Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 12:00:21 Player: TAFFA Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (131) 655 Value Destroyed (7503) 7503 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4660) 4660 TOTAL SCORE: 21418 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 1065 Forged Quantum Companion 1000 Registered with UFD 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 884 Scanned by Researcher 500 Friendly Fire -43 Cogmind --------- Core Integrity 524/1600 Matter 246/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (500) Ox9 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (4) ------- Compact Linear Accelerator Quantum Companion > --- INVENTORY (15) --- Light Quantum Reactor Experimental Power Amplifier Long-range Sensor Array Experimental ECM Suite Advanced Datajack Plasma Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Advanced Energy Well Spectral Analyzer Experimental Signal Interpreter Experimental Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Multirail Compact Linear Accelerator Quantum Companion > --- INVENTORY -------- Light Quantum Reactor Experimental Power Amplifier Long-range Sensor Array Advanced Actuator Array Experimental ECM Suite Centrium Light Armor Plating Long-range Tractor Beam Vortex Rifle Advanced KE Penetrator Compact Linear Accelerator Advanced Datajack Plasma Lance Enhanced Force Lance Vortex Lance [Rating: 212] Favorites ----------- Power Enhanced Fission Core Engine Angular Momentum Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Compact Linear Accelerator Launcher Thermoblaster Slashing Weapon Companion Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . . . 8 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . . 2 . . . . . . Utility 10 | . . . . 5 1 . . . . . . . 2 . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 Parts Attached 149 | 1 1 . 9 14 8 5 . 9 7 7 5 . 8 44 11 20 Power 16 | . . . 2 1 2 . . . 1 . . . 1 5 1 3 Engine 3 | . . . 2 1 . . . . . . . . . . . . Core 3 | . . . . . 2 . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . 1 5 1 3 Propulsion 46 | . . . 2 3 1 . . 1 1 4 3 . 3 13 5 10 Treads 8 | . . . . 2 . . . . . . 3 . 2 1 . . Leg 25 | . . . 2 1 1 . . 1 1 . . . . 9 . 10 Wheel . | . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 1 . . 1 2 5 . Flight 4 | . . . . . . . . . . 3 . . . 1 . . Utility 56 | 1 . . 1 10 4 1 . 4 4 3 2 . 3 17 3 3 Device 32 | 1 . . . 4 4 1 . 3 3 2 1 . 2 7 2 2 Storage 4 | . . . 1 . . . . . . . 1 . . 2 . . Processor 13 | . . . . 3 . . . . 1 1 . . 1 6 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 7 | . . . . 3 . . . 1 . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | . 1 . 4 . 1 4 . 4 1 . . . 1 9 2 4 Energy Gun 4 | . 1 . . . . 1 . 1 . . . . . 1 . . Energy Cannon 4 | . . . . . . 1 . . . . . . 1 1 1 . Ballistic Gun 8 | . . . 2 . . 1 . . . . . . . 4 . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . 1 1 1 Launcher 2 | . . . . . . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . . . . . . . 1 . . Piercing Weapon 6 | . . . . . 1 . . 1 1 . . . . 1 . 2 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . 1 . . 2 . . . . 1 20 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 4 System Corruption 18 | . . . . . . . . . . . . . . . . 18 Parts Lost 42 | . . . . . . . . . 6 3 . . 1 4 . 28 Power 6 | . . . . . . . . . . 1 . . 1 . . 4 Propulsion 14 | . . . . . . . . . 3 1 . . . 2 . 8 Utility 13 | . . . . . . . . . 3 . . . . 1 . 9 Weapon 9 | . . . . . . . . . . 1 . . . 1 . 7 Highest Loss Streak 18 | . . . . . . . . . 4 2 . . 1 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | 6 4 3 13 13 14 14 14 14 13 14 15 15 14 14 14 13 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 . Propulsion . | 4 2 1 . . . . . . . . . . . . . . Utility 5 | . . . 5 3 5 5 5 5 3 3 5 7 5 5 6 5 Weapon 5 | 1 1 1 3 5 4 6 6 6 6 6 5 5 5 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 31 | 6 3 . 4 1 3 1 . 2 . . 