Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.08 @ 19:18:38 Player: Lyra Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (23) 115 Value Destroyed (527) 527 Prototype IDs (10) 200 Alien Tech Used (11) 2200 Bonus (31631) 31631 TOTAL SCORE: 42173 Bonus ------- Triggered Max Security 2000 Follower Combat Kills 230 Entered Garrisons 200 Used RIF Installer 500 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Win Speed 7701 Cogmind --------- Core Integrity 1494/1600 Matter 300/300 Energy 348/440 System Corruption 0% Temperature Warm (146) Movement Flying (17) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (12) -- Field Propulsion Array Q-thruster Q-thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (10) ----- Large Storage Unit Femtoactuators Experimental Reaction Control System Centrium Heavy Armor Plating Improved Focal Shield Improved Hardlight Generator Hacking Suite > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (17) --- Light Quantum Reactor Field Propulsion Drive Field Propulsion Array Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Quantum Capacitor Improved Medium Armor Plating Improved Shock Absorption System Sigix Sheargun Fusion Bomb Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Femtoactuators Experimental Reaction Control System Improved Propulsion Shielding Centrium Heavy Armor Plating Improved Focal Shield Improved Shock Absorption System Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Ion Engine Field Propulsion Drive Field Propulsion Array Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Quantum Capacitor Improved Medium Armor Plating Sigix Sheargun Core Cannon Fusion Bomb Launcher [Rating: 214] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Cooled Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Reaction Control System Device Reaction Control System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Sigix Sheargun Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Slots Evolved 19 | . 1 2 . 2 . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 10 | . 1 2 . . . . 1 1 2 1 . 2 . . . Utility 8 | . . . . 1 . . 1 1 . 1 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 112 | . 10 4 3 1 . . 11 7 12 5 3 12 8 21 15 Power 16 | . . 1 . . . . 2 1 5 1 . 1 3 1 1 Engine 4 | . . 1 . . . . . 1 1 1 . . . . . Core 6 | . . . . . . . 2 . 4 . . . . . . Reactor 6 | . . . . . . . . . . . . 1 3 1 1 Propulsion 34 | . 5 3 1 . . . 4 4 5 1 1 6 1 2 1 Treads . | . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . Flight 30 | . 1 3 1 . . . 4 4 5 1 1 6 1 2 1 Utility 36 | . 2 . 1 1 . . 3 1 1 3 2 3 3 10 6 Device 23 | . . . . . . . 1 1 . 3 2 2 2 8 4 Storage 3 | . . . . 1 . . . . . . . 1 . . 1 Processor 4 | . 2 . . . . . 2 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 5 | . . . 1 . . . . . 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | . 3 . 1 . . . 2 1 1 . . 2 1 8 7 Energy Gun 2 | . . . . . . . . . . . . . . 1 1 Energy Cannon 5 | . . . . . . . . . 1 . . . . 2 2 Ballistic Gun 5 | . 3 . . . . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 . . . Slashing Weapon 9 | . . . . . . . . . . . . 1 1 4 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 1 . . . 3 2 1 1 Parts Lost 6 | . . . . . . . . 1 . . . 1 . 3 1 Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 1 . . . 1 . 3 . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . 1 . . . 1 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 86 82 98 91 . 91 94 93 99 99 100 95 87 82 73 Engine 6 | . 9 7 10 8 . 8 7 6 4 6 9 5 2 . . Core 1 | . . . . . . . 6 6 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 7 7 Leg 4 | . 14 . . . . . . . . . . . . . . Wheel 1 | . 4 . . . . . . . . . . . . . . Hover 2 | . 7 10 4 . . . . . . . . . . . . Flight 29 | . 2 35 45 41 . 41 42 43 49 50 45 45 41 37 30 Device 8 | . . . . . . . 6 6 11 15 22 20 20 17 15 Storage 6 | . 9 . . 8 . 