . . 1 1 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 . . 1 5 Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 27 | . 3 1 4 . . 19 Power 3 | . 1 1 . . . 1 Propulsion 12 | . 1 . 1 . . 10 Utility 8 | . 1 . 2 . . 5 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 4 | . 1 1 4 . . 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 18 | 3 17 18 19 19 19 16 Power . | . 1 1 . . . . Propulsion 4 | 1 3 3 4 5 4 3 Utility 4 | . 3 4 3 5 6 3 Weapon 8 | . 8 9 9 8 7 7 Tool/Special . | . . . . . . . Unused Backups 26 | . 5 9 . . 3 9 Power 3 | . 1 2 . . . . Propulsion 4 | . 1 2 . . . 1 Utility 10 | . . 1 . . 2 7 Weapon 7 | . 3 4 . . . . Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 97 | . 97 99 98 100 99 90 Engine 2 | . 7 7 . . . 1 Core 7 | . 6 3 11 11 11 3 Treads 28 | . 8 31 32 33 33 24 Wheel 2 | . 19 1 . . . . Hover 2 | . . . . . . 8 Device 9 | . 12 11 9 9 10 7 Storage 10 | . 14 11 11 11 11 6 Processor 1 | . . . . . . 5 Hackware 2 | . . . . . . 9 Protection 8 | . . 10 11 12 10 5 Energy Gun 1 | . 9 2 1 . . . Ballistic Gun 14 | . 17 10 8 22 21 5 Ballistic Cannon 3 | . . 6 10 . . 4 Peak Build Rating 74 | 7 13 19 18 16 25 74 Average Rating 24 | 5 10 16 16 16 16 53 On Entrance 12 | . 7 12 17 16 16 18 Naked Turns . | . . . . . . . Heaviest Build 72 | 14 52 62 61 59 65 72 Greatest Support 128 | 20 40 60 60 60 60 128 Greatest Overweight (x) 5 | 4 5 1 1 . 1 1 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 Average Carried 19 | 3 17 18 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 20 20 18 20 20 16 Class Distribution -------------------- 52% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 5359 | 294 586 1086 926 328 320 1819 Remotely . | . . . . . . . Salvage Created 6290 | 112 591 1723 1289 835 . 1740 Parts 353 | 11 32 115 92 34 . 69 Haulers Intercepted 14 | . 1 6 5 . . 2 Recyclers Shooed 12 | 1 . 3 1 2 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 96 | . 11 28 27 3 . 27 Melee 1 | . . . . . . 1 Guns 41 | . 8 12 12 3 . 6 Cannons 35 | . . 9 11 . . 15 AOE 19 | . 3 7 4 . . 5 Classes Destroyed 14 | 2 6 4 . . . 2 Worker 9 | . 2 5 2 . . . Builder 4 | . . 1 2 . . 1 Tunneler 4 | 2 . . . . . 2 Hauler 14 | . 1 6 5 . . 2 Recycler 23 | 1 2 5 2 9 . 4 Mechanic 2 | . . 1 1 . . . Operator 7 | . 1 1 3 . . 2 Watcher 9 | . 1 5 2 . . 1 Swarmer 29 | . 6 9 8 . . 6 Grunt 31 | . 5 8 12 . . 6 Brawler 3 | . . 1 . . . 2 Sentry 25 | . . 10 7 3 . 5 Hunter 2 | . . . . . . 2 Programmer 6 | . . . . . . 6 Best Kill Streak 9 | 3 3 5 9 7 . 5 Combat Bots Only 5 | . 3 5 5 1 . 3 Max Kills in Single Turn 3 | 1 2 3 3 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 3 . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 724 | . 52 87 116 14 . 455 Missed 242 | . 11 26 33 3 . 169 Hits 482 | . 41 61 83 11 . 286 Melee 15 | . . 2 . . . 13 Projectile 467 | . 41 59 83 11 . 273 AOE 2 | . . . . . . 2 Critical Strikes 10 | . . . 4 . . 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 6835 | . 378 863 1131 169 . 4294 Core 653 | . 50 65 117 33 . 388 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 821 | . . 96 180 . . 545 Core Remaining (%) 75 | 100 80 . . . 46 . Volleys Fired 446 | 6 62 105 96 27 . 150 Largest 2 | 2 2 2 2 2 . 2 Hottest 105 | 40 100 90 68 46 . 105 Shots Fired 841 | 12 118 204 185 53 . 269 Gun 568 | 12 112 152 100 53 . 139 Cannon 251 | . . 48 78 . . 125 Launcher 19 | . 3 4 7 . . 5 Special 3 | . 3 . . . . . Kinetic 707 | 12 67 175 160 53 . 240 Thermal 27 | . 3 . . . . 24 Explosive 19 | . 3 4 7 . . 5 Electromagnetic 88 | . 45 25 18 . . . Robot Hit Streak 17 | 7 6 15 14 10 . 17 Robot Miss Streak 6 | 1 6 4 3 3 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 522 | 9 52 132 114 33 . 