Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 01:09:33 Player: 7604 Result: Destroyed by Hotshot with Improved Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (181) 905 Value Destroyed (10783) 10783 Prototype IDs (70) 1400 Alien Tech Used (5) 1000 Bonus (3058) 3058 TOTAL SCORE: 24846 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 1193 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -161 Cogmind --------- Core Integrity 0/1300 Matter 118/300 Energy 150/150 System Corruption 42% Temperature Cool (18) Movement Walking (107) Location -3/Protoforge Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Shield-Antigrav Exoskeleton Improved Antigrav System Improved Antigrav System > --- UTILITY (10) ----- Armored Scrap Engine Advanced Signal Interpreter Seismic Detector Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Medium Armor Plating > --- WEAPON (5) ------- Neutron Missile Launcher Vortex Lance > --- INVENTORY (5) ---- Experimental Heat Sink Quantum Capacitor Centrium Medium Armor Plating Subatomic Replicator Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Shield-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Phase Armor > --- WEAPON ----------- Advanced Remote Datajack Hpw. Accelerated Linear Construct/G Charged Gamma Construct/C Vortex Lance > --- INVENTORY -------- Experimental Matter Compressor Makeshift Sensor Array Seismic Detector Advanced Kinecellerator Quantum Capacitor Experimental Cloaking Device Centrium Light Armor Plating Makeshift Ablative Armor Improved Thermal Shield EM Shield Advanced Force Field Subatomic Replicator Coil Gun Neutron Missile Launcher Vortex Lance Vortex Lance Vortex Lance [Rating: 190] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Thermoblaster Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Slots Evolved 14 | . . . 4 . . 4 . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . Utility 8 | . . . 1 . . 3 . . 1 . . . . 1 . . . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Parts Attached 203 | 2 8 11 23 9 1 5 31 11 5 4 3 6 . 7 8 4 11 2 9 26 17 Power 23 | . . 2 3 2 . 1 6 . . . 1 1 . 2 1 . . . . . 4 Engine 12 | . . 1 3 2 . . 4 . . . 1 . . . . . . . . . 1 Core 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . Reactor 9 | . . . . . . 1 2 . . . . 1 . 1 1 . . . . . 3 Propulsion 17 | . 2 1 5 3 . . . . 2 . . 1 . . . . . . . . 3 Treads 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . Leg 7 | . . . 4 2 . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . 1 . . . . 2 . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 1 3 2 7 . 1 4 19 10 2 3 1 4 . 4 3 2 5 2 5 20 6 Device 58 | 1 1 2 4 . 1 2 13 5 1 1 . 1 . 4 1 1 3 . 3 13 1 Storage 7 | . 1 . 1 . . 1 . . . . . 2 . . . . 1 . . 1 . Processor 8 | . . . . . . . . 1 1 1 . . . . . 1 1 1 . 1 1 Hackware 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Protection 28 | . 1 . 2 . . 1 6 4 . . 1 1 . . 1 . . 1 2 4 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 59 | 1 3 6 8 4 . . 6 1 1 1 1 . . 1 4 2 6 . 4 6 4 Energy Gun 10 | 1 . 1 2 2 . . . . 1 1 . . . . . . . . 2 . . Energy Cannon 12 | . 1 2 6 1 . . 1 . . . . . . 1 . . . . . . . Ballistic Gun 7 | . . 3 . 1 . . 2 . . . . . . . . . . . . . 1 Ballistic Cannon 11 | . 2 . . . . . . 1 . . . . . . 2 . 1 . 1 3 1 Launcher 5 | . . . . . . . 1 . . . . . . . 1 . 1 . . 1 1 Special Weapon 6 | . . . . . . . 2 . . . . . . . 1 . 1 . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Unidentified Prototypes 38 | . . . 2 5 2 1 2 . . . . 6 . 1 1 . 6 . 4 8 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . 6 6 Parts Lost 70 | . . 4 5 . . . 16 1 4 1 1 . 1 7 . . . 1 1 10 18 Power 13 | . . . 2 . . . 2 . 1 . 1 . . 1 . . . . . 2 4 Propulsion 10 | . . 1 1 . . . 1 1 1 . . . . 1 . . . . . . 4 Utility 28 | . . 2 1 . . . 9 . 1 . . . 1 3 . . . 1 1 3 6 Weapon 19 | . . 1 1 . . . 4 . 1 1 . . . 2 . . . . . 5 4 Highest Loss Streak 5 | . . 3 2 . . . 5 1 2 1 1 . 1 4 . . . 1 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 6 9 13 14 19 13 15 17 19 15 19 17 18 16 14 17 17 18 18 17 18 16 Power . | 1 1 . . 1 1 . . . . . . . . . 1 . . . . . . Propulsion . | 4 1 2 . 2 . . . . . . . . . . . 1 1 . . . . Utility 9 | . 2 3 4 6 5 9 10 12 10 13 13 13 13 10 10 10 12 13 12 12 12 Weapon 4 | 1 3 6 9 9 6 5 5 6 4 4 2 2 1 2 3 3 3 3 4 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 101 | . 9 3 2 5 11 1 14 5 3 1 1 1 1 5 3 4 6 2 9 8 7 Power 16 | . . 1 1 1 2 . 3 . . . . . . . 2 1 1 . 3 . 1 Propulsion 24 | . 4 . 1 . 3 . 6 . 1 . . . . . 1 . 2 1 2 1 2 Utility 29 | . 2 1 . 3 1 1 4 3 . . . 1 . 2 . 1 2 . 2 3 3 Weapon 31 | . 3 1 . 1 5 . 1 2 2 1 1 . 1 3 . 2 1 1 2 4 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 100 99 84 100 82 63 64 58 57 58 57 54 58 58 61 63 72 71 67 68 66 Engine 3 | . 14 7 5 9 8 6 2 6 5 5 4 2 . . . . 2 4 . . . Reactor 2 | . . . . . . . 3 . . . . 1 5 4 6 4 . . 4 4 3 Treads 4 | . 19 27 8 . 2 6 4 3 2 . 1 3 . . 2 3 . . 4 3 . Leg 5 | . 8 . 17 35 21 . . . . 1 3 1 5 3 2 . . . . . . Hover 1 | . . . . . . . . 2 2 3 . . . . . 1 5 4 . . 3 Device 17 | . 12 13 13 15 12 17 18 17 18 17 17 14 15 22 20 24 23 14 18 18 15 Storage 6 | . 14 14 9 9 8 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 5 | . . . . . . . . 3 2 5 5 5 5 5 5 5 6 13 13 13 13 Protection 3 | . 1 . 3 2 . 5 7 4 6 4 4 5 6 2 3 . . 2 3 3 5 Energy Gun 1 | . 10 2 . 2 1 6 2 . 2 1 . . . . 1 . . . 1 2 . Energy Cannon 6 | . 2 12 18 24 24 6 5 2 5 8 . . 1 1 2 . . . . . . Ballistic Gun 1 | . 10 8 . . . 6 3 . . . . . . . . 4 5 . . . 1 Ballistic Cannon 3 | . 