Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 14:25:29 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (120) 600 Value Destroyed (3753) 3753 Prototype IDs (81) 1620 Alien Tech Used (2) 400 Bonus (2875) 2875 TOTAL SCORE: 18648 Bonus ------- Follower Combat Kills 21 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Friendly Fire -46 Cogmind --------- Core Integrity 493/1450 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Quantum Reactor Advanced Sensor Array IFF Parser Advanced Reaction Control System Mini Drone Bay (1/3) Nova Cannon Fusion Bomb Launcher Vortex Lance (40) Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Nova Cannon Advanced Datajack > --- INVENTORY -------- Light Quantum Reactor Advanced Sensor Array IFF Parser Advanced Transmission Jammer Advanced Reaction Control System Transdimensional Reconstructor Fusion Bomb Launcher Phasing Sabre Vortex Lance Vortex Lance [Rating: 143] Favorites ----------- Power Enhanced Nuclear Core Engine Subdweller Power Source Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Regenerative Plating Weapon Advanced Datajack Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . . . . 8 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . . 4 . . . . . . 2 . . . . . . 1 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | 7 3 1 15 2 3 26 2 7 1 . . . 8 2 1 1 . 3 1 13 2 4 6 3 10 7 7 Power 13 | 1 . 1 2 1 . 3 . 3 . . . . . . . . . . . 1 . . . . . . 1 Engine 5 | 1 . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 7 | . . . 1 1 . 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 Reactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . . 3 1 1 5 . . . . . . 1 2 . . . . . 5 . 2 3 2 4 2 3 Treads 7 | 2 . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . Flight 22 | . . . . . . 5 . . . . . . 1 2 . . . . . 2 . 2 1 2 4 2 1 Utility 56 | 2 3 . 2 . . 14 1 2 1 . . . 5 . 1 . . 3 1 5 2 . 2 1 5 4 2 Device 22 | 1 . . 2 . . 6 1 . 1 . . . 1 . 1 . . . . 2 1 . 1 1 1 3 . Storage 5 | 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Processor 6 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . 1 . . . 1 Hackware 16 | . . . . . . 5 . . . . . . 2 . . . . 3 . 1 1 . . . 3 . 1 Protection 7 | . 1 . . . . 1 . 2 . . . . 1 . . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . 8 . 2 4 1 2 . . . . 2 . . 1 . . . 2 . 2 1 . 1 1 1 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 4 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 Ballistic Gun 6 | 2 . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Special Melee Weapon 5 | . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . 1 . Unidentified Prototypes 16 | . . . . . . 4 . 1 . . . . 2 1 . . . 1 . . . . 3 . 1 3 . Parts Lost 51 | . . . 5 . . 1 . 1 . . . . . . 1 . . . . 9 1 1 . 1 4 9 18 Power 7 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Propulsion 22 | . . . 2 . . . . . . . . . . . 1 . . . . 4 1 1 . . 3 4 6 Utility 17 | . . . 1 . . 1 . 1 . . . . . . . . . . . 3 . . . 1 . 3 7 Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 Highest Loss Streak 13 | . . . 4 . . 1 . 1 . . . . . . 1 . . . . 8 1 1 . 1 4 5 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 10 | 2 8 11 13 11 11 9 10 9 9 9 9 9 9 10 9 9 9 9 10 9 10 9 9 9 9 9 9 Power . | . 1 1 . . . 1 1 1 1 1 1 1 . 1 . 1 1 . 1 . 1 . 1 . . . . Propulsion 1 | . 1 2 2 1 2 1 1 1 1 1 1 1 1 2 1 1 1 . 1 1 . . . . . . . Utility 5 | 1 4 5 5 5 6 4 6 5 5 5 5 5 4 4 4 5 5 5 5 5 6 5 4 3 4 4 4 Weapon 2 | . 1 2 5 4 1 1 2 1 2 2 2 2 2 3 3 2 2 2 2 2 1 1 2 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 . 3 2 4 4 1 . . . . . 3 . 1 . . . . 1 . . . . 1 . 3 Power 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Utility 9 | . 1 . 1 . 2 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 Weapon 9 | . 1 . 1 1 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 97 96 92 70 72 71 72 72 72 72 72 75 74 75 75 76 80 75 64 67 81 95 89 82 79 Engine 3 | . 14 14 12 . . . . . . . . . . . . . . . . . . . 3 1 . . . Core 5 | . . . . 12 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 6 6 7 Treads 10 | . 28 28 27 26 28 . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 15 16 16 16 16 16 16 15 15 14 15 15 15 15 12 5 11 16 28 24 16 13 Device 10 | . 13 12 12 14 14 9 11 10 11 11 10 11 8 7 8 9 9 10 8 10 5 7 10 10 11 7 11 Storage 8 | . 14 14 14 14 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 4 5 5 4 4 4 Processor 5 | . . . . . . 4 5 5 5 5 5 5 7 10 10 10 10 10 10 10 15 15 13 10 9 9 9 Hackware 10 | . . . . . . 15 16 16 16 16 16 16 20 20 20 20 20 21 25 20 13 15 15 15 19 21 20 Energy Cannon 2 | . . . 23 . . . . . . . . . . . . . . . 2 . . . . . . . . Ballistic Gun 5 | . 28 28 3 28 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 9 5 5 4 5 5 5 5 4 5 4 4 4 5 2 1 . 1 5 5 3 3 3 Special Melee Weapon 3 | . . . . . 9 4 5 5 5 5 5 5 4 5 5 5 5 5 5 3 . . . 3 2 1 3 Peak Build Rating 143 | 7 8 8 16 20 22 86 90 92 91 88 87 87 106 106 109 106 109 113 120 129 74 73 106 107 125 133 143 Average Rating 61 | 5 7 8 12 19 20 76 87 87 88 87 87 87 98 102 100 101 101 106 114 108 69 64 77 92 107 115 121 On Entrance 73 | . 7 8 8 13 20 22 83 87 88 87 87 87 87 105 101 105 101 102 113 115 66 67 66 106 88 125 106 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 13 30 30 44 36 36 32 23 33 23 23 26 23 37 26 33 30 33 24 34 44 22 23 26 34 31 38 30 Greatest Support 48 | 40 40 40 40 40 43 43 34 34 29 29 34 24 35 35 35 35 35 35 35 38 22 13 26 38 48 48 47 Greatest Overweight (x) 9 | . . . 1 1 . . . . . . . . 1 . . 1 . . . 3 1 1 1 1 . 