Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.26 @ 22:38:34 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (976) 976 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3021 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 236/400 Matter 286/300 Energy 268/275 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Minigun Rocket Launcher > --- INVENTORY (8) ---- Hover Unit Hover Unit Gravmag System Sensor Array Improved Signal Interpreter Phasing AFG Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Phasing AFG > --- WEAPON ----------- Minigun Flail > --- INVENTORY -------- Hover Unit Hover Unit Structural Scanner Structural Scanner Sensor Array Signal Interpreter Rocket Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 27 | 6 1 13 1 3 3 Power 5 | 1 . 2 1 . 1 Engine 5 | 1 . 2 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 7 . . 1 Treads . | . . . . . . Leg 4 | . . 3 . . 1 Wheel 6 | 2 . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . . 1 . Device 2 | . 1 . . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 4 . 2 1 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . . 5 1 . 1 Power 1 | . . . 1 . . Propulsion 4 | . . 3 . . 1 Utility . | . . . . . . Weapon 2 | . . 2 . . . Highest Loss Streak 3 | . . 3 1 . 1 To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 7 5 7 7 Power . | . . . . . . Propulsion 2 | 1 5 3 2 2 2 Utility 3 | . . 2 3 3 3 Weapon 1 | . 1 1 . 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . . 1 . 2 5 Power . | . . . . . . Propulsion 4 | . . 1 . . 3 Utility 4 | . . . . 2 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 98 97 86 80 84 Engine 11 | . 14 11 9 11 11 Leg 24 | . . 3 33 33 40 Wheel 11 | . 28 38 . . . Device 7 | . 12 11 11 3 9 Storage 11 | . 14 11 11 11 11 Energy Gun 5 | . 28 16 . . . Ballistic Gun 8 | . . 2 11 11 11 Launcher 2 | . . 1 11 3 . Impact Weapon 3 | . . . . 7 1 Peak Build Rating 24 | 6 7 11 10 24 17 Average Rating 11 | 5 6 9 9 11 14 On Entrance 7 | . 6 7 10 9 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 18 | 12 13 18 18 14 18 Greatest Support 46 | 20 20 46 30 30 45 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 6 8 8 Average Carried 7 | 1 7 7 5 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 5 6 8 7 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 701 | 260 10 108 1 174 148 Remotely . | . . . . . . Salvage Created 1090 | 166 112 646 9 . 157 Parts 77 | 10 13 43 4 . 7 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . 3 4 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 3 18 3 . 4 Guns 10 | . 3 5 . . 2 AOE 17 | . . 12 3 . 2 Classes Destroyed 13 | 2 3 7 . . 1 Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Tunneler 3 | 3 . . . . . Hauler 2 | . . 2 . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 13 | . 3 7 3 . . Grunt 11 | . . 8 . . 3 Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 4 6 6 3 . 3 Combat Bots Only 5 | . 3 5 3 . 3 Max Kills in Single Turn 3 | 1 1 3 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 112 | . 6 56 9 . 41 Missed 32 | . 2 13 4 . 13 Hits 80 | . 4 43 5 . 28 Projectile 80 | . 4 43 5 . 28 Critical Strikes 2 | . . . . . 2 Damage Taken 971 | . 65 468 72 . 366 Core 176 | . 12 50 18 . 96 Absorbed by Shields . | . . . . . . Ignored by Resistances 278 | . 18 133 23 . 104 Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 83 | 6 8 47 3 2 17 Largest 2 | 2 2 2 2 1 2 Hottest 100 | 80 80 100 53 20 58 Shots Fired 148 | 12 16 90 6 2 22 Gun 133 | 12 16 82 3 2 18 Cannon . | . . . . . . Launcher 13 | . . 6 3 . 4 Special 2 | . . 2 . . . Kinetic 37 | . . 14 3 2 18 Thermal 2 | . . 2 . . . Explosive 13 | . . 6 3 . 4 Electromagnetic 96 | 12 16 68 . . . Robot Hit Streak 20 | 3 4 20 5 . 10 Robot Miss Streak 3 | 1 1 3 3 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 98 | 6 10 60 3 . 19 Core Hits 59 | 5 6 36 4 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2531 | 76 132 1516 209 . 598 Guns 1226 | 76 132 719 17 . 282 Cannons . | . . . . . . Explosions 1305 | . . 797 192 . 316 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 370 | . . 71 17 . 282 Thermal 338 | . . 338 . . . Explosive 967 | . . 459 192 . 316 Electromagnetic 856 | 76 132 648 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 17 | . . 13 4 . . Projectiles . | . . . . . . Explosions 17 | . . 13 4 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 105 | . . 59 46 . . Shots 7 | . . 5 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 120 | 36 54 120 . . 33 Average Temperature 23 | 19 21 26 . . 11 Received Heat Transfer 213 | . . 135 . . 78 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 4 | . . 4 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | . . 350 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 5 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 84 | 100 100 75 100 . . Level 1 15 | . . 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 362 | 15 77 362 185 . . Initial 111 | . . 15 111 . . Average 112 | 2 37 148 122 . . Influence Increases 975 | 20 104 637 114 . 100 Destroy 0b10 Robot/C 560 | . 60 360 60 . 80 Destroy 0b10 Robot/NC 65 | 20 15 30 . . . Destroy Leader 130 | . 14 86 10 . 20 Disable Machine 63 | . . 63 . . . Destroy Structure 97 | . . 68 29 . . Lose Combat Pursuer 60 | . 15 30 15 . . Influence Decreases 975 | 20 60 343 287 165 100 Entered New Map 421 | . . 29 227 165 . Time Decay 494 | 20 60 264 50 . 100 Lost Part 60 | . . 