Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 01:49:19 Player: Patryk Z Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (5053) 5053 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1133) 1133 TOTAL SCORE: 10706 Bonus ------- High Alert Combat Kills 1133 Cogmind --------- Core Integrity 580/850 Matter 239/300 Energy 284/290 System Corruption 10% Temperature Cool (0) Movement Walking (610) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Cargo Storage Unit Core Shielding Long-range Tractor Beam > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Deuterium Engine Reinforced Deuterium Engine Large Storage Unit Large Matter Pod (150) Authchip [Propulsion] System Restoration Module Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cargo Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Compact Wheel Armored Wheel Large Storage Unit Large Matter Pod Targeting Computer Targeting Computer Armor Integrity Analyzer Authchip [Propulsion] Long-range Tractor Beam EM Pulse Gun Minigun Enhanced Autogun Light Cannon Light Cannon Light Cannon Light Cannon Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Heavy Mace [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Hardlight Generator Storage Cargo Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 5 | . . . . . 2 1 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 110 | . 19 . . 2 8 47 11 1 22 Power 10 | . 3 . . . . 3 1 . 3 Engine 9 | . 2 . . . . 3 1 . 3 Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 29 | . 5 . . . 3 14 5 . 2 Treads 20 | . 1 . . . 2 14 3 . . Leg 1 | . . . . . . . . . 1 Wheel 8 | . 4 . . . 1 . 2 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | . 5 . . . 2 13 2 . 9 Device 10 | . 2 . . . 2 3 . . 3 Storage 3 | . 3 . . . . . . . . Processor 9 | . . . . . . 6 1 . 2 Hackware . | . . . . . . . . . . Protection 9 | . . . . . . 4 1 . 4 Artifact . | . . . . . . . . . . Weapon 40 | . 6 . . 2 3 17 3 1 8 Energy Gun 3 | . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 23 | . 2 . . . 2 15 2 . 2 Ballistic Cannon 7 | . 4 . . 2 1 . . . . Launcher 7 | . . . . . . 2 1 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . Parts Lost 42 | . . . . . . 16 8 3 15 Power 4 | . . . . . . 3 . . 1 Propulsion 13 | . . . . . . 4 4 2 3 Utility 13 | . . . . . . 4 2 . 7 Weapon 12 | . . . . . . 5 2 1 4 Highest Loss Streak 8 | . . . . . . 4 5 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 93 85 57 85 89 91 90 75 69 Engine 8 | . 10 14 14 14 9 6 7 7 5 Treads 16 | . . . . . 2 29 27 8 . Leg 1 | . 13 . . . . . . . . Wheel 9 | . 13 28 28 28 24 . 2 15 15 Device 3 | . 8 . . . 18 2 . . . Storage 8 | . 13 14 14 14 9 7 7 7 6 Processor 10 | . . . . . . 14 15 15 19 Protection 3 | . . . . . . 4 7 7 5 Ballistic Gun 14 | . 11 . . . 8 21 21 12 4 Ballistic Cannon 4 | . 12 28 . 28 18 . . . . Naked Turns 2 | . 2 . . . . . . . . Heaviest Build 182 | 12 154 154 148 154 163 169 161 160 182 Greatest Support 112 | 20 26 26 26 26 38 112 83 28 40 Greatest Overweight (x) 52 | . 5 5 5 5 6 4 5 5 52 Average Overweight (x) 2 | . 2 5 5 5 4 1 2 5 4 Largest Inventory Capacity 30 | . 30 30 30 30 30 30 30 30 30 Average Capacity 28 | . 19 30 30 30 30 30 30 30 30 Most Carried 30 | . 20 19 22 21 29 30 20 16 16 Average Carried 22 | . 