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 Most Carried 15 | 5 10 12 15 15 15 15 10 10 10 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 8 11 14 14 14 9 9 9 9 9 9 9 9 9 9 9 9 9 10 9 10 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 5 10 11 13 15 15 10 9 10 9 9 9 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 39% | Mutant 32% | Hacker-Scout 8% | Hacker-Assassin 6% | Wizard-Scout 4% | Hacker-Mutant 3% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Scout | -2/Research Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Matter Collected 4173 | 238 321 79 211 50 30 373 20 225 140 49 . 20 153 . 191 303 114 145 77 383 64 223 . 83 . 265 416 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4768 | 108 331 99 392 . . 830 . 329 53 33 . . 449 . 242 . 70 199 74 513 34 17 . 77 74 265 579 Parts 262 | 11 33 4 21 . . 35 . 24 . 2 . . 26 . 6 . 5 7 6 24 4 7 . 5 2 12 28 Haulers Intercepted 6 | . 1 . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | 1 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . 25 . . . . . . 1 . . . . . . 5 5 4 . 3 5 . 1 . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 76 | . 7 2 11 . . 3 . 6 . 3 . . 9 . 2 . 3 . 5 9 . 5 . 4 1 4 2 Melee 16 | . . . . . . 1 . 2 . . . . 2 . . . . . . 5 . . . . 1 3 2 Guns 11 | . 7 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . 8 . . . . 1 . . . . . . 2 . 1 . 1 . . . . . . . . AOE 35 | . . . . . . 2 . 3 . 3 . . 7 . . . 2 . 4 4 . 5 . 4 . 1 . Classes Destroyed 19 | 2 6 . 3 . . 1 . 1 . . . . 2 . . . 1 . . 1 1 . . . . . 1 Worker 7 | 1 . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . 1 Builder 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . Recycler 11 | . 1 . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . 1 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 1 . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 47 | . 6 . 4 . . 3 . 3 . 3 . . 7 . . . 2 . 4 4 . 5 . 4 . 2 . Grunt 7 | . 1 2 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . Sentry 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Programmer 9 | . . . . . . . . 2 . . . . . . 2 . . . . 3 . . . . . . 2 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 3 2 4 . . 3 . 4 . 3 . . 9 . 2 . 2 . 4 4 1 5 . 4 1 2 2 Combat Bots Only 5 | . 3 2 4 . . 3 . 3 . 3 . . 5 . 2 . 2 . 4 4 . 5 . 4 1 2 2 Max Kills in Single Turn 4 | 2 1 1 1 . . 1 . 2 . 3 . . 4 . 1 . 1 . 2 4 1 3 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 2 . 3 . . 4 . . . 1 . 2 4 . 3 . 2 . 1 . Melee 1 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 886 | . 29 16 151 . . 15 . 41 4 5 2 . 91 . 48 . 11 . 38 111 8 8 . 13 38 122 135 Missed 353 | . 7 3 52 . . 7 . 13 4 2 2 . 41 . 20 . 3 . 19 42 2 4 . 10 18 59 45 Hits 533 | . 22 13 99 . . 8 . 28 . 3 . . 50 . 28 . 8 . 19 69 6 4 . 3 20 63 90 Projectile 533 | . 22 13 99 . . 8 . 28 . 3 . . 50 . 28 . 8 . 19 69 6 4 . 3 20 63 90 Critical Strikes 24 | . . 1 2 . . 1 . 3 . 1 . . 3 . 2 . . . 1 4 . . . . . 1 5 Actively Blocked 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 Damage Taken 9476 | . 181 185 1088 . . 123 . 476 . 75 . . 1009 . 435 . 176 . 327 1390 242 93 . 91 418 1156 2011 Core 2188 | . 24 25 199 . . . . 66 . 13 . . 52 . 124 . . . . 371 136 41 . 25 102 143 867 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Redirected to Shielding 207 | . . . . . . . . 103 . . . . . . . . . . . . . . . . . . 104 Regen/Repaired (Parts) 847 | . . . . . . . . 106 . . . . 128 6 101 16 . . . 209 . . 126 25 49 81 . Core Remaining (%) 67 | 100 . . . . . . . . . . . 90 . . . . . . 82 . . . . 50 . 81 . Volleys Fired 222 | 7 30 8 59 1 . 6 . 8 1 1 . . 10 . 11 13 13 . 16 9 . 5 . 3 . 11 10 Largest 2 | 2 2 2 2 2 . 1 . 1 1 1 . . 1 . 1 1 1 . 1 1 . 1 . 1 . 1 1 Hottest 160 | 40 40 40 160 60 . 90 . 90 90 52 . . 90 . 90 90 90 . 90 94 . 55 . 55 . 55 113 Shots Fired 304 | 14 60 16 95 2 . 6 . 8 1 1 . . 10 . 12 13 13 . 15 9 . 5 . 3 . 11 10 Gun 133 | 14 60 16 41 2 . . . . . . . . . . . . . . . . . . . . . . . Cannon 145 | . . . 53 . . 3 . 5 1 . . . 6 . 12 13 11 . 12 7 . 2 . 1 . 9 10 Launcher 25 | . . . . . . 3 . 3 . 1 . . 4 . . . 2 . 3 2 . 3 . 2 . 2 . Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 145 | 14 60 16 41 2 . . . . . . . . . . . . . . . . . 2 . 1 . 9 . Thermal 129 | . . . 54 . . 3 . 5 1 . . . 6 . 12 13 11 . 12 2 . . . . . . 10 Explosive 25 | . . . . . . 3 . 3 . 1 . . 4 . . . 2 . 3 2 . 3 . 2 . 2 . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Robot Hit Streak 10 | 4 9 10 8 1 . 2 . 1 . . . . 1 . 5 . 3 . 6 2 . . . . . . . Robot Miss Streak 5 | 2 3 2 5 1 . . . 2 . . . . 3 . . . 2 . 2 2 . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 283 | 8 39 14 49 1 2 25 . 22 2 . 2 . 31 . 14 . 3 12 8 18 1 . . . 8 16 8 Core Hits 152 | 5 17 5 16 . . 13 . 18 . 2 . . 17 . 4 . 4 2 8 14 1 5 . 5 2 9 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . . . 4 . . . . 2 . . . . . . 2 . . . . 1 2 2 Sever 8 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . 2 . Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Melee Attacks 400 | . . . . . 2 64 . 50 6 5 24 1 65 . 35 4 7 12 2 38 1 3 1 1 30 28 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 331 | . . . . . . 57 . 49 6 4 23 1 56 . 34 4 7 9 2 15 . 2 1 1 23 21 16 Piercing 24 | . . . . . . . . . . . . . . . . . . . . 22 1 1 . . . . . Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 4 Sneak Attacks 57 | . . . . . 2 16 . 4 . . 2 . 16 . 2 . . 3 . 3 1 . . . . 2 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 13833 | 111 481 178 1185 19 . 1177 . 1297 141 308 77 . 1762 . 551 . 336 674 701 1266 116 565 . 360 558 1219 751 Guns 1282 | 111 479 178 495 19 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1460 | . . . 