Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 03:56:06 Player: Millea Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (415) 2075 Value Destroyed (23299) 23299 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (12010) 12010 TOTAL SCORE: 47684 Bonus ------- High Alert Combat Kills 3146 Follower Combat Kills 2130 Entered Garrisons 1800 Used RIF Installer 5000 Entered DSFs 500 Friendly Fire -566 Cogmind --------- Core Integrity 0/1600 Matter 239/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Authchip [Armor] Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Transmission Jammer Improved Core Shielding Layered Heavy Armor Plating Relay Coupler [NC] > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Antigrav System Antimissile System Authchip [Armor] Long-range Tractor Beam Compact HERF Cannon Phase Cannon Heavy Machine Gun Linear Accelerator Compact Tesla Bomb Launcher Precision Rocket Launcher Smartbomb Launcher Remote Datajack [Rating: 168] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Improved Fusion Compressor Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Biometal Leg Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Focal Shield Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Slots Evolved 18 | . . . 2 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . 2 Utility 9 | . . . 1 . . . . 1 . . . 2 . . . 1 . . . 2 . . . . 2 . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 414 | 7 1 2 16 3 13 14 10 16 19 13 14 17 11 35 7 5 . 9 19 4 14 59 25 2 1 21 57 Power 36 | 1 . . 1 . . . 2 . . . 1 1 1 3 . 1 . . 5 . 3 3 4 1 . 1 8 Engine 10 | 1 . . 1 . . . 2 . . . 1 1 . 3 . . . . . . . . . . . . 1 Core 12 | . . . . . . . . . . . . . 1 . . 1 . . 3 . 1 2 2 1 . . 1 Reactor 14 | . . . . . . . . . . . . . . . . . . . 2 . 2 1 2 . . 1 6 Propulsion 53 | 2 . . 3 1 3 2 4 2 5 . 2 1 1 3 . . . . 2 . 1 2 3 1 . 9 6 Treads 41 | 2 . . 3 1 3 2 4 2 5 . 2 1 1 3 . . . . 2 . 1 2 3 . . 2 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 174 | 1 1 2 5 . 6 4 1 9 10 9 6 7 8 16 3 1 . 6 8 2 2 33 9 . 1 6 18 Device 89 | . 1 . 1 . . 2 . 2 8 5 5 2 5 8 2 . . 3 5 1 1 25 6 . . 1 6 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . 1 . 1 1 1 1 . . . . . . . . . . . 1 . . . . . . 4 Hackware 26 | . . . . . 2 1 . 4 . 2 . 4 1 3 1 . . 1 1 . . 2 1 . . . 3 Protection 47 | . . 1 3 . 3 . . 2 2 2 1 1 2 5 . 1 . 2 2 . 1 6 2 . 1 5 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 3 . . 7 2 4 8 3 5 4 4 5 8 1 13 4 3 . 3 4 2 8 21 9 . . 5 25 Energy Gun 34 | 2 . . 6 1 1 2 3 . 1 2 2 2 . 3 . 1 . 1 2 . . 3 . . . . 2 Energy Cannon 22 | . . . . . . . . . . . . 4 . 3 2 2 . . 1 1 1 4 1 . . . 3 Ballistic Gun 59 | 1 . . 1 1 3 5 . 4 3 1 1 . 1 4 1 . . . . . 6 7 4 . . 1 15 Ballistic Cannon 9 | . . . . . . . . . . . 2 1 . . . . . . . . . . 3 . . 2 1 Launcher 7 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 2 Special Weapon 16 | . . . . . . . . . . . . . . 3 1 . . 2 . 1 1 5 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . 2 . . 1 . . 2 . 3 . 2 . . . . . 2 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Parts Lost 119 | . . . 7 . 3 . 1 1 5 . 4 4 2 5 . . . . 4 . 1 9 11 . 1 11 50 Power 14 | . . . . . . . . . . . 1 1 1 . . . . . 1 . . 2 1 . . 2 5 Propulsion 26 | . . . 1 . 1 . 1 . 2 . . . . 2 . . . . 1 . . . 3 . . 4 11 Utility 42 | . . . 3 . . . . 1 1 . 1 1 1 1 . . . . 2 . . 4 5 . 1 4 17 Weapon 37 | . . . 3 . 2 . . . 2 . 2 2 . 2 . . . . . . 1 3 2 . . 1 17 Highest Loss Streak 37 | . . . 3 . 1 . 1 1 4 . 2 4 1 2 . . . . 1 . 1 4 4 . 1 6 37 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 98 100 100 99 100 94 83 75 70 68 82 78 80 82 82 81 86 88 88 81 84 78 77 76 60 Engine 5 | . 14 14 11 9 9 9 9 7 7 7 7 6 4 5 6 5 5 5 . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . 5 5 5 4 10 4 4 6 3 4 4 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 . 5 5 3 4 4 2 2 Treads 16 | . 28 28 21 27 27 27 27 30 21 15 15 13 13 12 13 11 11 11 15 15 13 10 12 9 8 5 . Device 9 | . 13 7 4 . . 5 . 2 6 6 13 12 12 2 13 11 11 16 19 21 22 15 23 19 17 16 5 Storage 6 | . 14 14 11 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 Processor 3 | . . . 11 9 6 9 18 9 . . . . . . . . . . . 5 5 1 . . . . 11 Hackware 4 | . . . . . 4 . . . . . . 6 7 15 1 5 5 2 1 5 5 4 5 4 4 4 5 Protection 6 | . . 6 6 9 6 3 . 4 7 6 3 6 8 7 10 11 11 8 6 5 4 11 6 9 12 13 2 Energy Gun 7 | . 28 28 29 18 15 7 12 4 4 8 8 1 6 6 3 . . 1 10 15 3 2 . . . . . Energy Cannon 4 | . . . . . . . . . . . . 3 13 11 6 4 5 3 4 3 2 6 9 . . . . Ballistic Gun 11 | . . . 2 18 20 28 23 24 25 20 3 . 5 3 15 17 17 16 5 . 11 9 4 4 4 5 7 Ballistic Cannon 1 | . . . . . . . . . . . 8 10 . . . . . . . . . . 5 9 8 8 . Naked Turns 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Heaviest Build 161 | 12 13 50 60 59 61 62 60 75 77 84 94 98 97 108 101 99 99 100 117 84 138 144 142 133 140 161 116 Greatest Support 150 | 40 40 40 40 60 60 60 60 88 150 150 150 150 150 150 150 150 150 150 150 123 145 145 131 46 46 92 108 Greatest Overweight (x) 8 | 1 . 1 1 . 1 1 . . 1 . . . . 1 . . . . . . . 