4 4 7 . . . 1 4 2 . 4 5 3 2 4 1 1 4 2 6 2 Special Weapon 1 | . . . . . . . 1 5 . . . . . . 1 5 7 3 3 1 2 Slashing Weapon 1 | . . . . . . . . . . . 4 5 5 4 5 5 3 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 9 7 7 9 Peak Build Rating 190 | 7 8 14 33 35 47 57 102 94 94 92 88 88 100 119 116 119 146 150 171 190 179 Average Rating 91 | 6 7 10 21 32 38 50 68 87 76 86 80 79 93 106 104 106 124 143 157 174 159 On Entrance 79 | 6 7 8 13 33 34 47 50 99 77 76 87 79 85 100 99 112 118 146 141 166 167 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 14 32 36 68 68 68 62 107 125 134 125 112 77 95 102 114 104 93 95 120 141 115 Greatest Support 160 | 20 40 40 55 60 64 64 107 115 86 100 70 70 128 160 150 150 150 150 128 128 96 Greatest Overweight (x) 3 | . . . 2 1 3 . 1 1 2 1 1 1 1 . . . . . . 1 1 Average Overweight (x) . | . . . . 1 . . . . 1 . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 11 15 16 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 20 20 20 20 20 20 18 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 17 | 6 9 13 15 19 13 16 17 19 15 19 18 19 17 17 19 18 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 13 11 20 20 17 18 17 18 17 19 18 19 18 14 20 20 20 20 20 20 5 Scrap Engine Consumption 248 | . . . . . 34 4 36 11 8 7 9 5 3 17 15 10 9 3 16 45 16 Constructs Created 12 | . . . . . 4 . 3 . . . . 1 . . 2 . . . 1 1 . Constructs Modified 103 | . . . . . 10 1 17 5 2 6 3 1 2 8 5 5 2 5 5 20 6 Class Distribution -------------------- 29% | Construct 14% | Mutant 7% | Commander-Gunner 7% | Assassin 6% | Gunner 4% | Commander-Construct 4% | Derelict-Assassin 3% | Derelict-Scout 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Skirmisher | -5/Factory Construct | -5/Upper Caves Assassin | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Assassin | -4/Upper Caves Derelict-Assassin | -4/Upper Caves Derelict-Scout | -4/Warlord Scout | -3/Proximity Caves Derelict-Construct | -3/Research Construct | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Matter Collected 11073 | 225 184 245 542 284 183 43 765 596 73 510 263 369 241 319 357 120 449 273 349 3235 1448 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8228 | 18 388 248 630 559 561 . 1639 64 180 185 192 369 93 236 460 42 . 37 179 1136 1012 Parts 416 | 1 14 16 51 34 18 . 45 6 4 6 10 4 5 14 23 7 . 2 10 98 48 Haulers Intercepted 7 | . 2 . 1 2 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed 5 | . . . 2 1 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 3 8 3 7 . 3 5 . . . . . Prevented 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 156 | . 6 7 15 7 4 . 28 6 5 6 6 . 7 6 6 4 . 4 3 14 22 Melee 23 | . . . . . . . . 1 . . 1 . . 2 1 . . . . 3 15 Guns 21 | . 6 5 . . . . 7 . . 1 . . . . . . . . . 2 . Cannons 81 | . . 1 15 6 4 . 11 5 4 3 5 . 7 4 . . . 3 3 5 5 AOE 19 | . . . . . . . 6 . 1 . . . . . 5 4 . 1 . . 2 Classes Destroyed 19 | 1 3 1 6 . . . 2 2 . . . . . . 2 . . . . 1 1 Worker 4 | . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Builder 6 | . . . 3 . 1 . . . . . . . . . . . . . . 1 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 1 2 1 . . . . . . . . . . . . . . 1 . Recycler 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . 5 Watcher 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . Swarmer 29 | . . . 6 . . . 5 1 . 1 . . 4 . 5 4 . 3 . . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . . . . Grunt 45 | . 6 . 6 . . . 16 1 5 1 5 . . 1 . . . . . 2 2 Duelist 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Sentry 26 | . . . 2 6 4 . 3 1 . 2 1 . 1 3 . . . 1 1 . 1 Hunter 7 | . . . 1 1 . . 1 . . 2 . . . . . . . . . 2 . Programmer 16 | . . . . . . . . 1 . . . . 2 2 . . . . 2 2 7 Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . 7 . Hotshot 7 | . . . . . . . . . . . . . . . . . . . . . 7 Executioner 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . 5 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 1 2 3 7 2 2 . 5 2 2 2 4 . 4 4 5 4 . 3 2 2 4 Combat Bots Only 6 | . 2 3 6 2 1 . 5 2 2 2 4 . 4 4 5 4 . 3 2 2 4 Max Kills in Single Turn 4 | 1 1 1 2 1 2 . 2 1 1 1 1 . 1 1 4 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . 1 . . . . . 4 2 . 1 . . 1 Melee 1 | . . . . . . . . 1 . . 1 . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 1939 | . 43 52 105 26 28 27 329 137 60 64 59 . 57 139 11 . 3 24 24 250 501 Missed 562 | . 6 22 20 7 12 8 120 42 14 16 14 . 22 45 2 . 1 5 7 61 138 Deflected 10 | . . . . . . . . . . . . . . . . . . . . . 10 Hits 1377 | . 37 30 85 19 16 19 209 95 46 48 45 . 35 94 9 . 2 19 17 189 363 Melee 19 | . . . . . . . 2 16 . 1 . . . . . . . . . . . Projectile 1358 | . 37 30 85 19 16 19 207 79 46 47 45 . 35 94 9 . 2 19 17 189 363 AOE 7 | . . . . . . 2 . . . . . . . 5 . . . . . . . Critical Strikes 73 | . . 1 4 1 . . 6 5 3 1 5 . 2 5 . . 1 1 . 17 21 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Part Disruptions 7 | . . . . . 6 . 1 . . . . . . . . . . . . . . Damage Taken 27415 | . 459 657 1180 422 337 232 3114 1714 672 860 948 . 401 2527 153 . 48 529 430 6640 6092 Core 2983 | . 49 163 189 79 99 13 371 223 29 55 119 . 19 250 23 . . 21 18 687 576 Absorbed by Shields 959 | . . . . . 1 32 323 . 203 . . . . . . . . . . 350 50 Reduced by Siege Mode 9 | . . . . . . . 9 . . . . . . . . . . . . . . Redirected to Core 612 | . . . . . . . . . . . . . . . . . . . . 612 . Redirected to Shielding 440 | . . . 117 17 . . 26 . . . . . 9 154 . . . . . . 117 Ignored by Resistances 2352 | . . . . . . . 14 30 6 90 8 . 