Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 06:04:48 Player: naththebg Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (111) 555 Value Destroyed (3082) 3082 Prototype IDs (133) 2660 Alien Tech Used (2) 400 Bonus (6592) 6592 TOTAL SCORE: 21589 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 217 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Optimus at Protoforge 1000 Friendly Fire -113 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 350/350 System Corruption 9% Temperature Cool (0) Movement Walking (90) Location -3/Protoforge Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Overtuned Flexi-carbon Leg (fused) Enhanced Biometal Leg Enhanced Biometal Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY (9) ------ Light Humpback Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Kinecellerator Experimental Reaction Control System Advanced System Shield > --- WEAPON (4) ------- Improved Heavy Laser Helical Railgun Heavy Gauss Cannon Linear Accelerator > --- INVENTORY (25) --- Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Force Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg Enhanced Biometal Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY ---------- Scrap Suit Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Reaction Control System Advanced Hacking Suite Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Overtuned Beamcaster Heavy Quantum Rifle Heavy Quantum Rifle Helical Railgun > --- INVENTORY -------- Experimental Kinecellerator Heavy Gauss Cannon Linear Accelerator Enhanced Force Lance [Rating: 178] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Improved VTOL Module Treads Overtuned Medium Treads Leg Improved Aluminum Leg Wheel Overtuned Huge Scrapsphere Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Reaction Control System Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Datajack Energy Gun Beam Rifle Ballistic Gun Helical Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . Utility 7 | . . 1 . . . 3 . . . . 1 . . . . . 2 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 107 | 3 6 16 5 1 2 18 1 . . . 1 . 4 . . . 11 . 1 . 1 3 3 31 Power 16 | 1 . 3 1 . . 2 1 . . . . . 1 . . . 2 . . . . 1 . 4 Engine 5 | 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Core 7 | . . 1 . . . 2 . . . . . . 1 . . . 2 . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 30 | 2 2 5 2 . . 3 . . . . 1 . . . . . 1 . 1 . . 1 . 12 Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 13 | 2 2 2 1 . . . . . . . . . . . . . . . . . . . . 6 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . 3 1 . . 3 . . . . 1 . . . . . 1 . 1 . . 1 . 2 Utility 42 | . 2 4 1 1 2 11 . . . . . . 3 . . . 7 . . . 1 . . 10 Device 16 | . 1 2 . . 1 4 . . . . . . 2 . . . 2 . . . . . . 4 Storage 4 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Processor 11 | . . . . 1 . 5 . . . . . . . . . . 1 . . . . . . 4 Hackware 9 | . . 1 . . . 2 . . . . . . 1 . . . 3 . . . 1 . . 1 Protection 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | . 2 4 1 . . 2 . . . . . . . . . . 1 . . . . 1 3 5 Energy Gun 9 | . 2 3 . . . . . . . . . . . . . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 4 . . . . . . . . . . . . . . . . . 1 . . 1 1 Parts Lost 35 | . . 3 4 . . 1 . . . . . . . . . . 1 . 1 . . 1 . 24 Power 7 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . 4 Propulsion 12 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 9 Utility 11 | . . 2 2 . . . . . . . . . . . . . . . . . . . . 7 Weapon 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 14 | . . 1 1 . . 1 . . . . . . . . . . 1 . 1 . . 1 . 14 To Critical Strikes 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Average Backups 6 | 2 7 8 7 7 8 4 5 5 5 5 4 4 5 5 5 5 5 9 8 9 10 9 10 4 Power . | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 2 3 3 4 5 2 2 2 2 2 1 2 2 2 2 2 2 4 3 3 3 2 2 . Utility 1 | . . . . . . 2 3 3 3 3 2 2 3 3 3 3 2 4 4 4 5 4 4 1 Weapon 1 | 1 3 3 4 2 . . . . . . . . . . . . . 1 1 1 1 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 4 3 . . 1 2 . . . . . . . . . . 1 . . . . 3 . 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Utility 8 | . 1 . . . . . . . . . . . . . . . 1 . . . . 3 . 3 Weapon 6 | . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 83 96 88 93 88 96 99 100 100 100 98 100 100 100 100 100 98 100 100 100 100 89 94 82 Engine 4 | . 14 8 9 11 11 5 5 6 6 6 5 5 5 5 5 5 . . . . . . . . Core 3 | . . 2 . . . 6 6 6 6 6 5 5 5 5 5 5 8 10 10 10 10 4 4 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 4 5 Leg 7 | . 28 28 10 . . . . . . . . . . . . . . . . . . . . 12 Flight 21 | . . 4 21 33 33 32 33 33 33 33 35 35 35 35 35 35 31 31 31 31 31 27 28 5 Device 9 | . 6 10 9 . 7 12 13 13 13 13 11 11 11 11 11 6 10 10 10 10 10 9 9 8 Storage 4 | . 11 11 11 11 11 . . . . . . . . . . . 