Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.02 @ 03:01:15 Player: Shin Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3134 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 7 | . 1 2 2 2 Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) . | . . . . . Naked Turns 712 | . 62 108 103 439 Heaviest Build . | . . . . . Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 4 | 4 . 1 . . Average Carried . | 2 . . . . Final Capacity 5 | 5 5 5 5 5 Final Carried . | . . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 200 | 200 . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 1104 | . 17 107 278 702 Core 1104 | . 17 107 278 702 Absorbed by Shields 21 | . . . . 21 Core Remaining (%) 78 | 100 93 73 49 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 23 | . . . 17 6 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 23 | . . . 17 6 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . . 8 3 Shots . | . . . . . Rammed 4 | . . . 3 1 Targets Rammed 4 | . . . 3 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 5 | . . . 5 2 Average Temperature 3 | . . . 5 2 Received Heat Transfer 669 | . 15 54 225 375 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 360 | . 7 38 48 360 Initial 15 | . . 1 11 15 Average 91 | . 1 14 44 135 Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 100 80 Level 1 12 | . . . . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 3 3 Investigation 3 | . . 1 . 2 Extermination 1 | . . . . 1 Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 3 8 18 26 Peak Tracking Total 17 | . 3 8 17 10 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 7 | . 3 1 1 2 Terminals 7 | . 3 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 6 3 2 4 Successful 3 | . 1 1 1 . Failed 12 | . 5 2 1 4 Catastrophic 5 | . 2 1 . 2 Database Lockouts . | . . . . . Manual 15 | . 6 3 2 4 Terminals 15 | . 6 3 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Level Access Points 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 1 2 Full Trace Events 5 | . 2 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 715 | 3 62 108 103 439 Spaces Moved 1395 | 1 124 213 200 857 Core 1395 | 1 124 213 200 857 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 34 29 28 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1411 | 5 123 214 202 867 Wait . | . . . . . Move 1391 | . 123 212 199 857 Hop . | . . . . . Pick Up 1 | . . 1 . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 6 | 5 . 1 . . Fire . | . . . . . Melee . | . . . . . Ram 4 | . . . 3 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 9 | . . . . 9 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Released all parts (7) 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 0) 4 | -11/Junkyard | Entered Materials 4 | -10/Materials | Evolved 1 slot: Utility x1 19 | -10/Materials | Identified exit to Mines 19 | -10/Materials | Discovered exit to Mines (range 16) 54 | -10/Materials | Discovered exit to Mines (range 15) 56 | -10/Materials | Identified exit to Materials 66 | -10/Materials | Entered another Materials area 66 | -9/Materials | Evolved 2 slots: Utility x2 117 | -9/Materials | Identified exit to Materials 174 | -9/Materials | Entered another Materials area 174 | -8/Materials | Evolved 2 slots: Utility x2 182 | -8/Materials | Identified exit to Factory 277 | -8/Materials | Entered Factory 277 | -7/Factory | Evolved 2 slots: Utility x2 302 | -7/Factory | Build established: Hacker-Mutant 658 | -7/Factory | Core integrity fell below 50% 680 | -7/Factory | Core integrity fell below 20% 711 | -7/Factory | Identified exit to Factory 711 | -7/Factory | Discovered exit to Factory (range 16) 716 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 00663_ Critical hit (Burn: +37). 00663_ K-01 Serf pushes I-36 Angel. 00665_ Slammed into K-01 Serf. 00665_ Destabilizing: System corrupted (+1). 00665_ K-01 Serf pushes I-36 Angel. 00668_ Attempting to rewire I-36 Angel. 00669_ I-36 Angel rewired. 00670_ Angel 4a suffers critical hit (Burn). 00677_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 00678_ Chain reaction triggered in Lgt. Ion Engine. 00679_ Triggered Heavy Explosive Trap. 00679_ An explosion rips through the floor. 00679_ G-47 Trooper destroyed. 00679_ K-01 Serf destroyed. 00680_ K-01 Serf collects debris. 00681_ U-05 Engineer builds a Wall. 00685_ U-05 Engineer lays Concrete. 00708_ K-01 Serf destroyed. 00708_ Critical hit (Burn: +37). 00711_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????#######?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# < #?????????? | | ????????????????????+ +?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# @#?????????? | | ????????????????????# #?????????? | | ????????????????????# #??######?? | | ????????????????????#k # =# | | ????????????????????# + ! [ # | | ????????????????????# # !# | | ????????????????????# #?? # | | ????????????????????# #???? """ # | | ????????????????????# #???? """?? | | ????????????????????# s #??"" """ # | | ????????????????????+ # ? | | ????????????????????# + """ ""??? | | ???????????#????????# # """ ""??? | | ?????????? #????????# g #??"" "???? | | ?????????? #????????# #???? ???? | | ??????####+########## s #???? ???? | | ??????# #??"" S???? | | ??????# # """ "" # | | ??????# + # | | ??????# ######????? | | ??????# =% #?????????? | | ??????# ###########+###?????????? | | ####### #????????? ???????????? | | #????????? ]???????????? | | #???????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryHugeSink Manual? 0 Play Time 00:14:03 Cumulative 160.2 hours Start 2023.11.02 @ 02:48:11 End 2023.11.02 @ 03:01:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 116 Rogue 109 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40c4bfa0-7872-4bfd-bf83-cd98d14ddaea