Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.22 @ 19:27:07 Player: Lazz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (880) 880 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (9297) 9297 TOTAL SCORE: 12737 Bonus ------- Follower Combat Kills 97 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4200 Cogmind --------- Core Integrity 0/500 Matter 145/150 Energy 900/900 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (2) ------- Powered Hammer (fused) Scythe (fused) > --- INVENTORY (6) ---- Advanced Terrain Scan Processor Heavy Missile Launcher Precision Grenade Launcher Greatsword Scimitar of Distortion Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Drive > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Powered Hammer Scythe > --- INVENTORY -------- Advanced Terrain Scan Processor Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Hacking Suite Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 45 | 7 7 11 5 15 Power 4 | 1 2 1 . . Engine 4 | 1 2 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 6 . 2 Treads 6 | 2 1 3 . . Leg . | . . . . . Wheel 1 | . . . . 1 Hover 3 | . . 3 . . Flight 1 | . . . . 1 Utility 14 | 2 2 2 2 6 Device 7 | 1 1 . 1 4 Storage 3 | 1 1 1 . . Processor 2 | . . . . 2 Hackware 2 | . . 1 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 2 2 3 7 Energy Gun 3 | . . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 1 1 Ballistic Cannon 2 | . 2 . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 20 | . . . 8 12 Power 2 | . . . 1 1 Propulsion 7 | . . . 3 4 Utility 3 | . . . 1 2 Weapon 8 | . . . 3 5 Highest Loss Streak 7 | . . . 7 4 To Critical Strikes . | . . . . . Average Backups 7 | . 5 8 12 7 Power . | . . 1 1 . Propulsion . | . . 1 2 . Utility 2 | . 1 2 3 3 Weapon 3 | . 2 3 5 4 Tool/Special . | . . . . . Unused Backups 15 | . . . 1 14 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 11 | . . . 1 10 Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 95 97 78 49 Engine 8 | . 13 10 6 2 Treads 17 | . 27 28 21 2 Hover 1 | . . 1 5 . Device 11 | . 13 20 3 5 Storage 8 | . 13 10 7 2 Processor 1 | . . . . 5 Hackware 8 | . . 7 14 13 Energy Gun 1 | . . . 6 2 Ballistic Gun 11 | . 26 6 10 4 Ballistic Cannon 3 | . . 13 . . Launcher 1 | . . . . 2 Peak Build Rating 41 | 7 21 33 36 41 Average Rating 22 | 5 13 26 25 30 On Entrance 15 | . 7 21 33 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 15 22 45 37 35 Greatest Support 80 | 40 60 60 80 40 Greatest Overweight (x) 11 | . . 1 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 8 10 16 16 16 Average Capacity 11 | 7 8 14 16 10 Most Carried 16 | 2 9 14 16 11 Average Carried 7 | . 5 8 12 7 Final Capacity 16 | 8 10 16 16 6 Final Carried 14 | 2 9 14 12 6 Class Distribution -------------------- 46% | Mutant 23% | Hacker-Mutant 13% | Hacker-Gunner 8% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1137 | 314 235 293 81 214 Remotely . | . . . . . Salvage Created 1302 | 114 287 244 140 517 Parts 80 | 9 26 16 2 27 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 4 | 1 . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 21 | . 5 6 2 8 Melee 1 | . . . . 1 Guns 11 | . 5 2 1 3 Cannons 4 | . . 4 . . AOE 5 | . . . 1 4 Classes Destroyed 11 | 2 4 2 1 2 Worker 1 | . . . . 1 Builder 5 | . 1 . . 4 Tunneler 2 | 2 . . . . Hauler 3 | . 1 2 . . Recycler 5 | 1 . . . 4 Operator 2 | . 1 1 . . Swarmer 8 | . . 3 . 5 Cutter 1 | . . . 1 . Grunt 9 | . 5 1 2 1 Sentry 3 | . . 2 . 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | 3 3 5 1 4 Combat Bots Only 4 | . 2 4 1 4 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 422 | . 38 20 84 280 Missed 155 | . 12 4 22 117 Hits 267 | . 26 16 62 163 Melee 2 | . . . 2 . Projectile 265 | . 26 16 60 163 AOE 9 | . . . 9 . Critical Strikes 3 | . . 1 . 2 Damage Taken 3319 | . 288 177 1213 1641 Core 768 | . 23 . 152 593 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 84 100 56 . Volleys Fired 109 | 9 30 29 16 25 Largest 3 | 2 2 2 3 3 Hottest 141 | 40 40 60 129 141 Shots Fired 223 | 18 60 58 43 44 Gun 167 | 18 60 18 43 28 Cannon 40 | . . 40 . . Launcher 16 | . . . . 16 Special . | . . . . . Kinetic 176 | 18 60 58 21 19 Thermal 23 | . . . 14 9 Explosive 16 | . . . . 16 Electromagnetic 8 | . . . 8 . Robot Hit Streak 14 | 2 9 13 14 8 Robot Miss Streak 5 | 2 3 3 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 147 | 8 35 36 27 41 Core Hits 69 | 4 15 13 10 27 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 3 | . 1 . 1 1 Burn 1 | . . . 1 . Destroy 1 | . 1 . . . Smash 1 | . . . . 1 Melee Attacks 24 | . . . . 24 Impact 12 | . . . . 