1 5 5 5 5 4 4 1 Processor 8 | . . . . 4 3 14 13 13 13 13 11 11 11 11 11 11 10 10 10 10 10 9 9 13 Hackware 9 | . . 1 . . . 8 13 13 13 13 11 11 16 17 17 17 20 21 21 21 21 19 19 10 Protection 2 | . . 7 5 11 11 2 . . . . 3 5 . . . 3 3 . . . . . . . Energy Gun 6 | . 23 21 16 11 . . . . . . . . . . . . . . . . . . . 7 Impact Weapon 3 | . . . 5 11 11 6 6 6 6 6 5 5 5 5 5 5 4 . . . . . 3 1 Special Melee Weapon 2 | . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 . Peak Build Rating 178 | 3 12 20 20 24 25 62 62 62 62 62 67 68 74 73 73 73 93 93 96 98 98 114 116 178 Average Rating 70 | 2 9 17 18 22 23 53 61 62 62 62 66 67 72 73 73 70 85 93 95 97 98 102 115 146 On Entrance 61 | . 3 12 19 20 22 25 58 62 62 62 62 67 68 73 73 73 70 93 93 96 98 98 108 116 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 3 15 23 23 15 28 20 24 24 24 24 25 25 25 22 22 22 30 30 30 30 30 31 34 102 Greatest Support 128 | 20 26 39 26 15 15 25 25 25 25 25 30 30 30 30 30 30 30 30 32 32 32 35 35 128 Greatest Overweight (x) 4 | . 1 4 1 1 1 1 . . . . . . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 25 Average Capacity 7 | 5 7 8 8 8 11 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 9 Most Carried 23 | 5 8 8 8 8 9 8 5 5 5 5 4 5 5 5 5 5 9 9 9 10 10 10 10 23 Average Carried 6 | 2 7 7 7 7 8 4 5 5 5 5 3 4 5 5 5 4 5 9 8 9 10 9 9 6 Final Capacity 25 | 5 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 25 Final Carried 10 | 5 8 8 7 8 9 5 5 5 5 5 4 5 5 5 5 5 9 9 8 10 10 10 10 3 Class Distribution -------------------- 45% | Hacker-Sprinter 22% | Mutant 14% | Scavenger-Gunner 5% | Sprinter 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Scavenger-Gunner | -3/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 2371 | 218 72 214 65 10 34 166 31 . . 26 . . 95 8 . 10 87 . . 73 . 4 . 1258 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4307 | . 243 801 896 245 . 272 . . . . . . 79 . . . 87 . . 485 17 . . 1182 Parts 174 | . 19 61 38 5 . 3 . . . . . . 3 . . . 1 . . 2 3 . . 39 Haulers Intercepted 12 | . 1 4 6 . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 72 | . 7 19 11 3 . . . . . . . . . . . . . . . . 2 . . 30 Melee 12 | . . . 2 1 . . . . . . . . . . . . . . . . 2 . . 7 Guns 36 | . 7 13 6 . . . . . . . . . . . . . . . . . . . . 10 Cannons 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 AOE 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 3 3 2 4 . . . . . . . . . . . . 1 . . . 1 . . 3 Worker 4 | . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 12 | . 1 4 6 . . 1 . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . Operator 7 | . . 1 3 . . 2 . . . . . . . . . . 1 . . . . . . . Drone 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . 12 Watcher 11 | . . 2 1 . . 4 . . . . . . 3 . . . 1 . . . . . . . Swarmer 15 | . 3 9 2 . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 19 | . 4 4 5 . . . . . . . . . . . . . . . . . . . . 6 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Sentry 11 | . . 6 4 . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 6 7 5 2 . 3 . . . . . . 2 . . . 2 . . . 2 . . 5 Combat Bots Only 6 | . 5 6 3 2 . . . . . . . . . . . . . . . . 2 . . 5 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 . . . . . . 1 . . . 1 . . . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 556 | . 17 84 52 11 . 56 . . . 21 . . 4 . . 10 14 . 14 . . 6 14 253 Missed 251 | . 6 32 17 4 . 46 . . . 16 . . 3 . . 3 12 . 10 . . 2 8 92 Hits 305 | . 11 52 35 7 . 10 . . . 5 . . 1 . . 7 2 . 4 . . 4 6 161 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Projectile 303 | . 11 52 35 6 . 10 . . . 5 . . 1 . . 7 2 . 4 . . 4 6 160 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 16 | . . 2 2 1 . . . . . . . . . . . . . . 1 . . . . 10 Damage Taken 6717 | . 87 604 369 118 . 115 . . . 78 . . 20 . . 143 42 . 78 . . 110 149 4804 Core 1629 | . 14 65 74 71 . 16 . . . . . . . . . 39 . . 33 . . 35 75 1207 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 28 | . . . . 9 . . . . . . . . . . . 19 . . . . . . . . Regen/Repaired (Parts) 32 | . . . . . . . . . . . . . . . 1 . 14 . . . . 17 . . Core Remaining (%) 88 | 100 94 . . . 47 . . . . 98 . . . . . 96 . . . . 97 . . . Volleys Fired 171 | . 14 57 29 . . . . . . . . . . . . . . . . . . 4 . 67 Largest 4 | . 2 2 2 . . . . . . . . . . . . . . . . . . 1 . 4 Hottest 298 | . 112 112 112 . . . . . . . . . . . . . . . . . . 51 . 298 Shots Fired 423 | . 28 109 58 . . . . . . . . . . . . . . . . . . 4 . 224 Gun 344 | . 28 104 58 . . . . . . . . . . . . . . . . . . . . 154 Cannon 74 | . . . . . . . . . . . . . . . . . . . . . . 4 . 70 Launcher 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . . . . . . . . . . . . . . . . . . . . . . 4 . 115 Thermal 280 | . 28 104 58 . . . . . . . . . . . . . . . . . . . . 