Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 02:52:11 Player: Daniexpert Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (283) 1415 Value Destroyed (9843) 9843 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4014) 4014 TOTAL SCORE: 19552 Bonus ------- High Alert Combat Kills 2563 Follower Combat Kills 860 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -309 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 350/350 System Corruption 1% Temperature Warm (146) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Fission Core > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Scrap Engine Advanced Heat Sink Medium Storage Unit Improved Weapon Cycler Hardened Light Armor Plating Long-range Tractor Beam > --- WEAPON (3) ------- Heavy Laser Assault Cannon Long-range Missile Launcher > --- INVENTORY (10) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Improved Terrain Scanner Field Laser Heavy Laser Improved Spread Laser Mace Peak State ------------ > --- POWER ------------ Antimatter-Deuterium Reactor > --- PROPULSION ------- Treaded Heavy-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Layered Medium Armor Plating Relay Coupler [Duelist] > --- WEAPON ----------- Heavy Laser Advanced Datajack Burst Ballistic Construct/C > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Huge Storage Unit High-capacity Matter Pod Improved Trap Scanner Improved Terrain Scanner Improved Armor Integrity Analyzer Improved Weapon Cycler Focal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Long-range Tractor Beam Mini Grenade Launcher Long-range Missile Launcher Maul [Rating: 80] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Slots Evolved 8 | . . 2 . . 4 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 5 | . . 1 . . 2 . . 2 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 267 | 8 17 45 47 6 14 40 29 4 16 41 Power 17 | 1 3 3 1 . 1 2 1 . 2 3 Engine 15 | 1 3 3 1 . 1 2 1 . 1 2 Core 2 | . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 50 | 2 2 9 19 . 1 6 1 . 1 9 Treads 32 | 2 2 8 17 . 1 1 . . 1 . Leg 10 | . . . . . . 1 . . . 9 Wheel 6 | . . 1 2 . . 2 1 . . . Hover 1 | . . . . . . 1 . . . . Flight 1 | . . . . . . 1 . . . . Utility 80 | 3 3 10 8 1 4 13 13 4 6 15 Device 43 | 1 1 4 4 1 2 7 6 2 5 10 Storage 10 | 2 . 3 1 . . . 3 . . 1 Processor 4 | . . . . . 1 2 1 . . . Hackware 4 | . . . . . . 2 . . 1 1 Protection 19 | . 2 3 3 . 1 2 3 2 . 3 Artifact . | . . . . . . . . . . . Weapon 120 | 2 9 23 19 5 8 19 14 . 7 14 Energy Gun 42 | 1 6 11 2 . 2 7 6 . 1 6 Energy Cannon 22 | . . 6 9 1 4 2 . . . . Ballistic Gun 10 | 1 . 2 1 . 2 2 2 . . . Ballistic Cannon 7 | . . . . . . 3 3 . . 1 Launcher 13 | . 1 2 2 . . 4 . . . 4 Special Weapon 4 | . 2 2 . . . . . . . . Impact Weapon 15 | . . . 5 2 . . 3 . 3 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 7 | . . . . 2 . 1 . . 3 1 Unidentified Prototypes 10 | . . 5 1 . 2 . 2 . . . Corrupted Parts 2 | . . 1 . . . . . . 1 . System Corruption 3 | . . 2 . . . . . . 1 . Parts Lost 75 | . 1 6 3 1 . 13 18 1 13 19 Power 12 | . . 1 . 1 . 2 4 . 2 2 Propulsion 17 | . . 2 1 . . 4 5 . 2 3 Utility 26 | . 1 3 1 . . 4 3 . 7 7 Weapon 20 | . . . 1 . . 3 6 1 2 7 Highest Loss Streak 16 | . 1 2 1 1 . 10 6 1 6 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 95 99 80 79 74 66 64 70 70 Engine 7 | . 14 10 11 2 1 3 7 6 4 1 Treads 15 | . 28 29 29 30 20 3 1 . 5 3 Leg 1 | . . . . . . 4 2 . . 7 Wheel 2 | . . 1 2 2 2 2 4 5 4 . Device 16 | . 3 12 12 12 21 21 14 25 20 26 Storage 8 | . 