Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 22:11:19 Player: yua241 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2751) 2751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 8041 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 422 Friendly Fire -122 Cogmind --------- Core Integrity 0/1150 Matter 10/300 Energy 6/100 System Corruption 11% Temperature Cool (-200) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Cryofiber Web Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Tesla Rifle Heavy Laser Heavy Laser Heavy Assault Rifle KE Penetrator > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Aluminum Leg VSS Leg Advanced Cryofiber Web Advanced Terrain Scanner Assault Rifle Coil Gun Mass Driver Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 2 . . . 2 . . Utility 4 | . . . 1 . 1 . 2 . Weapon 3 | . . . 1 . 1 . . 1 Parts Attached 107 | 6 6 16 16 13 10 13 6 21 Power 15 | 1 . 2 1 2 1 2 2 4 Engine 5 | 1 . 2 1 . . 1 . . Core 10 | . . . . 2 1 1 2 4 Reactor . | . . . . . . . . . Propulsion 40 | 2 1 10 8 4 5 6 . 4 Treads . | . . . . . . . . . Leg 40 | 2 1 10 8 4 5 6 . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 2 1 4 2 1 3 2 Device 10 | . 1 1 1 3 2 . . 2 Storage 4 | 1 1 1 . . . . 1 . Processor 3 | . . . . . . 1 2 . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 34 | 2 3 2 6 3 2 4 1 11 Energy Gun 18 | 2 2 1 4 1 2 2 . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . 1 1 2 2 . 1 1 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . . . . . 1 . 3 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 56 | . . 7 6 5 3 3 3 29 Power 8 | . . 1 1 . . 1 1 4 Propulsion 17 | . . 3 2 1 1 . 1 9 Utility 9 | . . 1 . 2 2 . 1 3 Weapon 22 | . . 2 3 2 . 2 . 13 Highest Loss Streak 12 | . . 5 3 5 1 2 2 12 To Critical Strikes 4 | . . . 1 . . . . 3 Average Slot Usage (%) 92 | . 97 96 95 97 87 98 97 73 Engine 4 | . 14 10 7 1 . . . . Core 3 | . . . . 7 7 4 4 7 Leg 32 | . 27 43 34 35 26 40 33 17 Device 10 | . 12 10 18 9 6 13 9 2 Storage 9 | . 14 11 9 9 7 6 11 9 Processor 3 | . . . . . . 5 12 15 Protection 1 | . . . . 6 6 . . . Energy Gun 17 | . 27 18 17 17 22 19 11 6 Ballistic Gun 6 | . . 2 9 9 7 5 10 7 Peak Build Rating 66 | 6 9 11 18 26 28 46 54 66 Average Rating 24 | 3 7 10 15 20 22 37 52 48 On Entrance 21 | . 6 9 11 16 22 28 46 54 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 20 30 34 43 42 42 53 71 Greatest Support 90 | 20 20 40 45 45 50 90 90 85 Greatest Overweight (x) 11 | 3 1 . 1 . 1 . . 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 14 Most Carried 15 | 5 10 15 15 15 15 15 15 14 Average Carried 11 | 2 6 11 13 12 14 14 14 8 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 Final Carried 15 | 2 10 12 13 15 15 15 15 . Class Distribution -------------------- 22% | Scavenger-Gunner 21% | Mutant 19% | Scavenger-Skirmisher 18% | Scavenger-Tank 10% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Matter Collected 1587 | 216 104 147 243 246 103 108 147 273 Remotely . | . . . . . . . . . Salvage Created 2737 | . 142 506 767 463 163 219 199 278 Parts 149 | . 8 29 42 30 6 4 17 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 64 | . 3 12 18 12 3 4 7 5 Guns 55 | . 3 11 18 10 3 2 6 2 Cannons 1 | . . . . . . . . 1 AOE 6 | . . . . 2 . 2 1 1 Classes Destroyed 10 | . 1 3 2 . 1 . 1 2 Builder 3 | . . . . . . . . 3 Tunneler 1 | . . 1 . . . . . . Recycler 2 | . . . 2 . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 16 | . . . 7 4 . . 5 . Grunt 29 | . 3 9 7 4 1 5 . . Brawler 1 | . . 1 . . . . . . Sentry 11 | . . 2 4 4 1 . . . Hunter 5 | . . . . . 1 . . 4 Programmer 3 | . . . . . . . 2 1 Best Kill Streak 8 | . 1 3 8 6 1 2 3 5 Combat Bots Only 8 | . 1 3 8 6 1 2 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 2 2 2 Gunslinging 1 | . . . 1 1 . . 1 . Exploded 2 | . . . . 2 . 2 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Hostile Shots Fired 713 | . 16 85 112 67 78 18 37 300 Missed 202 | . 6 18 30 12 25 8 10 93 Damage Taken 7758 | . 116 846 998 831 560 220 477 3710 Core 1536 | . 22 92 111 43 51 18 46 1153 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 89 | . 28 . 61 . . . . . Core Remaining (%) 89 | 100 91 77 . 72 92 97 95 . Volleys Fired 217 | . 13 60 47 30 8 16 12 31 Largest 5 | . 2 2 3 3 4 4 4 5 Hottest 259 | . 105 105 137 144 222 230 194 259 Shots Fired 556 | . 