2 . . 7 . 2 Power 7 | 1 . . 1 1 1 . . . . . . . . 2 . 1 Propulsion 6 | 2 3 . 1 . . . . . . . . . . . . . Utility 6 | 1 . . 1 . 1 . . . . . . . . 3 . . Weapon 9 | 2 . . . . 1 1 . 2 . . 1 . . 2 . . Tool/Special 3 | . . . 1 . . . . . . . 1 . . . . 1 Average Slot Usage (%) 97 | . 100 100 100 94 98 100 100 99 87 88 99 100 99 99 99 92 Engine 3 | . 14 14 14 12 4 . . . . . . . . . . . Core 4 | . . . . . 6 11 11 11 10 9 10 10 8 1 . . Reactor 2 | . . . . . . . . . . . . . . 7 8 10 Treads 3 | . . . . 8 2 . . . . . 13 15 15 7 3 3 Leg 19 | . 28 28 28 14 19 23 23 23 12 8 5 5 4 18 20 17 Device 16 | . 14 14 14 12 18 19 17 17 20 25 21 21 22 14 13 12 Storage 7 | . 14 14 14 6 5 5 5 5 5 5 5 5 4 5 8 7 Processor 13 | . . . . 17 11 11 11 11 11 10 15 15 19 23 26 23 Protection 3 | . . . . 7 9 8 11 10 5 . . . . 1 3 1 Energy Gun 1 | . 14 14 4 . . . . 1 2 4 1 . . . . . Ballistic Gun 5 | . 14 14 17 . 1 2 5 2 . . . . . 7 5 3 Slashing Weapon 5 | . . . 5 13 11 6 5 5 5 5 5 5 4 3 4 3 Piercing Weapon 1 | . . . . . 1 4 5 . 2 5 5 5 4 1 . . Peak Build Rating 212 | 7 7 7 28 63 82 87 85 95 95 107 109 107 124 169 190 212 Average Rating 95 | 6 7 7 19 53 75 82 84 89 91 99 106 106 117 151 183 188 On Entrance 78 | 6 7 7 7 28 63 79 85 84 95 94 100 107 107 121 167 183 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 13 13 41 64 77 76 76 85 83 70 70 70 91 94 107 134 Greatest Support 159 | 20 20 20 35 55 75 75 75 76 76 36 84 84 140 159 128 139 Greatest Overweight (x) 5 | . . . 1 1 1 1 1 1 4 5 5 . . 1 2 1 Average Overweight (x) . | . . . . 1 . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 20 15 15 15 15 15 Average Capacity 14 | 8 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 6 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 3 3 13 13 14 14 14 14 13 14 14 15 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 3 5 15 15 15 15 14 15 14 15 15 15 15 14 15 7 Class Distribution -------------------- 25% | Scavenger-Gladiator 25% | Mutant 19% | Scavenger-Assassin 11% | Gladiator 6% | Commander-Mutant 4% | Scavenger-Mutant 4% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Matter Collected 5087 | 251 23 15 72 108 . 323 29 260 172 80 155 . 71 1662 542 1324 Remotely 1224 | . . . . . . . . . . . . . . 311 154 759 Salvage Created 8878 | 125 . . . 132 60 801 38 572 606 188 317 . 128 2981 888 2042 Parts 386 | 6 . . . 7 5 23 1 23 11 12 12 . 6 153 38 89 Haulers Intercepted 4 | . . . . . . . . . . . . . . 2 2 . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 9 . . 23 . . 3 . . . . Prevented 3 | . . . . . . . . . . . 1 2 . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 92 | . . . . 2 1 3 . 9 12 7 . . 2 24 4 28 Melee 20 | . . . . 2 1 1 . . 2 5 . . 2 3 . 4 Guns 34 | . . . . . . 1 . . 3 2 . . . 17 3 8 Cannons 20 | . . . . . . . . . . . . . . 3 1 16 AOE 14 | . . . . . . . . 8 6 . . . . . . . Classes Destroyed 26 | 2 . . . 1 1 3 . 5 2 . 1 . . 9 1 1 Worker 4 | . . . . . . . . . . . . . . 3 . 1 Builder 4 | . . . . . . . . . . . . . . 4 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . . 2 2 . Recycler 6 | 1 . . . . . . . . . . . . . 3 2 . Carrier 1 | . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 . . Watcher 8 | . . . . . . . . . . . . . . 2 2 4 Swarmer 9 | . . . . . . 1 . . 2 5 . . . . . 1 Saboteur 1 | . . . . . . . . 1 . . . . . . . . Grunt 25 | . . . . . . . . 6 2 . . . . 4 1 12 Brawler 3 | . . . . . . . . . 2 . . . . . . 1 Duelist 5 | . . . . . . 1 . . 2 . . . . . . 2 Protector 1 | . . . . . . . . 1 . . . . . . . . Researcher 6 | . . . . . . . . . . . . . . 6 . . Sentry 7 | . . . . 2 . 1 . . 1 . . . 1 . . 2 Demolisher 1 | . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . Hunter 8 | . . . . . . . . . . . . . . 2 . 6 Programmer 27 | . . . . . 1 . . . 2 2 . . 1 15 2 4 Q-Series 1 | . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . . . 3 . . . . . Packrat 3 | . . . . . . 3 . . . . . . . . . . Samaritan 7 | . . . . . . 1 1 . . . 5 . . . . . Best Kill Streak 9 | 2 . . . 