Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 01:18:08 Player: cptwinky Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (545) 2725 Value Destroyed (29229) 29229 Prototype IDs (80) 1600 Alien Tech Used (4) 800 Bonus (36205) 36205 TOTAL SCORE: 82259 Bonus ------- High Alert Combat Kills 5542 Follower Combat Kills 1921 Entered Garrisons 800 Network Hubs Disabled 600 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1832 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -5790 Cogmind --------- Core Integrity 1303/1600 Matter 12/300 Energy 830/830 System Corruption 0% Temperature Warning (392) Movement Treading (250) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Particle Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (14) ----- Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Layered Heavy Armor Plating EM Disruption Field Advanced Force Field Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite System Mapper Advanced Corruption Screen > --- WEAPON (3) ------- Enhanced Nova Cannon Railgun Helical Railgun > --- INVENTORY (25) --- Quantum Reactor Experimental Energy Well (600) Experimental Matter Compressor (339) Long-range Sensor Array Centrium Medium Armor Plating Advanced Force Field Advanced Component Analysis Suite Improved System Restoration Module Improved System Restoration Module Transdimensional Reconstructor Subatomic Replicator Hypervelocity EM Gauss Rifle Enhanced Nova Cannon Improved Potential Cannon Point Singularity Launcher Advanced Remote Datajack Core Stripper Nanosword Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Precision Matter Filter Phase Armor AEGIS Remote Shield Makeshift Hacking Suite Improved Hacking Suite Component Analysis Suite Advanced Corruption Screen > --- WEAPON ----------- Railgun Railgun Point Singularity Launcher > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Heavy Armor Plating Layered Heavy Armor Plating EM Disruption Field System Mapper Improved System Restoration Module Improved System Restoration Module Transdimensional Reconstructor Subatomic Replicator Hypervelocity EM Gauss Rifle Enhanced Nova Cannon Enhanced Nova Cannon Improved Potential Cannon Helical Railgun Advanced Remote Datajack Core Stripper Nanosword [Rating: 223] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Hybrid Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Biometal Leg Wheel High-density Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Heavy Ion Cannon Energy Gun Subdweller Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 4 . . . . 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 2 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 642 | 3 14 12 17 23 4 27 8 16 12 16 2 10 24 22 23 16 9 6 8 39 16 12 9 11 6 39 8 6 21 13 18 79 11 18 54 10 Power 48 | . 1 3 1 . . 1 . . 1 1 . . 1 2 3 1 2 1 1 6 1 1 1 1 1 6 . . 1 . 3 6 1 . 1 . Engine 23 | . 1 3 1 . . 1 . . 1 1 . . 1 2 3 . 1 . . 4 1 1 . . . 2 . . . . . . . . . . Core 11 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 1 4 . . . . 1 . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . 2 6 1 . 1 . Propulsion 108 | 2 4 4 5 4 1 4 4 1 . 2 . . 2 4 2 2 1 2 . 5 7 2 2 2 1 5 3 4 7 1 3 14 4 3 1 . Treads 76 | 2 4 4 4 4 1 4 4 1 . 2 . . 2 4 2 2 1 2 . 5 6 1 2 1 1 1 . 1 . 1 3 5 4 1 1 . Leg 16 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 2 6 . . 3 . . . . Wheel 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 6 . 2 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . Utility 242 | . 5 2 7 3 1 5 4 12 3 8 1 7 14 6 13 3 3 3 5 10 7 7 6 4 2 20 1 1 6 5 6 26 6 9 16 5 Device 138 | . 3 1 2 2 1 3 2 7 3 7 1 4 10 3 7 . 1 2 1 6 2 7 5 3 1 11 . 1 3 4 3 12 2 6 9 3 Storage 11 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 2 . 1 . Processor 28 | . . . 1 . . . 1 2 . 1 . . 2 1 . 1 . . 2 . 2 . 1 . . 2 1 . 1 . 1 5 2 . 2 . Hackware 13 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . 3 . . 1 . . 2 . 1 . 2 Protection 50 | . . 1 3 1 . 2 1 1 . . . 3 2 2 4 2 2 1 2 4 3 . . 1 1 3 . . 1 1 2 3 . . 4 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 244 | 1 4 3 4 16 2 17 . 3 8 5 1 3 7 10 5 10 3 . 2 18 1 2 . 4 2 8 4 1 7 7 6 33 . 6 36 5 Energy Gun 17 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 3 . 1 5 . Energy Cannon 62 | . 2 3 . 6 1 9 . 1 3 2 . 2 5 5 4 6 2 . 1 1 . . . . . 2 . . . . . 2 . 1 3 1 Ballistic Gun 53 | . 1 . 2 5 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 4 18 . 2 14 2 Ballistic Cannon 14 | . . . . . . . . . 2 . . . . . . . . . . 8 1 1 . 1 1 . . . . . . . . . . . Launcher 50 | . . . . 5 1 7 . 1 1 1 1 1 1 3 . 2 1 . 1 3 . . . . . 1 2 . 2 2 . 2 . 1 10 1 Special Weapon 15 | . . . . . . 1 . 1 . 1 . . . . 1 . . . . 2 . 1 . 1 . 2 . . . . . . . . 4 1 Impact Weapon 13 | . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . 1 . 1 1 1 2 2 . . . . . . Slashing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 8 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . . . 1 . . 1 . . 2 . . . 2 . . . 1 . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 . . . . . . 1 . . . . . . 1 1 1 1 . . . 4 . . . . 5 . . 12 2 2 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . System Corruption 28 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 12 . . 10 . . . . . . . . Parts Lost 109 | . 1 10 4 6 3 11 . . . . . . . 1 7 1 . . 1 15 1 . 2 . 2 23 . 1 2 . . 8 . 2 7 1 Power 16 | . . 3 . . . 1 . . . . . . . . 2 . . . . 3 . . . . . 5 . 1 . . . 1 . . . . Propulsion 27 | . . 3 1 3 1 4 . . . . . . . 