Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.22 @ 15:08:18 Player: Nalzok Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (220) 1100 Value Destroyed (11577) 11577 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (5783) 5783 TOTAL SCORE: 27880 Bonus ------- High Alert Combat Kills 1026 Follower Combat Kills 872 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -215 Cogmind --------- Core Integrity 0/1300 Matter 13/300 Energy 93/100 System Corruption 54% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Relay Coupler [Sentry] (24) > --- WEAPON (4) ------- Longsword +1 > --- INVENTORY (4) ---- Helical Railgun Compact Mass Driver Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Advanced Visual Processing Unit Advanced Target Analyzer Improved Core Shielding Light Regenerative Plating Advanced Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Gamma Rifle KE Penetrator Hypervelocity Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Advanced Heat Sink Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Arc Projector Gamma Rifle Gamma Rifle Heavy Disruptor Cannon Railgun Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Longsword +1 Force Lance [Rating: 139] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Regenerative Plating Weapon Light Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . . . 4 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 9 | . . . . . . . 2 . . . . 2 . . . . . . 1 . 2 . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 359 | . 3 2 18 6 1 4 . 23 23 11 3 9 9 40 7 10 1 11 17 15 16 24 78 28 Power 38 | . . . 3 . . . . 1 1 1 . 2 1 3 1 2 . . 2 2 1 2 13 3 Engine 14 | . . . 3 . . . . 1 1 . . 2 1 3 . 2 . . . 1 . . . . Core 11 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 . 2 4 1 Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 9 2 Propulsion 58 | . . 1 4 2 . 1 . 4 6 1 1 2 2 9 1 1 . 3 6 1 2 . 9 2 Treads 30 | . . . . . . . . . 3 1 1 1 2 4 . . . 2 4 1 2 . 7 2 Leg 18 | . . 1 4 1 . 1 . 4 3 . . . . . . . . 1 2 . . . 1 . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 1 . 5 1 1 . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | . 1 . 1 . 1 2 . 5 5 4 1 1 4 3 2 4 . 3 5 3 3 8 17 4 Device 31 | . 1 . . . . . . 2 3 1 . . 3 3 . 3 . 2 2 . . 3 8 . Storage 10 | . . . 1 . 1 1 . 1 . 1 . . . . 1 . . . . . 2 . 1 1 Processor 8 | . . . . . . 1 . . . 1 1 . . . . . . 1 . . . . 4 . Hackware 12 | . . . . . . . . . 1 . . . 1 . . . . . 1 2 . 2 3 2 Protection 16 | . . . . . . . . 2 1 1 . 1 . . 1 1 . . 2 1 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 186 | . 2 1 10 4 . 1 . 13 11 5 1 4 2 25 3 3 1 5 4 9 10 14 39 19 Energy Gun 34 | . . . 1 . . . . . 4 . . . . 3 . . . 2 3 1 . 3 17 . Energy Cannon 12 | . . . . . . . . 2 2 . . . . 6 . . . . . 1 . . 1 . Ballistic Gun 54 | . 1 . 6 4 . . . 5 2 2 . 2 . 3 1 2 . 2 1 6 3 2 7 5 Ballistic Cannon 31 | . . . 1 . . . . 4 2 1 . . 1 5 2 . . . . . 4 3 7 1 Launcher 26 | . 1 1 2 . . 1 . 2 1 2 . 1 1 2 . 1 . 1 . . . 2 2 6 Special Weapon 18 | . . . . . . . . . . . . . . 1 . . 1 . . 1 3 4 4 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 4 | . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . . . 9 . . . . 4 . . . . 2 . 1 . 3 . Parts Lost 86 | . . . 1 5 . . . 7 . . . . . 9 . 6 . 6 . 2 . . 24 26 Power 12 | . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . 3 5 Propulsion 17 | . . . . 1 . . . 1 . . . . . 3 . 1 . 3 . 1 . . 3 4 Utility 19 | . . . . . . . . 1 . . . . . 1 . 2 . 1 . . . . 6 8 Weapon 38 | . . . . 4 . . . 4 . . . . . 5 . 2 . 2 . . . . 12 9 Highest Loss Streak 14 | . . . 1 5 . . . 6 . . . . . 3 . 6 . 5 . 1 . . 14 14 Average Slot Usage (%) 91 | . 94 100 99 90 100 100 81 89 91 100 100 88 99 95 95 89 100 94 96 90 85 83 85 70 Engine 5 | . 14 14 10 11 11 11 9 8 9 3 . 3 6 6 2 4 6 6 . . 3 . . . Core 2 | . . . . . . . . . . 5 9 2 . . 3 1 . . 4 6 5 7 2 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 2 1 2 5 3 Treads 8 | . . . . . . . . . 7 18 18 19 25 15 . . . 10 15 16 13 10 9 9 Leg 7 | . 28 28 22 19 22 22 18 17 10 . . . . . . . . 2 3 . . . . . Hover 1 | . . . . . . . . . . . . 3 . 7 26 24 26 8 . . . . . . Device 9 | . 8 14 11 11 11 . . 6 9 9 9 6 12 16 8 10 13 10 9 7 4 4 14 3 Storage 9 | . 14 14 11 11 11 16 9 9 9 9 9 6 6 6 12 7 6 6 5 5 10 10 12 9 Processor 6 | . . . . . . 5 9 3 . 3 9 6 6 6 6 6 6 8 11 11 10 10 10 14 Hackware 3 | . . . . . . . . . 1 9 9 6 6 6 6 6 6 6 5 5 5 3 3 11 Protection 5 | . . . . . . . . 7 9 5 . 5 6 2 4 6 6 6 5 4 8 11 7 1 Energy Gun 3 | . . . 5 . . . . . 9 12 5 . . . . . . 10 11 2 . 