Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 13:51:33 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (2669) 2669 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 9791 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 584 Met Imprinter 300 Friendly Fire -71 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (9) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Hacking Suite System Shield > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (8) ---- Improved Flight Unit Authchip [Processor] Authchip [Armor] Component Analysis Suite Mini Grenade Launcher Improved Datajack Power Sword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Seismic Detector Improved Melee Analysis Suite Hacking Suite System Shield Advanced System Restoration Module > --- WEAPON ----------- Tiamat Missile Launcher Chainsword > --- INVENTORY -------- Improved Flight Unit Improved Sensor Array Authchip [Processor] Authchip [Armor] Component Analysis Suite [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Advanced Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . . 4 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . 1 Utility 7 | . . . 1 . 1 2 . . . . . 3 Weapon . | . . . . . . . . . . . . . Parts Attached 114 | 6 8 3 27 24 21 13 4 6 . 2 . . Power 8 | 1 1 1 1 2 1 1 . . . . . . Engine 7 | 1 1 1 1 2 1 . . . . . . . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 3 2 8 9 10 4 1 . . . . . Treads 2 | 2 . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . Wheel 28 | . 2 2 8 8 8 . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 7 | . . . . 1 1 4 1 . . . . . Utility 24 | 1 2 . 3 2 4 7 1 4 . . . . Device 6 | . . . . . . 2 1 3 . . . . Storage 3 | 1 1 . . . . . . 1 . . . . Processor 5 | . 1 . 1 . . 3 . . . . . . Hackware 2 | . . . . . . 2 . . . . . . Protection 8 | . . . 2 2 4 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 2 . 15 11 6 1 2 2 . 2 . . Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | 2 2 . 10 2 4 . . . . . . . Ballistic Cannon 8 | . . . 2 6 . . . . . . . . Launcher 4 | . . . 2 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . 2 1 1 . . . . . . Piercing Weapon 3 | . . . . . . . . 2 . 1 . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . Unidentified Prototypes 9 | . . . 4 2 2 . 1 . . . . . Parts Lost 2 | . 1 . . 1 . . . . . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . 1 . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 96 100 99 99 99 98 100 100 100 100 100 . Engine 8 | . 14 14 11 10 9 5 . . . . . . Core 1 | . . . . . . 1 7 7 7 7 7 . Treads 2 | . 25 . . . . . . . . . . . Wheel 21 | . 1 28 32 32 35 . . . . . . . Flight 7 | . . . . . . 30 30 30 30 30 30 . Device 3 | . . . . . . 14 15 11 15 15 15 . Storage 9 | . 14 14 11 11 9 . . 4 7 7 7 . Processor 10 | . 11 14 11 11 9 14 15 12 7 7 7 . Hackware 3 | . . . . . . 14 15 15 15 15 15 . Protection 7 | . . . 10 11 17 . . . . . . . Ballistic Gun 13 | . 28 28 19 8 17 . . . . . . . Ballistic Cannon 3 | . . . 2 13 . . . . . . . . Piercing Weapon 2 | . . . . . . . . 6 15 15 15 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 13 33 33 42 44 52 12 14 17 17 17 17 . Greatest Support 48 | 40 40 20 48 42 48 20 20 20 20 20 20 . Greatest Overweight (x) 3 | . 3 1 1 1 1 . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 8 8 8 8 . Average Capacity 12 | 7 12 15 15 15 15 5 5 7 8 8 8 . Most Carried 15 | 5 15 15 15 15 15 14 5 8 8 8 8 . Average Carried 12 | 1 10 14 14 14 14 5 4 5 8 7 7 . Final Capacity 15 | 8 15 15 15 15 15 5 5 8 8 8 8 8 Final Carried 15 | 1 15 15 15 15 14 5 5 8 8 7 8 8 Class Distribution -------------------- 74% | Mutant 25% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Matter Collected 3543 | 251 186 312 708 891 902 138 . 