1 1 2 . 6 7 5 . . 1 4 3 9 Combat Bots Only 8 | . . . . 1 1 2 . 6 7 5 . . 1 3 3 8 Max Kills in Single Turn 2 | 1 . . . 1 1 1 1 2 2 1 1 . 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 2 . . . . . . . Melee 1 | . . . . 1 1 1 . . 1 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 873 | . . 1 . 18 4 16 . 33 94 40 . 2 12 123 22 508 Missed 255 | . . 1 . 5 1 5 . 11 21 8 . 1 4 30 8 160 Deflected 3 | . . . . . . . . . . . . . . 1 1 1 Hits 618 | . . . . 13 3 11 . 22 73 32 . 1 8 93 14 348 Melee 12 | . . . . . . . . . 1 . . . . . . 11 Projectile 606 | . . . . 13 3 11 . 22 72 32 . 1 8 93 14 337 AOE 43 | . . . . . . . . 2 . . . . . . 13 28 Critical Strikes 34 | . . . . . . . . 1 10 3 . . . 10 . 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 10398 | . . . . 106 64 306 . 325 1369 418 9 14 226 1373 147 6041 Core 1773 | . . . . 17 20 71 . 28 232 120 9 . 14 156 30 1076 Absorbed by Shields 2953 | . . . . . . . . 249 679 116 . . . 757 144 1008 Regen/Repaired (Parts) 1 | . . . . . . . . 1 . . . . . . . . Core Remaining (%) 90 | 100 . . 100 98 . . . . 64 . . 88 . 86 97 . Volleys Fired 238 | 17 1 5 . . . 17 . 14 26 4 10 . . 68 17 59 Largest 3 | 2 2 2 . . . 2 . 1 2 1 1 . . 3 2 3 Hottest 354 | 60 60 60 . . . 129 . 260 354 40 85 . . 120 170 228 Shots Fired 447 | 34 2 10 . . . 18 . 14 41 4 10 1 . 127 30 156 Gun 268 | 34 2 10 . . . 7 . . 26 4 . . . 121 17 47 Cannon 154 | . . . . . . 11 . 4 . . 10 1 . 6 13 109 Launcher 25 | . . . . . . . . 10 15 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 299 | 17 1 5 . . . 6 . . 6 . . . . 119 23 122 Thermal 131 | 17 . . . . . 12 . 9 35 . 10 1 . 6 7 34 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 11 | . 1 5 . . . . . 5 . . . . . . . . Entropic 6 | . . . . . . . . . . 4 . . . 2 . . Robot Hit Streak 12 | 4 3 1 . . . 2 . 2 12 2 . . . 10 10 11 Robot Miss Streak 5 | 3 . 3 . . . 2 . 2 2 1 . . . 4 3 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 2 Secondary Targets . | . . . . . . . . . . . . . . . . . Autonomous 8 | . . . . . . . . . . . . . . 5 . 3 Shots Hit Robots 421 | 20 2 1 . 5 2 37 3 10 40 16 9 . 13 117 31 115 Core Hits 240 | 5 . . . 3 1 10 1 21 29 6 6 . 4 71 18 65 Critical Kills 43 | . . . . . . . . . . . . . . 28 5 10 Critical Parts Destroyed 59 | . . . . . . . . . 1 . . . . 41 8 9 Critical Strikes 130 | . . . . . . . . . 1 . . . 3 76 17 33 Destroy 114 | . . . . . . . . . 1 . . . . 76 17 20 Blast 7 | . . . . . . . . . . . . . . . . 7 Impale 5 | . . . . . . . . . . . . . . . . 5 Sunder 2 | . . . . . . . . . . . . . 1 . . 1 Melee Attacks 231 | . . . . 15 13 42 3 7 13 21 14 . 14 46 14 29 Impact . | . . . . . . . . . . . . . . . . . Slashing 175 | . . . . 15 11 31 3 . 8 20 10 . 9 43 14 11 Piercing 11 | . . . . . 2 1 . . . . . . . . . 8 Entropic 22 | . . . . . . . . . 2 1 4 . 5 . . 10 Sneak Attacks 49 | . . . . . . 9 3 7 3 . 9 . . 15 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . 1 1 2 . . 1 3 1 . 4 . . 2 Damage Inflicted 18713 | 239 36 35 . 205 86 1646 203 1089 2732 716 762 . 689 4333 1085 4857 Guns 3200 | 239 36 35 . . . 112 . . 608 207 . . . 1162 174 627 Cannons 3934 | . . . . . . . . 30 . . . . . 444 249 3211 Explosions 2819 | . . . . . . . . 1059 1760 . . . . . . . Melee 8744 | . . . . 205 86 1534 203 . 364 509 762 . 689 2711 662 1019 Ramming 16 | . . . . . . . . . . . . . . 16 . . Kinetic 4388 | 130 14 13 . . . 83 . . 119 . . . . 1116 218 2695 Thermal 3885 | 109 . . . . . 29 . 363 2249 . . . . 41 205 889 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 770 | . 22 22 . . . . . 726 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 7308 | . . . . 205 86 1534 203 . 266 509 628 . 369 2711 662 135 Piercing 231 | . . . . . . . . . . . . . . . . 231 Entropic 1458 | . . . . . . . . . 98 207 134 . 320 46 . 653 Phasic 657 | . . . . . . . . . . . . . . 403 . 254 Highest Corruption 21 | . . . . . 1 1 1 1 4 1 1 1 . 14 5 21 Average Corruption 3 | . . . . . 1 1 1 1 1 1 1 1 . 