Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 20:31:57 Player: nnnnsk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (175) 875 Value Destroyed (4209) 4209 Prototype IDs (40) 800 Alien Tech Used (3) 600 Bonus (1514) 1514 TOTAL SCORE: 16698 Bonus ------- High Alert Combat Kills 19 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 594 Friendly Fire -399 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Myomer Leg > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Gamma Rifle Light Antimatter Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Makeshift Transmission Jammer Makeshift ECM Suite Reaction Control System Cloaking Device Experimental Propulsion Shielding Centrium Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Gamma Bomb Array > --- INVENTORY -------- Light Particle Reactor Advanced Myomer Leg Terrain Scan Processor Gamma Rifle Vortex Shotgun Remote Datajack Falx [Rating: 132] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Falx Energy Gun Makeshift Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 157 | 7 8 1 20 3 23 10 4 3 4 . 11 8 4 . . 1 . 5 15 2 5 1 1 7 . 14 Power 16 | 1 1 . . . 3 1 . 1 . . 1 1 1 . . . . 1 1 . 1 . . 1 . 2 Engine 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Core 8 | . . . . . 2 1 . 1 . . 1 1 1 . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Propulsion 55 | 2 . 1 11 . 13 3 . 1 1 . 2 2 1 . . . . 3 7 1 . . 1 3 . 3 Treads 27 | 2 . 1 9 . 11 . . . . . . 1 1 . . . . 2 . . . . . . . . Leg 9 | . . . 2 . 1 . . . . . . . . . . . . 1 2 . . . . 3 . . Wheel 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hover 17 | . . . . . 1 3 . 1 1 . 2 . . . . . . . 5 1 . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 55 | 2 4 . 1 1 3 4 2 1 2 . 7 4 1 . . 1 . 1 6 1 3 . . 3 . 8 Device 24 | 1 . . 1 1 . 1 2 . 1 . 3 1 . . . . . 1 4 1 1 . . 1 . 5 Storage 6 | 1 2 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Processor 17 | . 1 . . . 1 3 . 1 1 . 2 2 1 . . 1 . . 1 . 1 . . . . 2 Hackware 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Protection 6 | . 1 . . . 1 . . . . . 1 1 . . . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 3 . 8 2 4 2 2 . 1 . 1 1 1 . . . . . 1 . 1 1 . . . 1 Energy Gun 7 | 1 . . 1 . 1 . . . . . . . 1 . . . . . 1 . 1 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 2 . 5 1 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 2 . 1 . . 1 1 . . . . . . . . . 7 . . . . 7 . . Parts Lost 58 | . . . 4 . 9 . 2 1 . 1 10 . . . . . . 2 . 2 . . 5 . 1 21 Power 9 | . . . . . 1 . . . . 1 1 . . . . . . 1 . . . . 2 . . 3 Propulsion 22 | . . . 2 . 5 . . . . . 7 . . . . . . 1 . 1 . . 1 . . 5 Utility 20 | . . . . . 1 . 2 1 . . 2 . . . . . . . . 1 . . 1 . . 12 Weapon 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . . 1 . 1 1 Highest Loss Streak 13 | . . . 1 . 3 . 2 1 . 1 5 . . . . . . 2 . 1 . . 4 . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 12 15 14 15 14 14 14 14 15 14 14 4 5 5 5 4 5 4 5 5 5 7 7 9 7 8 Power . | . . 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . Propulsion 2 | 3 3 2 3 4 4 2 2 3 3 3 1 . . 1 1 1 2 2 . . 1 2 1 3 4 2 Utility 4 | . 5 8 6 6 6 7 8 7 7 7 7 3 3 3 3 1 1 . 1 2 1 2 2 4 2 1 Weapon 1 | . 2 2 2 4 1 1 2 2 2 2 3 . . . . . 1 . 1 2 2 3 3 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 5 1 12 1 9 4 1 3 4 2 7 1 1 . . . . 2 2 . 1 . . . . 5 Power 6 | . . . 1 1 3 . . . . . 1 . . . . . . . . . . . . . . . Propulsion 20 | . 5 1 2 . 4 2 1 1 1 2 . . . . . . . . 1 . . . . . . . Utility 19 | . . . 3 . 1 . . 2 3 . 4 1 1 . . . . 1 . . . . . . . 3 Weapon 10 | . . . 4 . 1 1 . . . . 1 . . . . . . 1 1 . . . . . . 1 Tool/Special 6 | . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 90 | . 100 100 96 99 96 91 91 85 84 85 82 69 88 79 93 92 94 92 98 95 94 90 29 55 75 68 Engine 3 | . 14 14 11 11 2 . . . . . . . . . . . . . . . 1 5 . . . . Core 3 | . . . . . 6 7 7 7 7 7 5 3 6 6 6 5 5 4 3 . . . . . . . Treads 15 | . 28 28 34 43 33 . . . . . . 5 11 12 12 11 11 9 2 . . . . . . . Leg 1 | . . . 5 . . . . . . . . . . . . . . . 4 . . . . 10 15 . Wheel 1 | . . . . . . . . . . . . 2 6 6 6 5 5 5 1 . . . 3 4 5 . Hover 7 | . . . . . . 29 30 28 28 28 22 . . . . . . . 12 22 20 20 12 4 . 16 Device 12 | . 3 . 7 11 16 14 13 9 13 14 11 9 12 12 12 15 16 15 15 12 20 20 4 8 18 20 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 . . . . . . . . . . 5 3 8 10 8 Processor 17 | . 9 14 3 . 8 22 23 25 21 21 24 32 31 31 31 33 33 33 33 33 29 25 1 . . 4 Protection 2 | . . . . . 1 . . . . . . 5 6 6 6 5 5 5 5 5 4 . . 