1 3 2 3 8 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 2 2 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 7 6 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 Average Carried 19 | 5 6 13 19 18 19 19 19 19 18 19 19 19 19 19 19 18 19 19 19 19 19 19 19 20 18 16 12 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 6 19 20 19 20 20 20 19 20 17 20 18 20 20 20 20 20 20 20 19 19 20 20 20 18 13 19 Class Distribution -------------------- 48% | Scavenger-Tank 15% | Scavenger-Gunner 11% | Tank 9% | Gunner 8% | Botlord-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Tank | -6/Garrison Commander-Tank | -5/Factory Tank | -5/Garrison Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Tank | -2/Research Botlord-Tank | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Matter Collected 13787 | 244 23 33 164 . 421 461 841 421 1093 249 596 482 289 664 476 42 162 105 408 . 440 2386 1672 . . 1026 1089 Remotely 2014 | . . . . . . . . . 286 . . . . . . . . . . . . 665 . . . 758 305 Salvage Created 18337 | . 23 65 844 . 805 836 1200 542 1477 76 1055 547 1212 1015 676 101 267 171 817 . 944 2615 1768 . . 458 823 Parts 901 | . 1 7 57 . 49 60 79 26 63 3 58 19 49 48 33 3 15 12 32 . 16 124 70 . . 17 60 Haulers Intercepted 13 | . . . 2 . . 5 . 1 . . . 1 . 2 . 1 . . . . . 1 . . . . . Recyclers Shooed 15 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 9 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Combat Hostiles Destroyed 362 | . . 4 20 . 18 14 39 12 20 2 32 12 26 14 15 . 4 7 20 . 4 43 36 . . 9 11 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 238 | . . 4 19 . 16 14 39 12 20 2 17 4 15 2 10 . 4 4 13 . 3 23 9 . . 2 6 Cannons 90 | . . . . . . . . . . . 15 8 11 9 5 . . 3 4 . 1 9 24 . . 1 . AOE 21 | . . . . . 2 . . . . . . . . 1 . . . . . . . 11 . . . 3 4 Classes Destroyed 23 | . 1 1 4 . 2 3 1 1 . . 3 . . 1 . . 1 . 1 . 1 2 . . . 1 . Worker 21 | . 1 . 3 . . 1 . 1 . . . 1 . . . . . . . . . 11 . . . . 3 Builder 12 | . . . . . . 1 . 1 . . . 1 . 2 . . . . . . . 6 . . . . 1 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hauler 13 | . . . 2 . . 5 . 1 . . . 1 . 2 . 1 . . . . . 1 . . . . . Recycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Swarmer 126 | . . 4 8 . 3 6 23 5 6 1 14 . 9 . 6 . . 7 7 . . 16 8 . . 3 . Cutter 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Grunt 94 | . . . 8 . 4 3 9 4 10 1 5 5 10 6 3 . . . 3 . . 4 17 . . . 2 Brawler 6 | . . . . . . . 2 1 . . . . 2 . . . . . . . . 1 . . . . . Duelist 7 | . . . . . . 1 . . 1 . 4 . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 53 | . . . 4 . 6 4 3 1 4 . 4 2 4 1 5 . 2 . 1 . . 3 7 . . 1 1 Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hunter 30 | . . . . . 3 . 2 . . . 1 2 . 2 . . . . 7 . . 6 . . . 3 4 Programmer 33 | . . . . . . . . 1 . . 1 3 . 5 1 . 1 . 1 . . 13 3 . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Best Kill Streak 9 | . 1 2 5 . 4 6 9 4 6 1 8 3 7 6 4 1 2 4 6 . 2 8 6 . . 5 8 Combat Bots Only 9 | . . 2 5 . 4 5 9 4 6 1 8 3 7 2 4 . 2 4 6 . 2 7 6 . . 5 6 Max Kills in Single Turn 4 | . 1 1 2 . 2 2 3 2 3 1 2 1 1 1 2 1 2 2 2 . 1 4 2 . . 3 1 Gunslinging 2 | . . . . . 1 1 2 . 1 . 1 . . . . . . 1 1 . . . . . . . . Exploded 4 | . . . . . 2 . . . . . . . . 1 . . . . . . . 4 . . . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Hostile Shots Fired 3390 | . . 27 101 . 81 36 107 69 236 2 219 155 321 222 121 . 17 20 215 . 1 532 333 . . 116 459 Missed 904 | . . 6 22 . 18 8 27 33 80 1 53 40 91 56 39 . 2 4 42 . . 132 75 . . 41 134 Damage Taken 32685 | . . 170 991 . 1042 348 861 444 1377 18 2181 1732 1646 2110 657 20 260 95 1639 . 13 4302 2768 . 48 2540 7423 Core 3161 | . . 7 215 . 145 26 105 59 110 . 94 78 120 92 43 . 7 . 72 . . 168 150 . . 64 1606 Absorbed by Shields 8071 | . . . . . . . 95 18 502 . 511 . 1042 104 492 21 220 100 881 . 13 1685 1905 . 35 255 192 Reduced by Siege Mode 520 | . . . . . . . . . . . 55 94 130 106 8 . . 4 13 . . 86 24 . . . . Redirected to Shielding 311 | . . . . . . . . . . . . . . . . . 39 . 54 . . 103 . . 3 71 41 Ignored by Resistances 3237 | . . . . . . . . . . . 26 . 420 4 63 . . 58 416 . 7 1710 415 . 24 94 . Regen/Repaired (Parts) 2064 | . . . . . . . . . . . . . 383 476 . . . 592 . 151 . 462 . . . . . Core Remaining (%) 77 | 100 . 97 46 . . . 49 . . . 62 . . . 60 . . . 92 . . . 72 100 . 95 . Volleys Fired 1173 | . 3 14 62 . 67 34 76 25 69 4 53 35 58 104 46 1 12 12 51 . 55 175 115 . . 26 76 Largest 4 | . 2 2 3 . 4 4 4 4 4 4 4 4 4 4 4 4 4 3 4 . 3 4 4 . . 4 4 Hottest 330 | . 80 80 168 . 144 175 166 100 112 156 268 265 198 255 166 114 114 84 330 . 300 245 233 . . 226 182 Shots Fired 2948 | . 6 28 148 . 176 131 204 100 232 16 144 78 178 198 112 4 45 20 130 . 99 396 281 . . 62 160 Gun 2085 | . 6 28 148 . 176 131 204 100 232 16 105 10 91 51 73 3 33 12 83 . 68 286 79 . . 20 130 Cannon 727 | . . . . . . . . . . . 39 68 87 111 26 1 12 3 46 . 24 83 181 . . 38 8 Launcher 24 | . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . 4 12 Special 112 | . . . . . . . . . . . . . . 36 13 . . 5 . . 7 20 21 . . . 10 Kinetic 1716 | . . . 19 . 122 95 173 100 200 12 80 46 47 30 70 3 33 12 29 . 48 251 160 . . 58 128 Thermal 1037 | . 6 28 113 . 33 36 16 . 32 4 64 32 131 127 27 1 12 3 100 . 44 118 100 . . . 10 Explosive 21 | . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . 1 12 Electromagnetic 62 | . . . 16 . 21 . 15 . . . . . . 5 2 . . . . . . . . . . 3 . Robot Hit Streak 32 | . 1 3 12 . 19 11 23 17 18 4 22 19 20 32 28 3 22 25 21 . 29 23 16 . . 10 13 Robot Miss Streak 9 | . 2 4 3 . 4 3 4 6 7 5 9 2 5 4 2 1 1 2 7 . 3 3 3 . . 4 5 Penetration Max 2 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . 2 1 . . . 1 Secondary Targets 50 | . . 2 3 . 4 2 15 1 8 1 6 . . . . . . 1 1 . 3 3 . . . . . Max Gunslinging Chain 3 | . . 