690 . . . . 78 . . . . 38 . 187 . 129 . 267 71 . . . . . . . Explosions 4054 | . . . . . . 180 . 471 . 308 . . 776 . . . 207 . 434 486 . 565 . 360 . 267 . Melee 7035 | . . . . . . 997 . 748 141 . 77 . 948 . 364 . . 674 . 709 116 . . . 558 952 751 Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1282 | 111 479 178 495 19 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1389 | . . . 690 . . . . 78 . . . . 38 . 187 . 129 . 267 . . . . . . . . Explosive 3992 | . . . . . . 180 . 409 . 308 . . 776 . . . 207 . 434 486 . 565 . 360 . 267 . Electromagnetic 133 | . . . . . . . . 62 . . . . . . . . . . . 71 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5217 | . . . . . . 997 . 748 141 . 77 . 948 . 364 . . 674 . 244 . . . . 102 536 386 Piercing 581 | . . . . . . . . . . . . . . . . . . . . 465 116 . . . . . . Entropic 1237 | . . . . . . . . . . . . . . . . . . . . . . . . . 456 416 365 Highest Corruption 10 | . . . . . . 2 2 6 6 2 2 2 1 8 8 8 8 8 8 7 7 7 7 . . 6 10 Average Corruption 5 | . . . . . . 2 1 3 2 2 2 2 1 5 8 8 8 8 8 5 7 7 7 . . 5 4 Corruption Purged 6 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . 7 . 17 6 1 2 4 . 1 19 19 11 2 12 3 16 34 1 . . 5 2 Message Errors 47 | . . . . . . 2 . 6 . . 1 1 . . 9 5 4 1 1 1 4 8 1 . . 2 1 Matter Fused 42 | . . . . . . 4 . 4 4 . . . . . 2 4 2 . 5 . 5 10 . . . 1 1 Heat Flow Errors 22 | . . . . . . . . 3 1 . . 1 . . 2 3 2 . 2 2 . 6 . . . . . Energy Discharges 17 | . . . . . . 1 . . 1 1 1 . . . 1 1 3 . 1 . 2 4 . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . . . Data Loss (minor) 15 | . . . . . . . . . . . . 2 . . 3 2 . 1 2 . 2 2 . . . 1 . Data Loss (major) 9 | . . . . . . . . 3 . . . . . . . 4 . . . . 1 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1125 | . . . 35 . . 157 . 149 76 60 . . 242 . 56 . 3 71 38 33 . 26 . . . 47 132 Projectiles 59 | . . . 35 . . . . . . . . . . . 24 . . . . . . . . . . . . Explosions 246 | . . . . . . 2 . 78 . 60 . . 37 . . . 3 . 38 2 . 26 . . . . . Melee 820 | . . . . . . 155 . 71 76 . . . 205 . 32 . . 71 . 31 . . . . . 47 132 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . . . . . . . . 41 . 33 . . 86 . . . . . 4 49 . 31 . 12 . . . Shots 10 | . . . . . . . . 2 . 1 . . 3 . . . . . 1 1 . 1 . 1 . . . Rammed 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 2 32 228 6 . 109 . 249 169 4 2 167 224 . 289 165 411 . 266 244 243 245 . 112 81 41 248 Average Temperature 72 | . 2 18 80 4 . 48 . 113 61 3 2 87 88 . 119 54 120 . 123 55 115 106 . 40 27 15 93 Received Heat Transfer 1168 | . 30 123 456 . . . . 45 . . . . 81 . 126 . 18 . 70 45 18 . . 9 72 12 63 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1025 | . . . 925 . . . . 100 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 2 | . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . 1 . Low Security (%) 83 | 100 100 100 . 100 . 100 100 94 . . . . 45 100 100 . . . . 23 . . . . 100 74 100 Level 1 14 | . . . . . . . . 4 . . . . 54 . . . . . . 63 . . . . . 25 . Level 2 1 | . . . . . . . . 1 . . . . . . . . . . . 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 437 | 10 85 43 . 127 . 102 5 417 . . . . 292 78 44 . . . . 437 . . . . 175 324 192 Initial 174 | . . 3 . 119 . . 5 . . . . . . 78 40 . . . . 78 . . . . 33 92 174 Average 72 | 1 17 5 . 37 . 14 . 31 . . . . 169 70 13 . . . . 236 . . . . 61 172 75 Influence Increases 5593 | 25 255 50 416 103 . 320 . 672 20 70 . . 872 . 161 . 90 15 185 782 35 170 . 120 345 530 357 Destroy 0b10 Robot/C 1500 | . 140 40 220 . . 60 . 120 . 60 . . 160 . 40 . 60 . 100 180 . 100 . 80 20 80 40 Destroy 0b10 Robot/NC 235 | 25 30 . . . . 45 . 20 5 . . . 45 . 5 . . 15 . 10 5 . . . . 5 25 Destroy Leader 240 | . 38 10 20 . . 16 . 32 . 10 . . 24 . 10 . . . 10 30 . 10 . 10 10 . 10 Allied During Kill 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 100 | . . . . . . . . . . . . . . . 20 . . . . 80 . . . . . . . Successful Hack 339 | . 15 . . 12 . 62 . 44 . . . . 51 . 10 . . . . 30 . . . . 33 58 24 Select Force Hacks 220 | . 30 . . 90 . . . . . . . . 50 . . . . . . . . . . . . 50 . Disable Machine 570 | . . . . . . 30 . 195 . . . . 150 . . . . . . 180 . . . . . 15 . Destroy Structure 713 | . 2 . . 1 . 47 . 66 . . . . 152 . 46 . . . . 182 . . . . 42 112 63 Partial Spotted 345 | . . . . . . 45 . 60 . . . . 30 . . . . . . 15 . . . . 120 15 60 Lose Combat Pursuer 1320 | . . . 165 . . 15 . 135 15 . . . 210 . 30 . 30 . 75 75 30 60 . 30 120 195 135 Influence Decreases 5593 | 25 247 58 167 352 . 305 15 261 273 171 57 . 647 167 176 43 70 35 60 695 247 134 36 70 230 385 667 Entered New Map 975 | . . 5 . 130 . . 10 . 153 31 57 . . 147 18 16 . 20 . 47 79 . 36 . 17 73 136 Time Decay 3391 | 25 247 53 117 222 . 200 5 214 120 140 . . 347 20 149 27 70 15 60 398 168 134 . 60 163 222 215 Lost Part 446 | . . . 50 . . . . 10 . . . . . . 4 . . . . 90 . . . 10 40 90 152 Lost Ally 45 | . . . . . . . . . . . . . . . 5 . . . . 10 . . . . 10 . 20 Purge Threat 736 | . . . . . . 105 . 37 . . . . 300 . . . . . . 150 . . . . . . 144 Squads Dispatched 77 | . 2 . . . . 13 . 14 . . . . 14 . 6 . . . . 12 . . . 1 3 7 5 Investigation 40 | . 1 . . . . 8 . 8 . . . . 7 . 3 . . . . 6 . . . . 2 2 3 Extermination 19 | . . . . . . 2 . 3 . . . . 4 . 2 . . . . 3 . . . . 1 2 2 Reinforcement 16 | . 1 . . . . 3 . 3 . . . . 3 . 1 . . . . 3 . . . . . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Distress Signals 12 | . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 2 2 3 Communications Jammed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 16 2 19 . . 11 . 21 5 3 4 . 39 4 11 . 5 . 