Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.08 @ 00:31:57 Player: monistgf Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (57) 285 Value Destroyed (1749) 1749 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1315) 1315 TOTAL SCORE: 8669 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -130 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 44/100 System Corruption 15% Temperature Cool (12) Movement Core (400) Ox7 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Chainsword > --- INVENTORY (15) --- High-capacity Matter Pod (200) Advanced Terrain Scan Processor Advanced ECM Suite Advanced ECM Suite Makeshift Spear Makeshift Spear Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Medium Treads Armored Leg Compact Wheel Airjet Gravmag System Improved Airjet Antigrav System > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Wheel Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Improved Cooling System High-capacity Matter Pod Weight Redist. System Advanced ECM Suite Advanced ECM Suite Improved Reaction Control System Hypervelocity Gauss Rifle Missile Launcher [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . 2 1 . . . . Utility 4 | . . . . . 2 1 . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 117 | . 3 8 . 3 25 21 12 . 9 20 3 2 3 8 Power 10 | . . 1 . . 1 4 1 . . 2 . . . 1 Engine 1 | . . . . . . 1 . . . . . . . . Core 9 | . . 1 . . 1 3 1 . . 2 . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 55 | . . 4 . . 6 11 8 . 6 15 . 2 . 3 Treads 2 | . . . . . . . . . . 1 . . . 1 Leg 29 | . . 4 . . 6 10 5 . 4 . . . . . Wheel 2 | . . . . . . . . . 2 . . . . . Hover 6 | . . . . . . 1 . . . 5 . . . . Flight 16 | . . . . . . . 3 . . 9 . 2 . 2 Utility 26 | . 1 2 . . 10 4 1 . 1 3 1 . 3 . Device 7 | . . 1 . . 2 . . . . 3 1 . . . Storage 5 | . . . . . 4 1 . . . . . . . . Processor 8 | . . . . . 3 1 1 . . . . . 3 . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . 1 1 . . 1 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | . 2 1 . 3 8 2 2 . 2 . 2 . . 4 Energy Gun 4 | . 1 1 . . 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . Ballistic Gun 6 | . . . . 2 2 . . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 4 2 2 . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . Parts Lost 37 | . . 2 . . 1 . 2 . 3 6 . 1 1 21 Power 4 | . . . . . . . . . . 2 . . . 2 Propulsion 16 | . . 1 . . . . . . 2 2 . 1 . 10 Utility 9 | . . 1 . . . . 1 . . 2 . . 1 4 Weapon 8 | . . . . . 1 . 1 . 1 . . . . 5 Highest Loss Streak 21 | . . 1 . . 1 . 1 . 3 6 . 1 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 99 100 100 97 95 93 100 89 80 99 99 100 67 Engine 1 | . 14 10 . . . 1 . . . . . . . . Core 6 | . . 3 14 14 9 5 7 7 6 4 5 5 5 3 Leg 25 | . 28 27 28 28 26 30 29 30 29 11 . . . . Flight 3 | . . . . . . . . . . 4 41 40 41 23 Device 3 | . . 3 14 14 7 . . . . 2 11 11 11 3 Storage 8 | . 14 14 14 14 9 7 7 7 6 5 5 5 5 5 Processor 14 | . . . . . 10 21 22 23 20 17 17 17 17 11 Protection 6 | . 6 10 . . 7 7 7 7 6 3 . . . . Energy Gun 5 | . 13 14 14 14 11 . . . . . . . . . Ballistic Gun 5 | . 14 14 14 13 10 . . . . . . . . 1 Slashing Weapon 10 | . . . . . 5 19 16 23 18 11 11 11 11 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 41 | 11 14 15 15 18 30 41 40 40 40 37 36 36 36 34 Greatest Support 75 | 20 20 20 20 20 35 60 60 55 75 56 38 42 38 42 Greatest Overweight (x) 1 | . . 1 . . . . 1 . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | . 8 8 8 8 9 14 15 15 15 15 15 15 15 15 Most Carried 15 | . 8 8 8 8 10 15 15 13 15 15 15 15 15 15 Average Carried 11 | . 