1 . . . . . 3 . . 1 . 1 6 . . . . . 3 . . . . Utility 49 | . . 1 3 2 2 3 . . . . . . . . 4 1 . . 1 6 . . 1 . 1 9 . . 2 . . 4 . 2 6 1 Weapon 17 | . 1 3 . 1 . 3 . . . . . . . . 1 . . . . 3 1 . . . . 3 . . . . . . . . 1 . Highest Loss Streak 9 | . 1 2 2 2 3 5 . . . . . . . 1 3 1 . . 1 9 1 . 2 . 1 9 . 1 1 . . 3 . 2 3 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 96 99 97 96 100 100 100 99 100 100 93 98 83 87 89 86 87 80 79 88 87 86 86 69 80 95 94 87 82 91 93 87 86 84 Engine 6 | . 14 13 9 9 9 9 9 7 7 7 7 7 11 12 11 7 6 1 . 7 4 5 2 . . 1 10 6 4 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 4 4 4 3 3 5 5 5 7 11 7 . . . . 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 6 8 1 . . 2 2 . . . . 2 5 4 12 12 12 11 11 Treads 22 | . 28 28 26 27 27 27 27 30 30 32 35 35 31 29 20 25 22 18 18 13 22 27 27 26 25 12 . . . 3 13 13 13 13 7 7 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 21 22 8 2 . . . . Device 12 | . 12 7 17 27 33 29 12 13 15 14 14 14 12 12 8 6 6 6 8 10 10 20 19 10 11 10 . 4 10 11 12 5 11 12 13 7 Storage 6 | . 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 3 . . . . . 1 4 4 3 3 Processor 11 | . . . 3 5 . . 7 15 15 14 14 14 12 18 9 11 12 12 12 7 10 12 11 16 16 18 20 25 21 20 16 21 16 16 18 19 Hackware 2 | . . . . . . . . 5 . . . . . . 3 6 6 6 6 . . . . . . 2 10 10 9 5 4 8 12 8 7 14 Protection 6 | . . 6 11 3 . 3 15 2 7 7 7 7 6 6 10 6 10 10 9 17 13 5 5 9 11 5 5 5 4 4 4 5 4 2 1 3 Energy Cannon 8 | . 6 28 2 7 17 17 18 14 13 11 7 10 11 11 11 11 11 12 11 1 . . . . . . . . . . . . . . . 3 Ballistic Gun 2 | . 17 . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 12 12 11 9 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 12 32 41 63 68 68 70 72 73 74 74 75 76 98 103 119 117 107 107 112 112 106 98 99 93 106 122 31 24 67 84 106 110 137 172 221 201 Greatest Support 211 | 40 46 46 66 60 60 77 77 98 98 126 97 97 124 177 177 159 177 182 177 182 211 193 193 175 187 187 24 24 150 148 144 172 178 178 40 40 Greatest Overweight (x) 35 | . . . 1 1 1 1 1 . . . . . 1 1 1 . . 35 . 1 . 1 1 . . 5 1 . . . 1 4 3 4 5 5 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . 12 . . . . . . . . . . . . . 1 . 1 4 4 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 10 20 20 25 25 Average Capacity 17 | 8 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 5 5 5 5 6 18 20 24 25 Most Carried 25 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 10 20 20 25 22 Average Carried 16 | 6 10 13 16 18 19 16 19 19 19 19 19 19 19 19 19 19 19 19 19 16 19 19 19 19 19 14 4 4 4 4 4 5 16 19 22 20 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 10 20 20 25 25 Final Carried 23 | 6 15 15 20 20 19 20 20 19 20 20 20 20 20 20 20 20 20 20 19 20 19 20 20 20 18 5 5 5 5 5 5 10 20 20 23 20 Class Distribution -------------------- 38% | Scavenger-Mutant 33% | Mutant 6% | Commander-Mutant 4% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Derelict-Gladiator | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Testing Hacker-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Skirmisher | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 17925 | 182 527 125 225 555 140 532 297 135 192 476 . 134 321 510 215 246 132 66 138 1390 659 462 634 205 716 905 158 123 477 409 315 2969 207 542 2267 339 Remotely 767 | . . . . . . . . . . . . . . . . . . . . . . . . . . 767 . . . . . . . . . . Salvage Created 24855 | . 545 1207 652 844 277 519 405 267 289 359 . 204 264 2170 1098 890 168 248 751 1461 654 269 782 205 677 1473 302 225 348 404 571 2840 178 1004 1981 324 Parts 1088 | . 33 70 33 41 19 42 20 17 3 23 . 9 9 76 54 39 7 17 27 64 21 19 22 8 26 39 10 3 17 16 13 134 8 58 91 . Haulers Intercepted 12 | . 2 . 1 . . . 2 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 1 . . Recyclers Shooed 17 | . . . . . . . 1 . . 2 . . . . . 3 . . . . 1 . . . . 5 . . . . . 1 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . 19 . . . . . . 3 17 . 9 . . . . . . . . . 10 19 . 26 . 2 3 . 14 . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 8 . . . 2 . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 466 | . 9 23 9 24 7 25 4 4 4 7 . 6 5 30 19 16 4 . 15 30 13 6 19 . 13 20 4 4 22 8 2 35 . 13 64 2 Melee 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . Guns 96 | . 9 . 8 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 30 . 9 26 . Cannons 201 | . . 23 1 3 5 7 3 4 2 2 . 3 3 19 18 7 1 . 11 21 13 6 19 . 13 13 . . . . . . . . 3 1 AOE 152 | . . . . 13 2 18 . . 2 5 . 3 2 8 . 8 3 . 4 9 . . . . . 1 4 1 22 3 . 5 . 4 35 . Classes Destroyed 29 | . 5 5 2 2 . . . . 1 . . 1 . 2 4 2 . . 1 1 . . 1 . . . . . 1 . 1 . . . . . Worker 16 | . 1 . . . . . . . . . . . . . 2 1 . . 1 . 1 . . . . . . . . . . 8 . . 2 . Builder 7 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 3 . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 1 . . . 2 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 1 . . Recycler 15 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 5 . . . . 1 3 . . 3 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Operator 14 | . 2 . . . . . 1 . . . . . . . 2 2 . 6 . . . . . . . . . . . . . 1 . . . . Watcher 9 | . 3 . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Swarmer 97 | . . 4 . 5 2 11 . 1 . 3 . 3 . 7 2 6 3 . . 12 . 5 2 . . . 4 . 17 . . . . . 10 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 191 | . 9 2 6 13 4 9 2 2 3 3 . 1 4 15 7 4 . . 13 10 7 . 12 . 9 6 . 2 3 3 . 14 . . 28 . Brawler 10 | . . . . 1 . 2 . . . . . . . 