Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 17:49:23 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (9) 45 Value Destroyed (154) 154 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8629 Bonus ------- Pacifist 470 Entered DSFs 1000 Cogmind --------- Core Integrity 990/1600 Matter 120/300 Energy 99/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (16) ----- Enhanced Optical Array Improved Melee Analysis Suite Improved Launcher Guidance Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Launcher Guidance Computer Core Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- (None) [Rating: 99] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Surge Thruster Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Surge Thruster Utility System Shield Device Structural Scanner Processor Improved Melee Analysis Suite Hackware System Shield Weapon Katana Energy Cannon Plasma Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 2 . 1 . Utility 14 | . . 2 2 2 1 . 2 2 . . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 46 | 2 . 4 4 8 1 3 10 3 1 2 4 4 Power 3 | . . . . . . . 2 . . . . 1 Engine . | . . . . . . . . . . . . . Core 2 | . . . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 12 | 2 . . . 1 . . 3 . 1 1 1 3 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 6 | . . . . . . . 3 . 1 1 1 . Utility 22 | . . 2 2 3 1 2 5 3 . 1 3 . Device 5 | . . . . 2 . 2 . 1 . . . . Storage . | . . . . . . . . . . . . . Processor 8 | . . . . 1 1 . 5 1 . . . . Hackware 9 | . . 2 2 . . . . 1 . 1 3 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | . . 2 2 4 . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 2 | . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . 1 1 Parts Lost 33 | . . . 3 1 . 6 1 1 . 4 7 10 Power 2 | . . . . . . . . . . . 1 1 Propulsion 10 | . . . 2 . . 1 . . . 3 2 2 Utility 17 | . . . . 1 . 4 1 1 . . 3 7 Weapon 4 | . . . 1 . . 1 . . . 1 1 . Highest Loss Streak 9 | . . . 3 1 . 6 1 1 . 4 7 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | 4 . 1 4 4 5 4 3 3 1 2 . . Power . | 1 . . . . . . . . . . . . Propulsion . | 2 . . . . . 1 1 1 1 . . . Utility . | . . . . . 1 . . . . 2 . . Weapon 1 | 1 . 1 2 3 2 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . . . . 1 . 1 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . Utility 1 | . . . . . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 54 | . 28 25 55 48 49 60 58 77 80 75 76 43 Core 1 | . . . . . . . 1 5 4 4 3 . Treads 4 | . 28 22 14 . . . . . . . . . Wheel 1 | . . . . 5 6 4 . . . . . . Flight 4 | . . . . . . . 15 15 19 11 8 . Device 6 | . . . . 4 6 15 9 8 9 9 8 6 Processor 15 | . . . . 3 9 13 25 36 33 33 30 23 Hackware 13 | . . 1 30 29 20 14 . 4 4 7 19 4 Slashing Weapon 3 | . . . . 3 6 6 5 5 4 4 4 . Peak Build Rating 99 | 2 2 12 21 33 30 43 57 65 78 86 99 71 Average Rating 37 | 1 2 2 16 23 27 35 39 61 78 79 87 50 On Entrance 32 | 6 2 2 12 13 25 30 17 52 65 78 80 43 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 19 | . . 1 4 4 3 8 9 10 10 10 9 19 Greatest Support 40 | 3 3 3 40 3 3 28 13 12 27 33 36 36 Greatest Overweight (x) 2 | . . . . 1 . 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 1 5 5 5 5 5 4 5 2 5 2 . Average Carried 3 | 2 . 1 4 4 4 4 3 4 2 3 . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 5 5 4 4 2 3 . . Class Distribution -------------------- 34% | Hacker-Mutant 17% | Mutant 14% | Hacker-Scout 12% | Scout 8% | Sprinter 6% | Hacker-Assassin 3% | Infiltrator-Mutant 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Assassin | -6/DSF Sprinter | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -3/DSF Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Matter Collected 483 | 200 . . . 