2 4 3 Energy Cannon 1 | . . . . . . . . 3 1 . . . . 4 . . . . . 2 . . . . Ballistic Gun 15 | . 25 19 25 34 44 41 27 20 12 14 18 16 20 14 2 10 17 13 11 16 13 4 4 1 Ballistic Cannon 5 | . . . 10 3 . . . 4 11 8 9 6 2 3 19 8 6 . . . 5 11 5 3 Launcher 1 | . 2 8 1 . . 2 9 6 . . . . 3 . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 10 13 13 41 40 45 46 44 83 83 61 55 63 67 75 76 76 64 64 91 105 143 160 167 145 Greatest Support 160 | 20 20 20 25 25 20 20 20 20 40 40 40 70 90 90 88 88 77 77 140 140 145 145 155 160 Greatest Overweight (x) 4 | . . . 1 2 2 2 2 4 4 1 1 1 . 3 . . . 2 1 . 1 1 2 1 Average Overweight (x) . | . . . . 1 1 2 2 2 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 6 6 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 Average Capacity 13 | 6 6 6 9 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 18 20 20 17 Most Carried 20 | 5 6 6 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 Average Carried 13 | 4 4 5 8 9 9 12 12 11 11 11 11 11 12 11 11 11 12 11 11 11 16 19 19 15 Final Capacity 20 | 6 6 6 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 4 Final Carried 20 | 2 6 6 10 9 12 12 12 12 12 12 12 12 12 11 12 12 12 12 12 12 20 20 20 4 Class Distribution -------------------- 26% | Scavenger-Skirmisher 15% | Bothacker-Mutant 13% | Bothacker-Skirmisher 8% | Commander-Skirmisher 8% | Bothacker-Tank 6% | Mutant 6% | Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Recycling Bothacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Bothacker-Tank | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Tank | -6/Data Miner Bothacker-Gunner | -5/Proximity Caves Bothacker-Tank | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Skirmisher | -4/Factory Bothacker-Skirmisher | -4/Garrison Bothacker-Tank | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Matter Collected 9821 | 200 7 211 572 398 . 74 . 611 489 406 81 7 453 813 464 323 . 308 200 522 408 1111 1860 303 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9107 | . 67 183 599 276 . 31 . 754 541 372 111 38 468 651 232 390 . 282 352 585 507 835 1477 356 Parts 473 | . 3 15 48 14 . 3 . 50 31 20 5 7 20 40 7 5 . 15 10 24 22 24 100 10 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . . . 4 1 . 24 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Combat Hostiles Destroyed 184 | . 2 3 16 3 . . . 25 9 8 1 4 11 13 5 9 . 6 3 9 8 16 21 12 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Guns 97 | . . 1 11 3 . . . 10 5 6 1 . 5 6 . 1 . 5 3 9 6 6 18 1 Cannons 39 | . . . 4 . . . . . 4 1 . . . 3 5 6 . . . . 2 6 2 6 AOE 43 | . 2 2 1 . . . . 15 . 1 . 4 6 4 . 2 . 1 . . . 3 1 1 Classes Destroyed 19 | . 2 3 4 . . . . 2 1 . 1 . . 1 . 1 . 1 . . . . 1 2 Worker 12 | . . 5 1 1 . 2 . . . . . . . 1 . . . . . . . . 2 . Builder 7 | . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . 2 . Hauler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recycler 7 | . . 1 . 3 . . . . 1 . 1 . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Swarmer 50 | . . 3 7 3 . . . 7 1 . . 4 3 4 2 . . 2 . . . 4 7 3 Grunt 54 | . 2 . 7 . . . . 7 2 4 . . 7 3 2 2 . 2 . 3 2 6 4 1 Brawler 10 | . . . . . . . . 4 . 1 . . 1 2 . . . . . . . 2 . . Duelist 7 | . . . . . . . . 1 1 . . . . 2 1 . . . . . . 2 . . Sentry 26 | . . . 2 . . . . 6 4 3 . . . . . 1 . 1 2 2 2 . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 11 | . . . . . . . . . 1 1 . . . . . . . 1 . 4 . 2 . 2 Programmer 14 | . . . . . . . . . . . . . . 2 . . . . 1 . 4 . 7 . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 3 3 5 2 . 1 . 6 3 2 1 4 6 4 2 4 . 3 2 2 2 3 5 3 Combat Bots Only 6 | . 2 3 4 2 . . . 6 3 2 1 4 6 3 2 4 . 3 1 2 2 3 3 3 Max Kills in Single Turn 4 | . 1 2 2 1 . 1 . 4 2 1 1 2 2 2 1 2 . 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 1 . . . . 4 . 1 . 2 2 2 . 2 . 1 . . . 2 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Damage Taken 21746 | . 65 79 649 413 . . . 847 525 435 15 48 514 2124 93 593 . 598 136 1135 662 1240 5452 6123 Core 2383 | . . 9 79 69 . . . 150 15 43 . 17 69 222 . 48 . 91 . 23 25 199 565 759 Absorbed by Shields 543 | . . . . . . . . . . . . . . . . . . . . . . 75 468 . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 6 Core Remaining (%) 77 | 100 . 96 . . . 63 . . . . 62 . . . . . . 47 . 97 . 80 . . Volleys Fired 630 | . 6 12 44 19 . 3 . 54 26 30 3 2 23 53 7 28 1 19 7 49 20 68 99 57 Largest 4 | . 2 2 4 4 . 4 . 4 4 4 4 1 4 4 3 4 1 4 4 4 4 4 4 4 Hottest 287 | . 50 50 150 113 . 80 . 152 243 189 152 43 127 270 154 182 30 199 199 191 189 232 249 287 Shots Fired 1717 | . 