Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:11:10 Player: Patryk Z Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (4133) 4133 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1468) 1468 TOTAL SCORE: 10446 Bonus ------- High Alert Combat Kills 1326 Follower Combat Kills 151 Friendly Fire -9 Cogmind --------- Core Integrity 0/1150 Matter 17/300 Energy 26/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Cooling System Improved Kinecellerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Myomer Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Small Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Target Analyzer Matter Filter Improved Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Armored Huge Wheel Advanced Heat Sink Improved Kinecellerator Improved Phase Shifter KE Penetrator Railgun Grenade Launcher [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [Processor] Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 9 | . . . . . 8 1 Weapon 1 | . . . . . 1 . Parts Attached 99 | 1 10 . 1 11 29 47 Power 10 | . 1 . . 2 2 5 Engine 6 | . 1 . . 2 . 3 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 24 | . 2 . 1 4 6 11 Treads 14 | . . . . 3 6 5 Leg 6 | . 2 . 1 1 . 2 Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 38 | . 4 . . 2 12 20 Device 20 | . 2 . . 1 8 9 Storage 1 | . . . . . . 1 Processor 7 | . 1 . . . 2 4 Hackware 1 | . . . . 1 . . Protection 9 | . 1 . . . 2 6 Artifact . | . . . . . . . Weapon 27 | 1 3 . . 3 9 11 Energy Gun 9 | . . . . 1 6 2 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 3 . . 2 3 2 Ballistic Cannon 4 | . . . . . . 4 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Corrupted Parts 1 | . . . . 1 . . System Corruption 4 | . . . . 4 . . Parts Lost 45 | . . . 1 6 6 32 Power 6 | . . . . 1 . 5 Propulsion 9 | . . . 1 2 1 5 Utility 19 | . . . . 1 4 14 Weapon 11 | . . . . 2 1 8 Highest Loss Streak 12 | . . . 1 5 2 12 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 96 100 100 99 91 84 Engine 9 | . 14 14 14 14 . 2 Core 1 | . . . . . 4 4 Treads 8 | . . . . 20 16 5 Leg 11 | . 28 28 28 7 . 1 Wheel 1 | . . . . . . 3 Device 9 | . . . . 3 30 17 Storage 10 | . 14 14 14 14 5 5 Processor 10 | . . 14 14 10 1 17 Hackware 1 | . . . . . 5 2 Protection 4 | . 9 . . . 6 7 Energy Gun 4 | . . . . 13 11 . Ballistic Gun 14 | . 28 28 28 14 4 1 Ballistic Cannon 3 | . . . . . . 10 Naked Turns . | . . . . . . . Heaviest Build 76 | 13 17 16 16 26 51 76 Greatest Support 97 | 20 20 20 20 48 71 97 Greatest Overweight (x) 6 | . . . . 2 1 6 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 8 8 8 8 8 8 8 Most Carried 10 | 6 8 8 8 8 8 10 Average Carried 7 | 6 7 8 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 8 8 3 Class Distribution -------------------- 55% | Mutant 23% | Scavenger-Gunner 10% | Scavenger-Tank 6% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Matter Collected 3268 | 186 378 . 194 238 321 1951 Remotely . | . . . . . . . Salvage Created 4230 | . 444 . 195 464 490 2637 Parts 211 | . 40 . 7 15 19 130 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 9 | . 2 . . 1 2 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Combat Hostiles Destroyed 68 | . 13 . 6 4 8 37 Melee 1 | . . . . . . 1 Guns 32 | . 13 . 6 4 6 3 Cannons 24 | . . . . . . 24 AOE 9 | . . . . . . 9 Classes Destroyed 15 | . 6 . 1 3 . 5 Worker 12 | . . . . . . 12 Builder 17 | . 1 . . . . 16 Tunneler 2 | . 1 . . . . 1 Hauler 2 | . . . . . . 2 Recycler 10 | . 1 . . 4 . 5 Turret 2 | . . . 2 . . . Watcher 4 | . 2 . . . . 2 Swarmer 14 | . 8 . 4 . 2 . Saboteur 1 | . . . . . . 1 Grunt 27 | . 5 . 2 1 3 16 Duelist 1 | . . . . . . 