7 7 8 8 9 14 14 13 14 14 14 14 15 12 Final Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 8 8 10 15 13 13 15 15 15 15 15 8 Class Distribution -------------------- 37% | Scavenger-Mutant 33% | Mutant 13% | Scavenger-Skirmisher 9% | Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 1488 | 200 50 123 . 14 420 214 152 . 45 161 17 67 25 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2184 | . 107 167 . 24 654 449 239 . 139 230 . 115 . 60 Parts 126 | . 6 10 . 7 42 27 10 . 3 11 . 5 . 5 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 9 . . . . 8 . 5 Prevented 3 | . . . . . . . 2 . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 45 | . 4 4 . 4 8 7 5 . . 9 . 3 . 1 Melee 26 | . . . . . 2 7 5 . . 9 . 3 . . Guns 11 | . 1 4 . . 5 . . . . . . . . 1 AOE 8 | . 3 . . 4 1 . . . . . . . . . Classes Destroyed 10 | . 3 . . . 3 3 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Hauler 4 | . . . . . 3 1 . . . . . . . . Recycler 3 | . 1 . . . 1 . . . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . Swarmer 20 | . 3 . . 4 . . 2 . . 9 . 2 . . Grunt 17 | . 1 4 . . 5 4 3 . . . . . . . Sentry 4 | . . . . . 3 . . . . . . 1 . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . 2 . . . . . . . 1 Thug 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 5 2 . 4 4 1 3 . 1 9 . 2 . 1 Combat Bots Only 9 | . 4 2 . 4 2 1 3 . . 9 . 2 . 1 Max Kills in Single Turn 3 | . 2 1 . 2 3 1 1 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . . 2 1 . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Damage Taken 5650 | . 151 437 . 98 486 534 405 . 461 561 . 65 42 2410 Core 1520 | . 29 29 . 39 77 108 53 . 169 79 . 17 2 918 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4 | . . . . . . . . . . . . . 4 . Core Remaining (%) 80 | 100 . . . 61 86 . . 77 80 . . . . . Volleys Fired 71 | . 11 26 . 4 24 . . . . . . . . 6 Largest 3 | . 2 2 . 1 3 . . . . . . . . 1 Hottest 130 | . 70 85 . 33 130 . . . . . . . . 46 Shots Fired 138 | . 18 42 . 4 68 . . . . . . . . 6 Gun 129 | . 14 42 . . 68 . . . . . . . . 5 Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . 4 . . 4 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 70 | . 7 26 . . 32 . . . . . . . . 5 Thermal 43 | . 7 16 . . 20 . . . . . . . . . Explosive 8 | . 4 . . 4 . . . . . . . . . . Electromagnetic 17 | . . . . . 16 . . . . . . . . 1 Robot Hit Streak 10 | . 10 10 . . 8 . . . . . . . . 4 Robot Miss Streak 3 | . 1 3 . 3 2 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . Shots Hit Robots 180 | . 13 30 . . 57 31 14 . 1 14 . 12 . 8 Core Hits 87 | . 8 16 . 4 24 11 5 . 1 8 . 4 . 6 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 15 | . 2 2 . . 2 3 . . . 1 . 3 . 2 Burn 4 | . 2 2 . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . 1 . . . . . . . . . Sever 7 | . . . . . 1 3 . . . 1 . 2 . . Impale 1 | . . . . . . . . . . . . 1 . . Melee Attacks 133 | . . . . . 15 49 16 . 12 19 . 16 . 6 Impact . | . . . . . . . . . . . . . . . Slashing 118 | . . . . . 15 49 16 . 12 19 . 7 . . Piercing 15 | . . . . . . . . . . . . 9 . 6 Sneak Attacks 9 | . . . . . . 3 3 . 1 . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . Follow-up Attacks 15 | . . . . . 1 6 . . . 4 . 4 . . Damage Inflicted 5789 | . 323 331 . 168 1197 1491 703 . 77 591 . 626 . 282 Guns 1234 | . 113 317 . . 776 . . . . . . . . 28 Cannons . | . . . . . . . . . . . . . . . Explosions 636 | . 207 . . 163 173 . . . . . . . . 93 Melee 3897 | . . . . . 248 1491 703 . 77 591 . 626 . 161 Ramming 22 | . 3 14 . 5 . . . . . . . . . . Kinetic 631 | . 39 159 . . 405 . . . . . . . . 28 Thermal 667 | . 74 158 . . 370 . . . . . . . . 65 Explosive 370 | . 207 . . 163 . . . . . . . . . . Electromagnetic 202 | . . . . . 174 . . . . . . . . 28 Impact . | . . . . . . . . . . . . . . . Slashing 3319 | . . . . . 248 1491 703 . 77 591 . 