Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 20:36:36 Player: Jay Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1561) 1561 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3531 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (470) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Sensor Array Sensor Array High-powered Tractor Beam Field Recycling Unit (0) Small Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Sensor Array Sensor Array High-powered Tractor Beam Field Recycling Unit Small Laser [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 49 | 6 7 20 16 Power 9 | 1 2 3 3 Engine 8 | 1 1 3 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 4 | 2 . 2 . Leg 2 | . . . 2 Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 4 6 Device 3 | . . . 3 Storage 4 | 1 1 2 . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 17 | 2 3 7 5 Energy Gun 9 | 2 3 1 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 6 | . . 5 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 24 | . 1 9 14 Power 5 | . 1 1 3 Propulsion 6 | . . 3 3 Utility 3 | . . 1 2 Weapon 10 | . . 4 6 Highest Loss Streak 10 | . 1 8 10 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 95 88 Engine 9 | . 11 8 8 Core 1 | . 1 2 . Treads 11 | . 28 3 . Wheel 9 | . . 16 10 Storage 15 | . 14 18 15 Processor 18 | . 13 22 20 Protection 2 | . . 3 5 Energy Gun 13 | . 27 5 4 Energy Cannon 3 | . . 5 5 Ballistic Gun 6 | . . 9 11 Peak Build Rating 29 | 6 10 17 29 Average Rating 13 | 3 7 14 20 On Entrance 32 | . 6 10 16 Naked Turns . | . . . . Heaviest Build 106 | 12 19 100 106 Greatest Support 40 | 40 40 40 26 Greatest Overweight (x) 32 | 3 . 9 32 Average Overweight (x) 1 | . . 2 4 Largest Inventory Capacity 25 | 8 10 25 25 Average Capacity 17 | 7 9 19 25 Most Carried 21 | 5 10 21 21 Average Carried 12 | 1 7 14 18 Final Capacity 25 | 8 10 25 25 Final Carried 21 | 1 10 21 16 Class Distribution -------------------- 80% | Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1298 | 165 402 260 471 Remotely . | . . . . Salvage Created 2213 | . 550 923 740 Parts 123 | . 22 64 37 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 8 15 15 Guns 23 | . 6 6 11 Cannons 8 | . . 5 3 AOE 4 | . 1 3 . Classes Destroyed 8 | . 4 4 . Worker 4 | . 2 1 1 Builder 3 | . . 2 1 Recycler 3 | . 1 2 . Operator 1 | . . 1 . Watcher 9 | . 2 5 2 Swarmer 8 | . . 4 4 Grunt 23 | . 8 7 8 Sentry 7 | . . 4 3 Best Kill Streak 8 | . 3 8 8 Combat Bots Only 8 | . 2 8 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 327 | . 48 104 175 Missed 57 | . 11 23 23 Damage Taken 3490 | . 492 1092 1906 Core 1014 | . 172 280 562 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 50 . Regen/Repaired (Parts) 85 | . 53 32 . Core Remaining (%) 53 | 100 31 30 . Volleys Fired 140 | . 42 46 52 Largest 3 | . 2 2 3 Hottest 148 | . 90 91 148 Shots Fired 301 | . 83 82 136 Gun 247 | . 83 59 105 Cannon 54 | . . 23 31 Launcher . | . . . . Special . | . . . . Kinetic 101 | . . 33 68 Thermal 159 | . 68 23 68 Explosive . | . . . . Electromagnetic 41 | . 15 26 . Robot Hit Streak 14 | . 13 14 8 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 6 | . . 4 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 202 | . 61 64 77 Core Hits 87 | . 21 30 36 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 2 1 3 Burn 3 | . 2 . 1 Meltdown 2 | . . 1 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3766 | . 841 1502 1423 Guns 2466 | . 780 675 1011 Cannons 818 | . . 406 412 Explosions 482 | . 61 421 . Melee . | . . . . Ramming . | . . . . Kinetic 982 | . . 369 613 Thermal 2276 | . 639 827 810 Explosive . | . . . . Electromagnetic 508 | . 202 306 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . . 35 . Projectiles 4 | . . 4 . Explosions 31 | . . 