Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 17:51:51 Player: Mogwok Wargfriend Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2605) 2605 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 8035 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 186 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 227/450 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Energy Well Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Shield Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Energy Well Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Reaction Control System Improved Thermal Shield Hacking Suite System Shield > --- WEAPON ----------- Improved Arc Projector Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Nuclear Pulse Thruster Field Propulsion Drive Enhanced Gauss Cannon Improved Datajack [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Makeshift Hammer Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 Utility 7 | . . 1 1 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 130 | 6 8 42 12 4 5 5 17 3 . 28 Power 20 | 1 1 6 4 . . 1 5 . . 2 Engine 12 | 1 1 6 3 . . . 1 . . . Core 8 | . . . 1 . . 1 4 . . 2 Reactor . | . . . . . . . . . . . Propulsion 39 | 2 3 15 4 . 4 2 2 . . 7 Treads . | . . . . . . . . . . . Leg 8 | 2 3 3 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 31 | . . 12 4 . 4 2 2 . . 7 Utility 36 | 1 1 5 4 2 1 . 7 1 . 14 Device 13 | . . 1 1 1 1 . 4 1 . 4 Storage 4 | 1 . . . . . . . . . 3 Processor 6 | . 1 . 1 . . . 1 . . 3 Hackware 7 | . . 2 . 1 . . 1 . . 3 Protection 6 | . . 2 2 . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 35 | 2 3 16 . 2 . 2 3 2 . 5 Energy Gun 17 | 1 2 7 . 1 . 2 1 1 . 2 Energy Cannon 3 | . . 3 . . . . . . . . Ballistic Gun 9 | 1 . 4 . 1 . . 2 . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . 1 2 . . . . . . . . Unidentified Prototypes 11 | . . 4 2 . 2 1 1 . . 1 Parts Lost 28 | . 1 7 . . . 1 . . . 19 Power 4 | . . 1 . . . . . . . 3 Propulsion 11 | . . 2 . . . 1 . . . 8 Utility 9 | . . 2 . . . . . . . 7 Weapon 4 | . 1 2 . . . . . . . 1 Highest Loss Streak 11 | . 1 2 . . . 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 96 91 91 92 89 93 100 . 92 Engine 5 | . 13 11 8 . . . . . . . Core 2 | . . . . 7 7 7 5 6 . 4 Leg 8 | . 27 12 . . . . . . . . Flight 20 | . . 20 28 30 30 27 26 26 . 27 Device 8 | . . 4 9 7 7 7 15 20 . 13 Storage 5 | . 14 9 . . . . . . . 2 Processor 7 | . 14 . 8 7 7 7 6 6 . 11 Hackware 13 | . . 17 9 13 15 15 17 20 . 15 Protection 3 | . . 1 9 7 7 7 6 6 . 3 Energy Gun 8 | . 13 9 9 7 7 7 6 6 . 4 Ballistic Gun 7 | . 14 6 9 7 7 7 5 6 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 14 15 17 20 20 20 20 26 22 22 30 Greatest Support 30 | 20 20 30 20 20 20 20 22 22 22 30 Greatest Overweight (x) 3 | 3 . 3 1 . 1 1 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 7 4 4 5 4 4 5 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 37% | Hacker-Sprinter 20% | Mutant 19% | Hacker-Mutant 13% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Matter Collected 1906 | 182 309 596 48 174 68 40 232 24 . 233 Remotely . | . . . . . . . . . . . Salvage Created 2960 | . 800 1174 58 289 . 84 113 . . 442 Parts 210 | . 57 84 4 15 . 9 4 . . 37 Haulers Intercepted 4 | . 1 2 . 1 . . . . . . Recyclers Shooed 6 | . 2 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 58 | . 14 24 1 5 . 4 2 . . 8 Guns 46 | . 14 20 1 5 . 4 2 . . . Cannons 6 | . . 3 . . . . . . . 3 AOE 5 | . . . . . . . . . . 5 Classes Destroyed 11 | . 7 3 . . . . 1 . . . Worker 3 | . . 1 . . . . . . . 2 Builder 4 | . 1 . . . . . . . . 3 Hauler 4 | . 1 2 . 1 . . . . . . Recycler 4 | . 3 1 . . . . . . . . Operator 4 | . 2 1 . . . . . . . 1 Watcher 8 | . 