90 Explosive 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 Robot Hit Streak 16 | . 4 16 8 . . . . . . . . . . . . . . . . . . . . 10 Robot Miss Streak 9 | . 3 4 5 . . . . . . . . . . . . . . . . . . . . 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 309 | . 13 69 52 10 . 9 . . . . . . 3 . 16 1 5 . . 12 2 . 2 115 Core Hits 130 | . 9 40 17 1 . 1 . . . . . . 1 . . . . . . 4 2 . . 55 Critical Kills 6 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . 3 Critical Parts Destroyed 13 | . . . 6 2 . 1 . . . . . . . . . . 1 . . . . . . 3 Critical Strikes 41 | . 3 3 13 2 . 1 . . . . . . 1 . . . 1 . . 2 1 . . 14 Burn 16 | . 3 3 4 . . . . . . . . . . . . . . . . . . . . 6 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 19 | . . . 9 2 . 1 . . . . . . 1 . . . 1 . . . . . . 5 Impale 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Melee Attacks 198 | . . . 21 13 . 22 . . . 3 1 . 19 . 16 4 35 2 . 12 3 26 6 15 Impact 120 | . . . 21 13 . 22 . . . 3 1 . 19 . . 4 25 . . . . . 2 10 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . . . . . . 9 2 . 12 3 26 2 5 Sneak Attacks 47 | . . . 11 4 . 4 . . . . . . . . 16 . 3 . . . . . . 9 Combat Hostiles 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12370 | . 193 1440 1690 605 . 707 . . . . . . 146 . . 61 442 . . 1130 132 . . 5824 Guns 4730 | . 190 983 581 . . . . . . . . . . . . . . . . . . . . 2976 Cannons 1609 | . . . . . . . . . . . . . . . . . . . . . . . . 1609 Explosions 396 | . . 396 . . . . . . . . . . . . . . . . . . . . . . Melee 5571 | . . . 1109 605 . 707 . . . . . . 146 . . 61 442 . . 1130 132 . . 1239 Ramming 64 | . 3 61 . . . . . . . . . . . . . . . . . . . . . . Kinetic 2662 | . . . . . . . . . . . . . . . . . . . . . . . . 2662 Thermal 3327 | . 190 983 581 . . . . . . . . . . . . . . . . . . . . 1573 Explosive 396 | . . 396 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 350 | . . . . . . . . . . . . . . . . . . . . . . . . 350 Impact 4309 | . . . 1109 605 . 707 . . . . . . 146 . . 61 442 . . . . . . 1239 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1262 | . . . . . . . . . . . . . . . . . . . . 1130 132 . . . Highest Corruption 9 | . . . . 2 2 . . . . . . 8 8 8 8 . . . . . . . . 9 Average Corruption 5 | . . . . 2 2 . . . . . . 8 8 8 8 . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . . . . 6 . . . . . . . 14 2 1 . . . . . . . . 33 Message Errors 10 | . . . . . . . . . . . . . 3 . . . . . . . . . . 7 Matter Fused 15 | . . . . . 4 . . . . . . . 2 1 . . . . . . . . . 8 Heat Flow Errors 5 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 3 Energy Discharges 6 | . . . . . 1 . . . . . . . 4 . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2459 | . . 3 610 276 . 355 . . . . . . 41 . . 32 344 . . 384 . . . 414 Projectiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosions 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Melee 2455 | . . . 610 276 . 355 . . . . . . 41 . . 32 344 . . 384 . . . 413 Knockbacks 20 | . . . . 4 . 3 . . . . . . . . . 1 1 . . . . . . 11 Impact 10 | . . . . 4 . 3 . . . . . . . . . 1 1 . . . . . . 1 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . 23 . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 9 . . . . . . . . . . . . . . . . . . . . . . Kicked 10 | . 1 9 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 272 290 282 . . 39 . . . . 80 40 334 337 155 80 47 68 31 17 . . . 156 Average Temperature 45 | . 96 68 80 . . 11 . . . . 39 23 53 90 79 36 10 24 14 7 . . . 79 Received Heat Transfer 510 | . . 162 117 . . 15 . . . . . . 9 . . . 9 . 27 . . 9 . 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . 6 3 . 4 . . . . . . 2 . . . 2 . . . . . . 2 Combat Hostiles 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . Parts Fried 32 | . . . 9 5 . 8 . . . . . . 4 . . . 6 . . . . . . . Impact Corruptions 60 | . . . 15 11 . 13 . . . . . . 2 . . 1 9 . . . . . . 9 Robots Melted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . 10 7 . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 7238 | . 703 2738 1776 . . . . . . . . . . . . . . . . . . . . 2021 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level 2 | . 1 1 2 . . 1 . . . . . . . . . . . . . . . . . 2 Low Security (%) 83 | 100 73 96 43 100 . 91 . . . . 100 100 100 . . . 100 . . . . 100 100 63 Level 1 11 | . 26 3 32 . . 8 . . . . . . . . . . . . . . . . . 25 Level 2 4 | . . . 23 . . . . . . . . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 587 | . 232 223 587 165 . 319 . . . . 37 10 105 . . . 85 . . . . 150 91 448 Initial 151 | . . 6 42 151 . . . . . . 37 10 7 . . . . . . . . 150 71 3 Average 104 | . 134 44 242 125 . 110 . . . . 33 10 30 . . . 18 . . . . 120 51 151 Influence Increases 4911 | . 290 619 860 362 . 623 . . . 120 2 . 249 . . . 302 . 45 15 10 335 36 1043 Destroy 0b10 Robot/C 1360 | . 140 380 380 100 . 