Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 21:06:40 Player: Ammie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (81) 405 Value Destroyed (1934) 1934 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 4170 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 121/240 System Corruption 1% Temperature Cool (18) Movement Hovering (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aerolev Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Hover Unit Weight Redist. System Improved Terrain Scanner Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Cooled Ion Engine Improved Hover Unit Aerolev Unit Weight Redist. System Improved Terrain Scanner Advanced Targeting Computer Arc Projector Arc Projector [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 53 | 6 8 19 20 Power 10 | 1 3 3 3 Engine 8 | 1 3 3 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 18 | 2 2 7 7 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover 13 | . 2 5 6 Flight . | . . . . Utility 7 | 1 1 3 2 Device 2 | . . 2 . Storage 1 | 1 . . . Processor 3 | . 1 1 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 2 6 8 Energy Gun 15 | 2 2 5 6 Energy Cannon 2 | . . 1 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 8 | . 1 4 3 Parts Lost 15 | . . 7 8 Power . | . . . . Propulsion 11 | . . 7 4 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 7 | 1 7 7 7 Power 1 | . 1 1 1 Propulsion . | . 1 . . Utility 3 | . 1 4 3 Weapon 2 | . 3 2 1 Tool/Special . | . . . . Unused Backups 7 | . 1 1 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . 1 4 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 93 92 87 Engine 10 | . 14 11 8 Leg 8 | . 2 8 11 Hover 17 | . 26 17 14 Device 8 | . . 10 8 Storage 10 | . 14 11 9 Processor 10 | . 8 11 9 Hackware 2 | . . . 9 Energy Gun 20 | . 28 22 16 Peak Build Rating 39 | 6 15 20 39 Average Rating 19 | 5 12 17 27 On Entrance 9 | . 6 13 18 Avg Prop Armor Cover (%) 4 | . 10 5 4 Naked Turns . | . . . . Heaviest Build 24 | 12 19 21 24 Greatest Support 32 | 20 20 22 32 Greatest Overweight (x) 4 | . 4 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 7 | 1 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 4 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 812 | 260 80 260 212 Remotely . | . . . . Salvage Created 2339 | 70 202 1458 609 Parts 160 | 1 10 106 43 Haulers Intercepted 7 | . . 5 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 52 | . 9 36 7 Guns 50 | . 9 35 6 AOE 2 | . . 1 1 Classes Destroyed 14 | 1 2 9 2 Worker 5 | . . 3 2 Builder 4 | . . 2 2 Tunneler 3 | . . 3 . Hauler 7 | . . 5 2 Recycler 1 | 1 . . . Operator 2 | . . 2 . Watcher 7 | . . 5 2 Swarmer 12 | . 3 9 . Cutter 1 | . . . 1 Grunt 26 | . 6 18 2 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 9 | . . 7 2 Hunter 1 | . . . 1 Best Kill Streak 9 | 1 4 9 2 Combat Bots Only 8 | . 4 8 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 254 | . 35 106 113 Missed 90 | . 11 36 43 Hits 164 | . 24 70 70 Melee 28 | . . 1 27 Projectile 136 | . 24 69 43 AOE 2 | . . . 2 Critical Strikes 12 | . . 2 10 Damage Taken 2713 | . 295 948 1470 Core 988 | . 115 310 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 65 | . . 27 38 Core Remaining (%) 58 | 100 54 22 . Volleys Fired 181 | 1 18 98 64 Largest 2 | 2 2 2 2 Hottest 130 | 90 130 130 125 Shots Fired 353 | 2 36 194 121 Gun 351 | 2 36 194 119 Cannon 2 | . . . 2 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 233 | 1 36 178 18 Explosive . | . . . . Electromagnetic 120 | 1 . 16 103 Robot Hit Streak 35 | 1 19 16 35 Robot Miss Streak 10 | 1 4 10 5 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 260 | 1 31 159 69 Core Hits 298 | 1 35 219 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4022 | 48 372 2399 1203 Guns 3660 | 13 361 2277 1009 Cannons . | . . . . Explosions 313 | 35 . 