115 15 . . . . 13 277 1784 Regen/Repaired (Parts) 5729 | . . . 97 . . 18 756 120 60 249 515 115 72 521 95 100 76 278 288 1914 455 Core Remaining (%) 53 | 100 . 15 . . 33 . . 28 . . . . 77 . . . . 66 . . . Volleys Fired 856 | 5 54 27 55 31 16 3 136 48 34 46 16 . 22 21 9 2 13 47 36 163 72 Largest 3 | 2 2 2 3 3 3 3 3 1 2 2 1 . 1 1 2 1 1 1 1 3 2 Hottest 275 | 70 70 90 225 225 225 183 183 113 160 211 98 . 182 182 161 46 260 78 81 275 49 Shots Fired 1311 | 10 98 50 141 77 46 9 246 48 42 49 16 . 22 22 11 2 13 47 36 234 92 Gun 325 | 10 88 29 . 8 6 6 94 . 1 6 . . . . . . . . 8 36 33 Cannon 943 | . 10 21 141 69 40 3 141 46 41 43 16 . 22 22 9 . . 44 27 198 50 Launcher 22 | . . . . . . . 8 . . . . . . . 2 2 1 3 . . 6 Special 21 | . . . . . . . 3 2 . . . . . . . . 12 . 1 . 3 Kinetic 671 | 5 44 38 63 . 3 3 49 42 29 . 15 . 18 16 6 . . 44 31 182 83 Thermal 538 | 5 54 12 78 77 43 6 186 4 13 29 . . 4 . . . 1 . 4 22 . Explosive 21 | . . . . . . . 8 . . . . . . . 2 2 . 3 . . 6 Electromagnetic 60 | . . . . . . . . . . 20 1 . . 6 3 . . . . 30 . Robot Hit Streak 30 | 6 14 13 8 9 18 2 18 9 5 9 12 . 10 8 1 . 4 9 12 30 7 Robot Miss Streak 6 | 1 4 1 4 3 1 3 4 6 3 4 2 . 6 3 1 . 3 1 2 6 5 Penetration Max 1 | . . . . . . . . 1 1 . 1 . 1 . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 871 | 8 66 29 71 42 32 4 165 29 32 29 17 6 20 29 16 . 7 14 13 165 77 Core Hits 431 | 3 19 8 33 11 13 2 71 28 25 15 18 4 13 22 12 4 . 9 5 72 44 Critical Kills 4 | . 1 1 . . . . . . . 1 . . 1 . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . 3 1 1 1 . 1 2 . . . . . . . Critical Strikes 37 | . 3 2 1 . 1 2 4 3 1 2 2 . 2 3 2 . . . 1 4 4 Burn 7 | . 2 . . . 1 1 3 . . . . . . . . . . . . . . Meltdown 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Destroy 12 | . . . . . . . . 3 1 2 1 . 2 2 . . . . 1 . . Blast 9 | . . 1 1 . . 1 1 . . . . . . . . . . . . 3 2 Sever 4 | . . . . . . . . . . . 1 . . 1 2 . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Melee Attacks 126 | . . . . . . . . . . . 6 6 1 29 16 . . . . 12 56 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . 6 6 1 29 16 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 68 | . . . . . . . . . . . . . . . . . . . . 12 56 Sneak Attacks 18 | . . . . . . . . . . . . . . 2 9 . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Damage Inflicted 30820 | 79 723 560 1581 1128 865 81 4539 1038 901 931 667 563 619 1145 1446 300 . 1034 510 6279 5831 Guns 3762 | 79 620 456 . 67 114 56 1181 . . 141 . . . . . . . . . 581 467 Cannons 16833 | . 103 104 1573 1061 704 25 2470 984 708 790 602 . 619 698 38 . . 382 477 4573 922 Explosions 3714 | . . . . . . . 882 . 193 . . . . . 479 300 . 652 . 144 1064 Melee 6363 | . . . . . . . . . . . 65 563 . 447 929 . . . . 981 3378 Ramming 148 | . . . 8 . 47 . 6 54 . . . . . . . . . . 33 . . Kinetic 11640 | 28 229 467 648 . 53 37 591 984 471 . 602 . 515 671 . . . 382 477 4096 1389 Thermal 7531 | 51 494 93 925 1128 765 44 3060 . 237 382 . . 104 . . . . . . 248 . Explosive 3714 | . . . . . . . 882 . 193 . . . . . 479 300 . 652 . 144 1064 Electromagnetic 1424 | . . . . . . . . . . 549 . . . 27 38 . . . . 810 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2004 | . . . . . . . . . . . 65 563 . 447 929 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 4359 | . . . . . . . . . . . . . . . . . . . . 981 3378 Highest Corruption 42 | . . . . 5 8 . 3 7 . . . . 1 9 9 9 9 . 3 10 42 Average Corruption 8 | . . . . 4 6 . 2 3 . . . . 1 7 9 9 9 . 2 7 22 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 482 | . . . . 24 105 . 12 10 . . . . 9 16 53 35 1 . 6 119 92 Message Errors 133 | . . . . 4 36 . 4 2 . . . . 3 3 15 7 . . 1 34 24 Matter Fused 104 | . . . . 9 17 . 1 2 . . . . 2 3 15 6 1 . 2 26 20 Heat Flow Errors 59 | . . . . 3 11 . 5 1 . . . . 2 3 7 6 . . 1 13 7 Energy Discharges 54 | . . . . 1 9 . . 4 . . . . 2 2 7 7 . . . 15 7 Parts Rejected 5 | . . . . . . . . . . . . . . 2 . . . . . 1 2 Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 62 | . . . . 2 14 . 1 1 . . . . . 2 5 5 . . . 19 13 Data Loss (major) 21 | . . . . 1 9 . . . . . . . . . 3 3 . . 1 1 3 Misfires 14 | . . . . 1 3 . . . . . . . . 1 1 . . . . 5 3 Alerts 10 | . . . . 1 5 . . . . . . . . . . 1 . . 1 1 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 12 | . . . . 1 1 . 1 . . . . . . . . . . . . 3 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1116 | . . . . 6 15 . 49 5 . . . 63 15 16 168 20 . 65 5 75 614 Projectiles 128 | . . . . 6 15 . 11 5 . . . . 15 . . . . . 1 75 . Explosions 219 | . . . . . . . 38 . . . . . . . . 20 . 65 . . 96 Melee 769 | . . . . . . . . . . . . 63 . 16 168 . . . 4 . 518 Knockbacks 73 | . . 1 9 . . . . 16 14 . 4 . 7 2 . . . 1 1 10 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 68 | . . 1 8 . . . . 14 12 . 4 . 7 2 . . . 1 1 10 8 Secondary 5 | . . . 1 . . . . 2 2 . . . . . . . . . . . . Self-Inflicted Damage 475 | . . . . . 4 . 86 . . . . . . . . . . 49 . 270 66 Shots 6 | . . . . . . . 2 . . . . . . . . . . 1 . 2 1 Rammed 8 | . . . . . 1 . 2 3 . . . . . . . . . . 2 . . Targets Rammed 11 | . . . 1 . 3 . 2 3 . . . . . . . . . . 2 . . Kicked 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | 90 342 1 336 254 441 207 310 387 208 409 311 . 128 284 175 177 98 . 113 405 105 Average Temperature 104 | 45 94 1 106 94 124 120 86 123 56 90 165 . 77 109 65 74 54 . 62 125 56 Received Heat Transfer 5843 | . 255 129 441 54 9 38 1087 240 253 252 405 . . 351 136 . . 63 54 571 1505 Effects 13 | . . . 2 . 1 . 