Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 17:29:32 Player: Derk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1580) 1580 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 3656 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 128/160 System Corruption 0% Temperature Cool (30) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Wheel Subdweller Monowheel > --- UTILITY (5) ------ Power Amplifier Disposable Heat Sink Huge Storage Unit Seismic Detector Shield Generator > --- WEAPON (2) ------- Battle Rifle Light Cannon > --- INVENTORY (25) --- Carbon-fiber Leg Improved Heat Sink Disposable Heat Sink Large Storage Unit Humpback Medium Matter Pod (100) Subdweller Optics Improved Terrain Scanner Energy Filter Subdweller Laser Heavy Laser Improved EM Pulse Cannon Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Flamer Katana Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Advanced Treads Advanced Treads Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Compact Battery Energy Filter Improved Weapon Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Subdweller Power Source Wheel Subdweller Monowheel Disposable Heat Sink Disposable Heat Sink Large Storage Unit Humpback Medium Matter Pod Subdweller Optics Improved Terrain Scanner Energy Filter Subdweller Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Battle Rifle Light Cannon Grenade Launcher Mining Laser Flamer Spear [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 48 | 7 8 11 22 Power 5 | 1 . 2 2 Engine 3 | 1 . 1 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 12 | 2 2 3 5 Treads 5 | 2 . . 3 Leg 2 | . . 1 1 Wheel 5 | . 2 2 1 Hover . | . . . . Flight . | . . . . Utility 16 | 2 3 3 8 Device 9 | 1 1 2 5 Storage 5 | 1 1 1 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 15 | 2 3 3 7 Energy Gun 5 | 2 1 2 . Energy Cannon 4 | . . 1 3 Ballistic Gun 3 | . 2 . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 5 7 13 Power 4 | . . 2 2 Propulsion 8 | . 2 3 3 Utility 6 | . 2 1 3 Weapon 7 | . 1 1 5 Highest Loss Streak 13 | . 2 5 13 To Critical Strikes . | . . . . Average Backups 13 | 3 10 13 22 Power . | . 1 . . Propulsion 1 | . 1 1 1 Utility 5 | . 4 5 7 Weapon 6 | 1 3 6 12 Tool/Special . | . . . . Unused Backups 21 | . 2 2 17 Power 1 | . 1 . . Propulsion 2 | . 1 . 1 Utility 9 | . . 2 7 Weapon 9 | . . . 9 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 98 98 90 Engine 11 | . 14 12 6 Treads 10 | . 12 . 12 Leg 1 | . . 5 . Wheel 14 | . 13 21 12 Device 14 | . 13 13 17 Storage 14 | . 14 14 17 Protection 1 | . . . 3 Energy Gun 7 | . 14 5 . Energy Cannon 5 | . . 6 11 Ballistic Gun 10 | . 14 16 2 Peak Build Rating 35 | 7 8 13 35 Average Rating 14 | 5 7 9 28 On Entrance 7 | . 7 8 13 Avg Prop Armor Cover (%) 13 | . . 10 14 Naked Turns . | . . . . Heaviest Build 293 | 14 31 91 293 Greatest Support 50 | 40 40 30 50 Greatest Overweight (x) 10 | . 1 3 10 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 35 | 8 15 25 35 Average Capacity 17 | 7 14 16 26 Most Carried 25 | 4 15 17 25 Average Carried 14 | 3 10 14 22 Final Capacity 25 | 8 15 25 25 Final Carried 22 | 4 15 17 22 Class Distribution -------------------- 61% | Mutant 33% | Scavenger-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 929 | 270 196 94 369 Remotely . | . . . . Salvage Created 1911 | 144 405 258 1104 Parts 127 | 10 24 25 68 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 42 | . 10 6 26 Melee 2 | . . . 2 Guns 15 | . 10 3 2 Cannons 17 | . . 3 14 AOE 6 | . . . 6 Classes Destroyed 13 | 2 5 1 5 Worker 3 | . 1 . 2 Tunneler 3 | 3 . . . Hauler 3 | . 2 . 1 Recycler 1 | 1 . . . Watcher 3 | . 1 . 2 Swarmer 14 | . 6 . 8 Grunt 14 | . 4 . 10 Brawler 1 | . . . 1 Duelist 3 | . . . 3 Protector 2 | . . . 2 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 18 | 2 3 2 18 Combat Bots Only 17 | . 3 2 17 Max Kills in Single Turn 5 | 1 1 1 5 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 328 | . 98 45 185 Missed 103 | . 28 15 60 Hits 225 | . 70 30 125 Melee 12 | . . . 12 Projectile 213 | . 70 30 113 Critical Strikes 10 | . 1 . 9 Damage Taken 3454 | . 702 652 2100 Core 754 | . 73 125 556 Absorbed by Shields 42 | . . . 42 Redirected to Shielding 104 | . . . 104 Core Remaining (%) 60 | 100 . 20 . Volleys Fired 164 | 17 60 33 54 Largest 2 | 2 2 2 2 Hottest 138 | 90 90 80 138 Shots Fired 313 | 33 118 61 101 Gun 222 | 33 118 47 24 Cannon 89 | . . 14 75 Launcher 2 | . . . 2 Special . | . . . . Kinetic 104 | . 28 28 48 Thermal 148 | 33 90 25 . Explosive 2 | . . . 2 Electromagnetic 59 | . . 8 51 Robot Hit Streak 19 | 4 9 19 11 Robot Miss Streak 4 | 3 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 202 | 18 67 41 76 Core Hits 87 | 5 25 14 43 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 9 | 1 6 . 2 Burn 7 | 1 6 . . Destroy 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing . | . . . . Piercing 6 | . . . 6 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3933 | 220 796 477 2440 Guns 1617 | 220 796 337 264 Cannons 1582 | . . 140 1442 Explosions 626 | . . . 626 Melee 108 | . . . 108 Ramming . | . . . . Kinetic 897 | . 107 170 620 Thermal 1513 | 220 689 220 384 Explosive 242 | . . . 242 Electromagnetic 1173 | . . 87 1086 Impact . | . . . . Slashing . | . . . . Piercing 108 | . . . 