209 . . Piercing 578 | . . . . . . . . . . . . 417 . 161 Highest Corruption 15 | . . . . . . 1 1 1 . . . . . 15 Average Corruption 1 | . . . . . . 1 1 1 . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . . . 5 7 . . . . . . 2 Message Errors 2 | . . . . . . 1 1 . . . . . . . Matter Fused 4 | . . . . . . 1 3 . . . . . . . Heat Flow Errors 4 | . . . . . . 1 3 . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 396 | . 10 . . 17 4 47 161 . . 54 . 103 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 27 | . 10 . . 17 . . . . . . . . . . Melee 369 | . . . . . 4 47 161 . . 54 . 103 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . 37 . . 51 80 . . . . . . . . 55 Shots 7 | . 1 . . 2 2 . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 8 . 1 . . . . . . . . . . Kicked 10 | . 1 8 . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 263 | . 127 263 . . 217 252 204 . . . . . . 9 Average Temperature 86 | . 59 94 . . 80 126 92 . . . . . . 9 Received Heat Transfer 996 | . 81 246 . . 216 162 162 . . . . . . 129 Effects 1 | . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . Heat Transferred 1743 | . 370 592 . . 681 . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 174 | . 161 135 . 127 174 137 . . 49 157 . . . . Initial 62 | . . 62 . . 49 49 . . . 1 . . . . Average 49 | . 87 60 . 33 56 52 . . 13 55 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 . . 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 . . 1 3 . . 1 1 . . . . Investigation 1 | . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . . Reinforcement 2 | . . . . . . 1 . . . 1 . . . . Assault 2 | . . 1 . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 3 | . 1 . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 94 | . 8 10 . 4 13 14 7 . 3 11 4 3 6 11 Peak Tracking Total 9 | . 7 4 . 4 5 3 4 . 2 9 4 2 5 8 Tactical Retreats 10 | . 1 . . . 1 1 . . 1 . 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 2 | . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . Triggered 5 | . . . . . . . 2 . . . . . 3 . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 16 | . 1 1 . . 5 3 1 . 1 3 1 . . . Terminals 11 | . 1 1 . . 4 3 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 1 . . . . Total Hacks 30 | . 1 1 . . 13 5 1 . 1 7 1 . . . Successful 8 | . 1 1 . . 3 . 1 . . 1 1 . . . Failed 22 | . . . . . 10 5 . . 1 6 . . . . Catastrophic 7 | . . . . . 3 1 . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . 1 . . 6 3 . . . 3 . . . . Terminals 21 | . 1 1 . . 10 5 . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . 1 3 . . . . Terminal Hacks 5 | . 1 1 . . 1 . 1 . . . 1 . . . Open Door 2 | . . . . . . . 1 . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . 1 . . . . Terminals 2 | . . . . . 1 . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 5 3 . . 1 3 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Total Allies 2 | . . 1 . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 13 | . . 8 . 1 4 . . . . . . . . . Total Damage 229 | . . 146 . . 83 . . . . . . . . . Kills 5 | . . 4 . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 7687 | . 235 906 449 235 1377 1416 1338 17 870 265 116 181 187 95 Spaces Moved 5227 | 1 162 680 374 168 476 799 773 15 289 207 288 397 464 134 Core . | . . . . . . . . . . . . . . . Treads 2 | . . . . . . . . . . . . . . 2 Legs 3833 | 1 162 680 374 168 476 799 771 15 289 98 . . . . Wheels . | . . . . . . . . . . . . . . . Hover 87 | . . . . . . . . . . 87 . . . . Flight 1305 | . . . . . . . 2 . . 22 288 397 464 132 Fastest Speed 30 | 120 120 120 120 120 120 120 120 120 120 30 30 30 35 30 Average Speed 98 | 120 120 120 120 120 120 121 121 120 127 84 34 34 35 34 Slowest Speed 195 | 120 120 190 120 120 120 122 195 120 190 120 35 35 35 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 34 97 85 39 44 27 71 6 10 5 59 60 52 17 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . 1 Known Exits Taken 2 | . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 2 . . . . . . . . 1 2 . . Spaces Dug 23 | . . . . . 3 9 . . 10 1 . . . . Terrain Destroyed 101 | . 33 . . 35 10 9 . . 10 1 . . . 3 Melee 23 | . . . . . 3 9 . . 10 1 . . . . Projectile . | . . . . . . . . . . . . . . . AOE 78 | . 33 . . 35 7 . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Total 7477 | . 185 736 374 198 1221 1188 1144 14 773 270 305 419 486 164 Wait 1805 | . 3 3 1 20 648 291 327 . 455 12 4 10 20 11 Move 5211 | . 161 679 373 167 475 798 772 14 288 206 287 396 463 132 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 55 | . 4 3 . 1 13 16 2 . 5 5 5 1 . . Fast Attach 34 | . 1 2 . . 6 3 4 . 6 10 1 1 . . Attach 25 | . . . . . 4 3 4 . 1 5 . 1 . 7 Detach 17 | . . . . . 4 2 5 . 1 5 . . . . Swap 58 | . 2 6 . 3 15 15 4 . 2 5 2 . 3 1 Drop 81 | . 2 9 . 2 20 24 6 . 4 7 6 1 . . Fire 71 | . 11 26 . 4 24 . . . . . . . . 6 Melee 105 | . . . . . 12 36 16 . 11 15 . 9 . 6 Ram . | . . . . . . . . . . . . . . . Kick 10 | . 1 8 . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap 3 | . . . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Entered Mines 279 | -10/Mines | Discovered new exit (range 15) 300 | -10/Mines | Build established: Mutant 672 | -10/Mines | Learned Materials security intel 855 | -10/Mines | Found a hidden stash of uninstalled traps 882 | -10/Mines | Learned location of Zion (-7) 965 | -10/Mines | Discovered new exit (range 7) 970 | -10/Mines | Met a Derelict testing a Signal Generator 1136 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1137 | -10/Mines | Discovered new exit (range 5) 1142 | -10/Mines | Entered Exiles 1142 | -10/Exiles | Accompanied by 1 ally 1158 | -10/Exiles | Discovered new exit (range 15) 1172 | -10/Exiles | Met 8R-AWN 1192 | -10/Exiles | Met EX-HEX 1225 | -10/Exiles | Build established: Scavenger-Mutant 1231 | -10/Exiles | Met EX-BIN 1250 | -10/Exiles | Aligned with FarCom system 1252 | -10/Exiles | Given EX-Vault access code 1282 | -10/Exiles | Met EX-DEC 1325 | -10/Exiles | Visited The Gauntlet 1578 | -10/Exiles | Discovered new exit (range 12) 1591 | -10/Exiles | Entered Mines 1591 | -9/Mines | Accompanied by 1 ally 1654 | -9/Mines | Identified exit to Materials 1684 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1826 | -9/Mines | Entered Materials 1826 | -8/Materials | Accompanied by 1 ally 1826 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2129 | -8/Materials | Build established: Scavenger-Skirmisher 3099 | -8/Materials | Discovered new exit (range 11) 3203 | -8/Materials | Entered Factory 3203 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -7/Factory | Build established: Mutant 4580 | -7/Factory | Discovered new exit (range 9) 4619 | -7/Factory | Entered Lower Caves 5138 | -7/Lower Caves | Learned 12 Factory zone layouts 5589 | -7/Lower Caves | Build established: Gladiator 5772 | -7/Lower Caves | Spotted B-75 Beast 5944 | -7/Lower Caves | Discovered new exit (range 12) 5957 | -7/Lower Caves | Entered another Lower Caves area 5959 | -7/Lower Caves | Discovered new exit (range 13) 5974 | -7/Lower Caves | Entered Factory 5974 | -6/Factory | Evolved 2 slots: Propulsion x2 5975 | -6/Factory | Identified exit to Lower Caves 5975 | -6/Factory | Identified exit to Factory 6014 | -6/Factory | Build established: Scavenger-Mutant 6030 | -6/Factory | Spotted B-75 Beast 6693 | -6/Factory | Lost 3 parts (2n1w) 6844 | -6/Factory | Entered another Factory area 6844 