12 21 175 41 . 12 . 156 103 120 12 2 74 145 22 69 1 56 28 126 65 135 241 101 Gun 1140 | . 6 16 121 39 . 12 . 130 71 90 9 . 62 63 . 28 . 53 28 105 45 70 147 45 Cannon 456 | . . . 44 2 . . . 4 32 25 3 . 8 76 22 40 . . . 16 15 47 85 37 Launcher 79 | . 6 5 10 . . . . 22 . 5 . 2 4 4 . 1 . 3 . . . 7 1 9 Special 42 | . . . . . . . . . . . . . . 2 . . 1 . . 5 5 11 8 10 Kinetic 1226 | . 6 16 151 41 . 12 . 132 67 67 9 . 70 88 22 68 . 31 14 75 56 75 164 62 Thermal 240 | . . . 14 . . . . 2 36 48 3 . . 48 . . . 22 14 16 4 . 25 8 Explosive 71 | . 6 5 10 . . . . 22 . 5 . 2 4 2 . 1 . 3 . . . 2 . 9 Electromagnetic 138 | . . . . . . . . . . . . . . 5 . . . . . 30 . 47 44 12 Robot Hit Streak 16 | . 8 4 7 6 . 10 . 10 6 9 5 1 5 13 5 8 8 9 10 12 13 11 13 16 Robot Miss Streak 10 | . 1 2 10 3 . . . 3 8 5 2 1 7 8 2 6 . 8 2 6 2 7 7 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Secondary Targets 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Shots Hit Robots 974 | . 10 12 84 20 . 8 . 67 41 55 8 2 38 93 11 52 1 40 20 81 51 68 135 77 Core Hits 488 | . 6 10 45 14 . 4 . 53 18 19 2 8 22 36 9 33 . 20 15 29 22 35 57 31 Critical Hits 64 | . . . . . . 1 . . . . . . . . 1 . . . . 4 5 15 36 2 Critical Kills 21 | . . . . . . 1 . . . . . . . . . . . . . 1 1 6 11 1 Critical Parts Destroyed 39 | . . . . . . . . . . . . . . . 1 . . . . 3 3 6 25 1 Melee Attacks 31 | . . . . . . . . . . . 1 1 . 14 . . . . . . . . 1 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . 6 . . . . . . . . . 6 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 Sneak Attacks 9 | . . . . . . . . . . . . 1 . 7 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24023 | . 304 404 1422 242 . 68 . 1654 857 1531 126 333 1214 2657 393 1242 . 877 481 1408 1331 1939 3059 2481 Guns 12152 | . 46 120 927 217 . 68 . 481 607 862 100 . 594 699 . 392 . 683 481 1098 1006 657 2435 679 Cannons 5558 | . . . 380 15 . . . . 250 230 24 . . 1331 393 698 . . . 182 325 331 510 889 Explosions 5847 | . 258 284 115 . . . . 1173 . 439 . 333 620 624 . 152 . 194 . 128 . 951 104 472 Melee 405 | . . . . . . . . . . . . . . . . . . . . . . . . 405 Ramming 61 | . . . . 10 . . . . . . 2 . . 3 . . . . . . . . 10 36 Kinetic 13210 | . 46 120 1154 232 . 68 . 481 506 582 103 . 594 1054 393 1090 . 352 240 914 1180 681 2068 1352 Thermal 3994 | . . . 153 . . . . . 351 510 21 . . 1186 . . . 331 241 310 151 125 530 85 Explosive 4848 | . 258 284 115 . . . . 1173 . 439 . 333 620 268 . 152 . 194 . . . 540 . 472 Electromagnetic 1505 | . . . . . . . . . . . . . . 146 . . . . . 184 . 593 451 131 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . . . . . . . . . . . . . . . . . . . . . 168 Piercing 237 | . . . . . . . . . . . . . . . . . . . . . . . . 237 Highest Corruption 54 | . . . . . . . . . . . . . . 7 7 7 7 7 . . 1 1 35 54 Average Corruption 9 | . . . . . . . . . . . . . . 5 7 7 7 7 . . 1 1 11 38 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 294 | . . . . . . . . . . . . . . 37 18 12 3 26 . . 2 8 83 105 Message Errors 47 | . . . . . . . . . . . . . . 5 5 2 . 3 . . 1 4 14 13 Matter Fused 36 | . . . . . . . . . . . . . . 6 2 . 2 5 . . . . 13 8 Heat Flow Errors 19 | . . . . . . . . . . . . . . 4 2 . 1 5 . . . . 5 2 Energy Discharges 18 | . . . . . . . . . . . . . . 4 4 . . 1 . . . 1 6 2 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 Data Loss (minor) 23 | . . . . . . . . . . . . . . 4 2 1 . 3 . . 1 2 4 6 Data Loss (major) 10 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . 3 4 Misfires 10 | . . . . . . . . . . . . . . 1 1 2 . 1 . . . . 3 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . 2 14 Targeting Errors 77 | . . . . . . . . . . . . . . 6 1 4 . 3 . . . 1 24 38 Weapon Failures 32 | . . . . . . . . . . . . . . 5 . 3 . 4 . . . . 7 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 398 | . 38 . 4 . . . . 24 . 45 . 20 . 70 . 2 . 37 . 1 13 40 . 104 Projectiles 101 | . . . 4 . . . . . . . . . . 41 . 2 . . . 1 13 . . 40 Explosions 297 | . 38 . . . . . . 24 . 45 . 20 . 29 . . . 37 . . . 40 . 64 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 57 | . . . 6 1 . . . . 2 4 1 . . 4 4 9 . . . . 2 2 5 17 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 54 | . . . 6 1 . . . . 2 4 1 . . 3 4 9 . . . . 2 2 4 16 Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Self-Inflicted Damage 670 | . . 55 21 5 . . . 69 . . . . 59 23 . . . . . . . 54 . 384 Shots 17 | . . 3 1 . . . . 2 . . . . 1 2 . . . . . . . 1 . 7 Rammed 15 | . . . . 2 . . . . . . 2 . . 1 . . . . . . . . 3 7 Targets Rammed 15 | . . . . 