14 23 2 8 . 6 23 25 40 Peak Tracking Total 18 | . 5 2 5 . . 3 . 7 7 3 4 . 11 4 5 . 3 . 5 6 1 5 . 4 10 10 18 Tactical Retreats 49 | . . . 6 . . 1 . 4 1 . . . 7 . 2 . 2 . 2 3 2 2 . 1 5 7 4 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Traps Triggered 15 | . . . 1 . . 2 . 3 . . . . 3 . . . 1 . . . 2 . . . . . 3 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 60 | . . . . . . . . . . . . . . . 25 . . . . 35 . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . 4 . . . . 8 . . . . . . . Reused 11 | . . . . . . . . . . . . . . . 2 . . . . 8 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 2 . . . . 8 1 . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Disabled 43 | . . . 3 . . 2 . 13 . . 1 . 10 . . . 1 . . 12 . . . . . 1 . Max in Single Turn 8 | . . . 1 . . 1 . 8 . . 1 . 3 . . . 1 . . 4 . . . . . 1 . Garrison Access 8 | . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 2 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Accessed 133 | . 6 . 1 6 3 18 . 17 2 . 4 . 16 . 12 . 3 4 . 13 . 1 1 . 9 7 10 Terminals 48 | . 5 . . 3 . 6 . 8 . . . . 7 . 3 . . . . 3 . . . . 3 4 6 Fabricators 11 | . . . . . . 2 . . . . . . 3 . 2 . . . . 2 . . . . 1 1 . Repair Stations 10 | . . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . . . 2 1 . Recycling Units 31 | . 1 . . 3 . 7 . 7 . . . . 5 . 2 . . . . 4 . . . . 1 . 1 Scanalyzers 5 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 1 Garrison Access 9 | . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . 2 . 2 Total Hacks 451 | . 18 . 4 18 9 65 . 46 4 . 30 . 59 . 44 . 9 16 . 44 . 1 1 . 21 27 35 Successful 294 | . 12 . 4 8 9 37 . 28 4 . 30 . 31 . 28 . 9 16 . 34 . 1 1 . 11 14 17 Failed 156 | . 6 . . 10 . 27 . 18 . . . . 28 . 16 . . . . 10 . . . . 10 13 18 Catastrophic 20 | . . . . 3 . . . 2 . . . . 5 . 1 . . . . 1 . . . . 5 2 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 164 | . 14 . . 8 . 27 . 19 . . . . 26 . 16 . . . . 17 . . 1 . 7 12 17 Terminals 200 | . 15 . . 11 . 26 . 27 . . . . 36 . 17 . . . . 13 . . . . 8 22 25 Fabricators 35 | . . . . . . 7 . . . . . . 7 . 6 . . . . 8 . . . . 6 1 . Repair Stations 28 | . . . . . . 2 . 2 . . . . 3 . 7 . . . . 9 . . . . 3 2 . Recycling Units 78 | . 3 . . 7 . 18 . 15 . . . . 13 . 5 . . . . 12 . . . . 2 . 3 Scanalyzers 22 | . . . . . . 8 . . . . . . . . 7 . . . . 1 . . . . . 2 4 Garrison Access 14 | . . . . . . 4 . 2 . . . . . . 2 . . . . 1 . . . . 2 . 3 Terminal Hacks 137 | . 2 . 4 2 9 9 . 9 4 . 30 . 13 . 7 . 9 16 . 5 . 1 1 . 1 8 7 Record 32 | . . . 3 . 2 . . . 3 . 11 . . . . . 7 5 . . . 1 . . . . . Part Schematic 16 | . . . . . . 1 . . . . 10 . 1 . 1 . . 3 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . 1 . . 3 . 2 . . . . 4 . . . . . . . 2 . Open Door 4 | . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . Branch Access Points 7 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Unreport Threat 7 | . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . . . 2 Locate Traps 12 | . 2 . . . . 4 . 1 . . . . 3 . . . . . . . . . . . . 2 . Hauler Manifests 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 12 | . . . . 1 . 1 . 3 . . . . 2 . 2 . . . . . . . . . . 1 2 Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabricator Hacks 17 | . . . . . . 3 . . . . . . 3 . 3 . . . . 5 . . . . 3 . . Network Status 5 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Load Schematic 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . 1 . . Build 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . 1 . . Repair Station Hacks 16 | . . . . . . . . 2 . . . . 2 . 3 . . . . 7 . . . . 1 1 . Scan Component 8 | . . . . . . . . 1 . . . . 1 . 2 . . . . 4 . . . . . . . Repair 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Hacks 27 | . 1 . . 2 . 4 . 7 . . . . 5 . 2 . . . . 5 . . . . 1 . . Retrieve Components 27 | . 1 . . 2 . 4 . 7 . . . . 5 . 2 . . . . 5 . . . . 1 . . Scanalyzer 18 | . . . . . . 8 . . . . . . . . 6 . . . . 1 . . . . . . 3 Insert Component 9 | . . . . . . 4 . . . . . . . . 2 . . . . 1 . . . . . . 2 Analyze 9 | . . . . . . 4 . . . . . . . . 4 . . . . . . . . . . . 1 Garrison Access Hacks 8 | . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 2 . 2 Seal Access 8 | . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 2 . 2 Unauthorized Hacks 71 | . 9 . . 4 . 12 . 10 . . . . 8 . 5 . . . . 10 . . . . 3 5 5 Terminals 34 | . 8 . . 1 . 4 . 3 . . . . 1 . 3 . . . . 5 . . . . 2 3 4 Track 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 Assimilate 6 | . . . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . 1 Botnet 15 | . 2 . . 1 . 2 . 2 . . . . 1 . 1 . . . . 2 . . . . 1 2 1 Operators 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . 1 . Prioritize 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Overload 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 30 | . 1 . . 3 . 6 . 7 . . . . 5 . 2 . . . . 4 . . . . 1 . 1 Tunnel 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 25 | . . . . . . 6 . 7 . . . . 5 . 2 . . . . 4 . . . . . . 1 Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 5 . . 5 . 15 . 13 . . . . 12 . 8 . . . . 7 . . . . 6 5 8 Full Trace Events 11 | . . . . 1 . 2 . . . . . . 1 . 1 . . . . 2 . . . . 1 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . 5 . . . . 10 . 1 . 2 . . 3 . . . . . . . . 1 Parts Built 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 317 | . . . . . . 26 . . . . . . 38 . 116 . . . . 102 . . . . 35 . . Total Part Build Rating 33 | . . . . . . 6 . . . . . . 5 . 3 . . . . 13 . . . . 6 . . Parts Repaired 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . . . . Time 306 | . . . . . . . . 