14 11 11 11 7 7 7 6 6 3 Protection 4 | . 10 7 9 . . . 3 4 4 1 Energy Gun 8 | . 24 6 . . . 11 12 . 3 8 Energy Cannon 7 | . . 13 19 17 14 4 1 . . . Ballistic Gun 1 | . 2 . . . 1 2 2 6 1 . Impact Weapon 1 | . . . 2 . . . 2 6 10 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 14 18 40 63 63 67 73 107 58 66 77 Greatest Support 72 | 40 40 60 60 60 54 55 36 36 72 55 Greatest Overweight (x) 21 | . . 2 1 1 1 21 5 1 3 6 Average Overweight (x) . | . . . . . 1 1 2 1 1 . Largest Inventory Capacity 25 | 8 8 15 20 20 20 20 25 20 20 20 Average Capacity 16 | 7 8 11 16 20 20 20 20 20 20 13 Most Carried 21 | 8 8 15 20 20 20 20 21 16 20 20 Average Carried 15 | 5 7 11 15 19 19 19 17 15 18 12 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 10 Final Carried 20 | 8 8 15 20 19 20 19 16 16 20 10 Scrap Engine Consumption 176 | . . . . 11 19 49 71 2 16 8 Constructs Created 15 | . . . . 1 2 4 5 . 1 2 Constructs Modified 57 | . . . . . 8 20 23 1 3 2 Class Distribution -------------------- 32% | Mutant 21% | Construct 15% | Scavenger-Mutant 10% | Bothacker-Mutant 8% | Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Gunner | -7/Factory Construct | -7/Garrison Construct | -7/Factory Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Matter Collected 4897 | 394 482 672 703 52 223 680 647 110 143 791 Remotely 380 | . . . . . . . . . . 380 Salvage Created 12774 | 154 447 2369 1784 433 594 1001 3129 159 1619 1085 Parts 581 | 15 27 125 110 25 25 34 135 3 28 54 Haulers Intercepted 11 | . 1 6 3 . . . 1 . . . Recyclers Shooed 18 | 1 1 8 . 2 . . 4 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 185 | . 9 29 33 8 6 22 36 3 17 22 Melee 9 | . . . 2 . . . 3 . 4 . Guns 58 | . 8 11 . . 1 9 18 2 3 6 Cannons 79 | . . 16 26 8 4 7 10 . . 8 AOE 19 | . 1 . 3 . . 5 3 . . 7 Classes Destroyed 19 | 3 4 5 . 1 1 2 1 . . 2 Worker 22 | 2 2 9 . . 1 . 6 . . 2 Builder 21 | . . 6 3 . . . 8 . . 4 Tunneler 5 | 2 . 2 . . . . . . . 1 Hauler 11 | . 1 6 3 . . . 1 . . . Recycler 28 | 1 1 5 3 1 3 . 13 . . 1 Mechanic 2 | . . 1 . . . . 1 . . . Operator 4 | . . 3 . . . . 1 . . . Watcher 4 | . 2 1 1 . . . . . . . Swarmer 15 | . 2 . 4 . . 6 . . 3 . Saboteur 1 | . . . . . . . . . . 1 Grunt 111 | . 7 21 17 1 2 8 22 3 13 17 Brawler 7 | . . . . . . . 5 . 1 1 Duelist 3 | . . 1 . . . . 2 . . . Protector 2 | . . . . . . . . . . 2 Sentry 31 | . . 7 12 3 2 5 2 . . . Hunter 4 | . . . . . 1 1 2 . . . Programmer 10 | . . . . 4 1 1 3 . . 1 Behemoth 1 | . . . . . . 1 . . . . Infiltrator 1 | . . . . . . 1 . . . . Best Kill Streak 11 | 3 3 6 11 4 4 5 11 2 3 9 Combat Bots Only 11 | . 2 3 11 4 2 5 7 2 3 9 Max Kills in Single Turn 3 | 2 1 2 3 1 1 3 3 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 3 . . 3 1 . . 2 Melee 1 | . . . 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Damage Taken 15353 | . 741 1200 1228 323 397 2221 4202 288 2001 2752 Core 1932 | . 76 133 143 53 52 174 434 78 268 521 Absorbed by Shields 131 | . . . . 18 101 12 . . . . Redirected to Shielding 38 | . . . . . . . . . . 38 Regen/Repaired (Parts) 1894 | . 80 . . 11 36 358 1144 86 160 19 Core Remaining (%) 47 | 100 69 . . 17 . . 5 . . . Volleys Fired 733 | 8 68 171 87 16 20 89 130 6 42 96 Largest 3 | 2 2 2 2 2 3 3 3 2 1 3 Hottest 212 | 70 130 136 136 136 212 197 204 70 71 188 Shots Fired 1436 | 16 121 281 162 30 59 223 307 10 43 184 Gun 777 | 16 109 112 7 . 15 139 209 10 43 117 Cannon 616 | . . 159 151 30 44 78 98 . . 56 Launcher 33 | . 5 7 4 . . 6 . . . 11 Special 10 | . 