Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 13:29:21 Player: wchar_t Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (219) 1095 Value Destroyed (9682) 9682 Prototype IDs (246) 4920 Alien Tech Used (0) 0 Bonus (6215) 6215 TOTAL SCORE: 27312 Bonus ------- High Alert Combat Kills 956 Follower Combat Kills 159 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 71/100 System Corruption 17% Temperature Critical (511) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved EM Pulse Cannon Heavy Phase Cannon Advanced Assault Cannon Heavy Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Phase Cannon Neutron Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Treads Advanced Treads Coolant Injector Advanced Energy Well Advanced Energy Well Improved Light Armor Plating Ghost Barrier Quantum Router Improved EM Pulse Cannon Heavy Plasma Cannon Neutron Cannon Guided Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Quantum Router Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . Utility 6 | . . . . . 3 2 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 212 | 6 . 2 1 4 49 37 2 6 24 4 12 3 5 2 . 39 16 Power 17 | 1 . . . . 4 4 . 1 3 . 1 . . . . 1 2 Engine 13 | 1 . . . . 3 4 . 1 2 . 1 . . . . 1 . Core 1 | . . . . . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 . . . . . . . 2 Propulsion 41 | 2 . . . 1 12 8 . . 5 . 5 1 1 1 . 4 1 Treads 28 | . . . . . 8 8 . . 2 . 4 . 1 1 . 3 1 Leg 13 | 2 . . . 1 4 . . . 3 . 1 1 . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 75 | 1 . 1 1 . 12 16 . 3 7 . 5 1 3 1 . 19 5 Device 31 | . . . . . 4 9 . 2 3 . 1 . . . . 11 1 Storage 5 | 1 . . 1 . . 1 . . 1 . . . . . . 1 . Processor 5 | . . . . . . 4 . . . . 1 . . . . . . Hackware 3 | . . . . . . . . . . . 1 . 2 . . . . Protection 31 | . . 1 . . 8 2 . 1 3 . 2 1 1 1 . 7 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | 2 . 1 . 3 21 9 2 2 9 4 1 1 1 . . 15 8 Energy Gun 7 | 2 . . . 2 3 . . . . . . . . . . . . Energy Cannon 35 | . . . . 1 10 2 1 1 6 3 1 1 . . . 6 3 Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . 1 5 . . . . . . 1 . . 3 1 Launcher 19 | . . 1 . . 5 2 1 1 . 1 . . . . . 4 4 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 2 . . . . 1 . 1 . . 2 3 Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . 1 System Corruption 6 | . . . . . . . . . 2 . . . . . . . 4 Parts Lost 43 | . . . . 1 11 3 . 3 7 . 3 2 . 1 . 2 10 Power 5 | . . . . . 1 . . 1 . . 1 . . . . . 2 Propulsion 11 | . . . . . 3 1 . 1 2 . . 1 . 1 . . 2 Utility 23 | . . . . . 6 2 . 1 4 . 2 1 . . . 2 5 Weapon 4 | . . . . 1 1 . . . 1 . . . . . . . 1 Highest Loss Streak 5 | . . . . 1 3 1 . 2 5 . 1 2 . 1 . 1 3 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 85 99 100 100 94 93 92 84 76 99 91 92 93 85 86 80 76 Engine 7 | . 14 14 14 14 8 7 7 7 4 7 5 6 6 6 6 5 5 Treads 17 | . . . . . 23 23 23 15 14 . 4 15 13 18 20 18 16 Leg 3 | . 28 28 28 28 2 . . . 2 23 17 3 6 . . . . Device 9 | . . . . . 8 18 15 14 12 7 10 13 8 6 6 5 5 Storage 7 | . 14 14 14 14 9 7 7 7 7 15 12 6 6 6 6 5 5 Processor 11 | . . . . . . 10 15 15 15 15 19 20 20 20 20 19 12 Hackware 1 | . . . . . . . . . . . . 2 10 6 6 4 . Protection 12 | . . 13 14 14 22 14 7 7 7 15 6 10 6 6 6 6 13 Energy Gun 2 | . 28 17 14 27 4 . . . . . . . . . . . . Energy Cannon 4 | . . . . . 6 2 6 7 4 14 13 13 6 6 6 3 5 Ballistic Gun 1 | . . . . . 5 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 5 7 7 . . . . 5 6 6 3 4 Launcher 1 | . . 10 14 . . . . . . . . . . . . 1 2 Naked Turns 5 | . . . . . . . . . . . . . . . . . 5 Heaviest Build 96 | 13 13 23 38 38 91 96 57 73 74 70 70 69 69 68 68 94 94 Greatest Support 150 | 20 20 20 20 20 65 76 76 76 84 84 119 119 97 125 125 125 150 Greatest Overweight (x) 23 | . . 