Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 18:35:19 Player: Doske Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (953) 953 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2803 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Light Cannon > --- INVENTORY -------- Flight Unit Flight Unit Structural Scanner Field Recycling Unit Heavy Particle Cannon Assault Rifle Assault Rifle [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 44 | 7 5 22 10 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 1 9 7 Treads 6 | . 1 5 . Leg 3 | . . . 3 Wheel 2 | 2 . . . Hover 2 | . . 1 1 Flight 6 | . . 3 3 Utility 12 | 2 2 7 1 Device 7 | 2 1 3 1 Storage 2 | . . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 87 95 83 Engine 19 | . 14 22 15 Treads 13 | . 10 19 . Leg 2 | . . . 12 Wheel 1 | . 7 . . Flight 2 | . . . 10 Device 17 | . 15 18 15 Storage 6 | . . 8 4 Processor 2 | . 12 1 . Protection 3 | . . 2 7 Energy Cannon 6 | . . 9 4 Ballistic Gun 13 | . 26 11 7 Ballistic Cannon 1 | . . . 4 Naked Turns 27 | . . . 27 Heaviest Build 48 | 8 9 46 48 Greatest Support 40 | 20 20 40 39 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 8 | 5 5 8 10 Most Carried 12 | 5 5 11 12 Average Carried 5 | 2 4 6 5 Final Capacity 15 | 5 5 15 5 Final Carried 10 | 3 5 10 . Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 983 | 291 68 418 206 Remotely . | . . . . Salvage Created 1566 | 90 68 970 438 Parts 94 | 8 6 57 23 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled 2 | . . 2 . Retrieved Matter 8 | . . 8 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | 1 2 14 11 Guns 13 | 1 2 8 2 Cannons 14 | . . 6 8 Classes Destroyed 10 | 3 2 4 1 Worker 3 | 1 . 1 1 Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 5 | . . 5 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 11 | . 1 7 3 Grunt 10 | 1 1 4 4 Sentry 5 | . . 3 2 Hunter 2 | . . . 2 Best Kill Streak 4 | 1 2 4 4 Combat Bots Only 4 | 1 1 4 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 257 | 4 32 47 174 Missed 94 | 2 7 20 65 Damage Taken 1355 | 17 162 179 997 Core 617 | . 49 18 550 Absorbed by Shields 180 | . . 51 129 Ignored by Resistances 459 | 5 50 76 328 Regen/Repaired (Parts) 48 | . 48 . . Core Remaining (%) 91 | 100 80 95 . Volleys Fired 105 | 13 11 42 39 Largest 2 | 2 2 2 2 Hottest 91 | 60 40 91 91 Shots Fired 204 | 20 22 84 78 Gun 126 | 20 22 44 40 Cannon 78 | . . 40 38 Launcher . | . . . . Special . | . . . . Kinetic 135 | 7 22 47 59 Thermal 13 | 13 . . . Explosive . | . . . . Electromagnetic 56 | . . 37 19 Robot Hit Streak 18 | 6 6 12 18 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 135 | 8 14 54 59 Core Hits 61 | 4 5 31 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2247 | 93 170 1044 940 Guns 920 | 93 170 336 321 Cannons 1233 | . . 663 570 Explosions 94 | . . 45 49 Melee . | . . . . Ramming . | . . . . Kinetic 1134 | 39 170 390 535 Thermal 148 | 54 . 45 49 Explosive . | . . . . Electromagnetic 965 | . . 609 356 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Parts Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 30 | . . 30 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 191 | 12 . 191 5 Average Temperature 49 | 10 . 52 4 Received Heat Transfer 491 | 12 18 48 413 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . 2 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | 125 . 50 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 348 | 30 88 224 348 Initial 21 | . 16 10 21 Average 97 | 17 44 90 184 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 90 63 Level 1 13 | . . 9 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | 1 8 20 21 Peak Tracking Total 7 | 1 5 4 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 5 3 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 37 | . 9 19 9 Successful 25 | . 