Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.19 @ 23:05:31 Player: Icarus Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (2327) 2327 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 7277 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 158 Friendly Fire -49 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 600/600 System Corruption 9% Temperature Cool (0) Movement Hovering (230) Ox4 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Carbon-fiber Leg Energy Well (500) System Guard Plasma Cannon Compact Ion Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Proton Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Large Storage Unit Advanced Visual Processing Unit Lightning Gun Plasma Cannon Light Assault Rifle Gauss Cannon Hypervelocity Mass Driver [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power 2 | . . . 1 . 1 . . . . Propulsion 2 | . . . . . . 1 . . 1 Utility 4 | . . . 1 1 1 . . . 1 Weapon 2 | . . . . 1 . 1 . . . Parts Attached 50 | 5 . . 3 12 4 1 2 12 11 Power 12 | . . . 2 2 1 . 1 4 2 Engine 8 | . . . 2 1 . . . 4 1 Core 3 | . . . . 1 1 . . . 1 Reactor 1 | . . . . . . . 1 . . Propulsion 11 | 2 . . . 2 2 . 1 1 3 Treads 10 | 2 . . . 2 2 . 1 1 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 14 | 1 . . 1 4 1 . . 3 4 Device 4 | . . . . 3 . . . 1 . Storage 7 | 1 . . 1 1 . . . 1 3 Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 13 | 2 . . . 4 . 1 . 4 2 Energy Gun 4 | 2 . . . 1 . . . . 1 Energy Cannon 3 | . . . . . . . . 3 . Ballistic Gun 1 | . . . . 1 . . . . . Ballistic Cannon 4 | . . . . 1 . 1 . 1 1 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . . 1 3 . . . 6 14 Power 7 | . . . 1 1 . . . 2 3 Propulsion 4 | . . . . . . . . . 4 Utility 5 | . . . . . . . . 2 3 Weapon 8 | . . . . 2 . . . 2 4 Highest Loss Streak 12 | . . . 1 2 . . . 3 12 Average Slot Usage (%) 84 | . 71 71 78 90 87 86 86 86 79 Engine 9 | . . . 20 15 7 6 1 9 9 Core 4 | . . . . 2 10 13 13 4 . Reactor 1 | . . . . . . . 4 4 . Treads 15 | . 28 28 22 18 14 13 13 13 15 Device 10 | . . . . 11 15 13 13 13 10 Storage 10 | . 14 14 14 18 7 6 6 6 11 Protection 3 | . . . . . 6 6 6 5 4 Energy Gun 5 | . 28 28 22 9 . . . . 4 Energy Cannon 1 | . . . . . . . . 5 . Ballistic Gun 2 | . . . . 8 7 6 6 . . Ballistic Cannon 7 | . . . . . 7 13 13 12 7 Launcher 4 | . . . . 6 7 6 6 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 7 7 7 44 69 78 85 96 116 119 Greatest Support 120 | 40 40 40 40 40 40 40 90 100 120 Greatest Overweight (x) 23 | . . . 1 1 1 2 2 1 23 Average Overweight (x) . | . . . . 1 1 2 1 . . Largest Inventory Capacity 20 | 6 6 6 14 18 18 12 12 18 20 Average Capacity 13 | 5 6 6 8 15 12 12 12 12 19 Most Carried 12 | 5 4 5 5 12 12 12 12 12 10 Average Carried 8 | 3 3 4 3 7 10 11 10 10 7 Final Capacity 20 | 6 6 6 14 18 12 12 12 12 20 Final Carried 12 | 3 4 5 5 12 12 12 11 10 6 Class Distribution -------------------- 44% | Scavenger-Tank 16% | Mutant 11% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Hauler-Tank 6% | Hauler-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Hauler-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Matter Collected 1687 | 225 25 . 30 155 223 . 96 555 378 Remotely . | . . . . . . . . . . Salvage Created 2458 | . 48 40 92 115 650 . . 1252 261 Parts 126 | . 7 4 3 12 23 . . 62 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 51 | . 3 3 3 5 11 . . 20 6 Guns 13 | . 3 3 3 3 1 . . . . Cannons 25 | . . . . . 3 . . 16 6 AOE 13 | . . . . 2 7 . . 4 . Classes Destroyed 10 | . 1 . 2 2 1 . . 4 . Worker 9 | . . . . 1 1 . . 6 1 Builder 7 | . . . . . . . . 6 1 Recycler 9 | . . . . . 5 . . 