130 . 25 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3910 | 10 268 231 773 875 1381 73 . 299 . . . . Parts 284 | 1 20 29 46 69 95 3 . 21 . . . . Haulers Intercepted 15 | . 1 . 4 3 3 1 . 3 . . . . Recyclers Shooed 7 | . 1 2 1 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Combat Hostiles Destroyed 65 | . 4 6 10 19 26 . . . . . . . Guns 43 | . 4 6 7 . 26 . . . . . . . Cannons 15 | . . . . 15 . . . . . . . . AOE 7 | . . . 3 4 . . . . . . . . Classes Destroyed 10 | 1 4 2 2 1 . . . . . . . . Worker 15 | . 3 2 2 3 2 1 . 2 . . . . Builder 5 | . . 1 3 . 1 . . . . . . . Tunneler 7 | 1 . 4 1 1 . . . . . . . . Hauler 15 | . 1 . 4 3 3 1 . 3 . . . . Recycler 5 | . . . 2 . 2 . . 1 . . . . Operator 3 | . . . . 2 1 . . . . . . . Watcher 9 | . 1 . . 2 4 . . 2 . . . . Swarmer 18 | . . 5 4 2 7 . . . . . . . Grunt 25 | . 4 1 1 7 12 . . . . . . . Sentry 22 | . . . 5 10 7 . . . . . . . Best Kill Streak 6 | 1 5 3 4 6 5 1 . 2 . . . . Combat Bots Only 5 | . 2 3 4 5 4 . . . . . . . Max Kills in Single Turn 3 | 1 1 2 3 2 2 1 . 1 . . . . Gunslinging 1 | . . 1 . . 1 . . . . . . . Exploded 3 | . . . 3 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Damage Taken 2765 | . 327 152 343 856 955 . . 29 . . 103 . Core 350 | . 44 18 32 99 69 . . 14 . . 74 . Absorbed by Shields 10 | . . . . . . . . . . . 10 . Regen/Repaired (Parts) 619 | . . . . 216 403 . . . . . . . Core Remaining (%) 83 | 100 . 75 . 67 87 . . . . . 87 . Volleys Fired 266 | 1 22 26 55 75 87 . . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . . Hottest 70 | 40 46 46 70 70 30 . . . . . . . Shots Fired 525 | 2 44 52 109 144 174 . . . . . . . Gun 394 | 2 44 52 96 26 174 . . . . . . . Cannon 126 | . . . 12 114 . . . . . . . . Launcher 5 | . . . 1 4 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 520 | 2 44 52 108 140 174 . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . Electromagnetic 4 | . . . . 4 . . . . . . . . Robot Hit Streak 24 | 1 9 6 8 24 16 . . . . . . . Robot Miss Streak 6 | . 3 4 6 4 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . Shots Hit Robots 396 | 1 35 33 87 98 117 14 . 11 . . . . Core Hits 181 | 1 21 21 35 41 54 2 . 6 . . . . Critical Kills 2 | . . . . 1 1 . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . Critical Strikes 7 | . 1 1 . 2 1 1 . 1 . . . . Destroy 4 | . 1 1 . 1 1 . . . . . . . Blast 1 | . . . . 1 . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . 1 . . . . Melee Attacks 106 | . . . . 4 . 39 . 42 18 . 3 . Impact . | . . . . . . . . . . . . . Slashing 51 | . . . . 4 . 32 . 15 . . . . Piercing 48 | . . . . . . . . 27 18 . 3 . Sneak Attacks 17 | . . . . . . 9 . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8414 | 10 550 560 1492 2103 2708 362 . 629 . . . . Guns 5381 | 10 550 560 1190 363 2708 . . . . . . . Cannons 1600 | . . . 155 1445 . . . . . . . . Explosions 442 | . . . 147 295 . . . . . . . . Melee 991 | . . . . . . 362 . 629 . . . . Ramming . | . . . . . . . . . . . . . Kinetic 6981 | 10 550 560 1345 1808 2708 . . . . . . . Thermal 60 | . . . . 60 . . . . . . . . Explosive 147 | . . . 147 . . . . . . . . . Electromagnetic 235 | . . . . 235 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 505 | . . . . . . 362 . 143 . . . . Piercing 486 | . . . . . . . . 486 . . . . Highest Corruption 10 | . . . . 2 . . 10 8 4 4 . . Average Corruption 2 | . . . . 1 . . 8 4 4 4 . . Corruption Purged 6 | . . . . . . . 2 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 31 | . . . . 17 . . 2 10 2 . . . Message Errors 7 | . . . . 3 . . . 3 1 . . . Matter Fused 9 | . . . . 4 . . 1 3 1 . . . Heat Flow Errors 2 | . . . . 2 . . . . . . . . Energy Discharges 2 | . . . . 1 . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . 6 . . . 1 . . . . Data Loss (major) 3 | . . . . 1 . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 88 | . . . 16 5 . . . 67 . . . . Projectiles 21 | . . . 16 5 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 67 | . . . . . . . . 67 . . . . Knockbacks 14 | . . . 3 11 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . 3 11 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . 19 . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | . 32 38 54 306 48 . . . . . . . Average Temperature 49 | . 14 26 13 74 15 . . . . . . . Received Heat Transfer 1170 | . 201 75 138 333 423 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 150 | . . . . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Peak Influence 701 | 5 127 235 486 519 701 370 85 186 . . . . Initial 254 | . 3 49 31 63 161 254 70 59 . . . 56 Average 279 | . 45 117 202 369 540 289 81 68 . . . . Maximum Alert Level 3 | . . 1 2 2 3 1 . . . . . . Low Security (%) 40 | 100 100 83 51 4 4 10 100 100 . . . . Level 1 32 | . . 16 43 62 10 89 . . . . . . Level 2 26 | . . . 5 33 85 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 2 2 2 . 1 . . . . Investigation 2 | . . . . 1 1 . . . . . . . Extermination 2 | . . . . . . 1 . 1 . . . . Reinforcement 5 | . 1 . 1 1 1 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Distress Signals 7 | . . . 2 . 4 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 6 12 27 30 40 3 5 3 . . 3 . Peak Tracking Total 7 | . 2 3 4 5 7 2 5 2 . . 2 . Tactical Retreats 8 | . . . 1 2 4 . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Traps Triggered 7 | . . . . 3 1 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Machines Disabled 4 | . . . 1 1 2 . . . . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . . . . Garrison Access 4 | . . . . 1 1 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Machines Accessed 51 | . 3 . 5 12 10 12 . 9 . . . . Terminals 36 | . 3 . 5 9 7 6 . 6 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 5 | . . . . 2 2 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . 2 . . . . Garrison Access 5 | . . . . 1 1 2 . 1 . . . . Total Hacks 146 | . 9 . 14 35 29 26 . 33 . . . . Successful 91 | . 5 . 8 25 19 16 . 18 . . . . Failed 55 | . 4 . 6 10 10 10 . 15 . . . . Catastrophic 9 | . . . 1 4 . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 3 . 8 11 10 5 . 9 . . . . Terminals 104 | . 9 . 14 25 16 15 . 25 . . . . Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 21 | . . . . 8 11 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 4 . 5 . . . . Garrison Access 9 | . . . . 2 2 2 . 3 . . . . Terminal Hacks 43 | . 3 . 5 13 4 8 . 10 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 9 | . . . 1 1 1 2 . 4 . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . Unreport Threat 4 | . . . 2 1 1 . . . . . . . Locate Traps 7 | . 1 . . 3 . 1 . 2 . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . . Hauler Manifests 4 | . 1 . . 1 . 1 . 1 . . . . Zone Layout 9 | . . . 2 1 1 3 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 19 | . . . . 8 9 2 . . . . . . Scan Component 10 | . . . . 4 5 1 . . . . . . Repair 9 | . . . . 4 4 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 2 . 4 . . . . Insert Component 3 | . . . . . . 1 . 2 . . . . Analyze 3 | . . . . . . 1 . 2 . . . . Garrison Access Hacks 4 | . . . . 1 1 2 . . . . . . Seal Access 4 | . . . . 1 1 2 . . . . . . Unauthorized Hacks 19 | . 2 . 3 3 5 2 . 4 . . . . Terminals 19 | . 2 . 3 3 5 2 . 4 . . . . Track 8 | . 1 . 1 1 2 1 . 2 . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 10 | . 1 . 2 2 2 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 39 | . 2 . 5 8 9 6 . 