8 7 6 5 5 4 4 4 4 3 Processor 4 | . 8 20 11 8 . 8 7 6 2 . . . . . . Protection 6 | . 5 . 8 8 . 8 7 6 8 10 9 8 8 7 6 Ballistic Gun 9 | . 22 10 10 8 . 8 9 9 1 . . . . . . Impact Weapon 1 | . . . . . . . . 2 5 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 102 | 19 21 6 13 18 18 18 25 37 54 56 54 77 85 94 102 Greatest Support 112 | 20 20 16 20 20 20 20 27 37 66 64 68 89 94 104 112 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 10 10 5 5 8 8 8 8 8 8 8 8 15 15 17 17 Average Capacity 10 | 10 9 5 5 8 8 8 8 8 8 8 8 14 15 15 17 Most Carried 17 | 7 10 5 5 3 3 3 8 8 8 8 8 15 15 15 17 Average Carried 9 | 7 8 5 4 3 3 3 7 7 7 7 6 12 14 12 14 Final Capacity 17 | 10 5 5 5 8 8 8 8 8 8 8 8 15 15 17 17 Final Carried 15 | 7 5 5 4 3 3 3 8 8 8 8 8 14 15 9 15 Class Distribution -------------------- 53% | Hacker-Sprinter 30% | Hacker-Mutant 14% | Alien-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Matter Collected 1596 | 200 196 54 76 122 . . 65 127 90 156 43 60 75 164 168 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1004 | . 363 . 16 . . . . . . 251 . . . 8 366 Parts 54 | . 24 . 5 . . . . . . 5 . . . 4 16 Haulers Intercepted 5 | . 2 . . . . . . . . 1 . . . . 2 Recyclers Shooed 4 | . 2 . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 11 | . 6 . 5 . . . . . . . . . . . . Guns 6 | . 6 . . . . . . . . . . . . . . AOE 5 | . . . 5 . . . . . . . . . . . . Classes Destroyed 7 | . 4 . 1 . . . . . . 1 . . . 1 . Worker 2 | . 1 . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . 1 1 Hauler 5 | . 2 . . . . . . . . 1 . . . . 2 Recycler 2 | . . . . . . . . . . 1 . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 5 | . . . 5 . . . . . . . . . . . . Grunt 6 | . 6 . . . . . . . . . . . . . . Best Kill Streak 4 | . 2 . 3 . . . . . . 2 . . . 1 4 Combat Bots Only 3 | . 2 . 3 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 . 2 . . . . . . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Damage Taken 1648 | . 327 . 19 19 . 44 3 79 56 11 37 163 302 242 346 Core 188 | . 55 . . . . 9 . 14 . . . 26 . 23 61 Absorbed by Shields 122 | . . . . . . 6 . . . . . . . 48 68 Redirected to Shielding 103 | . 3 . . . . . . . . . . . 15 18 67 Regen/Repaired (Parts) 277 | . . . . . . . . . . . . . 166 76 35 Core Remaining (%) 96 | 100 78 . 100 . . 98 100 98 100 100 100 . . 94 93 Volleys Fired 92 | . 62 1 3 . . 1 2 . . 10 . . . 9 4 Largest 2 | . 2 1 1 . . 1 2 . . 1 . . . 1 1 Hottest 300 | . 46 23 33 . . 33 46 . . 90 . . . 300 300 Shots Fired 145 | . 113 1 3 . . 1 4 . . 10 . . . 9 4 Gun 126 | . 113 1 . . . . 4 . . . . . . 7 1 Cannon 15 | . . . . . . . . . . 10 . . . 2 3 Launcher 4 | . . . 3 . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 118 | . 113 1 . . . . 4 . . . . . . . . Thermal 15 | . . . . . . . . . . 10 . . . 2 3 Explosive 4 | . . . 3 . . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . 7 1 Robot Hit Streak 20 | . 19 9 12 . . . 3 . . 13 . . . 20 . Robot Miss Streak 4 | . 4 . . . . . 1 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 130 | . 98 1 3 . . . 3 . . 10 . . . 7 8 Core Hits 38 | . 24 . 5 . . . . . . 4 . . . 1 4 Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . 2 1 Destroy 2 | . . . . . . . . . . . . . . 1 1 Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 35 | . . . . . . . . 1 . . . . 5 20 9 Impact 3 | . . . . . . . . 1 . . . . 2 . . Slashing 32 | . . . . . . . . . . . . . 3 20 9 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3736 | . 1118 15 404 . . . 50 . . 348 . . . 372 1429 Guns 1348 | . 1111 15 . . . . 50 . . . . . . 172 . Cannons 748 | . . . . . . . . . . 348 . . . 200 200 Explosions 404 | . . . 404 . . . . . . . . . . . . Melee 1229 | . . . . . . . . . . . . . . . 1229 Ramming 7 | . 7 . . . . . . . . . . . . . . Kinetic 1176 | . 1111 15 . . . . 50 . . . . . . . . Thermal 748 | . . . . . . . . . . 348 . . . 200 200 Explosive 404 | . . . 