1 1 . 1 1 3 1 1 1 2 . . . . . . 1 1 . 1 1 . . . . . Shots Hit Robots 1976 | . 2 13 101 . 85 83 120 82 165 14 106 72 117 127 76 3 33 12 82 . 86 289 182 . . 47 79 Core Hits 891 | . 1 5 41 . 45 38 60 30 83 6 71 25 67 39 33 2 14 8 49 . 21 128 65 . . 16 44 Critical Kills 10 | . . . . . . 1 . 1 1 . . . . 1 . . . . . . . 2 2 . . . 2 Critical Parts Destroyed 9 | . . . . . . 1 1 . 1 . . . . . . . . . . . 1 2 2 . . . 1 Critical Strikes 51 | . . . 8 . 1 2 2 1 2 . 7 6 . 1 . . . . . . 1 4 13 . . . 3 Burn 10 | . . . 8 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 Destroy 15 | . . . . . . 2 1 1 2 . . . . . . . . . . . 1 4 2 . . . 2 Blast 22 | . . . . . . . . . . . 7 6 . . . . . . . . . . 9 . . . . Melee Attacks 34 | . . . . . . 4 . 12 . 6 . 12 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . 4 . 12 . 6 . 12 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49787 | . 22 161 1464 . 1188 1433 1952 1344 3059 136 3070 2481 3016 2559 1646 59 753 240 2384 . 2321 8912 5747 . . 2563 3277 Guns 28872 | . 22 161 1387 . 1106 1433 1946 1330 3056 133 1769 223 1531 582 1184 59 531 160 1538 . 1686 5795 1290 . . 388 1562 Cannons 16974 | . . . . . . . . . . . 1301 2118 1485 1862 462 . 222 80 756 . 621 2116 4457 . . 1382 112 Explosions 3842 | . . . 60 . 82 . . . . . . 134 . 94 . . . . 90 . . 986 . . . 793 1603 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 99 | . . . 17 . . . 6 14 3 3 . 6 . 21 . . . . . . 14 15 . . . . . Kinetic 25975 | . . . 76 . 652 989 1712 1330 2591 112 1955 1663 417 197 1071 59 531 160 260 . 864 4567 3483 . . 1770 1516 Thermal 19644 | . 22 161 1165 . 323 444 170 . 465 21 1115 678 2599 2273 542 . 222 80 2034 . 1443 3465 2264 . . . 158 Explosive 3165 | . . . . . . . . . . . . 134 . . . . . . 90 . . 865 . . . 473 1603 Electromagnetic 904 | . . . 206 . 213 . 64 . . . . . . 68 33 . . . . . . . . . . 320 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . 5 5 5 . 1 1 5 3 . . . . . 20 24 27 . . 21 19 Average Corruption 11 | . . . . . . . . 5 5 3 . 1 1 4 1 . . . . . 15 20 26 . . 14 9 Corruption Purged 14 | . . . . . . . . . . 5 . . . 5 . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 401 | . . . . . . . . . 32 3 . 5 3 67 11 . . . . . 16 132 109 . . 13 10 Message Errors 84 | . . . . . . . . . 9 . . . 2 16 . . . . . . 3 29 21 . . 3 1 Matter Fused 78 | . . . . . . . . . 8 2 . 1 1 11 4 . . . . . 3 21 23 . . 2 2 Heat Flow Errors 53 | . . . . . . . . . 5 . . 1 . 14 4 . . . . . 3 14 8 . . 1 3 Energy Discharges 41 | . . . . . . . . . 5 . . 1 . 8 . . . . . . 1 11 14 . . 1 . Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . 1 2 Parts Fused 7 | . . . . . . . . . . . . . . 2 . . . . . . . 3 2 . . . . Data Loss (minor) 41 | . . . . . . . . . 2 . . . . 9 2 . . . . . 1 14 9 . . 3 1 Data Loss (major) 16 | . . . . . . . . . . 1 . 1 . 2 . . . . . . 1 4 7 . . . . Misfires 12 | . . . . . . . . . 2 . . 1 . 2 . . . . . . . 6 1 . . . . Alerts 7 | . . . . . . . . . . . . . . 3 . . . . . . 1 1 2 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 Weapon Failures 49 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 24 20 . . 2 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Overflow Damage 896 | . . . . . . . . . . . 28 209 4 40 . . . . 19 . . 307 122 . . 84 83 Projectiles 542 | . . . . . . . . . . . 28 166 4 40 . . . . 19 . . 147 122 . . . 16 Explosions 354 | . . . . . . . . . . . . 43 . . . . . . . . . 160 . . . 84 67 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . . 7 6 . 1 . . . . . . . . 5 . . . 2 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . 7 6 . . . . . . . . . . 5 . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 531 | . . . 9 . 16 . . . . . . . . . . . . . . . . 172 . . . . 334 Shots 15 | . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . . . . 10 Rammed 13 | . . . 3 . . . 1 2 1 1 . 1 . 1 . . . . . . 2 1 . . . . . Targets Rammed 16 | . . . 4 . . . 1 3 1 1 . 1 . 1 . . . . . . 2 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Highest Temperature 424 | . 54 180 354 . 366 238 344 275 353 93 424 338 293 374 277 . . 9 368 . 175 368 291 . . 222 343 Average Temperature 109 | . 29 74 117 . 130 73 124 85 109 45 129 90 123 126 116 . . 5 122 . 86 106 51 . . 57 115 Received Heat Transfer 4572 | . . . 345 . 324 126 180 147 614 9 153 453 556 298 133 . 8 . 99 . . 447 542 . . 12 126 Effects 17 | . . . 1 . 1 1 . . 3 . 1 3 . 1 . . . . 4 . . 1 . . . . 1 Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Energy Bleed 6 | . . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . . . . 1 Interference 7 | . . . 1 . . . . . . . . 3 . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 33 | . . . . . . . . . . . 4 5 3 4 3 . 1 2 3 . . 5 3 . . . . Total Turns 681 | . . . . . . . . . . . 52 102 117 91 48 . 14 13 50 . . 121 73 . . . . Longest Duration 60 | . . . . . . . . . . . 22 34 50 60 19 . 14 9 22 . . 49 35 . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . . . . . . . . . 2 . . . . 3 . . . 2 . . . 1 Combat Hostiles 9 | . . . 1 . . . . . . . . . . 2 . . . . 3 . . . 2 . . . 1 Parts Melted 75 | . . 2 10 . 2 2 . . 1 . 3 5 8 12 3 . 1 . 5 . . 9 12 . . . . Heat Transferred 31671 | . 50 375 3382 . 757 999 444 . 999 50 2238 1092 4560 3280 817 . 296 111 3099 . 2201 4482 2254 . . . 185 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Peak Influence 1335 | . 12 109 309 34 931 543 1316 785 1139 673 1031 708 934 585 1008 541 818 562 940 513 191 624 1335 760 427 307 189 Initial 750 | . . 