182 Core Hits 232 | 5 20 65 53 20 . 69 Critical Kills 4 | . . 1 2 . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 13 | . . 3 4 . . 6 Meltdown 1 | . . . . . . 1 Destroy 4 | . . 1 3 . . . Blast 7 | . . 1 1 . . 5 Corrupt 1 | . . 1 . . . . Melee Attacks 29 | . . 9 6 . . 14 Impact 16 | . . 9 6 . . 1 Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks 4 | . . 1 1 . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12095 | 85 961 2622 2516 532 . 5379 Guns 6173 | 85 760 1556 1141 532 . 2099 Cannons 4355 | . . 722 1096 . . 2537 Explosions 1200 | . 201 279 221 . . 499 Melee 367 | . . 65 58 . . 244 Ramming . | . . . . . . . Kinetic 9243 | 85 339 2043 2047 532 . 4197 Thermal 599 | . 66 94 . . . 439 Explosive 1040 | . 135 185 221 . . 499 Electromagnetic 846 | . 421 235 190 . . . Impact 123 | . . 65 58 . . . Slashing 244 | . . . . . . 244 Piercing . | . . . . . . . Highest Corruption 11 | . 1 . 1 1 . 11 Average Corruption 4 | . 1 . 1 1 . 8 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 111 | . . . 3 16 . 92 Message Errors 27 | . . . 1 6 . 20 Matter Fused 21 | . . . . 3 . 18 Heat Flow Errors 13 | . . . . . . 13 Energy Discharges 14 | . . . 1 1 . 12 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 14 | . . . . 1 . 13 Data Loss (major) 9 | . . . . 2 . 7 Misfires 3 | . . . 1 1 . 1 Alerts 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 5 | . . . . 2 . 3 Overload Shots 7 | . . . . . . 7 Overflow Damage 391 | . 29 43 46 . . 273 Projectiles 160 | . . . 18 . . 142 Explosions 55 | . 29 . . . . 26 Melee 176 | . . 43 28 . . 105 Knockbacks 27 | . . 3 3 . . 21 Impact 1 | . . 1 . . . . Kinetic 25 | . . 2 3 . . 20 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 279 | . 11 65 149 . . 54 Shots 10 | . 1 2 5 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 346 | . 228 144 346 44 . 312 Average Temperature 63 | . 62 31 65 15 . 89 Received Heat Transfer 1320 | . 48 261 381 45 . 585 Effects 3 | . . . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . 1 1 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . 2 3 2 . . . Impact Corruptions 5 | . . 3 2 . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 1 . . . 2 Heat Transferred 800 | . 100 100 . . . 600 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 2 | . 1 1 2 1 . 1 Low Security (%) 88 | 100 80 91 51 96 . 97 Level 1 8 | . 19 8 25 3 . 2 Level 2 2 | . . . 22 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 542 | 10 260 218 542 217 . 321 Initial 206 | . . 42 91 206 . . Average 92 | 1 105 67 233 68 . 79 Influence Increases 3764 | 15 454 1015 952 296 . 1032 Destroy 0b10 Robot/C 1920 | . 220 560 540 60 . 540 Destroy 0b10 Robot/NC 360 | 15 35 120 85 45 . 60 Destroy Leader 546 | . 54 192 154 . . 146 Successful Hack 101 | . 19 36 8 10 . 28 Select Force Hacks 270 | . 60 30 . 180 . . Disable Machine 210 | . 15 . 90 . . 105 Destroy Structure 177 | . 21 47 60 1 . 48 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 165 | . 30 30 . . . 105 Influence Decreases 3552 | 15 352 900 639 826 . 820 Entered New Map 510 | . . 60 126 324 . . Time Decay 2339 | 15 322 619 473 420 . 490 Lost Part 240 | . 30 . 40 . . 170 Lost Ally 10 | . . . . . . 10 Purge Threat 453 | . . 221 . 82 . 150 Squads Dispatched 26 | . 4 3 7 . . 12 Investigation 8 | . 3 2 1 . . 2 Extermination 7 | . . . . . . 7 Reinforcement 7 | . 1 1 3 . . 2 Assault 1 | . . . 1 . . . Garrison 3 | . . . 2 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 11 | . 2 4 4 . . 1 Communications Jammed 1 | . . . . . . 1 Distress Signals 1 | . . . . . . 1 Times Spotted 144 | . 17 38 34 3 . 52 Peak Tracking Total 11 | . 4 4 4 1 . 11 Tactical Retreats 8 | . 1 2 . . . 