404 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1401 | . . . . . . . . . . . . . . 172 1229 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 . . . . . . . . . . . 3 2 . Average Corruption 2 | . 1 . . . . . . . . . . . 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 7 | . 5 . . . . . . . . . . . 1 1 . Message Errors 2 | . 1 . . . . . . . . . . . . 1 . Matter Fused 3 | . 2 . . . . . . . . . . . 1 . . Heat Flow Errors 2 | . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 439 | . . . 4 . . . . . . 4 . . . . 431 Projectiles 4 | . . . . . . . . . . 4 . . . . . Explosions 4 | . . . 4 . . . . . . . . . . . . Melee 431 | . . . . . . . . . . . . . . . 431 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . 3 . 1 . . 23 . . . . . . . . . Shots 2 | . . . 1 . . 1 . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 408 | . 195 12 200 88 6 54 274 270 408 397 228 266 192 193 178 Average Temperature 95 | . 37 12 99 37 4 22 78 87 142 112 93 90 58 122 125 Received Heat Transfer 484 | . 291 . . 18 . 18 . 33 18 . . 27 18 44 17 Effects 8 | . . . . . . . 3 . 4 1 . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 . . . . . Heat Transferred 370 | . . . . . . . . . . 370 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Peak Influence 1978 | . 123 145 228 99 29 49 138 303 304 203 148 248 286 1709 1978 Initial 1100 | . . 30 39 62 29 13 18 49 108 109 78 62 104 120 1100 Average 287 | . 68 60 103 75 29 24 55 186 167 134 119 128 201 826 1654 Maximum Alert Level 5 | . . . 1 . . . . 1 1 1 . 1 1 5 5 Low Security (%) 73 | 100 100 100 93 100 100 100 100 53 76 98 100 77 57 7 . Level 1 13 | . . . 6 . . . . 46 23 1 . 23 42 40 . Level 2 1 | . . . . . . . . . . . . . . 15 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 10 | . . . . . . . . . . . . . . 36 91 Squads Dispatched 35 | . 1 2 . 2 . . 2 3 . 3 1 1 . 7 13 Investigation 10 | . 1 1 . 1 . . 1 1 . 3 1 1 . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 7 | . . 1 . 1 . . 1 2 . . . . . 1 1 Assault 18 | . . . . . . . . . . . . . . 6 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Distress Signals 13 | . 1 1 . . . . 1 . . 1 . 1 2 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 179 | . 11 4 5 8 . 4 6 19 18 6 2 17 15 34 30 Peak Tracking Total 27 | . 3 4 3 9 . 6 3 11 19 7 2 16 9 20 27 Tactical Retreats 22 | . . . . . . 1 2 3 1 1 . 2 1 7 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Traps Triggered 6 | . 4 . . . . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Machines Disabled 17 | . 1 . . . . . . . . . . . 4 9 3 Max in Single Turn 2 | . 1 . . . . . . . . . . . 1 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Machines Accessed 36 | . 3 2 . 1 1 . 2 5 2 3 3 2 7 5 . Terminals 33 | . 2 2 . 1 . . 2 4 2 3 3 2 7 5 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 87 | . 8 6 . 4 1 . 4 11 7 8 6 5 19 8 . Successful 48 | . 4 2 . 1 1 . . 8 3 4 3 3 13 6 . Failed 39 | . 4 4 . 3 . . 4 3 4 4 3 2 6 2 . Catastrophic 7 | . . . . 1 . . 2 . . 1 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 49 | . 5 5 . 4 . . 4 8 3 7 3 1 9 . . Terminals 81 | . 5 6 . 4 . . 4 9 7 8 6 5 19 8 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 34 | . 1 1 . 1 . . . 6 3 2 2 3 9 6 . Record 1 | . . 1 . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . 1 . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . . . 1 1 . Level Access Points 5 | . . . . 1 . . . 1 1 . 1 . . 1 . Branch Access Points 6 | . . . . . . . . 1 1 1 1 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . . . 1 1 . Zone Layout 5 | . . . . . . . . 1 1 . . . 2 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . 1 1 . . . . . . . 2 1 . 4 . . Terminals 8 | . . 1 . . . . . . . 2 1 . 4 . . Track 1 | . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 4 | . . 1 . . . . . . . 1 . . 2 . . Detonate 1 | . . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 2 . 1 1 . 2 3 2 3 3 2 4 4 . Full Trace Events 10 | . 