4 42 34 22 453 82 690 184 597 69 541 67 490 61 529 378 429 393 493 179 112 307 750 427 272 177 Average 456 | . 8 88 133 34 493 362 878 342 679 471 643 575 478 197 484 538 730 514 645 503 168 323 889 757 423 267 105 Maximum Alert Level 4 | . . . 1 . 3 2 4 3 4 2 3 3 3 2 3 2 3 2 3 2 . 2 4 3 2 1 . Low Security (%) 27 | 100 100 100 75 100 18 13 11 47 2 11 3 2 23 59 21 . . . . . 100 17 . . . 1 100 Level 1 18 | . . . 24 . 10 42 4 18 12 5 12 . 23 18 25 . 1 . 10 . . 48 11 . 6 98 . Level 2 30 | . . . . . 47 43 10 3 24 82 36 92 26 21 20 100 17 100 45 100 . 33 14 . 93 . . Level 3 19 | . . . . . 22 . 35 31 59 . 47 4 25 . 31 . 80 . 44 . . . 44 100 . . . Level 4 4 | . . . . . . . 38 . . . . . . . . . . . . . . . 29 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 52 | . . . 3 . . 2 . 3 . 5 . 7 . 14 . . . 2 . . . 10 . . 1 2 3 Investigation 9 | . . . . . . 1 . . . 2 . 1 . 5 . . . . . . . . . . . . . Extermination 17 | . . . . . . . . 1 . 2 . 3 . 5 . . . . . . . 5 . . . . 1 Reinforcement 22 | . . . 3 . . 1 . 2 . 1 . 2 . 4 . . . . . . . 4 . . 1 2 2 Assault 4 | . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Distress Signals 12 | . . . 5 . . . . 1 . 1 . . . . . . . . . . . 3 . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Distress Signals 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Times Spotted 518 | . 1 7 29 . 21 22 38 19 31 14 36 19 31 29 30 . 13 9 23 . 6 56 45 . 2 12 25 Peak Tracking Total 11 | . 1 3 5 . 5 3 10 3 11 3 6 4 7 3 6 . 3 4 7 . 2 8 8 . 2 6 8 Tactical Retreats 29 | . . . 1 . . 1 2 . 2 1 2 3 2 1 1 . . . 2 . . 7 3 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Traps Triggered 31 | . . . 1 . 3 . 3 1 1 . 6 3 2 3 1 1 . . 1 1 . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Machines Disabled 70 | . . . . . 5 4 6 1 5 2 3 5 5 2 4 . 2 . 3 . . 16 6 . . . 1 Max in Single Turn 9 | . . . . . 1 1 1 1 1 . 1 2 1 1 1 . 1 . 1 . . 9 1 . . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Garrison Relay 33 | . . . . . 5 . 6 . 5 . 3 . 3 . 3 . 2 . 3 . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Machines Accessed 82 | . 2 . 2 1 4 4 2 7 2 6 . 5 3 17 1 1 2 3 1 1 . 11 2 1 1 . 3 Terminals 44 | . 2 . 2 . 4 3 2 1 2 3 . 2 3 7 1 . 2 . 1 . . 6 2 . 1 . . Fabricators 7 | . . . . . . . . 2 . 2 . . . 3 . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . 1 . . . . . 2 . . . 1 . 1 . 3 . . . . . Recycling Units 6 | . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . 1 . . 1 Scanalyzers 5 | . . . . . . . . 1 . . . 1 . 2 . . . 1 . . . . . . . . . Garrison Access 12 | . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . 2 Total Hacks 178 | . 5 . 4 1 10 7 6 12 4 11 . 17 8 41 3 1 6 7 1 7 . 14 3 5 2 . 3 Successful 79 | . 1 . 1 1 3 3 1 7 1 4 . 13 3 22 1 1 2 4 1 2 . 2 . 2 1 . 3 Failed 99 | . 4 . 3 . 7 4 5 5 3 7 . 4 5 19 2 . 4 3 . 5 . 12 3 3 1 . . Catastrophic 27 | . 1 . . . 1 2 . 1 1 2 . 2 2 4 1 . 2 . . . . 6 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 5 . . . 3 5 . 2 . 6 . 4 6 8 1 . 4 . . 1 . 4 . 3 . . . Terminals 92 | . 5 . 4 . 10 6 6 2 4 6 . 2 8 16 3 . 6 . 1 . . 8 3 . 2 . . Fabricators 14 | . . . . . . . . 4 . 4 . . . 6 . . . . . . . . . . . . . Repair Stations 24 | . . . . . . . . 2 . . . . . 6 . . . 5 . 7 . 4 . . . . . Recycling Units 19 | . . . . . . . . . . . . 6 . 6 . . . . . . . 1 . 5 . . 1 Scanalyzers 17 | . . . . . . . . 2 . . . 8 . 6 . . . 1 . . . . . . . . . Garrison Access 12 | . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . 2 Terminal Hacks 24 | . 1 . 1 . 3 1 1 . 1 1 . . 3 6 1 . 2 . 1 . . 1 . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 5 | . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unreport Threat 5 | . . . 1 . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . 1 . . . 5 . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 1 . . . . . 3 . . . 3 . 2 . . . . . . . Scan Component 6 | . . . . . . . . 1 . . . . . 2 . . . 2 . 1 . . . . . . . Repair 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Retrieve Components 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Scanalyzer 13 | . . . . . . . . 2 . . . 7 . 4 . . . . . . . . . . . . . Insert Component 6 | . . . . . . . . 1 . . . 3 . 2 . . . . . . . . . . . . . Analyze 7 | . . . . . . . . 1 . . . 4 . 2 . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . 2 Unlock Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 11 | . . . . . . 1 . 1 . 1 . 4 . 3 . . . . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . 1 . . . Monitor 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 2 . 2 . 4 3 2 6 1 4 . 3 3 16 1 . 2 3 . 1 . 11 2 1 1 . 1 Full Trace Events 10 | . 1 . . . 3 . . . . 1 . 1 . 3 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . 1 . . . 2 . 2 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . . . . 126 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Time 147 | . . . . . . . . . . . . . . 62 . . . 50 . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . 3 Parts Scanalyzed 6 | . . . . . . . . 1 . . . 3 . 2 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . 2 . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Used RIF Installer 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 46 | . . . . . . 1 . 1 . 1 . 2 1 18 2 . . 2 . . 6 9 . . . . 3 Non-combat 29 | . . . . . . 1 . 1 . 1 . 2 . 10 . . . 2 . . . 9 . . . . 3 Combat 17 | . . . . . . . . . . . . . 1 8 2 . . . . . 