20 . . . . . . . . . . . . . . . . . 340 Destroy 0b10 Robot/NC 295 | . 5 35 65 20 . 45 . . . . . . 15 . . . 20 . . 15 10 . . 65 Destroy Leader 368 | . 32 112 136 . . 10 . . . . . . 6 . . . 2 . . . . . . 70 Allied During Kill 200 | . . . 196 3 . 1 . . . . . . . . . . . . . . . . . . Successful Hack 183 | . 8 11 8 29 . 10 . . . . . . 67 . . . 3 . . . . 26 15 6 Select Force Hacks 180 | . . . . 180 . . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . 60 15 15 . . 15 . . . . . . 15 . . . 15 . . . . 15 . 45 Destroy Structure 315 | . . 21 . . . 12 . . . . 2 . 26 . . . 52 . . . . 54 6 142 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . Partial Spotted 405 | . . . 60 30 . 60 . . . . . . 75 . . . 90 . . . . 45 15 30 Lose Combat Pursuer 1260 | . 45 45 . . . 450 . . . 120 . . 45 . . . 120 . 45 . . 45 . 345 Influence Decreases 4475 | . 274 535 570 674 78 577 46 . . 60 33 19 257 2 . . 225 77 10 50 10 208 156 614 Entered New Map 575 | . . 10 58 239 78 . 18 . . . 23 19 3 2 . . . 30 . 35 . . 56 4 Time Decay 2289 | . 124 345 222 150 . 227 28 . . 60 10 . 159 . . . 143 47 10 15 10 198 100 441 Lost Part 269 | . . 30 40 . . 10 . . . . . . . . . . 10 . . . . 10 . 169 Lost Ally 321 | . . . 100 190 . 21 . . . . . . . . . . 10 . . . . . . . Purge Threat 1021 | . 150 150 150 95 . 319 . . . . . . 95 . . . 62 . . . . . . . Squads Dispatched 42 | . 2 1 4 . . 11 . . . . . . 6 . . . 7 . . . . 4 1 6 Investigation 23 | . 1 1 . . . 8 . . . . . . 5 . . . 3 . . . . 2 . 3 Extermination 7 | . . . . . . 1 . . . . . . 1 . . . 2 . . . . 2 1 . Reinforcement 11 | . 1 . 3 . . 2 . . . . . . . . . . 2 . . . . . . 3 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 12 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . 8 Communications Jammed 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Distress Signals 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 16 30 23 5 . 36 . . . 7 . 5 6 . . 1 20 . 8 . 2 5 4 87 Peak Tracking Total 12 | . 5 4 5 2 . 12 . . . 4 . 5 3 . . 1 7 . 6 . 2 3 4 12 Tactical Retreats 41 | . 1 3 . . . 13 . . . 3 . . 2 . . . 5 . 1 . . 2 . 11 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 6 | . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 13 | . 4 1 1 . . 1 . . . . . . 1 . . . 1 . . . . 1 . 3 Max in Single Turn 1 | . 1 1 1 . . 1 . . . . . . 1 . . . 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 92 | . 3 8 4 12 2 12 . 1 4 . . . 13 1 6 . 8 1 1 4 . 6 1 5 Terminals 39 | . 3 7 4 5 . 3 . . . . . . 7 . . . 4 . . . . 3 1 2 Fabricators 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Recycling Units 26 | . . 1 . 7 . 7 . . . . . . 4 . . . 2 . . . . 2 . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 269 | . 6 20 10 42 5 31 . 1 31 . . . 36 1 17 . 28 1 1 16 . 14 2 7 Successful 195 | . 3 6 6 25 5 20 . 1 31 . . . 24 1 17 . 21 1 1 16 . 9 1 7 Failed 74 | . 3 14 4 17 . 11 . . . . . . 12 . . . 7 . . . . 5 1 . Catastrophic 9 | . 1 4 1 2 . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 2 12 5 22 . 22 . . . . . . 22 . . . 14 . . . . 3 1 4 Terminals 143 | . 6 18 10 26 . 17 . . . . . . 29 . . . 21 . . . . 10 2 4 Fabricators 5 | . . . . . . 2 . . . . . . 1 . . . 2 . . . . . . . Repair Stations 6 | . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . . Recycling Units 40 | . . 2 . 16 . 9 . . . . . . 4 . . . 4 . . . . 2 . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 138 | . 3 4 4 10 5 8 . 1 31 . . . 15 1 17 . 12 1 1 16 . 5 1 3 Record 29 | . . 1 . . 4 . . . 11 . . . . . 8 . . . . 5 . . . . Part Schematic 16 | . . . . . . . . . 13 . . . . . . . . . . 3 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 26 | . . . 1 7 . . . . 3 . . . 2 . 7 . 2 . . 4 . . . . Open Door 7 | . . . 1 . . . . 1 . . . . . 1 2 . . 1 1 . . . . . Branch Access Points 5 | . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 7 | . . . 1 1 . 1 . . . . . . 1 . . . 2 . . . . 1 . . Unreport Threat 12 | . 1 1 1 2 . 3 . . . . . . 1 . . . 3 . . . . . . . Locate Traps 11 | . 2 1 . . . 1 . . . . . . 3 . . . 1 . . . . 2 . 1 Dispatch Records 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Coupling Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 5 | . . . . . . 2 . . . . . . 3 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . . 1 . 7 . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . . 1 . 7 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 43 | . . 1 2 8 . 11 . . . . . . 8 . . . 7 . . . . 2 . 4 Terminals 16 | . . 1 2 2 . 3 . . . . . . 3 . . . 4 . . . . . . 1 Assimilate 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Botnet 12 | . . 1 2 2 . 2 . . . . . . 2 . . . 2 . . . . . . 1 Operators 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 24 | . . . . 6 . 7 . . . . . . 4 . . . 2 . . . . 2 . 3 Tunnel 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Fedlink 18 | . . . . . . 7 . . . . . . 4 . . . 