5 13 7 Failed 12 | . 4 6 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 8 | . 5 1 2 Terminals 23 | . 6 9 8 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . . 5 . Scanalyzers 6 | . . 5 1 Garrison Access . | . . . . Terminal Hacks 14 | . 3 5 6 Record 8 | . 1 2 5 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 1 | . . 1 . Process 2 | . . 2 . Report Inventory 1 | . . 1 . Scanalyzer 5 | . . 4 1 Insert Component 3 | . . 2 1 Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 2 3 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . . 1 . Recycled Matter 264 | . . 264 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2554 | 219 360 1449 526 Spaces Moved 1236 | 136 209 691 200 Core 17 | 17 . . . Treads 829 | . 138 691 . Legs 99 | . . . 99 Wheels 190 | 119 71 . . Hover 22 | . . . 22 Flight 79 | . . . 79 Fastest Speed 50 | 50 80 160 60 Average Speed 156 | 76 132 175 167 Slowest Speed 240 | 80 160 240 194 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 8 32 46 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 6 8 Melee . | . . . . Projectile . | . . . . AOE 14 | . . 6 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1677 | 231 274 847 325 Wait 194 | 66 31 47 50 Move 1233 | 135 208 690 200 Hop . | . . . . Pick Up 47 | 10 9 23 5 Fast Attach 9 | . 1 8 . Attach 29 | 7 3 9 10 Detach 11 | . 2 4 5 Swap 6 | . 1 5 . Drop 43 | . 8 19 16 Fire 105 | 13 11 42 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 220 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 6) 498 | -10/Materials | Repaired Assault Rifle 579 | -10/Materials | Identified exit to Materials 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1272 | -9/Materials | Discovered new exit (range 7) 1330 | -9/Materials | Discovered new exit (range 6) 1516 | -9/Materials | Build established: Scavenger-Mutant 2029 | -9/Materials | Entered another Materials area 2029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2544 | -8/Materials | Core integrity fell below 50% 2552 | -8/Materials | Core integrity fell below 20% 2555 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02462_ Acquired 20 matter. 02463_ Acquired 6 matter. 02479_ Dropped Field Recycling Unit. 02480_ Dropped Imp. Aluminum Leg. 02481_ Acquired Airjet. 02482_ Dropped Flight Unit. [Achievement: Universal Adapter] 02492_ Dropped Flight Unit. 02493_ Dropped Assault Rifle. 02494_ Dropped Shield Generator. 02494_ Dropped Cooling System. 02495_ Dropped Flight Unit. 02499_ W-25 Informer distress signal alerts nearby ally. 02504_ Connecting with Recycling Unit... 02520_ Critical hit (Burn: +37). 02523_ Airjet destroyed. 02528_ Imp. Ion Engine destroyed. 02537_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ???????????????????### ######????????????????????? | | ???????????????????# [#????????????????????? | | ??????#########????#"""Y @ #????????????????????? | | ??????? ######""" ! ! #????????????????????? | | ??????? ## #""" Y#????????????????????? | | ???????? ## "# s/ ???????????????????? | | ???????? ##! 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[=! ==#???????????? ?? | | # #???# T"# ] # !!= #????????????? ??? | | # #???# = ""# !! # #????????????? ??? | | # #???# # ! ###########???????????###+###? | | # #???#= ! #% #?# ###############% ## | | # ##################### [%= [ | | # ! *%*%= | | ##############""""##### [!%![ | | ?????????????#### #???# ###############*% ## | | ????????????????###???#######?????????????#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Power Corrupts Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed ShieldPhasingFemtoactuators Manual? 0 Play Time 01:27:47 Cumulative 1.4 hours Start 2024.03.31 @ 14:42:47 End 2024.03.31 @ 18:35:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b34a9fa8-ac50-42ae-a2a9-67926f3c91fd