1 Protector 2 | . . . . 1 . 1 Sentry 9 | . . . . 1 3 5 Hunter 6 | . . . . . . 6 Programmer 8 | . . . . 1 . 7 Best Kill Streak 12 | . 4 . 4 3 3 12 Combat Bots Only 10 | . 3 . 4 2 3 10 Max Kills in Single Turn 8 | . 2 . 1 1 1 8 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Hostile Shots Fired 888 | . 47 . 72 79 46 644 Missed 288 | . 14 . 30 24 11 209 Damage Taken 10922 | . 301 . 474 466 971 8710 Core 1406 | . 43 . 81 84 40 1158 Absorbed by Shields 31 | . . . . . . 31 Reduced by Siege Mode 244 | . . . . . . 244 Redirected to Shielding 18 | . 18 . . . . . Regen/Repaired (Parts) 31 | . . . . . . 31 Core Remaining (%) 70 | 100 . . . 16 96 . Volleys Fired 251 | . 52 . 23 21 21 134 Largest 3 | . 2 . 2 2 3 3 Hottest 206 | . 46 . 46 103 206 195 Shots Fired 573 | . 104 . 46 42 52 329 Gun 314 | . 104 . 46 42 52 70 Cannon 239 | . . . . . . 239 Launcher 20 | . . . . . . 20 Special . | . . . . . . . Kinetic 491 | . 104 . 46 31 14 296 Thermal 41 | . . . . 11 17 13 Explosive 20 | . . . . . . 20 Electromagnetic 21 | . . . . . 21 . Robot Hit Streak 20 | . 4 . 11 14 8 20 Robot Miss Streak 5 | . 4 . 2 2 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 351 | . 53 . 37 35 41 185 Core Hits 207 | . 26 . 12 20 15 134 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 33 | . . . . . 3 30 Burn 1 | . . . . . 1 . Destroy 4 | . . . . . 1 3 Blast 27 | . . . . . . 27 Corrupt 1 | . . . . . 1 . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14155 | . 697 1 571 580 1235 11071 Guns 3978 | . 691 . 571 574 943 1199 Cannons 6055 | . . . . . . 6055 Explosions 4029 | . . . . . 292 3737 Melee 80 | . . . . . . 80 Ramming 13 | . 6 1 . 6 . . Kinetic 8927 | . 691 . 571 372 238 7055 Thermal 1786 | . . . . 202 570 1014 Explosive 2850 | . . . . . . 2850 Electromagnetic 499 | . . . . . 427 72 Impact . | . . . . . . . Slashing 80 | . . . . . . 80 Piercing . | . . . . . . . Highest Corruption 8 | . . . . 5 2 8 Average Corruption 3 | . . . . 1 2 3 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 33 | . . . . 4 3 26 Message Errors 7 | . . . . 2 1 4 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 6 | . . . . 1 1 4 Energy Discharges 6 | . . . . . . 6 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 589 | . . . . . 22 567 Projectiles 329 | . . . . . . 329 Explosions 260 | . . . . . 22 238 Melee . | . . . . . . . Knockbacks 50 | . . . . . . 50 Impact . | . . . . . . . Kinetic 49 | . . . . . . 49 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 389 | . . . . . 85 304 Shots 9 | . . . . . 1 8 Rammed 3 | . . . . 3 . . Targets Rammed 9 | . 4 1 . 4 . . Kicked 5 | . 4 1 . . . . Crushed 1 | . . . . 1 . . Highest Temperature 273 | . 12 . 10 226 248 273 Average Temperature 88 | . 6 . 10 69 76 105 Received Heat Transfer 1865 | . 72 . 219 114 204 1256 Siege Activations 1 | . . . . . . 1 Total Turns 38 | . . . . . . 38 Longest Duration 38 | . . . . . . 38 Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . . . . 1 3 1 Heat Transferred 2053 | . . . . 392 820 841 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 2 4 Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Peak Influence 1560 | . 265 55 . 386 807 1560 Initial 376 | . . 55 . 376 342 300 Average 385 | . 122 55 . 212 615 700 Maximum Alert Level 4 | . 1 . . 1 3 4 Low Security (%) 36 | 100 79 100 . 44 . . Level 1 31 | . 20 . . 55 10 33 Level 2 16 | . . . . . 65 27 Level 3 7 | . . . . . 23 14 Level 4 8 | . . . . . . 24 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . . . 2 9 Investigation 2 | . . . . . 1 1 Extermination 4 | . . . . . 1 3 Reinforcement 4 | . 1 . . . . 