7 3 . . . . . . . . Kinetic 232 | 8 19 . . . 4 48 91 6 . 56 Thermal 1019 | 8 97 224 151 30 48 126 171 4 43 117 Explosive 33 | . 5 7 4 . . 6 . . . 11 Electromagnetic 152 | . . 50 7 . 7 43 45 . . . Robot Hit Streak 50 | 3 8 11 18 7 10 13 21 7 50 8 Robot Miss Streak 7 | 2 7 4 3 3 2 6 7 2 3 4 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . Shots Hit Robots 991 | 8 59 180 105 30 36 119 239 12 76 127 Core Hits 508 | 6 26 85 41 8 16 78 116 6 35 91 Critical Kills 10 | . . 2 1 . 1 3 2 . 1 . Critical Parts Destroyed 29 | . . . 3 . . . 11 2 12 1 Critical Strikes 56 | 1 2 5 4 . 1 5 17 2 14 5 Burn 14 | 1 2 3 . . . 1 3 . 1 3 Meltdown 5 | . . 2 1 . 1 1 . . . . Destroy 5 | . . . . . . 2 3 . . . Blast 3 | . . . . . . 1 1 . . 1 Smash 29 | . . . 3 . . . 10 2 13 1 Melee Attacks 190 | . . . 47 13 . 8 32 7 72 11 Impact 160 | . . . 47 . . . 32 7 65 9 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 22 | . . . . 12 . 8 1 . 1 . Combat Hostiles 5 | . . . . 5 . . . . . . Follow-up Attacks 2 | . . . . . . . . . 1 1 Damage Inflicted 25701 | 112 1184 3899 2785 503 830 2982 6271 290 2452 4393 Guns 8948 | 112 791 1503 . . 138 1253 2748 104 814 1485 Cannons 9186 | . . 2013 2104 499 692 1062 1854 . . 962 Explosions 4228 | . 341 314 542 . . 667 739 . . 1625 Melee 3214 | . . . 139 . . . 930 186 1638 321 Ramming 77 | . 4 69 . 4 . . . . . . Kinetic 3178 | 61 112 . . . 56 411 1528 48 . 962 Thermal 14109 | 51 727 2827 2104 499 713 1886 2947 56 814 1485 Explosive 3140 | . 341 158 542 . . 474 . . . 1625 Electromagnetic 1983 | . . 845 . . 61 211 866 . . . Impact 3214 | . . . 139 . . . 930 186 1638 321 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . 8 12 15 1 2 12 . 1 1 Average Corruption 6 | . . 7 10 14 1 1 8 . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 321 | . . 81 69 39 2 32 84 . 9 5 Message Errors 77 | . . 15 12 11 . 11 24 . 2 2 Matter Fused 72 | . . 20 21 8 . 6 15 . 2 . Heat Flow Errors 38 | . . 10 10 4 . 5 9 . . . Energy Discharges 38 | . . 9 5 7 . 4 10 . 1 2 Parts Fused 6 | . . 4 1 . . . 1 . . . Data Loss (minor) 35 | . . 11 10 4 1 3 5 . 1 . Data Loss (major) 19 | . . 3 5 3 . . 5 . 2 1 Misfires 22 | . . 6 4 . 1 3 7 . 1 . Alerts 7 | . . 2 1 . . . 4 . . . Misdirections 2 | . . . . 1 . . 1 . . . Weapon Failures 5 | . . 1 . 1 . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1765 | . 30 71 185 29 5 5 465 65 784 126 Projectiles 131 | . . 34 14 29 5 5 33 . . 11 Explosions 142 | . 30 34 32 . . . . . . 46 Melee 1492 | . . 3 139 . . . 432 65 784 69 Knockbacks 47 | . . . . . . . 17 1 9 20 Impact 16 | . . . . . . . 4 1 8 3 Kinetic 28 | . . . . . . . 11 . . 17 Secondary 3 | . . . . . . . 2 . 1 . Self-Inflicted Damage 594 | . . 221 124 . . 40 137 . . 72 Shots 18 | . . 6 4 . . 1 3 . . 4 Rammed 14 | . 1 11 . 1 . . 1 . . . Targets Rammed 15 | . 1 12 . 1 . . 1 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 477 | 27 375 390 403 274 260 355 405 5 8 477 Average Temperature 112 | 11 119 125 115 90 90 102 104 5 8 120 Received Heat Transfer 5416 | . 294 471 426 52 122 447 1455 153 717 1279 Effects 26 | . 1 5 9 . . . 8 . . 3 Shutdowns 3 | . . 1 1 . . . . . . 1 Energy Bleed 7 | . 1 2 2 . . . 2 . . . Interference 12 | . . 2 5 . . . 5 . . . Matter Decay 3 | . . . 1 . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 29 | . . 2 5 . 1 . 5 1 15 . Impact Corruptions 54 | . . 1 5 . . . 17 2 25 4 Robots Melted 7 | . . 2 1 . 1 1 . . 2 . Combat Hostiles 5 | . . 2 1 . 1 1 . . . . Parts Melted 43 | 1 4 6 7 1 5 6 4 . 