2 . . . . . . 2 . . 1 . . . . . . . . 3 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 569 | . 6 . 309 72 . 50 . 229 381 384 36 . 81 407 184 150 90 263 224 363 237 569 534 486 Average Temperature 105 | . 3 . 83 27 . 25 . 65 114 140 24 . 32 80 39 62 68 125 87 92 86 146 152 98 Received Heat Transfer 2660 | . 36 . 150 . . . . 333 135 198 9 . 144 564 18 207 . 117 36 144 54 117 164 234 Effects 29 | . . . 4 . . . . 3 4 1 . . . . . . . . . 2 . 6 7 2 Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . 2 . 3 3 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 10 | . . . 4 . . . . 3 3 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . 6 10 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 10 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 2 . . . . . 1 1 . . . 2 . . . 2 1 . . . 6 . Heat Transferred 5564 | . . . 333 . . . . . 555 888 37 . . 1255 . . . 735 522 225 100 100 703 111 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Peak Influence 1031 | . 124 78 310 131 . 10 25 862 592 763 445 1031 918 644 . . . . 267 631 390 802 486 476 Average Influence 384 | . 77 25 104 108 . 7 11 561 460 549 244 970 803 482 . . . . 163 423 281 581 239 239 Maximum Alert Level 3 | . . . 1 . . . . 3 2 3 2 3 3 2 . . . . 1 2 1 3 2 2 Low Security (%) 29 | 100 100 100 83 100 . 100 100 10 . . 44 . . . . . . . 59 8 13 8 49 29 Level 1 23 | . . . 16 . . . . 20 16 13 34 . . 8 . . . . 40 32 86 5 33 66 Level 2 31 | . . . . . . . . 28 83 78 21 . 6 91 . . . . . 58 . 45 16 4 Level 3 15 | . . . . . . . . 40 . 8 . 100 93 . . . . . . . . 40 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 2 . . . . . 3 . . 2 . 8 . . . . . . 3 . 10 2 Investigation 5 | . . 1 1 . . . . . 1 . . 1 . . . . . . . . 1 . . . Extermination 11 | . . . . . . . . . . . . . . 3 . . . . . . 2 . 5 1 Reinforcement 7 | . 1 . 1 . . . . . 1 . . 1 . 1 . . . . . . . . 1 1 Assault 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Garrison 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Distress Signals 12 | . . . 3 . . . . . 3 . . . . 2 . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 7 3 33 5 . . . 30 20 14 13 3 14 37 9 9 . 15 3 10 12 23 40 34 Peak Tracking Total 12 | . 3 2 4 4 . . . 5 4 3 4 2 7 12 3 4 . 5 1 2 3 4 7 12 Tactical Retreats 51 | . . . 4 1 . . . 10 . 4 . 1 1 2 3 . . 2 . 1 1 3 13 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Traps Triggered 22 | . . . 1 . . . . 4 3 8 . 1 . 1 . . . . 1 . 1 2 . . Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Machines Disabled 40 | . 1 . 1 1 . . . 2 3 2 1 . 1 5 . . . . . 7 . 4 . 12 Max in Single Turn 4 | . 1 . 1 1 . . . 1 1 1 . . 1 4 . . . . . 2 . 2 . 3 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 9 | . . . . . . . . 2 . 2 . . 1 . . . . . . 2 . 2 . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Machines Accessed 46 | . 4 1 8 . 2 . 3 . 5 . 3 3 . 5 1 . 4 . 1 . 2 . 2 2 Terminals 26 | . 4 . 7 . . . 2 . 4 . 3 1 . 2 . . . . . . . . 2 1 Fabricators 4 | . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . 1 . 1 . . . . 1 . 1 . . . Total Hacks 120 | . 13 1 23 . 2 . 5 . 11 . 9 4 . 12 1 . 28 . 1 . 4 . 3 3 Successful 79 | . 8 1 13 . 2 . 3 . 5 . 3 2 . 7 1 . 28 . 1 . 3 . . 2 Failed 41 | . 5 . 10 . . . 2 . 6 . 6 2 . 5 . . . . . . 1 . 3 1 Catastrophic 7 | . . . 2 . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 9 . 21 . 1 . 2 . 7 . 2 2 . 6 . . . . . . . . 3 . Terminals 70 | . 13 . 21 . . . 4 . 10 . 9 2 . 7 . . . . . . . . 3 1 Fabricators 7 | . . . . . . . . . . . . 1 . 3 . . . . . . 3 . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . 1 . 2 . . . . 1 . 1 . . . Terminal Hacks 50 | . 3 1 5 . 2 . 2 . 4 . 3 . . 1 1 . 28 . . . . . . . Record 13 | . . . . . 1 . . . . . . . . 1 . . 11 . . . . . . . Part Schematic 10 | . 1 . 1 . . . . . . . . . . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . 1 . 1 . 3 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 3 . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Build 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . 1 . 2 . . . . 1 . 1 . . . Unlock Access 5 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 6 . . . . . . . . 1 . 1 . . . . . . . . . . Terminals 13 | . 5 . 6 . . . . . . . . 1 . 1 . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 4 . 2 . . . . . . . . 1 . 1 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . 7 . . . 2 . 3 . 3 3 . 5 . . . . . . 1 . 2 2 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . . . . . . . . . . 8 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Matter 643 | . . . . . . . . . . . . . . 