Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 17:24:36 Player: kite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (207) 1035 Value Destroyed (9087) 9087 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2667) 2667 TOTAL SCORE: 18469 Bonus ------- High Alert Combat Kills 1833 Follower Combat Kills 134 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 290/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -5/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Melee Analysis Suite Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON (5) ------- Chainsword Chainsword Spear > --- INVENTORY (20) --- Enhanced Nuclear Core Enhanced Nuclear Core Core Analyzer Microactuators Improved Actuator Array Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Proton Missile Launcher Precision Grenade Launcher Rocket Array Remote Datajack Field Lobotomy Kit (5) CPS Tube (2) CPS Tube (2) Heavy Mace Heavy Mace Heavy Flail Katana Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Precision Grenade Launcher Chainsword Chainsword > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Armored Treads Medium Treads Armored Huge Wheel Improved Heat Sink Transmission Jammer Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite Remote Datajack Field Lobotomy Kit Plasma Cutter Heavy Mace Heavy Mace Katana Chainsword Chainsword [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . 4 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . Utility 4 | . . . . . 1 . . . 1 . . . 2 Weapon 3 | . . . . . . . . . 1 . . . 2 Parts Attached 107 | 7 14 . 1 . 6 17 15 8 21 13 4 1 . Power 13 | 1 1 . . . 1 2 3 1 1 3 . . . Engine 8 | 1 1 . . . 1 . 1 1 . 3 . . . Core 5 | . . . . . . 2 2 . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 6 . . . 4 5 3 3 6 4 3 . . Treads 15 | 2 . . . . . . . 1 5 4 3 . . Leg 13 | . 2 . . . 4 5 1 1 . . . . . Wheel 8 | . 4 . . . . . 2 1 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 1 4 . . . 1 4 7 3 9 4 1 1 . Device 8 | . 1 . . . . 1 . . 4 2 . . . Storage 6 | 1 2 . . . . 1 1 . 1 . . . . Processor 4 | . 1 . . . . . 1 . 2 . . . . Hackware 4 | . . . . . . . 2 1 1 . . . . Protection 13 | . . . . . 1 2 3 2 1 2 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 3 3 . 1 . . 6 2 1 5 2 . . . Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . Ballistic Gun 6 | 1 3 . 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . . . . 3 . . 1 . . . . Slashing Weapon 4 | . . . . . . . 2 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . 3 2 . . . Parts Lost 28 | . 3 . . . . 6 5 5 . 4 5 . . Power 3 | . 1 . . . . . 2 . . . . . . Propulsion 17 | . 1 . . . . 4 2 4 . 3 3 . . Utility 4 | . . . . . . . 1 1 . 1 1 . . Weapon 4 | . 1 . . . . 2 . . . . 1 . . Highest Loss Streak 3 | . 1 . . . . 2 2 3 . 2 2 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 1 8 15 14 13 14 17 18 17 19 19 16 18 . Power 1 | . 1 1 1 1 1 1 1 1 1 2 2 2 . Propulsion 1 | . 1 4 2 2 . 2 1 . 2 3 . . . Utility 5 | . 2 4 4 4 6 7 7 6 6 4 4 5 . Weapon 6 | . 2 5 6 4 4 5 6 6 6 8 7 7 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 36 | . 3 . . . 3 1 6 . 7 4 . . 12 Power 5 | . . . . . . 1 1 . 1 . . . 2 Propulsion 2 | . . . . . . . 1 . . 1 . . . Utility 13 | . . . . . 1 . 3 . 2 3 . . 4 Weapon 12 | . 3 . . . 2 . 1 . 3 . . . 3 Tool/Special 4 | . . . . . . . . . 1 . . . 3 Average Slot Usage (%) 92 | . 98 100 74 100 89 99 84 76 97 99 94 93 . Engine 6 | . 13 14 14 14 9 2 4 8 . 4 7 7 . Core 2 | . . . . . . 6 3 . 6 2 . . . Treads 15 | . 23 . . . . . . 2 33 37 33 38 . Leg 12 | . 2 . 24 28 30 44 17 4 1 . . . . Wheel 5 | . 1 28 2 . 