1 . . . . . . 1 . 1 . 2 1 . . . 1 . . . . . . Duelist 11 | . . . 1 . . . . . . . . . . 1 . 1 . . . . 3 . 2 . . . . . . . . 2 . . 1 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . Sentry 40 | . . 1 2 3 1 3 2 1 . 1 . . 1 1 2 4 . . 1 1 . 1 1 . . 2 . . . . 2 5 . . 5 . Demolisher 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Hunter 38 | . . . . . . . . . . . . . . 3 2 . . . . 3 2 . . . 2 5 . 2 . 2 . 2 . 6 9 . Programmer 42 | . . . . 2 . . . . . . . 2 . 1 3 . . . . . . . . . . 6 . . . . . 12 . 7 9 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Revision 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 15 | . 3 2 6 7 3 7 3 3 3 3 . 3 2 7 3 7 3 3 8 14 7 5 7 . 4 9 4 2 15 4 2 7 1 4 12 1 Combat Bots Only 15 | . 2 2 3 7 3 7 3 3 3 3 . 3 2 7 3 5 3 . 6 14 7 5 7 . 4 6 4 2 15 4 1 5 . 4 10 1 Max Kills in Single Turn 6 | . 2 1 1 3 1 3 1 2 2 2 . 3 2 3 1 4 3 2 2 3 2 1 2 . 1 1 4 1 6 1 1 3 1 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 1 3 . . 2 2 . 3 2 3 . 3 3 . 2 3 . . . . . 1 4 1 6 1 . 2 . 2 4 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 3316 | . 45 118 58 95 28 82 19 64 7 29 . 19 39 105 281 176 13 1 129 305 106 15 67 . 52 363 7 29 105 47 37 228 18 140 473 16 Missed 974 | . 13 26 7 25 11 20 9 30 1 15 . 5 12 39 82 60 5 1 43 80 30 3 19 . 16 107 5 9 44 18 13 49 5 34 137 1 Damage Taken 35290 | . 471 1601 854 1110 241 1043 149 244 112 92 . 171 420 981 2546 1059 161 . 1276 3501 1532 181 1013 . 705 4135 49 441 1111 479 287 3410 203 1205 3871 636 Core 3020 | . 47 131 45 175 61 101 59 27 . . . 23 48 101 125 52 14 . 124 165 176 . 137 . 45 498 . . 162 37 9 180 45 136 297 . Absorbed by Shields 7514 | . . . . 44 . . . 48 44 34 . 62 54 262 . 101 76 . . . . . . . . 438 . . . 383 301 546 197 1160 3341 423 Reduced by Siege Mode 752 | . . . . . . . . . . . . . . . 58 21 . . . 14 149 9 35 . 31 215 . . . 27 4 138 . 30 21 . Redirected to Core 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 61 . Redirected to Shielding 239 | . . . 37 . . 9 . . . . . . . . . . . . . . 36 . . . 82 75 . . . . . . . . . . Ignored by Resistances 1170 | . . . . . . . . . . . . . . 45 622 18 . . . . . . . . . . . . 306 . . . . . 179 . Regen/Repaired (Parts) 2987 | . . . . . . . . . . . . . 43 . 526 . . . . . . . . . . 294 . . 132 . . 1343 . 563 86 . Core Remaining (%) 62 | 100 . 28 . . . . 19 . . . . 92 . . . . . . . 26 . . . . 64 . . . . 39 . 85 . 87 . 81 Volleys Fired 1686 | . 52 131 47 88 14 58 12 15 10 38 . 13 15 109 96 45 9 17 35 159 44 33 44 19 40 65 52 2 17 32 15 101 5 54 145 55 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 2 1 1 3 3 3 3 3 3 Hottest 278 | . 136 148 128 130 130 130 130 130 130 130 . 130 170 170 170 150 160 170 170 170 75 75 75 30 75 88 88 128 49 49 167 108 108 190 190 278 Shots Fired 2744 | . 103 225 91 136 26 73 26 30 19 42 . 25 29 185 183 84 17 33 65 212 44 33 44 19 41 66 52 3 17 32 31 249 15 108 302 84 Gun 1074 | . 97 . 80 78 . . . . . . . . . . . . . . . 78 . . . . . . 51 2 . 27 31 244 15 105 238 28 Cannon 1468 | . 6 225 11 40 24 51 26 30 18 13 . 24 28 177 183 81 16 33 61 129 44 11 44 . 41 63 . . . . . . . 1 37 51 Launcher 128 | . . . . 18 2 22 . . 1 4 . 1 1 8 . 3 1 . 4 5 . . . . . 3 1 1 17 5 . 5 . 2 23 1 Special 74 | . . . . . . . . . . 25 . . . . . . . . . . . 22 . 19 . . . . . . . . . . 4 4 Kinetic 1183 | . 94 . 30 49 . . . . 4 . . . . . . . . . . 171 44 11 44 . 41 58 . . . 27 27 228 15 93 219 28 Thermal 1369 | . 9 225 61 69 24 51 26 30 14 38 . 24 28 177 183 81 12 33 61 36 . 22 . 19 . . 51 2 . . 4 . . 1 37 51 Explosive 128 | . . . . 18 2 22 . . 1 4 . 1 1 8 . 3 1 . 4 5 . . . . . 3 1 1 17 5 . 5 . 2 23 1 Electromagnetic 56 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . . . . 16 . 12 19 . Robot Hit Streak 71 | . 15 22 13 20 5 17 4 19 17 9 . 6 6 29 23 13 10 14 18 29 18 23 36 48 13 9 12 13 6 14 30 71 17 23 32 13 Robot Miss Streak 5 | . 2 2 4 2 2 2 3 3 1 1 . 2 2 5 4 3 1 3 3 5 2 1 1 1 2 2 2 . 4 2 1 4 1 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . . . 1 1 2 . 1 2 . Secondary Targets 14 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Shots Hit Robots 1958 | . 71 146 59 72 17 38 13 23 17 36 2 14 22 120 124 69 14 23 46 163 32 31 39 25 30 74 37 11 8 22 45 194 12 70 202 37 Core Hits 1095 | . 27 47 21 46 12 44 8 7 7 25 . 8 8 80 35 36 8 11 39 78 17 14 19 4 16 27 19 4 53 25 13 116 4 43 159 15 Critical Kills 17 | . 1 . . . . . 1 . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . 8 . . 2 1 Critical Parts Destroyed 14 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 5 . 1 . . 1 3 . . 2 . Critical Strikes 78 | . 2 . . 1 . . 1 . . . . . . 2 . 1 . 1 . 13 4 2 6 1 7 15 . 1 . . 4 12 . . 4 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . 1 . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . 1 Destroy 19 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . . 4 . Blast 42 | . . . . . . . . . . . . . . . . . . . . 13 4 2 6 . 7 10 . . . . . . . . . . Smash 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 170 | . . . . . . . . . 1 3 2 . 1 16 . 10 . . . 12 . . . 7 . 34 5 19 14 7 20 16 . 3 . . Impact 108 | . . . . . . . . . 1 . . . . 16 . . . . . 11 . . . 3 . 34 5 19 12 5 2 . . . . . Slashing 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 18 16 . 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . . . . 3 2 . 1 . . 10 . . . 1 . . . 4 . 2 . . . . 10 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Damage Inflicted 82766 | . 1014 3091 1154 2604 602 2394 382 736 624 968 . 