122 156 Melee . | . . . . Ramming 49 | . 11 . 38 Kinetic . | . . . . Thermal 2950 | 35 361 2217 337 Explosive . | . . . . Electromagnetic 1023 | 13 . 182 828 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 76 | . . 76 . Projectiles . | . . . . Explosions 76 | . . 76 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 198 | . 5 119 74 Shots 4 | . . 2 2 Rammed 11 | . 2 . 9 Targets Rammed 12 | . 2 . 10 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 623 | 30 623 219 192 Average Temperature 93 | 18 208 51 41 Received Heat Transfer 693 | . 117 342 234 Effects 10 | . 10 . . Shutdowns 2 | . 2 . . Energy Bleed 4 | . 4 . . Interference 2 | . 2 . . Damage (minor) 1 | . 1 . . Damage (core) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 2 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 3635 | . 455 2755 425 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | 1 . 1 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 50 | 100 100 18 91 Level 1 26 | . . 41 8 Level 2 23 | . . 40 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 561 | 5 145 561 236 Initial 236 | . . 46 236 Average 246 | . 83 362 103 Influence Increases 1813 | 5 270 1213 325 Destroy 0b10 Robot/C 1040 | . 180 720 140 Destroy 0b10 Robot/NC 145 | 5 . 100 40 Destroy Leader 278 | . 30 200 48 Successful Hack 7 | . . 7 . Disable Machine 45 | . . 30 15 Destroy Structure 58 | . . 36 22 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 225 | . 60 105 60 Influence Decreases 1769 | 5 158 764 842 Entered New Map 391 | . . 66 325 Time Decay 1238 | 5 158 628 447 Lost Part 140 | . . 70 70 Squads Dispatched 11 | . 1 4 6 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 7 | . . 2 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 13 53 23 Peak Tracking Total 10 | . 4 7 10 Tactical Retreats 10 | . 3 5 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . . 8 3 Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 28 | . . 16 12 Successful 18 | . . 11 7 Failed 10 | . . 5 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . . 7 5 Fabricators . | . . . . Repair Stations 12 | . . 5 7 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . . 3 2 Record 1 | . . 1 . Emergency Access Points 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 4 5 Scan Component 5 | . . 2 3 Repair 4 | . . 2 2 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 5 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired 3 | . . 1 2 Time 152 | . . 64 88 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3825 | 92 408 2178 1147 Spaces Moved 2795 | 68 297 1577 853 Core 15 | 4 1 . 10 Treads . | . . . . Legs 1007 | 64 11 572 360 Wheels . | . . . . Hover 1773 | . 285 1005 483 Flight . | . . . . Fastest Speed 38 | 50 56 52 38 Average Speed 96 | 115 84 99 92 Slowest Speed 250 | 120 250 240 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 37 90 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | 6 . 37 24 Melee . | . . . . Projectile 2 | . . . 2 AOE 65 | 6 . 37 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3561 | 76 415 1980 1090 Wait 463 | . 80 266 117 Move 2792 | 67 296 1576 853 Hop . | . . . . Pick Up 26 | 2 8 7 9 Fast Attach 20 | 6 1 6 7 Attach 10 | . . 4 6 Detach . | . . . . Swap 39 | . 7 18 14 Drop 18 | . 3 5 10 Fire 181 | 1 18 98 64 Melee . | . . . . Ram 11 | . 2 . 