11 18 21 20 24 28 19 15 12 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 Final Carried 29 | 6 17 19 22 21 29 20 16 16 7 Class Distribution -------------------- 59% | Hauler-Gunner 25% | Hauler-Mutant 8% | Hauler-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 4957 | 184 243 94 61 58 497 2700 475 102 543 Remotely 345 | . 34 . . . . 149 . . 162 Salvage Created 4834 | . 302 47 . . 373 2967 478 53 614 Parts 257 | . 25 4 . 1 16 161 24 1 25 Haulers Intercepted 8 | . 2 . . . 4 2 . . . Recyclers Shooed 4 | . . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 22 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 107 | . 9 2 . . 6 59 14 3 14 Melee 1 | . . . . . . . . . 1 Guns 75 | . 5 . . . 1 50 10 . 9 Cannons 12 | . 4 2 . . 5 1 . . . AOE 18 | . . . . . . 8 3 3 4 Classes Destroyed 15 | . 3 . . 1 3 7 . . 1 Worker 10 | . . . . 1 . 8 . . 1 Builder 3 | . . . . . . 1 . . 2 Hauler 8 | . 2 . . . 4 2 . . . Recycler 4 | . . . . . . 3 . . 1 Watcher 7 | . . . . . 1 6 . . . Swarmer 20 | . 6 . . . . 7 7 . . Saboteur 1 | . . . . . . . . . 1 Grunt 47 | . 3 2 . . 3 26 3 3 7 Brawler 6 | . . . . . 1 4 . . 1 Duelist 5 | . . . . . . 1 3 . 1 Protector 2 | . . . . . . 2 . . . Sentry 11 | . . . . . 2 6 1 . 2 Hunter 3 | . . . . . . 3 . . . Programmer 11 | . . . . . . 9 . . 2 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 16 | . 3 2 . 1 3 16 7 3 4 Combat Bots Only 10 | . 3 2 . . 3 10 7 3 4 Max Kills in Single Turn 5 | . 1 1 . 1 2 5 2 1 2 Gunslinging 1 | . . . . . . . 1 . . Exploded 5 | . . . . . . 5 2 1 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 821 | . 34 11 . . 22 375 102 33 244 Missed 242 | . 7 4 . . 4 108 26 6 87 Damage Taken 7917 | . 269 102 . . 223 3680 1266 393 1984 Core 908 | . 32 44 . . 23 371 135 33 270 Absorbed by Shields 188 | . . . . . 64 124 . . . Redirected to Shielding 21 | . . . . . . . . . 21 Ignored by Resistances 117 | . . . . . . 117 . . . Core Remaining (%) 71 | 100 . . . 69 95 . . 23 . Volleys Fired 343 | . 33 5 . 2 38 172 23 4 66 Largest 3 | . 2 2 . 2 3 3 3 1 3 Hottest 163 | . 80 70 . 70 105 85 72 36 163 Shots Fired 850 | . 66 10 . 4 114 490 63 5 98 Gun 707 | . 46 . . . 51 470 61 1 78 Cannon 110 | . 20 10 . 4 63 13 . . . Launcher 33 | . . . . . . 7 2 4 20 Special . | . . . . . . . . . . Kinetic 781 | . 55 10 . 4 114 483 61 1 53 Thermal 25 | . . . . . . . . . 25 Explosive 33 | . . . . . . 7 2 4 20 Electromagnetic 11 | . 11 . . . . . . . . Robot Hit Streak 36 | . 12 3 . 6 16 36 20 6 20 Robot Miss Streak 7 | . 4 1 . . 3 5 7 . 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 8 | . 1 . . . . 2 4 . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 Shots Hit Robots 619 | . 42 5 . 3 69 371 50 5 74 Core Hits 350 | . 18 3 . 1 18 215 31 5 59 Critical Kills 3 | . . . . . . 3 . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . Critical Strikes 10 | . 3 . . . 3 4 . . . Destroy 5 | . 1 . . . . 4 . . . Blast 5 | . 2 . . . 3 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14275 | . 492 99 . 60 1258 8338 1059 475 2494 Guns 9927 | . 297 . . . 553 6623 857 20 1577 Cannons 1218 | . 195 99 . 60 700 164 . . . Explosions 3125 | . . . . . . 1551 202 455 917 Melee . | . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . Kinetic 10634 | . 411 99 . 60 1253 6787 857 20 1147 Thermal 488 | . . . . . . . . . 488 Explosive 3067 | . . . . . . 1551 202 455 859 Electromagnetic 81 | . 81 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 2 2 2 2 . 