Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.16 @ 00:11:08 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (4351) 4351 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (628) 628 TOTAL SCORE: 11834 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 417 Met Data Miner 300 Friendly Fire -130 Cogmind --------- Core Integrity 253/1300 Matter 22/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Advanced Heat Sink High-capacity Storage Unit Matter Compressor (0) Advanced Sensor Array Advanced Terrain Scanner Advanced Transmission Jammer Hardened Light Armor Plating Tesla Rifle Gamma Rifle Gamma Rifle Force Rifle Variable Charge Gun HERF Cannon Nova Cannon Advanced Assault Cannon Chainsword Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Force Rifle Railgun Heavy Mass Driver > --- INVENTORY -------- Armored Medium Treads Improved Carbon-fiber Leg Makeshift Leg High-capacity Storage Unit Matter Compressor Advanced Sensor Array Advanced Transmission Jammer Hardened Light Armor Plating Tesla Rifle Heavy Laser Gatling Laser Thermic Laser Heavy Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Mass Driver Heavy Missile Launcher Chainsword [Rating: 103] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Hardened Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Force Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 1 1 . . . 1 . . Utility 7 | . . . . 1 1 1 . . . 1 2 1 Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 225 | . 8 10 . 33 48 36 3 4 20 13 24 26 Power 13 | . 2 1 . 1 4 2 . . 1 1 . 1 Engine 6 | . 1 1 . 1 2 . . . 1 . . . Core 6 | . 1 . . . 2 2 . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 53 | . 4 3 . 13 11 11 . . 5 2 1 3 Treads 11 | . 1 . . 6 3 . . . . . . 1 Leg 28 | . . . . 3 4 11 . . 5 2 1 2 Wheel 10 | . 3 3 . 4 . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 92 | . 1 2 . 9 17 12 2 . 9 9 17 14 Device 72 | . . . . 7 11 10 2 . 9 7 16 10 Storage 3 | . 1 . . 1 . 1 . . . . . . Processor 8 | . . . . . 2 . . . . 2 1 3 Hackware . | . . . . . . . . . . . . . Protection 9 | . . 2 . 1 4 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 67 | . 1 4 . 10 16 11 1 4 5 1 6 8 Energy Gun 15 | . . 1 . 3 6 2 . 1 1 . 1 . Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 17 | . 1 3 . 3 3 3 . 2 . . 1 1 Ballistic Cannon 21 | . . . . . 6 2 1 1 3 1 3 4 Launcher 5 | . . . . 2 . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 1 3 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . . . . . Parts Lost 52 | . 3 3 . 15 5 1 . . 2 . 1 22 Power 5 | . 1 . . 1 1 . . . . . . 2 Propulsion 23 | . 1 2 . 7 3 . . . . . 1 9 Utility 6 | . . . . 1 . 1 . . . . . 4 Weapon 18 | . 1 1 . 6 1 . . . 2 . . 7 Highest Loss Streak 14 | . 1 2 . 6 3 1 . . 2 . 1 14 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 84 76 100 84 96 99 100 83 99 100 96 84 Engine 2 | . 1 5 11 8 2 1 . . 2 4 . . Core 3 | . 11 5 . . 3 4 6 6 3 . . 3 Treads 3 | . . . . 14 5 . . . . . . 3 Leg 20 | . 4 . . 1 18 31 33 33 33 35 31 15 Wheel 4 | . 22 22 22 10 . . . . . . . . Hover 1 | . . . . . 4 . . . . . . . Device 9 | . . . . 8 8 13 13 13 13 11 14 9 Storage 7 | . 14 11 11 9 7 6 6 6 6 5 5 4 Processor 7 | . . . . . 5 6 6 6 6 11 15 24 Protection 5 | . . 3 11 9 6 6 6 6 6 5 5 1 Energy Gun 6 | . . 3 11 5 12 6 6 2 10 11 5 . Ballistic Gun 9 | . 28 24 33 13 5 9 13 5 4 . . 7 Ballistic Cannon 6 | . . . . . 9 8 . 2 9 11 10 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 11 28 43 43 49 56 77 77 76 82 91 101 106 Greatest Support 123 | 20 32 32 28 40 45 101 101 101 103 123 123 116 Greatest Overweight (x) 22 | . 1 2 1 3 2 1 . . . . . 22 Average Overweight (x) . | . . . 1 1 . . . . . . . 1 Largest Inventory Capacity 20 | . 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | . 12 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | . 10 15 15 15 15 20 20 20 20 20 20 20 Average Carried 16 | . 8 12 15 13 14 17 20 20 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 10 15 15 15 14 20 20 20 20 20 20 17 Class Distribution -------------------- 45% | Scavenger-Skirmisher 21% | Mutant 10% | Scavenger-Tank 7% | Tank 5% | Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Matter Collected 5001 | 200 265 172 . 625 654 871 93 . 575 20 911 615 Remotely . | . . . . . . . . . . . . . Salvage Created 4040 | . 442 303 . 933 493 239 117 . 176 177 516 644 Parts 248 | . 29 23 . 41 35 19 7 . 16 10 35 33 Haulers Intercepted 4 | . 1 2 . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 7 . 26 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 96 | . 11 4 . 18 12 7 6 . 11 3 16 8 Melee 1 | . . . . 1 . . . . . . . . Guns 56 | . 11 4 . 14 8 4 2 . 3 3 2 5 Cannons 24 | . . . . . 4 3 . . 1 . 14 2 AOE 15 | . . . . 3 . . 4 . 7 . . 1 Classes Destroyed 16 | . 3 2 . 3 2 . . . 1 2 2 1 Worker 5 | . . 1 . 2 . 1 . . . 1 . . Builder 2 | . . . . . . . . . . 1 1 . Hauler 4 | . 1 2 . 1 . . . . . . . . Recycler 3 | . . . . 1 . . . . . . . 2 Operator 2 | . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . 1 . . . Watcher 3 | . . . . 1 1 1 . . . . . . Swarmer 36 | . 3 . . 4 3 4 5 . 9 . 8 . Grunt 29 | . 8 2 . 11 2 1 . . 1 2 2 . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . Sentry 6 | . . 2 . 2 1 . 1 . . . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 3 | . . . . . 1 . . . . . . 2 Programmer 16 | . . . . . 5 2 . . . 1 4 4 Heavy 2 | . . . . . . . . . . . 1 1 Best Kill Streak 10 | . 3 2 . 5 4 4 3 . 5 5 10 3 Combat Bots Only 10 | . 3 2 . 4 3 4 3 . 5 3 10 3 Max Kills in Single Turn 3 | . 1 2 . 3 1 2 2 . 3 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . . 3 . . 2 . 3 . . 1 Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Damage Taken 9926 | . 625 668 . 1809 1111 389 143 . 529 126 640 3886 Core 1855 | . 165 170 . 296 88 . 5 . 23 19 42 1047 Absorbed by Shields 328 | . . . . 328 . . . . . . . . Core Remaining (%) 76 | 100 34 . 57 46 87 . . . 96 98 96 . Volleys Fired 307 | . 49 27 . 80 25 17 6 . 18 9 30 46 Largest 4 | . 2 4 . 4 4 4 3 . 4 4 4 4 Hottest 279 | . 40 122 . 205 215 209 136 . 270 279 279 218 Shots Fired 771 | . 97 49 . 163 88 68 12 . 56 32 95 111 Gun 554 | . 97 49 . 160 63 45 9 . 38 14 25 54 Cannon 204 | . . . . . 25 23 . . 14 18 70 54 Launcher 13 | . . . . 3 . . 3 . 4 . . 3 Special . | . . . . . . . . . . . . . Kinetic 569 | . 97 48 . 113 42 51 6 . 35 18 70 89 Thermal 165 | . . 1 . 47 24 17 3 . 17 14 25 17 Explosive 13 | . . . . 3 . . 3 . 4 . . 3 Electromagnetic 24 | . . . . . 22 . . . . . . 2 Robot Hit Streak 14 | . 10 14 . 13 6 7 5 . 6 8 10 12 Robot Miss Streak 6 | . 2 2 . 4 4 6 . . 6 3 5 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 5 | . 1 1 . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . Shots Hit Robots 486 | . 63 41 . 126 46 35 4 . 22 16 49 84 Core Hits 218 | . 29 14 . 44 24 16 8 . 22 10 22 29 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 1 . . . . . 1 Critical Strikes 23 | . 1 . . 4 3 3 . . . 4 7 1 Burn 9 | . . . . 4 2 1 . . . 2 . . Destroy 3 | . 1 . . . . 1 . . . . . 1 Blast 10 | . . . . . . 1 . . . 2 7 . Corrupt 1 | . . . . . 1 . . . . . . . Melee Attacks 18 | . . . . 11 1 4 . . . . 2 . Impact . | . . . . . . . . . . . . . Slashing 18 | . . . . 11 1 4 . . . . 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12303 | . 637 460 . 2660 979 756 397 . 879 618 2169 2748 Guns 5799 | . 636 455 . 1849 614 425 46 . 224 198 276 1076 Cannons 4482 | . . . . . 319 312 . . 149 420 1893 1389 Explosions 1736 | . . . . 536 46 19 351 . 506 . . 278 Melee 275 | . . . . 275 . . . . . . . . Ramming 11 | . 1 5 . . . . . . . . . 5 Kinetic 8024 | . 636 441 . 1247 508 531 . . 