650 731 4793 4004 2782 712 796 2195 5479 2322 911 2815 432 1907 4828 863 634 4330 1357 2022 6872 328 2491 14030 913 Guns 19464 | . 964 . 1009 1057 . . . . . . . . . . . . . . . 1718 . . . . . . 464 40 . 536 771 5409 328 1668 4947 553 Cannons 34612 | . . 3091 142 538 415 588 357 696 455 276 . 470 559 3599 3937 1782 473 762 1306 3059 2281 752 2815 . 1907 3445 . . . . . . . 45 502 360 Explosions 24323 | . . . . 1009 187 1799 . . 169 513 . 180 172 1182 . 961 239 . 884 672 . . . . . 170 399 181 4238 772 . 1237 . 778 8581 . Melee 3511 | . . . . . . . . . . . . . . . . . . . . . . . . 283 . 1208 . 413 92 49 1251 215 . . . . Ramming 369 | . 50 . 3 . . 7 25 40 . . . . . 12 67 39 . 34 5 30 41 . . . . 5 . . . . . 11 . . . . Kinetic 31147 | . 925 . 247 644 . . . . 97 . . . . . . . . . . 4131 2281 752 2815 . 1907 3319 . . . 536 686 5380 328 1643 4903 553 Thermal 24053 | . 39 3091 904 951 415 588 357 696 358 455 . 470 559 3599 3937 1782 360 762 1306 646 . 159 . 149 . . 464 40 . . 85 . . 353 1168 360 Explosive 23316 | . . . . 1009 187 1799 . . 169 513 . 180 172 1182 . 961 239 . 884 672 . . . . . 170 399 181 4238 772 . 1237 . 470 7882 . Electromagnetic 370 | . . . . . . . . . . . . . . . . . 113 . . . . . . . . 126 . . . . . 29 . 25 77 . Impact 1992 | . . . . . . . . . . . . . . . . . . . . . . . . 283 . 1208 . 413 43 . 45 . . . . . Slashing 1519 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 49 1206 215 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 1 1 1 . . . . 1 . . 6 6 6 6 2 2 . . . . 12 3 3 13 13 1 . 16 . 7 . . Average Corruption 3 | . . . . 1 1 1 1 . . . . 1 . . 3 6 6 3 2 2 . . . . 4 2 3 8 12 1 . 7 . 2 . . Corruption Purged 14 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . 2 . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 6 7 Effects 234 | . . . . 13 2 15 6 . . . . 5 . . 4 35 11 6 1 24 . . . . 22 8 5 9 . 6 . 56 . 6 . . Message Errors 63 | . . . . 3 . 2 1 . . . . 1 . . . 10 3 1 . 3 . . . . 5 2 1 4 . 2 . 23 . 2 . . Matter Fused 57 | . . . . 4 1 5 2 . . . . . . . . 10 5 . 1 6 . . . . 6 2 1 4 . 2 . 5 . 3 . . Heat Flow Errors 22 | . . . . 2 1 . . . . . . . . . 1 2 . 1 . 5 . . . . 2 . . . . 1 . 7 . . . . Energy Discharges 22 | . . . . . . 1 1 . . . . 1 . . 2 4 1 2 . 3 . . . . 1 . 1 . . . . 4 . 1 . . Parts Rejected 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . 3 . . . . Parts Fused 6 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Data Loss (minor) 26 | . . . . 2 . 6 . . . . . 1 . . 1 2 . . . 3 . . . . 2 1 2 1 . 1 . 4 . . . . Data Loss (major) 10 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 3 1 . . . . . 2 . . . . Misfires 9 | . . . . . . . 2 . . . . . . . . 2 1 . . . . . . . 1 1 . . . . . 2 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 8 | . . . . 1 . . . . . . . . . . . 4 1 1 . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3290 | . . . . 32 38 68 . . 99 11 . 37 16 30 143 108 35 57 20 212 63 19 208 131 48 832 22 101 86 10 72 154 . 76 562 . Projectiles 1472 | . . . . 21 36 26 . . 99 11 . 37 16 29 143 50 . 57 2 146 55 19 208 . 48 412 . . . . . . . . 57 . Explosions 987 | . . . . 11 2 42 . . . . . . . 1 . 58 35 . 18 66 . . . . . . 22 28 74 . . 49 . 76 505 . Melee 831 | . . . . . . . . . . . . . . . . . . . . . 8 . . 131 . 420 . 73 12 10 72 105 . . . . Knockbacks 90 | . 1 . . . . . . 1 . . . . . . 1 . . . . 23 8 2 12 . 4 34 . 4 . . . . . . . . Impact 15 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 8 . 4 . . . . . . . . Kinetic 69 | . . . . . . . . . . . . . . . . . . . . 20 8 2 12 . 4 23 . . . . . . . . . . Secondary 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . Self-Inflicted Damage 881 | . . . . 74 8 143 . . 42 . . . . 152 . . . . 10 194 . . . . . 93 . 12 55 . . . . . 98 . Shots 32 | . . . . 4 2 9 . . 1 . . . . 5 . . . . 1 4 . . . . . 3 . 1 1 . . . . . 1 . Rammed 40 | . 10 . 1 . . 2 1 2 . . . . . . 6 4 . 1 2 3 5 . . . . 1 . . . . . 2 . . . . Targets Rammed 44 | . 11 . 1 . . 2 2 3 . . . . . 1 6 4 . 1 2 3 5 . . . . 1 . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 34 270 27 143 20 . 22 5 . . . 11 53 188 372 261 66 292 312 448 9 . . . 201 3 18 3 1 66 . 250 . . 214 392 Average Temperature 90 | . 12 57 14 82 20 . 9 5 . . . 7 14 53 130 77 22 79 112 164 5 . . . 103 3 9 2 1 48 . 64 . . 80 100 Received Heat Transfer 6628 | . 276 270 432 450 126 459 54 74 18 6 . 49 92 267 456 323 9 . 585 706 390 . 291 . 111 320 9 84 79 38 40 376 . . 238 . Effects 9 | . . . . . . . . . . . . . . . 4 . . . 1 2 . . . . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . . . . . . . 3 2 . . . 3 1 2 3 . 4 4 . . . 1 2 6 . 4 3 . Total Turns 1198 | . . . . . . . . . . . . . . . 66 35 . . . 22 40 45 247 . 194 119 . . . 25 36 166 . 49 154 . Longest Duration 187 | . . . . . . . . . . . . . . . 27 25 . . . 10 40 41 187 . 94 71 . . . 25 22 36 . 23 118 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . 1 . . . . . . . . Impact Corruptions 31 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 6 . 16 . 4 1 . . . . . . . Robots Melted 7 | . . . . . . . 1 . . . . . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . 1 . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 71 | . 1 11 1 5 3 . 1 . . . . 3 . 12 19 7 1 . 5 . . . . . . . . . . . 1 1 . . . . Heat Transferred 32031 | . 185 5291 1209 1165 555 814 481 925 481 945 . 592 740 4237 4699 2257 444 925 1591 757 . 550 . 450 . . 1332 74 . . 111 . . 237 820 164 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 1891 | . 156 . 