1 1 . 1 . . 1 1 . 3 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . 1 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Total Allies 1 | . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . 1 1 Highest-Rated Group 1195 | . . . . . . . . . . . . . . 1195 1195 Highest-Rated Ally 1195 | . . . . . . . . . . . . . . 1195 1195 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . . . 11 11 Total Damage 2188 | . . . . . . . . . . . . . . 670 1518 Kills 3 | . . . . . . . . . . . . . . 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Turns Passed 2361 | 27 698 34 116 29 4 25 221 144 165 104 77 100 211 245 161 Spaces Moved 5841 | 23 566 90 354 115 14 86 512 436 558 321 222 337 723 987 497 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 166 | 23 143 . . . . . . . . . . . . . . Wheels 195 | . 195 . . . . . . . . . . . . . . Hover 130 | . 130 . . . . . . . . . . . . . . Flight 5350 | . 98 90 354 115 14 86 512 436 558 321 222 337 723 987 497 Fastest Speed 6 | 120 40 27 24 24 24 24 20 17 6 8 8 6 7 7 17 Average Speed 22 | 120 88 27 25 24 24 24 22 18 11 9 10 10 10 12 17 Slowest Speed 120 | 120 120 40 27 24 24 24 24 23 13 10 11 88 18 20 20 Overloaded Moves 201 | . . . . . . . . . 34 7 9 71 27 53 . Propulsion Burnouts 2 | . . . . . . . . . . . . . . 2 . Robots Hopped 90 | . . 2 7 3 . . 7 8 11 7 3 5 11 24 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 3 85 17 84 12 6 38 24 16 20 9 10 16 70 63 18 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 41 | . . . . . . . . 1 . . . . 1 16 23 Terrain Destroyed 90 | . . . 24 . . 6 . 1 . . . . 1 23 35 Melee 5 | . . . . . . . . 1 . . . . 1 2 1 Projectile 55 | . . . . . . . . . . . . . . 21 34 AOE 30 | . . . 24 . . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Fac Fac Res Res Qua Sec Acc Total 6616 | 22 676 93 369 112 13 87 601 488 648 375 270 395 840 1062 565 Wait 469 | . 11 1 15 . . . 75 41 71 43 47 39 90 13 23 Move 5656 | 22 565 85 339 108 13 84 500 419 537 307 215 326 701 943 492 Hop 77 | . . 2 7 3 . . 4 8 9 6 3 5 10 19 1 Pick Up 62 | . 10 . 1 . . . 6 4 7 2 2 8 6 9 7 Fast Attach 48 | . 9 4 1 . . . 4 3 3 1 . 3 6 11 3 Attach 42 | . 1 . 1 1 . . 2 1 4 2 2 4 . 15 9 Detach 15 | . . . . . . . . . . . . 1 2 6 6 Swap 31 | . . . 1 . . . 5 4 5 2 1 5 3 2 3 Drop 85 | . 17 . 1 . . . 3 7 12 2 . 4 17 15 7 Fire 92 | . 62 1 3 . . 1 2 . . 10 . . . 9 4 Melee 35 | . . . . . . . . 1 . . . . 5 20 9 Ram 1 | . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 2 . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Garrison -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 28 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Evolved 1 slot: Propulsion x1 106 | -10/Materials | Identified exit to Mines 106 | -10/Materials | Discovered exit to Mines (range 5) 208 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Discovered exit to Materials (range 8) 374 | -10/Materials | Build established: Hacker-Mutant 615 | -10/Materials | Discovered exit to Mines (range 6) 624 | -10/Materials | Discovered exit to Materials (range 15) 697 | -10/Materials | Discovered exit to Materials (range 3) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Propulsion x2 757 | -9/Materials | Identified exit to Mines 757 | -9/Materials | Discovered exit to Mines (range 13) 760 | -9/Materials | Entered Mines 783 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 875 | -9/Mines | Identified exit to Materials 875 | -9/Mines | Discovered exit to Materials (range 5) 876 | -9/Mines | Entered Materials 876 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 897 | -8/Materials | Identified exit to Factory 903 | -8/Materials | Identified exit to Storage 903 | -8/Materials | Discovered exit to Storage (range 9) 905 | -8/Materials | Entered Storage 908 | -8/Storage | Identified exit to Garrison 909 | -8/Storage | Entered Garrison 911 | -8/Garrison | Installed Relay Interface