5 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 8 | . 2 3 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 14 | . 1 . 6 . . 7 Max in Single Turn 2 | . 1 . 1 . . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 58 | . 10 11 6 12 8 11 Terminals 30 | . 7 9 3 6 . 5 Fabricators 2 | . . . . . . 2 Repair Stations 6 | . 1 1 2 . . 2 Recycling Units 10 | . 2 1 . 6 . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 206 | . 29 43 20 23 50 41 Successful 134 | . 11 23 12 13 50 25 Failed 70 | . 17 19 8 10 . 16 Catastrophic 10 | . . 4 1 3 . 2 Database Lockouts 2 | . 1 1 . . . . Manual 79 | . 21 27 5 8 . 18 Terminals 102 | . 22 34 9 15 . 22 Fabricators 3 | . . . . . . 3 Repair Stations 30 | . 2 5 9 . . 14 Recycling Units 18 | . 5 4 . 8 . 1 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . . 1 Terminal Hacks 84 | . 5 14 3 7 50 5 Record 50 | . . . . . 50 . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 4 | . . 1 1 1 . 1 Open Door 1 | . . . 1 . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 2 | . . 1 . 1 . . Terminal Index 1 | . . . . . . 1 Recycling Unit Index 1 | . . . . 1 . . Alert Level 7 | . 1 3 1 1 . 1 Unreport Threat 4 | . . 2 . 1 . 1 Locate Traps 2 | . 1 1 . . . . Hauler Manifests 5 | . 1 2 . 1 . 1 Registered Components 2 | . . 1 . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 23 | . . 3 8 . . 12 Scan Component 12 | . . 2 4 . . 6 Repair 11 | . . 1 4 . . 6 Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 24 | . 6 5 1 6 . 6 Terminals 13 | . 4 4 1 . . 4 Assimilate 2 | . . . . . . 2 Botnet 9 | . 3 3 1 . . 2 Operators 2 | . 1 1 . . . . Fabricators 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 10 | . 2 1 . 6 . 1 Tunnel 9 | . 2 1 . 6 . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 37 | . 8 10 4 7 . 8 Full Trace Events 5 | . . 2 1 1 . 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 11 | . . 1 4 . . 6 Time 303 | . . 26 104 . . 173 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . 9 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 14784 | 14 1258 3336 1018 1766 4261 3131 Sensors 14145 | . 633 3336 1018 1766 4261 3131 IFF 2 | . . . . . . 2 Seismic 639 | 14 625 . . . . . Jamming 585 | . . . . . . 585 Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 16255 | 92 1473 3336 1208 1973 4282 3891 Spaces Moved 9078 | 56 839 1594 509 1183 2651 2246 Core 17 | 17 . . . . . . Treads 7170 | . 145 1477 509 1183 2651 1205 Legs . | . . . . . . . Wheels 850 | 39 694 117 . . . . Hover 1041 | . . . . . . 1041 Flight . | . . . . . . . Fastest Speed 45 | 50 80 95 160 160 160 45 Average Speed 152 | 98 130 173 162 160 160 131 Slowest Speed 320 | 250 320 240 240 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 4 98 97 79 99 94 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 9 | . 2 1 . 6 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 10 | . . . . . 10 . Spaces Dug 32 | . 3 8 2 . . 19 Terrain Destroyed 171 | . 18 44 63 . . 46 Melee 19 | . . 8 2 . . 9 Projectile 33 | . 3 3 1 . . 26 AOE 119 | . 15 33 60 . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 10655 | 78 1088 1959 708 1224 2695 2903 Wait 692 | 2 123 141 54 . 6 366 Move 9072 | 55 838 1593 508 1182 2650 2246 Hop . | . . . . . . . Pick Up 101 | 8 22 30 6 5 7 23 Fast Attach 57 | 7 6 7 4 . 10 23 Attach 35 | . 3 5 5 . . 22 Detach 12 | . 1 1 . . 1 9 Swap 103 | . 20 34 18 4 2 25 Drop 106 | . 13 34 11 6 17 25 Fire 446 | 6 62 105 96 27 . 150 Melee 29 | . . 9 6 . . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 94 | -10/Materials | Met a group of wandering Federalists 255 | -10/Materials | Lost 3 allies 304 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 3) 436 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Central database locked down 584 | -10/Materials | Identified exit to Mines 877 | -10/Materials | Discovered new exit (range 15) 1322 | -10/Materials | Discovered new exit (range 8) 1566 | -10/Materials | Entered another Materials area 1566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -9/Materials | Repaired Lgt. Treads 2147 | -9/Materials | Identified exit to Mines 2147 | -9/Materials | Identified exit to Storage 2255 | -9/Materials | Discovered new exit (range 15) 2607 | -9/Materials | Central database locked down 2988 | -9/Materials | Discovered new exit (range 16) 4241 | -9/Materials | Discovered new exit (range 4) 4902 | -9/Materials | Entered Storage 5490 | -9/Storage | Repaired Lgt. Armor Plating 5498 | -9/Storage | Repaired Lgt. Treads 5541 | -9/Storage | Repaired Lgt. Treads 5636 | -9/Storage | Repaired Lgt. Armor Plating 5745 | -9/Storage | Discovered new exit (range 15) 5923 | -9/Storage | Garrison activated, responded to threat 5986 | -9/Storage | Lost 4 parts (1n2u1w) 6102 | -9/Storage | First assault squad dispatched 6103 | -9/Storage | Used back door to open Recycling access 6103 | -9/Storage | Discovered new exit (range 5) 6110 | -9/Storage | Entered Recycling 6338 | -9/Recycling | Build established: Scavenger-Mutant 6572 | -9/Recycling | Discovered new exit (range 9) 6807 | -9/Recycling | Core integrity fell below 50% 7708 | -9/Recycling | Scanned before Scraplab entrance 7745 | -9/Recycling | Entered Scraplab 7768 | -9/Recycling | Discovered new exit (range 2) 8083 | -9/Recycling | Entered Scraptown 8083 | -9/Scraptown | System corruption cleaned by C-Scrubber 8722 | -9/Scraptown | Visited Assassins FH 8803 | -9/Scraptown | Visited Bundlers 8957 | -9/Scraptown | Visited Spacefarers 9040 | -9/Scraptown | Visited Cyclists 9104 | -9/Scraptown | Visited Symbiants 9754 | -9/Scraptown | Visited UFD Registry 9754 | -9/Scraptown | Registered with UFD as "Gausshead" 9789 | -9/Scraptown | Visited The Evicted 9838 | -9/Scraptown | Visited Cave Peace 10094 | -9/Scraptown | Discovered new exit (range 5) 10441 | -9/Scraptown | Entered Cyclist Reading Room 10578 | -9/Scraptown | Visited Cartography Club 10951 | -9/Scraptown | Visited LU-1G1's Boring Crew 11050 | -9/Scraptown | Visited Science Testing Area 11116 | -9/Scraptown | Discovered new exit (range 5) 11157 | -9/Scraptown | Found Unknown Device 11157 | -9/Scraptown | Identified Scrap Suit 11278 | -9/Scraptown | Visited Junk Cannon Lab 11295 | -9/Scraptown | Found Prototype Special Weapon 11295 | -9/Scraptown | Identified Junk Cannon 11347 | -9/Scraptown | Visited Infowarlord's Domain 11362 | -9/Scraptown | Found Exp. Signal Interpreter 11399 | -9/Scraptown | Visited Scrap Suit Storage 11468 | -9/Scraptown | Visited Junk Repository 11815 | -9/Scraptown | Visited Botcube Research 11851 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11860 | -9/Scraptown | Found DCF Scrap (29 items) 11927 | -9/Scraptown | Visited Derelict Rescue Squad 11941 | -9/Scraptown | Found DRS Beacon 12170 | -9/Scraptown | Build established: Mutant 12245 | -9/Scraptown | Met Optimus 12245 | -9/Scraptown | Accepted into 0bPrime 12365 | -9/Scraptown | Entered Factory 12365 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 12675 | -6/Factory | Build established: Scavenger-Mutant 13402 | -6/Factory | Repaired Nuclear Core 13430 | -6/Factory | Repaired Lgt. Treads 13457 | -6/Factory | Repaired Lgt. Treads 13485 | -6/Factory | Repaired Lgt. Treads 13545 | -6/Factory | Repaired Gravmag System 13701 | -6/Factory | Repaired Lgt. Treads 14008 | -6/Factory | Lost 3 parts (2n1u) 14115 | -6/Factory | System