278 . 5 . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 165 | . . . 15 144 . 6 . . . . . . Parts 11 | . . . 1 8 . 2 . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 6 | . . . 3 1 . 2 . . . . . . Melee 1 | . . . . 1 . . . . . . . . AOE 5 | . . . 3 . . 2 . . . . . . Classes Destroyed 6 | . . . 1 4 . 1 . . . . . . Builder 1 | . . . . 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Swarmer 3 | . . . 3 . . . . . . . . . Cutter 2 | . . . . . . 2 . . . . . . Grunt 1 | . . . . 1 . . . . . . . . Best Kill Streak 3 | . . . 3 2 . 2 . . . . . . Combat Bots Only 3 | . . . 3 1 . 2 . . . . . . Max Kills in Single Turn 2 | . . . 1 1 . 2 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 2 . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Hostile Shots Fired 231 | . 11 15 26 17 . 20 5 . . 33 20 84 Missed 89 | . 3 2 7 6 . 8 4 . . 16 8 35 Hits 142 | . 8 13 19 11 . 12 1 . . 17 12 49 Melee 12 | . . . . . . 1 . . . 7 4 . Projectile 130 | . 8 13 19 11 . 11 1 . . 10 8 49 AOE 4 | . . . . . . 3 . . . 1 . . Critical Strikes 10 | . . . 2 . . 2 . . . 2 3 1 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 3280 | . 91 165 284 240 . 467 20 26 . 455 468 1064 Core 1460 | . 22 21 136 74 . 190 . . . 140 267 610 Absorbed by Shields 22 | . . . . . . . . . . 22 . . Core Remaining (%) 89 | 100 91 94 75 89 . 77 100 100 . 89 81 . Volleys Fired 14 | . . 1 5 6 . 2 . . . . . . Largest 1 | . . 1 1 1 . 1 . . . . . . Hottest 80 | . . 30 30 80 . 30 . . . . . . Shots Fired 14 | . . 1 5 6 . 2 . . . . . . Gun 2 | . . . 2 . . . . . . . . . Cannon 1 | . . . . 1 . . . . . . . . Launcher 11 | . . 1 3 5 . 2 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . Thermal 1 | . . . . 1 . . . . . . . . Explosive 10 | . . 1 3 4 . 2 . . . . . . Electromagnetic 1 | . . . . 1 . . . . . . . . Robot Hit Streak 5 | . . 1 2 4 . 5 . . . . . . Robot Miss Streak 1 | . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 20 | . . 1 3 14 . 1 1 . . . . . Core Hits 8 | . 1 . 1 3 . 3 . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . Melee Attacks 47 | . . . 4 17 . 7 6 8 2 . 3 . Impact 5 | . . . . . . 5 . . . . . . Slashing 37 | . . . . 16 . 2 6 8 2 . 3 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1017 | . 1 31 190 583 . 131 55 26 . . . . Guns 19 | . . . 19 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 521 | . . 31 170 189 . 131 . . . . . . Melee 449 | . . . . 394 . . 55 . . . . . Ramming 28 | . 1 . 1 . . . . 26 . . . . Kinetic 19 | . . . 19 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 475 | . . 31 170 143 . 131 . . . . . . Electromagnetic 46 | . . . . 46 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 449 | . . . . 394 . . 55 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 . 2 . 5 . . . 2 Average Corruption 2 | . . . . 1 . 2 . 5 . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . 1 . . . 1 . . . . Message Errors 1 | . . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 167 | . . 1 27 109 . 10 20 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 44 | . . 1 27 6 . 10 . . . . . . Melee 123 | . . . . 103 . . 20 . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . 4 . 73 . 26 . . . . Shots 3 | . . . . 1 . 2 . . . . . . Rammed 3 | . 2 . 1 . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 135 | . . . . 12 . . . 135 . . . . Average Temperature 58 | . . . . 9 . . . 75 . . . . Received Heat Transfer 342 | . 48 78 18 54 . . 9 . . . 36 99 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 129 | . 