7 2 5 Corruption Purged 9 | . . . . . . . . . 4 . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 98 | . . . . . 1 7 6 . 7 2 4 2 . 50 3 16 Message Errors 30 | . . . . . . 2 1 . 1 . 1 . . 21 . 4 Matter Fused 22 | . . . . . 1 2 2 . 2 . . . . 10 2 3 Heat Flow Errors 13 | . . . . . . . 1 . 3 . 1 . . 6 . 2 Energy Discharges 14 | . . . . . . 1 1 . 1 1 2 . . 6 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . . . 2 . . . . . 1 . 3 . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . Misfires 4 | . . . . . . . . . . . . 1 . 3 . . Alerts 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1933 | . . . . 5 . 482 20 16 128 10 195 . 82 821 30 144 Projectiles 53 | . . . . . . . . . . . . . . 9 . 44 Explosions 52 | . . . . . . . . 16 36 . . . . . . . Melee 1828 | . . . . 5 . 482 20 . 92 10 195 . 82 812 30 100 Knockbacks 14 | . . . . . . . . . . . . . . 2 . 12 Impact 2 | . . . . . . . . . . . . . . 2 . . Kinetic 11 | . . . . . . . . . . . . . . . . 11 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 540 | 2 . . . 3 . 200 173 200 443 . 27 . . 254 540 361 Average Temperature 101 | 2 . . . 3 . 103 173 88 173 . 14 . . 54 231 103 Received Heat Transfer 1340 | . . . . 36 . 36 . 42 398 . . . 36 37 10 745 Effects 7 | . . . . . . . . . . . . . . . 6 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . 2 1 Matter Decay 3 | . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . . 1 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 6 | . . . . . . . . 1 5 . . . . . . . Heat Transferred 4681 | 250 . . . . . 37 . 222 3229 . . . . 37 185 721 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped 7 | . . . . . . . . . . . . . . 7 . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Maximum Alert Level 3 | . . . . . . . . . . . . . . 3 2 2 Low Security (%) 53 | 100 100 . . 100 100 . . . . 100 . . 100 32 . 34 Level 1 27 | . . . . . . . . . . . . . . 31 96 37 Level 2 18 | . . . . . . . . . . . . . . 34 3 27 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 720 | 5 . . . 31 22 . . . . 80 . . 30 720 403 472 Initial 403 | . . . . . . . . . . 35 . . . . 403 184 Average 208 | . . . . 3 1 . . . . 35 . . 3 334 313 275 Influence Increases 3691 | 20 . . . 81 55 108 . 409 405 183 . . 60 1302 192 876 Destroy 0b10 Robot/C 2400 | . . . . 40 20 100 . 300 340 140 . . 40 780 80 560 Destroy 0b10 Robot/NC 160 | 20 . . . . . . . 5 . . . . . 75 30 30 Destroy Leader 394 | . . . . 20 10 . . . 40 20 . . 20 128 38 118 Allied During Kill 200 | . . . . . . 8 . 104 25 . . . . 63 . . Successful Hack 28 | . . . . 14 . . . . . . . . . . 14 . Disable Machine 225 | . . . . . 15 . . . . 15 . . . 180 . 15 Destroy Structure 209 | . . . . 7 10 . . . . 8 . . . 46 30 108 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 60 | . . . . . . . . . . . . . . 30 . 30 Influence Decreases 3309 | 20 . . . 81 41 122 . 16 742 208 31 . 60 584 601 803 Entered New Map 873 | . . . . . . 6 . . 393 21 13 . . . 315 125 Time Decay 1937 | 20 . . . 81 41 80 . 16 256 157 18 . 50 534 286 398 Lost Part 360 | . . . . . . . . . 20 20 . . 10 30 . 280 Lost Ally 139 | . . . . . . 36 . . 73 10 . . . 20 . . Squads Dispatched 29 | . 2 . . 1 1 . . . 1 2 . . 1 11 2 8 Investigation . | . . . . . . . . . . . . . . . . . Extermination 14 | . . . . 1 1 . . . . 1 . . 1 6 1 3 Reinforcement 10 | . 2 . . . . . . . . 1 . . . 5 1 1 Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Distress Signals 4 | . 1 . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 166 | . 3 4 . 4 1 6 . 30 16 8 . 1 3 38 6 46 Peak Tracking Total 11 | . 3 2 . 1 1 4 . 11 7 5 . 1 1 6 3 8 Tactical Retreats 4 | . . . . . . . . . . . . . . 2 . 2 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Traps Triggered 3 | . . . . . . . . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Machines Disabled 20 | . . . . . 1 2 . . 1 1 . . . 14 . 1 Max in Single Turn 1 | . . . . . 1 1 . . 1 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Machines Accessed 15 | . . . 