34 . . . . 35 . 89 . . . . 148 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 1 . . 4 . 4 . 6 . . . . 10 . 3 . . . . 5 . . . . . . . Parts Scanalyzed 7 | . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . 1 Part Schematics Acquired 6 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . 2 5 . 1 . . 1 . 5 . . . . 3 . 1 . . . . . 1 1 Non-combat 14 | . . . . . . 5 . 1 . . . . 5 . . . . . . 1 . . . . . 1 1 Combat 6 | . . . . . 2 . . . . . 1 . . . . . . 3 . . . . . . . . . Robot Hacks Applied 21 | . . . . . 2 6 . 1 . . 1 . 5 . . . . 3 . 1 . . . . . 1 1 parse_system 8 | . . . . . 2 1 . . . . 1 . . . . . . 3 . . . . . . . 1 . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 7 | . . . . . . 2 . . . . . . 4 . . . . . . 1 . . . . . . . find_fabricator 5 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total Allies 10 | . . 3 . . . 1 . . . . . . 1 1 2 . . . . 1 . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . . . . . 1 1 2 . . . . 1 . . . . . . 1 Highest-Rated Group 45 | . . 40 40 . . . . . . . . . 12 31 34 . . . . 45 . . . . . . 26 Highest-Rated Ally 45 | . . 16 16 . . . . . . . . . 12 31 26 . . . . 45 . . . . . . 26 Total Orders 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . 1 STAY 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Ally Attacks 35 | . . . 23 . . . . . . . . . 9 3 . . . . . . . . . . . . . Total Damage 352 | . . . 160 . . . . . . . . . 130 62 . . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) 16640 | 105 1303 449 1707 917 1893 943 142 905 243 297 116 396 830 48 543 528 356 93 341 949 614 1051 471 126 343 470 461 Optics 6826 | . . . . . . . . . . . . . 445 48 543 528 356 93 341 949 614 1051 471 126 343 470 448 Sensors 9110 | . . . . . . 864 142 860 243 297 107 396 813 48 506 528 356 90 296 815 613 1051 464 21 . 148 452 IFF 351 | . . . . . . . . . . . . . . . . . . . . . . . . 94 . 257 . Structural 7990 | . . . 7 . . 735 59 833 173 297 116 396 755 32 430 474 343 93 295 552 . 620 471 126 343 394 446 Seismic 6908 | 105 1303 449 1700 917 1893 79 . 15 . . . . . . . . . . . 74 1 . . 10 343 19 . Machine Analysis 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Jamming 204 | . . . . . . 4 . 58 . . . . 15 . . . . . . 70 . . 10 19 . . 28 Robot Analysis Total 10 | . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . . 1 . 3 . . . . 1 . 1 . . . 2 . . . . 3 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Turns Passed 17127 | 174 1353 479 1943 917 1893 943 142 944 243 297 116 396 893 48 543 528 356 93 341 949 614 1051 471 126 343 470 461 Spaces Moved 19027 | 86 638 233 623 518 1105 1607 319 1482 583 609 123 457 1573 111 908 684 652 167 523 1176 691 839 567 299 845 779 830 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3212 | 83 638 233 623 518 1105 12 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Hover 1333 | . . . . . . . . . . . . . . . . . . . . 111 691 246 273 12 . . . Flight 14470 | . . . . . . 1595 319 1482 583 609 123 457 1573 111 908 684 652 167 523 1065 . 593 294 287 845 779 821 Fastest Speed 21 | 50 160 160 160 165 165 30 30 30 34 34 30 40 30 30 30 30 30 30 30 27 56 29 46 21 21 28 29 Average Speed 64 | 156 160 160 224 172 165 31 35 36 34 34 33 40 37 30 37 38 37 35 30 42 70 107 76 21 25 32 32 Slowest Speed 260 | 160 160 160 260 260 165 165 40 40 34 34 34 40 90 30 40 80 40 40 30 245 120 120 105 96 29 107 155 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . . 18 . . . 12 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . 2 . 9 . . . . 1 2 4 . . . . . . . . . 2 3 27 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 5 77 46 38 82 86 49 96 45 91 64 80 67 48 90 26 86 89 63 70 29 76 86 84 71 22 76 36 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 15 | . 1 1 . 3 1 1 . . 1 1 1 . . . . 1 . 3 . . 1 . . . . . . Known Exits Taken 18 | . . 1 . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 41 | . . . 12 . 6 . . . 2 3 . 2 . . . 4 2 . 2 . 3 3 . 2 . . . Spaces Dug 452 | . . . . . . 37 . 24 5 32 . . 31 . 25 17 14 . 64 65 . 33 1 25 21 36 22 Terrain Destroyed 750 | . . . 7 1 . 48 . 75 5 32 . . 96 . 25 17 44 . 84 100 . 64 1 46 21 62 22 Melee 185 | . . . . . . 34 . 24 4 3 . . 28 . 17 4 6 . 2 15 . 3 1 1 21 10 12 Projectile 74 | . . . 7 1 . 3 . 3 1 . . . 4 . 8 13 8 . 5 2 . 2 . 1 . 6 10 AOE 491 | . . . . . . 11 . 48 . 29 . . 64 . . . 30 . 77 83 . 59 . 44 . 46 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total 22934 | 108 907 322 1071 539 1180 1954 348 1781 615 690 162 667 1784 122 1037 922 732 194 680 1546 817 981 600 352 930 940 953 Wait 2691 | 4 218 77 350 9 51 202 23 219 22 74 15 209 93 5 41 206 47 . 129 248 114 114 18 31 40 89 43 Move 18917 | 85 637 232 622 517 1104 1603 318 1464 582 608 122 456 1571 107 899 683 651 166 522 1175 690 838 566 298 840 772 789 Hop 35 | . . . . . . 2 . 8 . . . . 1 1 4 . . . . . . . . . 2 3 14 Pick Up 108 | 5 7 1 9 6 9 16 1 4 . . . . 9 1 4 . 1 5 . 7 1 6 2 2 1 5 6 Fast Attach 81 | 7 . . 3 2 . 9 . 4 . . . . 4 3 3 1 . 3 . 8 1 6 6 3 7 7 4 Attach 56 | . . . 2 . 2 13 1 2 1 . . . 4 1 . . . 2 . 6 . 3 2 1 1 7 8 Detach 40 | . . . 1 . 2 10 1 1 . . . . 3 . 1 . . 2 . 4 . 2 3 1 2 4 3 Swap 163 | . 8 3 13 . 1 10 2 16 3 2 1 1 17 1 9 13 13 . 11 12 1 . 1 7 3 6 9 Drop 107 | . 4 1 12 4 9 19 2 5 . . . . 7 3 5 2 . 4 . 4 1 4 1 5 4 8 3 Fire 222 | 7 30 8 59 1 . 6 . 8 1 1 . . 10 . 11 13 13 . 16 9 . 5 . 3 . 11 10 Melee 399 | . . . . . 2 64 . 50 6 5 24 1 65 . 35 4 7 12 2 38 1 3 1 1 30 27 21 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 68 | . . . . . . . . . . . . . . . 25 . . . . 