2 1 . . 1 . . . . . . . . 6 . Energy Bleed 6 | . . . 2 . . . . 1 . . 1 . . . . . . . . 2 . Interference 6 | . . . . . . . 2 . . . . . . . . . . . . 4 . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Total Turns 13 | . . . . . . . 13 . . . . . . . . . . . . . . Longest Duration 13 | . . . . . . . 13 . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 32 | . . . . . . . . . . . . . . . . . . . . . 32 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . 18 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 2 . . . . . . . . 1 4 . Combat Hostiles 6 | . . . . . . . . . . 2 . . . . . . . . . 4 . Parts Fried 16 | . . . . . . . . . . . . . . . 1 . . . 2 13 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 7 | . 1 1 . 1 . . 4 . . . . . . . . . . . . . . Combat Hostiles 6 | . . 1 . 1 . . 4 . . . . . . . . . . . . . . Parts Melted 36 | . 4 3 1 2 3 . 19 . . . . . . . . . . . . 4 . Heat Transferred 12792 | 148 1517 161 1480 1739 1258 148 5453 . 222 407 . . 259 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 4 | . . . . 1 . . 4 3 2 . . . . . . . . . . 1 . Low Security (%) 74 | 100 100 . 100 83 100 100 11 . . . . . . 100 . . . . 100 73 100 Level 1 10 | . . . . 16 . . 27 . . . . . . . . . . . . 26 . Level 2 5 | . . . . . . . 14 . 100 . . . . . . . . . . . . Level 3 7 | . . . . . . . 27 100 . . . . . . . . . . . . . Level 4 2 | . . . . . . . 17 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1473 | 5 72 . 146 371 134 52 1473 1096 673 . . . . 84 . . . . 50 262 186 Initial 772 | . . . . 22 134 50 16 772 512 . . . . 8 . . . . 15 . 131 Average 183 | 1 15 . 65 113 11 35 629 966 581 . . . . 17 . . . . 7 97 61 Influence Increases 7756 | 5 274 . 548 779 313 134 1667 699 339 235 145 15 175 239 110 90 . 140 194 947 708 Destroy 0b10 Robot/C 3540 | . 120 . 300 320 140 40 780 300 100 120 120 . 140 120 100 80 . 80 60 280 340 Destroy 0b10 Robot/NC 230 | 5 15 . 35 20 40 . 20 15 5 . . 15 . 5 . . . . 5 15 35 Destroy Leader 674 | . 46 . 74 136 . 20 40 62 22 10 10 . 20 40 10 10 . . 20 94 60 Allied During Kill 502 | . . . . 209 50 12 104 127 . . . . . . . . . . . . . Successful Hack 318 | . 18 . 26 27 28 12 40 . 11 . . . . 10 . . . . 48 55 43 Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . Disable Machine 690 | . . . 90 45 15 . 105 120 30 . . . . 15 . . . . 15 240 15 Anti-Garrison Action 450 | . . . . . . . 450 . . . . . . . . . . . . . . Destroy Structure 612 | . . . 23 22 10 . 83 30 36 . . . . 34 . . . . 46 158 170 Advance Influence 50 | . . . . . . 50 . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 570 | . 15 . . . . . 45 45 135 105 15 . 15 15 . . . 60 . 75 45 Influence Decreases 7607 | 5 274 . 494 488 658 110 218 1125 869 663 234 15 161 253 110 90 . 116 218 713 793 Entered New Map 1815 | . . . . 32 211 . 8 701 535 193 17 . . 6 . . . . 9 . 103 Time Decay 4805 | 5 274 . 443 416 385 70 . 374 294 460 207 15 151 197 110 90 . 116 152 536 510 Lost Part 603 | . . . 41 . . . 160 10 40 10 10 . 10 50 . . . . 2 90 180 Lost Ally 278 | . . . 10 40 62 40 50 40 . . . . . . . . . . 36 . . Purge Threat 106 | . . . . . . . . . . . . . . . . . . . 19 87 . Squads Dispatched 41 | . 4 . 3 2 . 1 . 7 6 . . . . 4 . . . . 5 3 6 Investigation 11 | . 4 . 1 1 . . . . 1 . . . . 1 . . . . 2 . 1 Extermination 11 | . . . . . . . . 1 1 . . . . 2 . . . . 2 2 3 Reinforcement 9 | . . . 2 1 . . . 1 . . . . . 1 . . . . 1 1 2 Assault 4 | . . . . . . . . 3 1 . . . . . . . . . . . . Garrison 6 | . . . . . . 1 . 2 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Distress Signals 15 | . . . 4 4 . . . . . . . . . 2 . . 1 . . 1 3 Communications Jammed 24 | . . . . . . . . . 1 . . . . 16 . . . . . 5 2 Distress Signals 24 | . . . . . . . . . 1 . . . . 16 . . . . . 5 2 Times Spotted 313 | . 16 7 31 17 11 2 43 30 16 8 7 . 8 21 1 . 5 8 5 25 52 Peak Tracking Total 14 | . 3 3 6 4 4 1 6 14 8 7 5 . 4 10 1 2 6 4 2 6 13 Tactical Retreats 28 | . 1 . . . 3 . 2 2 4 4 1 . 1 1 . . . 4 . 3 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Traps Triggered 22 | . 2 . . 5 . . 4 1 . . . . . 2 . . . . . 4 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Disabled 52 | . . . 6 3 1 . 11 8 2 . . . . 1 1 . 1 . 1 16 1 Max in Single Turn 2 | . . . 1 1 1 . 1 1 1 . . . . 1 1 . 1 . 1 2 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 3 | . . . . . . . 3 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Accessed 89 | . 10 . 4 10 10 2 2 1 3 1 . 4 . 3 1 2 6 . 9 13 8 Terminals 53 | . 7 . 3 10 5 . 2 1 2 . . . . 1 1 . . . 6 8 7 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 5 | . 1 . 1 . . 1 . . . . . . . . . . . . 1 1 . Recycling Units 8 | . 2 . . . 4 . . . . . . . . 1 . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . Total Hacks 216 | . 29 . 11 27 32 3 6 1 10 1 . 17 . 10 1 4 8 . 22 20 14 Successful 117 | . 14 . 8 13 19 2 3 . 3 1 . 17 . 4 1 4 8 . 8 7 5 Failed 99 | . 15 . 3 14 13 1 3 1 7 . . . . 6 . . . . 14 13 9 Catastrophic 19 | . 1 . . . 3 1 1 . 1 . . . . 2 . . . . 6 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 21 . 4 14 15 . 3 . 6 . . . . 4 . . . . 8 11 10 Terminals 134 | . 22 . 8 27 18 . 6 1 6 . . . . 5 1 . . . 15 14 11 Fabricators 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . Repair Stations 11 | . 1 . 3 . . 2 . . . . . . . . . . . . 4 1 . Recycling Units 18 | . 6 . . . 10 . . . . . . . . 1 . . . . 1 . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . 4 3 Garrison Access 6 | . . . . . . 1 . . 4 . . . . . . . . . . 1 . Terminal Hacks 65 | . 2 . 3 11 9 . 1 . 1 1 . 17 . 