9 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Repaired Imp. Hover Unit 949 | -9/Materials | Discovered new exit (range 6) 963 | -9/Materials | Destroyed 8 combat bots 1143 | -9/Materials | Discovered new exit (range 14) 1516 | -9/Materials | Discovered new exit (range 13) 1615 | -9/Materials | Core integrity fell below 50% 1665 | -9/Materials | Discovered new exit (range 15) 2015 | -9/Materials | Discovered new exit (range 5) 2679 | -9/Materials | Entered another Materials area 2679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2893 | -8/Materials | Repaired Corrupted Imp. Hover Unit+ 2990 | -8/Materials | Build established: Scavenger-Mutant 3661 | -8/Materials | Repaired Arc Projector 3739 | -8/Materials | Build established: Mutant 3741 | -8/Materials | Discovered new exit (range 7) 3784 | -8/Materials | Core integrity fell below 50% 3796 | -8/Materials | Core integrity fell below 20% 3813 | -8/Materials | Lost 5 parts (2n1u2w) 3826 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03792_ U-05 Engineer builds a Wall. 03792_ Slug penetrates Wall. 03792_ Knocked back. 03794_ Slammed into U-05 Engineer. 03796_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03796_ Slammed into U-05 Engineer. 03797_ U-05 Engineer suffers critical hit (Burn). 03802_ Slammed into U-05 Engineer. 03804_ Acquired 4 matter. 03809_ Knocked back. 03810_ Acquired Nuclear Core. 03813_ Aerolev Unit destroyed. 03815_ U-05 Engineer builds a Wall. 03819_ U-05 Engineer builds a Door. 03819_ Arc Projector severed. 03823_ Critical hit (Burn: +37). 03823_ U-05 Engineer builds a Door. 03826_ Slammed into C-17 Slicer. 03826_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ????????? # ####### #### ## ?????????? | | ????????? ### ###?????# #??# ## ?????????? | | ????????? #?# #???????# #??# ## ?????????? | | ???????? #?# #???????# #?## ## ?????????? | | #???????##?#+######### #?# ###+##?????????? | | #??????????# ##=! #?# ?????????? | | #??????????# " ##%! ### ?????????? | | ###????????# " #*! ## ?????????? | | ""?????????# " # ## ######?????????? | | Y?????????# + T ########??????????????? | | ""?????????# """ # #?????????????????????? | | #??????????# """ # #?????????????????????? | | ]#??????????# """ ## ##?????????????????????? | | #??????????# ## #??????????????????????? | | !#??????????########### #??????????????????????? | | #??????######## + #??????????????????????? | | ######## ## # #??????????????????????? | | ## # #??????????????????????? | | " + # #??????????????????????? | | ## # ###########????????????? | | ######### ## # g # #????????????? | | ????????############### g # #????????????? | | ?????????#####????????#r + #????????????? | | ########## !##????????# a# #????????????? | | !#????????# ##############?????????? | | !#????????#%c@#??# #??????????? | | !#????????# ##?# """ #??????????? | | ###### !#????????# #?# """ #??????????? | | ?????# !##???????## g* #?# """ #??????????? | | ?????# #####????#### g#### #??????????? | | ###### ########## # g / """ #??????????? | | # # ##" "# #### """ =#??????????? | | # # ! /!%=%! ??# """ #??????????? | | # # ########; #### #??????????? | | + + ###" """u""" #####/#########+#???? | | # # "T" #?## """ """ + [ %#???? | | # # """ !#??# """ """ #### % /== ###?? | | ###### ########??# #?## #####""+"##"### | | # # #??# #?# #????##%*! %% # | | # # #??# #?## ##????# * %%=# | | # # #??# #?? H ?????# " " %# | | + + #??# ] #?# ????# """" # | | # # #??###########?# < ????# """" # | | # # #??????????????# ##???######### | | ###### ##+########???????????######????????????? | | ?????###### # """ #?????????????????????????????? | | ########### # """ #?????????????????????????????? | | + """ #?????????????????????????????? | | ############# #?????????????????????????????? | | ????????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 22% | -9/Materials Imp. Hover Unit | 99% | -8/Materials | Corrupted Arc Projector | 36% | -8/Materials Studied --------- Imp. Hover Unit | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresRiotSpoofer Manual? 0 Play Time 00:30:40 Cumulative 50.9 hours Start 2026.04.10 @ 20:33:35 End 2026.04.10 @ 21:06:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53135ab5-2284-47a5-8470-f79a8e617dfb