1 1 1 14 1 . 1 1 . . . . . . 5 23 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 14 14 Most Carried 15 | 4 6 8 9 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 5 7 8 8 11 14 15 13 14 14 14 14 14 14 15 13 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 6 8 9 9 8 15 15 15 15 15 15 15 15 15 15 14 5 Class Distribution -------------------- 68% | Mutant 25% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Matter Collected 6175 | 220 40 56 . 65 1016 1395 129 336 315 191 50 90 169 184 30 1342 547 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8183 | . 56 35 . 56 2291 1991 178 125 424 205 76 732 351 110 65 554 934 Parts 353 | . 2 7 . 2 100 94 9 6 17 11 2 34 16 7 6 27 13 Haulers Intercepted 5 | . . . . . 4 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 9 8 . 10 . . . 7 6 4 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 230 | . 1 3 . 3 44 43 5 8 4 7 2 16 7 3 3 10 71 Melee 3 | . . . . . . . . . 2 . . 1 . . . . . Guns 19 | . 1 1 . 2 13 2 . . . . . . . . . . . Cannons 106 | . . . . . 20 33 4 5 1 4 2 14 6 3 3 3 8 AOE 94 | . . 2 . 1 9 8 1 3 . 3 . 1 . . . 6 60 Classes Destroyed 24 | . 1 3 . 2 8 1 . . . . . 1 . 1 . 4 3 Worker 6 | . . 1 . . . 5 . . . . . . . . . . . Builder 5 | . . 1 . . 3 1 . . . . . . . . . . . Hauler 5 | . . . . . 4 1 . . . . . . . . . . . Recycler 5 | . . . . . 1 4 . . . . . . . . . . . Mechanic 3 | . . . . . 2 1 . . . . . . . . . . . Watcher 10 | . . . . . 4 4 . . . . . 1 1 . . . . Swarmer 24 | . . 3 . . 7 . 1 6 . 1 . 3 . . 3 . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 66 | . 1 . . 1 24 21 3 . . 4 . 11 1 . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . . . . Duelist 6 | . . . . 1 2 1 . . . . . 1 1 . . . . Sentry 19 | . . . . . 5 8 . 1 . 1 . . 4 . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . Hunter 10 | . . . . . 1 4 . 1 . . 2 . . 2 . . . Programmer 11 | . . . . . . 9 . . . 1 . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . Zionite 16 | . . . . . . . . . . . . . . . . 16 . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 Tinkerer 5 | . . . . . . . . . . . . . . . . 5 . Assembler 1 | . . . . . . . . . . . . . . . . . 1 Assembled 63 | . . . . 1 . . . . . . . . . . . . 62 Golem 3 | . . . . . . . . . . . . . . . . . 3 Surgeon 1 | . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . . . 5 . Best Kill Streak 34 | . 1 5 . 2 10 8 4 4 1 6 1 5 2 2 3 6 34 Combat Bots Only 34 | . 1 3 . 2 7 4 4 4 1 6 1 5 2 2 3 4 34 Max Kills in Single Turn 16 | . 1 3 . 1 3 4 1 2 1 1 1 1 1 1 1 2 16 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 16 | . . 1 . 1 2 2 1 2 . 1 . 1 . . . 1 16 Melee 1 | . . . . . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . 1 . Data Miner (-7/Data Miner) Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Damage Taken 14366 | . 104 77 . 175 3205 1933 377 518 1449 861 390 809 261 429 63 433 3282 Core 1736 | . 46 14 . 36 309 110 50 . 91 141 90 66 27 17 . . 739 Absorbed by Shields 481 | . . . . . . 60 108 240 24 . . 49 . . . . . Reduced by Siege Mode 96 | . . . . . . . . . . . . 61 . 21 . . 14 Redirected to Shielding 277 | . . . . . . . . . . . . . . . . . 277 Regen/Repaired (Parts) 266 | . . . . . . . . . . . . . . . . 266 . Core Remaining (%) 62 | 100 . . . 61 43 . . . . 44 . . . . . . . Volleys Fired 644 | . 8 4 . 9 180 113 15 16 7 12 11 47 27 21 5 98 71 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 180 | . 90 80 . 120 138 113 113 113 138 180 180 180 138 138 138 138 138 Shots Fired 993 | . 16 8 . 15 327 136 29 31 12 15 22 90 50 25 10 112 95 Gun 200 | . 16 4 . 11 153 16 . . . . . . . . . . . Cannon 677 | . . . . 2 156 115 28 29 12 10 22 90 50 25 10 69 59 Launcher 116 | . . 