5 2 . 1 . 2 . . . . 1 3 1 . Terminals 5 | . . . . 2 . . . . . . . . . 2 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 37 | . . . 18 7 . 1 . 3 . . . . 1 5 2 . Successful 24 | . . . 18 1 . 1 . 3 . . . . . . 1 . Failed 13 | . . . . 6 . . . . . . . . 1 5 1 . Catastrophic 3 | . . . . 1 . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . . . . 5 . . . . . . . . . 4 2 . Terminals 13 | . . . . 7 . . . . . . . . . 4 2 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . . . 18 . . 1 . 3 . . . . . . . . Record 13 | . . . 11 . . . . 2 . . . . . . . . Robot Analysis 5 | . . . 5 . . . . . . . . . . . . . Open Door 3 | . . . 1 . . 1 . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . . . . 1 . Terminals 2 | . . . . 1 . . . . . . . . . . 1 . Botnet 2 | . . . . 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . 2 . . . . . . . . 1 2 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 2 . 5 2 . . . . 1 . . Allies Hacked 3 | . . . . . . . . 1 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Total Allies 10 | . . . . . . 2 . 5 2 . . . . 1 . . Largest Group 5 | . . . . . . 2 . 5 4 1 . . . 1 . . Highest-Rated Group 283 | . . . . . . 79 . 283 237 63 . . . 146 . . Highest-Rated Ally 146 | . . . . . . 49 . 68 68 63 . . . 146 . . Total Orders 17 | . . . . . 10 1 1 4 . . . . . 1 . . STAY 1 | . . . . . 1 . . . . . . . . . . . ROAM 2 | . . . . . 2 . . . . . . . . . . . GUARD 4 | . . . . . . . . 3 . . . . . 1 . . AID 1 | . . . . . . . . 1 . . . . . . . . EXPLORE 6 | . . . . . 4 1 1 . . . . . . . . . RETURN 3 | . . . . . 3 . . . . . . . . . . . Ally Attacks 70 | . . . . . . 9 . 26 17 . . . . 18 . . Total Damage 4010 | . . . . . . 343 . 1663 716 . . . . 1288 . . Kills 23 | . . . . . . 2 . 8 5 . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 1 . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 12752 | 8 124 288 2531 597 618 1015 404 1299 227 29 934 256 402 2452 628 940 Optics 3467 | . . . . 387 . . . . . . . . . 1512 628 940 Sensors 8832 | . . . . 103 618 1015 404 1299 167 29 934 256 402 2354 618 633 Traps 436 | . . . . . . . . . . . 341 95 . . . . Seismic 3445 | 8 124 288 2531 494 . . . . . . . . . . . . Cloaking 2343 | . . . . . 318 414 29 14 . . 608 256 398 306 . . Jamming 2729 | . . . . . 228 1015 404 16 60 . . 160 381 465 . . ECM 2 | . . . . . . . . . . . . . . 2 . . Robot Analysis Total 5 | . . . 5 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 1 1 . 1 . . . . . . . Drone Launches 9 | . . . . . 7 1 1 . . . . . . . . . Drone Recoveries 7 | . . . . . 6 1 . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Turns Passed 13920 | 94 124 288 2531 597 618 1015 404 1299 997 341 934 256 402 2452 628 940 Spaces Moved 7471 | 35 90 224 1444 269 325 647 215 646 353 127 524 159 208 1309 399 497 Core . | . . . . . . . . . . . . . . . . . Treads 1289 | . . . . . . . . . . . 513 159 208 409 . . Legs 6146 | 35 90 224 1444 269 325 647 215 646 353 105 . . . 900 396 497 Wheels . | . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . . . . 22 11 . . . 3 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 112 | 120 120 120 120 190 120 120 120 120 190 190 160 160 160 120 120 112 Average Speed 157 | 120 120 120 172 190 157 127 182 188 248 211 167 160 160 132 121 119 Slowest Speed 400 | 120 120 120 190 190 190 190 190 190 400 400 320 160 160 190 244 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 30 25 91 7 13 79 59 81 50 5 70 21 4 74 10 11 Regions Visited 16 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . 4 . . 1 . . . . 3 . . . . . Spaces Dug 64 | . . . . 7 5 15 . 3 . 4 12 . . 5 5 8 Terrain Destroyed 136 | . . . . 7 5 16 . 11 15 4 12 1 . 15 12 38 Melee 37 | . . . . 7 5 4 . . . 4 2 . . 3 4 8 Projectile 69 | . . . . . . 12 . 3 2 . 10 1 . 6 6 29 AOE 21 | . . . . . . . . 8 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Total 8940 | 52 105 233 1479 334 418 780 223 715 419 179 560 160 271 1860 488 664 Wait 517 | . 