50 10 . . Squads Dispatched 3 | . . 2 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 5 29 4 . 10 Peak Tracking Total 10 | . 3 6 3 . 10 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . . 7 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 3 . 1 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 6 8 . 4 . Successful 5 | . 1 . . 4 . Failed 13 | . 5 8 . . . Catastrophic 6 | . 2 4 . . . Database Lockouts . | . . . . . . Manual 14 | . 5 8 . 1 . Terminals 14 | . 6 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . 4 . Record 1 | . 1 . . . . Part Schematic 4 | . . . . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 61 | . . . . 61 61 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 70 | . . . . . 70 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1594 | . 133 607 100 386 368 Structural 1594 | . 133 607 100 386 368 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2501 | 116 143 607 100 1117 418 Spaces Moved 1945 | 104 145 450 71 875 300 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 1294 | . . 48 71 875 300 Wheels 650 | 103 145 402 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 Average Speed 106 | 79 80 85 120 120 120 Slowest Speed 190 | 80 80 190 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 30 45 21 85 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 128 | . . 69 35 . 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 128 | . . 69 35 . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2220 | 121 155 583 80 939 342 Wait 130 | . . 59 5 52 14 Move 1938 | 103 144 449 70 872 300 Hop 1 | . . . . 1 . Pick Up 18 | 6 2 4 1 3 2 Fast Attach 15 | 6 1 4 1 2 1 Attach 8 | . . 6 . . 2 Detach 3 | . . 1 . 1 1 Swap 8 | . . 5 . 1 2 Drop 15 | . . 8 . 4 3 Fire 83 | 6 8 47 3 2 17 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 5) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x2 336 | -9/Materials | Build established: Mutant 818 | -9/Materials | Lost 3 parts (2n1w) 846 | -9/Materials | Discovered new exit (range 15) 867 | -9/Materials | Entered Mines 874 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 954 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 967 | -9/Mines | Entered Zion 996 | -7/Zion | Found Prototype Device 1019 | -7/Zion | Given A8's code to call for help 1051 | -7/Zion | Discovered new exit (range 14) 1104 | -7/Zion | Received a hallucinogenic algorithm 1111 | -7/Zion | Ran a hallucination algorithm 1250 | -7/Zion | Build established: Scavenger-Mutant 1353 | -7/Zion | Identified Phasing AFG 1457 | -7/Zion | Learned location of 1 exit from Lower Caves 1535 | -7/Zion | Met Imprinter 1696 | -7/Zion | Learned location of Recycling (-7) 1793 | -7/Zion | Gained Derelict followers 2084 | -7/Zion | Entered Proximity Caves 2084 | -6/Proximity Caves | Accompanied by 2 allies 2106 | -6/Proximity Caves | Learned Factory stockpile data 2370 | -6/Proximity Caves | Spotted B-75 Beast 2493 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2502 | -6/Proximity Caves | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. P-60 Hacker destroyed. Acquired 40 matter. Imp. Heat Sink fries itself beyond repair. Dropped Hover Unit. Acquired Gravmag System. Dropped Rocket Launcher. Acquired Hover Unit. Target Analyzer fries itself beyond repair. Mic. Nuclear Core fries itself beyond repair. System corrupted: FCS attempts to trigger Minigun. System corrupted: Minigun misfires. Aluminum Leg destroyed. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." S-27 Virus springs to life. IP1NS/1BRASGXZC7GB&Q0W02H#|8NLGG Y-64 Sentinel: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?? ########?????????????????????? | | ???????????? ########?????????????????????? | | ?????????????? # ##?????????????????????? | | ?????????????? # g ##?????????????????????? | | ?????????????? # # #Y##?????????????????????? | | ???????????????? ### ?## ####???????????????????? | | ???????????????? #" ??"#s######?????????????????? | | ???????????????? #"????"#@s ####?????????????????? | | ???????????????? #"????"# ###????????????????? | | ????????????#### #"" ""# #########??????????? | | ????????????### ######## #########?????????? | | ????????????## ###?????????? | | ????????????## ### ##?????????? | | ????????????### ## ###???????### | | ????????????### ####??????### | | ????????????### ###???????## | | ????????????## ###????????# | | ????????????##### ####????????? | | ??????????????### ######??????? # | | ???????????????## ;"####??????? # | | ???????????????## ## ##??????? # | | ???????????????## ### ##????### | | ?????????????#### ### ###### ##???#### ? | | ????????????? #### # #### ####### ######## ? | | ???????????? ####### ########??## ####### | | ?????????? ###### #######???## | | ????????? ##### ####??????## % # | | ?????????? #### ####?????############ ## | | ##????????? #### ####?############### ## | | ### ???? ##### ###########????### | | ## ????? #### ##### #####???## | | ????? ### #### ###??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Antigrav System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceSensorJetlance Manual? 0 Play Time 00:17:00 Cumulative 198.4 hours Start 2025.11.26 @ 15:14:00 End 2025.11.26 @ 22:38:34 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 159 Rogue 0 Adventurer 159 Explorer 0 Win Type - Total 8 Types 5/0/1/2/0/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c96c823-668b-43b2-b1d4-20511997ac50