7 10 2 Energy Gun 2 | . 1 . 3 . . . . . . . . . 1 1 6 5 5 5 4 5 7 5 . 3 7 . Ballistic Gun 5 | . 23 28 13 21 5 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 6 . . . . . . 3 6 1 6 5 5 5 5 5 1 . 2 . . . Slashing Weapon 3 | . . . . . 6 4 . 7 6 4 3 4 6 1 6 5 5 5 5 5 5 5 . 3 5 3 Peak Build Rating 132 | 8 11 11 19 19 29 42 46 48 56 54 65 59 68 68 68 77 77 77 116 116 123 118 127 97 109 132 Average Rating 49 | 5 8 11 16 18 24 40 41 45 52 47 58 48 64 56 68 76 77 74 99 111 118 109 36 77 102 101 On Entrance 56 | . 8 11 11 19 19 24 42 46 43 54 47 21 59 68 68 68 77 77 73 116 113 109 118 40 97 92 Avg Prop Armor Cover (%) 12 | . . . 9 . . . . . . . . 9 15 18 15 15 15 12 9 . . . 20 9 1 7 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Heaviest Build 90 | 14 90 31 36 35 38 37 35 32 36 36 38 23 32 32 32 33 33 34 44 46 51 60 17 61 71 69 Greatest Support 90 | 40 40 40 80 80 86 86 32 35 36 36 39 30 28 28 28 28 28 56 60 52 63 51 40 90 90 75 Greatest Overweight (x) 11 | . 2 . . . 11 1 1 1 . . 2 . 1 1 1 1 1 1 2 . . 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 11 | 7 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 10 8 10 10 9 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 7 7 10 10 9 10 Average Carried 10 | 4 12 15 14 15 14 14 14 14 14 14 14 4 4 5 5 4 5 4 4 5 5 6 7 9 7 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 7 6 9 9 8 4 Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Derelict-Assassin 16% | Mutant 14% | Scout 3% | Derelict-Ninja 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Assassin | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Warlord Scavenger-Scout | -4/Proximity Caves Derelict-Ninja | -4/Factory Derelict-Ninja | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Infiltrator-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 5039 | 315 524 10 682 237 716 364 156 97 30 73 284 415 40 . 38 . 78 160 218 . 80 . 27 204 . 291 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7236 | 161 612 50 1857 509 1087 364 39 57 . 56 597 41 236 . 122 . 86 221 197 . 306 . 48 304 . 286 Parts 378 | 14 32 7 118 22 61 14 7 7 . . 22 . 8 . 2 . 4 9 15 . 12 . . 3 . 21 Haulers Intercepted 12 | . . . 4 . 2 2 . . . . 4 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 6 3 . 3 . . . . . . 9 3 . 5 . . 2 2 . . Prevented 8 | . . . . . . . . 3 . 2 . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 101 | . 11 3 30 12 20 . 4 . . 1 2 . . . . . 3 5 4 . . . 2 . . 4 Melee 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 Guns 56 | . 11 3 16 10 12 . . . . . . . . . . . . . 3 . . . 1 . . . Cannons 22 | . . . 9 . 3 . . . . . . . . . . . 3 5 1 . . . 1 . . . AOE 18 | . . . 4 2 4 . 4 . . 1 1 . . . . . . . . . . . . . . 2 Classes Destroyed 20 | 3 4 1 4 . 1 . . 1 . 1 1 . 2 . . . . . 2 . . . . . . . Worker 25 | 2 1 . 5 2 2 3 . . . . . . . . . . . . . . 4 . . . . 6 Builder 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . 4 . 2 2 . . . . 4 . . . . . . . . . . . . . . . Recycler 14 | 1 1 . 3 1 3 2 . . . . 1 . . . . . . . . . 2 . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 10 | . 1 . 4 . 2 2 . . . . . . . . . . . . . . . . . . . 1 Swarmer 32 | . . 3 4 3 7 . 4 . . . . . . . . . 2 5 . . . . 1 . . 3 Grunt 44 | . 11 . 19 8 4 . . . . . . . . . . . . . 2 . . . . . . . Duelist 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 . 7 . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 5 | . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . Packrat 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Best Kill Streak 9 | 4 3 3 6 4 9 2 6 . . 1 3 . . . . . 3 5 3 . 3 . 1 . . 4 Combat Bots Only 5 | . 2 3 4 3 5 . 4 . . 1 1 . . . . . 3 5 3 . . . 1 . . 2 Max Kills in Single Turn 5 | 1 1 2 2 2 5 1 2 1 . 1 1 1 1 . 1 . 1 1 1 . 1 . 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 2 . 2 . . 1 1 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1029 | . 63 4 117 39 149 1 45 2 . 4 107 . . . 7 . 22 51 9 44 28 . 65 . 28 244 Missed 373 | . 18 2 30 15 30 . 20 . . 2 47 . . . 1 . 12 18 1 24 16 . 19 . 12 106 Hits 656 | . 45 2 87 24 119 1 25 2 . 2 60 . . . 6 . 10 33 8 20 12 . 46 . 16 138 Melee 7 | . . . 3 2 1 . . . . . . . . . . . . . . . . . 1 . . . Projectile 649 | . 45 2 84 22 118 1 25 2 . 2 60 . . . 6 . 10 33 8 20 12 . 45 . 16 138 Critical Strikes 35 | . 2 . 2 1 8 . 1 . . . 3 . . . . . . . 1 2 . . 3 . 1 11 Actively Blocked 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Damage Taken 10468 | . 542 14 1144 302 1645 31 365 34 . 87 730 . . . . . 134 521 160 403 188 . 850 . 314 3004 Core 2847 | . 