Framework 922 | -8/Garrison | Triggered checkpoint 932 | -8/Garrison | Discovered exit to Factory (range 8) 934 | -8/Garrison | Entered Factory 934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -7/Factory | Identified exit to Factory 1152 | -7/Factory | Discovered exit to Factory (range 15) 1155 | -7/Factory | Entered another Factory area 1155 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -6/Factory | Identified exit to Factory 1158 | -6/Factory | Identified exit to Lower Caves 1291 | -6/Factory | Fabricated Imp. Cooling System (x1) 1299 | -6/Factory | Entered another Factory area 1299 | -5/Factory | Evolved 2 slots: Propulsion x2 1326 | -5/Factory | Identified exit to Factory 1326 | -5/Factory | Identified exit to Upper Caves 1327 | -5/Factory | Build established: Hacker-Sprinter 1464 | -5/Factory | Entered another Factory area 1464 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -4/Factory | Identified exit to Upper Caves 1529 | -4/Factory | Identified exit to Extension 1529 | -4/Factory | Identified exit to Armory 1568 | -4/Factory | Identified exit to Research 1568 | -4/Factory | Discovered exit to Research (range 5) 1568 | -4/Factory | Entered Research 1568 | -3/Research | Evolved 2 slots: Utility x2 1573 | -3/Research | Identified exit to Research 1581 | -3/Research | Identified exit to Testing 1645 | -3/Research | Entered another Research area 1645 | -2/Research | Evolved 2 slots: Propulsion x2 1660 | -2/Research | Found Prototype Slashing Weapon 1662 | -2/Research | Found Quantum Capacitor 1663 | -2/Research | Found Fusion Bomb Launcher 1696 | -2/Research | Found Prototype Device 1696 | -2/Research | Identified Femtoactuators 1698 | -2/Research | Identified Molecular Scythe 1709 | -2/Research | Identified exit to Quarantine 1717 | -2/Research | Spotted B-90 Cyclops 1745 | -2/Research | Entered Quarantine 1770 | -2/Quarantine | Found Alien Slashing Weapon 1770 | -2/Quarantine | Identified Sigix Broadsword 1821 | -2/Quarantine | Met incapacitated Sigix Warrior 1821 | -2/Quarantine | Lockdown squad dispatched 1848 | -2/Quarantine | Spotted Lightning 1850 | -2/Quarantine | Spotted Lightning 1850 | -2/Quarantine | Spotted Lightning 1888 | -2/Quarantine | Found Alien Artifact 1888 | -2/Quarantine | Identified Core Reset Matrix 1888 | -2/Quarantine | Used Core Reset Matrix 1892 | -2/Quarantine | Sensed 15 artifacts in vicinity 1895 | -2/Quarantine | Identified exit to Access 1895 | -2/Quarantine | Discovered exit to Access (range 14) 1900 | -2/Quarantine | Found Core Cannon 1948 | -2/Quarantine | Spotted Fortress 1955 | -2/Quarantine | Identified exit to Section 7 1955 | -2/Quarantine | Discovered exit to Section 7 (range 5) 1956 | -2/Quarantine | Entered Section 7 1957 | -2/Section 7 | Sensed 17 artifacts in vicinity 1983 | -2/Section 7 | Found Integrated Dissipator 1983 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 1995 | -2/Section 7 | Found Integrated Reactor 1995 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2005 | -2/Section 7 | Spotted S7 Guard 2007 | -2/Section 7 | Found Integrated Thermoelectric Network 2007 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 2017 | -2/Section 7 | Found Integrated Mediator 2017 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 2032 | -2/Section 7 | Spotted B-90 Cyclops 2038 | -2/Section 7 | Spotted Executioner 2042 | -2/Section 7 | Spotted B-99 Colossus 2048 | -2/Section 7 | Spotted Striker 2048 | -2/Section 7 | Spotted Striker 2049 | -2/Section 7 | Spotted Executioner 2049 | -2/Section 7 | Spotted Executioner 2081 | -2/Section 7 | Found Sigix Sheargun 2083 | -2/Section 7 | Spotted Striker 2083 | -2/Section 7 | Spotted Striker 2088 | -2/Section 7 | Spotted Executioner 2095 | -2/Section 7 | Activated Sigix Exoskeleton 2095 | -2/Section 7 | Received instructions from Sigix Warrior 2111 | -2/Section 7 | Allies destroyed