2 . . . . 2 . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 37 | . 3 6 3 5 . 5 . . . . . . 6 . . . 5 . . . . 2 1 1 Full Trace Events 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 13 . . . . . . . . . . 3 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 106 | . . . . . . . . . . . . . . . . . 106 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . 5 . 12 . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 . . . . Robots Rewired 14 | . . . . 8 . 1 . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 27 | . . . 10 8 . 2 . . . . . 1 . . 5 . 1 . . . . . . . Largest Group 10 | . . . 10 8 . 1 . . . . . 1 . . 5 . 1 . . . . . . . Highest-Rated Group 215 | . . . 88 75 . 25 . . . . . 31 . . 215 . 10 . . . . . . . Highest-Rated Ally 49 | . . . 16 16 . 25 . . . . . 31 . . 49 . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . 40 19 . 3 . . . . . 2 . . . . . . . . . . . . Total Damage 714 | . . . 343 193 . 158 . . . . . 20 . . . . . . . . . . . . Kills 13 | . . . 9 3 . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 3552 | . . . . . 1 519 63 63 20 458 32 16 383 58 211 82 514 202 47 92 66 416 206 103 Optics 131 | . . . . . . 131 . . . . . . . . . . . . . . . . . . Sensors 3447 | . . . . . . 415 63 63 20 458 32 16 383 58 211 82 514 202 47 92 66 416 206 103 Cloaking 57 | . . . . . 1 56 . . . . . . . . . . . . . . . . . . Jamming 103 | . . . . . . 103 . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . . . . . . 2 2 . 3 . . . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 7376 | 41 294 1008 461 312 413 550 63 63 20 458 32 16 383 58 211 82 523 202 47 92 66 416 208 1357 Spaces Moved 13123 | 42 230 574 443 786 873 1637 245 248 78 570 125 67 1255 216 568 303 1180 376 168 197 229 830 505 1378 Core 115 | 27 88 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1316 | 15 142 573 106 . . . . . . . . . . . . . . . . . . . . 480 Wheels 447 | . . . . . . . . . . . . . . . . . . . . . . . . 447 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11245 | . . 1 337 786 873 1637 245 248 78 570 125 67 1255 216 568 303 1180 376 168 197 229 830 505 451 Fastest Speed 21 | 50 50 120 30 30 30 24 25 25 25 25 21 21 21 21 21 21 21 21 21 22 22 22 23 23 Average Speed 36 | 75 93 123 53 30 43 24 25 25 25 25 21 21 21 21 21 21 21 21 21 22 22 22 23 70 Slowest Speed 320 | 120 120 320 190 102 100 104 25 25 25 25 21 21 21 21 21 21 21 21 22 22 22 23 23 169 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . 1 1 . 4 . . . 1 . . 6 . . . 6 . . . . 1 3 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 42 62 88 96 71 51 52 48 68 73 4 68 26 37 87 49 32 57 23 62 38 28 59 41 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 13 | . . . . 6 . 1 1 . 1 1 . . . . . . . . . 3 . . . . Known Exits Taken 17 | . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 5 . 1 . . 3 . . . 4 . 3 . 1 . . 2 . . . Spaces Dug 98 | . . 4 . . . 12 . . . 3 1 . 13 . . . 26 2 . . 1 27 3 6 Terrain Destroyed 206 | . . 21 . . . 12 . . . 3 1 . 13 . . . 26 2 . . 1 27 3 97 Melee 88 | . . . . . . 12 . . . 3 1 . 13 . . . 26 2 . . 1 23 3 4 Projectile 97 | . . . . . . . . . . . . . . . . . . . . . . 4 . 93 AOE 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total 15055 | 49 282 765 569 835 909 1749 245 248 77 878 129 68 1334 227 658 313 1388 495 177 224 237 1019 586 1594 Wait 1246 | . 20 80 69 1 25 53 . 1 . 307 . 1 58 12 75 4 154 118 9 10 5 139 51 54 Move 13047 | 41 229 573 440 783 872 1627 244 247 77 567 125 66 1241 215 567 302 1169 375 167 196 228 827 499 1370 Hop 24 | . . . 1 1 . 4 . . . 1 . . 6 . . . 4 . . . . 1 2 4 Pick Up 60 | 5 7 9 1 4 5 4 . . . . 1 1 . . . 1 7 . . 3 . 5 1 6 Fast Attach 62 | 3 3 9 3 1 . 9 1 . . . . . . . . . 3 . . 1 . 2 4 23 Attach 27 | . 1 1 2 . 1 6 . . . . 2 . . . . . 3 . 1 . . 4 1 5 Detach 5 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . 1 Swap 51 | . 2 11 1 . 1 5 . . . . . . 6 . . 1 8 . . 1 1 3 2 9 Drop 74 | . 5 16 2 4 5 13 . . . . . . 3 . . 1 5 . . 1 . 5 3 11 Fire 171 | . 14 57 29 . . . . . . . . . . . . . . . . . . 4 . 67 Melee 196 | . . . 21 13 . 22 . . . 3 1 . 19 . 16 4 35 2 . 12 3 26 5 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . 1 9 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 18 . Rewire 32 | . . . . 28 . 