31 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 116 | . . 116 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 515 | . 267 355 515 Average Temperature 128 | . 94 70 204 Received Heat Transfer 1149 | . 285 288 576 Effects 16 | . 1 2 13 Shutdowns 4 | . . . 4 Energy Bleed 3 | . 1 1 1 Matter Decay 3 | . . 1 2 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted 3 | . 1 1 1 Combat Hostiles 3 | . 1 1 1 Parts Melted 16 | . 2 3 11 Heat Transferred 4638 | . 1759 1140 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 1 5 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 372 | . 180 372 336 Initial 91 | . . 50 91 Average 163 | . 78 225 197 Maximum Alert Level 1 | . . 1 1 Low Security (%) 64 | 100 100 37 55 Level 1 35 | . . 62 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 22 23 26 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 5 13 3 Successful 14 | . 4 8 2 Failed 7 | . 1 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . . 9 3 Fabricators . | . . . . Repair Stations 8 | . 4 4 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 6 2 Record 7 | . . 6 1 Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 90 | . 52 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2760 | 55 948 1083 674 Spaces Moved 1219 | 33 362 605 219 Core 42 | 19 . 16 7 Treads 431 | 14 362 55 . Legs 17 | . . . 17 Wheels 729 | . . 534 195 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 135 Average Speed 155 | 123 160 133 213 Slowest Speed 1650 | 200 160 500 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 52 48 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . 4 14 . Melee . | . . . . Projectile . | . . . . AOE 18 | . 4 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1822 | 47 648 802 325 Wait 340 | 2 221 89 28 Move 1216 | 32 361 604 219 Hop . | . . . . Pick Up 61 | 7 14 31 9 Fast Attach 6 | . 2 4 . Attach 36 | 6 4 13 13 Detach . | . . . . Swap 7 | . 1 3 3 Drop 16 | . 3 12 1 Fire 140 | . 42 46 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 416 | -10/Materials | Repaired EM Pulse Gun 585 | -10/Materials | Repaired Lgt. Ion Engine 834 | -10/Materials | Core integrity fell below 50% 934 | -10/Materials | Discovered new exit (range 15) 1002 | -10/Materials | Identified exit to Materials 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Utility x2 1305 | -9/Materials | Core integrity fell below 50% 1342 | -9/Materials | Lost 8 parts (1p2n1u4w) 1349 | -9/Materials | Destroyed 8 combat bots 1567 | -9/Materials | Repaired Deuterium Engine 2074 | -9/Materials | Discovered new exit (range 7) 2081 | -9/Materials | Identified exit to Materials 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2391 | -8/Materials | Build established: Scavenger-Gunner 2527 | -8/Materials | Core integrity fell below 50% 2576 | -8/Materials | Lost 10 parts (2p2n2u4w) 2728 | -8/Materials | Core integrity fell below 20% 2761 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02728_ K-01 Serf collects debris. 02729_ Acquired 3 matter. 02730_ Slug penetrates Wall. 02737_ Critical hit (Burn: +37). 02737_ Penetrated by Slug. 02737_ Electrolysis Chamber disabled. 02740_ K-01 Serf collects debris. 02741_ U-05 Engineer builds a Door. 02744_ Penetrated by Slug. 02748_ Aluminum Leg destroyed. 02750_ Lgt. Nuclear Core melted. 02750_ G-47 Trooper destroyed. 02751_ Penetrated by Slug. 02752_ K-01 Serf collects debris. 02752_ Beam Rifle destroyed. 02755_ K-01 Serf collects debris. 02755_ Hvy. Assault Rifle destroyed. 02756_ K-01 Serf collects debris. 02756_ Deuterium Engine destroyed. 02759_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????#?????????? #??????????????????????? | | ?????????????# "???????? #??????????????????????? | | ?????????????? 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