35 8 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [*Arm] / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 11) 738 | -10/Materials | Discovered new exit (range 9) 859 | -10/Materials | Discovered new exit (range 15) 957 | -10/Materials | Learned Storage terminal intel 1023 | -10/Materials | Identified exit to Subcaves 1023 | -10/Materials | Identified exit to Materials 1066 | -10/Materials | Discovered exit to Materials (range 5) 1078 | -10/Materials | Learned 2 Materials zone layouts 1158 | -10/Materials | Learned location of 1 exit from Storage 1180 | -10/Materials | Learned Storage emergency access door positions 1211 | -10/Materials | Learned location of 2 exits from Subcaves 1252 | -10/Materials | Learned location of 2 exits from Materials 1301 | -10/Materials | Loaded intel: 8 terminal locations 1528 | -10/Materials | Entered Mines 1533 | -10/Mines | Met a Derelict bent on vengeance 1603 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1603 | -10/Mines | Discovered new exit (range 5) 1899 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1913 | -10/Mines | Discovered exit to Materials (range 16) 1932 | -10/Mines | Learned location of Storage (-8) 1999 | -10/Mines | Discovered exit to Subcaves (range 5) 2007 | -10/Mines | Entered Subcaves 2007 | -10/Subcaves | Accompanied by 3 allies 2008 | -10/Subcaves | Approached by a straggling Scientist 2008 | -10/Subcaves | Identified exit to Materials 2026 | -10/Subcaves | Learned 4 Materials zone layouts 2097 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2118 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2678 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2743 | -10/Subcaves | Lost 3 allies 2859 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2946 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3499 | -10/Subcaves | Visited 4L-MR0's lab 3532 | -10/Subcaves | Found Prototype Flight Unit 3543 | -10/Subcaves | Identified Flightbrick 3789 | -10/Subcaves | Discovered new exit (range 12) 3818 | -10/Subcaves | Core integrity fell below 50% 3860 | -10/Subcaves | Lost 4 parts (1p2n1u) 3878 | -10/Subcaves | Core integrity fell below 20% 3950 | -10/Subcaves | Entered Recycling 4298 | -8/Recycling | Discovered new exit (range 9) 4829 | -8/Recycling | Scanned before Scraplab entrance 4853 | -8/Recycling | Entered Scraplab 4866 | -8/Recycling | Discovered new exit (range 2) 4867 | -8/Recycling | Entered Scraptown 4962 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5008 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5013 | -8/Scraptown | Learned Factory terminal intel 5014 | -8/Scraptown | Learned 8 Factory zone layouts 5016 | -8/Scraptown | Learned location of Armory (-3) 5034 | -8/Scraptown | Discovered new exit (range 11) 5594 | -8/Scraptown | Visited Assassins FH 5629 | -8/Scraptown | Visited Spacefarers 5644 | -8/Scraptown | Visited SPCMW 5669 | -8/Scraptown | Visited Symbiants 5713 | -8/Scraptown | Visited Junk Repository 5785 | -8/Scraptown | Visited UFD Registry 5785 | -8/Scraptown | Registered with UFD as "Steelflow" 5831 | -8/Scraptown | Visited Awakened 5911 | -8/Scraptown | Visited Scrapoid Research Area 5939 | -8/Scraptown | Visited Research Penetration Think Tank 5977 | -8/Scraptown | Visited LU-1G1's Boring Crew 5999 | -8/Scraptown | Visited Curators Association 6053 | -8/Scraptown | Visited Analyses Database 6091 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6098 | -8/Scraptown | Found DCF Scrap (27 items) 6165 | -8/Scraptown | Visited Observation Area 6205 | -8/Scraptown | Visited Junk Repository 6255 | -8/Scraptown | Visited Scrapoid Pod Storage 6283 | -8/Scraptown | Visited Science Guys 6666 | -8/Scraptown | Met Optimus 6666 | -8/Scraptown | Accepted into 0bPrime 6753 | -8/Scraptown | Discovered new exit (range 5) 6760 | -8/Scraptown | Entered Factory 6760 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 6762 | -6/Factory | Loaded intel: 28 terminal locations 6783 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6908 | -6/Factory | Loaded intel: 8 recycling unit locations 6951 | -6/Factory | Learned location of Protoforge (-2) 6958 | -6/Factory | Discovered new exit (range 5) 6960 | -6/Factory | Identified exit to Factory 6974 | -6/Factory | Discovered new exit (range 16) 6984 | -6/Factory | Identified exit to Extension 7476 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7500 | -6/Factory | Central database locked down 7500 | -6/Factory | Identified exit to Lower Caves 7585 | -6/Factory | Discovered exit to Factory (range 5) 7701 | -6/Factory | Discovered exit to Factory (range 11) 7703 | -6/Factory | Sucked down chute 7703 | -6/Factory | Entered Waste 7703 | -6/Waste | The area was eerily silent 7713 | -6/Waste | Build established: Hacker-Scout 7721 | -6/Waste | Found Fusion Bomb Launcher 7728 | -6/Waste | Discovered new exit (range 13) 7844 | -6/Waste | Identified exit to Factory 7845 | -6/Waste | Entered Factory 7870 | -6/Factory | Loaded intel: 8 recycling unit locations 8008 | -6/Factory | Spotted B-75 Beast 8340 | -6/Factory | Repaired Fusion Bomb Launcher 8427 | -6/Factory | Discovered exit to Factory (range 12) 8468 | -6/Factory | Discovered exit to Factory (range 10) 8777 | -6/Factory | Discovered exit to Factory (range 16) 8789 | -6/Factory | Entered Lower Caves 8858 | -6/Lower Caves | Entered an active Warlord outpost 8909 | -6/Lower Caves | Encountered a Warlord checkpoint 9027 | -6/Lower Caves | Discovered new exit (range 12) 9032 | -6/Lower Caves | Identified exit to Lower Caves 9032 | -6/Lower Caves | Entered another