1 1 4 8 . 2 3 1 Record 19 | . . . . . 2 . . . . . . 5 . . 1 3 6 . . 2 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . 1 1 1 . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . 2 . . . . . 1 . . . . . 1 2 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Locate Traps 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 4 1 . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . 2 . . 1 . . . . . . . . . . . . 2 . . Scan Component 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . 2 . . . 3 . . . . . . . . 1 . . . . 1 . . Retrieve Components 7 | . 2 . . . 3 . . . . . . . . 1 . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 35 | . 10 . 3 2 7 . 2 . 1 . . . . 1 . . . . 3 4 2 Terminals 28 | . 8 . 3 2 5 . 2 . 1 . . . . 1 . . . . 2 3 1 Track 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . 1 2 1 . 1 . 1 . . . . 1 . . . . 2 2 . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 1 . 4 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Researchers 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 9 . 3 10 7 1 2 1 2 . . . . 2 . . . . 8 12 8 Full Trace Events 6 | . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Time 94 | . . . 38 . . . . . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 12 . . . 19 . . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . 2 2 . . . . . . . . 8 . 1 . 2 Non-combat 4 | . . . . . . . . 2 . . . . . . . . . . 1 . 1 Combat 11 | . . . . . . . 2 . . . . . . . . . 8 . . . 1 Robot Hacks Applied 15 | . . . . . . . 2 2 . . . . . . . . 8 . 1 . 2 parse_system 12 | . . . . . . . 2 1 . . . . . . . . 8 . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . 15 . . . . . . . . . . . . . . Machine Destruction 15 | . . . . . . . 15 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 5 . 2 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total Allies 20 | . . . 1 10 5 . 4 . . . . . . . . . . . . . . Largest Group 10 | . . . 1 10 8 5 3 3 . . . . . . . . . . . . . Highest-Rated Group 260 | . . . 26 173 141 90 260 250 . . . . . . . . . . . . . Highest-Rated Ally 99 | . . . 26 29 29 27 99 99 . . . . . . . . . . . . . Initial Warlord ECA Mod 72 | . . . . . . . . 7 6 6 6 6 5 5 5 5 5 4 4 4 4 Total Orders 11 | . . . . . . . . . . . . . . . . . . . 11 . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . 9 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 172 | . . . . 61 28 10 48 25 . . . . . . . . . . . . . Total Damage 4582 | . . . . 737 298 172 1760 1615 . . . . . . . . . . . . . Kills 40 | . . . . 10 3 2 12 13 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 23674 | 20 1084 1241 922 1099 1080 143 996 704 632 1964 1337 317 801 906 1609 1261 887 668 946 3461 1596 Sensors 15597 | . . . . . . . . 365 419 1937 1322 156 799 755 1593 1254 851 665 893 3349 1239 Structural 11322 | . . . . . . 142 5 496 517 1491 1224 316 576 867 1608 1261 591 371 837 1020 . Seismic 8109 | 20 1084 1241 922 1099 1080 110 991 259 188 . . . . . . . . . . 517 598 Machine Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . . . Cloaking 1271 | . . . . . . . . . . . . . . . . . 3 . 46 1222 . Jamming 3570 | . . . . . . . . 96 115 48 14 . . 285 80 . . . 667 2001 264 Robot Analysis Total 6 | . 1 . . . 1 . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . 2 2 . 3 . . 1 . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . 8 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Turns Passed 28992 | 41 1225 1333 1202 1204 3402 143 2193 871 652 2067 1407 317 838 906 1671 1261 887 703 946 4089 1634 Spaces Moved 17944 | 21 693 741 394 520 2019 101 1025 510 325 1392 894 197 702 590 847 879 874 805 796 2653 966 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 7558 | . 455 741 149 . 591 101 845 332 122 37 351 147 . 115 344 435 . 1 796 1996 . Legs 4765 | 21 238 . 245 520 926 . 115 . . 357 543 50 702 437 503 . . . . . 108 Wheels 540 | . . . . . 502 . . . . . . . . 38 . . . . . . . Hover 5081 | . . . . . . . 65 178 203 998 . . . . . 444 874 804 . 657 858 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 64 | 120 120 160 120 190 96 112 105 121 134 77 141 89 89 89 118 103 64 64 93 93 67 Average Speed 129 | 120 146 160 170 190 145 112 153 136 152 130 145 138 103 120 168 139 92 64 93 108 116 Slowest Speed 260 | 120 160 160 260 190 193 112 169 210 235 141 146 146 146 127 177 177 103 93 93 123 169 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 60 | 2 92 34 38 90 99 4 88 14 7 96 88 62 85 18 87 96 94 83 27 96 27 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 13 | . 4 . . . 1 . . . . 1 . 3 2 . . 1 1 . . . . Known Exits Taken 17 | . 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 3 . . . . . . . 4 4 . 1 . 3 3 . 2 . . . Spaces Dug 166 | . . . 3 5 1 . 15 7 4 11 3 . 1 17 4 . . 20 20 28 27 Terrain Destroyed 496 | . . . 21 18 9 . 21 11 16 18 5 . 8 17 41 36 . 57 25 91 102 Melee 33 | . . . . . . . . . . . 3 . 1 17 1 . . . . . 11 Projectile 237 | . . . 21 18 9 . . 11 6 18 2 . 7 . 6 . . 23 25 67 24 AOE 225 | . . . . . . . 21 . 9 . . . . . 34 36 . 34 . 24 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total 22349 | 27 813 837 806 679 2467 125 1427 633 436 1594 974 234 789 716 1063 915 957 946 970 3618 1323 Wait 2251 | . 31 39 294 73 303 6 101 23 39 133 29 6 58 38 140 9 10 75 75 623 146 Move 17922 | 20 692 740 393 519 2018 101 1022 509 324 1391 893 196 701 589 846 878 873 804 795 2652 966 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | . 14 8 19 12 20 4 33 12 8 5 6 5 1 9 13 6 13 2 15 31 11 Fast Attach 129 | 1 . 