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Distress Signals 5 | . 1 . . 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 23 . 28 4 19 61 Peak Tracking Total 11 | . 3 . 5 2 6 11 Tactical Retreats 8 | . 3 . 4 . 1 . Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Disabled 28 | . . . 2 . . 26 Max in Single Turn 4 | . . . 1 . . 4 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Accessed 18 | . 6 . . 9 1 2 Terminals 11 | . 6 . . 4 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . 20 . . 13 2 8 Successful 18 | . 7 . . 7 1 3 Failed 24 | . 12 . . 6 1 5 Catastrophic 6 | . 3 . . 2 . 1 Database Lockouts 1 | . 1 . . . . . Manual 33 | . 16 . . 13 2 2 Terminals 32 | . 20 . . 8 . 4 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 6 . . . . . Robot Analysis 3 | . 3 . . . . . Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 1 . . 7 1 1 Terminals 4 | . 1 . . 2 . 1 Botnet 4 | . 1 . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Tunnel 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . . 4 1 2 Full Trace Events 3 | . 1 . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 44 | . . . . . . 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 7 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Total Allies 7 | . . . . 7 . . Largest Group 7 | . . . . 7 6 . Highest-Rated Group 144 | . . . . 144 134 . Highest-Rated Ally 32 | . . . . 32 32 . Total Orders 2 | . . . . 2 . . ROAM 1 | . . . . 1 . . DROP 1 | . . . . 1 . . Ally Attacks 17 | . . . . . 17 . Total Damage 577 | . . . . . 577 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Turns Passed 5514 | 2 1144 378 345 1388 546 1711 Spaces Moved 2403 | 1 487 90 228 622 250 725 Core 1 | . . . . . . 1 Treads 1125 | . . . . 612 250 263 Legs 845 | 1 487 90 228 10 . 29 Wheels 432 | . . . . . . 432 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 120 120 160 160 105 Average Speed 156 | 120 120 120 120 197 167 156 Slowest Speed 260 | 120 120 120 120 260 240 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 1 75 23 29 89 6 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . . 1 1 5 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . 7 . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 208 | . . . . . 25 183 Melee . | . . . . . . . Projectile 95 | . . . . . 1 94 AOE 113 | . . . . . 24 89 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Total 3717 | 1 951 360 261 739 348 1057 Wait 807 | . 371 270 10 17 31 108 Move 2397 | . 486 89 227 621 249 725 Hop . | . . . . . . . Pick Up 40 | . 10 . . 7 9 14 Fast Attach 50 | . 3 . . 4 11 32 Attach 28 | . 1 . 1 5 10 11 Detach 6 | . 2 . . 2 2 . Swap 21 | 1 6 . . 2 8 4 Drop 55 | . 16 . . 5 7 27 Fire 251 | . 52 . 23 21 21 134 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 5 | . 4 1 . . . . Crush 4 | . . . . 4 . . Escape Stasis . | . . . . . . . Rewire 51 | . . . . 51 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 603 | -10/Materials | Central database locked down 1054 | -10/Materials | Discovered new exit (range 8) 1132 | -10/Materials | Discovered new exit (range 8) 1147 | -10/Materials | Entered Mines 1192 | -10/Mines | Discovered new exit (range 5) 1195 | -10/Mines | Met a Derelict bent on vengeance 1509 | -10/Mines | Discovered new exit (range 5) 1525 | -10/Mines | Entered Subcaves 1620 | -10/Subcaves | Learned location of Zion (-6) 1836 | -10/Subcaves | Discovered new exit (range 10) 1870 | -10/Subcaves | Entered Recycling 1877 | -7/Recycling | Core integrity fell below 50% 1918 | -7/Recycling | Lost 5 parts (1p2n2w) 2931 | -7/Recycling | Core integrity fell below 20% 3188 | -7/Recycling | Discovered new exit (range 16) 3258 | -7/Recycling | Entered