Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 18:24:42 Player: Foolatea Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2311) 2311 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 5407 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 401 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 201/300 Energy 160/300 System Corruption 2% Temperature Cool (8) Movement Treading (240) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (25) --- Wheel Scrap Suit Cooling System High-capacity Matter Pod (200) Structural Scanner Spectral Analyzer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite System Shield Advanced Beam Cannon Autogun Improved Assault Rifle Rocket Launcher Heavy Missile Launcher CPS Tube (2) CPS Tube (2) Vortex Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Personal Teleporter v0.10 > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Great Axe > --- INVENTORY -------- Angular Momentum Engine Improved Treads Improved Treads Improved Treads Wheel Scrap Suit Cooling System High-capacity Matter Pod Structural Scanner Spectral Analyzer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite System Shield Advanced Beam Cannon Autogun Improved Assault Rifle Magnetic Acceleration Cannon Rocket Launcher Heavy Missile Launcher CPS Tube CPS Tube Vortex Trap [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 67 | 8 12 30 9 1 7 Power 10 | 1 2 4 2 . 1 Engine 10 | 1 2 4 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 3 2 5 3 . 3 Treads 8 | 1 . 2 2 . 3 Leg . | . . . . . . Wheel 8 | 2 2 3 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 7 2 . 1 Device 6 | 1 1 3 . . 1 Storage 4 | 1 1 1 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 27 | 2 6 14 2 1 2 Energy Gun 6 | 1 2 2 1 . . Energy Cannon 8 | . 2 5 . 1 . Ballistic Gun 8 | 1 1 5 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 3 . . Parts Lost 10 | . 4 1 1 . 4 Power 1 | . 1 . . . . Propulsion 3 | . . 1 1 . 1 Utility 2 | . 1 . . . 1 Weapon 4 | . 2 . . . 2 Highest Loss Streak 3 | . 3 1 1 . 3 To Critical Strikes 1 | . . . 1 . . Average Backups 22 | 4 17 24 24 24 23 Power 1 | . 1 . . 1 . Propulsion 5 | 2 4 5 6 6 4 Utility 10 | . 7 11 10 11 9 Weapon 5 | . 4 6 7 6 6 Tool/Special . | . . . . . . Unused Backups 31 | . 1 12 1 . 17 Power 3 | . . 2 . . 1 Propulsion 9 | . 1 6 . . 2 Utility 13 | . . 3 1 . 9 Weapon 4 | . . 1 . . 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 98 | . 98 99 99 97 98 Engine 11 | . 13 10 11 11 10 Treads 11 | . 13 10 10 11 10 Wheel 20 | . 14 21 21 22 21 Device 10 | . 13 7 10 11 11 Storage 11 | . 14 11 11 11 11 Energy Gun 9 | . 8 7 11 11 10 Energy Cannon 8 | . 9 6 4 6 10 Ballistic Gun 10 | . 5 13 10 11 9 Slashing Weapon 2 | . . 4 6 2 . Peak Build Rating 33 | 7 11 23 24 24 33 Average Rating 20 | 5 9 20 23 22 24 On Entrance 14 | . 7 10 22 24 23 Avg Prop Armor Cover (%) 9 | 13 11 8 9 9 8 Naked Turns . | . . . . . . Heaviest Build 106 | 14 94 106 99 99 104 Greatest Support 69 | 16 20 22 22 22 69 Greatest Overweight (x) 29 | 1 9 8 9 4 29 Average Overweight (x) 4 | . 6 4 4 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 23 | 4 17 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 24 25 25 24 20 Class Distribution -------------------- 41% | Commander-Gunner 25% | Mutant 14% | Commander-Mutant 5% | Scavenger-Mutant 5% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 2159 | 287 463 949 385 40 35 Remotely . | . . . . . . Salvage Created 4316 | 87 751 1930 1104 444 . Parts 249 | 9 50 96 69 25 . Haulers Intercepted 12 | . 2 6 4 . . Recyclers Shooed 4 | . 2 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 54 | . 