Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 20:19:32 Player: DGSTER Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2150) 2150 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 4795 Bonus ------- Pacifist 200 High Alert Combat Kills 19 Follower Combat Kills 126 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (60) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Disposable Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Treads Disposable Heat Sink Light Armor Plating Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Light Armor Plating Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 77 | 6 . 12 42 17 Power 8 | 1 . 1 4 2 Engine 8 | 1 . 1 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 2 12 4 Treads 20 | 2 . 2 12 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 . 5 8 5 Device 4 | . . . 1 3 Storage 6 | 1 . 2 3 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 7 | . . 2 3 2 Artifact . | . . . . . Weapon 30 | 2 . 4 18 6 Energy Gun 8 | 1 . . 6 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 18 | 1 . 4 10 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 5 . Parts Lost 25 | . . . 6 19 Power 3 | . . . . 3 Propulsion 6 | . . . 1 5 Utility 9 | . . . 3 6 Weapon 7 | . . . 2 5 Highest Loss Streak 18 | . . . 3 18 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 85 93 99 75 Engine 10 | . 14 11 10 7 Treads 21 | . 28 22 21 13 Device 5 | . . . 6 3 Storage 10 | . 14 11 11 9 Processor 10 | . . 8 11 15 Protection 14 | . . 17 14 10 Energy Gun 1 | . 14 2 . 2 Energy Cannon 2 | . . . 2 6 Ballistic Gun 17 | . 14 19 18 6 Naked Turns . | . . . . . Heaviest Build 60 | 13 13 22 60 42 Greatest Support 43 | 40 40 40 40 43 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 20 15 Average Capacity 12 | 7 8 8 13 15 Most Carried 13 | 5 4 8 13 12 Average Carried 8 | 2 3 6 8 8 Final Capacity 15 | 8 8 8 15 15 Final Carried 12 | 3 4 7 12 . Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2240 | 201 . 326 1514 199 Remotely 1105 | . . . 906 199 Salvage Created 2895 | . . 326 2062 507 Parts 159 | . . 21 117 21 Haulers Intercepted 7 | . . 1 6 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 55 | . . 8 35 12 Guns 49 | . . 8 34 7 Cannons 4 | . . . 1 3 AOE 2 | . . . . 2 Classes Destroyed 11 | . . 5 6 . Worker 1 | . . . 1 . Hauler 7 | . . 1 6 . Recycler 1 | . . . 1 . Mechanic 2 | . . . 1 1 Watcher 2 | . . 1 1 . Swarmer 6 | . . 4 . 2 Grunt 29 | . . 2 19 8 Brawler 1 | . . . 1 . Duelist 4 | . . . 4 . Protector 1 | . . . 1 . Sentry 14 | . . 2 10 2 Best Kill Streak 8 | . . 5 6 8 Combat Bots Only 7 | . . 5 5 7 Max Kills in Single Turn 2 | . . 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 388 | . 16 48 142 182 Missed 86 | . 6 17 33 30 Damage Taken 4586 | . 77 336 1622 2551 Core 729 | . 14 33 127 555 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 94 . 60 . Volleys Fired 223 | . . 25 155 43 Largest 2 | . . 2 2 2 Hottest 124 | . . 50 112 124 Shots Fired 431 | . . 50 308 73 Gun 381 | . . 50 283 48 Cannon 36 | . . . 17 19 Launcher 14 | . . . 8 6 Special . | . . . . . Kinetic 330 | . . 50 257 23 Thermal 87 | . . . 43 44 Explosive 14 | . . . 8 6 Electromagnetic . | . . . . . Robot Hit Streak 29 | . . 7 17 29 Robot Miss Streak 4 | . . 4 3 2 Penetration Max . | . . . . . Secondary Targets 8 | . . 1 7 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 246 | . . 29 156 61 Core Hits 114 | 1 1 12 70 30 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 1 | . . . 1 . Destroy 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4576 | 6 4 533 2679 1354 Guns 3711 | . . 533 2528 650 Cannons 358 | . . . 50 308 Explosions 435 | . . . 45 390 Melee . | . . . . . Ramming 72 | 6 4 . 56 6 Kinetic 3193 | . . 533 2383 277 Thermal 876 | . . . 195 681 Explosive 435 | . . . 45 390 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . . 6 35 . Message Errors 17 | . . 1 16 . Matter Fused 11 | . . 2 9 . Heat Flow Errors 5 | . . 1 4 . Energy Discharges 5 | . . 2 3 . Data Loss (minor) 1 | . . . 1 . Misfires 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 267 | . . . 32 235 Shots 7 | . . . 1 6 Rammed 19 | 2 2 . 12 3 Targets Rammed 22 | 2 2 1 14 3 Kicked . | . . . . . Crushed 3 | . . 1 2 . Highest Temperature 328 | . . 274 306 328 Average Temperature 72 | . . 44 49 148 Received Heat Transfer 1884 | . . 90 651 1143 Effects 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1821 | . . . 