4 . Operator 1 | . . . . . . . . 1 . Watcher 8 | . . . 1 2 . . . 5 . Swarmer 26 | . 3 3 2 4 4 . . 10 . Grunt 15 | . . . 1 . 7 . . 6 1 Sentry 2 | . . . . . . . . 2 . Hunter 3 | . . . . 1 . . . . 2 Programmer 5 | . . . . . . . . 2 3 Best Kill Streak 20 | . 3 3 2 5 10 . . 20 3 Combat Bots Only 8 | . 3 3 2 4 4 . . 8 2 Max Kills in Single Turn 7 | . 1 1 2 3 4 . . 7 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . 1 2 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Damage Taken 5368 | . 32 20 237 324 292 . . 1789 2674 Core 1203 | . 4 8 68 18 35 . . 68 1002 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 93 | 100 . 95 83 96 95 . . 92 . Volleys Fired 110 | . 4 3 12 21 16 . . 41 13 Largest 4 | . 2 2 2 3 3 . . 4 4 Hottest 206 | . 90 90 70 100 98 . . 206 199 Shots Fired 297 | . 8 6 22 44 42 . . 132 43 Gun 105 | . 8 6 22 37 16 . . 3 13 Cannon 162 | . . . . 1 16 . . 119 26 Launcher 30 | . . . . 6 10 . . 10 4 Special . | . . . . . . . . . . Kinetic 164 | . . . . 22 32 . . 84 26 Thermal 65 | . 8 6 22 16 . . . 13 . Explosive 30 | . . . . 6 10 . . 10 4 Electromagnetic 38 | . . . . . . . . 25 13 Robot Hit Streak 18 | . 7 5 12 18 8 . . 11 16 Robot Miss Streak 3 | . . 1 1 2 2 . . 3 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 4 | . 1 . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 185 | . 7 5 19 30 21 . . 69 34 Core Hits 142 | . 3 3 9 14 31 . . 64 18 Critical Hits 13 | . . . . . 1 . . 5 7 Critical Kills 7 | . . . . . 1 . . 2 4 Critical Parts Destroyed 6 | . . . . . . . . 3 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7607 | . 83 68 162 662 1320 . . 4416 896 Guns 731 | . 83 68 162 220 60 . . 15 123 Cannons 2896 | . . . . . 193 . . 2162 541 Explosions 3954 | . . . . 442 1067 . . 2239 206 Melee . | . . . . . . . . . . Ramming 26 | . . . . . . . . . 26 Kinetic 2134 | . . . . 87 253 . . 1253 541 Thermal 1879 | . 83 68 162 133 . . . 1433 . Explosive 2744 | . . . . 442 1015 . . 1081 206 Electromagnetic 824 | . . . . . 52 . . 649 123 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . . . 8 Average Corruption 2 | . . . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . . 1 . . . 4 Message Errors 2 | . . . . . 1 . . . 1 Matter Fused 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 333 | . . . . 21 17 . . 295 . Projectiles 32 | . . . . . . . . 32 . Explosions 301 | . . . . 21 17 . . 263 . Melee . | . . . . . . . . . . Knockbacks 16 | . . . . . 3 . . 9 4 Impact . | . . . . . . . . . . Kinetic 15 | . . . . . 3 . . 9 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 272 | . . . . 42 67 . . 163 . Shots 12 | . . . . 2 3 . . 7 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 199 | . 60 45 116 115 198 . . 199 196 Average Temperature 88 | . 31 24 50 52 73 . . 109 88 Received Heat Transfer 879 | . . . 117 27 117 . . 453 165 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 1 3 2 1 . . . . . Heat Transferred 2638 | . 223 186 472 407 . . . 1350 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Peak Influence 548 | . 70 93 278 259 484 204 59 548 340 Initial 231 | . . 23 30 99 42 204 59 36 231 Average 142 | . 44 91 108 146 171 204 59 137 219 Maximum Alert Level 2 | . . . 1 1 2 1 . 2 1 Low Security (%) 68 | 100 100 100 82 89 68 . 100 77 20 Level 1 23 | . . . 17 10 19 100 . 2 79 Level 2 7 | . . . . . 12 . . 19 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . 2 1 5 . . 2 5 Investigation 4 | . . . . . 3 . . . 1 Extermination 2 | . . . . . . . . 1 1 Reinforcement 8 | . . . 2 1 2 . . 1 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Distress Signals 6 | . . . 2 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 3 2 11 13 11 . . 