9 . Heat Transferred 26892 | 222 2024 5370 3663 814 1184 2654 5312 148 2664 2837 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . . 4 . . . 2 7 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Peak Influence 1821 | 25 195 372 903 460 183 1821 1544 757 1149 823 Initial 955 | . 16 5 131 333 150 41 955 679 529 592 Average 577 | 13 49 209 671 207 66 779 1323 736 783 668 Maximum Alert Level 5 | . . 1 3 2 . 5 4 3 4 3 Low Security (%) 31 | 100 100 41 5 45 100 19 . . . . Level 1 14 | . . 58 5 33 . 12 . . . . Level 2 15 | . . . 27 21 . 21 . 10 36 65 Level 3 19 | . . . 61 . . 14 11 89 54 34 Level 4 16 | . . . . . . 20 88 . 9 . Level 5 2 | . . . . . . 12 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 49 | . 2 10 7 . 6 . 14 1 . 9 Investigation 13 | . 2 5 1 . 1 . 3 1 . . Extermination 6 | . . . . . 1 . 3 . . 2 Reinforcement 13 | . . 5 2 . 1 . 2 . . 3 Assault 11 | . . . 1 . . . 6 . . 4 Garrison 6 | . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . 2 . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Distress Signals 14 | . . 5 4 1 . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 296 | . 22 35 42 8 7 33 74 4 29 42 Peak Tracking Total 10 | . 3 5 8 3 2 7 10 3 8 7 Tactical Retreats 16 | . 1 1 2 1 . 1 6 . 4 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Traps Triggered 25 | . 1 3 6 . . 9 3 . 3 . Indirectly 1 | . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Machines Disabled 34 | . 1 6 10 . . 5 9 . 2 1 Max in Single Turn 4 | . 1 2 1 . . 2 4 . 1 1 Garrison Access 1 | . . . 1 . . . . . . . Garrison Relay 3 | . . . . . . 1 . . 2 . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Machines Accessed 46 | . 9 6 10 5 2 3 7 3 1 . Terminals 33 | . 8 4 8 2 1 3 5 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . Recycling Units 8 | . . 2 1 3 . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . . Total Hacks 138 | . 37 18 29 19 3 7 18 5 2 . Successful 50 | . 15 6 6 10 1 2 6 3 1 . Failed 88 | . 22 12 23 9 2 5 12 2 1 . Catastrophic 21 | . 1 6 7 1 1 . 5 . . . Database Lockouts . | . . . . . . . . . . . Manual 57 | . 13 8 11 10 . 2 13 . . . Terminals 105 | . 31 13 24 9 2 7 15 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 6 . . . . . . 2 . . Recycling Units 22 | . . 5 4 10 . . 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . . Terminal Hacks 27 | . 11 2 3 4 . 2 4 . 1 . Robot Analysis 5 | . 3 . . 2 . . . . . . Open Door 2 | . . . 1 . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . Unreport Threat 6 | . 1 1 . 2 . . 2 . . . Locate Traps 4 | . 3 . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . . 2 . . Scan Component 3 | . 2 . . . . . . 1 . . Repair 2 | . 1 . . . . . . 1 . . Recycling Unit Hacks 7 | . . 2 1 3 . . 1 . . . Retrieve Components 7 | . . 2 1 3 . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 8 | . 1 2 1 3 . . 1 . . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . 2 1 3 . . 1 . . . Reject 5 | . . 2 1 1 . . 1 . . . Tunnel 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 8 5 8 4 1 2 7 2 1 . Full Trace Events 17 | . 3 3 3 1 1 2 3 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . Time 74 | . 36 . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 48 | . . 20 9 9 . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 8 | . . . . 2 . 1 . . 3 2 Non-combat 2 | . . . . 2 . . . . . . Combat 6 | . . . . . . 1 . . 3 2 Robot Hacks Applied 9 | . . . . 3 . 1 . . 3 2 parse_system 2 | . . . . . . 1 . . . 1 no_distress 1 | . . . . 1 . . . . . . find_recycling 2 | . . . . 2 . . . . . . overwrite_iff 3 | . . . . . . . . . 