4 . 2 18 5 1 2 . 5 . . . . . 43 36 Special . | . . . . . . . . . . . . . . . . . . Kinetic 359 | . . . . . 128 114 13 15 . . . . 27 21 5 21 15 Thermal 479 | . 16 4 . 13 181 17 15 14 . 10 22 90 23 4 5 47 18 Explosive 98 | . . 4 . 2 . 5 1 2 . 5 . . . . . 43 36 Electromagnetic 57 | . . . . . 18 . . . 12 . . . . . . 1 26 Robot Hit Streak 38 | . 5 5 . 14 14 15 25 30 16 22 7 20 28 38 6 10 21 Robot Miss Streak 5 | . 1 2 . 2 4 5 . 1 . 1 1 1 1 1 1 2 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 656 | . 12 5 . 11 193 106 17 23 29 8 19 52 34 22 6 57 62 Core Hits 493 | . 4 5 . 6 95 88 10 10 14 20 4 27 12 7 3 46 142 Critical Kills 2 | . . . . . . . . . . . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 1 1 . . 10 6 . 2 4 . . . 1 1 . 2 2 Burn 9 | . 1 1 . . 7 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 1 . . 1 . Blast 14 | . . . . . 3 6 . 2 . . . . . 1 . 1 1 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . 3 . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . . Melee Attacks 72 | . . . . . . . . . 28 . . . . . . 44 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . 24 . . . . . . . . Piercing 48 | . . . . . . . . . 4 . . . . . . 44 . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . . . Damage Inflicted 31258 | . 140 221 . 287 5029 6255 601 886 948 835 715 2066 1229 621 195 3749 7481 Guns 2175 | . 140 37 . 127 1698 173 . . . . . . . . . . . Cannons 15515 | . . . . . 2199 4767 464 514 218 295 715 1980 1229 621 195 1252 1066 Explosions 12770 | . . 180 . 160 1119 1264 137 372 . 540 . 86 . . . 2497 6415 Melee 730 | . . . . . . . . . 730 . . . . . . . . Ramming 68 | . . 4 . . 13 51 . . . . . . . . . . . Kinetic 8430 | . . . . . 1840 4595 192 190 . . . . 580 508 85 246 194 Thermal 8994 | . 140 37 . 127 2224 345 272 324 . 357 715 2066 649 113 110 971 544 Explosive 11348 | . . 180 . 160 . 1264 137 372 . 478 . . . . . 2497 6260 Electromagnetic 1688 | . . . . . 952 . . . 218 . . . . . . 35 483 Impact . | . . . . . . . . . . . . . . . . . . Slashing 638 | . . . . . . . . . 638 . . . . . . . . Piercing 92 | . . . . . . . . . 92 . . . . . . . . Highest Corruption 17 | . . . . . 2 12 12 12 14 16 . . . . . 3 17 Average Corruption 5 | . . . . . 1 6 12 12 12 15 . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 375 | . . . . . 58 115 18 78 36 17 . . . . . 20 33 Message Errors 102 | . . . . . 19 30 8 16 12 2 . . . . . 6 9 Matter Fused 102 | . . . . . 9 38 3 28 10 5 . . . . . 3 6 Heat Flow Errors 40 | . . . . . 6 14 1 8 2 2 . . . . . 3 4 Energy Discharges 28 | . . . . . 8 2 1 13 3 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . 1 . Parts Fused 6 | . . . . . 3 1 1 1 . . . . . . . . . Data Loss (minor) 44 | . . . . . 3 15 . 8 6 2 . . . . . 3 7 Data Loss (major) 21 | . . . . . 5 6 1 1 1 2 . . . . . 2 3 Misfires 13 | . . . . . 2 5 1 1 1 1 . . . . . . 2 Alerts 9 | . . . . . 1 4 1 2 . . . . . . . 1 . Weapon Failures 8 | . . . . . 2 . 1 . . 3 . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 986 | . . 2 . . 52 196 . 12 17 7 9 . 51 . . 298 342 Projectiles 412 | . . . . . 23 173 . . 17 . 9 . 51 . . 83 56 Explosions 574 | . . 2 . . 29 23 . 12 . 7 . . . . . 215 286 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 54 | . . . . . 11 35 2 1 . . . . 2 1 . . 2 Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic 47 | . . . . . 10 29 2 1 . . . . 2 1 . . 2 Secondary 6 | . . . . . 1 5 . . . . . . . . . . . Self-Inflicted Damage 492 | . . . . 36 101 78 . . . 102 . . . . . . 175 Shots 15 | . . . . 2 5 1 . . . 2 . . . . . . 5 Rammed 9 | . . . . . 4 5 . . . . . . . . . . . Targets Rammed 13 | . . 1 . . 6 5 . . . . . 1 . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 . . . . . . 