452 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 443 | . 25 240 443 276 Initial 117 | . . 10 32 117 Average 222 | . 12 96 286 150 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 41 | 100 100 85 17 89 Level 1 55 | . . 14 76 10 Level 2 3 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . . 1 14 3 Investigation 8 | . . . 8 . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault 2 | . . . 2 . Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 6 13 48 13 Peak Tracking Total 8 | . 6 4 8 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 13 | . 2 1 9 1 Terminals 11 | . 2 1 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 35 | . 4 1 28 2 Successful 19 | . 2 1 15 1 Failed 16 | . 2 . 13 1 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 8 | . 2 1 5 . Terminals 30 | . 4 1 25 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 5 | . . . 3 2 Terminal Hacks 16 | . 2 1 13 . Part Schematic 2 | . . . 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 2 | . . 1 1 . Alert Level 5 | . . . 5 . Unreport Threat 2 | . . . 2 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Unlock Access 1 | . . . . 1 Coupler Status 1 | . . . 1 . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 1 . 9 1 Full Trace Events 9 | . 1 . 8 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 5 | . . . 5 . Largest Group 5 | . . . 5 . Highest-Rated Group 86 | . . . 86 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 18 | . . . 18 . Total Damage 263 | . . . 263 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3592 | 111 153 598 2425 305 Spaces Moved 1622 | 67 94 311 1079 71 Core 12 | 12 . . . . Treads 1610 | 55 94 311 1079 71 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 167 | 140 160 160 168 229 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 27 27 93 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . . 52 9 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 58 | . . . 49 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2099 | 83 96 376 1408 136 Wait 43 | . . . 43 . Move 1619 | 67 93 310 1078 71 Hop . | . . . . . Pick Up 72 | 9 1 17 43 2 Fast Attach . | . . . . . Attach 50 | 6 . 11 19 14 Detach 4 | . . . 4 . Swap 27 | . . 1 23 3 Drop 40 | . . 11 29 . Fire 223 | . . 25 155 43 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 21 | 1 2 1 14 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 717 | -9/Materials | Discovered new exit (range 7) 727 | -9/Materials | Discovered new exit (range 8) 850 | -9/Materials | Identified exit to Mines 850 | -9/Materials | Identified exit to Storage 863 | -9/Materials | Entered Storage 921 | -9/Storage | Garrison activated, responded to threat 1555 | -9/Storage | Discovered new exit (range 5) 1692 | -9/Storage | Identified exit to Recycling 1784 | -9/Storage | Identified exit to Materials 2159 | -9/Storage | Met a pair of Derelict thieves 2270 | -9/Storage | Lost 5 allies 2350 | -9/Storage | Lost 3 parts (1n2w) 3288 | -9/Storage | Entered Materials 3288 | -8/Materials | Evolved 2 slots: Utility x2 3340 | -8/Materials | Identified exit to Garrison 3436 | -8/Materials | Garrison activated, responded to threat 3540 | -8/Materials | Core integrity fell below 50% 3584 | -8/Materials | Core integrity fell below 20% 3593 | -8/Materials | Destroyed self with Grenade Launcher Last Messages --------------- 03549_ G-50 Soldier destroyed. 03549_ S-10 Pest destroyed. 03553_ U-05 Engineer forms the Earth. 03559_ G-47 Trooper heat damages Aluminum Leg, Aluminum Leg, Particle Gun, Lgt. Nuclear Core. 03561_ G-47 Trooper heat damages Particle Gun. 03561_ Particle Gun melted. 03561_ G-47 Trooper destroyed. 03565_ Adv. Beam Cannon destroyed. 03567_ G-50 Soldier destroyed. 03571_ Hvy. Ion Engine destroyed. 03578_ G-47 Trooper destroyed. 03581_ Imp. Medium Laser destroyed. 03583_ M-13 Machinist destroyed. 03585_ S-10 Pest destroyed. 03587_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03589_ Cld. Ion Engine destroyed. 03592_ U-05 Engineer lays Concrete. 03593_ G-47 Trooper destroyed. 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Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Party Time Challenges ------------ None Game ------ Seed BehemothDroneAccelerator Manual? 0 Play Time 00:33:37 Cumulative 14.1 hours Start 2024.04.19 @ 19:48:55 End 2024.04.19 @ 20:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f18a02d-57d3-4c1e-8e7e-673c5d2a466b