Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 18:44:26 Player: DoorFang Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (356) 356 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1741 Bonus ------- None Cogmind --------- Core Integrity 305/400 Matter 227/400 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Shotgun Shotgun Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Improved Aluminum Leg Large Storage Unit Terrain Scanner Armor Integrity Analyzer Light Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Medium Matter Pod > --- WEAPON ----------- Shotgun Shotgun Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Large Storage Unit Terrain Scanner Armor Integrity Analyzer Light Assault Rifle Light Assault Rifle Shotgun Shotgun Grenade Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 19 | 6 4 1 7 1 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device . | . . . . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 1 4 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 3 1 2 Power 1 | . . . . 1 Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 2 | . . 2 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 93 74 91 98 Engine 16 | . 14 14 22 20 Treads 7 | . 28 3 . . Wheel 5 | . . . 14 22 Storage 24 | . 21 28 22 22 Ballistic Gun 21 | . 28 14 27 22 Launcher 7 | . . 12 4 11 Peak Build Rating 15 | 6 9 10 15 14 Average Rating 9 | 4 7 7 13 12 On Entrance 7 | . 6 9 7 14 Naked Turns . | . . . . . Heaviest Build 41 | 11 32 33 41 41 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 13 | 3 . 10 13 3 Average Overweight (x) 2 | . . 7 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 1 10 11 15 15 Average Carried 9 | . 6 10 11 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 10 10 15 15 Class Distribution -------------------- 68% | Mutant 31% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 793 | 257 215 179 136 6 Remotely . | . . . . . Salvage Created 397 | . 209 34 146 8 Parts 33 | . 15 . 18 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 19 | . 6 6 5 2 Guns 14 | . 6 2 5 1 AOE 5 | . . 4 . 1 Classes Destroyed 6 | . 3 2 1 . Worker 2 | . 1 . 1 . Watcher 3 | . . . 3 . Swarmer 6 | . 2 . 4 . Grunt 5 | . 4 . 1 . Demolisher 1 | . . 1 . . Assembled 7 | . . 5 . 2 Best Kill Streak 3 | . 3 3 3 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 95 | . 61 23 8 3 Missed 34 | . 25 7 2 . Damage Taken 985 | . 403 304 96 182 Core 227 | . 44 88 29 66 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 55 | . 23 16 9 7 Largest 3 | . 2 2 3 3 Hottest 76 | . 40 50 76 76 Shots Fired 122 | . 46 30 25 21 Gun 103 | . 46 22 21 14 Cannon . | . . . . . Launcher 19 | . . 8 4 7 Special . | . . . . . Kinetic 103 | . 46 22 21 14 Thermal . | . . . . . Explosive 19 | . . 8 4 7 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 8 4 5 Robot Miss Streak 9 | . 3 3 9 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 67 | . 33 17 12 5 Core Hits 44 | . 13 13 13 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1152 | . 368 329 331 124 Guns 673 | . 368 109 145 51 Cannons . | . . . . . Explosions 471 | . . 220 178 73 Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 673 | . 368 109 145 51 Thermal . | . . . . . Explosive 471 | . . 220 178 73 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . . 17 8 Projectiles . | . . . . . Explosions 25 | . . . 17 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 199 | . . . 41 158 Shots 6 | . . . 1 5 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | . 32 24 48 111 Average Temperature 20 | . 12 6 20 45 Received Heat Transfer 252 | . 180 . 12 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 185 | . 185 91 160 57 Initial 72 | . . 72 . 25 Average 60 | . 110 44 58 40 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 5 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 14 6 12 2 Peak Tracking Total 5 | . 5 2 4 2 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 . 5 . Successful 6 | . 1 . 5 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Record 3 | . . . 3 . Emergency Access Points 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1756 | 65 365 755 513 58 Spaces Moved 698 | 36 175 159 295 33 Core 150 | 12 . 114 24 . Treads 244 | 24 175 45 . . Legs . | . . . . . Wheels 304 | . . . 271 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 95 Average Speed 221 | 155 160 449 157 100 Slowest Speed 700 | 200 160 550 700 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 41 47 26 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 76 | . . 29 12 35 Melee . | . . . . . Projectile . | . . . . . AOE 76 | . . 29 12 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 798 | 42 218 176 321 41 Wait 4 | . 4 . . . Move 694 | 35 174 158 294 33 Hop . | . . . . . Pick Up 21 | 1 10 1 9 . Fast Attach 11 | 6 3 . 2 . Attach 4 | . . 1 3 . Detach . | . . . . . Swap 4 | . 1 . 2 1 Drop 4 | . 3 . 1 . Fire 55 | . 23 16 9 7 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 431 | -10/Materials | Entered Mines 432 | -10/Mines | Assembled infested the area 437 | -10/Mines | Assisted by a Guerilla fighting off Assembled 561 | -10/Mines | Core integrity fell below 50% 1125 | -10/Mines | Discovered new exit (range 9) 1186 | -10/Mines | Entered Materials 1186 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1667 | -9/Materials | Build established: Gunner 1668 | -9/Materials | Discovered new exit (range 18) 1699 | -9/Materials | Entered Mines 1710 | -9/Mines | Met a Derelict bent on vengeance 1720 | -9/Mines | Excavation squad dispatched 1720 | -9/Mines | A large section of the Mines collapsed 1757 | -9/Mines | Self-destructed Last Messages --------------- derelict activity in mines. Dispatching escorted excavation squad. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. 01723_ as-87471 destroyed. 01728_ Acquired 6 matter. 01735_ as-00101 destroyed. 01741_ The unstable cave ceiling collapses. 01743_ Lgt. Ion Engine destroyed. 01743_ Destroyed Lgt. Ion Engine. 01751_ The unstable cave ceiling collapses. 01751_ Wheel destroyed. 01751_ Destroyed Wheel. 01752_ The unstable cave ceiling collapses. 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