13 25 13 3 . Melee 1 | . . . . 1 . Guns 24 | . 7 12 4 1 . Cannons 20 | . 6 9 5 . . AOE 8 | . . 4 3 1 . Classes Destroyed 14 | 2 6 3 2 1 . Worker 4 | . 2 1 1 . . Builder 6 | . 1 1 3 1 . Tunneler 3 | 2 1 . . . . Hauler 12 | . 2 6 4 . . Recycler 16 | 1 2 6 2 5 . Mechanic 1 | . . . 1 . . Operator 2 | . . . 2 . . Watcher 3 | . 1 2 . . . Swarmer 6 | . 6 . . . . Grunt 31 | . 7 15 8 1 . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Protector 1 | . . . . 1 . Sentry 14 | . . 8 5 1 . Best Kill Streak 6 | 2 4 5 6 3 . Combat Bots Only 5 | . 3 5 3 2 . Max Kills in Single Turn 2 | 1 2 2 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 2 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 278 | . 75 81 54 4 64 Missed 73 | . 18 20 17 1 17 Hits 205 | . 57 61 37 3 47 Melee 22 | . . 3 1 . 18 Projectile 183 | . 57 58 36 3 29 Critical Strikes 7 | . 1 3 1 1 1 Damage Taken 3077 | . 652 878 502 114 931 Core 545 | . 118 98 69 6 254 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 486 | . 140 277 69 . . Core Remaining (%) 76 | 100 52 . . . . Volleys Fired 278 | 7 83 84 51 16 37 Largest 3 | 2 2 3 3 2 2 Hottest 192 | 70 168 192 147 68 113 Shots Fired 579 | 14 133 238 128 26 40 Gun 345 | 14 58 162 88 20 3 Cannon 204 | . 49 74 38 6 37 Launcher 4 | . . 2 2 . . Special 26 | . 26 . . . . Kinetic 194 | 7 24 99 45 10 9 Thermal 354 | 7 109 132 72 6 28 Explosive 4 | . . 2 2 . . Electromagnetic 27 | . . 5 9 10 3 Robot Hit Streak 16 | 3 10 16 11 10 9 Robot Miss Streak 6 | 3 5 6 4 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 313 | 6 63 139 78 20 7 Core Hits 138 | 4 28 58 31 15 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 5 2 . . Burn 5 | . . 5 . . . Meltdown 1 | . . . 1 . . Sever 1 | . . . 1 . . Melee Attacks 43 | . . 21 20 1 1 Impact . | . . . . . . Slashing 43 | . . 21 20 1 1 Piercing . | . . . . . . Sneak Attacks 9 | . . 3 5 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6587 | 69 1022 2792 1961 602 141 Guns 3031 | 69 423 1480 748 252 59 Cannons 2052 | . 573 839 518 40 82 Explosions 688 | . . 223 263 202 . Melee 754 | . . 250 432 72 . Ramming 38 | . 2 . . 36 . Kinetic 1334 | 6 135 749 343 101 . Thermal 3588 | 63 885 1470 846 242 82 Explosive 486 | . . 223 263 . . Electromagnetic 387 | . . 100 77 151 59 Impact . | . . . . . . Slashing 754 | . . 250 432 72 . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 9 . . . . Matter Fused 3 | . 3 . . . . Heat Flow Errors 3 | . 3 . . . . Data Loss (minor) 2 | . 2 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 71 | . . 40 28 3 . Projectiles . | . . . . . . Explosions 3 | . . . . 3 . Melee 68 | . . 40 28 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . . . . 71 . Shots 2 | . . . . 2 . Rammed 3 | . 1 . . 2 . Targets Rammed 3 | . 1 . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 623 | 50 356 623 407 72 187 Average Temperature 104 | 25 116 115 104 26 57 Received Heat Transfer 970 | . 243 387 207 36 97 Effects 17 | . 3 14 . . . Shutdowns 3 | . . 3 . . . Energy Bleed 5 | . 1 4 . . . Interference 6 | . 1 5 . . . Matter Decay 1 | . 1 . . . . Damage (minor) 1 | . . 1 . . . Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 29 | . 5 12 12 . . Heat Transferred 7475 | 185 1828 3293 1628 393 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 82 | 100 100 81 42 100 . Level 1 15 | . . 18 51 . . Level 2 1 | . . . 6 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 417 | 5 110 304 417 136 . Initial 71 | . . 22 71 10 . Average 94 | . 44 111 194 44 . Influence Increases 2796 | 15 522 881 911 467 . Destroy 0b10 Robot/C 1340 | . 