11 2 1 27 57 58 4 8 4 9 . . 29 280 18 9 Move 7455 | 34 89 223 1443 268 324 646 214 645 352 126 523 158 207 1308 398 497 Hop . | . . . . . . . . . . . . . . . . . Pick Up 87 | . . 2 17 6 8 4 . 6 5 3 2 . 3 23 5 3 Fast Attach 53 | 1 . . . 4 . . . 3 4 10 2 . 3 14 3 9 Attach 46 | . . . 1 7 3 . 1 3 10 4 . . 3 1 2 11 Detach 15 | . . . . . 1 . . 4 4 4 . . 2 . . . Swap 207 | . 1 . 8 5 8 12 . 14 3 . 8 2 8 73 25 40 Drop 113 | . 3 . 8 5 8 5 1 10 . 2 5 . 7 44 6 9 Fire 238 | 17 1 5 . . . 17 . 14 26 4 10 . . 68 17 59 Melee 202 | . . . . 12 9 37 3 7 11 17 10 . 9 46 14 27 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . 1 1 . . 1 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 145 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Discovered new exit (range 6) 219 | -10/Materials | Entered Subcaves 219 | -10/Subcaves | Accompanied by 1 ally 220 | -10/Subcaves | Continued accompanying wandering Federalists (4) 220 | -10/Subcaves | Approached by a straggling Scientist 279 | -10/Subcaves | Lost 3 allies 315 | -10/Subcaves | Build established: Mutant 357 | -10/Subcaves | Discovered new exit (range 7) 461 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 468 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 507 | -10/Subcaves | Entered Scraptown 906 | -8/Scraptown | Visited UFD Registry 937 | -8/Scraptown | Visited Awakened 988 | -8/Scraptown | Visited Scrapoid Research Area 1023 | -8/Scraptown | Visited Comm Corps 1126 | -8/Scraptown | Visited CPS Storage 1149 | -8/Scraptown | Visited Junk Repository 1220 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1222 | -8/Scraptown | Learned Research security intel 1223 | -8/Scraptown | Learned 8 Research zone layouts 1642 | -8/Scraptown | Visited Shadow of the Wyrm 1693 | -8/Scraptown | Registered with UFD as "Fiberlauncher" 1737 | -8/Scraptown | Visited LU-1G1's Boring Crew 1764 | -8/Scraptown | Visited Chapter 10 1859 | -8/Scraptown | Visited Research Penetration Think Tank 2129 | -8/Scraptown | Visited Science Guys 2197 | -8/Scraptown | Visited Analyses Database 2239 | -8/Scraptown | Visited Junk Repository 2309 | -8/Scraptown | Visited Supply Room 2356 | -8/Scraptown | Visited Abandonware Association 2369 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2375 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2375 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2432 | -8/Scraptown | Visited Curators Association 2483 | -8/Scraptown | Visited Sword Containment 2908 | -8/Scraptown | Discovered new exit (range 5) 2965 | -8/Scraptown | Guru changed UFD alias to "Deathframe" 3038 | -8/Scraptown | Entered Factory 3038 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3221 | -6/Factory | Discovered new exit (range 5) 3233 | -6/Factory | Identified exit to Factory 3472 | -6/Factory | Build established: Scavenger-Gladiator 3635 | -6/Factory | Entered another Factory area 3635 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3789 | -5/Factory | Build established: Gladiator 3946 | -5/Factory | Discovered new exit (range 20) 4017 | -5/Factory | Identified exit to Upper Caves 4253 | -5/Factory | Entered Upper Caves 4556 | -5/Upper Caves | Build established: Infiltrator-Gladiator 4622 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4806 | -5/Upper Caves | Learned Factory terminal intel 4893 | -5/Upper Caves | Discovered new exit (range 11) 4904 | -5/Upper Caves | Identified exit to Upper Caves 5096 | -5/Upper Caves | Build established: Gladiator 5268 | -5/Upper Caves | Entered another Upper Caves area 5269 | -5/Upper Caves | Discovered new exit (range 14) 5292 | -5/Upper Caves | Identified exit to Factory 5470 | -5/Upper Caves | Learned 8 Factory zone layouts 5662 | -5/Upper Caves | Discovered new exit (range 9) 5671 | -5/Upper Caves | Identified exit to Warlord 5672 | -5/Upper Caves | Entered Warlord 5733 | -5/Warlord | System corruption cleaned by Quarantine Array 5851 | -5/Warlord | Found Signal Generator 5994 | -5/Warlord | Build established: Mutant 6327 | -5/Warlord | Visited the Vortex Lab 6338 | -5/Warlord | Warlord's base attacked by MAIN.C 6346 | -5/Warlord | Found Prototype Piercing Weapon 6346 | -5/Warlord | Identified Vortex Lance 6350 | -5/Warlord | Found Vortex Lance 6375 | -5/Warlord | Found Prototype Energy Gun 6375 | -5/Warlord | Identified Vortex Rifle 6398 | -5/Warlord | Build established: Commander-Mutant 6688 | -5/Warlord | Warlord forces counterattacked 6855 | -5/Warlord | Lost 5 allies 6894 | -5/Warlord | Spotted Striker 6908 | -5/Warlord | Spotted Executioner 6927 | -5/Warlord | Discovered new exit (range 15) 6942 | -5/Warlord | Lost 5 allies 6966 | -5/Warlord | Identified exit to Proximity Caves 6971 | -5/Warlord | Entered Proximity Caves 6971 | -4/Proximity Caves | Accompanied by 4 allies 7074 | -4/Proximity Caves | Spotted B-86 Titan 7127 | -4/Proximity Caves | Lost 3 allies 7166 | -4/Proximity Caves | Destroyed B-86 Titan 7169 | -4/Proximity Caves | Lost 4 parts (2n2u) 7408 | -4/Proximity Caves | Build established: Scavenger-Mutant 7421 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7461 | -4/Proximity Caves | Destroyed 7 combat bots 7807 | -4/Proximity Caves | Build established: Scavenger-Gladiator 7944 | -4/Proximity Caves | Discovered exit to Factory (range 6) 7968 | -4/Proximity Caves | Entered Factory 7968 | -4/Factory | Accompanied by 1 ally 7968 | -4/Factory | Evolved 2 slots: Propulsion x2 7969 | -4/Factory | Identified exit to Upper Caves 7970 | -4/Factory | Loaded intel: 28 terminal locations 8309 | -4/Factory | Entered Upper Caves 9226 | -4/Upper Caves | Discovered new exit (range 10) 9241 | -4/Upper Caves | Identified exit to Upper Caves 9243 | -4/Upper Caves | Entered another Upper Caves area 9485 | -4/Upper Caves | Discovered new exit (range 6) 9494 | -4/Upper Caves | Identified exit to Research 9497 | -4/Upper Caves | Ambushed by wild Derelicts 9499 | -4/Upper Caves | Entered Research 9499 | -3/Research | Evolved 2 slots: Utility x2 9500 | -3/Research | Identified exit to Testing 9807 | -3/Research | Discovered exit to Testing (range 9) 9901 | -3/Research | Entered Testing 9943 | -3/Testing | Found Prototype Device 9943 | -3/Testing | Identified AEGIS Remote Shield 9950 | -3/Testing | Forged Quantum Companion 10203 | -3/Testing | Found Prototype Ballistic Gun 10203 | -3/Testing | Identified Hyp. Multirail 10319 | -3/Testing | Spotted PD-6DIEC2E6QS 10418 | -3/Testing | Discovered new exit (range 6) 10424 | -3/Testing | Identified exit to Research 10446 | -3/Testing | Rewired PG-AMYQULUIMM 10708 | -3/Testing | Found Prototype Processor 10708 | -3/Testing | Identified Exp. Signal Interpreter 10972 | -3/Testing | Found Prototype Device 10972 | -3/Testing | Identified 2N-1CE's Frost Array 11130 | -3/Testing | Build established: Scavenger-Assassin 11238 | -3/Testing | Spotted Striker 11239 | -3/Testing | Spotted Striker 11242 | -3/Testing | Spotted Alpha 7 11243 | -3/Testing | Destroyed Striker 11249 | -3/Testing | Destroyed Striker 11289 | -3/Testing | Destroyed Alpha 7 11292 | -3/Testing | Found Prototype Processor 11292 | -3/Testing | Identified Exp. Targeting Computer 11344 | -3/Testing | Found Prototype Device 11344 | -3/Testing | Identified Exp. ECM Suite 11453 | -3/Testing | Found Prototype Processor 11453 | -3/Testing | Identified Spectral Analyzer 11835 | -3/Testing | System corruption reached 10% 11891 | -3/Testing | Scanned by Researcher 12353 | -3/Testing | Entered Research 12353 | -2/Research | Evolved 2 slots: Utility x2 12437 | -2/Research | Discovered new exit (range 12) 12457 | -2/Research | Identified exit to Access 12981 | -2/Research | Entered Access 12981 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 13053 | -1/Access | Garrison activated, responded to threat 13370 | -1/Access | Destroyed 7 combat bots 13601 | -1/Access | Garrison activated, responded to threat 13662 | -1/Access | Destroyed 8 combat bots 13685 | -1/Access | Spotted B-99 Colossus 13822 | -1/Access | System corruption reached 10% 13831 | -1/Access | Core integrity fell below 50% 13881 | -1/Access | Lost 18 parts (3p6n6u3w) 13921 | -1/Access | Self-destructed Last Messages --------------- 13899_ G-73 Enforcer destroyed. 