Lower Caves area 9036 | -6/Lower Caves | Encountered a Warlord checkpoint 9044 | -6/Lower Caves | Discovered exit to Factory (range 8) 9312 | -6/Lower Caves | Discovered new exit (range 16) 9316 | -6/Lower Caves | Identified exit to Data Miner 9329 | -6/Lower Caves | Entered Data Miner 9329 | -6/Data Miner | Discovered new exit (range 7) 9336 | -6/Data Miner | Met Data Miner 9343 | -6/Data Miner | Learned location of Section 7 (-2) 9343 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9348 | -6/Data Miner | Received God Mode back door access code from Data Miner 9359 | -6/Data Miner | Data Conduit disabled 9444 | -6/Data Miner | Identified exit to Proximity Caves 9445 | -6/Data Miner | Entered Proximity Caves 9650 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9758 | -5/Proximity Caves | Spotted B-75 Beast 9809 | -5/Proximity Caves | Discovered exit to Factory (range 4) 9841 | -5/Proximity Caves | Entered Factory 9841 | -5/Factory | Evolved 2 slots: Utility x2 9925 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10045 | -5/Factory | Loaded intel: 8 recycling unit locations 10261 | -5/Factory | Identified exit to Upper Caves 10321 | -5/Factory | Discovered new exit (range 7) 10323 | -5/Factory | Identified exit to Factory 10367 | -5/Factory | Repaired Enh. Nuclear Core 10734 | -5/Factory | Manually triggered Chute Trap 10734 | -5/Factory | Sucked down chute 10734 | -5/Factory | Entered Waste 10735 | -5/Waste | Met a frightened Derelict 10749 | -5/Waste | EMP discharged 10750 | -5/Waste | Spotted C-40 Crusher 10753 | -5/Waste | Spotted C-40 Crusher 10754 | -5/Waste | Spotted C-40 Crusher 10763 | -5/Waste | Spotted C-40 Crusher 10773 | -5/Waste | Spotted C-40 Crusher 10779 | -5/Waste | Discovered new exit (range 12) 10782 | -5/Waste | Identified exit to Factory 10782 | -5/Waste | Entered Factory 10867 | -5/Factory | Discovered exit to Upper Caves (range 6) 10934 | -5/Factory | Loaded intel: 8 recycling unit locations 11035 | -5/Factory | Fabricated Imp. VTOL Module? 11148 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster? 11161 | -5/Factory | P-70 Sage assimilated allied Technician 6a 11325 | -5/Factory | Entered Upper Caves 11356 | -5/Upper Caves | Found DCF Scrap (10 items) 11833 | -5/Upper Caves | Learned Factory trap positions 11849 | -5/Upper Caves | Discovered new exit (range 8) 11851 | -5/Upper Caves | Identified exit to Upper Caves 11853 | -5/Upper Caves | Entered another Upper Caves area 11872 | -5/Upper Caves | Entered an active Warlord outpost 11876 | -5/Upper Caves | Learned Armory emergency access door positions 11876 | -5/Upper Caves | Learned Extension stockpile data 11876 | -5/Upper Caves | Learned Armory stockpile data 11876 | -5/Upper Caves | Learned Research terminal intel 11912 | -5/Upper Caves | Discovered exit to Factory (range 16) 12074 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12098 | -5/Upper Caves | Discovered new exit (range 13) 12101 | -5/Upper Caves | Identified exit to Zhirov 12119 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12209 | -5/Upper Caves | Entered Zhirov 12209 | -5/Zhirov | Discovered new exit (range 3) 12217 | -5/Zhirov | Met Zhirov 12232 | -5/Zhirov | Learned location of Quarantine (-2) 12232 | -5/Zhirov | Learned location of Testing (-3) 12238 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12245 | -5/Zhirov | Found Alien Artifact 12245 | -5/Zhirov | Identified Integrated Reactor 12245 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12252 | -5/Zhirov | Found Alien Artifact 12301 | -5/Zhirov | Identified exit to Proximity Caves 12302 | -5/Zhirov | Entered Proximity Caves 12403 | -4/Proximity Caves | Spotted B-86 Titan 12640 | -4/Proximity Caves | Discovered exit to Factory (range 11) 12643 | -4/Proximity Caves | Entered Factory 12643 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12644 | -4/Factory | Loaded intel: 104 trap records 12738 | -4/Factory | Identified Transdimensional Reconstructor 12813 | -4/Factory | Loaded intel: 8 recycling unit locations 12815 | -4/Factory | Build established: Wizard-Scout 12846 | -4/Factory | Identified exit to Upper Caves 12887 | -4/Factory | Fabricated Exp. Optical Array? 12915 | -4/Factory | Repaired Fusion Bomb Launcher 12941 | -4/Factory | Repaired Adv. Sensor Array 13213 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13249 | -4/Factory | Repaired Neutron Cannon? 13545 | -4/Factory | Lost 8 parts (1p3n3u1w) 13592 | -4/Factory | Entered Upper Caves 13605 | -4/Upper Caves | Learned Research terminal intel 13888 | -4/Upper Caves | Build established: Hacker-Scout 13982 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13997 | -4/Upper Caves | Learned 4 Research zone layouts 14200 | -4/Upper Caves | Discovered new exit (range 5) 14204 | -4/Upper Caves | Identified exit to Upper Caves 14206 | -4/Upper Caves | Entered another Upper Caves area 14207 | -4/Upper Caves | Identified exit to Warlord 14230 | -4/Upper Caves | Build established: Hacker-Assassin 14352 | -4/Upper Caves | Discovered new exit (range 11) 14613 | -4/Upper Caves | Identified exit to Research 14978 | -4/Upper Caves | Entered a destroyed Warlord outpost 15257 | -4/Upper Caves | Entered Warlord 15293 | -4/Warlord | System corruption cleaned by Quarantine Array 15571 | -4/Warlord | Opened Warlord's prototype stash 15583 | -4/Warlord | Found Prototype Processor 15583 | -4/Warlord | Identified Spectral Analyzer 15587 | -4/Warlord | Found Prototype Device 15587 | -4/Warlord | Identified System Purifier 15645 | -4/Warlord | Visited the Vortex