1 . . . . . Highest Temperature 659 | . 243 66 . 255 503 267 192 346 156 231 71 198 9 . . 390 659 Average Temperature 93 | . 103 35 . 97 109 82 52 83 51 53 31 59 7 . . 113 109 Received Heat Transfer 3424 | . 63 . . 6 1188 550 171 59 . 210 . 272 75 . . 98 732 Effects 19 | . . . . . 9 . . 1 . . . . . . . . 9 Shutdowns 3 | . . . . . 2 . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . 3 . . . . . . . . . . . 2 Interference 4 | . . . . . 3 . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . 1 . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . 1 . 2 . . 1 Total Turns 72 | . . . . . . . . . . . . 31 . 20 . . 21 Longest Duration 31 | . . . . . . . . . . . . 31 . 12 . . 21 Robots Corrupted 6 | . . . . . 2 . . . 1 . . . . . . . 3 Combat Hostiles 6 | . . . . . 2 . . . 1 . . . . . . . 3 Parts Fried 13 | . . . . . 5 . . . 8 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . 1 . Parts Melted 14 | . 2 . . . 5 . . 2 . . . 2 1 . . 2 . Heat Transferred 11272 | . 434 185 . 333 4967 481 370 444 . 100 450 1114 629 111 111 1036 507 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 7 . . . . 1 . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Peak Influence 1034 | . 60 118 . 102 816 1034 . . . . 242 967 537 . . . . Initial 507 | . . 23 . . . 346 . . . . 100 179 507 . . . . Average 433 | . 28 29 . 78 575 406 . . . . 198 567 408 . . . . Maximum Alert Level 3 | . . . . . 3 3 . . . . 1 3 2 . . . . Low Security (%) 23 | 100 100 100 . 100 10 18 . . . . 38 9 . . . . . Level 1 21 | . . . . . 13 28 . . . . 61 12 55 . . . . Level 2 33 | . . . . . 29 42 . . . . . 55 44 . . . . Level 3 21 | . . . . . 46 10 . . . . . 22 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . . . 13 26 . . . . . . 3 . . . . Investigation 10 | . . . . . 2 7 . . . . . . 1 . . . . Extermination 11 | . . . . . . 10 . . . . . . 1 . . . . Reinforcement 10 | . 1 . . . 6 2 . . . . . . 1 . . . . Assault 6 | . . . . . 5 1 . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Distress Signals 4 | . . . . . 1 2 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 3 3 . 3 61 62 6 8 6 8 9 21 8 3 4 28 69 Peak Tracking Total 26 | . 2 3 . 3 8 4 4 4 2 7 7 5 3 2 3 8 26 Tactical Retreats 18 | . 1 . . . 1 1 1 . 1 . 3 . . . 1 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Traps Triggered 11 | . . . . . 2 5 . 1 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . . . . . Fabricated Traps 4 | . . . . . . . . . . . . . . . . 4 . Most Traps Carried 2 | . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Machines Disabled 26 | . . . . 3 4 8 . . . . . 6 . . . 4 1 Max in Single Turn 3 | . . . . 3 2 3 . . . . . 1 . . . 2 1 Garrison Relay 3 | . . . . . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Machines Accessed 45 | . . 1 2 . 4 22 . . 3 . 3 2 7 1 . . . Terminals 26 | . . . . . 3 14 . . . . 1 2 6 . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . Repair Stations 5 | . . . . . 1 3 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . 1 . . . . . . Total Hacks 112 | . . 1 2 . 8 51 . . 26 . 8 2 13 1 . . . Successful 55 | . . 1 2 . 4 15 . . 26 . 2 1 3 1 . . . Failed 57 | . . . . . 4 36 . . . . 6 1 10 . . . . Catastrophic 13 | . . . . . 2 6 . . . . 1 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . . . 1 . . 11 . . . . 2 . 5 . . 6 . Terminals 50 | . . . . . 4 31 . . . . 2 2 11 . . . . Fabricators 6 | . . . . . . 3 . . . . 3 . . . . . . Repair Stations 15 | . . . . . 4 9 . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 8 . . . . 3 . . . . . . Terminal Hacks 45 | . . 1 2 . 2 9 . . 26 . . 1 3 1 . . . Record 7 | . . . 1 . . . . . 6 . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . 2 . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . 3 . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . 2 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . 2 3 . . . . . . . . . . . Scan Component 5 | . . . . . 2 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . . . 2 19 . . . . 3 2 5 . . . . Full Trace Events 5 | . . . . . 1 4 . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . 1 . . 10 . . . . . . 15 . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 3 . . . . . 12 . . . . . Machine Destruction 12 | . . . . . . . . . . . . 12 . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . . . . 3 1 . . . . Highest-Rated Group 123 | . . . . . . . . . . . . 123 41 . . . . Highest-Rated Ally 41 | . . . . . . . . . . . . 41 41 . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 20 | . . . . . . . . . . . . 17 3 . . . . Total Damage 833 | . . . . . . . . . . . . 677 156 . . . . Kills 6 | . . . . . . . . . . . . 5 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Robot Analysis Total 131 | . . . . . . . . . 131 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 3 . 2 . . . 1 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Turns Passed 29849 | 56 155 1025 660 514 5546 6027 509 1956 1166 368 390 1287 889 672 342 6562 1725 Spaces Moved 12725 | 39 99 529 347 128 1014 2709 281 775 364 270 183 690 485 374 204 3325 909 Core 230 | 5 . . . . 3 . . . . . . . . . . 211 11 Treads 10785 | . . . . . 903 2709 281 775 323 . 51 690 485 374 204 3092 898 Legs 1710 | 34 99 529 347 128 108 . . . 41 270 132 . . . . 22 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 166 158 163 163 120 120 120 150 152 160 160 50 50 Average Speed 178 | 111 120 186 190 190 219 192 163 242 225 120 128 151 154 160 160 161 159 Slowest Speed 1200 | 120 120 190 190 190 750 245 163 245 245 120 160 152 160 160 160 300 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 27 85 65 23 75 67 49 86 80 53 4 47 15 61 34 91 80 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 30 | . . . 1 . . . . 1 24 1 . . . 1 . 2 . Known Exits Taken 5 | . . . . . 1 1 . . . . 1 . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 . . . 1 . 1 . Scrap Searched 12 | . . 1 . . . . . 2 . 3 . . . 2 1 3 . Spaces Dug 78 | . . . . 1 12 9 2 . . . . 3 9 . 1 40 1 Terrain Destroyed 712 | . . 25 . 3 70 157 14 23 . 80 3 19 10 1 2 122 183 Melee 5 | . . . . . . . . . . . . . . . . 5 . Projectile 141 | . . . . 2 39 46 8 3 . 2 3 10 10 1 2 7 8 AOE 566 | . . 25 . 1 31 111 6 20 . 78 . 9 . . . 110 175 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Total 18673 | 48 119 556 349 384 4005 3401 302 822 655 294 312 833 578 425 210 4301 1079 Wait 4683 | . 11 19 . 243 2703 463 5 20 199 5 99 49 51 20 2 725 69 Move 12707 | 38 98 528 346 127 1013 2708 280 774 363 269 183 687 484 373 203 3324 909 Hop 1 | . . . . . . . . . . . . 1 . . . . . Pick Up 126 | 4 2 2 1 . 19 29 . 3 17 1 1 2 4 3 . 35 3 Fast Attach 71 | 6 . 1 . . 16 16 . 2 8 1 7 2 2 2 . 6 2 Attach 53 | . . . . 2 10 10 . 2 7 . 3 . 1 . . 13 5 Detach 21 | . . . . 1 7 5 . 1 . . . . . 1 . 3 3 Swap 88 | . . 1 1 2 23 11 2 2 9 3 2 1 2 . . 20 9 Drop 152 | . . . 1 . 28 41 . 2 16 3 6 3 7 5 . 32 8 Fire 644 | . 8 4 . 9 180 113 15 16 7 12 11 47 27 21 5 98 71 Melee 68 | . . . . . . . . . 24 . . . . . . 44 . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush 12 | . . . . . 6 5 . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 45 | . . . . . . . . . 5 . . 40 . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 8) 212 | -10/Materials | Entered Mines 229 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 318 | -10/Mines | Build established: Mutant 387 | -10/Mines | Found a hidden stash of uninstalled traps 563 | -10/Mines | Discovered new exit (range 12) 1036 | -10/Mines | Discovered new exit (range 6) 1213 | -10/Mines | Learned 8 Materials zone layouts 1228 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1230 | -10/Mines | Discovered new exit (range 5) 1237 | -10/Mines | Entered Exiles 1262 | -10/Exiles | Discovered new exit (range 15) 1289 | -10/Exiles | Met 8R-AWN 1315 | -10/Exiles | Met EX-HEX 1370 | -10/Exiles | Met EX-BIN 1397 | -10/Exiles | Aligned with FarCom system 1399 | -10/Exiles | Given EX-Vault access code 1446 | -10/Exiles | Opened EX-Vault 1490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1708 | -10/Exiles | Found Gui. Plasma Cannon 1816 | -10/Exiles | Met EX-DEC 1823 | -10/Exiles | Learned location of Zion (-6) 1882 | -10/Exiles | Discovered new exit (range 10) 1897 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1897 | -10/Exiles | Entered Mines 1962 | -9/Mines | Assembled infested the area 1967 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2394 | -9/Mines | Discovered new exit (range 13) 2411 | -9/Mines | Entered Materials 2411 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2412 | -8/Materials | Identified exit to Factory 2412 | -8/Materials | Identified exit to Storage 3280 | -8/Materials | Destroyed 7 combat bots 4710 | -8/Materials | Build established: Scavenger-Mutant 5211 | -8/Materials | First assault squad dispatched 5300 | -8/Materials | Build established: Mutant 5587 | -8/Materials | Lost 3 parts (3u) 5760 | -8/Materials | Core integrity fell below 50% 7957 | -8/Materials | Entered Factory 7957 | -7/Factory | Evolved 2 slots: Utility x2 8021 | -7/Factory | Discovered new exit (range 16) 10565 | -7/Factory | Garrison activated, responded to threat 11765 | -7/Factory | Discovered new exit (range 10) 12989 | -7/Factory | Discovered new exit (range 12) 13146 | -7/Factory | Identified exit to Lower Caves 13374 | -7/Factory | System corruption reached 10% 13557 | -7/Factory | First assault squad dispatched 13984 | -7/Factory | Entered Lower Caves 14478 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14488 | -7/Lower Caves | Discovered new exit (range 4) 14493 | -7/Lower Caves | Entered another Lower Caves area 14549 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14692 | -7/Lower Caves | Discovered new exit (range 6) 14847 | -7/Lower Caves | Learned Factory interactive machine intel 15224 | -7/Lower Caves | Encountered a Warlord checkpoint 15402 | -7/Lower Caves | Discovered new exit (range 14) 15593 | -7/Lower Caves | Learned location of Extension (-4) 15598 | -7/Lower Caves | Learned 4 Factory zone layouts 16449 | -7/Lower Caves | Entered Data Miner 16450 | -7/Data Miner | Discovered new exit (range 6) 16497 | -7/Data Miner | Met Data Miner 16566 | -7/Data Miner | Learned location of Section 7 (-3) 16566 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16590 | -7/Data Miner | Received God Mode back door access code from Data Miner 17002 | -7/Data Miner | Destroyed Data Miner 17005 | -7/Data Miner | Interfaced with the Data Conduit 17229 | -7/Data Miner | Lost 5 parts (2n2u1w) 17570 | -7/Data Miner | Found Prototype Hackware 17575 | -7/Data Miner | Found Prototype Hackware 17615 | -7/Data Miner | Entered Proximity Caves 17633 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17642 | -6/Proximity Caves | Core integrity fell below 50% 17667 | -6/Proximity Caves | Learned location of 1 exit from Factory 17764 | -6/Proximity Caves | Build established: Scavenger-Mutant 17963 | -6/Proximity Caves | Discovered new exit (range 16) 17983 | -6/Proximity Caves | Entered Factory 17983 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17984 | -6/Factory | Identified exit to Factory 