6 . . . . . . Autoassimilated 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robot Hacks Applied 82 | . . . . . . 4 . 12 . 6 . 11 . 23 1 . . 3 . . 6 13 . . . . 3 parse_system 9 | . . . . . . . . 1 . . . 1 . 6 1 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . map_earth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . recall_reinforcements 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_parts 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . purge_threat 29 | . . . . . . 2 . 9 . 6 . 7 . 2 . . . . . . . 3 . . . . . reprogram_traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . summon_haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . recall_investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . clear_recycling 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . map_route 4 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 ignore_targets 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . link_fov 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . focus_fire 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . formatsys_low 4 | . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . formatsys_high 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 130 | . . . . . 20 . 21 . 19 . 12 . 11 . 12 . 7 . 11 . . 4 13 . . . . Machine Destruction 123 | . . . . . 20 . 21 . 19 . 12 . 11 . 12 . 7 . 11 . . . 10 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . Attached 21 | . . . . . . 1 . 4 . 2 . 3 1 2 . . . 1 1 . . 2 1 . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 1 1 1 1 . . . . . . . . Autooverrided 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . 8 . . . . . . . 8 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Total Allies 37 | . . . . . 2 . . 3 2 . . 2 1 6 11 . . . . . 1 1 8 . . . . Largest Group 8 | . . . . . 2 2 . 3 3 2 2 2 1 5 8 8 6 . . . 1 1 8 8 8 5 . Highest-Rated Group 388 | . . . . . 50 50 . 90 190 190 185 52 26 139 228 228 200 . . . 46 23 388 388 388 242 . Highest-Rated Ally 95 | . . . . . 25 25 . 30 95 95 95 26 26 29 80 43 43 . . . 46 23 49 49 49 49 . Total Orders 10 | . . . . . . . . . . . . . 4 5 . . . . . . . 1 . . . . . STAY 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . Ally Attacks 266 | . . . . . 4 22 . 8 7 35 13 . 5 73 35 . 30 . . . 17 . . 4 8 5 . Total Damage 7318 | . . . . . 115 650 . 217 254 1661 357 . 130 968 1234 . 821 . . . 481 . . 149 211 70 . Kills 74 | . . . . . 1 3 . 5 5 18 4 . 1 7 15 . 12 . . . . . . 1 1 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Turns Passed 23174 | 76 141 381 864 39 1165 1391 1189 876 1205 801 1040 1114 844 3666 889 149 424 367 791 110 351 2293 1878 170 115 319 526 Spaces Moved 10487 | 44 82 135 259 22 544 659 624 430 583 465 485 556 366 1879 434 80 232 162 344 44 114 963 526 53 30 66 306 Core 135 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Treads 10139 | 33 82 135 259 22 544 659 624 430 583 465 485 556 366 1879 434 80 232 162 344 44 114 963 526 53 30 32 3 Legs 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 179 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fastest Speed 37 | 50 160 160 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 320 320 145 37 Average Speed 171 | 134 160 235 240 160 173 187 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 165 277 320 389 312 55 Slowest Speed 870 | 160 160 240 240 160 240 240 160 160 240 160 160 160 160 240 160 160 160 160 160 160 160 240 400 320 400 870 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 26 31 25 4 89 63 79 15 82 13 58 19 50 47 65 4 41 5 54 1 85 25 75 3 1 53 8 Regions Visited 27 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Terrain Destroyed 289 | . . . 3 . 4 . . . . . 10 48 . 10 . . . . 10 . . 90 63 . . 21 30 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 128 | . . . . . . . . . . . 10 20 . 10 . . . . 1 . . 16 63 . . 2 6 AOE 161 | . . . 3 . 4 . . . . . . 28 . . . . . . 9 . . 74 . . . 19 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Res DSF Acc Total 13600 | 59 85 173 384 25 660 748 728 580 742 510 613 682 493 2390 551 101 257 253 483 84 196 1329 731 56 30 120 537 Wait 992 | . . . 19 . 8 21 7 78 20 . 26 49 47 314 42 2 10 62 51 35 1 92 32 . . 5 71 Move 10467 | 43 81 134 258 21 543 659 623 430 582 465 484 556 364 1879 433 79 231 162 343 44 113 963 525 52 29 65 306 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | 9 . 17 15 1 14 5 5 8 24 10 20 8 8 29 4 7 2 4 8 1 . 16 13 1 . 1 13 Fast Attach 112 | 3 1 1 3 . . 5 . 1 2 2 2 3 2 12 1 1 . 1 5 1 5 16 11 1 . 11 22 Attach 140 | 3 . . 8 2 3 . 1 7 7 4 9 9 4 6 . 3 . 1 7 2 2 15 10 . 1 6 30 Detach 26 | . . . . . . . . 2 . . . 1 . . . 1 . 1 1 . 4 4 . . . . 12 Swap 163 | 1 . 1 5 1 10 9 9 8 10 7 3 5 5 18 6 1 . 7 7 1 7 28 4 1 . 4 5 Drop 197 | . . 6 10 . 11 11 6 6 26 11 16 3 5 25 5 6 2 3 10 . 7 17 6 1 . 2 2 Fire 1173 | . 3 14 62 . 67 34 76 25 69 4 53 35 58 104 46 1 12 12 51 . 55 175 115 . . 26 76 Melee 34 | . . . . . . 4 . 12 . 6 . 12 . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 4 . . . 1 3 1 1 . 1 . 1 . . . . . . 2 2 . . . . . Escape Stasis 9 | . . . . . 4 . . . 1 . . . . . . . . . . . . . 4 . . . . Rewire 26 | . . . . . . . . . . . . . . 2 14 . . . . . . . 