14 14 14 10 Average Corruption 8 | . 2 2 2 2 . 9 14 14 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 217 | . 11 5 9 2 . 132 54 4 . Message Errors 47 | . 2 1 1 1 . 28 13 1 . Matter Fused 56 | . 3 2 3 . . 32 15 1 . Heat Flow Errors 26 | . 1 . 1 . . 16 7 1 . Energy Discharges 26 | . 3 . 2 . . 12 9 . . Parts Rejected 2 | . . . . . . 2 . . . Parts Fused 3 | . . . 1 . . 2 . . . Data Loss (minor) 25 | . 2 2 . . . 15 6 . . Data Loss (major) 4 | . . . 1 1 . 2 . . . Misfires 11 | . . . . . . 7 3 1 . Alerts 6 | . . . . . . 5 1 . . Weapon Failures 11 | . . . . . . 11 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 35 | . . . . . . 15 . . 20 Projectiles . | . . . . . . . . . . Explosions 35 | . . . . . . 15 . . 20 Melee . | . . . . . . . . . . Knockbacks 11 | . 3 1 . 1 5 1 . . . Impact . | . . . . . . . . . . Kinetic 9 | . 2 1 . 1 4 1 . . . Secondary 2 | . 1 . . . 1 . . . . Self-Inflicted Damage 250 | . . . . . 2 81 13 . 154 Shots 8 | . . . . . . 2 1 . 5 Rammed 1 | . . . . . 1 . . . . Targets Rammed 2 | . . . . . 1 1 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 406 | . 225 117 158 12 199 315 221 319 406 Average Temperature 77 | . 43 62 82 8 66 74 96 123 104 Received Heat Transfer 2566 | . 114 57 . . 102 824 234 719 516 Effects 8 | . . . . . . 2 . . 6 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . . . . 2 . . 3 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 827 | . . . . . . . . . 827 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 1440 | . 203 65 . 5 202 1440 . . 568 Initial 382 | . . . . . 1 26 . . 382 Average 408 | . 63 59 . 1 67 604 . . 420 Maximum Alert Level 4 | . 1 . . . 1 4 . . 2 Low Security (%) 41 | . 99 100 . 100 93 18 . . . Level 1 24 | . . . . . 6 29 . . 56 Level 2 10 | . . . . . . 9 . . 43 Level 3 10 | . . . . . . 19 . . . Level 4 12 | . . . . . . 22 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 1 1 . . 1 17 . . 6 Investigation 3 | . 1 1 . . . . . . 1 Extermination 10 | . . . . . . 8 . . 2 Reinforcement 8 | . . . . . 1 6 . . 1 Assault 5 | . . . . . . 3 . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 12 2 . . 12 85 16 5 18 Peak Tracking Total 7 | . 3 2 . . 3 7 7 5 6 Tactical Retreats 10 | . 1 . . . . 5 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 7 | . 2 . . . . 4 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . . . 4 . . . . . Triggered 2 | . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 21 | . . . . . . 16 . . 5 Max in Single Turn 12 | . . . . . . 12 . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 20 | . 6 1 1 . 4 6 . . 2 Terminals 11 | . 4 . . . 3 2 . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 18 1 1 . 9 9 . . 5 Successful 20 | . 9 1 1 . 6 2 . . 1 Failed 23 | . 9 . . . 3 7 . . 4 Catastrophic 8 | . 1 . . . 1 5 . . 1 Database Lockouts . | . . . . . . . . . . Manual 29 | . 16 . . . 5 5 . . 3 Terminals 26 | . 13 . . . 5 3 . . 5 Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 6 | . 3 . . . . 3 . . . Scanalyzers 5 | . . . . . 4 1 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 4 1 1 . . 1 . . . Record 1 | . . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 5 . . . 2 . . . 1 Terminals 5 | . 2 . . . 2 . . . 1 Botnet 5 | . 2 . . . 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Reject 1 | . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 6 . . . 3 5 . . 