Factory 3258 | -5/Factory | Accompanied by 6 allies 3258 | -5/Factory | Evolved 10 slots: Propulsion x1, Utility x8, Weapon x1 3463 | -5/Factory | Lost 3 allies 3645 | -5/Factory | Build established: Scavenger-Gunner 3649 | -5/Factory | Discovered new exit (range 9) 3804 | -5/Factory | Entered another Factory area 3804 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4123 | -4/Factory | Build established: Scavenger-Tank 4655 | -4/Factory | Build established: Scavenger-Gunner 4682 | -4/Factory | Repaired Matter Filter 4771 | -4/Factory | Lost 4 parts (4u) 4953 | -4/Factory | Lost 4 parts (3u1w) 4975 | -4/Factory | Spotted B-86 Titan 5202 | -4/Factory | Lost 6 parts (2p1n3w) 5304 | -4/Factory | First assault squad dispatched 5353 | -4/Factory | Core integrity fell below 50% 5387 | -4/Factory | Lost 5 parts (1p1n2u1w) 5394 | -4/Factory | Destroyed 10 combat bots 5437 | -4/Factory | Build established: Scavenger-Mutant 5507 | -4/Factory | Found Prototype Slashing Weapon 5507 | -4/Factory | Identified Vibroblade 5508 | -4/Factory | Core integrity fell below 20% 5515 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05482_ K-01 Serf collects debris. 05483_ Critical hit (Burn: +37). 05483_ K-01 Serf collects debris. 05485_ System corrupted: Heat flow error (+295). 05493_ Acquired Arm. Medium Treads. 05498_ K-01 Serf collects debris. 05498_ Adv. Heat Sink destroyed. 05500_ System corrupted: Hvy. Siege Treads rejected. 05501_ Critical hit (Burn: +37). 05501_ Critical hit (Burn: +50). 05503_ Critical hit (Burn: +37). 05505_ Arm. Medium Treads destroyed. 05507_ Critical hit (Burn: +50). 05507_ Acquired Prototype Slashing Weapon. 05507_ Identified Vibroblade. 05512_ Critical hit (Burn: +37). 05512_ Hvy. Siege Treads destroyed. 05513_ Vibroblade destroyed. 05513_ Targeting Computer severed. 05515_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????## !!! | | ?????????????????????????????????????????# !!! | | ??????????????????????????????????????????# !! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """ "" | | ????????????????????????##############????# """ "" | | ????????????????????????# #????# """ "" | | ????????????????????????# #????# | | ????????????????????????# #??## ! | | ????????????????????????# #### | | ????????????????????????# ## % | | ????????????????????????# l = ## | | ????????????????????????#@ # | | ????????????????????????# # % | | ????????????????????????# g # | | ????????????????????????# g ggggg ! # ! | | ????????????????????????# #* | | ????????????????????????# # | | ???????????????????????#########+##### = | | ???????????????????????+ = ! | | ???????????????????????# !%! ! | | ???????????????????????+ | | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ###/##### # | | ???????????????????????# # # | | ???????????????????????# ?# """" """" # # | | ??????????????????????"" ?# """" """" ### | | ?????????????????????#T ??# """" """ #?# | | ?????????????????????### ??# """" """" #?# | | ???????????????????????# ???# #?# | | ???????????????????????# ??????"""" """" #?# | | ???????????????????????# ???????""" """" #?# | | ??????????????????????? ????????""" ?""" #?# | | ??????????????????????????????????"??""" #?# | | ?????????????????????????????????????? #?# | | ??????????????????????????????????????? #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 9 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionAutogunRigger Manual? 0 Play Time 01:26:55 Cumulative 75.5 hours Start 2024.04.18 @ 17:44:56 End 2024.04.18 @ 20:11:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1857dbb7-bde8-4b9e-969e-6cd52bd4d174