15 75 129 30 8 51 72 49 17 10 32 36 Initial 42 | . . 1 27 30 8 . 16 42 15 10 . . Average 19 | . 5 14 94 11 2 13 23 36 14 2 10 5 Influence Increases 720 | . 15 104 102 84 . 71 131 57 9 . 66 81 Destroy 0b10 Robot/C 120 | . . . 60 20 . 40 . . . . . . Destroy 0b10 Robot/NC 15 | . . . . 15 . . . . . . . . Destroy Leader 22 | . . . 10 2 . 10 . . . . . . Successful Hack 57 | . . 3 . . . . 16 . 5 . 12 21 Disable Machine 45 | . . . . 15 . . . 30 . . . . Destroy Structure 86 | . . 11 17 17 . 6 10 12 4 . 9 . Partial Spotted 120 | . 15 15 15 . . . 30 15 . . 30 . Lose Combat Pursuer 255 | . . 75 . 15 . 15 75 . . . 15 60 Influence Decreases 715 | . 10 44 98 135 18 40 75 115 24 14 66 76 Entered New Map 169 | . . 4 38 39 10 . 15 45 14 4 . . Time Decay 340 | . 10 40 30 86 8 . 50 60 10 . 26 20 Lost Part 206 | . . . 30 10 . 40 10 10 . 10 40 56 Squads Dispatched 11 | . 1 1 2 1 . 1 2 . . 1 1 1 Investigation 2 | . . . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . 1 1 2 1 . 1 . . . 1 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Distress Signals 3 | . . 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 78 | . 5 10 9 7 . 5 8 3 . 5 9 17 Peak Tracking Total 12 | . 5 9 3 6 . 4 6 3 . 5 8 12 Tactical Retreats 9 | . . 1 . 1 . 1 2 . . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Traps Triggered 4 | . . . . 2 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Machines Disabled 3 | . . . . 1 . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Machines Accessed 12 | . . 1 1 1 2 . 2 1 1 . 2 1 Terminals 10 | . . 1 1 . 1 . 2 1 1 . 2 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 24 | . . 3 3 1 3 . 4 2 1 . 5 2 Successful 9 | . . 1 1 . 2 . 1 . 1 . 2 1 Failed 15 | . . 2 2 1 1 . 3 2 . . 3 1 Catastrophic 5 | . . 1 . 1 . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . 3 1 . 1 . 2 2 . . 3 1 Terminals 22 | . . 3 3 . 2 . 4 2 1 . 5 2 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 6 | . . . 1 . 1 . . . 1 . 2 1 Open DSF 2 | . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . 1 . 1 . . . . . Terminals 2 | . . 1 . . . . 1 . . . . . Track 1 | . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . 1 1 1 1 . 2 1 . . 2 1 Full Trace Events 2 | . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . 1 1 . . . . . . . . Non-combat 2 | . . . 1 1 . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 1 1 . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Active Infowar (turns) 789 | . . . . 130 55 110 112 121 22 33 83 123 Optics 632 | . . . . . 28 110 112 121 22 33 83 123 Sensors 334 | . . . . 65 . 7 . 94 22 33 83 30 Structural 498 | . . . . 75 55 13 66 121 22 33 83 30 Jamming 12 | . . . . . . 6 6 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Turns Passed 1117 | 4 42 100 74 238 55 110 112 121 22 33 83 123 Spaces Moved 1898 | 1 76 176 80 327 101 82 254 301 55 66 193 186 Core 895 | 1 76 176 72 327 101 24 . . . . 3 115 Treads 8 | . . . 8 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 58 | . . . . . . 58 . . . . . . Hover 71 | . . . . . . . . . . . . 71 Flight 866 | . . . . . . . 254 301 55 66 190 . Fastest Speed 27 | 50 50 50 50 50 50 50 27 30 28 28 27 50 Average Speed 45 | 50 50 50 61 50 50 99 31 30 28 32 36 59 Slowest Speed 160 | 50 50 50 160 100 50 150 40 30 28 37 50 110 Overloaded Moves 4 | . . . . . . . 4 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 2 2 . . 3 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 1 25 35 14 12 4 87 9 12 3 88 12 11 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 38 | . . . 6 11 . 5 5 6 2 . 3 . Terrain Destroyed 69 | . . 11 20 16 . 6 5 6 2 . 3 . Melee 25 | . . . . 6 . 