12 Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3433 | 113 464 624 500 1732 Guns 1467 | 113 464 203 426 261 Cannons 421 | . . 421 . . Explosions 829 | . . . 74 755 Melee 704 | . . . . 704 Ramming 12 | . . . . 12 Kinetic 1594 | 113 464 624 216 177 Thermal 276 | . . . 192 84 Explosive 755 | . . . . 755 Electromagnetic 92 | . . . 92 . Impact 334 | . . . . 334 Slashing 370 | . . . . 370 Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . . 19 Message Errors 9 | . . . . 9 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 200 | . . . 6 194 Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee 194 | . . . . 194 Knockbacks 3 | . . 1 . 2 Impact 2 | . . . . 2 Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . 35 6 Shots 1 | . . . 1 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . . 20 426 219 Average Temperature 103 | . . 9 161 48 Received Heat Transfer 759 | . 156 57 252 294 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . . . 315 185 Parts Sabotaged . | . . . . . Parts Stolen 1 | . . . 1 . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 11 100 Level 1 9 | . . . 88 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 335 | 15 97 185 335 183 Initial 98 | . . 33 74 98 Average 78 | 1 19 52 257 102 Influence Increases 1340 | 15 162 304 383 476 Destroy 0b10 Robot/C 560 | . 100 120 180 160 Destroy 0b10 Robot/NC 105 | 15 15 20 10 45 Destroy Leader 158 | . 32 46 30 50 Allied During Kill 58 | . . 2 56 . Successful Hack 54 | . 14 9 . 31 Disable Machine 90 | . . . 45 45 Destroy Structure 106 | . 1 3 47 55 Lose Combat Pursuer 105 | . . . 15 90 Miscellaneous 104 | . . 104 . . Influence Decreases 1196 | 15 82 207 343 549 Entered New Map 269 | . . 47 103 119 Time Decay 667 | 15 82 160 100 310 Lost Part 200 | . . . 80 120 Lost Ally 60 | . . . 60 . Squads Dispatched 11 | . 3 1 1 6 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 5 | . 2 1 . 2 Assault 1 | . . . 1 . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 10 11 12 23 Peak Tracking Total 6 | . 4 5 6 6 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 3 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 2 . 2 Terminals 5 | . 1 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 3 10 . 3 Successful 9 | . 1 6 . 2 Failed 7 | . 2 4 . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 6 4 . 1 Terminals 16 | . 3 10 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 6 . 2 Robot Analysis 4 | . . 4 . . Level Access Points 1 | . . . . 1 Zone Layout 3 | . . 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 9 | . . 5 4 . Largest Group 9 | . . 5 9 . Highest-Rated Group 209 | . . 125 209 . Highest-Rated Ally 25 | . . 25 25 . Total Orders . | . . . . . Ally Attacks 51 | . . 1 50 . Total Damage 1189 | . . 19 1170 . Kills 13 | . . 1 12 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 73 | . 8 . 5 60 Good Acts 36 | . 4 8 14 10 Bad Acts 26 | . 1 1 13 11 Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 727 | 8 259 460 . . Seismic 727 | 8 259 460 . . Robot Analysis Total 4 | . . 4 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2044 | 125 562 460 210 687 Spaces Moved 941 | 56 150 187 88 460 Core 158 | 3 . . . 155 Treads 508 | 53 150 165 74 66 Legs . | . . . . . Wheels 6 | . . . . 6 Hover 36 | . . 22 14 . Flight 233 | . . . . 233 Fastest Speed 45 | 50 160 112 112 45 Average Speed 134 | 154 160 154 158 112 Slowest Speed 600 | 160 160 160 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 32 23 15 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 66 | . . . 3 63 Melee 5 | . . . . 5 Projectile . | . . . . . AOE 61 | . . . 3 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1458 | 73 411 297 125 552 Wait 284 | . 217 61 1 5 Move 937 | 55 149 186 87 460 Hop . | . . . . . Pick Up 24 | 2 4 4 5 9 Fast Attach 24 | 7 4 1 1 11 Attach 15 | . . 1 9 5 Detach 2 | . 1 . 1 . Swap 14 | . 3 10 1 . Drop 24 | . 3 5 4 12 Fire 109 | 9 30 29 16 25 Melee 23 | . . . . 23 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 383 | -10/Materials | Prayed at D.C.S.S. Altar Unit 464 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10) 488 | -10/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 642 | -10/Materials | X0-1V1 whisked you away to safety 651 | -10/Materials | Discovered new exit (range 3) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Utility x2 801 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1) 965 | -9/Materials | X0-1V1 foreshadows a heat wave 1102 | -9/Materials | Ambient heat levels rising (+10) 1113 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1121 | -9/Materials | X0-1V1 activates XOMVISION 1126 | -9/Materials | X0-1V1 sent you to a vault 1128 | -9/Materials | Discovered new exit (range 16) 