1 8 4 5 1 12 4 3 4 . 6 . 8 10 5 10 3 7 25 12 Attach 99 | . . 4 4 2 . 3 17 3 5 1 4 2 1 8 5 1 4 2 8 13 12 Detach 77 | . . 1 . 2 8 2 11 1 4 2 3 1 . 1 9 5 5 2 5 10 5 Swap 229 | 1 14 10 19 16 1 2 31 17 11 8 10 2 4 5 . . 3 4 8 49 14 Drop 293 | . 8 7 13 19 30 3 33 13 8 4 7 10 1 8 15 9 26 7 19 41 12 Fire 856 | 5 54 27 55 31 16 3 136 48 34 46 16 . 22 21 9 2 13 47 36 163 72 Melee 120 | . . . . . . . . . . . 6 6 1 29 16 . . . . 11 51 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kick 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . 2 3 . . . . . . . . . . 2 . . Escape Stasis 37 | . . . . . . . 15 . . . . . . . . . . . . . 22 Rewire 78 | . . . . 1 63 . 14 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Identified exit to Subcaves 1116 | -10/Materials | Learned location of Storage (-8) 1139 | -10/Materials | Learned location of 2 exits from Mines 1178 | -10/Materials | Learned location of Mines (-10) 1255 | -10/Materials | Learned 4 Subcaves zone layouts 1267 | -10/Materials | Entered Subcaves 1268 | -10/Subcaves | Approached by a straggling Scientist 1268 | -10/Subcaves | Identified exit to Recycling 1429 | -10/Subcaves | Discovered new exit (range 14) 1512 | -10/Subcaves | Learned location of 1 exit from Materials 1563 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2097 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2271 | -10/Subcaves | Learned location of 1 exit from Materials 2317 | -10/Subcaves | Core integrity fell below 50% 2350 | -10/Subcaves | Core integrity fell below 20% 2380 | -10/Subcaves | Lost 3 parts (1n1u1w) 2600 | -10/Subcaves | Entered Materials 2600 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2601 | -8/Materials | Identified exit to Storage 2602 | -8/Materials | Identified exit to Factory 2915 | -8/Materials | Build established: Gunner 3568 | -8/Materials | Repaired Imp. Propulsion Shielding 3802 | -8/Materials | Entered Storage 3898 | -8/Storage | Build established: Tank 4144 | -8/Storage | Used back door to open Recycling access 4144 | -8/Storage | Discovered exit to Recycling (range 5) 4279 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4443 | -8/Storage | Discovered exit to Factory (range 5) 4578 | -8/Storage | Build established: Commander-Gunner 4769 | -8/Storage | Met 01-MTF 5006 | -8/Storage | Entered Recycling 5006 | -8/Recycling | Accompanied by 9 allies (01-MTF) 5107 | -8/Recycling | Core integrity fell below 50% 5143 | -8/Recycling | Lost 3 allies 5640 | -8/Recycling | Discovered new exit (range 13) 6279 | -8/Recycling | Lost 5 allies 6315 | -8/Recycling | Entered Scraplab 6402 | -8/Recycling | Found Prototype Device 6402 | -8/Recycling | Identified Scrap Engine 6531 | -8/Recycling | Build established: Gunner 7442 | -8/Recycling | Build established: Commander-Construct 8408 | -8/Recycling | Entered Factory 8408 | -6/Factory | Accompanied by 5 allies 8408 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8511 | -6/Factory | Garrison activated, responded to threat 8547 | -6/Factory | Identified exit to Garrison 8551 | -6/Factory | Entered Garrison 8551 | -6/Garrison | Accompanied by 3 allies 8807 | -6/Garrison | Triggered checkpoint 8829 | -6/Garrison | Build established: Construct 8885 | -6/Garrison | Triggered checkpoint 9121 | -6/Garrison | Triggered checkpoint 9282 | -6/Garrison | Lost 5 parts (1p3u1w) 9406 | -6/Garrison | Triggered checkpoint 9580 | -6/Garrison | Lost 5 parts (1p1n3u) 9626 | -6/Garrison | Discovered new exit (range 61) 9626 | -6/Garrison | Discovered new exit (range 81) 9626 | -6/Garrison | Discovered new exit (range 30) 9674 | -6/Garrison | Lost 3 parts (1u2w) 9731 | -6/Garrison | Triggered checkpoint 9927 | -6/Garrison | Found embedded Infiltrators 10157 | -6/Garrison | Triggered checkpoint 10161 | -6/Garrison | Spotted Executioner 10186 | -6/Garrison | Destroyed Executioner 10201 | -6/Garrison | Found Prototype Device 10202 | -6/Garrison | Identified Adv. Kinecellerator 10229 | -6/Garrison | Rewired Striker 10232 | -6/Garrison | Rewired Striker 10256 | -6/Garrison | Garrison Relay disabled 10294 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10524 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10557 | -6/Garrison | Triggered checkpoint 10587 | -6/Garrison | Garrison Relay disabled 10744 | -6/Garrison | Entered Factory 10744 | -6/Factory | Accompanied by 3 allies 10943 | -6/Factory | Allies destroyed *Fightin' 11094 | -6/Factory | First assault squad dispatched 11178 | -6/Factory | Discovered new exit (range 8) 11186 | -6/Factory | Identified exit to Factory 11506 | -6/Factory | Garrison activated, responded to threat 11559 | -6/Factory | Core integrity fell below 50% 11615 | -6/Factory | Entered another Factory area 11615 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11702 | -5/Factory | Garrison activated, responded to threat 12008 | -5/Factory | Discovered new exit (range 12) 12092 | -5/Factory | Identified exit to Upper Caves 12176 | -5/Factory | Build established: Skirmisher 12215 | -5/Factory | First assault squad dispatched 12267 | -5/Factory | Entered Upper Caves 12365 | -5/Upper Caves | Learned location of 1 exit from Factory 12421 | -5/Upper Caves | Met a Warlord Commander 12422 | -5/Upper Caves | Learned location of Warlord (-4) 12423 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12426 | -5/Upper Caves | Found Encrypted Comm Array 12572 | -5/Upper Caves | Build established: Construct 12737 