17986 | -6/Factory | Loaded intel: 247 machine locations 17987 | -6/Factory | Loaded intel: 52 interactive machine locations 18031 | -6/Factory | Discovered exit to Factory (range 16) 18285 | -6/Factory | Fabricated Imp. Heavy Treads (x2) 18372 | -6/Factory | Identified Ghost Barrier 18373 | -6/Factory | Identified exit to Garrison 18373 | -6/Factory | Entered Garrison 18374 | -6/Garrison | Loaded intel: 39 machine locations 18444 | -6/Garrison | Triggered checkpoint 18448 | -6/Garrison | Learned Factory security intel 18549 | -6/Garrison | Garrison Relay disabled 18603 | -6/Garrison | Triggered checkpoint 18659 | -6/Garrison | Build established: Hacker-Mutant 18680 | -6/Garrison | Discovered new exit (range 5) 18755 | -6/Garrison | Garrison Relay disabled 18840 | -6/Garrison | Triggered checkpoint 18850 | -6/Garrison | Triggered checkpoint 18907 | -6/Garrison | Found Imp. Powered Armor 19106 | -6/Garrison | Build established: Mutant 19215 | -6/Garrison | Found Imp. Powered Armor 19280 | -6/Garrison | Triggered checkpoint 19331 | -6/Garrison | Discovered new exit (range 19) 19365 | -6/Garrison | Triggered checkpoint 19382 | -6/Garrison | Garrison Relay disabled 19556 | -6/Garrison | Triggered checkpoint 19660 | -6/Garrison | Entered Factory 19660 | -6/Factory | Accompanied by 1 ally 19662 | -6/Factory | Loaded intel: 294 machine locations 19700 | -6/Factory | Identified Quantum Router 20013 | -6/Factory | Build established: Hacker-Mutant 20412 | -6/Factory | Discovered new exit (range 12) 20510 | -6/Factory | Identified exit to Lower Caves 20549 | -6/Factory | Entered Lower Caves 20596 | -6/Lower Caves | Spotted B-75 Beast 20640 | -6/Lower Caves | Destroyed B-75 Beast 20648 | -6/Lower Caves | Met a Warlord Commander 20776 | -6/Lower Caves | Found Encrypted Comm Array 20821 | -6/Lower Caves | Encountered a Warlord checkpoint 21172 | -6/Lower Caves | Discovered new exit (range 11) 21221 | -6/Lower Caves | Entered another Lower Caves area 21306 | -6/Lower Caves | Learned location of 2 exits from Factory 21499 | -6/Lower Caves | Identified exit to Zion 21546 | -6/Lower Caves | Learned Factory interactive machine intel 21563 | -6/Lower Caves | Entered Zion 21618 | -6/Zion | Received a hallucinogenic algorithm 21695 | -6/Zion | Learned Factory interactive machine intel 22249 | -6/Zion | Found CR-A16's Pointy Stick 22994 | -6/Zion | Found Prototype Device 23041 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 23315 | -6/Zion | Given the Hacking Drone Bay 23348 | -6/Zion | Rebuked by Imprinter 23684 | -6/Zion | Discovered new exit (range 18) 24056 | -6/Zion | Warned about damaging Zion machinery 25176 | -6/Zion | Found Prototype Device 25400 | -6/Zion | Identified Bomb Factory No. 2 25575 | -6/Zion | Warned about trapping Zion interior 26848 | -6/Zion | Attacked by Zionites 27147 | -6/Zion | NK-0LA came to Zion's defense 27312 | -6/Zion | Build established: Mutant 27571 | -6/Zion | Destroyed Imprinter 27586 | -6/Zion | Extracted access codes from Imprinter's data core 27889 | -6/Zion | Opened final containment barrier to the Deep Caves 28100 | -6/Zion | Discovered new exit (range 5) 28104 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28125 | -6/Zion | Entered Deep Caves 28450 | -6/Deep Caves | Z-Facility disabled 28794 | -6/Deep Caves | Spotted as-73886 29189 | -6/Deep Caves | Discovered new exit (range 6) 29361 | -6/Deep Caves | Found Prototype Protection 29361 | -6/Deep Caves | Identified Zio. Weapon Casing 29372 | -6/Deep Caves | Found Zio. Weapon Casing 29608 | -6/Deep Caves | Exposed GOLEM chamber 29609 | -6/Deep Caves | Triggered Deep Caves wall 29610 | -6/Deep Caves | Destroyed as-73886 