Lab 15649 | -4/Warlord | Found Prototype Piercing Weapon 15651 | -4/Warlord | Found Prototype Piercing Weapon 15665 | -4/Warlord | Warlord's base attacked by MAIN.C 15678 | -4/Warlord | Rebuked by Warlord 15722 | -4/Warlord | Discovered new exit (range 16) 15728 | -4/Warlord | Identified exit to Proximity Caves 15728 | -4/Warlord | Entered Proximity Caves 15739 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15755 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15775 | -3/Proximity Caves | Spotted B-86 Titan 15843 | -3/Proximity Caves | Discovered exit to Research (range 9) 15854 | -3/Proximity Caves | Entered Research 15854 | -3/Research | Evolved 2 slots: Utility x2 15855 | -3/Research | Identified exit to Testing 15857 | -3/Research | Loaded intel: 23 terminal locations 15945 | -3/Research | Discovered new exit (range 5) 15980 | -3/Research | Spotted B-86 Titan 16008 | -3/Research | Identified Vortex Lance (x2) 16036 | -3/Research | Fabricated Adv. Hacking Suite (x1) 16057 | -3/Research | Lost 4 parts (3n1w) 16092 | -3/Research | Discovered exit to Testing (range 8) 16190 | -3/Research | Scraphulk reinforcements arrived? 16197 | -3/Research | Entered Testing 16213 | -3/Testing | Found Prototype Device 16213 | -3/Testing | Identified Exp. Thermal Shield 16216 | -3/Testing | Found Prototype Device 16216 | -3/Testing | Identified Exp. Shield Generator 16368 | -3/Testing | Build established: Wizard-Sprinter 16524 | -3/Testing | Imp. Hacking Suite fried by hacking feedback 16593 | -3/Testing | Lost 5 parts (1p2n2u) 16595 | -3/Testing | Protovariant out of control (PP-WXW6QU2XZE) 16595 | -3/Testing | Unleashed a protovariant (PP-WXW6QU2XZE) 16595 | -3/Testing | Discovered new exit (range 16) 16633 | -3/Testing | Identified exit to Research 16667 | -3/Testing | Entered Research 16667 | -2/Research | Evolved 2 slots: Utility x2 16668 | -2/Research | Loaded intel: 24 terminal locations 16919 | -2/Research | Loaded intel: 5 recycling unit locations 17027 | -2/Research | Identified exit to Quarantine 17051 | -2/Research | Warped through subspace 17081 | -2/Research | Lost 5 parts (1p2n1u1w) 17120 | -2/Research | Core integrity fell below 50% 17128 | -2/Research | System corruption reached 10% 17128 | -2/Research | Self-destructed Last Messages --------------- 17117_ Penetrated by Slug. 17117_ Slug penetrates Wall. 17119_ Acquired Com. Wheel. 17119_ Adv. Sensor Array destroyed. 17120_ Penetrated by Slug. 17120_ Slug penetrates R-10 Processor. 17121_ Penetrated by Slug. 17121_ Slug penetrates Wall. 17121_ R-10 Processor collects Field Recycling Unit. 17122_ Electron Diverter destroyed. 17123_ P-80 Master resets P-80 Master, system corruption cleaned. 17124_ Slug penetrates Wall. 17127_ Com. Wheel destroyed. 17128_ 72IMFSWPATJ|X:=P8M&XZ>%HO& 17128_ R-10 Processor collects Com. Wheel. 17128_ Slug penetrates Wall. 17128_ Com. Wheel destroyed. 17128_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????T??????????????????????????? | | ????????????????????????????????????????????"""??? | | ????????????????>??????????????????????????""T""?? | | ???????????????????????????????????????????""?""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????############???????????????? | | ??????????????????????## ##???????????????? | | ######????????????????## = ##???????????????? | | ######????????????????## ##??????""""?????? | | ##????????????????## @ ##??????""""?????? | | ###????????????????## """##??????""""?????? | | " ##?????????????????## """##??????""""?????? | | " ##?????????????????## """##???????????????? | | " ##?????????????????## ##???????????????? | | #########??????????## ################?? | | #########???????########g################### | | " ## ##???????####### ph %! | | " ##? ##???????## % Rp H | | " ##? *##???????## ####! h | | ]##?? ##???????## #####+########/########## ?? | | ##?? ##??????? # # # #######?? | | #####??? ########### # # ???????????????? | | ## ########### # # ??"""??????????? | | ######+#### # # # ??"""??????????? | | / / ! # # # ???R"??????????? | | ###### #### / # # ??"""??????????? | | ###### #### # # # ??""???????????? | | ##?##= ### # # # ???????????????? | | ##?## ### # ########### ???????????????? | | ##?## ! ########## ############???????????????? | | [ ##?### ########### ############???????????????? | | [ ###### ########### ############???????????????? | | ###### ########### # ! ##???????????????? | | / # ## # = ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 26 Item Schematics ----------------- Enh. Nuclear Core | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Med. Armored Exoskeleton | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Exp. Propulsion Shielding | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Impulse Thruster Array | -2/Research | Scanalyzed Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Exp. Optical Array | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Repaired ---------- Fusion Bomb Launcher | 7% | -6/Factory Enh. Nuclear Core | 26% | -5/Factory Cld. Nuclear Pulse Thruster | 10% | -5/Factory Fusion Bomb Launcher | 32% | -4/Factory Adv. Sensor Array | 29% | -4/Factory Neutron Cannon | 28% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumRecoilShotgun Manual? 0 Play Time 03:28:45 Cumulative 526.0 hours Start 2025.07.09 @ 13:59:38 End 2025.07.21 @ 14:25:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 212 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 90 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e421f33c-bbd5-4010-b3f7-1d156a5f9791