3 3 . . . . . . . 2 Swarmer 17 | . 6 7 . . . 4 . . . . Grunt 28 | . 8 10 . 5 . . . . . 5 Brawler 1 | . . 1 . . . . . . . . Sentry 8 | . . 6 1 . . . 1 . . . Programmer 4 | . . . . . . . 1 . . 3 Best Kill Streak 12 | . 5 5 1 5 . 4 1 . . 12 Combat Bots Only 5 | . 4 4 1 5 . 4 1 . . 5 Max Kills in Single Turn 3 | . 2 1 1 1 . 2 1 . . 3 Gunslinging 1 | . 1 . . . . 1 . . . . Exploded 3 | . . . . . . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Hostile Shots Fired 510 | . 48 148 53 8 . 14 23 49 2 165 Missed 237 | . 13 53 28 3 . 5 13 32 2 88 Damage Taken 4447 | . 390 1128 392 93 . 112 143 184 . 2005 Core 1418 | . 45 222 58 20 . 5 14 23 . 1031 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 167 | . . . . . . . 6 11 . 150 Regen/Repaired (Parts) 135 | . 93 . . . . 42 . . . . Core Remaining (%) 84 | 100 82 44 89 . . 96 . . 95 . Volleys Fired 229 | . 52 127 6 16 . 5 8 1 . 14 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 Hottest 122 | . 85 116 79 91 . 91 91 91 . 122 Shots Fired 416 | . 102 224 12 26 . 10 12 2 . 28 Gun 370 | . 102 188 12 26 . 10 12 2 . 18 Cannon 46 | . . 36 . . . . . . . 10 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 169 | . 52 67 6 16 . 5 8 1 . 14 Thermal 236 | . 50 157 6 10 . 5 4 1 . 3 Explosive . | . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . 11 Robot Hit Streak 16 | . 8 15 7 7 . 6 16 3 . 15 Robot Miss Streak 7 | . 3 7 1 3 . 2 1 . . 2 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 5 | . 2 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 258 | . 62 129 11 16 . 6 11 2 . 21 Core Hits 126 | . 38 45 2 8 . 5 4 . . 24 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 8 | . 1 4 . 1 . . 1 . . 1 Burn 5 | . 1 2 . 1 . . 1 . . . Meltdown 1 | . . 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Blast 1 | . . . . . . . . . . 1 Melee Attacks 7 | . . 7 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5241 | . 812 1862 170 338 . 104 224 . . 1731 Guns 3418 | . 812 1563 168 338 . 104 224 . . 209 Cannons 501 | . . 299 . . . . . . . 202 Explosions 1315 | . . . . . . . . . . 1315 Melee . | . . . . . . . . . . . Ramming 7 | . . . 2 . . . . . . 5 Kinetic 1735 | . 394 516 94 251 . 35 155 . . 290 Thermal 2163 | . 418 1346 74 87 . 69 69 . . 100 Explosive 1267 | . . . . . . . . . . 1267 Electromagnetic 69 | . . . . . . . . . . 69 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . . . 6 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 75 | . . 3 . . . . . . . 72 Projectiles 3 | . . 3 . . . . . . . . Explosions 72 | . . . . . . . . . . 72 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 53 | . . . 1 . . . . . . 52 Shots 1 | . . . . . . . . . . 1 Rammed 5 | . . . 1 . . . . . . 4 Targets Rammed 7 | . 2 . 1 . . . . . . 4 Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 461 | . 216 461 1 9 . . . . . 202 Average Temperature 78 | . 81 82 1 4 . . . . . 50 Received Heat Transfer 912 | . 177 393 81 45 . . 15 27 . 174 Effects 5 | . . 5 . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . Interference 2 | . . 2 . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 7 | . . 4 . . . . 3 . . . Heat Transferred 5408 | . 1103 3330 185 259 . 148 222 . . 161 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Peak Influence 1173 | . 278 378 269 279 97 138 194 . . 1173 Initial 130 | . . 51 42 121 97 67 67 . . 130 Average 165 | . 111 168 60 159 97 98 65 . . 424 Maximum Alert Level 4 | . 1 1 1 1 . . . . . 4 Low Security (%) 75 | 100 81 70 93 77 100 100 100 . . 27 Level 1 20 | . 18 29 6 22 . . . . . 45 Level 2 . | . . . . . . . . . . 3 Level 3 3 | . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 4 2 3 1 . . 3 . . 11 Investigation 13 | . 2 1 2 1 . . 