3 5 6 2 . 3 . Projectile . | . . . . . . . . . . . . . AOE 44 | . . 11 20 10 . 3 . . . . . . Terrain Rammed 1 | . . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Total 2050 | 5 78 185 98 368 105 99 270 316 57 75 198 196 Wait 12 | . . . . . . 2 1 . . 1 2 6 Move 1873 | . 75 175 79 326 100 81 249 296 54 65 187 186 Hop 6 | . . . . . . . 2 2 . . 2 . Pick Up 21 | . 1 4 1 3 2 4 1 2 . 3 . . Fast Attach 28 | . . 3 1 5 1 . 8 3 . 2 1 4 Attach 20 | 2 . 1 3 3 . 3 2 1 1 1 3 . Detach 5 | . . 1 1 3 . . . . . . . . Swap 4 | . . . 2 1 . 1 . . . . . . Drop 15 | 3 . . 1 4 2 1 1 3 . . . . Fire 14 | . . 1 5 6 . 2 . . . . . . Melee 45 | . . . 4 17 . 5 6 8 2 . 3 . Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/DSF -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 10) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Utility x2 109 | -9/Materials | Discovered new exit (range 15) 131 | -9/Materials | Discovered new exit (range 8) 147 | -9/Materials | Entered another Materials area 147 | -8/Materials | Evolved 2 slots: Utility x2 218 | -8/Materials | Discovered new exit (range 6) 221 | -8/Materials | Entered Factory 221 | -7/Factory | Evolved 2 slots: Utility x2 251 | -7/Factory | Lost 3 parts (2n1w) 435 | -7/Factory | Build established: Hacker-Mutant 455 | -7/Factory | Discovered new exit (range 5) 459 | -7/Factory | Identified exit to Factory 459 | -7/Factory | Entered another Factory area 459 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 514 | -6/Factory | Identified exit to DSF 514 | -6/Factory | Entered DSF 549 | -6/DSF | Additional patrols routed to DSF 593 | -6/DSF | Discovered new exit (range 18) 623 | -6/DSF | Identified exit to Factory 624 | -6/DSF | Entered Factory 624 | -5/Factory | Evolved 2 slots: Utility x2 643 | -5/Factory | Lost 6 parts (1n4u1w) 735 | -5/Factory | Discovered new exit (range 3) 736 | -5/Factory | Identified exit to Factory 736 | -5/Factory | Entered another Factory area 736 | -4/Factory | Evolved 2 slots: Utility x2 854 | -4/Factory | Discovered new exit (range 8) 856 | -4/Factory | Identified exit to Research 857 | -4/Factory | Entered Research 857 | -3/Research | Evolved 2 slots: Propulsion x2 879 | -3/Research | Identified exit to DSF 879 | -3/Research | Entered DSF 902 | -3/DSF | Additional patrols routed to DSF 902 | -3/DSF | Discovered new exit (range 14) 911 | -3/DSF | Identified exit to Research 912 | -3/DSF | Entered Research 912 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 934 | -2/Research | Lost 4 parts (3n1w) 969 | -2/Research | Identified exit to Access 987 | -2/Research | Discovered new exit (range 11) 995 | -2/Research | Entered Access 995 | -1/Access | Evolved 2 slots: Utility x2 1015 | -1/Access | Spotted B-99 Colossus 1054 | -1/Access | Lost 8 parts (1p2n4u1w) 1118 | -1/Access | Self-destructed Last Messages --------------- >>Index(Terminals) Found 18 terminals. Downloaded coordinate data. 01046_ Acquired Prototype Reactor. 01046_ Identified Imp. Quantum Reactor. 01057_ Adv. Sensor Array destroyed. 01060_ Imp. Gyrokinetic Inverter destroyed. 01060_ Penetrated by Slug. 01060_ System Shield destroyed. 01066_ Hacking Suite destroyed. 01066_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01068_ Imp. Melee Analysis Suite destroyed. 01081_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 01097_ Imp. Quantum Reactor destroyed. 01103_ Imp. Gyrokinetic Inverter destroyed. 01113_ Structural Scanner destroyed. 01113_ Door malfunctions. 01117_ K-01 Serf destroyed. 01118_ Adv. Signal Interpreter destroyed. 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