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 9030 | . 902 430 544 200 662 3854 1365 149 924 Spaces Moved 3775 | 1 477 248 329 114 304 1303 545 83 371 Core 4 | . 3 . . . . . . . 1 Treads 1645 | . . . . . . 1238 407 . . Legs 218 | 1 217 . . . . . . . . Wheels 1908 | . 257 248 329 114 304 65 138 83 370 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 50 165 165 165 150 150 170 170 153 Average Speed 199 | 120 150 165 165 165 158 239 235 170 172 Slowest Speed 2650 | 120 190 165 165 165 180 323 325 170 2650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 2 67 69 84 25 27 36 80 14 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . 2 . . 2 . . Spaces Dug 12 | . . . . . . . . . 12 Terrain Destroyed 227 | . . . . . . 80 19 5 123 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . 3 . . . AOE 224 | . . . . . . 77 19 5 123 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 4720 | . 597 259 331 122 414 1766 583 88 560 Wait 363 | . 35 3 . . 45 196 . . 84 Move 3766 | . 476 247 328 113 303 1302 544 82 371 Hop . | . . . . . . . . . . Pick Up 66 | . 23 3 1 1 12 20 3 . 3 Fast Attach 43 | . 13 . . . 4 13 2 . 11 Attach 51 | . 2 . . 2 4 23 9 1 10 Detach 15 | . 2 . 2 . 4 5 1 1 . Swap 16 | . 4 . . . . 11 . . 1 Drop 43 | . 9 1 . . 3 23 1 . 6 Fire 343 | . 33 5 . 2 38 172 23 4 66 Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap 4 | . . . . 4 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 5) 330 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 9) 613 | -10/Materials | Released all parts (6) 903 | -10/Materials | Entered Mines 906 | -10/Mines | Build established: Hauler-Mutant 984 | -10/Mines | Met a Derelict shopkeep closing up shop 1087 | -10/Mines | Discovered new exit (range 9) 1314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1314 | -10/Mines | Discovered new exit (range 5) 1333 | -10/Mines | Entered Exiles 1356 | -10/Exiles | Discovered new exit (range 15) 1376 | -10/Exiles | Met 8R-AWN 1404 | -10/Exiles | Met EX-HEX 1487 | -10/Exiles | Met EX-DEC 1521 | -10/Exiles | Visited The Gauntlet 1694 | -10/Exiles | Learned location of Zion (-7) 1722 | -10/Exiles | Met EX-BIN 1857 | -10/Exiles | Discovered new exit (range 14) 1877 | -10/Exiles | Entered Mines 1937 | -9/Mines | Met a Derelict bent on vengeance 1953 | -9/Mines | Learned location of Storage (-9) 1960 | -9/Mines | Found a hidden stash of uninstalled traps 2048 | -9/Mines | Discovered new exit (range 8) 2077 | -9/Mines | Entered Materials 2077 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2374 | -8/Materials | Build established: Hauler-Tank 2513 | -8/Materials | Discovered new exit (range 11) 2739 | -8/Materials | Entered Factory 2739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3108 | -7/Factory | Build established: Hauler-Gunner 3489 | -7/Factory | Destroyed 9 combat bots 3857 | -7/Factory | Cargo convoy interrupted 5139 | -7/Factory | First assault squad dispatched 5150 | -7/Factory | System corruption reached 10% 5306 | -7/Factory | Destroyed 10 combat bots 5996 | -7/Factory | Identified exit to Lower Caves 6398 | -7/Factory | Core integrity fell below 50% 6438 | -7/Factory | Lost 4 parts (1n1u2w) 6593 | -7/Factory | Entered Lower Caves 6621 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6685 | -7/Lower Caves | Lost 3 parts (2n1u) 6731 | -7/Lower Caves | Learned 8 Factory zone layouts 7740 | -7/Lower Caves | Destroyed 7 combat bots 7746 | -7/Lower Caves | Lost 5 parts (2n1u2w) 7817 | -7/Lower Caves | Spotted B-75 Beast 7936 | -7/Lower Caves | Discovered new exit (range 15) 7958 | -7/Lower Caves | Entered another Lower Caves area 8013 | -7/Lower Caves | Spotted B-75 Beast 8080 | -7/Lower Caves | Build established: Hauler-Mutant 8092 | -7/Lower Caves | Discovered new exit (range 10) 8107 | -7/Lower Caves | Entered Factory 8107 | -6/Factory | Evolved 2 slots: Utility x2 8417 | -6/Factory | Build established: Hauler-Gunner 8725 | -6/Factory | Build established: Hauler-Mutant 8807 | -6/Factory | First assault squad dispatched 8992 | -6/Factory | System corruption reached 10% 9031 | -6/Factory | Self-destructed Last Messages --------------- 09013_ The unstable cave ceiling collapses. 09013_ U-05 Engineer builds a Wall. 09013_ U-05 Engineer lays Concrete. 09013_ U-05 Engineer builds a Wall. 09016_ U-05 Engineer lays Concrete. 09016_ U-05 Engineer builds a Door. 09017_ The unstable cave ceiling collapses. 09017_ U-05 Engineer builds a Wall. 09019_ U-05 Engineer lays Concrete. 09019_ K-01 Serf collects debris. 09020_ U-05 Engineer builds a Door. 09020_ U-05 Engineer builds a Wall. 09022_ U-05 Engineer lays Concrete. 09022_ K-01 Serf collects debris. 09023_ U-05 Engineer lays Concrete. 09024_ U-05 Engineer builds a Wall. 09025_ U-05 Engineer lays Concrete. 09028_ U-05 Engineer builds a Wall. 09030_ Acquired Flexi-carbon Leg. 09030_ R-10 Processor collects Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ?????????????##########?????????????? ??????? | | ?????????????? ????????????? ???????? | | ?????????????# T" ###?????????? ???????? | | ?????????????# " #?????????? ????????? | | ?????????????# ###????????? ????????? | | ?????????????#####+###### ######????# #????????? | | ?????????# u u*@ #????# #????????? | | ????????????#### # ### ! [ #????# #????????? | | ?????????????##### # # bRg #????# #????????? | | ?????????????????# # # "" ###### #????????? | | ?????????????????# # """ # ####?????? | | ?????????????????#?### """" # #?????? | | ?????????????????????# """" + #?????? | | ?????????????????????# # ### #?????? | | ?????????????????????########### #?????????? | | ?????????????????????? #?????????? | | ????????????????????? #?????????? | | ?????????????????????? #?????????? | | ??????????????????????########### #?????????? | | ????????????????????????????????# ##????????? | | ????????????????????????????? + #????????? | | ?????????????????????????? "T" # ##### #????????? | | ????????????????????????? ??""??# #???# #????????? | | ????????????????????????????????# #???# #????????? | | ???????????????????????????????##/##### #???###### | | ???????????????????????????????# !# ##### | | ???????????????????????????????? """"%+ = + | | ??????????????? #????????# """" #!##### | | ??????????????? #????????# """" # #???# | | ??????????????? #????????# """" # #???# | | ??????????????? #????????# # #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 21 Armor Integrity Analysis 30 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaScatterSaw Manual? 0 Play Time 01:04:23 Cumulative 88.4 hours Start 2024.04.24 @ 00:45:36 End 2024.04.24 @ 01:49:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfe28c30-1f1d-4c73-96f9-01721778868e