6 . 13 15 1 . . . . Device 2 | . 3 . . . . 2 2 . 6 4 . . . Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 7 . Processor 5 | . 10 14 14 14 9 3 2 . 6 7 7 7 . Protection 9 | . . . . . 7 11 9 17 7 10 14 8 . Energy Gun 1 | . 12 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 5 4 . . . . . . Ballistic Gun 4 | . 15 28 4 28 18 8 . . . . . . . Impact Weapon 3 | . . . . . . 4 4 7 6 2 . . . Slashing Weapon 8 | . . . . . . . 9 10 14 14 14 15 . Piercing Weapon 1 | . . . . . . . . . . 4 7 7 . Peak Build Rating 54 | 6 10 10 11 11 21 32 43 45 54 53 48 48 . Average Rating 34 | 4 7 10 7 11 17 26 38 39 49 50 45 43 . On Entrance 26 | . 6 10 10 11 11 21 30 43 35 52 47 42 48 Avg Prop Armor Cover (%) 6 | . . . . . 2 . 5 8 8 6 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 12 29 29 29 29 39 65 65 64 68 72 67 70 . Greatest Support 108 | 40 40 20 20 20 55 57 57 56 108 108 108 108 . Greatest Overweight (x) 4 | . 2 1 1 1 1 1 2 2 4 . . . . Average Overweight (x) . | . . 1 1 1 . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 . Average Capacity 18 | 6 10 15 15 15 15 18 20 20 20 20 20 20 . Most Carried 20 | 4 15 15 15 13 15 20 20 19 20 20 18 20 . Average Carried 16 | 2 8 15 14 13 14 17 19 17 19 19 16 18 . Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 13 13 15 18 19 19 20 18 16 20 20 Class Distribution -------------------- 41% | Gladiator 33% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -7/Factory Gladiator | -7/Storage Gladiator | -7/Recycling Gladiator | -7/Scraptown Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Matter Collected 3315 | 104 453 177 . 113 264 813 301 198 263 525 95 9 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8381 | . 757 211 . 96 243 1153 1523 1252 751 1987 408 . . Parts 392 | . 54 16 . 11 10 57 64 47 28 92 13 . . Haulers Intercepted 12 | . 2 . . . 1 . 3 . 2 4 . . . Recyclers Shooed 4 | . 3 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Combat Hostiles Destroyed 160 | . 17 5 . 4 6 32 24 29 11 28 4 . . Melee 65 | . . . . . . 4 12 21 9 15 4 . . Guns 55 | . 15 5 . 4 6 25 . . . . . . . Cannons 7 | . . . . . . 3 4 . . . . . . AOE 15 | . 2 . . . . . 2 . . 11 . . . Classes Destroyed 17 | . 7 3 . . 1 4 . 1 1 . . . . Worker 2 | . 1 . . . . . 1 . . . . . . Builder 7 | . 2 . . . . . 3 . 1 1 . . . Tunneler 4 | . . 1 . 2 . . 1 . . . . . . Hauler 12 | . 2 . . . 1 . 3 . 2 4 . . . Recycler 13 | . . 2 . . . . 2 . 1 6 2 . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . . . . 1 1 . . . Watcher 6 | . 1 . . . . 1 3 . . 1 . . . Swarmer 35 | . 6 4 . 4 2 8 5 3 . 3 . . . Grunt 75 | . 11 . . . 3 15 14 17 6 9 . . . Brawler 3 | . . . . . . 1 . . 1 1 . . . Duelist 2 | . . . . . . . . 2 . . . . . Sentry 25 | . . . . . 1 2 3 4 1 10 4 . . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 7 | . . . . . . 1 2 1 . 3 . . . Programmer 11 | . . . . . . 4 . 2 3 2 . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 3 3 . 3 3 10 4 7 4 8 2 . . Combat Bots Only 10 | . 3 3 . 3 3 10 4 7 4 5 1 . . Max Kills in Single Turn 5 | . 2 1 . 2 1 1 2 1 1 5 1 . . Gunslinging 1 | . 1 . . 1 . . . . . . . . . Exploded 3 | . 2 . . . . . 2 . . 3 . . . Melee 1 | . . . . . . 1 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Hostile Shots Fired 1136 | . 56 13 . 12 44 159 113 106 92 370 171 . . Missed 355 | . 10 6 . 4 18 55 29 29 28 133 43 . . Hits 781 | . 46 7 . 8 26 104 84 77 64 237 128 . . Melee 6 | . . 1 . . . . . 1 1 3 . . . Projectile 775 | . 46 6 . 8 26 104 84 76 63 234 128 . . AOE 2 | . . . . . . . . . . 2 . . . Critical Strikes 20 | . 1 . . . . 5 3 5 3 3 . . . Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 8350 | . 430 82 . 56 308 1470 1152 1165 646 2127 914 . . Core 975 | . 100 13 . 14 25 225 110 157 61 193 77 . . Absorbed by Shields 656 | . . . . . . . . . 225 431 . . . Redirected to Shielding 70 | . . . . . . 12 . 58 . . . . . Regen/Repaired (Parts) 46 | . . . . . . . . . 46 . . . . Core Remaining (%) 51 | 100 . . . 49 . . . 6 . . . 52 . Volleys Fired 220 | . 70 13 . 8 23 71 23 . . 12 . . . Largest 2 | . 2 2 . 2 2 2 2 . . 1 . . . Hottest 126 | . 90 46 . 46 46 126 126 . . 45 . . . Shots Fired 396 | . 139 26 . 16 46 130 28 . . 11 . . . Gun 324 | . 139 26 . 16 46 97 . . . . . . . Cannon 61 | . . . . . . 33 28 . . . . . . Launcher 11 | . . . . . . . . . . 11 . . . Special . | . . . . . . . . . . . . . . Kinetic 264 | . 79 26 . 16 46 97 . . . . . . . Thermal 32 | . 32 . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . 5 . . . Electromagnetic 95 | . 28 . . . . 33 28 . . 6 . . . Robot Hit Streak 43 | . 16 5 . 9 8 43 10 . . 5 . . . Robot Miss Streak 5 | . 5 5 . 5 4 4 4 . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . 2 1 . 1 1 7 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . Shots Hit Robots 605 | . 93 21 . 11 39 119 83 57 42 102 38 . . Core Hits 294 | . 46 11 . 7 21 67 30 18 14 71 9 . . Critical Kills 10 | . . . . 1 . 2 2 4 . 1 . . . Critical Parts Destroyed 25 | . . . . . . 5 7 10 1 2 . . . Critical Strikes 69 | . 2 . . 1 . 7 17 17 6 14 5 . . Burn 2 | . 2 . . . . . . . . . . . . Destroy 2 | . . . . 1 . 1 . . . . . . . Smash 33 | . . . . . . 6 9 14 1 3 . . . Sever 26 | . . . . . . . 8 3 5 6 4 . . Impale 6 | . . . . . . . . . . 5 1 . . Melee Attacks 469 | . . . . . . 53 86 92 55 141 42 . . Impact 184 | . . . . . . 53 23 61 22 25 . . . Slashing 219 | . . . . . . . 63 31 33 64 28 . . Piercing 66 | . . . . . . . . . . 52 14 . . Sneak Attacks 35 | . . . . . . 1 8 1 8 11 6 . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . Follow-up Attacks 63 | . . . . . . 5 7 9 6 26 10 . . Damage Inflicted 19618 | . 1141 298 . 134 550 2630 3629 2451 2093 5172 1520 . . Guns 3315 | . 1057 298 . 134 545 1281 . . . . . . . Cannons 989 | . . . . . . 399 590 . . . . . . Explosions 1785 | . 67 . . . . . 142 . . 1576 . . . Melee 13472 | . . . . . . 950 2897 2451 2058 3596 1520 . . Ramming 57 | . 17 . . . 5 . . . 35 . . . . Kinetic 2759 | . 501 298 . 134 545 1281 . . . . . . . Thermal 687 | . 345 . . . . . 142 . . 200 . . . Explosive 1075 | . . . . . . . . . . 1075 . . . Electromagnetic 1568 | . 278 . . . . 399 590 . . 301 . . . Impact 5724 | . . . . . . 950 1123 1844 992 815 . . . Slashing 6191 | . . . . . . . 1774 607 1066 1681 1063 . . Piercing 1557 | . . . . . . . . . . 1100 457 . . Highest Corruption 9 | . 2 2 2 2 . 4 6 7 4 9 9 . . Average Corruption 5 | . 2 2 2 2 . 2 5 6 3 6 9 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 210 | . . 3 6 8 . 15 45 47 15 45 26 . . Message Errors 62 | . . 1 2 1 . 3 9 14 6 14 12 . . Matter Fused 49 | . . 2 . 1 . 7 10 10 2 9 8 . . Heat Flow Errors 28 | . . . 1 1 . . 7 8 2 8 1 . . Energy Discharges 25 | . . . 2 2 . 2 5 3 3 6 2 . . Parts Rejected 3 | . . . . . . 1 1 1 . . . . . Data Loss (minor) 24 | . . . . 3 . . 8 6 1 4 2 . . Data Loss (major) 13 | . . . . . . 2 4 4 . 3 . . . Misfires 1 | . . . . . . . 1 . . . . . . Alerts 4 | . . . 1 . . . . 1 1 . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2028 | . . . . . . 362 717 399 264 202 84 . . Projectiles 11 | . . . . . . . 11 . . . . . . Explosions 14 | . . . . . . . . . . 14 . . . Melee 2003 | . . . . . . 362 706 399 264 188 84 . . Knockbacks 20 | . . . . . . 2 4 . 