102 . 185 20 320 13 59 . . 25 223 . . . . . 15 31 42 . 68 . 413 . 24 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 227 | . . . . . 24 . 29 . . . 9 . . . . . . . . . . . . . 34 131 Regen/Repaired (Parts) 404 | . . . 134 . . . . . . . . . . . . . . . 270 . . . . . . . Core Remaining (%) 68 | 100 . 59 . 48 41 . . . . 86 . . . . 73 . . . . 91 . . . . 50 . Volleys Fired 411 | 15 79 4 110 27 78 3 5 . . 2 21 . . . . . 8 20 15 2 1 . 9 . . 12 Largest 2 | 2 2 2 2 2 2 1 1 . . 1 1 . . . . . 1 1 1 1 1 . 2 . . 1 Hottest 133 | 60 100 40 133 46 46 40 39 . . 39 40 . . . . . 40 40 60 60 75 . 120 . . 80 Shots Fired 693 | 30 151 8 216 51 136 3 5 . . 2 21 . . . . . 8 20 15 2 1 . 12 . . 12 Gun 529 | 30 144 8 155 48 118 . . . . . . . . . . . . . 7 2 1 . 6 . . 10 Cannon 137 | . . . 58 . 14 3 . . . . 20 . . . . . 8 20 8 . . . 6 . . . Launcher 20 | . . . 3 3 4 . 5 . . 2 1 . . . . . . . . . . . . . . 2 Special 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 534 | 15 144 8 122 48 132 3 . . . . 20 . . . . . 8 20 8 . . . 6 . . . Thermal 113 | 15 7 . 91 . . . . . . . . . . . . . . . . . . . . . . . Explosive 18 | . . . 3 3 4 . 5 . . 2 1 . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 Entropic 15 | . . . . . . . . . . . . . . . . . . . 7 2 . . 6 . . . Robot Hit Streak 27 | 8 20 3 16 9 27 . . . . . . . . . . . 5 4 5 4 1 . 10 . . 1 Robot Miss Streak 6 | 2 3 1 4 2 3 . . . . 2 3 . . . . . 4 2 2 2 . . 2 . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 2 2 1 . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 562 | 21 103 5 151 40 118 13 3 1 . 1 24 4 7 . 2 . 6 14 11 2 8 . 7 4 . 17 Core Hits 266 | 7 32 4 65 23 59 5 6 1 . 1 9 2 2 . 2 . 5 6 9 . 2 . 5 3 . 18 Critical Kills 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 . 2 . . . . . . . . . . . . 1 1 . . . . . . Critical Strikes 15 | . . . 3 1 1 3 . . . . 1 . . . . . 1 2 2 1 . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Melee Attacks 168 | . . . . 3 23 27 7 2 . 4 47 4 7 . 2 2 . 3 . . 8 . . 4 . 25 Impact 25 | . . . . 3 . 15 7 . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . 23 12 . 2 . 4 47 4 7 . 2 2 . 3 . . 8 . . 4 . 25 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 58 | . . . . . 7 9 1 1 . 1 8 4 5 . 2 . . 3 . . 7 . . . . 10 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16636 | 245 1245 46 2775 747 2658 1014 608 96 . 156 1282 291 666 . 175 . 191 574 869 179 669 . 416 341 . 1393 Guns 6209 | 245 1229 46 1625 572 1382 . . . . . . . . . . . . . 492 86 46 . 386 . . 100 Cannons 1931 | . . . 861 . 318 . . . . . . . . . . . 191 300 231 . . . 30 . . . Explosions 1995 | . . . 288 175 451 . 424 . . 78 89 . . . . . . . 146 93 . . . . . 251 Melee 6480 | . . . . . 503 1014 184 96 . 78 1193 291 666 . 175 . . 274 . . 623 . . 341 . 1042 Ramming 21 | . 16 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 5661 | 124 1229 46 1238 572 1700 . . . . . . . . . . . 191 300 231 . . . 30 . . . Thermal 1683 | 121 . . 1248 . . . . . . . 75 . . . . . . . 146 93 . . . . . . Explosive 1430 | . . . 288 175 451 . 424 . . 78 14 . . . . . . . . . . . . . . . Electromagnetic 397 | . . . . . . . . . . . . . . . . . . . . . 46 . . . . 351 Impact 1074 | . . . . . . 890 184 . . . . . . . . . . . . . . . . . . . Slashing 5406 | . . . . . 503 124 . 96 . 78 1193 291 666 . 175 . . 274 . . 623 . . 341 . 1042 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 964 | . . . . . . . . . . . . . . . . . . . 492 86 . . 386 . . . Highest Corruption 15 | . . . . . . . 1 1 1 . 1 1 1 1 1 . . . . 2 . . . . . 15 Average Corruption 1 | . . . . . . . 1 1 1 . 1 1 1 1 1 . . . . 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 1 1 . . 3 5 . . 4 . . . . 1 . . . . . 13 Message Errors 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Matter Fused 5 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 2 Heat Flow Errors 6 | . . . . . . . 1 . . . 1 2 . . 2 . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2148 | . . . . . 144 403 102 . . 82 104 62 389 . . . 8 97 60 . 290 . . 81 . 326 Projectiles 11 | . . . . . . . . . . . . . . . . . 8 3 . . . . . . . . Explosions 163 | . . . . . 39 . . . . 17 47 . . . . . . . 60 . . . . . . . Melee 1974 | . . . . . 105 403 102 . . 65 57 62 389 . . . . 94 . . 290 . . 81 . 326 Knockbacks 18 | . . . . . 9 3 2 . . . . . . . . . . 4 . . . . . . . . Impact 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . 9 . . . . . . . . . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 374 | . . . . . 100 . 17 . . 50 73 . . . . . . . . 27 . . . . . 