358 . . . . . . 285 . . . Time 191 | . . . . . . . . . . . . . . 115 . . . . . . 76 . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . 17 . . . . . . 5 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 65 | . . . . . . . . . . . . . . . . . . . . . . . . 65 Retrieved Matter 65 | . . . . . . . . . . . . . . . . . . . . . . . . 65 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Used RIF Installer 5 | . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 25 | . . . . . . . . . . . 1 . . 6 . . 1 . . 2 3 6 4 2 Non-combat 15 | . . . . . . . . . . . 1 . . 6 . . . . . . 3 . 4 1 Combat 10 | . . . . . . . . . . . . . . . . . 1 . . 2 . 6 . 1 Robot Hacks Applied 31 | . . . . . . . . . . . 1 . . 7 . . 1 . . 2 3 7 8 2 parse_system 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . no_distress 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . release_backups 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 6 | . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 1 disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . overload_power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . amplify_resonance 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Relay Couplers Released 42 | . . . . . . . . 9 . 10 . . 5 . . . . . . 9 . 9 . . Machine Destruction 42 | . . . . . . . . 9 . 10 . . 5 . . . . . . 9 . 9 . . Attached 11 | . . . . . . . . . 1 . . . 1 . . . . . 1 2 . 2 2 2 Robots Rewired 10 | . . . . . . . . 6 . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Total Allies 21 | . . 3 . . . . . 6 . . . . . . . . . 1 . 1 . 3 2 5 Largest Group 6 | . . 3 3 . . . . 6 6 3 1 . . . . . . 1 1 1 . 3 3 4 Highest-Rated Group 182 | . . 40 40 . . . . 90 90 45 15 . . . . . . 94 94 31 . 141 141 182 Highest-Rated Ally 94 | . . 16 16 . . . . 15 15 15 15 . . . . . . 94 94 31 . 47 47 56 Total Orders 31 | . . . . . . . . 11 4 6 2 . . . . . . . . . . 3 3 2 STAY 6 | . . . . . . . . 2 . . 1 . . . . . . . . . . 1 1 1 GOTO 14 | . . . . . . . . 4 2 4 . . . . . . . . . . . 1 2 1 FOLLOW 11 | . . . . . . . . 5 2 2 1 . . . . . . . . . . 1 . . Ally Attacks 164 | . . . 31 . . . . . 36 18 23 . . . . . . 39 . 2 . 3 11 1 Total Damage 3560 | . . . 355 . . . . . 835 342 286 . . . . . . 1260 . 83 . 98 277 24 Kills 40 | . . . 4 . . . . . 12 4 9 . . . . . . 10 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . . 2 1 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Turns Passed 20998 | 2 271 920 1304 389 405 401 51 2440 1184 1131 342 453 671 1336 458 340 54 762 506 1522 1164 1787 2375 730 Spaces Moved 11473 | 1 191 732 724 196 245 205 28 1003 560 553 179 267 278 752 612 362 81 418 271 883 673 816 1042 401 Core 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 Treads 6281 | . . . . . . . . . 254 553 179 267 278 437 . . . 377 271 883 673 816 1042 251 Legs 3631 | 1 191 732 724 196 245 205 28 1003 306 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1411 | . . . . . . . . . . . . . . 315 612 362 81 41 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 150 150 180 180 150 180 180 180 160 160 68 68 63 63 63 145 150 155 160 150 50 Average Speed 151 | 120 120 120 149 169 163 180 180 202 186 180 180 161 160 126 68 64 63 144 155 152 157 178 166 118 Slowest Speed 330 | 120 120 120 150 180 180 180 180 240 240 180 180 180 160 330 68 72 63 220 165 155 175 180 185 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 41 94 64 43 61 45 5 81 43 57 63 7 42 21 74 58 73 62 7 64 11 47 12 28 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . . 1 . . . . . . 1 . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . . . 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . . . 1 . . . . . . . . 3 1 . . . . . . . . Spaces Dug 33 | . . . . . . . . 21 . . . . . 7 . . . . . . . . 1 4 Terrain Destroyed 948 | . 12 49 75 . . . . 112 16 32 2 24 63 99 7 19 . 31 . 142 6 94 23 142 Melee 11 | . . . . . . . . . . . . . . 6 . . . . . . . . 1 4 Projectile 104 | . . . . . . . . . 16 1 2 . 4 22 7 3 . 2 . 12 6 9 6 14 AOE 833 | . 12 49 75 . . . . 112 . 31 . 24 59 71 . 16 . 29 . 130 . 85 16 124 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Arm Total 13967 | 4 219 757 846 224 251 234 28 1334 648 630 190 284 465 1029 637 413 82 534 341 976 746 1048 1503 544 Wait 950 | . 16 1 34 1 . 18 . 102 14 4 . . 149 137 5 9 . 77 24 . 1 124 219 15 Move 11450 | . 190 731 723 195 244 204 28 1002 560 551 178 267 277 751 611 361 80 417 271 881 672 814 1041 401 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | . 4 5 11 . 4 1 . 17 3 6 1 1 1 9 2 1 . 