29661 | -6/Deep Caves | Spotted as-39508 29668 | -6/Deep Caves | Destroyed 34 combat bots 29672 | -6/Deep Caves | Core integrity fell below 50% 29730 | -6/Deep Caves | Destroyed as-39508 29761 | -6/Deep Caves | Spotted AS-68068 29778 | -6/Deep Caves | Destroyed AS-68068 29789 | -6/Deep Caves | System corruption reached 10% 29792 | -6/Deep Caves | Spotted AS-58775 29799 | -6/Deep Caves | Destroyed 16 combat bots 29799 | -6/Deep Caves | Lost 3 parts (1p2u) 29809 | -6/Deep Caves | Core integrity fell below 20% 29846 | -6/Deep Caves | Released all parts (5) 29851 | -6/Deep Caves | Core destroyed Last Messages --------------- 29839_ The unstable cave ceiling collapses. 29840_ Overheating: Matter decay (-2). 29841_ Lrn. Missile Launcher destroyed. 29842_ as-94525 released from Unknown Device. 29844_ Power failure, Antimatter Reactor shutdown. 29844_ Adv. Targeting Computer broken. 29844_ Overheating: Short circuit. 29845_ Imp. EM Pulse Cannon broken. 29845_ Overheating: Short circuit. 29846_ Overheating: Lrg. Storage Unit damaged (-5). 29846_ System corrupted: Heat flow error (+190). 29846_ Released Antimatter Reactor. 29846_ Released Lyr. Heavy Armor Plating. 29846_ Released Broken Adv. Targeting Computer. 29846_ Released Lrg. Storage Unit. 29846_ Released Zio. Light Carapace. 29847_ Penetrated by Slug. 29848_ Overheating: Energy bleed (-24). 29849_ Overheating: Energy bleed (-14). 29851_ Overheating: Core damaged (-144). Map ----- +----------------------------------------------------+ | ???????????????????????# ##?## #??????????????# | | ??????????????????????## ### ##?########?????? | | ?????????????????????## ###!# <#?????? | | ????????????????????## #!!= #????## | | ???????????????????## #### #]=] ####????# | | ???????????????????# ##??## ##! ###???????# | | ???????????????????# #???## # #?#####??## | | ???????????????????## ##??## ### #### | | ??????? ????????????## ##??## # ## | | ???? ?????????????# #??## | | ?? ????????????# #??# # | | ? ???????????# #??# ## # | | ???????????# #??## #?# # | | ??##??????# ###?###??# #### ## | | ??# ??????# ##?????# ##??# ##? | | [ ### ?????## ##????### #?### #?# | | # ?????# ##?????# ### #?# | | [ ! #????# ##????# ## #?# | | ????# #?##?# # #?# | | [ ????# ## ### # ##?? | | % #???# ## ##??? | | ##??# ## ##???? | | #??# a ############# ##???? | | #??## #???????????## ##??? | | ???# #???###??????## #### | | ??## @ ##### ######??# # | | ## ### ##?# ### # | | # # ### #" # | | a ## ## ### | | ## ###### | | ! ### #????# | | = # ## ## #????# | | # #????# ####### | | aa a# # ####?########### | | !a # #?????## | | !*! " #????## | | !! """ #???## | | # "" #?### | | [ # #?# ## | | ### ### ##### ### ##? | | #?###### #### ##???# #?#####?# | | #### #??????# #???##????# #???????# | | ##???# ###??????###?????????## ##???????# | | ??????### ###?????????????????????###?????????? | | ??????????####???????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 27 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1400 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Force Boost 20 Offensive Hacking 12 Defensive Hacking 25 Item Schematics ----------------- Adv. Plasma Rifle | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Phase Gun | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Imp. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticFireDiverter Manual? 0 Play Time 02:42:50 Cumulative 212.4 hours Start 2023.04.02 @ 22:12:39 End 2023.04.03 @ 13:29:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 73 Adventurer 8 Explorer 8 Win Type - Total 16 Types 10/0/3/1/1/1/0/0/0 Lore% 85 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2a73e081-c192-497f-92e3-a619d0b119e5