107 Shots 14 | . . . . . 3 . 1 . . 1 2 . . . . . . . . 1 . . . . . 6 Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | 2 40 4 147 5 7 . 142 . . 3 231 203 . . 261 . . . 50 32 18 . 145 . . 333 Average Temperature 32 | 2 10 2 30 2 3 . 72 . . 3 110 91 . . 116 . . . 19 15 13 . 82 . . 25 Received Heat Transfer 2278 | . 333 . 441 114 594 9 9 . . 18 78 . . . . . . 54 45 18 . . 156 . . 409 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 6 . . . . . . . . . . . . 1 . . . . . . 1 Impact Corruptions 17 | . . . . . . 13 4 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 2990 | 275 . . 2553 . . . . . . . 50 . . . . . . . 62 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . Low Security (%) 83 | 100 100 100 48 56 94 100 . . . . 91 . . . . 100 . . . . 100 . . . . 100 Level 1 13 | . . . 33 43 5 . . . . . 8 . . . . . . . . . . . . . . . Level 2 3 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 421 | 10 54 60 421 351 211 41 . . . . 216 . . . . 15 . . . . 30 . . . . 50 Initial 150 | . . 5 15 150 18 28 . . . . 150 . . . . . . . . . 9 . . . . . Average 94 | 1 16 8 215 189 87 7 . . . . 106 . . . . 2 . . . . 3 . . . . 3 Influence Increases 4526 | 30 362 70 967 381 699 120 210 . . 185 420 . . . . 19 135 125 260 30 80 . 245 5 . 183 Destroy 0b10 Robot/C 1980 | . 220 60 600 240 400 . 80 . . . 40 . . . . . 60 100 80 . . . 40 . . 60 Destroy 0b10 Robot/NC 385 | 30 25 . 90 15 60 50 . . . 5 30 . . . . . . . . . 30 . . 5 . 45 Destroy Leader 454 | . 62 10 136 40 128 8 10 . . . 28 . . . . . . 10 . . . . 10 . . 12 Successful Hack 147 | . 18 . 30 5 50 18 . . . . 21 . . . . . . . . . 5 . . . . . Disable Machine 210 | . 30 . . 75 15 15 . . . . 60 . . . . . . . . . 15 . . . . . Destroy Structure 165 | . 7 . 21 6 31 14 . . . . 46 . . . . 4 . . . . . . . . . 36 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . 30 Lose Combat Pursuer 990 | . . . 90 . 15 15 120 . . 180 45 . . . . . 75 15 180 30 30 . 195 . . . Influence Decreases 4526 | 30 347 45 622 719 682 151 172 71 . 185 420 . . . . 14 73 188 140 139 75 20 160 90 . 183 Entered New Map 606 | . . 10 25 235 29 36 13 15 . . . . . . . . 3 13 4 124 6 8 . 85 . . Time Decay 3584 | 30 347 35 557 474 563 115 149 56 . 175 355 . . . . 14 70 165 136 10 69 12 140 5 . 107 Lost Part 326 | . . . 40 . 90 . 10 . . 10 65 . . . . . . 10 . 5 . . 20 . . 76 Lost Ally 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 1 . 2 1 . . . 1 8 . . . . . . . . . 1 . . . . 4 Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 7 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 3 Reinforcement 11 | . 2 . 1 . 2 . . . . . 5 . . . . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 10 | . 2 1 4 . 2 . . . . . . . . . . . . . 1 . . . . . . . Communications Jammed 9 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . 4 Distress Signals 9 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . 4 Times Spotted 342 | . 23 3 45 11 37 3 11 6 . 13 15 . . . 1 2 9 11 53 7 18 . 13 . 3 58 Peak Tracking Total 16 | . 4 3 7 3 6 1 5 7 . 8 4 . . . 1 2 4 5 16 6 8 . 9 . 2 10 Tactical Retreats 50 | . . . 4 . 1 1 3 . . 5 4 . . . . . 2 2 6 2 2 . 7 . 3 8 ECM-based Alert Blocks 58 | . . . . . . . . . . . 2 . . . . . . 5 . 1 8 . . . 5 37 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 5 | . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 14 | . 2 . . 5 1 1 . . . . 4 . . . . . . . . . 1 . . . . . Max in Single Turn 4 | . 1 . . 3 1 1 . . . . 4 . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 49 | . 5 . 8 1 7 4 . . . . 5 . . 4 . 2 . 1 3 . 2 . . 5 . 2 Terminals 28 | . 5 . 6 1 6 3 . . . . 3 . . . . 1 . . . . 2 . . . . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 Total Hacks 168 | . 17 . 26 4 28 10 . . . . 18 . . 33 . 3 . 1 4 . 4 . . 18 . 2 Successful 113 | . 8 . 18 1 14 2 . . . . 10 . . 33 . 3 . 1 4 . 1 . . 18 . . Failed 55 | . 9 . 8 3 14 8 . . . . 8 . . . . . . . . . 3 . . . . 2 Catastrophic 17 | . 1 . 2 . 6 1 . . . . 3 . . . . . . . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 17 . 14 . 27 4 . . . . 7 . . . . 1 . . 1 . . . . . . . Terminals 99 | . 17 . 22 4 27 8 . . . . 14 . . . . 2 . . . . 4 . . . . 1 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 Terminal Hacks 79 | . 3 . 5 1 6 1 . . . . 5 . . 33 . 1 . 1 4 . 1 . . 18 . . Record 19 | . . . . . . . . . . . . . . 11 . . . . 2 . . . . 6 . . Part Schematic 21 | . . . 1 . 4 . . . . . . . . 12 . . . . . . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . . 3 . . . . . . . . . 4 . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 1 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 25 | . 5 . 9 . 8 . . . . . 2 . . . . 1 . . . . . . . . . . Terminals 25 | . 5 . 9 . 8 . . . . . 2 . . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 3 . 3 . . . . . 2 . . . . 1 . . . . . . . . . . Skim 14 | . 4 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 7 1 7 4 . . . . 5 . . . . 1 . . . . 2 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 1 . 4 . . . 14 . . . . 12 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . 10 31 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 10 31 . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 14046 | 30 308 . . 238 2373 591 675 254 640 766 825 505 311 110 677 152 577 1847 1110 118 302 91 193 307 359 687 Optics 12375 | . . . . . 2372 591 675 254 640 766 825 505 311 110 677 152 577 1847 1110 118 302 91 10 . . 442 Sensors 10548 | . . . . . . 581 572 252 640 766 751 505 311 110 677 152 577 1678 1090 118 302 91 191 307 359 518 Terrain 9323 | . . . . 238 1884 591 608 99 . 764 546 262 311 110 677 152 577 1644 829 31 . . . . . . Seismic 346 | 30 308 . . . . . . . . . . . . . . . . . . . . . . . . 8 Decoding 5164 | . . . . . . . . . . . 824 249 . . . 152 577 1731 1110 118 302 91 10 . . . Cloaking 362 | . . . . . . . . . . . . . . . . . . . . . . . . . . 362 Jamming 1102 | . . . . . . . . . . . 156 . . . . 21 . . 2 . 293 91 10 . . 529 ECM 869 | . . . . . . . . . . . 37 . . . . . . 55 . 2 12 . . . 289 474 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 19 | . . 1 . 2 . . 1 2 2 1 . 2 1 . 2 . . 1 . 2 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . 25 . . . . 4 . . . . 6 . . . . . Traps 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrols 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Reinforcements 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Guards 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 18355 | 205 1365 320 1674 1216 2373 591 675 254 640 766 825 505 311 110 677 152 577 1847 1110 118 302 91 283 307 359 702 Spaces Moved 14714 | 88 610 188 706 696 773 699 449 587 1559 462 1012 432 247 103 584 90 362 971 1104 254 414 205 382 267 298 1172 Core 153 | 4 . . . . 1 . . . . . 4 67 . . . . . . . . . . 17 . . 60 Treads 3347 | 84 610 188 706 696 772 1 . . . . . 126 . . . . . 164 . . . . . . . . Legs 991 | . . . . . . . . . . . . . . . . . . 127 405 . . . . 154 298 7 Wheels 2562 | . . . . . . . . . . . . 239 247 103 584 90 362 680 202 . . . 52 3 . . Hover 7661 | . . . . . . 698 449 587 1559 462 1008 . . . . . . . 497 254 414 205 313 110 . 1105 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 38 38 38 40 43 43 50 100 100 115 115 115 100 43 43 33 43 45 50 120 30 Average Speed 87 | 155 169 160 160 160 161 38 40 39 40 43 49 109 114 101 115 115 115 122 77 43 42 43 61 93 120 44 Slowest Speed 600 | 160 320 160 160 160 600 160 98 102 43 43 160 160 115 115 115 115 115 240 170 45 43 108 115 190 120 120 Overloaded Moves 193 | . . . . . . . . . . . . . . . . . . . . . 22 . 14 . . 157 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 5 92 35 64 96 59 20 61 58 84 60 36 63 43 75 80 4 52 91 91 59 10 51 58 62 45 30 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 12 | . . 1 3 . 1 . . . 2 . . . . 1 . . . . . . . 1 . 3 . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 35 | . . 2 . 3 . . 3 4 2 2 . 7 2 . 2 . 2 3 . 1 . 2 . . . . Spaces Dug 72 | . 5 . . 1 12 14 2 1 . 2 20 . . . . 2 . . . . . . 2 . . 11 Terrain Destroyed 303 | . 5 . 28 6 29 14 65 1 . 37 55 . . . . 2 . 4 4 24 . . 5 . . 24 Melee 57 | . . . . 1 12 12 2 1 . 2 14 . . . . 2 . . . . . . . . . 11 Projectile 26 | . 5 . . . . 2 . . . . 6 . . . . . . 4 3 1 . . 5 . . . AOE 220 | . . . 28 5 17 . 63 . . 35 35 . . . . . . . 1 23 . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 19297 | 123 774 202 1052 741 1725 974 922 609 1576 1022 1266 456 260 108 585 135 514 1607 1343 258 523 206 414 315 300 1287 Wait 3467 | 6 49 7 170 8 779 200 445 4 4 545 145 . . . . 38 145 598 190 1 88 . 5 23 . 17 Move 14688 | 87 609 187 705 695 772 698 448 586 1558 461 1011 431 246 102 583 89 361 970 1103 253 413 204 381 266 297 1172 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 8 15 1 17 1 17 14 3 4 4 3 7 4 1 . . 2 . 4 3 . 2 . 8 3 . 8 Fast Attach 91 | 7 . . 11 1 6 4 1 3 2 . . 8 3 3 . . . 4 11 2 2 . 6 9 . 8 Attach 50 | . . . 1 . 6 4 2 . . 1 9 3 . . . 3 . 1 . . 1 1 3 4 2 9 Detach 24 | . . . 1 . 1 1 . . . . 5 2 1 . . 1 . 1 1 . 3 . . 2 1 4 Swap 115 | . 12 1 12 5 19 9 10 2 3 2 15 1 1 . . . . . 6 . 3 1 . 2 . 