1 . . 6 Extermination 3 | . . . . . . . 1 . . 2 Reinforcement 8 | . 2 1 1 . . . 1 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Distress Signals 6 | . . 3 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 213 | . 24 45 24 7 . 9 24 9 3 68 Peak Tracking Total 27 | . 4 5 9 3 . 5 11 8 3 27 Tactical Retreats 31 | . . 4 5 . . . 5 4 . 13 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Traps Triggered 9 | . 2 1 2 1 . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 63 | . 38 25 . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 3 3 . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Machines Disabled 28 | . . 3 . . . . . . . 25 Max in Single Turn 9 | . . 1 . . . . . . . 9 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Machines Accessed 52 | . 6 9 9 1 . 6 9 . . 12 Terminals 42 | . 5 9 8 . . 4 7 . . 9 Fabricators 4 | . . . . 1 . . 2 . . 1 Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 154 | . 19 27 26 3 . 10 27 . . 42 Successful 72 | . 7 17 11 2 . 4 9 . . 22 Failed 81 | . 12 9 15 1 . 6 18 . . 20 Catastrophic 19 | . 4 3 3 . . 1 4 . . 4 Database Lockouts 1 | . . 1 . . . . . . . . Manual 98 | . 11 24 19 . . 3 18 . . 23 Terminals 118 | . 14 27 21 . . 7 19 . . 30 Fabricators 14 | . . . . 3 . . 8 . . 3 Repair Stations 7 | . 5 . . . . 2 . . . . Recycling Units 4 | . . . . . . . . . . 4 Scanalyzers 10 | . . . 5 . . . . . . 5 Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 36 | . 2 13 5 . . 2 3 . . 11 Robot Schematic 3 | . . 3 . . . . . . . . Robot Analysis 3 | . . . 1 . . 1 . . . 1 Open DSF 3 | . . . . . . 1 1 . . 1 Level Access Points 3 | . . 1 1 . . . . . . 1 Terminal Index 3 | . . 1 . . . . 1 . . 1 Alert Level 5 | . . 2 1 . . . . . . 2 Unreport Threat 9 | . . 3 2 . . . 1 . . 3 Locate Traps 5 | . 2 1 . . . . . . . 2 Maintenance Status 1 | . . 1 . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . 2 . . 3 . . 3 Network Status 1 | . . . . . . . . . . 1 Load Schematic 3 | . . . . 1 . . 1 . . 1 Build 4 | . . . . 1 . . 2 . . 1 Repair Station Hacks 6 | . 4 . . . . 2 . . . . Scan Component 3 | . 2 . . . . 1 . . . . Repair 3 | . 2 . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 8 | . . . 5 . . . . . . 3 Insert Component 4 | . . . 2 . . . . . . 2 Analyze 4 | . . . 3 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . 1 4 1 . . . 3 . . 3 Terminals 12 | . 1 4 1 . . . 3 . . 3 Assimilate 12 | . 1 4 1 . . . 3 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 47 | . 6 9 9 1 . 4 7 . . 11 Full Trace Events 8 | . . 1 1 1 . . 1 . . 4 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . 3 . . . . . . . . Robots Built 10 | . . . . 3 . . 6 . . 1 Authchips . | . . . . . . . . . . . Time 354 | . . . . 40 . . 233 . . 81 Total Robot Build Rating 22 | . . . . 3 . . 18 . . 1 Part Schematics Acquired 3 | . . . 2 . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . 1 . . . . Time 112 | . 52 . . . . 60 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . 1 Part Schematics Acquired 3 | . . . 2 . . . . . . 1 Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . parse_system 1 | . . 1 . . . . . . . . no_distress 1 | . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Total Allies 12 | . . 1 . 3 . . 7 . . 1 Largest Group 5 | . . 1 . 3 2 2 5 . . 1 Highest-Rated Group 87 | . . 10 . 24 16 16 87 . . 10 Highest-Rated Ally 29 | . . 10 . 8 8 8 29 . . 10 Total Orders 5 | . . 2 . . . . 3 . . . STAY 2 | . . 1 . . . . 1 . . . FOLLOW 3 | . . 1 . . . . 2 . . . Ally Attacks 73 | . . . . 22 . 3 48 . . . Total Damage 880 | . . . . 192 . 22 666 . . . Kills 6 | . . . . 1 . . 5 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Robot Analysis Total 3 | . . . 1 . . 1 . . . 