290 420 1893 2058 Thermal 2125 | . . 14 . 602 282 225 46 . 83 198 276 399 Explosive 1671 | . . . . 536 . . 351 . 506 . . 278 Electromagnetic 197 | . . . . . 189 . . . . . . 8 Impact . | . . . . . . . . . . . . . Slashing 275 | . . . . 275 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . 4 4 2 2 2 2 . 3 4 Average Corruption 2 | . 1 . . 3 1 1 2 2 2 . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 52 | . 1 . . 9 12 4 2 2 5 . 10 7 Message Errors 19 | . . . . 4 7 1 . . 2 . 3 2 Matter Fused 14 | . 1 . . 1 . 1 1 1 2 . 2 5 Heat Flow Errors 3 | . . . . . 2 . . . . . 1 . Energy Discharges 3 | . . . . . . . . 1 . . 2 . Data Loss (minor) 8 | . . . . 1 2 2 1 . 1 . 1 . Data Loss (major) 3 | . . . . 2 . . . . . . 1 . Misfires 2 | . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 455 | . . . . 66 10 4 . . 20 11 277 67 Projectiles 372 | . . . . . 4 4 . . 9 11 277 67 Explosions 76 | . . . . 59 6 . . . 11 . . . Melee 7 | . . . . 7 . . . . . . . . Knockbacks 32 | . . . . . . 4 . . 2 1 18 7 Impact . | . . . . . . . . . . . . . Kinetic 29 | . . . . . . 4 . . 2 1 15 7 Secondary 3 | . . . . . . . . . . . 3 . Self-Inflicted Damage 185 | . . 2 . . . 90 . . 49 . . 44 Shots 5 | . . . . . . 1 . . 1 . . 3 Rammed 2 | . 1 1 . . . . . . . . . . Targets Rammed 3 | . 1 1 . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 416 | . 20 77 . 346 347 228 126 . 402 372 204 416 Average Temperature 95 | . 5 34 . 81 88 87 60 . 117 157 52 184 Received Heat Transfer 2065 | . 300 255 . 849 123 18 30 . 117 54 12 307 Effects 16 | . . . . 2 . . . . 2 5 1 6 Shutdowns 2 | . . . . . . . . . 1 . . 1 Energy Bleed 7 | . . . . 2 . . . . 1 1 1 2 Interference 7 | . . . . . . . . . . 4 . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . 3 2 . . . . 5 . . Heat Transferred 4515 | . . 37 . 1665 568 611 74 . 174 535 407 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Peak Influence 558 | . 182 203 11 204 203 219 . . . 558 384 265 Initial 299 | . . 76 11 3 62 11 . . . 299 273 167 Average 131 | . 88 111 11 122 72 68 . . . 395 238 158 Maximum Alert Level 2 | . . 1 . 1 1 1 . . . 2 1 1 Low Security (%) 78 | . 100 82 100 92 93 90 . . . . 32 83 Level 1 19 | . . 17 . 7 6 9 . . . 45 67 16 Level 2 2 | . . . . . . . . . . 54 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 . 1 3 3 . . . 1 2 3 Investigation 1 | . 1 . . . . . . . . . . . Extermination 9 | . . . . . 3 2 . . . 1 2 1 Reinforcement 5 | . 1 1 . . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Distress Signals 6 | . 1 1 . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 159 | . 18 9 . 33 16 10 5 . 19 9 20 20 Peak Tracking Total 8 | . 5 4 . 8 4 4 3 . 5 5 4 5 Tactical Retreats 8 | . 1 1 . 3 1 . . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Traps Triggered 13 | . 2 . . 2 6 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Machines Disabled 11 | . . . . 1 . 5 . . . 1 3 1 Max in Single Turn 3 | . . . . 1 . 3 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Machines Accessed 23 | . 5 2 . 5 1 1 . 4 . 1 4 . Terminals 19 | . 5 2 . 5 1 1 . . . 1 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 73 | . 11 5 . 12 2 1 . 28 . 3 11 . Successful 47 | . 3 2 . 6 1 . . 28 . 1 6 . Failed 26 | . 8 3 . 6 1 1 . . . 2 5 . Catastrophic 7 | . 2 1 . 2 . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 7 4 . 6 2 1 . . . 3 8 . Terminals 45 | . 11 5 . 12 2 1 . . . 3 11 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . 2 1 . 5 . . . 28 . . 4 . Record 11 | . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . Prototype ID Bank 6 | . 1 . . 2 . . . 3 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . Alert Level 3 | . 1 . . 1 . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 . 1 1 . . . . 1 2 . Terminals 7 | . 1 1 . 1 1 . . . . 1 2 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 6 | . 