11 Drop 136 | . 9 2 24 1 23 14 1 8 5 2 6 3 1 3 . . . 6 14 . 2 . 2 2 . 8 Fire 411 | 15 79 4 110 27 78 3 5 . . 2 21 . . . . . 8 20 15 2 1 . 9 . . 12 Melee 168 | . . . . 3 23 27 7 2 . 4 47 4 7 . 2 2 . 3 . . 8 . . 4 . 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Discovered new exit (range 8) 1024 | -10/Materials | Discovered new exit (range 7) 1223 | -10/Materials | Discovered new exit (range 15) 1389 | -10/Materials | Discovered new exit (range 10) 1571 | -10/Materials | Entered Mines 1581 | -10/Mines | Learned location of Zion (-7) 1637 | -10/Mines | Found DCF Scrap (13 items) 1649 | -10/Mines | Met a Derelict bent on vengeance 1696 | -10/Mines | Discovered new exit (range 9) 1835 | -10/Mines | Assembled infested the area 1891 | -10/Mines | Entered Materials 1891 | -9/Materials | Evolved 2 slots: Propulsion x2 2165 | -9/Materials | Repaired Lgt. Treads+ 2279 | -9/Materials | Build established: Scavenger-Mutant 2487 | -9/Materials | Discovered new exit (range 12) 2902 | -9/Materials | Discovered new exit (range 7) 3266 | -9/Materials | Learned 4 Recycling zone layouts 3304 | -9/Materials | Identified exit to Materials 3565 | -9/Materials | Entered Mines 3565 | -9/Mines | Accompanied by 1 ally 3750 | -9/Mines | Discovered exit to Materials (range 10) 3761 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3885 | -9/Mines | Core integrity fell below 50% 3931 | -9/Mines | Learned 2 Materials zone layouts 3960 | -9/Mines | Discovered exit to Materials (range 9) 4019 | -9/Mines | Learned Materials terminal intel 4126 | -9/Mines | Received a Mining Laser from a helpful Derelict 4781 | -9/Mines | Entered Materials 4781 | -8/Materials | Evolved 2 slots: Utility x2 4783 | -8/Materials | Loaded intel: 9 terminal locations 5398 | -8/Materials | Lost 3 parts (2n1w) 5486 | -8/Materials | Core integrity fell below 50% 5506 | -8/Materials | Lost 3 parts (1p1n1w) 6168 | -8/Materials | Discovered new exit (range 3) 6678 | -8/Materials | Learned Storage trap positions 6756 | -8/Materials | Learned Factory recycling unit intel 6823 | -8/Materials | Learned location of 1 exit from Lower Caves 6954 | -8/Materials | Learned location of 1 exit from Recycling 6998 | -8/Materials | Identified exit to Factory 7052 | -8/Materials | Learned Factory scanalyzer intel 7154 | -8/Materials | Entered Factory 7154 | -7/Factory | Evolved 2 slots: Utility x2 7155 | -7/Factory | Identified exit to Lower Caves 7156 | -7/Factory | Loaded intel: 6 recycling unit locations 7157 | -7/Factory | Loaded intel: 4 scanalyzer locations 7456 | -7/Factory | Build established: Scout 7745 | -7/Factory | Entered Lower Caves 7746 | -7/Lower Caves | Identified exit to Lower Caves 7764 | -7/Lower Caves | Spotted B-75 Beast 8396 | -7/Lower Caves | Learned location of 1 exit from Factory 8420 | -7/Lower Caves | Entered another Lower Caves area 8446 | -7/Lower Caves | Found Alien Artifact 8446 | -7/Lower Caves | Identified Core Expander 8446 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8537 | -7/Lower Caves | Learned 4 Factory zone layouts 8671 | -7/Lower Caves | Discovered new exit (range 8) 8674 | -7/Lower Caves | Attacked by a faux Warlord 8674 | -7/Lower Caves | Identified exit to Zion 8674 | -7/Lower Caves | Entered Zion 8693 | -7/Zion | System corruption cleaned by Quarantine Array 8707 | -7/Zion | Discovered new exit (range 12) 8733 | -7/Zion | Given A8's code to call for help 8740 | -7/Zion | Given the Hacking Drone Bay 8741 | -7/Zion | Found Prototype Device 8741 | -7/Zion | Identified Hacking Drone Bay 8855 | -7/Zion | Learned location of Storage (-7) 8890 | -7/Zion | Learned location of 1 exit from Proximity Caves 9052 | -7/Zion | Learned location of Quarantine (-2) 9313 | -7/Zion | Identified exit to Proximity Caves 9314 | -7/Zion | Entered Proximity Caves 9315 | -6/Proximity Caves | Identified exit to Factory 9515 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9862 | -6/Proximity Caves | Spotter reported a threat 10046 | -6/Proximity Caves | Learned 8 Factory zone layouts 10080 | -6/Proximity Caves | Entered Factory 10080 | -6/Factory | Evolved 2 slots: Utility x2 10081 | -6/Factory | Identified exit to Lower Caves 10081 | -6/Factory | Identified exit to Extension 10082 | -6/Factory | Identified exit to Factory 10416 | -6/Factory | Spotted B-75 Beast 10627 | -6/Factory | Lost 3 parts (3n) 10816 | -6/Factory | Discovered exit to Extension (range 8) 10905 | -6/Factory | Entered Lower Caves 10932 | -6/Lower Caves | Lost 5 parts (1p3n1u) 11196 | -6/Lower Caves | Learned Factory terminal intel 11284 | -6/Lower Caves | Build established: Derelict-Assassin 11322 | -6/Lower Caves | Learned Factory security intel 11363 | -6/Lower Caves | Discovered new exit (range 8) 11373 | -6/Lower Caves | Identified exit to Lower Caves 11410 | -6/Lower Caves | Entered another Lower Caves area 11649 | -6/Lower Caves | Encountered a Warlord checkpoint 11664 | -6/Lower Caves | Discovered new exit (range 15) 11686 | -6/Lower Caves | Identified exit to Data Miner 11721 | -6/Lower Caves | Entered Data Miner 11723 | -6/Data Miner | Discovered new exit (range 6) 11736 | -6/Data Miner | Met Data Miner 11765 | -6/Data Miner | Learned location of Section 7 (-2) 11765 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11782 | -6/Data Miner | Received God Mode back door access code from Data Miner 11830 | -6/Data Miner | Identified exit to Proximity Caves 11831 | -6/Data Miner | Entered Proximity Caves 12258 | -5/Proximity Caves | Learned Factory emergency access door positions 12368 | -5/Proximity Caves | Learned Factory garrison access intel 12453 | -5/Proximity Caves | Spotted B-75 Beast 12496 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12508 | -5/Proximity Caves | Entered Factory 12508 | -5/Factory | Evolved 2 slots: Utility x2 12511 | -5/Factory | Loaded intel: 26 terminal locations 12512 | -5/Factory | Loaded intel: 4 garrison access locations 12596 | -5/Factory | Identified exit to Upper Caves 12660 | -5/Factory | Entered Upper Caves 13031 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13232 | -5/Upper Caves | Discovered new exit (range 5) 13235 | -5/Upper Caves | Identified exit to Upper Caves 13237 | -5/Upper Caves | Entered another Upper Caves area 13281 | -5/Upper Caves | Learned Factory trap positions 14256 | -5/Upper Caves | Discovered new exit (range 10) 14277 | -5/Upper Caves | Identified exit to Factory 14867 | -5/Upper Caves | Encountered a Warlord checkpoint 14895 | -5/Upper Caves | Discovered new exit (range 21) 15079 | -5/Upper Caves | Identified exit to Warlord 15084 | -5/Upper Caves | Entered Warlord 15255 | -5/Warlord | Met Warlord 15280 | -5/Warlord | Warlord's base attacked by MAIN.C 15310 | -5/Warlord | Opened Warlord's prototype stash 15339 | -5/Warlord | Found Prototype Device 15339 | -5/Warlord | Identified Exp. Phase Shifter 15349 | -5/Warlord | Found Prototype Processor 15349 | -5/Warlord | Identified Exp. Core Analyzer 15471 | -5/Warlord | Found Prototype Energy Gun 15471 | -5/Warlord | Identified Vortex Shotgun 15476 | -5/Warlord | Found Vortex Shotgun 15630 | -5/Warlord | Warlord forces counterattacked 15746 | -5/Warlord | Spotted B-75 Beast 15753 | -5/Warlord | Spotted Executioner 15788 | -5/Warlord | Opened side exit 15790 | -5/Warlord | Lost 7 allies 15955 | -5/Warlord | Warlord base infiltrated, sounded retreat 15956 | -5/Warlord | Enhanced Grunt warped into view 15956 | -5/Warlord | Enhanced Grunt warped into view 15956 | -5/Warlord | Enhanced Grunt warped into view 15956 | -5/Warlord | Enhanced Demolisher warped into view 15956 | -5/Warlord | Enhanced Demolisher warped into view 15956 | -5/Warlord | Enhanced Demolisher warped into view 16021 | -5/Warlord | Lost 10 allies 16108 | -5/Warlord | Spotted Executioner 16112 | -5/Warlord | Spotted Striker 16112 | -5/Warlord | Spotted Executioner 16129 | -5/Warlord | Spotted Executioner 16140 | -5/Warlord | Destroyed Executioner 16142 | -5/Warlord | Build established: Derelict-Scout 16171 | -5/Warlord | Lost 7 allies 16185 | -5/Warlord | Spotted Striker 16189 | -5/Warlord | Discovered new exit (range 12) 16193 | -5/Warlord | Identified exit to Proximity Caves 16194 | -5/Warlord | Entered Proximity Caves 16201 | -4/Proximity Caves | Learned Research garrison access intel 16214 | -4/Proximity Caves | Lost 4 allies 16307 | -4/Proximity Caves | Found DCF Scrap (13 items) 16312 | -4/Proximity Caves | Entered Factory 16312 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16313 | -4/Factory | Loaded intel: 87 trap records 16539 | -4/Factory | Discovered new exit (range 4) 16540 | -4/Factory | Identified exit to Upper Caves 16600 | -4/Factory | Build established: Derelict-Ninja 16614 | -4/Factory | Entered Upper Caves 16664 | -4/Upper Caves | Spotted B-86 Titan 16686 | -4/Upper Caves | Discovered new exit (range 7) 16688 | -4/Upper Caves | Identified exit to Upper Caves 16690 | -4/Upper Caves | Encountered a Warlord checkpoint 16705 | -4/Upper Caves | Entered