5 5 11 18 3 21 10 Fast Attach 150 | . 1 . 3 5 . 2 . 11 13 1 1 4 2 19 6 5 . 3 10 8 7 7 37 5 Attach 43 | . . . 2 . . . . 3 1 2 . . . 2 . 2 . 3 . 1 2 . 11 14 Detach 9 | . . . . . . . . 2 . . 1 . . . 1 1 . . . . . 2 2 . Swap 166 | . 2 2 13 1 1 2 . 9 9 8 2 5 7 19 1 3 1 5 7 6 7 17 30 9 Drop 253 | 4 . 6 16 1 2 4 . 24 22 12 1 4 6 24 4 3 . 5 17 19 19 10 39 11 Fire 630 | . 6 12 44 19 . 3 . 54 26 30 3 2 23 53 7 28 1 19 7 49 20 68 99 57 Melee 31 | . . . . . . . . . . . 1 1 . 14 . . . . . . . . 1 14 Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 7 Escape Stasis 34 | . . . . . . . . 15 . 16 . . . . . . . . . . . 3 . . Rewire 96 | . . . . . . . . 95 . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: Fac x3 / Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / [Upp] / Gar) -4/Garrison -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 747 | -10/Mines | Met a Derelict shopkeep closing up shop 1010 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1174 | -10/Mines | Discovered new exit (range 10) 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Accompanied by 3 allies 1194 | -9/Materials | Evolved 2 slots: Weapon x2 1428 | -9/Materials | Repaired Grenade Launcher 1450 | -9/Materials | Discovered new exit (range 9) 1462 | -9/Materials | Identified exit to Mines 1495 | -9/Materials | Build established: Skirmisher 2128 | -9/Materials | Build established: Scavenger-Skirmisher 2432 | -9/Materials | Discovered new exit (range 3) 2498 | -9/Materials | Entered Mines 2647 | -9/Mines | Lost 5 parts (1n4w) 2816 | -9/Mines | Discovered new exit (range 5) 2878 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2878 | -9/Mines | Discovered new exit (range 5) 2887 | -9/Mines | Entered Exiles 2914 | -9/Exiles | Discovered new exit (range 15) 2936 | -9/Exiles | Met 8R-AWN 2961 | -9/Exiles | Met EX-HEX 3010 | -9/Exiles | Met EX-BIN 3031 | -9/Exiles | Aligned with FarCom system 3033 | -9/Exiles | Given EX-Vault access code 3083 | -9/Exiles | Opened EX-Vault 3107 | -9/Exiles | Found Longsword +1 3136 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3180 | -9/Exiles | Met EX-DEC 3187 | -9/Exiles | Learned location of Zion (-7) 3277 | -9/Exiles | Discovered new exit (range 10) 3292 | -9/Exiles | Left Exiles lab with Longsword +1 3292 | -9/Exiles | Entered Mines 3571 | -8/Mines | Discovered new exit (range 14) 3693 | -8/Mines | Entered Materials 3693 | -8/Materials | Evolved 2 slots: Utility x2 3694 | -8/Materials | Identified exit to Storage 3724 | -8/Materials | Identified exit to Factory 3744 | -8/Materials | Identified exit to Garrison 3744 | -8/Materials | Entered Garrison 3939 | -8/Garrison | Triggered checkpoint 4007 | -8/Garrison | Triggered checkpoint 4019 | -8/Garrison | Triggered checkpoint 4088 | -8/Garrison | Lost 6 parts (1p1n1u3w) 4178 | -8/Garrison | Discovered exit to Storage (range 11) 4302 | -8/Garrison | Triggered checkpoint 4350 | -8/Garrison | Discovered exit to Storage (range 9) 4422 | -8/Garrison | Triggered checkpoint 4607 | -8/Garrison | Discovered exit to Storage (range 17) 4874 | -8/Garrison | Installed Relay Interface Framework 4967 | -8/Garrison | Triggered checkpoint 4980 | -8/Garrison | Triggered checkpoint 5198 | -8/Garrison | Triggered checkpoint 5410 | -8/Garrison | Garrison Relay disabled 5560 | -8/Garrison | Build established: Commander-Skirmisher 5720 | -8/Garrison | Garrison Relay disabled 6184 | -8/Garrison | Entered Storage 6184 | -8/Storage | Accompanied by 6 allies 7274 | -8/Storage | Garrison activated, responded to threat 7368 | -8/Storage | Identified exit to Garrison 7368 | -8/Storage | Entered Garrison 7368 | -8/Garrison | Accompanied by 3 allies 7377 | -8/Garrison | Expanded RIF knowledge: Program Shield 7496 | -8/Garrison | Triggered checkpoint 7614 | -8/Garrison | Triggered checkpoint 7632 | -8/Garrison | Build established: Skirmisher 7658 | -8/Garrison | Triggered checkpoint 7760 | -8/Garrison | Triggered checkpoint 7772 | -8/Garrison | Triggered checkpoint 7980 | -8/Garrison | Garrison Relay disabled 8139 | -8/Garrison | Build established: Scavenger-Skirmisher 8343 | -8/Garrison | Discovered new exit (range 9) 8392 | -8/Garrison | Triggered checkpoint 8440 | -8/Garrison | Garrison Relay disabled 8499 | -8/Garrison | Entered Recycling 8499 | -8/Recycling | Accompanied by 1 ally 8537 | -8/Recycling | Spotter reported a threat 8537 | -8/Recycling | Spotter reported a threat 8548 | -8/Recycling | Spotter reported a threat 8553 | -8/Recycling | Spotter reported a threat 