1 1 . 1 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 5 2 . 5 1 1 . . . 1 4 . Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Total Allies 5 | . . . . . 3 . . . 1 . 1 . Largest Group 3 | . . . . . 3 . . . 1 1 1 . Highest-Rated Group 96 | . . . . . 93 . . . 96 96 26 . Highest-Rated Ally 96 | . . . . . 31 . . . 96 96 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 58 | . . . . . 18 . . . 26 14 . . Total Damage 1675 | . . . . . 327 . . . 943 405 . . Kills 15 | . . . . . 2 . . . 8 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Robot Analysis Total 2 | . . . . 2 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Turns Passed 8394 | . 655 496 38 975 1820 1268 198 109 645 380 1082 728 Spaces Moved 4568 | 1 425 235 28 397 864 720 147 85 455 258 672 281 Core 4 | . . . . . . . . . . . . 4 Treads 96 | . . . . 66 27 . . . . . . 3 Legs 3365 | 1 38 . . 32 683 720 147 85 455 258 672 274 Wheels 949 | . 387 235 28 299 . . . . . . . . Hover 154 | . . . . . 154 . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 95 | 120 100 95 110 110 108 120 120 120 120 120 120 120 Average Speed 136 | 120 102 105 110 143 178 126 120 120 120 120 120 193 Slowest Speed 1150 | 120 190 120 110 240 240 190 120 120 120 120 120 1150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 68 14 9 38 19 20 25 68 65 10 24 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 8 | . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . . . Spaces Dug 21 | . . . . 14 1 4 . . . . 2 . Terrain Destroyed 272 | . . . . 35 21 57 25 . 55 5 34 40 Melee 7 | . . . . . 1 4 . . . . 2 . Projectile 70 | . . . . . 7 6 . . 6 5 32 14 AOE 195 | . . . . 35 13 47 25 . 49 . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Res Total 6157 | . 558 446 36 642 1092 1032 158 92 516 306 879 400 Wait 822 | . 53 156 7 95 89 222 3 . 21 20 132 24 Move 4556 | . 424 234 27 396 863 719 146 84 454 257 671 281 Hop . | . . . . . . . . . . . . . Pick Up 87 | . 13 10 1 14 20 7 . . 1 3 8 10 Fast Attach 51 | . 2 5 . 10 20 3 . 4 . . 1 6 Attach 43 | . 2 1 . 10 10 2 . . 2 2 4 10 Detach 21 | . 1 . . 3 8 2 . . . . 3 4 Swap 131 | . 4 4 . 13 18 31 3 . 18 11 19 10 Drop 105 | . 9 8 1 10 33 17 . 4 2 4 9 8 Fire 307 | . 49 27 . 80 25 17 6 . 18 9 30 46 Melee 18 | . . . . 11 1 4 . . . . 2 . Ram 2 | . 1 1 . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 5 8 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Weapon x2 795 | -9/Materials | Identified exit to Mines 1152 | -9/Materials | Entered Mines 1159 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1182 | -9/Mines | Discovered new exit (range 7) 1190 | -9/Mines | Entered Materials 1190 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1341 | -8/Materials | Garrison activated, responded to threat 1418 | -8/Materials | Lost 6 parts (1p3n2w) 1870 | -8/Materials | Discovered new exit (range 16) 2087 | -8/Materials | Core integrity fell below 50% 2113 | -8/Materials | Lost 4 parts (2n2w) 2165 | -8/Materials | Entered Factory 2165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2756 | -7/Factory | Lost 3 parts (2n1w) 3275 | -7/Factory | Build established: Scavenger-Skirmisher 3361 | -7/Factory | Allied Derelicts emerged from ambush trap array 3872 | -7/Factory | Discovered new exit (range 5) 3879 | -7/Factory | Identified exit to Factory 3985 | -7/Factory | Entered another Factory area 3985 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4845 | -6/Factory | Cargo convoy interrupted 5118 | -6/Factory | Discovered new exit (range 9) 5126 | -6/Factory | Identified exit to Lower Caves 5253 | -6/Factory | Entered Lower Caves 5255 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5314 | -6/Lower Caves | Encountered a Warlord checkpoint 5434 