248 1220 733 1198 666 130 . . . . 166 1310 693 642 738 579 1025 1478 962 . . . . 273 . . . . 155 675 408 514 1891 1300 Initial 1180 | . . . 2 52 594 440 583 63 . . . . . 10 687 175 296 295 11 577 775 . . . . 56 . . . . 50 . 379 125 81 1180 Average 465 | . 58 . 70 675 639 800 298 58 . . . . 57 618 443 165 536 285 582 1062 845 . . . . 149 . . . . 72 258 325 202 1113 929 Maximum Alert Level 5 | . . . 1 4 3 4 2 . . . . . . 4 2 2 3 2 3 4 3 . . . . 1 . . . . . 2 2 2 5 4 Low Security (%) 36 | 100 100 . 90 10 . . 39 100 . . . . 100 27 . 69 . 33 14 . . . . . . 64 . . . . 100 45 . 52 2 . Level 1 16 | . . . 9 3 . . 28 . . . . . . 10 38 17 15 45 15 4 . . . . . 35 . . . . . 28 70 38 4 . Level 2 18 | . . . . 32 93 47 31 . . . . . . 18 61 12 54 20 14 5 . . . . . . . . . . . 26 29 8 9 . Level 3 17 | . . . . 45 6 35 . . . . . . . 23 . . 29 . 55 34 100 . . . . . . . . . . . . . 42 77 Level 4 8 | . . . . 7 . 16 . . . . . . . 18 . . . . . 55 . . . . . . . . . . . . . . 20 22 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 3 . 1 . 3 . . 1 . . . . 3 . 7 2 . . 8 . 4 . 1 . . 8 . . . . 4 11 1 6 16 4 Investigation 12 | . 2 . 1 . 2 . . . . . . . 2 . 2 . . . 2 . . . . . . . . . . . . . . . 1 . Extermination 19 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . 4 . . . . . 5 . 2 3 1 Reinforcement 32 | . 1 . . . . . . . . . . . 1 . 3 2 . . 5 . . . . . . 3 . . . . 4 4 1 4 4 . Assault 16 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . . 2 . . 6 3 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 4 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 51 | . 3 . 1 . 3 . . . . . . . . . . 1 2 . 1 . . . . . . . . . . 10 4 2 5 2 3 14 Communications Jammed 19 | . . . . . . . . . . . . . . . 16 . . . 3 . . . . . . . . . . . . . . . . . Distress Signals 13 | . . . . . . . . . . . . . . . 10 . . . 3 . . . . . . . . . . . . . . . . . Times Spotted 731 | . 19 24 14 22 10 21 7 7 2 7 . 3 8 32 25 28 13 15 33 45 22 5 23 . 12 30 5 9 61 11 5 64 21 21 95 12 Peak Tracking Total 13 | . 3 4 4 6 3 7 3 3 1 3 . 1 3 6 4 6 5 1 8 10 8 5 7 . 4 7 4 3 13 4 2 8 10 4 11 10 Tactical Retreats 37 | . . 3 . 2 1 2 . . . . . . . 1 . . . . 2 12 . . 2 . 1 1 1 3 1 . . 3 . . 2 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 21 | . 3 1 1 2 . 4 . 1 . . . . 3 1 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 24 | . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 . . 6 . 5 Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 9 . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 77 | . 1 . . 10 1 7 1 . . . . . . 12 . 4 . 3 6 5 . . . . . . . . . . . 12 . 7 6 2 Max in Single Turn 2 | . 1 . . 1 1 1 1 . . . . . . 2 . 1 . 1 1 1 . . . . . . . . . . . 1 . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Garrison Relay 16 | . . . . 8 . 4 . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 103 | . 9 1 3 1 2 3 4 6 . 1 . . 5 1 8 7 1 . 4 2 2 2 1 4 1 6 1 . . . 3 6 1 6 5 7 Terminals 67 | . 7 . 2 1 1 3 3 4 . . . . 2 1 4 7 1 . 3 2 1 1 . . 1 3 1 . . . 2 3 . 5 2 7 Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 8 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . 1 . . . . . 2 . 1 . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 3 . Total Hacks 344 | . 26 2 11 2 6 4 15 14 . 1 . . 16 3 22 17 2 . 10 9 13 7 1 17 2 14 1 . . . 16 32 2 28 25 26 Successful 185 | . 12 2 3 2 2 2 9 7 . 1 . . 7 1 12 11 1 . 5 4 6 7 1 17 2 9 1 . . . 3 16 1 18 7 16 Failed 159 | . 14 . 8 . 4 2 6 7 . . . . 9 2 10 6 1 . 5 5 7 . . . . 5 . . . . 13 16 1 10 18 10 Catastrophic 26 | . 3 . 1 . 1 2 1 . . . . . 2 . 1 . . . 1 1 2 . . . . 2 . . . . 1 2 . 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 23 . 7 1 4 2 6 7 . . . . 3 1 9 6 1 . 4 8 8 . . . . 4 . . . . 4 13 . 11 7 17 Terminals 228 | . 21 . 6 2 3 4 11 10 . . . . 5 3 10 17 2 . 8 9 9 1 . . 2 8 1 . . . 13 20 . 24 13 26 Fabricators 14 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . 3 . . . . 3 . . . . . Repair Stations 28 | . . . . . . . . 2 . . . . 8 . 4 . . . . . . . . . . 1 . . . . . 9 . 4 . . Recycling Units 9 | . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 11 | . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . 3 . . . . Garrison Access 27 | . . . 5 . 3 . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . 2 . 12 . Terminal Hacks 113 | . 6 2 1 1 1 2 5 3 . 1 . . 1 . 4 9 1 . 2 3 1 7 1 17 2 3 1 . . . 3 6 . 12 3 15 Record 19 | . . 2 . . . . . . . 1 . . . . . . . . . . . 7 1 5 2 . 1 . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . 2 Prototype ID Bank 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Open Door 5 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 20 | . . . . . 1 1 3 1 . . . . . . 3 3 . . . 2 . . . . . . . . . . . 1 . 2 . 3 Locate Traps 8 | . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . 1 1 1 Disarm Traps 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 9 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . 2 . 3 Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 20 | . . . . . . . . 1 . . . . 4 . 3 . . . . . . . . . . 1 . . . . . 7 . 4 . . Scan Component 11 | . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . 4 . 2 . . Repair 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . 2 . . Refit 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 2 . Unlock Access 4 | . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Unauthorized Hacks 29 | . 4 . 1 1 . . 1 2 . . . . 1 1 2 2 . . 2 1 2 . . . . 1 . . . . . 3 . 2 2 1 Terminals 23 | . 2 . 1 1 . . 1 1 . . . . 1 1 . 2 . . 