Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.09 @ 12:29:50 Player: Anbaraen Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (863) 863 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2123 Bonus ------- None Cogmind --------- Core Integrity 211/400 Matter 255/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Medium Storage Unit Visual Processing Unit Small Laser Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Core Shielding > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | . 7 5 25 Power 6 | . 2 1 3 Engine 6 | . 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 1 2 7 Treads . | . . . . Leg 10 | . 1 2 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device 1 | . 1 . . Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | . 3 2 13 Energy Gun 5 | . 1 . 4 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | . 2 1 4 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 2 . 16 Power 4 | . 1 . 3 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 8 | . 1 . 7 Highest Loss Streak 8 | . 1 . 8 Average Slot Usage (%) 91 | . 94 100 82 Engine 11 | . 14 14 8 Leg 27 | . 28 28 26 Device 10 | . 8 14 10 Storage 12 | . 14 14 11 Protection 2 | . . . 5 Energy Gun 2 | . 5 . 3 Ballistic Gun 19 | . 22 24 13 Launcher 1 | . . 3 1 Naked Turns . | . . . . Heaviest Build 22 | 11 12 13 22 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 6 | 6 6 6 6 Most Carried 7 | 6 6 6 7 Average Carried 5 | 6 5 5 4 Final Capacity 8 | 6 6 6 8 Final Carried 6 | 6 6 6 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 784 | 200 153 50 381 Remotely . | . . . . Salvage Created 938 | . 212 194 532 Parts 59 | . 13 12 34 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . 7 6 16 Guns 15 | . 7 2 6 Cannons 3 | . . . 3 AOE 10 | . . 4 6 Classes Destroyed 7 | . 2 1 4 Worker 1 | . . 1 . Builder 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 11 | . 3 2 6 Grunt 12 | . 4 4 4 Duelist 2 | . . . 2 Sentry 4 | . . . 4 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . . 1 Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1952 | . 387 136 1429 Core 259 | . 60 10 189 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 79 | . 24 10 45 Largest 2 | . 2 2 2 Hottest 115 | . 70 50 115 Shots Fired 148 | . 48 20 80 Gun 123 | . 48 15 60 Cannon 12 | . . . 12 Launcher 13 | . . 5 8 Special . | . . . . Kinetic 83 | . 31 15 37 Thermal 33 | . 12 . 21 Explosive 13 | . . 5 8 Electromagnetic 19 | . 5 . 14 Robot Hit Streak 13 | . 9 8 13 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 103 | . 30 13 60 Core Hits 55 | . 12 13 30 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2129 | . 356 542 1231 Guns 1056 | . 356 130 570 Cannons 178 | . . . 178 Explosions 895 | . . 412 483 Melee . | . . . . Ramming . | . . . . Kinetic 645 | . 235 130 280 Thermal 329 | . 63 . 266 Explosive 895 | . . 412 483 Electromagnetic 260 | . 58 . 202 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 61 | . . 16 45 Projectiles . | . . . . Explosions 61 | . . 16 45 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 143 | . . . 143 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 189 | . 54 2 189 Average Temperature 42 | . 25 2 56 Received Heat Transfer 504 | . 126 63 315 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 888 | . 185 . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 253 | . 180 105 253 Initial 21 | . . . 21 Average 88 | . 118 25 116 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 79 Level 1 8 | . . . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 7 | . 1 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 13 7 28 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 1 1 Successful 6 | . 4 1 1 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 8 | . 6 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 1 1 Record 2 | . 1 1 . Emergency Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1586 | 3 444 492 647 Spaces Moved 945 | 3 252 353 337 Core 3 | . . . 3 Treads . | . . . . Legs 942 | 3 252 353 334 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 122 Slowest Speed 400 | 120 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 43 58 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 17 | . . . 17 Terrain Destroyed 76 | . . 29 47 Melee . | . . . . Projectile . | . . . . AOE 76 | . . 29 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1245 | 2 348 402 493 Wait 146 | . 52 30 64 Move 942 | 2 251 352 337 Hop . | . . . . Pick Up 25 | . 7 1 17 Fast Attach 2 | . 1 . 1 Attach 21 | . 2 . 19 Detach 1 | . . . 1 Swap 14 | . 4 5 5 Drop 15 | . 7 4 4 Fire 79 | . 24 10 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 6) 448 | -10/Materials | Entered Mines 528 | -10/Mines | Discovered new exit (range 3) 571 | -10/Mines | Discovered new exit (range 8) 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 941 | -9/Materials | Identified exit to Mines 1247 | -9/Materials | Lost 4 parts (1n3w) 1461 | -9/Materials | Build established: Scavenger-Mutant 1572 | -9/Materials | Lost 8 parts (1p4n1u2w) 1587 | -9/Materials | Self-destructed Last Messages --------------- 01552_ Acquired Aluminum Leg. 01555_ K-01 Serf collects debris. 01562_ Acquired Sml. Laser. 01563_ Acquired 25 matter. 01568_ Acquired Aluminum Leg. 01570_ Acquired 10 matter. 01570_ W-16 Scout sends out distress signal. 01571_ R-06 Scavenger collects Melee Analysis Suite. 01576_ Destroyed Flight Unit. 01576_ S-10 Pest destroyed. 01576_ U-05 Engineer builds a Wall. 01578_ Repair Station disabled. 01580_ S-10 Pest destroyed. 01582_ U-05 Engineer builds a Door. 01583_ U-05 Engineer builds a Wall. 01584_ U-05 Engineer destroyed. 01584_ Destroyed Com. Wheel. 01584_ Grenade Launcher destroyed. 01584_ Destroyed Grenade Launcher. 01584_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #?????## | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# ######## | | ???????????????????????????????????# | | ???????????????????????????????????# ######## | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ?????????????????????????????####### #??????? | | ?????????????????????? #??????? | | ?????????????????????????????########+#######?? | | ??????????????????????????????# #?? | | ??????????????????????????????# """ """"" #?? | | ??????????????????????????????# """ """"" #?? | | ??????????????????????????????# """ """ " #?? | | ??????????????????????????????# #?? | | ????????????????????######????# [ * #?? | | ??????????????????### # ################/###?? | | ??????????????????# =% ## # ##+ | | ???????????????? # [ # # | | ???????????????? + ## +% | | ??????????????????# " @ ## # | | ??????????????????# "R ! ## # ### | | ??????????????????# """ % % #######?? | | ??????????????????## !s # #???????? | | ???????????????????### w##! #???????? | | ???????????????????? au ######+#####???????? | | ???????????????????#### r r#??? ??????????? | | ??????????????????????# #? #????????? | | ??????????????????????# + #????????? | | ??????????????????????#### # #????????? | | ?????????????????????????#Y###########????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultBottomlessManipulator Manual? 0 Play Time 00:22:10 Cumulative 11.5 hours Start 2021.05.08 @ 16:19:44 End 2021.05.09 @ 12:29:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92e9027b-568a-44b4-b195-35d3d11c9b7e