Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 11:36:51 Player: Krieg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (173) 173 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1128 Bonus ------- None Cogmind --------- Core Integrity 71/400 Matter 61/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (93) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Improved Terrain Scanner Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Wheel Compact Wheel Improved Terrain Scanner Light Armor Plating Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 . 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads . | . . . Leg . | . . . Wheel 9 | 2 . 7 Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 12 | . . 12 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 100 86 Engine 10 | . 14 8 Wheel 33 | . 28 37 Device 10 | . 14 8 Storage 12 | . 14 11 Ballistic Gun 22 | . 28 19 Naked Turns . | . . . Heaviest Build 17 | 15 15 17 Greatest Support 52 | 20 20 52 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 334 | 243 16 75 Remotely . | . . . Salvage Created 325 | 143 16 166 Parts 27 | 11 2 14 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . . 6 Guns 6 | . . 6 Classes Destroyed 5 | 2 1 2 Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 4 | . . 4 Sentry 2 | . . 2 Best Kill Streak 4 | 4 1 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1210 | . . 1210 Core 329 | . . 329 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 61 | 5 13 43 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 97 | 10 26 61 Gun 97 | 10 26 61 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 97 | 10 26 61 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 4 8 10 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 68 | 6 17 45 Core Hits 16 | 5 2 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 825 | 74 231 520 Guns 825 | 74 231 520 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 825 | 74 231 520 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 31 | . . 31 Average Temperature 7 | . . 7 Received Heat Transfer 351 | . . 351 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 174 | 20 70 174 Initial 29 | . 13 29 Average 60 | 6 42 89 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 2 8 Peak Tracking Total 6 | . 1 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 453 | 74 146 233 Spaces Moved 316 | 50 132 134 Core 7 | 3 . 4 Treads . | . . . Legs . | . . . Wheels 309 | 47 132 130 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 82 | 79 80 86 Slowest Speed 150 | 100 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 31 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 413 | 71 146 196 Wait . | . . . Move 314 | 49 131 134 Hop . | . . . Pick Up 13 | 9 1 3 Fast Attach 9 | 7 . 2 Attach 7 | . . 7 Detach . | . . . Swap 3 | . . 3 Drop 6 | 1 1 4 Fire 61 | 5 13 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 14) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x2 410 | -9/Materials | Core integrity fell below 50% 451 | -9/Materials | Core integrity fell below 20% 454 | -9/Materials | Self-destructed Last Messages --------------- 00371_ S-10 Pest destroyed. 00386_ Destroyed Lgt. Ion Engine. 00388_ Imp. Ion Engine destroyed. 00388_ Wheel destroyed. 00389_ S-10 Pest destroyed. 00391_ Wheel destroyed. 00394_ Assault Rifle destroyed. 00397_ Seismic Detector destroyed. 00403_ Com. Wheel destroyed. 00406_ Critical hit (Burn: +37). 00411_ Acquired 12 matter. 00412_ Critical hit (Burn: +37). 00414_ Acquired Lgt. Assault Rifle. 00415_ Lgt. Assault Rifle destroyed. 00419_ Acquired Ion Engine. 00423_ Y-45 Defender destroyed. 00429_ Lgt. Armor Plating destroyed. 00429_ Electrolysis Chamber disabled. 00435_ Ion Engine destroyed. 00453_ Lgt. Assault Rifle destroyed. 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""" # #?????????????? | | ?? #############?????????????? | | ??#############?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 247 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodParticleCycler Manual? 0 Play Time 00:11:50 Cumulative 12.3 hours Start 2023.02.19 @ 19:37:29 End 2023.02.20 @ 11:36:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 18e74688-b04b-4e7e-9c35-b096da92846c