10 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -4/Factory -4/Waste -4/Factory (discovered 3 exits: [*Upp x2] / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 218 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 330 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 343 | -10/Mines | Learned location of 1 exit from Materials 534 | -10/Mines | Discovered new exit (range 5) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 600 | -9/Materials | Identified exit to Materials 974 | -9/Materials | Build established: Scavenger-Gunner 1346 | -9/Materials | Core integrity fell below 50% 1353 | -9/Materials | Discovered exit to Materials (range 15) 1379 | -9/Materials | Lost 3 parts (1n1u1w) 1463 | -9/Materials | Entered another Materials area 1463 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1478 | -8/Materials | Identified exit to Garrison 1502 | -8/Materials | Entered Garrison 1552 | -8/Garrison | Triggered checkpoint 1601 | -8/Garrison | Installed Relay Interface Framework 1611 | -8/Garrison | Garrison Relay disabled 1800 | -8/Garrison | Triggered checkpoint 1846 | -8/Garrison | Garrison Relay disabled 2227 | -8/Garrison | Garrison Relay disabled 2240 | -8/Garrison | Discovered new exit (range 11) 2253 | -8/Garrison | Garrison Relay disabled 2256 | -8/Garrison | Triggered checkpoint 2515 | -8/Garrison | Garrison Relay disabled 2554 | -8/Garrison | Rescued a captive Derelict 2554 | -8/Garrison | Rescued a captive Derelict 2610 | -8/Garrison | Triggered checkpoint 2643 | -8/Garrison | Discovered new exit (range 3) 2667 | -8/Garrison | Entered Materials 2667 | -8/Materials | Accompanied by 2 allies 2826 | -8/Materials | Discovered new exit (range 15) 3161 | -8/Materials | Discovered new exit (range 8) 3278 | -8/Materials | Discovered new exit (range 6) 4058 | -8/Materials | Identified exit to Garrison 4058 | -8/Materials | Entered Garrison 4086 | -8/Garrison | Garrison Relay disabled 4088 | -8/Garrison | Triggered checkpoint 4160 | -8/Garrison | Build established: Gunner 4191 | -8/Garrison | Triggered checkpoint 4200 | -8/Garrison | Triggered checkpoint 4211 | -8/Garrison | Triggered checkpoint 4264 | -8/Garrison | Destroyed 9 combat bots 4348 | -8/Garrison | Garrison Relay disabled 4360 | -8/Garrison | Garrison Relay disabled 4414 | -8/Garrison | Destroyed 8 combat bots 4512 | -8/Garrison | Triggered checkpoint 4533 | -8/Garrison | Discovered new exit (range 10) 4634 | -8/Garrison | Garrison Relay disabled 4680 | -8/Garrison | Triggered checkpoint 4729 | -8/Garrison | Discovered new exit (range 10) 4770 | -8/Garrison | Triggered checkpoint 4790 | -8/Garrison | Core integrity fell below 50% 4805 | -8/Garrison | Garrison Relay disabled 5138 | -8/Garrison | Triggered checkpoint 5160 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5185 | -8/Garrison | Garrison Relay disabled 5227 | -8/Garrison | Discovered new exit (range 12) 5247 | -8/Garrison | Entered Factory 5247 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5497 | -7/Factory | Build established: Bothacker-Gunner 5595 | -7/Factory | Discovered new exit (range 15) 5872 | -7/Factory | Fabricated L-41 Fighter (x3) 5969 | -7/Factory | Build established: Gunner 6123 | -7/Factory | Identified exit to Garrison 6123 | -7/Factory | Entered Garrison 6123 | -7/Garrison | Accompanied by 3 allies 6157 | -7/Garrison | Garrison Relay disabled 6235 | -7/Garrison | Triggered checkpoint 6237 | -7/Garrison | Triggered checkpoint 6238 | -7/Garrison | Triggered checkpoint 6246 | -7/Garrison | Triggered checkpoint 6287 | -7/Garrison | Lost 3 allies 6314 | -7/Garrison | Lost 4 parts (2n1u1w) 6513 | -7/Garrison | Garrison Relay disabled 6544 | -7/Garrison | Discovered new exit (range 11) 6582 | -7/Garrison | Build established: Scavenger-Tank 6595 | -7/Garrison | Triggered checkpoint 6620 | -7/Garrison | Garrison Relay disabled 6910 | -7/Garrison | Found embedded Infiltrators 7064 | -7/Garrison | Garrison Relay disabled 7109 | -7/Garrison | Discovered new exit (range 13) 7120 | -7/Garrison | Discovered new exit (range 58) 7120 | -7/Garrison | Discovered new exit (range 13) 7120 | -7/Garrison | Discovered new exit (range 62) 7251 | -7/Garrison | Triggered checkpoint 7259 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7292 | -7/Garrison | Garrison Relay disabled 7328 | -7/Garrison | Entered Factory 7328 | -7/Factory | Accompanied by 2 allies 7904 | -7/Factory | Discovered new exit (range 12) 7923 | -7/Factory | Discovered new exit (range 5) 8129 | -7/Factory | Identified exit to Garrison 8129 | -7/Factory | Entered Garrison 8129 | -7/Garrison | Accompanied by 2 allies 8243 | -7/Garrison | Triggered checkpoint 8252 | -7/Garrison | Triggered checkpoint 8268 | -7/Garrison | Triggered checkpoint 8272 | -7/Garrison | Build established: Tank 8315 | -7/Garrison | Destroyed 8 combat bots 8369 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 8528 | -7/Garrison | Discovered new exit (range 13) 8579 | -7/Garrison | Triggered checkpoint 8593 | -7/Garrison | Build established: Scavenger-Tank 8611 | -7/Garrison | Garrison Relay disabled 8661 | -7/Garrison | Triggered checkpoint 8719 | -7/Garrison | Garrison Relay disabled 8901 | -7/Garrison | Discovered new exit (range 3) 8983 | -7/Garrison | Triggered checkpoint 9045 | -7/Garrison | Garrison Relay disabled 9169 | -7/Garrison | Entered Factory 9169 | -6/Factory | Evolved 2 slots: Utility x2 10075 | -6/Factory | Lost 4 parts (1p1u2w) 10219 | -6/Factory | First assault squad dispatched 10283 | -6/Factory | Identified exit to Garrison 10283 | -6/Factory | Entered Garrison 10283 | -6/Garrison | Accompanied by 1 ally 10315 | -6/Garrison | Triggered checkpoint 10421 | -6/Garrison | Discovered new exit (range 44) 10421 | -6/Garrison | Discovered new exit (range 74) 10421 | -6/Garrison | Discovered new exit (range 39) 10438 | -6/Garrison | Expanded RIF knowledge: Autooverride 10453 | -6/Garrison | Spotted B-75 Beast 10453 | -6/Garrison | Spotted B-75 Beast 10477 | -6/Garrison | Triggered checkpoint 10614 | -6/Garrison | Destroyed 7 combat bots 10683 | -6/Garrison | Garrison Relay disabled 10713 | -6/Garrison | Garrison Relay disabled 10777 | -6/Garrison | Triggered checkpoint 10863 | -6/Garrison | Triggered checkpoint 10929 | -6/Garrison | Garrison Relay disabled 10933 | -6/Garrison | Destroyed 7 combat bots 10965 | -6/Garrison | Learned Factory security intel 11029 | -6/Garrison | Triggered checkpoint 11127 | -6/Garrison | Entered Factory 11199 | -6/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 12643 | -6/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 13064 | -6/Factory | Discovered new exit (range 12) 13495 | -6/Factory | Discovered new exit (range 26) 13812 | -6/Factory | Repaired Imp. Heavy Treads 13843 | -6/Factory | Discovered new exit (range 12) 14793 | -6/Factory | Identified exit to Garrison 14793 | -6/Factory | Entered Garrison 14836 | -6/Garrison | Found embedded Infiltrators 14906 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 14931 | -6/Garrison | Triggered checkpoint 14984 | -6/Garrison | Garrison Relay disabled 15068 | -6/Garrison | Build established: Tank 15161 | -6/Garrison | Discovered new exit (range 10) 15203 | -6/Garrison | Triggered checkpoint 15215 | -6/Garrison | Garrison Relay disabled 15317 | -6/Garrison | Triggered checkpoint 15329 | -6/Garrison | Triggered checkpoint 15348 | -6/Garrison | Triggered checkpoint 15417 | -6/Garrison | Triggered checkpoint 15469 | -6/Garrison | Triggered checkpoint 15621 | -6/Garrison | Garrison Relay disabled 15666 | -6/Garrison | Discovered new exit (range 10) 15682 | -6/Garrison | Entered Factory 15682 | -5/Factory | Accompanied by 8 allies 15682 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15829 | -5/Factory | Identified exit to Garrison 15831 | -5/Factory | Entered Garrison 15831 | -5/Garrison | Accompanied by 8 allies 15837 | -5/Garrison | Build established: Commander-Tank 15853 | -5/Garrison | Triggered checkpoint 15887 | -5/Garrison | Lost 5 allies 15899 | -5/Garrison | Triggered checkpoint 15905 | -5/Garrison | Garrison Relay disabled 15978 | -5/Garrison | Triggered checkpoint 16049 | -5/Garrison | Triggered checkpoint 16065 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 16073 | -5/Garrison | Garrison Relay disabled 16114 | -5/Garrison | Learned Factory security intel 16160 | -5/Garrison | Discovered new exit (range 10) 16171 | -5/Garrison | Build established: Tank 16255 | -5/Garrison | Entered Factory 16555 | -5/Factory | First assault squad dispatched 16570 | -5/Factory | Repaired Imp. Heavy Armor Plating 16622 | -5/Factory | Identified exit to Garrison 16622 | -5/Factory | Entered Garrison 16648 | -5/Garrison | Expanded RIF knowledge: Program Shield 16696 | -5/Garrison | Triggered checkpoint 16748 | -5/Garrison | Garrison Relay disabled 16846 | -5/Garrison | Spotted B-75 Beast 17028 | -5/Garrison | Destroyed B-75 Beast 17045 | -5/Garrison | Triggered checkpoint 17060 | -5/Garrison | Triggered checkpoint 17087 | -5/Garrison | Triggered checkpoint 17156 | -5/Garrison | Discovered new exit (range 30) 17156 | -5/Garrison | Discovered new exit (range 51) 17156 | -5/Garrison | Discovered new exit (range 57) 17156 | -5/Garrison | Discovered new exit (range 48) 17174 | -5/Garrison | Build established: Scavenger-Tank 17247 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 17301 | -5/Garrison | Triggered checkpoint 17318 | -5/Garrison | Garrison Relay disabled 17388 | -5/Garrison | Garrison Relay disabled 17413 | -5/Garrison | Entered Factory 17413 | -4/Factory | Evolved 2 slots: Utility x2 17499 | -4/Factory | Repaired Cld. Particle Cannon 17523 | -4/Factory | Sucked down chute 17523 | -4/Factory | Entered Waste 17524 | -4/Waste | Met a frightened Derelict 17535 | -4/Waste | Spotted C-40 Crusher 17538 | -4/Waste | EMP discharged 17538 | -4/Waste | System corruption reached 10% 17558 | -4/Waste | Spotted C-40 Crusher 17564 | -4/Waste | Spotted C-40 Crusher 17570 | -4/Waste | Spotted C-40 Crusher 17584 | -4/Waste | Destroyed C-40 Crusher 17618 | -4/Waste | Spotted C-40 Crusher 17620 | -4/Waste | Spotted C-40 Crusher 17638 | -4/Waste | EMP discharged 17644 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17671 | -4/Waste | Destroyed C-40 Crusher 17683 | -4/Waste | Destroyed C-40 Crusher 17738 | -4/Waste | EMP discharged 17755 | -4/Waste | Destroyed C-40 Crusher 17792 | -4/Waste | Found Unknown Protection 17792 | -4/Waste | Identified Damper Plating 17838 | -4/Waste | EMP discharged 17860 | -4/Waste | Discovered new exit (range 10) 17874 | -4/Waste | Entered Factory 18346 | -4/Factory | Lost 4 parts (1p1u2w) 18361 | -4/Factory | Found Powered Armor 18570 | -4/Factory | Discovered new exit (range 8) 18570 | -4/Factory | Discovered new exit (range 93) 18665 | -4/Factory | Found Com. Tesla Bomb Launcher 19895 | -4/Factory | Destroyed 7 combat bots 20124 | -4/Factory | First assault squad dispatched 20167 | -4/Factory | Identified exit to Garrison 20167 | -4/Factory | Entered Garrison 20203 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 20265 | -4/Garrison | Triggered checkpoint 20301 | -4/Garrison | Garrison Relay disabled 20403 | -4/Garrison | Triggered checkpoint 20473 | -4/Garrison | Triggered checkpoint 20643 | -4/Garrison | Triggered checkpoint 20727 | -4/Garrison | Garrison Relay disabled 20740 | -4/Garrison | Build established: Tank 20766 | -4/Garrison | Discovered new exit (range 10) 20951 | -4/Garrison | Garrison Relay disabled 21043 | -4/Garrison | Build established: Botlord-Tank 21245 | -4/Garrison | Triggered checkpoint 21270 | -4/Garrison | Triggered checkpoint 21506 | -4/Garrison | Lost 3 parts (1n2u) 21716 | -4/Garrison | Discovered new exit (range 10) 21821 | -4/Garrison | Lost 4 parts (1p1n1u1w) 22045 | -4/Garrison | Entered Research 22045 | -3/Research | Accompanied by 8 allies 22045 | -3/Research | Evolved 2 slots: Propulsion x2 22174 | -3/Research | Discovered new exit (range 7) 22215 | -3/Research | Entered another Research area 22215 | -2/Research | Accompanied by 8 allies 22215 | -2/Research | Evolved 2 slots: Utility x2 22330 | -2/Research | Identified exit to DSF 22330 | -2/Research | Entered DSF 22330 | -2/DSF | Accompanied by 5 allies 22358 | -2/DSF | Lost 3 allies 22383 | -2/DSF | Additional patrols routed to DSF 22418 | -2/DSF | System corruption reached 10% 22444 | -2/DSF | Lost 5 allies 22463 | -2/DSF | Lost 3 parts (1n2u) 22471 | -2/DSF | Discovered new exit (range 16) 22554 | -2/DSF | Sterilization system engaged 22561 | -2/DSF | Lost 6 parts (1p2n2u1w) 22574 | -2/DSF | Ambient heat levels rising (+10) 22589 | -2/DSF | Ambient heat levels rising (+10) 22604 | -2/DSF | Ambient heat levels rising (+10) 22619 | -2/DSF | Ambient heat levels rising (+10) 22634 | -2/DSF | Ambient heat levels rising (+10) 22649 | -2/DSF | Ambient heat levels rising (+10) 22649 | -2/DSF | Entered Access 22649 | -1/Access | Evolved 2 slots: Propulsion x2 22853 | -1/Access | Lost 11 parts (2p5u4w) 23028 | -1/Access | System corruption reached 10% 23055 | -1/Access | Core integrity fell below 50% 23101 | -1/Access | Released all parts (6) 23102 | -1/Access | Core integrity fell below 20% 23128 | -1/Access | Released all parts (2) 23131 | -1/Access | Lost 37 parts (3p11n10u13w) 23175 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 23131_ H2B:/>SUH7IACRKWXHF5AN42O3FF0Z 23133_ U-05 Engineer lays Concrete. 23133_ K-01 Serf collects debris. 23134_ U-05 Engineer lays Concrete. 23137_ K-01 Serf collects debris. 23138_ U-05 Engineer lays Concrete. 23139_ Extracted 2 energy. 23140_ K-01 Serf collects debris. 23140_ U-05 Engineer lays Concrete. 23141_ K-01 Serf collects debris. 23141_ U-05 Engineer lays Concrete. 23148_ System corrupted: Heat flow error (+290). 23151_ RIF reveals location of hidden door. 23154_ Detecting nearby Garrison Access. 23157_ RIF reveals location of hidden door. 23163_ Connecting with Garrison Access... >>Seal Access door sealed. 23164_ System corrupted: Matter fused (-6). 23175_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????? ????????????????? | | ????????########## ??????????????? | | ???????? # #?????????????? | | ????????? # #?????????????? | | ????????? ! # +?????????????? | | ????#???? # #?????????????? | | #####????" # #?????????????? | | #####???""" # #?????????????? | | #?""""" # #?????????????? | | ## """"" # #?????????????? | | #? """" # #?????????????? | | #???" # ##########????? | | #????? # # ??? #? | | #??????? # #* ?? #? | | ##########+### # "" #? | | # "" #? | | # """""" #? | | # """""" #? | | @ "" #? | | # "" #? | | [ # #? | | h hh # #? | | !%! #########+########### #? | | !=! # ###### ## ! #? | | == ######## ####+##########? | | ]] ######## #??# #?????????? | | ! !!####### #??# #?????????? | | ! #??????# " #??# #?????????? | | #??????# """ #??# #?????????? | | #??????# """ #??# #?????????? | | #??????# " #### #?????????? | | #??????# + #?????????? | | #??????# ######?????????? | | #??????# """ """ #??????????????? | | #??????# """G""" #??????????????? | | # ?????##############??????????????? | | # ??????#############??????????????? | | #???????#############??????????????? | | #???????#############??????????????? | | +??????????????????????????????????? | | +??????????????????????????????????? | | #??????????????????????????????????? | | ########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 65 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 2000 Resistance: KI 20 Resistance: TH 20 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 90 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 13 Recoil Reduction 4 Salvage Targeting 12 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 152 Authchip Count 1 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Hrd. Light Armor Plating | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Exp. Utility Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Hrd. Heavy Armor Plating | x1 | -6/Factory | Authchip Hrd. Heavy Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryEncryptedCutter Manual? 0 Play Time 03:27:26 Cumulative 291.7 hours Start 2024.04.29 @ 00:28:05 End 2024.04.29 @ 03:56:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/3/1/0/0/0/0/0 Lore% 78 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9895261-e35a-4205-af6a-994aaece3e47