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5449 | -6/Lower Caves | Identified exit to Data Miner 5451 | -6/Lower Caves | Entered Data Miner 5451 | -6/Data Miner | Discovered new exit (range 6) 5474 | -6/Data Miner | Met Data Miner 5497 | -6/Data Miner | Learned location of Section 7 (-3) 5497 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5524 | -6/Data Miner | Received God Mode back door access code from Data Miner 5559 | -6/Data Miner | Identified exit to Proximity Caves 5560 | -6/Data Miner | Entered Proximity Caves 5604 | -5/Proximity Caves | Escorted by Enhanced Grunt 5678 | -5/Proximity Caves | Learned 4 Factory zone layouts 5763 | -5/Proximity Caves | Spotter reported a threat 5790 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5960 | -5/Proximity Caves | Learned 8 Factory zone layouts 6181 | -5/Proximity Caves | Discovered new exit (range 11) 6192 | -5/Proximity Caves | Identified exit to Factory 6205 | -5/Proximity Caves | Entered Factory 6205 | -5/Factory | Accompanied by 1 ally 6205 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6206 | -5/Factory | Identified exit to Factory 6585 | -5/Factory | Entered another Factory area 6585 | -4/Factory | Evolved 2 slots: Utility x2 6723 | -4/Factory | Spotted B-86 Titan 6988 | -4/Factory | Identified exit to Research 7474 | -4/Factory | Destroyed 10 combat bots 7667 | -4/Factory | Entered Research 7667 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7732 | -3/Research | Discovered new exit (range 16) 7776 | -3/Research | Lost 7 parts (4n2u1w) 8237 | -3/Research | Discovered new exit (range 3) 8241 | -3/Research | Identified exit to Research 8380 | -3/Research | Core integrity fell below 50% 8395 | -3/Research | Core integrity fell below 20% 8395 | -3/Research | Self-destructed Last Messages --------------- 08366_ Critical hit (Burn: +37). 08367_ Hvy. Missile Launcher destroyed. 08369_ Dropped Matter Compressor. 08370_ Extracted 24 matter. 08370_ Acquired Matter Compressor. 08371_ X-82 Rainmaker knocked back. 08372_ System corrupted: Matter fused (-9). 08373_ X-82 Rainmaker knocked back. 08373_ Mass Driver destroyed. 08376_ Knocked back. 08383_ Imp. Weapon Cycler destroyed. 08384_ Critical hit (Burn: +50). 08384_ R-10 Processor collects Adv. Cooling System. 08388_ R-10 Processor collects Myomer Leg. 08388_ Adv. Heat Sink destroyed. 08389_ The unstable cave ceiling collapses. 08390_ Critical hit (Burn: +37). 08391_ R-10 Processor knocked back. 08391_ Knocked back. 08392_ R-10 Processor collects Lgt. Particle Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????####??##??????#?##?##?###### | | ??????????????????#### ????###?#?# ####### | | ! ????????????### # ###???#????# ? ??# # | | ????????### ###?##??##?# ?# "T # | | ! #######; g ##########?? ?+ "" | | + % %% x< g@ #??#?#?#?# ?# # | | #+###### ###### % R #?####???# ? # ? | | ???? #????# % #################### ## | | ? #????# # ##??#?### ## ## | | ######### *g ##?#??## ] ? ## ## | | ##### ??# + #?###### ! ## ## | | ????# ??# # R #?#?#### ## ## | | ????# ??# # #?########?####+## | | ????# ### + #### # | | ????# # """"" #### # | | ????# #! """"" #### # | | ##### # """"" #### # | | !! ############## "" # % # | | ! ######### """ + *[# | | + S" # ** # | | ###### # *! # | | #### ###### # # | | ########### ############### # | | ?? ???? ?## ############### # | | ????? ## ############### # | | ??# ???? ## #### ### # | | ???# ?? ## #### # !! # | | ????+ ? ? ## #### #!%! " " # | | ????#? ## #### # "Y" # | | ???????? ## / " "" " """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualStructuralAutogun Manual? 0 Play Time 01:22:39 Cumulative 110.6 hours Start 2023.10.15 @ 22:47:55 End 2023.10.16 @ 00:11:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12d8bd98-5855-4e04-b8dc-b757a9bf3f6a