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13218 | -5/Upper Caves | Discovered new exit (range 11) 13230 | -5/Upper Caves | Identified exit to Upper Caves 13918 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14334 | -5/Upper Caves | Entered another Upper Caves area 14407 | -5/Upper Caves | Discovered new exit (range 10) 14418 | -5/Upper Caves | Identified exit to Factory 14446 | -5/Upper Caves | Learned Factory security intel 14579 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14937 | -5/Upper Caves | Discovered new exit (range 9) 14947 | -5/Upper Caves | Identified exit to Zhirov 15116 | -5/Upper Caves | Build established: Assassin 15145 | -5/Upper Caves | Spotted B-75 Beast 15741 | -5/Upper Caves | Entered Zhirov 15741 | -5/Zhirov | Discovered new exit (range 3) 15800 | -5/Zhirov | Learned location of Testing (-2) 15800 | -5/Zhirov | Learned location of Command (-1) 15857 | -5/Zhirov | Found Alien Artifact 15858 | -5/Zhirov | Identified Integrated Dissipator 15858 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15876 | -5/Zhirov | Found Alien Artifact 16054 | -5/Zhirov | Identified exit to Proximity Caves 16058 | -5/Zhirov | Entered Proximity Caves 16091 | -4/Proximity Caves | Spotted B-86 Titan 16196 | -4/Proximity Caves | Build established: Construct 16838 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16839 | -4/Proximity Caves | Learned 4 Research zone layouts 16866 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16896 | -4/Proximity Caves | Entered Factory 16896 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16897 | -4/Factory | Identified exit to Upper Caves 17559 | -4/Factory | Identified Transdimensional Reconstructor 17559 | -4/Factory | Warped through subspace 17575 | -4/Factory | Lost 4 parts (1p1u2w) 17745 | -4/Factory | Discovered exit to Upper Caves (range 6) 17802 | -4/Factory | Entered Upper Caves 17908 | -4/Upper Caves | Build established: Infiltrator-Assassin 18192 | -4/Upper Caves | Found Alien Artifact 18192 | -4/Upper Caves | Identified Core Expander 18192 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 18444 | -4/Upper Caves | Build established: Assassin 18879 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19238 | -4/Upper Caves | Discovered new exit (range 13) 19433 | -4/Upper Caves | Build established: Derelict-Assassin 19472 | -4/Upper Caves | Identified exit to Upper Caves 19473 | -4/Upper Caves | Entered another Upper Caves area 19474 | -4/Upper Caves | Identified exit to Warlord 19823 | -4/Upper Caves | Discovered new exit (range 4) 19827 | -4/Upper Caves | Identified exit to Research 20308 | -4/Upper Caves | Learned Extension trap positions 20558 | -4/Upper Caves | Build established: Derelict-Scout 20734 | -4/Upper Caves | Entered Warlord 20782 | -4/Warlord | System corruption cleaned by Quarantine Array 20958 | -4/Warlord | Found Prototype Device 20958 | -4/Warlord | Identified Minesniffer Drone Bay 21005 | -4/Warlord | Learned Research trap positions 21005 | -4/Warlord | Learned 4 Research zone layouts 21005 | -4/Warlord | Learned 4 Quarantine zone layouts 21005 | -4/Warlord | Learned Factory repair station intel 21288 | -4/Warlord | Found Prototype Reactor 21294 | -4/Warlord | Found Prototype Device 21294 | -4/Warlord | Identified System Purifier 21297 | -4/Warlord | Found Prototype Processor 21297 | -4/Warlord | Identified Exp. Core Analyzer 21308 | -4/Warlord | Found Prototype Device 21308 | -4/Warlord | Identified Exp. Cloaking Device 21314 | -4/Warlord | Warlord's base attacked by MAIN.C 21382 | -4/Warlord | Found Prototype Piercing Weapon 21382 | -4/Warlord | Identified Vortex Lance 21385 | -4/Warlord | Found Vortex Lance 21457 | -4/Warlord | Met Warlord 21560 | -4/Warlord | Found Vortex Lance 21563 | -4/Warlord | Found Vortex Lance 21583 | -4/Warlord | Build established: Skirmisher 21604 | -4/Warlord | Opened side exit 21616 | -4/Warlord | Discovered new exit (range 9) 21620 | -4/Warlord | Identified exit to Proximity Caves 21621 | -4/Warlord | Entered Proximity Caves 21921 | -3/Proximity Caves | Build established: Scout 22012 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22220 | -3/Proximity Caves | Discovered exit to Research (range 9) 22324 | -3/Proximity Caves | Entered Research 22324 | -3/Research | Evolved 2 slots: Utility x2 22326 | -3/Research | Loaded intel: 70 trap records 22489 | -3/Research | Found Quantum Capacitor 22550 | -3/Research | Repaired Mak. Ablative Armor? 22830 | -3/Research | Identified exit to Quarantine 23232 | -3/Research | Discovered new exit (range 10) 23270 | -3/Research | Entered Quarantine 23271 | -3/Quarantine | Identified exit to Section 7 23271 | -3/Quarantine | Identified exit to Protoforge 23271 | -3/Quarantine | Identified exit to Research 23378 | -3/Quarantine | Build established: Derelict-Construct 23511 | -3/Quarantine | Cryocooling Duct disabled 23526 | -3/Quarantine | Ambient heat levels rising (+20) 23526 | -3/Quarantine | Non-combat units ordered to evacuate 23777 | -3/Quarantine | Found Alien Artifact 23958 | -3/Quarantine | Found Alien Artifact 23975 | -3/Quarantine | System corruption reached 10% 24014 | -3/Quarantine | Spotted Alpha 7 24016 | -3/Quarantine | Build established: Infiltrator-Construct 24221 | -3/Quarantine | Cryocooling Duct disabled 24236 | -3/Quarantine | Ambient heat levels rising (+20) 24236 | -3/Quarantine | Combat units ordered to evacuate 24336 | -3/Quarantine | Quarantine Guard activated 24552 | -3/Quarantine | Spotted Quarantine Guard 24562 | -3/Quarantine | Identified Phase Armor 24585 | -3/Quarantine | Destroyed Quarantine Guard 24723 | -3/Quarantine | Spotted Quarantine Guard 24832 | -3/Quarantine | Build established: Construct 25072 | -3/Quarantine | Spotted Quarantine Guard 25181 | -3/Quarantine | Spotted Quarantine Guard 25197 | -3/Quarantine | Destroyed Quarantine Guard 25495 | -3/Quarantine | Spotted Quarantine Guard 25499 | -3/Quarantine | Destroyed Quarantine Guard 25507 | -3/Quarantine | Destroyed Quarantine Guard 25847 | -3/Quarantine | Spotted Quarantine Guard 25860 | -3/Quarantine | Spotted Quarantine Guard 25869 | -3/Quarantine | Spotted Quarantine Guard 25878 | -3/Quarantine | Destroyed Quarantine Guard 25893 | -3/Quarantine | Destroyed Quarantine Guard 25929 | -3/Quarantine | Core integrity fell below 50% 25939 | -3/Quarantine | Destroyed Quarantine Guard 26125 | -3/Quarantine | Spotted Fortress 26222 | -3/Quarantine | Destroyed Fortress 26247 | -3/Quarantine | Found Prototype Device 26247 | -3/Quarantine | Identified Thermal Barrier 26251 | -3/Quarantine | Lost 3 parts (1p2w) 26514 | -3/Quarantine | Build established: Scavenger-Mutant 26726 | -3/Quarantine | Found Alien Artifact 26887 | -3/Quarantine | Spotted Quarantine Guard 27178 | -3/Quarantine | Build established: Infiltrator-Mutant 27343 | -3/Quarantine | Spotted Quarantine Guard 27346 | -3/Quarantine | Spotted Quarantine Guard 27359 | -3/Quarantine | Entered Protoforge 27372 | -3/Protoforge | Identified Hpw. Transdimensional Reconstructor 27642 | -3/Protoforge | Build established: Mutant 27705 | -3/Protoforge | Superfortress began startup sequence 27972 | -3/Protoforge | Spotted Hotshot 28021 | -3/Protoforge | Spotted Hotshot 28021 | -3/Protoforge | Spotted Hotshot 28025 | -3/Protoforge | Spotted Hotshot 28028 | -3/Protoforge | Destroyed Hotshot 28053 | -3/Protoforge | Destroyed Hotshot 28057 | -3/Protoforge | Destroyed Hotshot 28098 | -3/Protoforge | Destroyed Hotshot 28235 | -3/Protoforge | Spotted B-86 Titan 28283 | -3/Protoforge | Warped through subspace 28283 | -3/Protoforge | Spotted Hotshot 28283 | -3/Protoforge | Spotted Hotshot 28283 | -3/Protoforge | Spotted Hotshot 28283 | -3/Protoforge | Spotted Hotshot 28326 | -3/Protoforge | Destroyed Hotshot 28349 | -3/Protoforge | Destroyed Hotshot 28352 | -3/Protoforge | Destroyed Hotshot 28407 | -3/Protoforge | System corruption reached 30% 28817 | -3/Protoforge | Core integrity fell below 20% 28854 | -3/Protoforge | Lost 5 parts (3u2w) 28955 | -3/Protoforge | Lost 4 parts (2p2n) 28980 | -3/Protoforge | Spotted Hotshot 28980 | -3/Protoforge | Spotted Hotshot 28980 | -3/Protoforge | Spotted Hotshot 28980 | -3/Protoforge | Spotted Hotshot 28993 | -3/Protoforge | Destroyed by Hotshot with Improved Heavy Laser Last Messages --------------- 28945_ Slug penetrates Wall. 28945_ Slug penetrates U-05 Engineer. 28945_ U-05 Engineer destroyed. 28945_ U-05 Engineer lays Concrete. 28954_ System corrupted: Matter fused (-7). 28954_ Slug penetrates Wall. 28954_ Penetrated by Slug. 28954_ U-05 Engineer lays Concrete. 28965_ Penetrated by Slug. 28969_ System corrupted: Heat flow error (+108). 28981_ Scrap Engine modifies Hovering Antigrav Exoskeleton: Max Integrity -210, Support +32 Renamed Shield-Antigrav Exoskeleton. 28985_ System corrupted: Energy discharge (-51). 28986_ Hotshot activates shielding mode. 28988_ Thermal Barrier destroyed. 28989_ Centrium Medium Armor Plating destroyed. 28989_ Critical hit (Burn: +37). 28990_ Hotshot activates shielding mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ???????????????#### #########????????????????????? | | ???????????????# Y #????????????????????? | | ???????????????? #????????????????????? | | ??????????????????""" """@ #????????????????????? | | ????????????????? """ """ #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# g #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# """ """gg #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #??###########???????? | | ???????????????#######+######### #???????? | | ???????????????????# # #???????? | | ???????????????????# # #???????? | | ???????????????????# # #???????? | | ???????????????????# + #???????? | | ???????????????????######## # #???????? | | ??????????????????????????# # ######### | | ??????????????????????????# # " | | ????????????????????????? ################### | | ???????????????????????? #?????????????????? | | ??????????????????????" " " ""#?????????????????? | | ????????????????????? " " " ""#?????????????????? | | ????????????????????? " " " ""#?????????????????? | | ?????????????????????? T??????????????????? | | ??????????????????????? " " "???????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 61 Energy Capacity 723 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 10 Evasion (%) 65 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Propulsion Shielding | 3% | -8/Materials Mak. Ablative Armor | 68% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Phase Armor High-powered Transdimensional Reconstructor Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed PartitionMyomerProjector Manual? 0 Play Time 05:20:10 Cumulative 474.2 hours Start 2025.06.20 @ 21:06:17 End 2025.06.23 @ 01:09:33 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 184 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 89 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d32856-2cb9-45f6-bdaf-7dc3022e17ee