3 . formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released 15 | . . . 3 . . 4 . . 8 . Machine Destruction 15 | . . . 3 . . 4 . . 8 . Attached 2 | . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 10 | . . . . 6 . 3 . . 1 . Allies Hacked 1 | . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Total Allies 16 | . . . . 6 . 5 . . 4 1 Largest Group 6 | . . . . 6 6 3 1 . 1 1 Highest-Rated Group 175 | . . . . 103 103 175 95 . 99 99 Highest-Rated Ally 99 | . . . . 27 27 95 95 . 99 99 Total Orders 1 | . . . . 1 . . . . . . EXPLORE 1 | . . . . 1 . . . . . . Ally Attacks 101 | . . . . . 7 33 19 . 12 30 Total Damage 3296 | . . . . . 67 1389 906 . 173 761 Kills 25 | . . . . . . 10 6 . 1 8 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Robot Analysis Total 5 | . 3 . . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 14 | . . . 14 . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Turns Passed 17378 | 178 1677 3102 1868 850 1269 2912 2471 383 1477 1191 Spaces Moved 7845 | 84 874 1571 825 389 450 1472 931 193 585 471 Core 33 | 3 . . . . . 3 . . . 27 Treads 4838 | 81 874 1305 707 389 450 472 208 . 161 191 Legs 747 | . . . . . . 345 111 9 29 253 Wheels 1677 | . . 266 118 . . 226 488 184 395 . Hover 426 | . . . . . . 426 . . . . Flight 124 | . . . . . . . 124 . . . Fastest Speed 50 | 50 160 90 105 160 240 115 141 169 132 100 Average Speed 173 | 156 160 151 159 182 246 171 191 170 194 161 Slowest Speed 1100 | 160 160 160 240 240 252 1100 421 204 317 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 50 | 5 95 97 81 74 11 95 19 5 63 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 60 | . 4 32 22 . . . 2 . . . Terrain Destroyed 451 | . 42 92 58 . . 177 27 . . 55 Melee 24 | . . . 22 . . . 2 . . . Projectile 15 | . 5 3 . . . . 7 . . . AOE 412 | . 37 89 36 . . 177 18 . . 55 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Gar Fac Fac Gar Fac Total 10098 | 115 1023 2018 1121 493 571 1726 1306 221 758 746 Wait 685 | . 39 167 76 26 62 24 148 10 25 108 Move 7835 | 83 873 1570 824 388 449 1470 930 193 584 471 Hop . | . . . . . . . . . . . Pick Up 102 | 12 9 16 10 1 7 20 11 . 8 8 Fast Attach 104 | 7 2 22 9 5 10 13 10 3 6 17 Attach 47 | . 2 4 5 . 2 11 11 1 4 7 Detach 40 | . . 4 3 1 5 13 10 1 1 2 Swap 116 | 1 13 19 33 1 2 16 8 . 6 17 Drop 146 | 4 16 33 20 9 14 24 15 . 1 10 Fire 733 | 8 68 171 87 16 20 89 130 6 42 96 Melee 182 | . . . 47 13 . 8 32 7 65 10 Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush 14 | . 1 12 . 1 . . . . . . Escape Stasis 48 | . . . . . . 32 . . 16 . Rewire 38 | . . . . 32 . 6 . . . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x2] / [*Fac]) -6/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 179 | -11/Junkyard | Entered Materials 322 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 5) 821 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 9) 1010 | -10/Materials | Discovered new exit (range 3) 1112 | -10/Materials | Repaired Broken Lgt. Treads 1568 | -10/Materials | Discovered new exit (range 16) 1856 | -10/Materials | Entered another Materials area 1856 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2106 | -9/Materials | Met 8R-AWN 2308 | -9/Materials | Discovered new exit (range 15) 2535 | -9/Materials | Discovered new exit (range 13) 2723 | -9/Materials | Discovered new exit (range 4) 2999 | -9/Materials | Discovered new exit (range 16) 3168 | -9/Materials | Build established: Scavenger-Mutant 3538 | -9/Materials | Build