another Upper Caves area 16715 | -4/Upper Caves | Released all parts (17) 16731 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16733 | -4/Upper Caves | Discovered new exit (range 3) 16757 | -4/Upper Caves | Lost 4 parts (2p1n1u) 16967 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16979 | -4/Upper Caves | Discovered new exit (range 15) 16988 | -4/Upper Caves | Entered Zhirov 16988 | -4/Zhirov | Discovered new exit (range 3) 16997 | -4/Zhirov | Build established: Mutant 17014 | -4/Zhirov | Learned location of Testing (-3) 17014 | -4/Zhirov | Learned location of Command (-1) 17168 | -4/Zhirov | Found Alien Artifact 17168 | -4/Zhirov | Identified Transdimensional Reconstructor 17168 | -4/Zhirov | Warped through subspace 17221 | -4/Zhirov | Found Alien Artifact 17221 | -4/Zhirov | Identified Integrated Reactor 17221 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17295 | -4/Zhirov | Entered Proximity Caves 17296 | -3/Proximity Caves | Identified exit to Research 17654 | -3/Proximity Caves | Entered Research 17654 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17655 | -3/Research | Loaded intel: 4 garrison access locations 17841 | -3/Research | Found Gamma Bomb Array 17962 | -3/Research | Build established: Infiltrator-Mutant 18051 | -3/Research | Found Exp. Signal Interpreter 18146 | -3/Research | Spotted B-86 Titan 18202 | -3/Research | Spotted B-86 Titan 18221 | -3/Research | System corruption reached 10% 18251 | -3/Research | Lost 13 parts (2p3n8u) 18313 | -3/Research | Core integrity fell below 50% 18339 | -3/Research | Core integrity fell below 20% 18356 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18316_ Dropped Med. Storage Unit. 18317_ U-05 Engineer builds a Wall. 18318_ Slug penetrates T-07 Excavator. 18318_ T-07 Excavator destroyed. 18319_ Penetrated by Slug. 18320_ U-05 Engineer lays Concrete. 18322_ U-05 Engineer builds a Wall. 18322_ U-05 Engineer lays Concrete. 18325_ Fabricator disabled. 18325_ Slug penetrates Wall. 18331_ Adv. Energy Well blasted off. 18331_ Slug penetrates Wall. 18332_ B-86 Titan activates siege mode. 18334_ Slug penetrates Wall. 18338_ Critical hit (Meltdown: +370). 18338_ Exp. Signal Interpreter destroyed. 18338_ Critical hit (Blast). 18341_ Meson Extractor disabled. 18346_ P-80 Master knocked back. 18346_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????# # ###+##### | | ???????????????????????????# + % | | ???????????????????????????# # | | ???????????????????????????# #^ | | ???????????????????????????# ! ?# | | ???????????????????????????# ?# | | ???????????????????????????########## | | ???????????????????????????# # | | ???????????????????????????# [[[ + "" | | ???????????????????????????# [[ # "" | | ???????????????????????????# [[ # "" | | ???????????????????????????# ?# "" | | ???????????????????????????# ?# | | ???????????????????????????# ??# % "F "" | | ???????????????????????????# ??# """"" ^ | | ???????????????????????????# ! ???# " "" | | ???????????????????????????######???# | | ???????????????????????############## | | ???????????????????????# # | | ???????????????????????# p # " ###### | | ???????????????????????# pp # " #????? | | ???????????????????????#pp""" """ #! "###????? | | ???????????????????????# """ """ ; #???????? | | ???????????????????????# """ "" +% #???????? | | ???????????????????????# """ %# ^#???????? | | ???????????????????????# @""" ; #???????? | | ???????????????????????# ######???????? | | ???????????????????????# #????????????? | | ???????????????????????# % #????????????? | | ???????????????????????# #????????????? | | ???????????????????????##############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 53 Energy Capacity 845 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Corruption Containment 8 Armor Coverage 225 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 6 Core Analysis 11 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Utility Shielding | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Terrain Scan Processor | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Hacked Gauss Rifle | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 4% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonSwarmMantle Manual? 0 Play Time 04:18:47 Cumulative 138.1 hours Start 2026.07.20 @ 20:48:58 End 2026.07.23 @ 20:31:57 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 120 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97c59a77-8d4f-4eb6-b937-772b142732aa