1 Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Turns Passed 5556 | 70 1029 1400 359 218 134 191 995 285 3 872 Spaces Moved 8020 | 51 617 1665 742 284 307 348 1137 782 9 2078 Core 24 | 22 . . . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 936 | 29 617 290 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7060 | . . 1375 742 284 307 348 1137 782 9 2076 Fastest Speed 29 | 50 120 29 29 29 29 29 29 29 29 29 Average Speed 45 | 112 120 48 33 29 29 31 58 29 29 31 Slowest Speed 290 | 200 120 290 101 29 104 104 105 108 29 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 89 | . . 20 20 1 1 3 7 4 . 33 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 93 77 65 5 90 7 24 81 4 51 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . Unknown Exits Taken 5 | 1 . . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 66 | . . . . . . 1 . . . 65 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . 1 . . . 6 AOE 59 | . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Total 9399 | 61 803 2030 820 393 348 415 1448 832 8 2241 Wait 887 | 1 70 130 67 86 33 57 274 48 . 121 Move 7841 | 50 616 1625 703 282 304 341 1122 773 8 2017 Hop 82 | . . 19 19 1 1 3 7 4 . 28 Pick Up 40 | 4 10 15 2 1 . 1 4 . . 3 Fast Attach 75 | 6 3 15 7 2 4 4 12 3 . 19 Attach 25 | . 1 15 1 1 . 1 . . . 6 Detach 18 | . . 10 1 . . . 1 . . 6 Swap 30 | . 4 12 4 1 1 . 5 . . 3 Drop 88 | . 7 30 10 3 5 3 15 3 . 12 Fire 229 | . 52 127 6 16 . 5 8 1 . 14 Melee 7 | . . 7 . . . . . . . . Ram 4 | . . . . . . . . . . 4 Kick 2 | . 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 8 Trap 63 | . 38 25 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Identified exit to Materials 330 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 9) 498 | -10/Materials | Identified exit to Mines 670 | -10/Materials | Discovered exit to Materials (range 4) 976 | -10/Materials | Repaired Ion Engine 1004 | -10/Materials | Repaired Aluminum Leg 1054 | -10/Materials | Discovered exit to Materials (range 5) 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -9/Materials | Identified exit to Materials 1650 | -9/Materials | Build established: Scavenger-Mutant 2019 | -9/Materials | Discovered new exit (range 8) 2374 | -9/Materials | Core integrity fell below 50% 2480 | -9/Materials | Central database locked down 2500 | -9/Materials | Entered another Materials area 2500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2563 | -8/Materials | Discovered new exit (range 15) 2738 | -8/Materials | Identified exit to Factory 2859 | -8/Materials | Entered Factory 2859 | -7/Factory | Evolved 2 slots: Utility x2 2998 | -7/Factory | Fabricated G-34 Mercenary (x3) 3077 | -7/Factory | Sucked down chute 3077 | -7/Factory | Entered Waste 3077 | -7/Waste | The area was eerily silent 3095 | -7/Waste | 2 allies followed down the chute 3169 | -7/Waste | Discovered new exit (range 12) 3173 | -7/Waste | Build established: Hacker-Sprinter 3211 | -7/Waste | Entered Factory 3211 | -7/Factory | Accompanied by 2 allies 3214 | -7/Factory | Identified exit to DSF 3351 | -7/Factory | Repaired Imp. VTOL Module 3364 | -7/Factory | Discovered new exit (range 12) 3402 | -7/Factory | Entered another Factory area 3402 | -6/Factory | Evolved 2 slots: Utility x2 3565 | -6/Factory | Fabricated G-50 Soldier (x3) 3902 | -6/Factory | Fabricated G-34 Mercenary (x3) 3935 | -6/Factory | Build established: Hacker-Mutant 4087 | -6/Factory | Discovered new exit (range 3) 4130 | -6/Factory | Lost 3 allies 4397 | -6/Factory | Entered Lower Caves 4399 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4461 | -6/Lower Caves | Spotted B-75 Beast 4463 | -6/Lower Caves | Encountered a Warlord checkpoint 4496 | -6/Lower Caves | Learned Factory stockpile data 4559 | -6/Lower Caves | Build established: Hacker-Sprinter 4590 | -6/Lower Caves | Discovered new exit (range 13) 4682 | -6/Lower Caves | Entered another Lower Caves area 4684 | -6/Lower Caves | Discovered new exit (range 3) 4685 | -6/Lower Caves | Entered Factory 4685 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4712 | -5/Factory | Identified exit to DSF 5075 | -5/Factory | Fabricated O-16 Technician? 