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7077 | -5/Factory | Destroyed 9 combat bots 7080 | -5/Factory | Lost 6 parts (2p2n2u) 7105 | -5/Factory | Discovered new exit (range 5) 7109 | -5/Factory | Entered Upper Caves 7125 | -5/Upper Caves | Ambushed by wild Derelicts 7209 | -5/Upper Caves | Discovered new exit (range 15) 7225 | -5/Upper Caves | Entered another Upper Caves area 7333 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7379 | -5/Upper Caves | Discovered new exit (range 14) 7380 | -5/Upper Caves | Learned Factory stockpile data 7406 | -5/Upper Caves | Entered Warlord 7415 | -5/Warlord | Discovered new exit (range 15) 7511 | -5/Warlord | Met Warlord 7536 | -5/Warlord | Warlord's base attacked by MAIN.C 7593 | -5/Warlord | Entered Proximity Caves 7602 | -4/Proximity Caves | Learned Research emergency access door positions 7605 | -4/Proximity Caves | Learned location of Quarantine (-3) 7667 | -4/Proximity Caves | Core integrity fell below 50% 7677 | -4/Proximity Caves | System corruption reached 10% 7684 | -4/Proximity Caves | Core integrity fell below 20% 7688 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07667_ System corrupted: IFF burst signal emitted. 07667_ Mak. Flight Unit destroyed. 07668_ Imp. Heat Sink fries itself beyond repair. 07668_ HV Slug penetrates Wall. 07670_ HV Slug penetrates P-70 Sage. 07670_ HV Slug penetrates Wall. 07670_ Hyp. Gauss Rifle destroyed. 07673_ Imp. Heat Sink fries itself beyond repair. 07674_ Imp. Remote Datajack fries itself beyond repair. 07676_ Hvy. Pick destroyed. 07679_ Antigrav System fries itself beyond repair. 07679_ P-70 Sage suffers critical hit (Burn). 07681_ Imp. Target Analyzer fries itself beyond repair. 07682_ P-70 Sage heat short circuits Imp. Target Analyzer. 07682_ Arm. Medium Treads destroyed. 07682_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07683_ P-70 Sage heat damages Antigrav System. 07688_ Imp. Melee Analysis Suite destroyed. 07688_ Hvy. Pick destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ?# ##???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##??####???????????????????????????????????????? | | ###??## ##????????? ??????????????????????????? | | ????## #????????# ??????????????????????????? | | ???## #???????# #?????????????????????????? | | ???# #???????? #?????????????????????????? | | ??## #??????? #?????????????????????????? | | ### ##?????# ??????????????????????????? | | #?# ###??# #???????????????????????????? | | ### ### #?????????????????????????????? | | ## #???????????????????????????????? | | ##????????????????????????????????? | | # ### ##???#####??###???????????????????? | | ## ##?## ##??# ##? ######??????????????? | | ?## #???# #??# ## ##?????????????? | | ??## ##???## #??# ????????????? | | ???###?????## ###??# ???????????????? | | ????????????# #???## #????????????????????? | | ##?????????# #??## ##???????????????????? | | ###### ####g g p ;####????????????????? | | p%@ ##???????????????? | | ????# g p #???????????????? | | ????######### ## ##??????????????? | | ????????????# ### #### ##?????####????? | | ???????????# #?####??#### ####?# #????? | | ???????????# #??????????## ## #????? | | ???????????# ##???????????#### #?????? | | ???????????### #???????????????## #?????? | | ?????????????###????????????????###### ##?????? | | ?????????????????????????????????????######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 18 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed IntegratedScatterMeganuke Manual? 0 Play Time 01:17:15 Cumulative 89.4 hours Start 2023.10.07 @ 23:15:19 End 2023.10.08 @ 00:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2e9ace8-af18-4266-bb42-5eb217745325