1136 | -9/Materials | Identified exit to Materials 1136 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Accompanied by 5 allies 1148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -8/Materials | X0-1V1 sent you to a vault 1157 | -8/Materials | Discovered new exit (range 11) 1163 | -8/Materials | Powered Armor reconfigured into Item Mimic 1188 | -8/Materials | X0-1V1 enhanced Transport squad support 1203 | -8/Materials | Identified exit to Factory 1203 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1206 | -8/Materials | X0-1V1 released a cloud of subatomizers 1262 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 1303 | -8/Materials | Lost 7 allies 1358 | -8/Materials | Entered Factory 1358 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1379 | -7/Factory | Lost 7 parts (1p3n3w) 1468 | -7/Factory | Garrison activated, responded to threat 1554 | -7/Factory | System corruption reached 10% 1719 | -7/Factory | Lost 4 parts (1p3w) 1767 | -7/Factory | Core integrity fell below 50% 1781 | -7/Factory | X0-1V1 sent you to a vault 1803 | -7/Factory | Lost 4 parts (1n1u2w) 1906 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 1921 | -7/Factory | Found Prototype Slashing Weapon 1930 | -7/Factory | X0-1V1 sent hostile X-57 Shotgunner (x2) 1931 | -7/Factory | Core integrity fell below 20% 1940 | -7/Factory | X0-1V1 enhanced Transport squad support 1951 | -7/Factory | Identified exit to Lower Caves 1951 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 1979 | -7/Factory | Identified exit to Factory 1989 | -7/Factory | Core integrity restored by X0-1V1 (+80) 2005 | -7/Factory | X0-1V1 announced a LAN party 2045 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01995_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 01999_ X0-1V1: "I found some blueprints, how convenient!" (3 emergency access locations revealed). 02001_ U-05 Engineer builds a Wall. 02005_ X0-1V1: "ALERT: Engaging LAN party protocols." 02007_ System corrupted: Matter fused (-10). 02008_ Powered Hammer follow-up attack on G-47 Trooper. 02016_ Field Propulsion Drive destroyed. 02025_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 02029_ System corrupted: Heat flow error (+227). 02036_ Door malfunctions. 02038_ A marvel of modern technology appears at your location (EM Shotgun). 02045_ System corrupted: Component data lost. 02045_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ???###+#####? | | ?????????????????????????????????? ???#" #? | | ?????????????????????????????????? ???## #? | | ?????????????????????????????????? ????# #? | | ?????????????????????????????????? ????# #? | | ??????????????????????????????????# #????# #? | | ?????????????????????????????+????# #????# ! #? | | ??????????????????????????????????# #????# #? | | ??????????????????????????????????# #????# [ #? | | ??????????????????????????????????# #????# *#? | | ??????????????????????????????????# #????# [ #? | | ???????????????????????????########/###### #? | | ???????????????????????????# ## #? | | ???????????????????????????# ## ! #? | | ???????????????????????????# #####+#### | | ???????????????????????????# + | | ???????????????????????????# # #### | | ???????????????????????????# # #??? | | ???????????????????????????# / #??? | | ???????????????????????????# ##### #??? | | ???????????????????????????# #???# #??? | | ???????????????????????????# #???# +??? | | ???????????????????????????# #???# #??? | | ???????????????????????????# #???# #??? | | ???????????????######+##########/#+######???# #??? | | ??????? @ [ #??????? #??? | | ??????? #??????? #??? | | ??????? ?? +??? | | ???????? k #######?#???? | | ???????? p#???????????? | | ?????????###################o### #???????????? | | ??????????????????????????? ?# #???????????? | | ?????????????????????????? "T" # #???????????? | | ?????????????????????????= # #???????????? | | ????????????????????????== # #???????????? | | ????????????????????????= """ # +???????????? | | ??????????????????????? """ # #???????????? | | ?????????????????????? """ # #???????????? | | ?????????????????????? ??? # #???????????? | | ?????????????????????##?# ?????# #???????????? | | ?????????????????????????#?????? #???????????? | | ???????????????????????????????? #???????????? | | ???????????????????????????????? ?????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 210 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed BackupConceptJetlance Manual? 0 Play Time 00:26:35 Cumulative 212.5 hours Start 2026.06.22 @ 18:49:30 End 2026.06.22 @ 19:27:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ab34efd-ab42-465f-a294-6913c7e1206f