26 103 129 79 32 38 48 101 Gun 526 | . 26 103 129 79 32 35 48 74 Cannon 17 | . . . . . . . . 17 Launcher 13 | . . . . . . 3 . 10 Special . | . . . . . . . . . Kinetic 200 | . . 22 47 29 8 14 24 56 Thermal 332 | . 26 81 82 50 24 21 24 24 Explosive 13 | . . . . . . 3 . 10 Electromagnetic 11 | . . . . . . . . 11 Robot Hit Streak 11 | . 6 7 10 11 11 4 6 6 Robot Miss Streak 8 | . 2 3 8 5 3 5 6 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 11 | . . 1 3 2 1 1 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . Shots Hit Robots 320 | . 16 70 85 40 20 18 20 51 Core Hits 156 | . 7 23 39 23 8 17 11 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 1 3 . . 1 1 2 Burn 8 | . . 1 3 . . 1 1 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6379 | . 206 841 1289 734 329 530 548 1902 Guns 4742 | . 206 841 1281 585 322 328 410 769 Cannons 411 | . . . . . . . . 411 Explosions 1183 | . . . . 125 . 202 138 718 Melee . | . . . . . . . . . Ramming 43 | . . . 8 24 7 . . 4 Kinetic 2077 | . . 151 565 191 97 112 182 779 Thermal 2988 | . 206 690 716 394 225 216 228 313 Explosive 1013 | . . . . 125 . 202 138 548 Electromagnetic 258 | . . . . . . . . 258 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 . 1 1 . . . 11 Average Corruption 1 | . 1 . 1 1 . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . 2 4 . . . 5 Message Errors 2 | . . . . 1 . . . 1 Matter Fused 1 | . . . . 1 . . . . Heat Flow Errors 4 | . . . 2 . . . . 2 Energy Discharges 2 | . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 56 | . . . . . . . 33 23 Projectiles 22 | . . . . . . . . 22 Explosions 34 | . . . . . . . 33 1 Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 254 | . . . 43 15 . 20 77 99 Shots 7 | . . . 1 1 . 1 1 3 Rammed . | . . . . . . . . . Targets Rammed 7 | . . . 2 2 2 . . 1 Kicked 7 | . . . 2 2 2 . . 1 Crushed . | . . . . . . . . . Highest Temperature 556 | . 204 413 260 353 476 66 117 556 Average Temperature 110 | . 66 128 56 124 186 18 42 137 Received Heat Transfer 1498 | . 66 399 369 297 180 117 . 70 Effects 8 | . . 2 . . 2 . . 4 Shutdowns 3 | . . 1 . . 1 . . 1 Energy Bleed 2 | . . 1 . . 1 . . . Interference 2 | . . . . . . . . 2 Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 1 | . . . . 1 . . . . Robots Melted 2 | . . 1 . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . 1 Parts Melted 20 | . 1 5 6 2 2 1 2 1 Heat Transferred 7434 | . 473 1700 1991 976 555 518 518 703 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Peak Influence 542 | . 129 238 371 542 351 291 406 195 Initial 237 | . . 17 73 132 237 113 142 100 Average 179 | . 42 114 216 283 275 192 266 100 Maximum Alert Level 2 | . . 1 1 2 1 1 2 . Low Security (%) 58 | 100 100 85 46 12 5 62 42 100 Level 1 37 | . . 14 53 76 94 37 30 . Level 2 3 | . . . . 11 . . 26 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 4 2 3 1 1 1 3 Investigation 5 | . . 2 2 1 . . . . Extermination 3 | . . . . . . . 1 2 Reinforcement 7 | . 1 2 . 1 1 1 . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Distress Signals 5 | . 2 . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 10 20 23 22 7 9 11 15 Peak Tracking Total 10 | . 3 5 10 5 3 3 5 7 Tactical Retreats 11 | . 3 1 3 . . . 1 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Traps Triggered 6 | . . 1 1 3 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Machines Disabled 13 | . . . 1 2 . 2 1 7 Max in Single Turn 4 | . . . 1 2 . 1 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Machines Accessed 24 | . 5 5 3 5 2 . 3 1 Terminals 16 | . 3 3 2 4 1 . 2 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . 1 . 1 . 1 . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 69 | . 18 15 9 13 5 . 5 4 Successful 44 | . 9 12 7 8 2 . 2 4 Failed 25 | . 9 3 2 5 3 . 3 . Catastrophic 3 | . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 44 | . 10 10 5 8 4 . 3 4 Fabricators 2 | . . . . . . . 2 . Repair Stations 10 | . 5 . 4 . 1 . . . Recycling Units 8 | . 3 . . 5 . . . . Scanalyzers 5 | . . 5 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 5 8 4 4 2 . 2 4 Record 19 | . 5 6 4 . 1 . . 3 Part Schematic 2 | . . . . 2 . . . . Robot Analysis 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 3 | . . 1 . 1 . . . 1 Repair Station Index 1 | . . . . . 1 . . . Maintenance Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 2 | . 1 . 