Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 19:34:59 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (120) 120 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 1345 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 159/400 Matter 186/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Shotgun > --- INVENTORY (5) ---- Improved Heat Sink Splice Drone Bay (6/6) Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hover Unit Flight Unit > --- UTILITY ---------- Seismic Detector Splice Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Heat Sink ECM Suite EM Pulse Gun Assault Rifle Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 23 | . 15 5 3 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 . 2 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 3 | . 1 . 2 Flight 1 | . 1 . . Utility 6 | . 4 2 . Device 5 | . 3 2 . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 8 2 1 Energy Gun 5 | . 4 1 . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 1 . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 1 | . 1 . . Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 51 | . 51 58 29 Engine 2 | . 4 . . Hover 5 | . . 14 9 Flight 11 | . 10 14 3 Device 18 | . 13 28 12 Processor 5 | . 9 . . Energy Gun 3 | . 5 . . Ballistic Gun 1 | . . . 3 Special Melee Weapon 2 | . 4 . . Peak Build Rating 10 | 6 6 10 10 Average Rating 4 | 6 3 4 6 On Entrance 5 | 6 6 5 5 Naked Turns 31 | . 31 . . Heaviest Build 12 | 12 8 3 5 Greatest Support 20 | 20 4 4 12 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 8 5 5 5 Most Carried 6 | 6 5 5 4 Average Carried 4 | 6 4 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 321 | 200 94 27 . Remotely . | . . . . Salvage Created 115 | . 115 . . Parts 9 | . 9 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 2 | . 2 . . Guns 2 | . 2 . . Classes Destroyed 3 | . 3 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Grunt 2 | . 2 . . Best Kill Streak 1 | . 1 . . Combat Bots Only 1 | . 1 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 110 | . 44 12 54 Missed 48 | . 20 7 21 Damage Taken 751 | . 294 71 386 Core 439 | . 170 28 241 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 31 | . 26 2 3 Largest 2 | . 2 2 1 Hottest 100 | . 100 60 23 Shots Fired 41 | . 34 4 3 Gun 39 | . 32 4 3 Cannon . | . . . . Launcher . | . . . . Special 2 | . 2 . . Kinetic 9 | . 4 2 3 Thermal 2 | . 2 . . Explosive . | . . . . Electromagnetic 30 | . 28 2 . Robot Hit Streak 5 | . 5 4 1 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . 24 3 2 Core Hits 7 | . 7 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 7 | . 7 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 7 . . Combat Hostiles 4 | . 4 . . Follow-up Attacks . | . . . . Damage Inflicted 382 | . 329 35 18 Guns 296 | . 243 35 18 Cannons . | . . . . Explosions 86 | . 86 . . Melee . | . . . . Ramming . | . . . . Kinetic 58 | . 28 12 18 Thermal . | . . . . Explosive . | . . . . Electromagnetic 324 | . 301 23 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 50 | . 50 . 10 Average Temperature 17 | . 17 . 10 Received Heat Transfer 357 | . 183 . 174 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 521 | . 521 139 89 Initial 124 | . . 124 53 Average 196 | . 266 134 69 Maximum Alert Level 2 | . 2 . . Low Security (%) 63 | 100 32 100 100 Level 1 23 | . 42 . . Level 2 13 | . 24 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 32 7 18 Peak Tracking Total 8 | . 8 3 8 Tactical Retreats 11 | . 6 2 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts 7 | . 7 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 6 | . 6 . . Exploded 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 6 1 4 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 17 1 12 Successful 18 | . 11 1 6 Failed 12 | . 6 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 29 | . 17 . 12 Terminals 29 | . 17 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 9 . 6 Terminals 15 | . 9 . 6 Assimilate 4 | . . . 4 Botnet 8 | . 6 . 2 Detonate 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 3 | . 3 . . no_distress 1 | . 1 . . check_alert 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . 1 . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . 1 . 2 Largest Group 2 | . 1 . 2 Highest-Rated Group 20 | . 16 . 20 Highest-Rated Ally 16 | . 16 . 10 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks 13 | . 13 . . Total Damage 190 | . 190 . . Kills 3 | . 3 . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 750 | 9 405 246 90 Spaces Moved 1067 | 8 553 352 154 Core 197 | . 142 . 55 Treads . | . . . . Legs 8 | 8 . . . Wheels . | . . . . Hover 19 | . . . 19 Flight 843 | . 411 352 80 Fastest Speed 40 | 120 40 40 40 Average Speed 46 | 120 49 40 49 Slowest Speed 120 | 120 120 40 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 2 58 67 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile 2 | . 2 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1272 | 7 647 454 164 Wait 104 | . 14 87 3 Move 1060 | 7 548 351 154 Hop 2 | . 2 . . Pick Up 10 | . 8 2 . Fast Attach 6 | . 4 1 1 Attach 13 | . 9 2 2 Detach 10 | . 6 3 1 Swap 4 | . 2 2 . Drop 18 | . 14 4 . Fire 31 | . 26 2 3 Melee 7 | . 7 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 7 | . 7 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 8) 118 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Identified exit to Materials 320 | -10/Materials | Build established: Mutant 323 | -10/Materials | Core integrity fell below 50% 415 | -10/Materials | Entered Mines 421 | -10/Mines | Assembled infested the area 426 | -10/Mines | Assisted by a Guerilla fighting off Assembled 460 | -10/Mines | Found the Drone Emporium 463 | -10/Mines | Found Prototype Device 532 | -10/Mines | Identified Splice Drone Bay 655 | -10/Mines | Discovered exit to Materials (range 13) 661 | -10/Mines | Entered Materials 661 | -9/Materials | Evolved 2 slots: Propulsion x2 701 | -9/Materials | Discovered new exit (range 13) 728 | -9/Materials | Lost 3 parts (2n1u) 743 | -9/Materials | Core integrity fell below 50% 751 | -9/Materials | Self-destructed Last Messages --------------- System interface override in place. 00711_ O-16 Technician sends out distress signal. 00711_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00712_ O-16 Technician accesses terminal... 00712_ O-16 Technician IFF database reprogrammed. 00714_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00714_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00716_ Technician 2b reveals location of EMP Trap. 00718_ K-01 Serf collects debris. 00725_ Acquired Shotgun. 00730_ K-01 Serf collects debris. 00739_ Critical hit (Burn: +37). 00740_ ECM Suite destroyed. 00742_ G-47 Trooper suffers critical hit (Destroy). 00744_ Technician 2b destroyed. 00745_ Critical hit (Burn: +37). 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""" #?????????# | #?????????????????? | | ??"" ??" #?????????# #?????????????????? | | ??? ??? ?????????#####Y#####?????????????????? | | ??? ???? ?????????????###?????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionLegFrame Manual? 0 Play Time 00:17:30 Cumulative 95.1 hours Start 2024.11.16 @ 19:20:23 End 2024.11.16 @ 19:34:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98aec545-dd1c-4c40-80a4-8a046bc2ef8f