2 1 2 . . . . . . . . . . 3 . 2 2 1 Track 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 11 | . . . 1 1 . . 1 1 . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . 1 1 1 Disrupt 6 | . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Override 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reject 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 8 . 3 . 2 2 4 4 . . . . 5 1 6 5 2 . 3 . 1 . . . . 2 . . . . 3 5 . 3 4 5 Full Trace Events 7 | . . . . . 2 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . 4 . . . . . . . 11 . 3 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . 2 . . Time 440 | . . . . . . . . . . . . . 56 . 62 . . . . . . . . . . . . . . . . 257 . 65 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 12 . . . . . . 1 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . 4 . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . 4 . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . 4 . . . . . . . . . . . . parse_system 8 | . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . 4 . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 70 | . . . . 36 . 17 . . . . . . . 9 . . . . . 4 . . . . . . . . . . . . 1 . 3 . Machine Destruction 70 | . . . . 36 . 17 . . . . . . . 9 . . . . . 4 . . . . . . . . . . . . 1 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . 1 . . . . . 7 . . . 2 1 . 2 . . . . . . . . 3 . . 3 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 36 | . . . . . . . . . . 1 . . . . . 12 5 . . 4 1 . 2 . . 2 . . . . 3 3 . . 3 . Largest Group 11 | . . . . . . . . . . 1 1 1 1 . . 11 10 9 7 2 1 . 2 2 2 2 . . . . 3 2 1 1 1 . Highest-Rated Group 705 | . . . . . . . . . . 9 11 11 9 . . 471 705 705 527 201 49 . 60 60 60 86 . . . . 138 120 60 60 69 . Highest-Rated Ally 159 | . . . . . . . . . . 9 11 11 9 . . 159 159 143 96 116 49 . 30 30 30 43 . . . . 46 64 60 60 69 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 33 | . . . . . . . . . . . 5 6 5 . . . 2 2 . 7 . . . . . . . . . 3 . 1 . . 2 . STAY 10 | . . . . . . . . . . . . 2 2 . . . 1 1 . 2 . . . . . . . . . . . 1 . . 1 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . FOLLOW 10 | . . . . . . . . . . . 1 2 2 . . . 1 1 . 3 . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . PICKUP 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 341 | . . . . . . . . . . . . . . . . 78 67 17 70 22 4 . . . 9 7 . . . . 11 37 . 3 16 . Total Damage 11505 | . . . . . . . . . . . . . . . . 2023 1760 566 2950 1331 135 . . . 232 244 . . . . 122 1459 . 133 550 . Kills 54 | . . . . . . . . . . . . . . . . 11 11 4 12 4 . . . . . 1 . . . . . 5 . 1 5 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 13 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . 2 Derelict Logs Recovered 12 | . . 2 . . . . . . 1 2 1 . . . . . . . . . . 1 1 . 1 . 2 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 42063 | 7 1807 4150 505 1281 277 1432 661 785 1560 2202 1418 1718 619 1475 1242 1253 307 1809 415 1784 623 1420 1301 472 1006 1125 369 287 822 794 682 2498 637 913 1704 703 Spaces Moved 20557 | 2 925 2232 195 535 84 575 290 399 951 1300 826 992 298 581 482 634 155 199 173 662 269 728 498 244 412 508 550 361 639 562 336 1267 386 388 592 327 Core 119 | . . . . . . . . . . . . . . . . . . 72 . . . . . . . 47 . . . . . . . . . . Treads 16103 | 2 925 2232 195 535 84 575 290 399 951 1300 826 992 298 581 482 634 155 127 173 662 269 728 498 244 412 334 . . . . 230 501 209 260 . . Legs 987 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 562 106 . . . . . Wheels 2056 | . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . . 766 177 128 592 327 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1292 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 550 361 320 . . . . . . . Fastest Speed 34 | 160 160 160 160 160 240 160 163 157 157 155 161 161 161 163 160 165 163 163 163 160 160 162 162 164 164 34 34 44 64 102 102 110 110 161 170 170 Average Speed 161 | 160 160 160 160 187 240 214 200 157 157 158 161 161 172 178 172 165 164 755 163 181 160 173 177 164 164 143 37 60 91 103 157 139 144 164 180 170 Slowest Speed 1800 | 160 160 160 240 240 240 240 243 157 157 161 161 161 250 246 245 166 165 1800 163 240 162 240 240 165 165 300 134 64 126 108 176 170 162 250 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 98 95 22 65 12 71 33 12 91 99 83 66 10 69 13 70 67 79 25 82 9 83 64 60 60 20 71 64 85 78 9 92 19 41 25 18 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 11 | . 2 2 . . . . . . 1 . 1 . . . . . . . . . . . . 3 1 . 1 . . . . . . . . . Known Exits Taken 25 | . . . 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Scrap Searched 30 | . . 3 . . . . . . 3 3 3 2 . . . . . . . . . 3 3 . 3 . 3 2 . 2 . . . . . . Spaces Dug 292 | . . 1 . 7 . 12 . . 1 2 . 2 . 26 8 . 15 . 19 24 5 . 2 . 4 20 14 32 26 12 . 11 . 1 19 29 Terrain Destroyed 1481 | . . 4 . 52 11 47 10 1 22 43 . 20 12 151 39 58 15 4 61 78 13 3 13 . 19 51 39 32 174 107 . 129 . 50 182 41 Melee 53 | . . . . . . . . . 1 . . . . 14 . . . . . 11 . . . . . . 5 3 3 5 . 10 . 1 . . Projectile 344 | . . 4 . 1 7 1 10 1 3 2 . 5 1 2 39 11 . 4 15 19 13 3 13 . 19 18 9 . . 14 . 30 . 12 57 31 AOE 1078 | . . . . 51 4 46 . . 18 41 . 15 11 135 . 47 15 . 46 48 . . . . . 33 25 29 171 88 . 86 . 36 123 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 26447 | 4 1143 2585 308 690 132 694 346 520 994 1398 914 1086 368 813 702 743 191 473 237 1009 392 851 847 296 687 793 655 407 850 728 434 1764 455 570 969 399 Wait 2709 | . 