corruption reached 10% 14145 | -6/Factory | Lost 3 parts (1n2u) 14246 | -6/Factory | Garrison activated, responded to threat 14972 | -6/Factory | Lost 4 parts (1p3n) 15032 | -6/Factory | Discovered new exit (range 7) 15043 | -6/Factory | Identified exit to Lower Caves 15086 | -6/Factory | Build established: Mutant 15148 | -6/Factory | Discovered new exit (range 16) 15167 | -6/Factory | Identified exit to Factory 15642 | -6/Factory | Discovered exit to Lower Caves (range 13) 15941 | -6/Factory | Loaded intel: 8 recycling unit locations 16011 | -6/Factory | Lost 4 parts (2n1u1w) 16080 | -6/Factory | Build established: Hacker-Mutant 16256 | -6/Factory | Self-destructed Last Messages --------------- 16171_ R-10 Processor collects Com. Wheel. 16172_ System corrupted: Energy discharge (-105). 16174_ Sneak attack on R-10 Processor. 16174_ R-10 Processor destroyed. 16177_ Extracted 150 matter. 16203_ Sneak attack on T-07 Excavator. 16203_ Destroyed Seismic Detector. 16203_ T-07 Excavator destroyed. 16205_ Acquired 21 matter. 16207_ AES9PWIJL%0DI: GZVJB UMF DVFJTOH|:JKLQZB 16237_ System corrupted: Component data lost. 16237_ Slug penetrates Subcomponent Replicator. 16237_ Subcomponent Replicator disabled. 16237_ Slug penetrates Subcomponent Replicator. 16240_ C-30 ARC bursts open, deploying its payload. 16240_ L-41 Fighter unfolds itself. 16240_ G-50 Soldier unfolds itself. 16254_ Destroyed Microactuators. 16256_ System corrupted: Matter fused (-7). 16256_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????""??????? | | ?????????????????????????????????????????Y"??????? | | ?????????????????????????????????????????""??????? | | ?????????????? ####??????????????????????????????? | | ????????????? ????###??????????????????????? | | ????????????? ! ? ??????????????????????? | | ?????????????" ? ???????????????????? | | ?????????????" """ "" ""?????????????????? | | ?????????????? """ "" "" ??????????????""" | | ????????????? """ """ """??????????????"Y? | | ?????????????" """ """??????????????""" | | ?????????????" """ """ ""?????????????? | | ????????????"" ????????????? | | ??????????? """@"" """ ""?????????????? | | ?????????? ^ """l"" """ ""?????????????? | | ?????????? g"""p""" """ ""???????????""" | | ?????????? gm""" """??????????""" | | ?????????? """ """ ????????? | | ?????????? ????????? | | ?????????? %h ????????? | | ?????????? ##### ??????? | | ??????????? ????#g +?????? | | ???????????""" ????# k #?????? | | ???????????""" ????# ######## #?????? | | ???????????""" ????#g#??????# g #?????? | | ??????????? #???# #??????# #?????? | | ?????????? """ #####g######## #?????? | | ??????????"""" # # #?????? | | ?????????""""" # """ """ # #?????? | | ?????????? # "" """ # #?????? | | ?????????? """ # """=""" # #?????? | | ?????????""""" # ""*="" # ######? | | ??????# """"" # ""%!"" # | | ??????# / !!![! # #??? | | ??????# """ # == " #??? | | ??????? """"" # # #??? | | ??????# """"" # # #??? | | ??????# # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -9/Materials Lgt. Armor Plating | 41% | -9/Storage Lgt. Treads | 53% | -9/Storage Lgt. Treads | 73% | -9/Storage Lgt. Armor Plating | 72% | -9/Storage Nuclear Core | 6% | -6/Factory Lgt. Treads | 10% | -6/Factory Lgt. Treads | 15% | -6/Factory Lgt. Treads | 31% | -6/Factory Gravmag System | 51% | -6/Factory Lgt. Treads | 19% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullIonicScrap Manual? 0 Play Time 01:55:05 Cumulative 105.6 hours Start 2025.06.01 @ 11:29:35 End 2025.06.01 @ 15:29:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 58 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84887f9f-682a-4db2-b24a-e8de18377488