established: Mutant 4127 | -9/Materials | Discovered new exit (range 15) 4401 | -9/Materials | Build established: Scavenger-Mutant 4958 | -9/Materials | Entered Storage 5156 | -9/Storage | Garrison activated, responded to threat 5258 | -9/Storage | Destroyed 11 combat bots 5393 | -9/Storage | Core integrity fell below 50% 5538 | -9/Storage | System corruption reached 10% 5758 | -9/Storage | First assault squad dispatched 5773 | -9/Storage | Crushed by falling debris 6143 | -9/Storage | Door terminal overloaded 6668 | -9/Storage | Used back door to open Recycling access 6668 | -9/Storage | Discovered new exit (range 5) 6784 | -9/Storage | Build established: Mutant 6826 | -9/Storage | Entered Recycling 6826 | -9/Recycling | Accompanied by 14 allies 6907 | -9/Recycling | Discovered new exit (range 58) 6956 | -9/Recycling | Found Scrap Engine 7036 | -9/Recycling | Core integrity fell below 20% 7512 | -9/Recycling | Build established: Commander-Mutant 7676 | -9/Recycling | Entered Factory 7676 | -7/Factory | Accompanied by 6 allies 7676 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8554 | -7/Factory | Discovered new exit (range 10) 8618 | -7/Factory | Build established: Gunner 8797 | -7/Factory | Garrison activated, responded to threat 8883 | -7/Factory | Identified exit to Garrison 8945 | -7/Factory | Entered Garrison 8945 | -7/Garrison | Accompanied by 3 allies 9147 | -7/Garrison | Spotted B-75 Beast 9198 | -7/Garrison | Destroyed B-75 Beast 9221 | -7/Garrison | Lost 10 parts (2p3n4u1w) 9318 | -7/Garrison | Phase Generator disabled 9467 | -7/Garrison | Triggered checkpoint 9856 | -7/Garrison | Triggered checkpoint 9863 | -7/Garrison | Triggered checkpoint 9978 | -7/Garrison | Build established: Construct 10022 | -7/Garrison | Triggered checkpoint 10289 | -7/Garrison | Discovered new exit (range 14) 10507 | -7/Garrison | Found embedded Infiltrators 10553 | -7/Garrison | Discovered new exit (range 6) 10607 | -7/Garrison | Spotted B-75 Beast 10610 | -7/Garrison | Triggered checkpoint 10629 | -7/Garrison | Allies destroyed B-75 Beast 10882 | -7/Garrison | Triggered checkpoint 10882 | -7/Garrison | Triggered checkpoint 10977 | -7/Garrison | Discovered new exit (range 3) 11000 | -7/Garrison | Triggered checkpoint 11051 | -7/Garrison | Installed Relay Interface Framework 11053 | -7/Garrison | Build established: Gunner 11228 | -7/Garrison | Garrison Relay disabled 11571 | -7/Garrison | Build established: Construct 11857 | -7/Garrison | Entered Factory 11857 | -7/Factory | Accompanied by 1 ally 12257 | -7/Factory | First assault squad dispatched 12398 | -7/Factory | Core integrity fell below 50% 12451 | -7/Factory | Destroyed 7 combat bots 12458 | -7/Factory | Lost 6 parts (1p2n1u2w) 12817 | -7/Factory | System corruption reached 10% 12847 | -7/Factory | Lost 3 parts (1p1n1w) 12881 | -7/Factory | Core integrity fell below 20% 13317 | -7/Factory | Identified exit to Lower Caves 14239 | -7/Factory | Discovered new exit (range 8) 14328 | -7/Factory | Entered another Factory area 14328 | -6/Factory | Evolved 2 slots: Utility x2 14514 | -6/Factory | Repaired Imp. Light Armor Plating? 