9 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 9 | . . . . 4 4 1 . . . . . . Time 300 | . . . . 122 134 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 4 . . . . . . Non-combat 4 | . . . . . . 4 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . 7 . . . . . . parse_system 1 | . . . . . . 1 . . . . . . no_distress 2 | . . . . . . 2 . . . . . . find_chute 2 | . . . . . . 2 . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Total Allies 12 | . . 6 . . . . . . . 6 . . Largest Group 6 | . . 6 4 . . . . . . 6 6 . Highest-Rated Group 158 | . . 112 71 . . . . . . 158 158 . Highest-Rated Ally 31 | . . 31 31 . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 94 | . . 14 54 . . . . . . . 26 . Total Damage 1359 | . . 194 662 . . . . . . . 503 . Kills 23 | . . 4 13 . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Turns Passed 7405 | 62 650 805 1060 1589 1375 461 53 535 116 449 250 . Spaces Moved 7650 | 39 290 721 761 1019 858 1022 116 1010 243 1017 554 . Core 13 | 13 . . . . . . . . . . . . Treads 296 | 26 270 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3379 | . 20 721 761 1019 858 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3962 | . . . . . . 1022 116 1010 243 1017 554 . Fastest Speed 29 | 50 95 95 86 90 90 29 29 29 29 29 29 . Average Speed 65 | 123 158 95 96 103 104 29 29 29 29 29 29 . Slowest Speed 240 | 160 240 95 101 105 105 29 29 29 29 29 29 . Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 5 . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 51 95 61 95 79 29 72 33 13 84 62 . Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . Known Exits Taken 5 | . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . 2 2 . Spaces Dug 61 | . . . . 1 . 21 . 23 13 . 3 . Terrain Destroyed 92 | . . . 2 12 18 21 . 23 13 . 3 . Melee 61 | . . . . 1 . 21 . 23 13 . 3 . Projectile 19 | . . . . 1 18 . . . . . . . AOE 12 | . . . 2 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Total 9390 | 50 438 789 982 1402 1202 1131 134 1190 264 1170 638 . Wait 1083 | . 92 36 90 247 208 44 11 136 7 149 63 . Move 7619 | 38 289 720 760 1018 857 1012 115 999 242 1016 553 . Hop 10 | . . . . . . 5 . 5 . . . . Pick Up 88 | 5 18 1 22 16 12 4 1 7 . 1 1 . Fast Attach 30 | 2 6 . 3 4 8 4 3 . . . . . Attach 24 | 4 . . 2 3 4 8 . 2 . 1 . . Detach . | . . . . . . . . . . . . . Swap 60 | . 2 3 22 17 9 1 1 4 . 1 . . Drop 96 | . 9 3 28 18 17 14 3 2 . 2 . . Fire 266 | 1 22 26 55 75 87 . . . . . . . Melee 96 | . . . . 4 . 39 . 35 15 . 3 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 706 | -10/Materials | Discovered new exit (range 8) 713 | -10/Materials | Entered Mines 715 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 798 | -10/Mines | Discovered new exit (range 8) 817 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 880 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 967 | -10/Mines | Received a Mining Laser from a helpful Derelict 1299 | -10/Mines | Discovered new exit (range 13) 1518 | -10/Mines | Entered Materials 1518 | -9/Materials | Accompanied by 4 allies 1518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1518 | -9/Materials | Discovered new exit (range 5) 1519 | -9/Materials | Identified exit to Storage 1523 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1910 | -9/Materials | Discovered new exit (range 16) 2300 | -9/Materials | Discovered new exit (range 15) 2578 | -9/Materials | Entered Storage 3287 | -9/Storage | Repaired Lgt. Cannon 3427 | -9/Storage | Discovered new exit (range 5) 3741 | -9/Storage | Repaired Arm. Wheel 3774 | -9/Storage | Repaired Arm. Wheel 3808 | -9/Storage | Repaired Arm. Wheel 4167 | -9/Storage | Entered Materials 