5123 | -5/Factory | Hacking Suite fried by hacking feedback 5178 | -5/Factory | Lost 3 parts (1p2u) 5407 | -5/Factory | Identified exit to Factory 5447 | -5/Factory | Spotted B-75 Beast 5448 | -5/Factory | Cargo convoy interrupted 5506 | -5/Factory | Lost 11 parts (2p6n2u1w) 5530 | -5/Factory | Core integrity fell below 50% 5554 | -5/Factory | Core integrity fell below 20% 5557 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- dispatching Cutter reinforcements to area. 05544_ Penetrated by Slug. 05545_ Nuclear Pulse Thruster destroyed. 05545_ Knocked back. 05545_ K-01 Serf destroyed. 05545_ G-50 Soldier knocked back. 05545_ U-05 Engineer lays Concrete. 05545_ Med. Battery destroyed. 05545_ System corrupted by crushing effect (+1). 05547_ System corrupted: Matter fused (-5). 05547_ U-05 Engineer lays Concrete. 05553_ Field Propulsion Drive severed. 05553_ Slug penetrates Wall. 05553_ Knocked back. 05554_ Slammed into C-35 Carver. 05555_ The unstable cave ceiling collapses. 05555_ Slammed into C-35 Carver. 05555_ Adv. Targeting Computer destroyed. 05555_ Critical hit (Blast). 05556_ Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????##############???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# """"""""" #???????????????? | | ?????????????# #???????????????? | | ?????????????# """"""""" #???????????????? | | ?????????????# s c% #???????????????? | | ?????????????# """""""""s#???????????????? | | ????????????## % @#???????????????? | | ????????????# """""""""c#???????????????? | | ????????????# #???????????????? | | ????????????# """"""""" #???????????????? | | ????????????# #???????????????? | | ????????????## = # ;;;;# ??????????? | | ??? # % g H < ??????????? | | ??????? """ ! ??????????? | | ??????? """ * ??????????? | | ??????? """ # "" * ??????????? | | ??????? # "" ???????????? | | ??????? """?# "" ###+#???????????? | | ??????" """?# ????????????????? | | ??????" ""??# """ ????????????????? | | ????????????# """ ????????????????? | | ????????????# """ ????????????????? | | ????????????# #??????????????????? | | ????????????# """ #??????????????????? | | ????????????# ]! """ #??????????????????? | | ????????????# ] """ #??????????????????? | | ????????????# #??????????????????? | | ????????????# =!! ""#??????????????????? | | ????????????# =!! T"#??????????????????? | | ????????????# =!! ""#??????????????????? | | ????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 150 Resistance: TH 25 Evasion (%) 72 Targeting Accuracy 16 Target Analysis 6 Offensive Hacking 38 Defensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Lgt. Nuclear Core | -5/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked W-16 Scout | -9/Materials | Hacked G-34 Mercenary | -9/Materials | Hacked Fabricated ------------ G-34 Mercenary | x3 | -7/Factory G-50 Soldier | x3 | -6/Factory | Preloaded G-34 Mercenary | x3 | -6/Factory O-16 Technician | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- War Machine Challenges ------------ None Game ------ Seed SensorThunderBeam Manual? 0 Play Time 01:34:49 Cumulative 88.6 hours Start 2024.03.11 @ 01:37:17 End 2024.03.11 @ 17:51:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f0b636d-f969-4a9d-914c-cb5cb1ff4d47