9 5 . . . Impact 17 | . . . . . . 2 4 . 6 5 . . . Kinetic . | . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . 3 . . . . Self-Inflicted Damage 126 | . 20 . . . . . . . . 106 . . . Shots 5 | . 1 . . . . . . . . 4 . . . Rammed 6 | . 3 . . . . . . . 3 . . . . Targets Rammed 8 | . 3 . . . 1 . . . 4 . . . . Kicked 1 | . . . . . 1 . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . Highest Temperature 267 | . 210 . 257 100 18 87 238 237 255 267 237 . . Average Temperature 65 | . 60 . 134 53 6 27 66 88 109 84 98 . . Received Heat Transfer 2695 | . 129 . . . 108 432 576 504 249 481 216 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . 1 7 8 3 2 . . . Combat Hostiles 18 | . . . . . . . 6 8 2 2 . . . Parts Fried 43 | . . . . . . 2 21 12 6 2 . . . Impact Corruptions 72 | . . . . . . 17 23 17 10 5 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1412 | . 1062 . . . . . 100 . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . . 1 . . 4 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Maximum Alert Level 5 | . . . . . . 4 3 5 3 3 1 . . Low Security (%) 26 | 100 100 100 . 100 100 8 . . . . 64 . . Level 1 4 | . . . . . . 4 4 . . 1 35 . . Level 2 36 | . . . . . . 26 91 15 45 69 . . . Level 3 21 | . . . . . . 29 3 32 54 29 . . . Level 4 10 | . . . . . . 30 . 42 . . . . . Level 5 1 | . . . . . . . . 9 . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1625 | . 185 103 . 80 72 1491 726 1625 852 754 285 . . Initial 852 | . . 53 . . 7 41 726 427 852 328 285 . . Average 560 | . 77 59 . 40 15 830 543 1056 683 596 184 . . Influence Increases 6474 | . 501 130 . 130 191 1550 855 1408 421 1018 270 . . Destroy 0b10 Robot/C 3300 | . 340 80 . 80 120 680 480 660 220 560 80 . . Destroy 0b10 Robot/NC 240 | . 35 15 . 10 5 5 65 . 30 65 10 . . Destroy Leader 574 | . 66 20 . 10 32 30 122 50 64 180 . . . Allied During Kill 82 | . . . . . . 25 . 57 . . . . . Successful Hack 118 | . 11 . . . 4 14 20 37 28 4 . . . Select Force Hacks 210 | . 30 . . . . . . . . . 180 . . Disable Machine 135 | . . . . . . 15 30 15 15 60 . . . Anti-Garrison Action 950 | . . . . . . 550 . 400 . . . . . Destroy Structure 265 | . 4 . . . . 96 3 39 4 119 . . . Partial Spotted 15 | . . . . . . . . . . 15 . . . Lose Combat Pursuer 585 | . 15 15 . 30 30 135 135 150 60 15 . . . Influence Decreases 6474 | . 364 224 43 110 147 123 1689 440 1323 1009 895 107 . Entered New Map 2880 | . . 84 43 . 13 23 765 230 773 395 447 107 . Time Decay 2814 | . 334 140 . 110 134 . 574 . 550 574 398 . . Lost Part 280 | . 30 . . . . 60 50 50 . 40 50 . . Lost Ally 200 | . . . . . . 40 . 160 . . . . . Purge Threat 300 | . . . . . . . 300 . . . . . . Squads Dispatched 23 | . 4 . . . 3 . 5 . 5 6 . . . Investigation 5 | . 2 . . . 1 . 1 . . 1 . . . Extermination 6 | . . . . . . . . . 3 3 . . . Reinforcement 9 | . 2 . . . 1 . 4 . 1 1 . . . Assault 2 | . . . . . . . . . 1 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Distress Signals 15 | . 2 . . . 2 1 7 . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 233 | . 34 7 . 4 11 38 45 36 22 32 4 . . Peak Tracking Total 6 | . 4 3 . 3 4 6 6 5 5 5 1 . . Tactical Retreats 26 | . 1 1 . 1 1 5 7 6 3 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Traps Triggered 26 | . 6 . . . . 5 1 9 4 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Machines Disabled 22 | . . . . . . 9 2 6 1 4 . . . Max in Single Turn 2 | . . . . . . 2 2 1 1 1 . . . Garrison Relay 13 | . . . . . . 8 . 5 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Machines Accessed 49 | . 5 . 1 . 6 2 9 4 8 7 7 . . Terminals 32 | . 4 . . . 4 2 7 4 5 6 . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . Recycling Units 8 | . 1 . . . . . . . . . 7 . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 90 | . 9 . 1 . 16 3 23 6 16 8 8 . . Successful 44 | . 5 . 1 . 7 1 12 3 7 2 6 . . Failed 45 | . 3 . . . 9 2 11 3 9 6 2 . . Catastrophic 10 | . . . . . 1 1 2 . 2 3 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 61 | . 9 . 1 . 13 . 17 . 8 5 8 . . Terminals 65 | . 8 . . . 12 3 20 6 9 7 . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 3 | . . . . . . . . . 2 1 . . . Recycling Units 9 | . 1 . . . . . . . . . 8 . . Scanalyzers 4 | . . . . . 2 . 2 . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . Terminal Hacks 13 | . 1 . 1 . . 1 4 3 1 2 . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . 2 . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . . . . . . Retrieve Study 4 | . . . . . 2 . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 21 | . 4 . . . 4 . 5 . 2 . 6 . . Terminals 13 | . 3 . . . 4 . 5 . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 12 | . 3 . . . 4 . 4 . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . . 6 . . Tunnel 7 | . 1 . . . . . . . . . 6 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . . 5 1 9 2 6 6 1 . . Full Trace Events 3 | . . . . . . 1 . 1 . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 53 | . . . . . . 32 . 21 . . . . . Machine Destruction 53 | . . . . . . 32 . 21 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 2 . 8 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Total Allies 10 | . . . . . . 2 . 8 . . . . . Largest Group 8 | . . . . . . 2 . 8 . . . . . Highest-Rated Group 122 | . . . . . . 51 . 122 . . . . . Highest-Rated Ally 31 | . . . . . . 31 . 31 . . . . . Initial Warlord ECA Mod 21 | . . . . . . . 13 13 21 21 21 21 19 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . 13 . 31 . . . . . Total Damage 749 | . . . . . . 267 . 482 . . . . . Kills 6 | . . . . . . 2 . 4 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Active Infowar (turns) 291 | . 274 . . . . . . . 15 2 . . . Sensors 2 | . . . . . . . . . . 2 . . . Seismic 274 | . 274 . . . . . . . . . . . . T.N.C. 15 | . . . . . . . . . 15 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Turns Passed 13029 | 83 1173 280 389 251 590 1963 1759 1625 1595 1747 943 631 . Spaces Moved 6562 | 46 538 250 218 118 371 916 695 917 813 764 529 387 . Core 4 | 4 . . . . . . . . . . . . . Treads 2831 | 42 424 . . . . . . . 685 764 529 387 . Legs 1825 | . 55 . 185 118 371 916 180 . . . . . . Wheels 1902 | . 59 250 33 . . . 515 917 128 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 190 108 105 100 100 115 162 162 162 . Average Speed 147 | 150 156 95 175 190 125 153 129 118 161 166 162 162 . Slowest Speed 410 | 160 240 95 190 190 190 180 180 130 410 168 165 162 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 65 45 61 33 30 90 74 78 23 93 87 39 . Regions Visited 13 Branch Regions 6 Pre-discovered Areas 9 | . 1 . . 1 . . . . . 1 6 . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . . 2 . Spaces Dug 24 | . . . . . . 3 1 9 4 7 . . . Terrain Destroyed 230 | . 3 . . . . 80 3 9 4 131 . . . Melee 24 | . . . . . . 3 1 9 4 7 . . . Projectile . | . . . . . . . . . . . . . . AOE 206 | . 3 . . . . 77 2 . . 124 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Total 8869 | 56 735 266 227 129 455 1239 1411 1305 1031 1062 562 391 . Wait 1212 | . 76 4 . 4 32 118 572 178 86 142 . . . Move 6551 | 45 537 249 217 117 371 915 695 916 812 763 528 386 . Hop . | . . . . . . . . . . . . . . Pick Up 87 | 4 14 . 