4 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Discovered new exit (range 6) 756 | -9/Materials | Discovered new exit (range 3) 893 | -9/Materials | Discovered new exit (range 12) 1243 | -9/Materials | Identified exit to Mines 1243 | -9/Materials | Identified exit to Storage 1344 | -9/Materials | Entered Storage 1494 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1625 | -9/Storage | Discovered new exit (range 16) 1744 | -9/Storage | First assault squad dispatched 1773 | -9/Storage | Used back door to open Recycling access 1773 | -9/Storage | Discovered new exit (range 4) 1805 | -9/Storage | Entered Recycling 1805 | -9/Recycling | Accompanied by 4 allies 1864 | -9/Recycling | Build established: Commander-Sprinter 1981 | -9/Recycling | Discovered new exit (range 7) 1984 | -9/Recycling | Core integrity fell below 50% 2086 | -9/Recycling | Lost 3 allies 2109 | -9/Recycling | Scanned before Scraplab entrance 2114 | -9/Recycling | Entered Scraplab 2116 | -9/Recycling | Discovered new exit (range 2) 2117 | -9/Recycling | Entered Scraptown 2184 | -9/Scraptown | Visited Cave Peace 2186 | -9/Scraptown | Visited The Evicted 2187 | -9/Scraptown | Visited Awakened 2192 | -9/Scraptown | Visited UFD Registry 2192 | -9/Scraptown | Registered with UFD as "Nukeframe" 2226 | -9/Scraptown | Visited Modified Component R&D 2234 | -9/Scraptown | Visited Curators Association 2244 | -9/Scraptown | Visited Abandonware Association 2247 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 2254 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2257 | -9/Scraptown | Found DCF Scrap (27 items) 2268 | -9/Scraptown | Visited Chapter 10 2273 | -9/Scraptown | Visited Scrap Suit Storage 2278 | -9/Scraptown | Visited Science Guys 2287 | -9/Scraptown | Visited A0-MCA Data Center 2289 | -9/Scraptown | Given a B rating by A0-MCA 2293 | -9/Scraptown | Found A0-MCA's Component Scanner 2300 | -9/Scraptown | Visited Derelict Rescue Squad 2304 | -9/Scraptown | Visited Scrapoid Research Area 2451 | -9/Scraptown | Met Optimus 2451 | -9/Scraptown | Accepted into 0bPrime 2504 | -9/Scraptown | Discovered new exit (range 3) 2530 | -9/Scraptown | Entered Factory 2530 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2662 | -6/Factory | Discovered new exit (range 22) 2679 | -6/Factory | Identified exit to Factory 2691 | -6/Factory | Loaded intel: 8 recycling unit locations 2695 | -6/Factory | Noticed a derelict Sapper rigging charges 2715 | -6/Factory | Learned location of Protoforge (-3) 2723 | -6/Factory | Identified exit to Lower Caves 2935 | -6/Factory | Spotted B-75 Beast 3019 | -6/Factory | Build established: Hacker-Sprinter 3080 | -6/Factory | Entered Lower Caves 3089 | -6/Lower Caves | Learned 4 Factory zone layouts 3141 | -6/Lower Caves | Discovered new exit (range 9) 3143 | -6/Lower Caves | Identified exit to Lower Caves 3143 | -6/Lower Caves | Entered another Lower Caves area 3145 | -6/Lower Caves | Discovered exit to Factory (range 9) 3177 | -6/Lower Caves | Learned location of 1 exit from Factory 3194 | -6/Lower Caves | Identified exit to Data Miner 3206 | -6/Lower Caves | Entered Data Miner 3206 | -6/Data Miner | Discovered new exit (range 6) 3211 | -6/Data Miner | Met Data Miner 3216 | -6/Data Miner | Learned location of Section 7 (-3) 3216 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3220 | -6/Data Miner | Received God Mode back door access code from Data Miner 3226 | -6/Data Miner | Identified exit to Proximity Caves 3226 | -6/Data Miner | Entered Proximity Caves 3229 | -5/Proximity Caves | Learned location of 1 exit from Factory 3526 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3671 | -5/Proximity Caves | Learned location of Warlord (-5) 3674 | -5/Proximity Caves | Learned 4 Factory zone layouts 3682 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3683 | -5/Proximity Caves | Spotted B-75 Beast 3684 | -5/Proximity Caves | Entered Factory 3684 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3685 | -5/Factory | Identified exit to Upper Caves 3685 | -5/Factory | Identified exit to Factory 3716 | -5/Factory | Sucked down chute 3716 | -5/Factory | Entered Waste 3717 | -5/Waste | Met a frightened Derelict 3721 | -5/Waste | Spotted C-40 Crusher 3722 | -5/Waste | Spotted C-40 Crusher 3723 | -5/Waste | Spotted C-40 Crusher 3726 | -5/Waste | Spotted C-40 Crusher 3728 | -5/Waste | Discovered new exit (range 16) 3729 | -5/Waste | Spotted C-40 Crusher 3731 | -5/Waste | EMP discharged 3732 | -5/Waste | Identified exit to Factory 3732 | -5/Waste | Entered Factory 3821 | -5/Factory | Loaded intel: 8 recycling unit locations 3947 | -5/Factory | Identified exit to Extension 4085 | -5/Factory | Discovered exit to Factory (range 6) 4115 | -5/Factory | Entered Upper Caves 4168 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4170 | -5/Upper Caves | Learned Factory interactive machine intel 4172 | -5/Upper Caves | Identified exit to Warlord 4173 | -5/Upper Caves | Entered Warlord 4181 | -5/Warlord | System corruption cleaned by Quarantine Array 4314 | -5/Warlord | Visited the Vortex Lab 4315 | -5/Warlord | Met EX-DEC 4321 | -5/Warlord | Warlord's base attacked by MAIN.C 4345 | -5/Warlord | Rebuked by Warlord 4350 | -5/Warlord | Learned Factory terminal intel 4350 | -5/Warlord | Learned Factory repair station intel 4350 | -5/Warlord | Learned 4 Armory zone