13899_ Q309-y: IFF CHECK FAIL. 13902_ System corrupted: Heat flow error (+256). 13903_ Acquired 65 matter. 13911_ System corrupted: Vortex Rifle failed to cycle. 13915_ Lgt. Antimatter Reactor destroyed. 13916_ Slug penetrates Wall. 13917_ Destroyed Lgt. Antimatter Reactor. 13918_ Slug penetrates Wall. 13918_ Penetrated by Slug. 13919_ Biometal Leg destroyed. 13919_ Core Analyzer destroyed. 13919_ Destroyed Flexi-carbon Leg. 13919_ Slug penetrates Wall. 13919_ Centrium Leg destroyed. 13919_ Vortex Rifle destroyed. 13921_ Slug penetrates Wall. 13921_ Vortex Lance destroyed. [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? #?????????? | | ???????????????????################ #?????????? | | ???????????????????# # #?????????? | | ???????????????????# # #?????????? | | ???????????????????# + #?????????? | | ???????????????????# # #?????????? | | ??????????########## # #?????????? | | ??????????# + # #?????????? | | ??????????# ################ ###???????? | | ??????????# "%"????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# ################# #?????????? | | ??????????# #???????????????# #?????????? | | ??????????# #???????????????# #?????????? | | ??????????# #???????????????# #?????????? | | ??????????# #???????????????# #?????????? | | ??????????# #???????????????# #?????????? | | ??????????# #???????????????# #?????????? | | ??????????# #??????????#????# #?????????? | | ??????????# ##########;####;#h ########### | | ??????????# Q l h gg Y | | ??????????# Q @ g | | ??????????# ################################ | | ??????????# ##?????????????????????????????? | | ??????????# ##?????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# !%##?????????????????????????????? | | ??????????# = !###????????????????????????????? | | ??????????# = !% # #????????????????????????????? | | ??????????#! =##############?????????????????? | | ??????????#%!= %# /?????????????????? | | #??###?#?##[]! # #?????????????????? | | #########""=!% # !#?????????????????? | | % ]!%!!= ! !# " #?????????????????? | | /=!!!% =%# """ #?????????????????? | | % %!!=%[ [%*# % """ #?????????????????? | | =%% % % %!= ![%+ " #?????????????????? | | = % =%% [=[# #?????????????????? | | =[=* %% %% ! # #?????????????????? | | !!% =% # #?????????????????? | | ############ * ## #?????????????????? | | ?##%#??????# ## #?????????????????? | | ??##???????# #?############?????????????????? | | ???#########^ ^^^##??????????????????????????????? | | ??? ## #???????????????????????????????? | | ?? ## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 65 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 450 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Imp. Matter Compressor | -3/Testing | Archive Cld. Gravmag System | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Coolant Network | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Shock Maul | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Hvy. Proton Missile Launcher | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Robot Schematics ------------------ Y-64 Sentinel | -3/Testing | Archive K-01 Serf | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive B-74 Champion | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Charge!!! Denied? Oh No You Don't! Preemptive Strike This Is Interesting... Ultimate Loadout Challenges ------------ None Game ------ Seed TeleporterNeutrinoRail Manual? 0 Play Time 04:08:27 Cumulative 38.1 hours Start 2025.05.28 @ 15:47:21 End 2025.05.29 @ 12:00:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56529896-80f0-4568-9fb3-0ad0cdb1a498