1 . . . . . Recycling Unit Hacks 6 | . 2 . . 4 . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 4 | . . . . 4 . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 4 3 3 4 2 . 2 . Full Trace Events 4 | . 1 2 1 . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . Time 70 | . 26 . 44 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 17 | . 17 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 6 3 1 . Highest-Rated Group 173 | . . . . 173 109 44 12 . Highest-Rated Ally 29 | . . . . 29 29 16 12 . Total Orders . | . . . . . . . . . Ally Attacks 128 | . . . . 72 26 28 2 . Total Damage 1615 | . . . . 935 356 307 17 . Kills 14 | . . . . 8 3 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . 4 . . . . Drone Recoveries 4 | . . . . 4 . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Turns Passed 5101 | 70 568 722 1028 730 467 340 406 770 Spaces Moved 2708 | 55 357 344 446 397 267 207 272 363 Core 56 | 28 . . . . . . . 28 Treads . | . . . . . . . . . Legs 2652 | 27 357 344 446 397 267 207 272 335 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 121 50 Average Speed 129 | 103 120 120 127 120 148 120 121 163 Slowest Speed 600 | 200 190 120 190 120 190 121 122 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 40 26 27 61 6 8 6 6 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 103 | . . . . 9 . 10 31 53 Melee . | . . . . . . . . . Projectile 12 | . . . . . . . 2 10 AOE 91 | . . . . 9 . 10 29 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Total 3871 | 68 471 556 804 590 317 272 320 473 Wait 683 | . 77 109 271 122 18 16 19 51 Move 2700 | 54 356 343 445 396 266 206 271 363 Hop . | . . . . . . . . . Pick Up 106 | 8 13 21 16 16 9 13 7 3 Fast Attach . | . . . . . . . . . Attach 78 | 6 5 10 10 7 5 8 6 21 Detach 12 | . 3 . 1 2 . 1 2 3 Swap 29 | . 1 6 6 6 5 5 . . Drop 39 | . 3 7 6 9 4 7 3 . Fire 217 | . 13 60 47 30 8 16 12 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 7 | . . . 2 2 2 . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 495 | -10/Materials | Repaired Aluminum Leg 596 | -10/Materials | Discovered new exit (range 12) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Propulsion x2 1259 | -9/Materials | Build established: Scavenger-Mutant 1298 | -9/Materials | Discovered new exit (range 5) 1302 | -9/Materials | Lost 5 parts (1p3n1w) 1361 | -9/Materials | Entered another Materials area 1361 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1656 | -8/Materials | Build established: Scavenger-Skirmisher 1932 | -8/Materials | Destroyed 8 combat bots 2280 | -8/Materials | Lost 3 parts (1n2w) 2341 | -8/Materials | Repaired Broken Beam Rifle 2377 | -8/Materials | Discovered new exit (range 9) 2389 | -8/Materials | Entered Storage 2505 | -8/Storage | Garrison activated, responded to threat 2551 | -8/Storage | Lost 5 parts (1n2u2w) 2826 | -8/Storage | Build established: Scavenger-Tank 2960 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3093 | -8/Storage | Discovered new exit (range 8) 3119 | -8/Storage | Entered Factory 3119 | -7/Factory | Accompanied by 6 allies 3119 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3382 | -7/Factory | Discovered new exit (range 5) 3586 | -7/Factory | Entered another Factory area 3586 | -6/Factory | Accompanied by 3 allies 3586 | -6/Factory | Evolved 2 slots: Propulsion x2 3827 | -6/Factory | Build established: Scavenger-Gunner 3867 | -6/Factory | Discovered new exit (range 6) 3926 | -6/Factory | Entered another Factory area 3926 | -5/Factory | Accompanied by 1 ally 3926 | -5/Factory | Evolved 2 slots: Utility x2 4326 | -5/Factory | Discovered new exit (range 6) 4332 | -5/Factory | Entered another Factory area 4332 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4687 | -4/Factory | Lost 12 parts (1p5n1u5w) 4925 | -4/Factory | Build established: Gunner 5043 | -4/Factory | Lost 9 parts (1p2n6w) 5063 | -4/Factory | Core integrity fell below 50% 5071 | -4/Factory | System corruption reached 10% 5082 | -4/Factory | Core integrity fell below 20% 5102 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05030_ ALERT: Cargo convoy en route, clear transfer corridor. 05047_ Lgt. Nuclear Core destroyed. 05049_ VSS Leg destroyed. 05051_ System corrupted: Substantial component data lost. 05059_ Door malfunctions. 05063_ Fusion Compressor destroyed. 05073_ Q F#E|ROR