108 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles 10 | . . . 10 Explosions 18 | . . . 18 Melee 13 | . . . 13 Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 5 | . . . 5 Secondary 1 | . . . 1 Self-Inflicted Damage 72 | . . . 72 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | 120 243 8 207 Average Temperature 80 | 41 102 3 81 Received Heat Transfer 1087 | . 240 42 805 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 10 | . . . 10 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 3542 | 668 2228 396 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 83 | 100 100 . 54 Level 1 3 | . . . 8 Level 2 13 | . . . 36 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 569 | 10 104 . 569 Initial . | . . . . Average 93 | . 26 . 224 Influence Increases 1249 | 20 347 . 882 Destroy 0b10 Robot/C 680 | . 200 . 480 Destroy 0b10 Robot/NC 75 | 20 20 . 35 Destroy Leader 142 | . 46 . 96 Successful Hack 51 | . 51 . . Disable Machine 60 | . . . 60 Anti-Garrison Action 150 | . . . 150 Destroy Structure 31 | . . . 31 Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 720 | 20 347 . 353 Time Decay 560 | 20 317 . 223 Lost Part 160 | . 30 . 130 Squads Dispatched 6 | . 1 . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 21 6 45 Peak Tracking Total 12 | . 3 2 12 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . . . 5 Max in Single Turn 3 | . . . 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 9 . 2 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 31 . 5 Successful 20 | . 18 . 2 Failed 16 | . 13 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 18 | . 16 . 2 Terminals 34 | . 29 . 5 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 10 . 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Alert Level 1 | . . . 1 Locate Traps 2 | . 2 . . Hauler Manifests 2 | . 2 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 7 . 1 Terminals 8 | . 7 . 1 Track 1 | . 1 . . Botnet 2 | . 1 . 1 Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 9 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 215 | 11 165 . 39 Seismic 215 | 11 165 . 39 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2715 | 272 1175 465 803 Spaces Moved 1519 | 133 777 300 309 Core 4 | 4 . . . Treads 401 | 129 254 . 18 Legs 1 | . . 1 . Wheels 1113 | . 523 299 291 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 105 122 Average Speed 134 | 156 123 112 174 Slowest Speed 465 | 160 240 260 465 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 8 98 16 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . . . 35 Melee . | . . . . Projectile . | . . . . AOE 35 | . . . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1875 | 161 877 374 463 Wait 68 | . 11 15 42 Move 1516 | 132 776 299 309 Hop . | . . . . Pick Up 51 | 5 17 11 18 Fast Attach 17 | 6 2 1 8 Attach 24 | 1 3 6 14 Detach 3 | . . . 3 Swap 13 | . 4 4 5 Drop 13 | . 4 5 4 Fire 164 | 17 60 33 54 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Learned location of 2 exits from Subcaves 1018 | -10/Materials | Discovered new exit (range 5) 1054 | -10/Materials | Identified exit to Subcaves 1095 | -10/Materials | Learned location of 1 exit from Recycling 1125 | -10/Materials | Learned Storage stockpile data 1155 | -10/Materials | Learned 4 Subcaves zone layouts 1157 | -10/Materials | Learned Storage emergency access door positions 1168 | -10/Materials | Learned 4 Subcaves zone layouts 1203 | -10/Materials | Build established: Scavenger-Mutant 1206 | -10/Materials | Discovered new exit (range 16) 1313 | -10/Materials | Discovered new exit (range 11) 1448 | -10/Materials | Entered Subcaves 1449 | -10/Subcaves | Approached by a straggling Scientist 1449 | -10/Subcaves | Identified exit to Materials 1449 | -10/Subcaves | Identified exit to Recycling 1458 | -10/Subcaves | Learned Materials stockpile data 1633 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1637 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1646 | -10/Subcaves | Core integrity fell below 50% 1703 | -10/Subcaves | Lost 5 parts (2p2n1u) 1780 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1913 | -10/Subcaves | Entered Materials 1913 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2142 | -8/Materials | Garrison activated, responded to threat 2276 | -8/Materials | Build established: Mutant 2479 | -8/Materials | Core integrity fell below 50% 2502 | -8/Materials | Core integrity fell below 20% 2519 | -8/Materials | Lost 13 parts (2p3n3u5w) 2549 | -8/Materials | Destroyed 17 combat bots 2716 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02618_ U-05 Engineer lays Concrete. 02618_ U-05 Engineer builds a Wall. 02619_ U-05 Engineer lays Concrete. 02624_ Acquired 7 matter. 02626_ U-05 Engineer builds a Wall. 02628_ U-05 Engineer lays Concrete. 02630_ U-05 Engineer builds a Wall. 02632_ U-05 Engineer lays Concrete. 02637_ U-05 Engineer builds a Wall. 02666_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-M 02677_ Acquired Seismic Detector. 02680_ G-47 Trooper knocked back. 02681_ C-30 ARC bursts open, deploying its payload. 02681_ G-50 Soldier unfolds itself. 02681_ G-47 Trooper unfolds itself. 02682_ K-01 Serf collects debris. 02703_ G-47 Trooper knocked back. 02708_ Critical hit (Burn: +26). 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