1 . 10 9 12 5 20 8 . 4 . Fast Attach 71 | 6 15 . . . 5 3 9 5 18 8 1 1 . Attach 30 | . 3 . 4 . 2 5 3 4 3 3 3 . . Detach 4 | . . . 2 . . . . . 2 . . . . Swap 84 | 1 9 . . . 1 34 9 7 7 15 1 . . Drop 100 | . 8 . 3 . 10 7 19 3 34 16 . . . Fire 220 | . 70 13 . 8 23 71 23 . . 12 . . . Melee 357 | . . . . . . 45 69 74 45 95 29 . . Ram 1 | . 1 . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . Crush 6 | . 2 . . . . . . . 4 . . . . Escape Stasis 42 | . . . . . . 10 . 32 . . . . . Rewire 103 | . . . . . . 22 . 81 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 941 | -10/Materials | Central database locked down 1039 | -10/Materials | Discovered new exit (range 4) 1257 | -10/Materials | Entered Mines 1258 | -10/Mines | Assembled infested the area 1342 | -10/Mines | Discovered new exit (range 15) 1452 | -10/Mines | Discovered new exit (range 9) 1525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -10/Mines | Discovered new exit (range 5) 1537 | -10/Mines | Entered Exiles 1559 | -10/Exiles | Met 8R-AWN 1588 | -10/Exiles | Met EX-HEX 1641 | -10/Exiles | Met EX-BIN 1668 | -10/Exiles | Aligned with FarCom system 1670 | -10/Exiles | Given EX-Vault access code 1713 | -10/Exiles | Opened EX-Vault 1733 | -10/Exiles | Found Field Lobotomy Kit 1772 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -10/Exiles | Met EX-DEC 1903 | -10/Exiles | Discovered new exit (range 12) 1926 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1926 | -10/Exiles | Entered Mines 2085 | -9/Mines | Core integrity fell below 50% 2091 | -9/Mines | Found a hidden stash of uninstalled traps 2135 | -9/Mines | Discovered new exit (range 6) 2150 | -9/Mines | Learned location of Zion (-7) 2177 | -9/Mines | Entered Materials 2177 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2731 | -8/Materials | Garrison activated, responded to threat 2767 | -8/Materials | Identified exit to Garrison 2767 | -8/Materials | Entered Garrison 2795 | -8/Garrison | Triggered checkpoint 2834 | -8/Garrison | Garrison Relay disabled 3010 | -8/Garrison | Build established: Scavenger-Mutant 3065 | -8/Garrison | Destroyed 10 combat bots 3084 | -8/Garrison | Discovered new exit (range 12) 3105 | -8/Garrison | Triggered checkpoint 3232 | -8/Garrison | Garrison Relay disabled 3317 | -8/Garrison | Triggered checkpoint 3375 | -8/Garrison | Triggered checkpoint 3461 | -8/Garrison | Triggered checkpoint 3771 | -8/Garrison | Triggered checkpoint 3821 | -8/Garrison | Garrison Relay disabled 3921 | -8/Garrison | Garrison Relay disabled 3926 | -8/Garrison | Garrison Relay disabled 3974 | -8/Garrison | Garrison Relay disabled 4072 | -8/Garrison | Discovered new exit (range 10) 4141 | -8/Garrison | Phase Generator disabled 4295 | -8/Garrison | Triggered checkpoint 4400 | -8/Garrison | Garrison Relay disabled 4451 | -8/Garrison | Discovered new exit (range 12) 4730 | -8/Garrison | Entered Materials 5124 | -8/Materials | Core integrity fell below 50% 5622 | -8/Materials | Discovered new exit (range 12) 5890 | -8/Materials | Build established: Gladiator 6434 | -8/Materials | Build established: Mutant 6489 | -8/Materials | Identified exit to Garrison 6489 | -8/Materials | Entered Garrison 6573 | -8/Garrison | Triggered checkpoint 6640 | -8/Garrison | Garrison Relay disabled 6767 | -8/Garrison | Destroyed 7 combat bots 6807 | -8/Garrison | Triggered checkpoint 6910 | -8/Garrison | Discovered new exit (range 13) 6969 | -8/Garrison | Triggered checkpoint 6978 | -8/Garrison | Core integrity fell below 20% 6998 | -8/Garrison | Garrison Relay disabled 7038 | -8/Garrison | Lost 3 parts (2n1u) 7157 | -8/Garrison | Triggered checkpoint 7219 | -8/Garrison | Garrison Relay disabled 7246 | -8/Garrison | Garrison Relay disabled 7375 | -8/Garrison | Triggered checkpoint 7385 | -8/Garrison | Triggered checkpoint 7391 | -8/Garrison | Triggered checkpoint 7608 | -8/Garrison | Build established: Commander-Mutant 7674 | -8/Garrison | Lost 8 allies 7703 | -8/Garrison | Discovered new exit (range 14) 7749 | -8/Garrison | Triggered checkpoint 7832 | -8/Garrison | Learned Factory security intel 7837 | -8/Garrison | Discovered new exit (range 13) 7885 | -8/Garrison | Triggered checkpoint 7908 | -8/Garrison | Build established: Mutant 7955 | -8/Garrison | Garrison Relay disabled 8114 | -8/Garrison | Entered Factory 8114 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8257 | -7/Factory | Repaired Chainsword 8417 | -7/Factory | Build established: Gladiator 8514 | -7/Factory | First assault squad dispatched 9481 | -7/Factory | Found Prototype Launcher 9481 | -7/Factory | Identified Rocket Array 9606 | -7/Factory | Identified exit to Storage 9606 | -7/Factory | Identified exit to Lower Caves 9709 | -7/Factory | Entered Storage 9972 | -7/Storage | Learned location of Armory (-4) 10314 | -7/Storage | Used back door to open Recycling access 10314 | -7/Storage | Discovered new exit (range 4) 10942 | -7/Storage | Discovered new exit (range 7) 11309 | -7/Storage | First assault squad dispatched 11456 | -7/Storage | Entered Recycling 11777 | -7/Recycling | Discovered new exit (range 15) 12360 | -7/Recycling | Scanned before Scraplab entrance 12383 | -7/Recycling | Entered Scraplab 12395 | -7/Recycling | Discovered new exit (range 3) 12399 | -7/Recycling | Entered Scraptown 12399 | -7/Scraptown | System corruption cleaned by C-Scrubber 12623 | -7/Scraptown | Turned away by UFD registrar 12746 | -7/Scraptown | Visited Fellowship of the Rings 12778 | -7/Scraptown | Visited Cyclists 13022 | -7/Scraptown | Discovered new exit (range 5) 13030 | -7/Scraptown | Entered Factory 13030 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 13030 | -5/Factory | Self-destructed Last Messages --------------- 12487_ Acquired CPS Tube. 12529_ Acquired Imp. Actuator Array. 2G-QPZ(j): Hm, I'm sorry Wanderer, but our Scientists inform me that we shouldn't trust you or your benefactors with full access to the UFD. 12631_ Triborg examines you suspiciously. 12746_ LOCAL NARROWCAST: Fellowship of the Rings. 12778_ LOCAL NARROWCAST: Cyclists. Leave your biases at the entryway, please. 12786_ LOCAL NARROWCAST: Reading Room. UFD members only. 12911_ Acquired Great Axe. 12922_ Acquired Lyr. Medium Armor Plating. 13022_ EXIT=FOUND PARAMETERS=UTILITY+2,WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 13030_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????########+###????????????? | | ??????????????????????? ?????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ???????????????? | | ??????????????????????+ ????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# #??????????????????? | | ????????????????????### #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????####+####??????????????????? | | ??????????w????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 30 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Chainsword | 16% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketVortexMesh Manual? 0 Play Time 01:11:23 Cumulative 415.2 hours Start 2026.07.04 @ 15:42:59 End 2026.07.04 @ 17:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebc99bd9-3161-4e47-a5f8-28b6dd82cf6b