113 199 19 30 28 7 20 78 13 33 79 62 7 68 80 25 1 240 16 93 32 53 249 . 216 121 37 14 135 104 30 230 31 89 153 4 Move 20519 | 1 924 2231 195 534 84 574 289 398 950 1299 825 991 298 579 481 633 154 198 172 659 268 727 497 243 411 507 547 360 638 561 335 1266 385 387 591 327 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 225 | . 15 9 15 8 1 14 5 4 3 1 3 3 11 3 5 3 8 3 1 14 8 10 5 5 6 5 2 1 4 3 3 10 10 7 16 1 Fast Attach 223 | . 6 3 8 1 1 3 4 3 3 6 . 3 2 7 9 5 2 4 2 14 8 2 2 5 2 16 5 5 17 5 14 42 7 5 2 . Attach 120 | . . 8 6 5 1 10 . 2 . 1 . . 5 . 3 2 1 2 1 11 6 3 2 3 2 17 1 1 . 2 2 6 1 4 7 5 Detach 72 | . . 1 5 . . 1 . 2 . 3 . . 1 1 2 2 . 2 1 6 1 5 2 1 1 7 . . 4 . 3 13 4 2 1 1 Swap 301 | 3 8 1 3 17 2 14 4 11 9 10 2 7 17 15 11 9 6 . 5 14 2 7 5 4 2 6 2 . 4 6 2 31 3 9 45 5 Drop 288 | . 14 2 9 3 1 4 10 3 5 4 3 7 9 12 8 5 10 6 2 13 7 10 4 9 7 11 3 5 19 9 12 36 9 8 9 . Fire 1686 | . 52 131 47 88 14 58 12 15 10 38 . 13 15 109 96 45 9 17 35 159 44 33 44 19 40 65 52 2 17 32 15 101 5 54 145 55 Melee 165 | . . . . . . . . . 1 3 2 . 1 16 . 10 . . . 12 . . . 7 . 34 5 19 12 6 18 16 . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . 11 . 1 . . 2 2 3 . . . . . 1 6 4 . 1 2 3 5 . . . . 1 . . . . . 2 . . . . Escape Stasis 16 | . . . . 4 . 6 . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . 2 . . Rewire 65 | . . . . . . . . . . . . . . . . . . . . 4 11 1 37 . . . . . . . . 11 . . . 1 Trap 7 | . . . . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 625 | -10/Materials | Discovered new exit (range 13) 764 | -10/Materials | Discovered new exit (range 13) 1024 | -10/Materials | Discovered new exit (range 11) 1577 | -10/Materials | Discovered new exit (range 6) 1815 | -10/Materials | Entered Subcaves 1900 | -10/Subcaves | Learned location of Zion (-7) 1900 | -10/Subcaves | Met a Zionite searching for "candidates" 2169 | -10/Subcaves | Discovered new exit (range 8) 2237 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2267 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2393 | -10/Subcaves | Visited Clippyterm 3540 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3655 | -10/Subcaves | Disturbed a concealed Subdweller 3801 | -10/Subcaves | Core integrity fell below 50% 3929 | -10/Subcaves | Disturbed a concealed Subdweller 4019 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4518 | -10/Subcaves | Learned Materials stockpile data 5459 | -10/Subcaves | Discovered new exit (range 13) 5965 | -10/Subcaves | Entered Materials 5965 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6470 | -8/Materials | Identified exit to Garrison 6470 | -8/Materials | Entered Garrison 6484 | -8/Garrison | Triggered checkpoint 6607 | -8/Garrison | Garrison Relay disabled 6612 | -8/Garrison | Garrison Relay disabled 6622 | -8/Garrison | Garrison Relay disabled 6626 | -8/Garrison | Garrison Relay disabled 6634 | -8/Garrison | Build established: Scavenger-Mutant 6650 | -8/Garrison | Garrison Relay disabled 6765 | -8/Garrison | Learned Materials security intel 6796 | -8/Garrison | Triggered checkpoint 6900 | -8/Garrison | Triggered checkpoint 7010 | -8/Garrison | Discovered new exit (range 10) 7048 | -8/Garrison | Triggered checkpoint 7106 | -8/Garrison | Garrison Relay disabled 7330 | -8/Garrison | Triggered checkpoint 7394 | -8/Garrison | Destroyed 7 combat bots 7574 | -8/Garrison | Triggered checkpoint 7652 | -8/Garrison | Garrison Relay disabled 7722 | -8/Garrison | Discovered new exit (range 12) 7751 | -8/Garrison | Entered Materials 7936 | -8/Materials | Garrison activated, responded to threat 7976 | -8/Materials | Core integrity fell below 50% 8007 | -8/Materials | Lost 3 parts (1n2u) 8028 | -8/Materials | Identified exit to Garrison 8028 | -8/Materials | Entered Garrison 8130 | -8/Garrison | Triggered checkpoint 8179 | -8/Garrison | Garrison Relay disabled 8199 | -8/Garrison | Garrison Relay disabled 8336 | -8/Garrison | Triggered checkpoint 8386 | -8/Garrison | Destroyed 7 combat bots 8396 | -8/Garrison | Lost 3 parts (1n1u1w) 8520 | -8/Garrison | Garrison Relay disabled 8580 | -8/Garrison | Discovered new exit (range 13) 8715 | -8/Garrison | Triggered checkpoint 8980 | -8/Garrison | Triggered checkpoint 9062 | -8/Garrison | Triggered checkpoint 9114 | -8/Garrison | Garrison Relay disabled 9118 | -8/Garrison | Lost 5 parts (1p2n1u1w) 9143 | -8/Garrison | Discovered new exit (range 62) 9143 | -8/Garrison | Discovered new exit (range 26) 9143 | -8/Garrison | Discovered new exit (range 44) 9236 | -8/Garrison | Triggered checkpoint 9460 | -8/Garrison | Entered Materials 9931 | -8/Materials | Core integrity fell below 20% 10023 | -8/Materials | Build established: Mutant 10042 | -8/Materials | Discovered new exit (range 16) 10121 | -8/Materials | Entered Factory 10121 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10677 | -7/Factory | Identified exit to Lower Caves 10906 | -7/Factory | Entered Lower Caves 10917 | -7/Lower Caves | Met a Warlord Commander 10918 | -7/Lower Caves | Learned location of Warlord (-4) 10919 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10923 | -7/Lower Caves | Found Encrypted Comm Array 11123 | -7/Lower Caves | Learned location of 1 exit from Factory 11475 | -7/Lower Caves | Spotted B-75 Beast 11957 | -7/Lower Caves | Discovered new exit (range 4) 12280 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12463 | -7/Lower Caves | Identified exit to Lower Caves 