Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 20:05:24 Player: ty-ler64 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2400) 2400 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 4940 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 112 Entered Garrisons 200 Friendly Fire -315 Cogmind --------- Core Integrity 0/550 Matter 30/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Autogun Autogun Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Ion Engine Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Autogun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Scythe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Scrap Suit Device Scrap Suit Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 49 | 8 7 14 7 8 5 Power 7 | 1 . 2 1 2 1 Engine 6 | 1 . 2 1 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 4 . 3 . . 3 Treads 7 | 2 . 3 . . 2 Leg 1 | . . . . . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 3 3 . . Device 1 | . . . 1 . . Storage 4 | 1 2 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 23 | 2 5 6 3 6 1 Energy Gun 1 | . . . 1 . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 11 | 2 3 1 1 4 . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . 1 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 3 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . . 5 . . 13 Power 5 | . . 2 . . 3 Propulsion 6 | . . 1 . . 5 Utility 1 | . . . . . 1 Weapon 6 | . . 2 . . 4 Highest Loss Streak 9 | . . 3 . . 9 To Critical Strikes 1 | . . 1 . . . Average Backups 8 | 1 6 8 8 9 11 Power . | . 1 . . . 1 Propulsion 1 | . 2 2 1 . . Utility 2 | . . 1 3 4 5 Weapon 3 | . 2 3 3 3 4 Tool/Special . | . . . . . . Unused Backups 8 | . 1 . 3 1 3 Power 1 | . . . . 1 . Propulsion 3 | . . . 3 . . Utility 3 | . . . . . 3 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 83 85 89 88 80 Engine 15 | . 14 18 20 13 8 Core 2 | . . . . 4 8 Treads 22 | . 28 20 22 27 18 Device 5 | . . . 8 9 8 Storage 10 | . 14 11 10 9 9 Protection 3 | . . 14 4 . . Ballistic Gun 13 | . 18 11 10 21 7 Launcher 5 | . 6 . 1 2 18 Slashing Weapon 4 | . . 6 9 2 . Peak Build Rating 28 | 6 8 17 24 28 27 Average Rating 18 | 3 6 13 22 26 24 On Entrance 13 | . 6 7 16 24 27 Naked Turns . | . . . . . . Heaviest Build 50 | 14 19 39 43 50 47 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 14 | . . 1 1 . 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 Average Capacity 12 | 6 8 10 13 15 15 Most Carried 15 | 3 8 10 10 12 15 Average Carried 9 | 1 6 8 9 10 11 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 12 | 3 8 10 10 12 11 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Mutant 21% | Scavenger-Gunner 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1724 | 253 191 329 173 514 264 Remotely . | . . . . . . Salvage Created 2028 | . 312 335 50 659 672 Parts 131 | . 33 28 2 32 36 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 61 | . 14 11 1 13 22 Melee 6 | . . 2 1 2 1 Guns 19 | . 8 5 . 6 . AOE 36 | . 6 4 . 5 21 Classes Destroyed 14 | . 4 2 . 3 5 Worker 2 | . . 1 . 1 . Builder 2 | . . . . 2 . Hauler 2 | . 1 . . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 4 | . 2 2 . . . Swarmer 16 | . 9 7 . . . Saboteur 4 | . . . . . 4 Grunt 22 | . 5 1 . 9 7 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 13 | . . 3 1 4 5 Specialist 1 | . . . . . 1 Hunter 2 | . . . . . 2 Thug 1 | . . . . 1 . Butcher 1 | . . . . . 1 Best Kill Streak 9 | . 7 9 1 6 8 Combat Bots Only 8 | . 6 5 1 6 8 Max Kills in Single Turn 5 | . 2 3 1 5 5 Gunslinging 1 | . . . . 1 . Exploded 5 | . 2 2 . 2 5 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 251 | . 55 52 7 67 70 Missed 68 | . 16 13 1 23 15 Hits 183 | . 39 39 6 44 55 Melee 3 | . . . . . 3 Projectile 180 | . 39 39 6 44 52 AOE 14 | . . . . . 14 Critical Strikes 6 | . . 3 . 2 1 Damage Taken 3403 | . 402 490 99 722 1690 Core 711 | . 80 56 . 48 527 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 59 | . . . . 29 30 Core Remaining (%) 84 | 100 68 . 86 . . Volleys Fired 97 | . 26 26 1 27 17 Largest 3 | . 2 2 1 3 3 Hottest 93 | . 50 50 23 90 93 Shots Fired 201 | . 44 40 1 71 45 Gun 145 | . 36 38 1 56 14 Cannon . | . . . . . . Launcher 56 | . 8 2 . 15 31 Special . | . . . . . . Kinetic 145 | . 