260 500 420 160 . Destroy 0b10 Robot/NC 250 | 15 45 80 75 35 . Destroy Leader 344 | . 56 166 122 . . Allied During Kill 192 | . . . 143 49 . Successful Hack 96 | . 30 18 24 24 . Select Force Hacks 300 | . 60 30 30 180 . Disable Machine 150 | . 30 45 75 . . Destroy Structure 94 | . 26 27 22 19 . Lose Combat Pursuer 30 | . 15 15 . . . Influence Decreases 2796 | 15 468 765 1052 496 . Entered New Map 150 | . . 32 99 19 . Time Decay 1787 | 15 428 553 437 354 . Lost Part 60 | . 40 10 10 . . Lost Ally 110 | . . . 20 90 . Purge Threat 689 | . . 170 486 33 . Squads Dispatched 10 | . 2 2 6 . . Investigation 5 | . 2 1 2 . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 6 | . 1 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 22 46 25 7 10 Peak Tracking Total 20 | . 5 5 3 2 20 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 11 | . 2 3 5 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 47 | . 10 13 10 11 3 Terminals 29 | . 7 9 8 5 . Fabricators . | . . . . . . Repair Stations 3 | . 1 1 1 . . Recycling Units 10 | . 2 1 1 6 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 144 | . 33 44 30 25 12 Successful 89 | . 19 23 19 16 12 Failed 55 | . 14 21 11 9 . Catastrophic 8 | . . 5 3 . . Database Lockouts . | . . . . . . Manual 81 | . 18 30 14 19 . Terminals 102 | . 26 33 27 16 . Fabricators . | . . . . . . Repair Stations 13 | . 4 7 2 . . Recycling Units 14 | . 3 1 1 9 . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 38 | . 5 7 9 5 12 Record 11 | . . . . . 11 Robot Analysis 2 | . 1 . 1 . . Terminal Index 3 | . . 1 1 1 . Unreport Threat 7 | . . 2 4 1 . Locate Traps 5 | . 2 1 2 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 8 | . 1 3 1 3 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 4 6 2 . . Scan Component 6 | . 2 3 1 . . Repair 6 | . 2 3 1 . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 36 | . 10 8 8 10 . Terminals 26 | . 8 7 7 4 . Botnet 6 | . 2 2 1 1 . Skim 20 | . 6 5 6 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 2 1 1 6 . Tunnel 10 | . 2 1 1 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used . | . . . . . . Hacking Detections 31 | . 8 10 9 4 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 6 | . 2 3 1 . . Time 230 | . 58 140 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 13 | . . . 10 3 . Largest Group 10 | . . . 10 7 5 Highest-Rated Group 88 | . . . 88 77 50 Highest-Rated Ally 27 | . . . 16 27 18 Total Orders 9 | . . . 7 . 2 STAY 4 | . . . 3 . 1 FOLLOW 5 | . . . 4 . 1 Ally Attacks 133 | . . . 74 34 25 Total Damage 1179 | . . . 626 348 205 Kills 18 | . . . 12 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 6897 | 32 778 925 1086 1259 2817 Seismic 6897 | 32 778 925 1086 1259 2817 Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 9275 | 95 1649 2155 1188 1259 2929 Spaces Moved 5397 | 57 669 1182 557 884 2048 Core 2 | 1 . . . . 1 Treads 65 | . 63 . . . 2 Legs . | . . . . . . Wheels 5327 | 56 606 1182 557 884 2042 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 130 135 135 135 Average Speed 140 | 97 178 136 137 135 136 Slowest Speed 1500 | 100 215 210 205 135 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered 2 | . . . . . 2 Teleports 3 | . . . . . 3 Exploration Rate (%) 74 | 5 98 89 67 98 92 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 13 | . 3 3 1 6 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 5 | . . . . . 5 Spaces Dug 44 | . 21 15 3 . 5 Terrain Destroyed 92 | . 23 24 19 17 9 Melee 18 | . . 15 3 . . Projectile 32 | . 23 . . . 9 AOE 42 | . . 9 16 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 6443 | 80 937 1507 848 922 2149 Wait 452 | . 