layouts 4350 | -5/Warlord | Learned 4 Research zone layouts 4350 | -5/Warlord | Learned Armory emergency access door positions 4350 | -5/Warlord | Learned Quarantine stockpile data 4378 | -5/Warlord | Opened side exit 4382 | -5/Warlord | Discovered new exit (range 9) 4383 | -5/Warlord | Identified exit to Proximity Caves 4384 | -5/Warlord | Entered Proximity Caves 4448 | -4/Proximity Caves | Spotted B-86 Titan 4464 | -4/Proximity Caves | Discovered exit to Factory (range 9) 4466 | -4/Proximity Caves | Entered Factory 4466 | -4/Factory | Evolved 2 slots: Utility x2 4467 | -4/Factory | Identified exit to Armory 4468 | -4/Factory | Loaded intel: 54 interactive machine locations 4469 | -4/Factory | Loaded intel: 26 terminal locations 4470 | -4/Factory | Loaded intel: 6 repair station locations 4486 | -4/Factory | Spotted B-86 Titan 4511 | -4/Factory | Identified exit to Upper Caves 4762 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 4819 | -4/Factory | Discovered new exit (range 6) 4822 | -4/Factory | Identified exit to Research 4825 | -4/Factory | Loaded intel: 8 recycling unit locations 4989 | -4/Factory | Entered Upper Caves 5027 | -4/Upper Caves | Learned 4 Research zone layouts 5190 | -4/Upper Caves | Discovered new exit (range 8) 5191 | -4/Upper Caves | Identified exit to Upper Caves 5191 | -4/Upper Caves | Entered another Upper Caves area 5236 | -4/Upper Caves | Discovered new exit (range 14) 5238 | -4/Upper Caves | Identified exit to Zhirov 5238 | -4/Upper Caves | Entered Zhirov 5238 | -4/Zhirov | Discovered new exit (range 3) 5242 | -4/Zhirov | Met Zhirov 5257 | -4/Zhirov | Learned location of Quarantine (-3) 5257 | -4/Zhirov | Learned location of Command (-1) 5261 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5264 | -4/Zhirov | Found Alien Artifact 5264 | -4/Zhirov | Identified Integrated Dissipator 5264 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5270 | -4/Zhirov | Found Alien Artifact 5330 | -4/Zhirov | Identified exit to Proximity Caves 5330 | -4/Zhirov | Entered Proximity Caves 5333 | -3/Proximity Caves | Spotter reported a threat 5376 | -3/Proximity Caves | Encountered a Derelict sapper outpost 5394 | -3/Proximity Caves | Discovered exit to Research (range 6) 5396 | -3/Proximity Caves | Entered Research 5396 | -3/Research | Evolved 2 slots: Weapon x2 5397 | -3/Research | Identified exit to Quarantine 5398 | -3/Research | Identified exit to Research 5407 | -3/Research | Found Spectral Analyzer 5449 | -3/Research | Loaded intel: 5 recycling unit locations 5506 | -3/Research | Repaired Biomechanical Wings 5771 | -3/Research | Spotted B-86 Titan 5812 | -3/Research | Entered Quarantine 5942 | -3/Quarantine | Discovered exit to Research (range 8) 5951 | -3/Quarantine | Found Alien Artifact 5951 | -3/Quarantine | Identified Core Reset Matrix 5951 | -3/Quarantine | Identified Transdimensional Reconstructor 5951 | -3/Quarantine | Used Core Reset Matrix 5955 | -3/Quarantine | Detected hypermatrix surge 5955 | -3/Quarantine | Sensed 8 artifacts in vicinity 6000 | -3/Quarantine | Spotted Fortress 6018 | -3/Quarantine | Discovered new exit (range 6) 6018 | -3/Quarantine | Discovered new exit (range 7) 6019 | -3/Quarantine | Identified exit to Protoforge 6020 | -3/Quarantine | Entered Protoforge 6021 | -3/Protoforge | Sensed 2 artifacts in vicinity 6032 | -3/Protoforge | Superfortress began startup sequence 6049 | -3/Protoforge | Spotted Hotshot 6109 | -3/Protoforge | Spotted AP7-3 6109 | -3/Protoforge | Spotted AP7-3 6114 | -3/Protoforge | Spotted Overlord 6124 | -3/Protoforge | Core integrity fell below 50% 6130 | -3/Protoforge | Spotted Decapitator 6130 | -3/Protoforge | Spotted Decapitator 6144 | -3/Protoforge | UFD initiated attack on Protoforge 6144 | -3/Protoforge | Loaded intel: 3 recycling unit locations 6154 | -3/Protoforge | Lost 14 parts (2p6n4u2w) 6160 | -3/Protoforge | Spotted EXE-6 6161 | -3/Protoforge | Spotted EXE-6 6168 | -3/Protoforge | Found Scrap Suit 6180 | -3/Protoforge | Optimus greeted in Protoforge 6187 | -3/Protoforge | Found Enh. Gamma Rifle 6236 | -3/Protoforge | Lost 7 allies 6260 | -3/Protoforge | Found Exp. Core Analyzer 6263 | -3/Protoforge | Found Exp. Armor Integrity Analyzer 6267 | -3/Protoforge | Found Exp. Kinecellerator 6458 | -3/Protoforge | Spotted Executioner 6524 | -3/Protoforge | Lost 3 allies 6545 | -3/Protoforge | Build established: Scavenger-Gunner 6626 | -3/Protoforge | Spotted Executioner 6636 | -3/Protoforge | Spotted Striker 6651 | -3/Protoforge | Spotted Striker 6671 | -3/Protoforge | Lost 3 parts (1p1u1w) 6705 | -3/Protoforge | Found Exp. Core Analyzer 6717 | -3/Protoforge | Spotted Executioner 6745 | -3/Protoforge | Spotted Striker 6752 | -3/Protoforge | Lost 7 allies 6858 | -3/Protoforge | Lost 8 allies 6932 | -3/Protoforge | Core integrity fell below 20% 6938 | -3/Protoforge | Spotted Executioner 6945 | -3/Protoforge | Spotted Executioner 7010 | -3/Protoforge | Spotted Striker 7019 | -3/Protoforge | Spotted Striker 7034 | -3/Protoforge | Destroyed Striker 7065 | -3/Protoforge | Lost 3 allies 7069 | -3/Protoforge | Found UFD Drillbomb 7096 | -3/Protoforge | Spotted Executioner 7102 | -3/Protoforge | Spotted Executioner 7115 | -3/Protoforge | Installed UFD Drillbomb at designated target 7115 | -3/Protoforge | UFD reported confirmed Drillbomb installation 7151 | -3/Protoforge | Lost 5 allies 7170 | -3/Protoforge | Spotted Executioner 7203 | -3/Protoforge | Found UFD Drillbomb 7211 | -3/Protoforge | Lost 4 allies 7220 | -3/Protoforge | Spotted Striker 7222 | -3/Protoforge | Spotted Hotshot 7222 | -3/Protoforge | Spotted Striker 7226 | -3/Protoforge | Destroyed Striker 7249 | -3/Protoforge | Found UFD Drillbomb 7271 | -3/Protoforge | Spotted Hotshot 7276 | -3/Protoforge | Lost 8 allies 7306 | -3/Protoforge | Destroyed Hotshot 7318 | -3/Protoforge | Installed UFD Drillbomb at designated target 7318 | -3/Protoforge | UFD reported confirmed Drillbomb installation 7349 | -3/Protoforge | Installed UFD Drillbomb at designated target 7349 | -3/Protoforge | UFD reported confirmed Drillbomb installation 7365 | -3/Protoforge | Found Exp. Core Analyzer 7373 | -3/Protoforge | Spotted Striker 7377 | -3/Protoforge | Destroyed by Executioner with Helical Railgun Last Messages --------------- 6/10. 07346_ UFD Drillbomb installation progress: 7/10. 07347_ UFD Drillbomb installation progress: 8/10. 07348_ UFD Drillbomb installation progress: 9/10. UFD Drillbomb buries itself in the floor. 07349_ 0bP_NET: Important update! 3/10 targets ready for detonation. 07351_ Penetrated by Slug. 07363_ Acquired 70 matter. 07365_ Acquired Exp. Core Analyzer. 07366_ Acquired 10 matter. 07370_ Slug penetrates Lugger 174. 07373_ Slug penetrates Wall. 07375_ Striker Centrium Light Armor Plating blasted off. 07375_ Striker destroyed. 07375_ N-04 Retriever collects Scrap Suit. Map ----- +----------------------------------------------------+ | ########### " # #""" ##????? | | # """"" + ### = " ?##????? | | ""T"" ####### %= #????????##????? | | " ##### ###+####????????##????? | | # ##"""### ## ##????????##???? | | # """" " #= " ##"S ##????????##??# | | """ %*=| = "#""" ###?########??# | | % " & %!% % !==!= ## "" ###?### ####??# | | %*!= % % " [[!!!%= #" ###?## #??????# | | =%%[[ % % % " !!!!%!!**#" ###?# #???????# | | !*%[%%%"= %""### "!=%[! %%;#####"### "#????????# | | ![*[ " ########"!%*% ;" ### ##????????# | | " % # ###???### = ; ;] + ##????????# | | " [ ###???###?? = ; % ;# #;####????????# | | " !% ##????# #### ;=% ;#" " ;# ##????????# | | # * ##???## ### %!%%;; ; #?????????# | | " * %##??## # %%%%; s ; # ###??###### | | # !% ##### # = ;; %%;% ; ######### | | # # ; %% ;;;;;; ;j;;;"##"" ""#%% | | # %###%[ ;% % s%%SSn % + % | | " #""""""&%%;%;%%%%%% %%% SS%SS %%% | | %%%%%%%% %%&%%%%%%%%%% %SS%E%s% % %%! | | %%%% %%"";;%;%#;;%%%% %%;;[;;!!=%######" #"# | | "[ % %!;;;; # %;; ;;;;;;; ! ######### | | %!!%!![ " ; !% %; ;####??###### | | "!##"""!"# %" # ; %@; # #?????????# " | | ### " "#%!%;#A %; ###?????????# | | ### " #!%=[% % # """ ; #?????????# | | ### ##!* % # ###?????????# | | ### " ##![ % ! # """ ##??????????# | | "" " #?# " ##!! ;;### ## ##??????????# | | """" ### " ##%! %![#; ## """ ##??????????# | | """" ### #!%!%= ### ## ##??????????# | | ?? #####+##*! "# ## ####"#######??????????# | | ######### =!%*####+####"#######??????????# | | ## # ##????????????????# | | "" " ## % =# """ """ ##????????????????# | | """ " ###""""""%%!# ##????????????????# | | "R " # "#*=!# """ """ ##????????????????# | | """ # ## !%# ##????????????????# | | """ " # " "#" "+ """ """ ##????????????????# | | " # "## # ##????????????????# | | " " """## # ###???????????????# | | # ## =#########"###???????????????# | | ##+#""#####+### % " ""T""" ##???????????????# | | =% ""* # """ """ ##???????????????# | | ![ % " ##???????????????# | | ![ " """ """ ##???????????????# | | #" = ""##"#+### " ##????????######## | | #!%%![ # ## ## """ """ ##????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 53 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 2 Corruption Containment 8 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 77 Target Analysis 5 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 66 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -4/Factory | Authchip Repaired ---------- Biomechanical Wings | 15% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledDerelictLink Manual? 0 Play Time 02:33:35 Cumulative 266.1 hours Start 2025.05.31 @ 03:30:46 End 2025.05.31 @ 06:04:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da557cfd-bf1d-41b3-8655-ceab5fa0a7ad