Striker 2121 | -2/Section 7 | Allies destroyed Striker 2146 | -2/Section 7 | Lost 3 parts (3n) 2160 | -2/Section 7 | Found LRC Insulator 2162 | -2/Section 7 | Found LRC Storage 2163 | -2/Section 7 | Found LRC Boosters 2164 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 2165 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 2166 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 2201 | -2/Section 7 | Entered Access 2201 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 2201 | -1/Access | Evolved 2 slots: Utility x2 2215 | -1/Access | Found Prototype Protection 2215 | -1/Access | Identified Centrium Heavy Armor Plating 2249 | -1/Access | Energy Cycler disabled 2267 | -1/Access | Found Unknown Launcher 2269 | -1/Access | Identified Gamma Bomb Array 2291 | -1/Access | Crushed by falling debris 2329 | -1/Access | Build established: Alien-Sprinter 2343 | -1/Access | Spotted B-99 Colossus 2344 | -1/Access | Spotted B-99 Colossus 2357 | -1/Access | Identified exit to Surface 2357 | -1/Access | Discovered exit to Surface (range 4) 2362 | *** | Destroyed 0B10! Last Messages --------------- 02351_ Sealed Heavy Doors breached. 02352_ Penetrated by Slug. 02352_ Slug penetrates Sigix Warrior. 02354_ Quantum Shear penetrates B-99 Colossus. 02354_ Slug penetrates Sigix Warrior. 02354_ Slug penetrates Wall. 02354_ Slug penetrates Sigix Warrior. 02354_ Slug penetrates Wall. 02356_ Knocked back. 02356_ Slug penetrates Sealed Heavy Doors. 02356_ Acquired 5 matter. 02357_ Slug penetrates Terminal. 02357_ Imp. Propulsion Shielding destroyed. 02357_ Slug penetrates Terminal. 02357_ The Access Shell folds into the floor. 02357_ EXIT=FOUND: SURFACE 02362_ Slug penetrates Sigix Warrior. 02362_ Slug penetrates Terminal. 02362_ Quantum Shear penetrates H-88 Terminator. [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ???????????????????????????#?# ###+############ | | ??????????????????????????# ## # #?? | | ??????????????????????#####""# # [#?? | | ??????????????????????# # "" #?? | | ??????????????????????# #""" !! #? | | ??????????????????????# * % #"T !! ##? | | ??????????????????????# #""" #?? | | ??????????????????????# #"###### "" #?? | | ??????????????????????# " #?????? #?? | | ???????????????????#### #"##??????? #?? | | ???????????????????# #??????? #?? | | ???????????????????# #??????? ] #?? | | ???????????????????# #??????? #?? | | ???????????????????# #????????########??? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????#"""""""" "#??????????????????? | | ???????????????????????????" "???????????????????? | | ???????????????????????????" 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"""""" | | ???????????????????#T #???????# """""" | | ???????????????????#"" #? ##### """""" | | ???????????????????#""hh #??# " """""" | | ????????????????????"" #???##""# """"" | | ???????????????????? %w " [%! ] | | ???????????????????? w %" [[ | | ????????????????????#############?###"" | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 200 Energy Generation 55 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 80 Targeting Accuracy 10 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -6/Factory Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Core Cannon Integrated Dissipator Integrated Reactor Integrated Thermoelectric Network Integrated Mediator Sigix Sheargun LRC Boosters LRC Storage LRC Insulator Achievements -------------- Partners In Destruction Challenges ------------ None Game ------ Seed DeuteriumSniperBiocell Manual? 0 Play Time 01:26:32 Cumulative 150.8 hours Start 2022.06.08 @ 17:36:57 End 2022.06.08 @ 19:18:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 67 Rogue 61 Adventurer 4 Explorer 2 Win Type 3 Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 45 Gallery% 69 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e65bddf1-d441-4b05-86f2-ff0fd249a784