137 95 181 8 31 Move 5392 | 56 668 1181 556 883 2048 Hop . | . . . . . . Pick Up 71 | 8 21 25 6 . 11 Fast Attach 28 | 7 4 11 5 . 1 Attach 14 | . 2 6 . 1 5 Detach 6 | . 1 5 . . . Swap 77 | 1 13 45 15 . 3 Drop 67 | 1 7 34 12 1 12 Fire 278 | 7 83 84 51 16 37 Melee 43 | . . 21 20 1 1 Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 12 | . . . 2 10 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 14) 127 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Lost 3 parts (1p2w) 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Discovered new exit (range 3) 596 | -10/Materials | Derelicts attacked the area 982 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Identified exit to Mines 1151 | -10/Materials | Repaired Lgt. Treads 1238 | -10/Materials | Repaired Particle Cannon 1240 | -10/Materials | Learned Storage security intel 1263 | -10/Materials | Build established: Scavenger-Mutant 1277 | -10/Materials | Identified exit to Subcaves 1305 | -10/Materials | Learned location of Subcaves (-10) 1394 | -10/Materials | Learned Storage stockpile data 1745 | -10/Materials | Entered another Materials area 1745 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1746 | -9/Materials | Identified exit to Materials 2292 | -9/Materials | Discovered new exit (range 12) 2360 | -9/Materials | Build established: Mutant 2645 | -9/Materials | Discovered exit to Materials (range 6) 2727 | -9/Materials | Repaired Hrd. Medium Armor Plating? 2795 | -9/Materials | Repaired Hvy. Ion Engine 2856 | -9/Materials | Repaired Imp. Medium Laser? 2885 | -9/Materials | Discovered new exit (range 15) 3107 | -9/Materials | Discovered new exit (range 16) 3491 | -9/Materials | Learned location of Zion (-7) 3529 | -9/Materials | Learned Storage stockpile data 3590 | -9/Materials | Learned location of 2 exits from Materials 3616 | -9/Materials | Learned location of 3 exits from Materials 3652 | -9/Materials | Learned 2 Storage zone layouts 3733 | -9/Materials | Build established: Scavenger-Gunner 3797 | -9/Materials | Identified exit to Mines 3851 | -9/Materials | Identified exit to Storage 3900 | -9/Materials | Entered Storage 3956 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4260 | -9/Storage | Build established: Commander-Gunner 4685 | -9/Storage | Build established: Commander-Mutant 4690 | -9/Storage | Repaired Arm. Wheel+ 4719 | -9/Storage | Learned 2 Storage zone layouts 4785 | -9/Storage | Learned location of 3 exits from Materials 4839 | -9/Storage | Learned location of 2 exits from Materials 4871 | -9/Storage | Garrison activated, responded to threat 4882 | -9/Storage | Learned location of 1 exit from Recycling 4882 | -9/Storage | Used back door to open Recycling access 4882 | -9/Storage | Discovered new exit (range 5) 4914 | -9/Storage | Learned Materials stockpile data 4938 | -9/Storage | Learned Materials recycling unit intel 4974 | -9/Storage | Learned Materials security intel 5018 | -9/Storage | Learned Materials stockpile data 5073 | -9/Storage | Learned location of 2 exits from Materials 5088 | -9/Storage | Entered Recycling 5088 | -9/Recycling | Accompanied by 7 allies 5089 | -9/Recycling | Identified exit to Scraptown 5318 | -9/Recycling | Discovered new exit (range 5) 5446 | -9/Recycling | Lost 4 allies 5912 | -9/Recycling | Build established: Commander-Gunner 6304 | -9/Recycling | Scanned before Scraplab entrance 6323 | -9/Recycling | Entered Scraplab 6347 | -9/Recycling | Entered Scraptown 6347 | -9/Scraptown | Accompanied by 5 allies 6702 | -9/Scraptown | Visited SPCMW 6739 | -9/Scraptown | Visited CR-KLE's Repair Center 6768 | -9/Scraptown | Visited