14665 | -6/Factory | Build established: Mutant 14711 | -6/Factory | Identified exit to Garrison 14711 | -6/Factory | Entered Garrison 14756 | -6/Garrison | Triggered checkpoint 14814 | -6/Garrison | Garrison Relay disabled 15102 | -6/Garrison | Heavy support dispatched to Factory 15112 | -6/Garrison | Build established: Bothacker-Mutant 15118 | -6/Garrison | Triggered checkpoint 15151 | -6/Garrison | Triggered checkpoint 15200 | -6/Garrison | Lost 6 parts (1p1n3u1w) 15354 | -6/Garrison | Triggered checkpoint 15616 | -6/Garrison | Discovered new exit (range 12) 15947 | -6/Garrison | Lost 3 parts (1p2u) 15969 | -6/Garrison | Garrison Relay disabled 15992 | -6/Garrison | Triggered checkpoint 16068 | -6/Garrison | Rewired Striker 16119 | -6/Garrison | Discovered new exit (range 3) 16156 | -6/Garrison | Triggered checkpoint 16174 | -6/Garrison | Heavy support dispatched to Factory 16182 | -6/Garrison | Discovered new exit (range 3) 16188 | -6/Garrison | Entered Factory 16188 | -6/Factory | Accompanied by 1 ally 16538 | -6/Factory | First assault squad dispatched 16698 | -6/Factory | Core integrity fell below 50% 16783 | -6/Factory | Core integrity fell below 20% 16819 | -6/Factory | Lost 16 parts (2p2n6u6w) 17099 | -6/Factory | Lost 3 parts (1n1u1w) 17106 | -6/Factory | Destroyed 9 combat bots 17282 | -6/Factory | Build established: Scavenger-Skirmisher 17379 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17324_ R-10 Processor collects Terrain Scanner. 17325_ K-01 Serf collects debris. 17333_ Acquired 1 matter. 17333_ Acquired 9 matter. 17349_ K-01 Serf destroyed. 17350_ Acquired 5 matter. 17350_ K-01 Serf collects debris. 17354_ Acquired 10 matter. 17355_ K-01 Serf collects debris. 17373_ C-30 ARC bursts open, deploying its payload. 17373_ G-67 Veteran unfolds itself. 17373_ G-50 Soldier unfolds itself. 17373_ B-48 Gladiator unfolds itself. 17373_ I-36 Angel unfolds itself. 17374_ Acquired 5 matter. 17376_ K-01 Serf collects debris. 17377_ Acquired 4 matter. 17377_ Acquired 6 matter. 17377_ I-36 Angel destroyed. 17378_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????# #""" #?# %#** """" | | ???????????? # ? #"""% =[ #?# %+ =!"""" | | ?????????????###?#?# !!!*% #?# #! % """" | | ??????????????#??# ##+##+######! #= """" | | ?????????????????# *! %+* % ! # """" | | ?????????????#???#### #########= #! | | ?????????#??????##??# #??????############ """" | | ???????????#????????# #??#??? ? ???? ? ?# """" | | ????????????????##?## #?????? ?????????# """" | | ???????????#???????## #????? ??? ? ????# """" | | ??????????#??????##?# #?????? ??????????# """" | | ???????????????#??#?# ##?????? ?????????# ""?" | | ????????????????#???# #?????? ?? ???????# ""??? | | ????????????????#???#+#########????#????# ? ? | | ????????????????????# ! ##?#??? ?? ??? | | ????????????????????# k! #?????????? ???? | | ????????????????????# = #?????????? ???? | | ????????????????????# % #?????????? ?????? | | ????????????????????### #??????????????????? | | ?????????????????####### %! ##?????????????????? | | ????????????????? g= #?????????????????? | | ?????????????????? #??????????????????? | | ??????????????????"""" g #??????????????????? | | ??????????????????"""" b #??????????????????? | | ????????????????? 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"""" # ##########+#???????????? | | ??????????????????""""??# #??????????????????????? | | ????????????????? ????# #??????????????????????? | | ????????????????##??????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 29 Energy Capacity 415 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed RagnarokHardcellEngine Manual? 0 Play Time 02:23:04 Cumulative 196.3 hours Start 2023.03.25 @ 00:11:51 End 2023.03.25 @ 02:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7a6d4c-3ddf-45e9-ad1f-637ebe6f671a