36 38 1 56 14 Thermal . | . . . . . . Explosive 56 | . 8 2 . 15 31 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 4 7 . 8 12 Robot Miss Streak 7 | . 7 2 3 5 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 115 | . 21 27 2 40 25 Core Hits 137 | . 24 21 1 41 50 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 4 | . . 1 . 2 1 Destroy 4 | . . 1 . 2 1 Melee Attacks 10 | . 1 3 2 4 . Impact . | . . . . . . Slashing 9 | . . 3 2 4 . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4368 | . 710 551 80 1307 1720 Guns 1168 | . 220 275 14 532 127 Cannons . | . . . . . . Explosions 2994 | . 490 212 . 701 1591 Melee 194 | . . 64 66 64 . Ramming 12 | . . . . 10 2 Kinetic 1168 | . 220 275 14 532 127 Thermal . | . . . . . . Explosive 2994 | . 490 212 . 701 1591 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 194 | . . 64 66 64 . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 93 | . 25 26 23 1 18 Projectiles . | . . . . . . Explosions 70 | . 25 26 . 1 18 Melee 23 | . . . 23 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 440 | . 49 21 . 54 316 Shots 18 | . 2 1 . 3 12 Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 183 | . 8 28 . 183 105 Average Temperature 53 | . 3 9 . 90 39 Received Heat Transfer 714 | . 72 177 24 315 126 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 3 | . 1 1 . 1 3 Low Security (%) 72 | 100 65 70 100 89 30 Level 1 19 | . 34 29 . 10 35 Level 2 5 | . . . . . 25 Level 3 1 | . . . . . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 722 | . 304 271 85 229 722 Initial 135 | . . 114 47 30 135 Average 149 | . 114 183 7 106 374 Influence Increases 2037 | . 427 305 111 495 699 Destroy 0b10 Robot/C 1300 | . 280 220 80 280 440 Destroy 0b10 Robot/NC 65 | . 15 15 . 35 . Destroy Leader 212 | . 56 54 10 72 20 Allied During Kill 43 | . . . 21 21 1 Successful Hack 26 | . 12 . . 7 7 Disable Machine 15 | . . . . 15 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 311 | . 49 16 . 65 181 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 1353 | . 155 454 155 365 224 Entered New Map 357 | . . 158 76 49 74 Time Decay 726 | . 155 246 79 246 . Lost Part 180 | . . 50 . . 130 Lost Ally 90 | . . . . 70 20 Squads Dispatched 4 | . 1 . . 3 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . . 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 20 15 4 15 19 Peak Tracking Total 6 | . 6 5 3 6 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts 4 | . . . . . 4 Triggered . | . . . . . . Disarmed 1 | . . . . . 1 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 8 | . 2 2 . 2 2 Terminals 7 | . 2 2 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 5 4 . 4 3 Successful 7 | . 1 2 . 3 1 Failed 9 | . 4 2 . 1 2 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 5 4 . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 1 2 . 2 1 Record 3 | . 1 . . 2 . Open Door 1 | . . . . . 1 Alert Level 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 . 1 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 7 | . . . 5 . 2 Largest Group 5 | . . . 5 5 2 Highest-Rated Group 80 | . . . 80 80 64 Highest-Rated Ally 39 | . . . 31 31 39 Total Orders 5 | . . . 5 . . GUARD 5 | . . . 5 . . Ally Attacks 54 | . . . 16 37 1 Total Damage 695 | . . . 188 471 36 Kills 5 | . . . 3 2 . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3241 | 116 477 532 869 530 717 Spaces Moved 1540 | 86 233 257 407 259 298 Core 42 | 37 . . . . 5 Treads 1498 | 49 233 257 407 259 293 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 179 | 112 160 163 204 160 214 Slowest Speed 750 | 160 160 240 240 160 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 32 | 4 42 18 69 17 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 307 | . 46 15 . 74 172 Melee . | . . . . . . Projectile . | . . . . . . AOE 307 | . 46 15 . 74 172 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1841 | 106 294 330 446 321 344 Wait . | . . . . . . Move 1533 | 85 232 256 406 258 296 Hop . | . . . . . . Pick Up 64 | 11 11 16 15 7 4 Fast Attach 1 | . . 1 . . . Attach 44 | 8 6 12 6 4 8 Detach 11 | . 4 . 1 3 3 Swap 37 | . 8 7 5 11 6 Drop 34 | 2 6 9 10 6 1 Fire 97 | . 26 26 1 27 17 Melee 10 | . 1 3 2 4 . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 1 1 Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap 4 | . . . . . 4 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 117 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 749 | -9/Materials | Lost 3 parts (1n2w) 1107 | -9/Materials | Discovered new exit (range 13) 1126 | -9/Materials | Entered Mines 1150 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1339 | -9/Mines | Learned Materials emergency access door positions 1350 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1353 | -9/Mines | Found Scrap Suit 1516 | -9/Mines | Build established: Scavenger-Mutant 1570 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1834 | -9/Mines | Found a hidden stash of uninstalled traps 1921 | -9/Mines | Discovered new exit (range 15) 1941 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1950 | -9/Mines | Discovered new exit (range 14) 1995 | -9/Mines | Entered Materials 1995 | -8/Materials | Accompanied by 5 allies 1995 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2000 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2408 | -8/Materials | Build established: Scavenger-Gunner 2427 | -8/Materials | Garrison activated, responded to threat 2517 | -8/Materials | Identified exit to Garrison 2525 | -8/Materials | Entered Garrison 2625 | -8/Garrison | Triggered checkpoint 2771 | -8/Garrison | Destroyed 8 combat bots 2838 | -8/Garrison | Rescued a captive Derelict 2855 | -8/Garrison | Rescued a captive Derelict 2934 | -8/Garrison | Build established: Gunner 3022 | -8/Garrison | Crushed by falling debris 3065 | -8/Garrison | Triggered checkpoint 3106 | -8/Garrison | Discovered new exit (range 14) 3130 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3153 | -8/Garrison | Triggered checkpoint 3195 | -8/Garrison | Triggered checkpoint 3228 | -8/Garrison | Core integrity fell below 50% 3239 | -8/Garrison | Core integrity fell below 20% 3242 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- An alarm sounds. Lgt. Treads destroyed. RIF Installer disabled. System corrupted: Energy discharge (-100). Lgt. Nuclear Core destroyed. Rocket Launcher destroyed. Lgt. Treads destroyed. Scrap Suit destroyed. D-53 Grenadier suffers critical hit (Destroy). Destroyed Shock Absorption System. X-57 Shotgunner destroyed. Autogun destroyed. Y-45 Defender destroyed. Mni. Grenade Launcher destroyed. The unstable cave ceiling collapses. Lgt. Treads destroyed. Rnf. Ion Engine destroyed. The unstable cave ceiling collapses. I-25 Savior destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ???????????###### | | ????????????????????? #??????????# # | | ?????????????????????# #??????????# < # | | ?????????????????????# #??????????# # | | ?????????????######??# #?#######??### # | | ?????????????# #### #?#"" ""####?# # | | ?????????????# Y#?#"!!!"# ### # | | ?????????##### =%#?## ! ## ## # | | ?????????# !###/ # ### # | | ?????????# @ d # | | ?????????# *%[### ## # # [ | | ?????????###### #### ## # ## | | ?????????????# #???# ##### ### ## # | | ?????????????# #???# ???# #?# ### | | ?????????????#####???# ??? ####### | | ?????????????????????# ??## | | ?????????????????????# #???##### ##### # | | ?????????????????????# #?????????????# # | | ?????????????????????? ??????????????# # | | ?????????????????????? ??????????????# # | | ?????????????????????? ??????????????# # | | ??????????????????????#??????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ????????????????###??????????????????### | | ???????????###### ###??????????????????? | | ???????##### ### ###?##?????????????? | | ???????# [ # # # ## #?????????????? | | ???????# ! #### # ################ | | ???????#T * # ^ | | ???????## # / # # # ######## | | ???????# # # # # ##??????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot Oops Power Corrupts Quick And Dirty Remodeling Risk Taker The More The Merrier Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed JunkAnalysisAmplifier Manual? 0 Play Time 00:45:26 Cumulative 2.4 hours Start 2025.10.04 @ 18:56:43 End 2025.10.04 @ 20:05:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 28/CherryShadow Map View 59x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1411bc65-d23d-4f7e-b2c4-44967727b7c9