34 21 Peak Tracking Total 9 | . 3 1 4 6 4 . . 8 9 Tactical Retreats 2 | . . . . . 1 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Traps Triggered 3 | . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Machines Disabled 16 | . . . . 2 3 . . 11 . Max in Single Turn 8 | . . . . 2 2 . . 8 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Machines Accessed 11 | . 1 . 3 1 3 . . 2 1 Terminals 7 | . 1 . 2 1 2 . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . 1 . 1 . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 1 . 10 3 9 . . 2 3 Successful 15 | . 1 . 6 . 4 . . 2 2 Failed 13 | . . . 4 3 5 . . . 1 Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 17 | . 1 . 7 3 5 . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 10 | . . . 3 . 4 . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 1 . 3 . 2 . . 1 . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Patrol Status 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 7 | . . . 3 . 2 . . . 2 Scan Component 3 | . . . 1 . 1 . . . 1 Repair 3 | . . . 1 . 1 . . . 1 Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . 2 1 3 . . 1 1 Full Trace Events 5 | . . . . 1 3 . . . 1 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Matter 252 | . . . . . . . . 252 . Time 67 | . . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . . 12 . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 1 . 1 . . . 1 Time 64 | . . . 26 . 13 . . . 25 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Total Allies 5 | . . 2 . . . . . 3 . Largest Group 3 | . . 2 1 1 . . . 3 . Highest-Rated Group 60 | . . 42 31 31 . . . 60 . Highest-Rated Ally 31 | . . 31 31 31 . . . 20 . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . 19 2 . . . 5 . Total Damage 371 | . . . 272 43 . . . 56 . Kills 7 | . . . 6 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Turns Passed 3693 | 73 86 153 285 481 358 230 325 1138 564 Spaces Moved 1760 | 45 46 90 149 212 158 115 172 510 263 Core 15 | 13 . . . . . . . . 2 Treads 1733 | 32 46 90 149 212 158 115 172 510 249 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 12 | . . . . . . . . . 12 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 200 180 160 160 Average Speed 175 | 128 160 160 164 180 180 200 184 178 172 Slowest Speed 1200 | 160 160 160 180 180 180 200 200 180 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 18 | 5 12 15 17 20 5 4 76 20 9 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 244 | . . . . 53 61 . . 114 16 Melee . | . . . . . . . . . . Projectile 23 | . . . . 1 5 . . 16 1 AOE 221 | . . . . 52 56 . . 98 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Total 2136 | 60 51 93 167 275 202 117 182 646 343 Wait 147 | 4 1 . 1 14 15 . . 65 47 Move 1752 | 44 45 89 148 211 157 115 171 509 263 Hop . | . . . . . . . . . . Pick Up 56 | 7 1 1 3 15 6 1 4 11 7 Fast Attach 1 | 1 . . . . . . . . . Attach 33 | 4 . . 3 7 3 1 1 4 10 Detach 1 | . . . . . 1 . . . . Swap 16 | . . . . 5 1 . 1 8 1 Drop 19 | . . . . 2 3 . 5 8 1 Fire 110 | . 4 3 12 21 16 . . 41 13 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 160 | -10/Materials | Entered Mines 161 | -10/Mines | Assembled infested the area 181 | -10/Mines | Met 8R-AWN 289 | -10/Mines | Discovered new exit (range 7) 303 | -10/Mines | Build established: Mutant 313 | -10/Mines | Entered Materials 313 | -9/Materials | Accompanied by 1 ally 313 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 318 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 355 | -9/Materials | Identified exit to Mines 355 | -9/Materials | Identified exit to Storage 428 | -9/Materials | Repaired Med. Laser 593 | -9/Materials | Discovered new exit (range 4) 598 | -9/Materials | Entered another Materials area 598 | -8/Materials | Accompanied by 1 ally 598 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1063 | -8/Materials | Discovered new exit (range 7) 1079 | -8/Materials | Entered Factory 1079 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1125 | -7/Factory | Repaired Lgt. Treads 1296 | -7/Factory | Identified exit to Factory 1437 | -7/Factory | Entered another Factory area 1437 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1667 | -6/Factory | Sucked down chute 1667 | -6/Factory | Entered Waste 1667 | -6/Waste | The area was eerily silent 1776 | -6/Waste | Build established: Scavenger-Tank 1967 | -6/Waste | Discovered new exit (range 12) 1992 | -6/Waste | Entered Factory 2662 | -6/Factory | Fabricated B-48 Gladiator (x3) 2928 | -6/Factory | Destroyed 8 combat bots 2935 | -6/Factory | Lost 3 parts (1p1u1w) 3087 | -6/Factory | Discovered new exit (range 8) 3108 | -6/Factory | Spotted B-75 Beast 3130 | -6/Factory | Entered another Factory area 3130 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3141 | -5/Factory | Lost 3 parts (1p1u1w) 3581 | -5/Factory | Repaired Angular Momentum Engine 3605 | -5/Factory | Garrison activated, responded to threat 3658 | -5/Factory | Core integrity fell below 50% 3673 | -5/Factory | Lost 12 parts (3p4n2u3w) 3674 | -5/Factory | Core integrity fell below 20% 3694 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slug penetrates Wall. K-01 Serf collects debris. R-10 Processor destroyed. Slug penetrates M-28 Smith. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Terminal. Acquired 158 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. R-10 Processor collects Field Recycling Unit. R-10 Processor collects Imp. Heat Sink. Slug penetrates P-70 Sage. Slug penetrates Wall. Penetrated by Slug. System corrupted: Substantial component data lost. Penetrated by Slug. 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"T [=[ %=* ^ | | ???????????????????????# A != **=%==% ^ ^ | | ???????????????????????# hRh########%==%%%% """" | | ???????????????????????## p##??????# %%%%%%"""" | | ????????????????????????# #???????# %"""%"""" | | ????????????????????????# #???????#^ % | | ????????????????????????# #???????# """" """" | | ????????????????????????# #???????+ """" """" | | ????????????????????????#@ #???????# """" """" | | ????????????????????????# #???????# ?? | | ????????????????????????+ #???????# ? | | ????????????????????????# #???????# #####? | | ????????????????????????# #???????# #????? | | ????????????????????????# #???????# ????? | | ????????????????????????# #???????# ????? | | ????????????????????????# #???????# ????? | | ????????????????????????# #???????# " " ????? | | ????????????????????????# #???????# "G" ?????? | | ???????????????????????? g???????# """ ????? | | ???????????????????????? ??????? ??? ????? | | ???????????????????????? YA ??????? ????????? | | ???????????????????????? ???????? ?????????? | | ????????????????????????k ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????##Y###???????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 45 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Phase Shifter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Remodeling Challenges ------------ None Game ------ Seed ResetTransdimensionalSlayer Manual? 0 Play Time 00:45:41 Cumulative 10.1 hours Start 2021.02.16 @ 23:56:07 End 2021.02.19 @ 23:05:31 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44652193-a694-4626-8260-b5515e8a48f1