8590 | -8/Recycling | Spotter reported a threat 8595 | -8/Recycling | Spotter reported a threat 8596 | -8/Recycling | Spotter reported a threat 8605 | -8/Recycling | Spotter reported a threat 8658 | -8/Recycling | Spotter reported a threat 8694 | -8/Recycling | Spotter reported a threat 8694 | -8/Recycling | Spotter reported a threat 8694 | -8/Recycling | Spotter reported a threat 8711 | -8/Recycling | Spotter reported a threat 8747 | -8/Recycling | Spotter reported a threat 8747 | -8/Recycling | Spotter reported a threat 8779 | -8/Recycling | Spotter reported a threat 8782 | -8/Recycling | Spotter reported a threat 8807 | -8/Recycling | Discovered new exit (range 20) 8832 | -8/Recycling | Spotter reported a threat 8841 | -8/Recycling | Entered Factory 8841 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9294 | -6/Factory | Identified exit to Garrison 9294 | -6/Factory | Entered Garrison 9302 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9312 | -6/Garrison | Triggered checkpoint 9484 | -6/Garrison | Triggered checkpoint 9566 | -6/Garrison | Discovered new exit (range 9) 9630 | -6/Garrison | Triggered checkpoint 9664 | -6/Garrison | Garrison Relay disabled 9965 | -6/Garrison | Entered Factory 10315 | -6/Factory | First assault squad dispatched 10978 | -6/Factory | Discovered new exit (range 45) 11102 | -6/Factory | Garrison activated, responded to threat 11104 | -6/Factory | Fabricated Hcp. Storage Unit? 11122 | -6/Factory | Fabricated Biometal Medium Treads? 11186 | -6/Factory | Lost 3 parts (3w) 11301 | -6/Factory | Entered Lower Caves 11579 | -6/Lower Caves | Learned 8 Factory zone layouts 11648 | -6/Lower Caves | Discovered new exit (range 19) 11735 | -6/Lower Caves | Build established: Bothacker-Tank 11759 | -6/Lower Caves | Entered another Lower Caves area 11804 | -6/Lower Caves | Attacked by a faux Warlord 11851 | -6/Lower Caves | Learned Factory stockpile data 11853 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 11933 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12057 | -6/Lower Caves | Discovered new exit (range 11) 12099 | -6/Lower Caves | Entered Data Miner 12099 | -6/Data Miner | Discovered new exit (range 8) 12110 | -6/Data Miner | Met Data Miner 12126 | -6/Data Miner | Learned location of Section 7 (-3) 12126 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12135 | -6/Data Miner | Received God Mode back door access code from Data Miner 12153 | -6/Data Miner | Entered Proximity Caves 12241 | -5/Proximity Caves | Escorted by Enhanced Grunt 12241 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12320 | -5/Proximity Caves | Lost 5 parts (3n2w) 12614 | -5/Proximity Caves | Core integrity fell below 50% 12754 | -5/Proximity Caves | Discovered new exit (range 9) 12863 | -5/Proximity Caves | Learned Factory stockpile data 12913 | -5/Proximity Caves | Build established: Bothacker-Gunner 12915 | -5/Proximity Caves | Entered Factory 12915 | -5/Factory | Accompanied by 1 ally 12915 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12916 | -5/Factory | Identified exit to Factory 13016 | -5/Factory | Found Prototype Device 13016 | -5/Factory | Identified Exp. Thermal Shield 13275 | -5/Factory | Discovered exit to Factory (range 3) 13421 | -5/Factory | Identified exit to Garrison 13421 | -5/Factory | Entered Garrison 13547 | -5/Garrison | Phase Generator disabled 13662 | -5/Garrison | Triggered checkpoint 13784 | -5/Garrison | Triggered checkpoint 13837 | -5/Garrison | Discovered exit to Factory (range 9) 13888 | -5/Garrison | Garrison Relay disabled 14159 | -5/Garrison | Triggered checkpoint 14316 | -5/Garrison | Discovered exit to Factory (range 10) 14342 | -5/Garrison | Expanded RIF knowledge: Structural Interface 14401 | -5/Garrison | Garrison Relay disabled 14663 | -5/Garrison | Build established: Bothacker-Mutant 14943 | -5/Garrison | Entered Factory 14943 | -4/Factory | Evolved 2 slots: Utility x2 15129 | -4/Factory | Incoming investigation squad redirected 15183 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 15346 | -4/Factory | Build established: Bothacker-Skirmisher 15352 | -4/Factory | Discovered new exit (range 111) 15651 | -4/Factory | Discovered new exit (range 11) 16105 | -4/Factory | Identified exit to Garrison 16107 | -4/Factory | Entered Garrison 16255 | -4/Garrison | Phase Generator disabled 16261 | -4/Garrison | Build established: Bothacker-Mutant 16319 | -4/Garrison | Triggered checkpoint 16437 | -4/Garrison | Triggered checkpoint 16514 | -4/Garrison | Garrison Relay disabled 16586 | -4/Garrison | Triggered checkpoint 16797 | -4/Garrison | Spotted B-86 Titan 16911 | -4/Garrison | Allies destroyed B-86 Titan 16991 | -4/Garrison | Triggered checkpoint 17374 | -4/Garrison | Garrison Relay disabled 17391 | -4/Garrison | Triggered checkpoint 17474 | -4/Garrison | Discovered new exit (range 13) 17512 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 17894 | -4/Garrison | Entered Research 17894 | -3/Research | Accompanied by 3 allies 17894 | -3/Research | Evolved 2 slots: Utility x2 18036 | -3/Research | Garrison activated, responded to threat 18144 | -3/Research | First assault squad dispatched 18159 | -3/Research | Incoming assault squad redirected 18288 | -3/Research | Found Gamma Bomb Array 18291 | -3/Research | Found Gamma Bomb Array 18735 | -3/Research | Build established: Bothacker-Tank 19401 | -3/Research | Discovered new exit (range 16) 19778 | -3/Research | System corruption reached 10% 19814 | -3/Research | Build established: Scavenger-Mutant 19874 | -3/Research | Lost 14 parts (3p2n4u5w) 19911 | -3/Research | System corruption reached 30% 19926 | -3/Research | Lost 3 parts (1u2w) 19989 | -3/Research | Lost 6 parts (1n1u4w) 20247 | -3/Research | Identified exit to Armory 20269 | -3/Research | Entered Armory 20279 | -3/Armory | Found Unknown Launcher 20279 | -3/Armory | Identified Fusion Bomb Launcher 20283 | -3/Armory | Found Fusion Bomb Launcher 20285 | -3/Armory | Found Fusion Bomb Launcher 20417 | -3/Armory | Found Fusion Bomb Launcher 20430 | -3/Armory | Found Fusion Bomb Launcher 20618 | -3/Armory | Lost 5 parts (1p1n3w) 20669 | -3/Armory | Core integrity fell below 50% 20748 | -3/Armory | Lost 4 parts (2u2w) 20858 | -3/Armory | Core integrity fell below 20% 20864 | -3/Armory | Crushed by falling debris 20895 | -3/Armory | Lost 14 parts (3p2n5u4w) 20999 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 20965_ RIF reveals location of hidden door. 20973_ System corrupted: Heat flow error (+180). 20975_ Dropped Centrium Heavy Treads. 20975_ Acquired Prototype Ballistic Cannon. 20978_ Dropped Prototype Ballistic Cannon. 20979_ Acquired Prototype Ballistic Gun. 20984_ System corrupted: Longsword +1 targeting data glitched. 20990_ H>&3YWLUBPO Y:KT5%HE7UM 20992_ Sneak attack on Y-72 Warden. 20992_ System corrupted: Longsword +1 targeting data glitched. 20993_ Penetrated by Slug. 20993_ Slug penetrates Wall. 20995_ Longsword +1 blown off. 20995_ E-15 Imp destroyed. 20995_ Acquired 17 matter. 20996_ Slug penetrates Wall. 20996_ Acquired Longsword +1. 20998_ Critical hit. 20998_ Centrium Heavy Treads destroyed. 20998_ Advanced Drone released from Adv. Drone Bay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????Y????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????Y?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????# ???##?????????????????????????? | | ?????????????????# ??# ?????????????????????????? | | ?????????????????? #?# ?????????????????????????? | | ??????????????????? ## ???????????#?????????????? | | ???????????????????? s?????????? ?????????????? | | ????????????????????? sxx???????? ?????????????? | | ?????????????????????##/#####?????? ?????????????? | | ?????????????????????# pp #?????? ?????????????? | | ?????????????????????# !s! #?????#p#????????????? | | ?????????????????????# !!nn #?????# #????????????? | | ?????????????????????# !!@ ##????# #????????????? | | ?????????????????????# Y#????#p#????????##### | | ?????????????????????# ] ##????# #????????# | | ?????????????????????#######;##???# #????????# | | ???????????????????????????##p##??# ????????+ | | ????????????????????????????##p####+##+##????# | | ?????????????????????????????#; ]= ###### | | ?????????????????????????????## [[ ]] / / | | ??????????????????????????????# [[[ ]] ########## | | ??????????????????????????????# #????????? | | ??????????????????????????????###########????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 41 Energy Capacity 540 Matter Stores 477 Matter Capacity 600 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Evasion (%) 52 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Biometal Medium Treads | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeBoreKatana Manual? 0 Play Time 02:43:02 Cumulative 269.8 hours Start 2020.05.21 @ 12:11:58 End 2020.05.22 @ 15:08:18 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 407 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: b32d2b34-ec80-4fbd-adda-38bcf3a38d59