4167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4541 | -8/Materials | Discovered new exit (range 4) 4804 | -8/Materials | Repaired Arm. Wheel 4915 | -8/Materials | Discovered new exit (range 4) 5383 | -8/Materials | Repaired Arm. Wheel 5416 | -8/Materials | Repaired Arm. Wheel 5459 | -8/Materials | Repaired Hrd. Medium Armor Plating 5542 | -8/Materials | Entered Factory 5542 | -7/Factory | Evolved 2 slots: Utility x2 5725 | -7/Factory | Discovered new exit (range 7) 5727 | -7/Factory | Identified exit to Factory 5835 | -7/Factory | Build established: Hacker-Sprinter 5895 | -7/Factory | Repaired Faulty Cld. VTOL Module 6003 | -7/Factory | Sucked down chute 6003 | -7/Factory | Entered Waste 6008 | -7/Waste | Spotted C-40 Crusher 6010 | -7/Waste | Spotted C-40 Crusher 6013 | -7/Waste | Spotted C-40 Crusher 6013 | -7/Waste | Spotted C-40 Crusher 6018 | -7/Waste | EMP discharged 6018 | -7/Waste | System corruption reached 10% 6023 | -7/Waste | Spotted C-40 Crusher 6024 | -7/Waste | Spotted C-40 Crusher 6032 | -7/Waste | Discovered new exit (range 11) 6045 | -7/Waste | Identified exit to Factory 6056 | -7/Waste | Entered Factory 6207 | -7/Factory | Discovered exit to Factory (range 11) 6426 | -7/Factory | Identified exit to Lower Caves 6456 | -7/Factory | Discovered exit to Factory (range 10) 6591 | -7/Factory | Entered Lower Caves 6605 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6607 | -7/Lower Caves | Spotted B-75 Beast 6609 | -7/Lower Caves | Identified exit to Zion 6707 | -7/Lower Caves | Entered Zion 6720 | -6/Zion | System corruption cleaned by Quarantine Array 6756 | -6/Zion | Discovered new exit (range 8) 6789 | -6/Zion | Learned 12 Factory zone layouts 6882 | -6/Zion | Given the Hacking Drone Bay 6962 | -6/Zion | Found CR-A16's Pointy Stick 6972 | -6/Zion | Gained Derelict followers 7006 | -6/Zion | Identified exit to Proximity Caves 7156 | -6/Zion | Entered Proximity Caves 7156 | -5/Proximity Caves | Accompanied by 6 allies 7297 | -5/Proximity Caves | Learned Factory interactive machine intel 7404 | -5/Proximity Caves | Discovered new exit (range 10) 7406 | -5/Proximity Caves | Identified exit to Factory 7406 | -5/Proximity Caves | Entered Factory 7406 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7406 | -5/Factory | Self-destructed Last Messages --------------- 07349_ Field strength at 55. 07350_ Field strength at 50. 07351_ Field strength at 45. 07352_ Field strength at 40. 07353_ Field strength at 35. 07354_ Field strength at 30. 07355_ Field strength at 25. 07356_ Field strength at 20. 07357_ Field strength at 15. 07358_ Field strength at 10. 07359_ Field strength at 5. 07360_ Stasis field depleted. 07390_ Triggered Stasis Trap. 07390_ A bubble of rippling energy engulfs the area. 07390_ Field strength at 95. 07404_ EXIT=FOUND 07406_ EXIT=IDENTIFIED: FACTORY PARAMETERS=PROPULSION+1,UTILITY+3 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????#??????????? | | ?????????????????????????????????? #??????????? | | ??????????????????????####+##### #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# @ +??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????############+###??????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Sensor Array | -9/Storage | Hacked Component Analysis Suite | -7/Factory | Scanalyzed Corruption Screen | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactGravityCapacitor Manual? 0 Play Time 01:56:22 Cumulative 859.8 hours Start 2022.04.23 @ 20:56:13 End 2022.04.24 @ 13:51:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type - Total 66 Types 37/5/13/6/1/1/3/0/0 Lore% 85 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 22facc3e-4dcb-4cac-8c50-4825a589bfea