Bundlers 7098 | -9/Scraptown | Discovered new exit (range 5) 7234 | -9/Scraptown | Visited Red Mages 7307 | -9/Scraptown | Visited Shadow of the Wyrm 7348 | -9/Scraptown | Visited Cave Peace 7421 | -9/Scraptown | Visited UFD Registry 7443 | -9/Scraptown | Visited Assassins FH 7497 | -9/Scraptown | Registered with UFD as "Flashmind" 7549 | -9/Scraptown | Visited LU-1G1's Boring Crew 7621 | -9/Scraptown | Visited Research Penetration Think Tank 7653 | -9/Scraptown | Visited Scrap Suit Storage 7784 | -9/Scraptown | Found Scrap Suit 7805 | -9/Scraptown | Discovered new exit (range 3) 7848 | -9/Scraptown | Visited Cartography Club 7869 | -9/Scraptown | Visited Junk Repository 7960 | -9/Scraptown | Visited Junk Repository 7991 | -9/Scraptown | Visited Curators Association 8026 | -9/Scraptown | Visited Science Guys 8445 | -9/Scraptown | Visited Infowarlord's Domain 8455 | -9/Scraptown | Found Spectral Analyzer 9158 | -9/Scraptown | Attacked by Scraptown defenders 9164 | -9/Scraptown | Found Personal Teleporter v0.10 9182 | -9/Scraptown | Core integrity fell below 50% 9207 | -9/Scraptown | Lost 5 allies 9219 | -9/Scraptown | Lost 3 parts (1n2w) 9265 | -9/Scraptown | Crushed by falling debris 9277 | -9/Scraptown | Crushed by falling debris 9277 | -9/Scraptown | Smashed by cave-in Last Messages --------------- 09194_ Imp. Treads displaced by the process. 09209_ Personal Teleporter v0.10 fully charged. 09212_ Personal Teleporter v0.10 accelerates matter through subspace pores. 09227_ Personal Teleporter v0.10 fully charged. 09233_ Personal Teleporter v0.10 accelerates matter through subspace pores. 09233_ Arm. Wheel+ displaced by the process. 09233_ Cld. Ion Engine displaced by the process. 09256_ ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! [Achievement: Hunted] 09265_ The unstable cave ceiling collapses. 09265_ Crushed by falling debris. 09277_ Personal Teleporter v0.10 fully charged. 09277_ The unstable cave ceiling collapses. 09277_ Crushed by falling debris. 09277_ Personal Teleporter v0.10 destroyed. 09277_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ##########????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?####?????????????????????????? | | #" "" "??????????????????????? | | " " ""???????????????????????? | | #" " ""?????????????????????? | | ?" " ""?????????????????????? | | ?? """ "?????????????????????? | | #? """ ??????????????????????? | | #?? """???????????????????????? | | #?? ???????????????????????? | | ???? ???????????????????????? | | ????###???????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ###########???????????????????? | | #???????????????????? | | ##???????????######??? | | #???????????# #*#??? | | #???????????### ##??? | | #?????????????# #???? | | ###########?????????????#@#???? | | ####????????????????????# #???? | | """#????????????????????# #???? | | " "#????????????????????# #???? | | "#????????????????????###???? | | "#??????????????????????????? | | """#??????????????????????????? | | ####??????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Particle Cannon | 60% | -10/Materials Hrd. Medium Armor Plating | 27% | -9/Materials Hvy. Ion Engine | 28% | -9/Materials Imp. Medium Laser | 73% | -9/Materials Arm. Wheel | 31% | -9/Storage Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hunted Network Effect Subspace Traveler Challenges ------------ None Game ------ Seed NeutronReflexDeflector Manual? 0 Play Time 02:45:54 Cumulative 91.4 hours Start 2026.01.29 @ 14:25:06 End 2026.01.30 @ 18:24:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9e46b0d-0b5c-4bd7-aa4a-0532b5157b23