12466 | -7/Lower Caves | Entered another Lower Caves area 12533 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12747 | -7/Lower Caves | Discovered new exit (range 4) 12954 | -7/Lower Caves | Encountered a Warlord checkpoint 13018 | -7/Lower Caves | Learned Factory emergency access door positions 13264 | -7/Lower Caves | Discovered new exit (range 7) 13551 | -7/Lower Caves | Found Alien Artifact 13551 | -7/Lower Caves | Identified Core Expander 13551 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 13614 | -7/Lower Caves | Learned Factory stockpile data 14255 | -7/Lower Caves | Build established: Scavenger-Mutant 14667 | -7/Lower Caves | Identified exit to Zion 14668 | -7/Lower Caves | Entered Zion 14668 | -7/Zion | Accompanied by 1 ally 14888 | -7/Zion | Discovered new exit (range 14) 15152 | -7/Zion | Identified exit to Deep Caves 15326 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15721 | -7/Zion | Given A8's code to call for help 16081 | -7/Zion | Identified exit to Proximity Caves 16086 | -7/Zion | Entered Proximity Caves 16086 | -6/Proximity Caves | Accompanied by 1 ally 16725 | -6/Proximity Caves | Spotted B-75 Beast 17121 | -6/Proximity Caves | Discovered new exit (range 13) 17800 | -6/Proximity Caves | Identified exit to Factory 17804 | -6/Proximity Caves | Entered Factory 17804 | -6/Factory | Accompanied by 1 ally 17804 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17805 | -6/Factory | Identified exit to Lower Caves 18032 | -6/Factory | Repaired Adv. Shield Generator 18099 | -6/Factory | Build established: Mutant 18183 | -6/Factory | Joined by Warlord Ghost squad 18423 | -6/Factory | Identified exit to Garrison 18423 | -6/Factory | Entered Garrison 18456 | -6/Garrison | Triggered checkpoint 18601 | -6/Garrison | Garrison Relay disabled 18709 | -6/Garrison | Triggered checkpoint 18880 | -6/Garrison | Triggered checkpoint 18991 | -6/Garrison | Triggered checkpoint 19007 | -6/Garrison | Garrison Relay disabled 19074 | -6/Garrison | Discovered new exit (range 12) 19090 | -6/Garrison | Identified exit to Factory 19107 | -6/Garrison | H-XX Assembler disabled 19271 | -6/Garrison | Phase Generator disabled 19380 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19552 | -6/Garrison | Destroyed 7 combat bots 19672 | -6/Garrison | Garrison Relay disabled 19898 | -6/Garrison | Entered Factory 20118 | -6/Factory | Build established: Scavenger-Mutant 20613 | -6/Factory | Fabricated Arm. Medium Treads? 20688 | -6/Factory | Lost 3 parts (2p1u) 20796 | -6/Factory | Repaired Imp. Heavy Treads? 20927 | -6/Factory | Build established: Mutant 21120 | -6/Factory | Discovered new exit (range 13) 21139 | -6/Factory | Identified exit to Extension 21140 | -6/Factory | Entered Extension 21759 | -6/Extension | Rescued A7 21809 | -6/Extension | Rescued a captive Derelict 21810 | -6/Extension | Rescued a captive Derelict 22089 | -6/Extension | Spotted B-75 Beast 22095 | -6/Extension | Destroyed B-75 Beast 22107 | -6/Extension | Spotted B-75 Beast 22128 | -6/Extension | Build established: Commander-Mutant 22129 | -6/Extension | Allies destroyed B-75 Beast 22165 | -6/Extension | Disrupted transfer network 22193 | -6/Extension | Rescued a captive Derelict 22194 | -6/Extension | Rescued a captive Derelict 22364 | -6/Extension | Discovered new exit (range 16) 22366 | -6/Extension | Discovered new exit (range 15) 22387 | -6/Extension | Identified exit to Cetus 22393 | -6/Extension | Entered Cetus 22393 | -6/Cetus | Accompanied by 10 allies (A7) 22398 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 22415 | -6/Cetus | Spotted Cetus Guard 22415 | -6/Cetus | Spotted Cetus Guard 22417 | -6/Cetus | Spotted Cetus Guard 22417 | -6/Cetus | Spotted Cetus Guard 22431 | -6/Cetus | Allies destroyed Cetus Guard 22431 | -6/Cetus | Allies destroyed Cetus Guard 22436 | -6/Cetus | Allies destroyed Cetus Guard 22438 | -6/Cetus | Allies destroyed Cetus Guard 22467 | -6/Cetus | Lost 3 allies 22507 | -6/Cetus | Started Cetus Manufacturing Module 22519 | -6/Cetus | Escorted A7 to Cetus Mainframe 22532 | -6/Cetus | Manufactured an Enhanced Grunt 22547 | -6/Cetus | Discovered new exit (range 15) 22557 | -6/Cetus | Manufactured an Enhanced Grunt 22582 | -6/Cetus | Manufactured an Enhanced Grunt 22586 | -6/Cetus | Spotted Cetus Guard 22586 | -6/Cetus | Spotted Cetus Guard 22589 | -6/Cetus | Spotted Cetus Guard 22590 | -6/Cetus | Spotted Cetus Guard 22602 | -6/Cetus | Allies destroyed Cetus Guard 22602 | -6/Cetus | Discovered new exit (range 15) 22603 | -6/Cetus | Allies destroyed Cetus Guard 22607 | -6/Cetus | Manufactured an Enhanced Grunt 22608 | -6/Cetus | Allies destroyed Cetus Guard 22610 | -6/Cetus | Destroyed Cetus Guard 22628 | -6/Cetus | Met Revision 17 22632 | -6/Cetus | Manufactured an Enhanced Grunt 22638 | -6/Cetus | Lost 3 allies 22694 | -6/Cetus | Identified exit to Archives 22700 | -6/Cetus | Entered Archives 22700 | -6/Archives | Accompanied by 9 allies (A7) 22705 | -6/Archives | Received a hacking code to weaken MAIN.C 23128 | -6/Archives | Discovered new exit (range 15) 23153 | -6/Archives | Discovered new exit (range 16) 23511 | -6/Archives | Identified exit to Hub_04(d) 24509 | -6/Archives | Entered Hub_04(d) 24509 | -6/Hub_04(d) | Accompanied by 7 allies 24620 | -6/Hub_04(d) | Discovered new exit (range 10) 24665 | -6/Hub_04(d) | Found Prototype Processor 24665 | -6/Hub_04(d) | Identified Exp. Targeting Computer 24686 | -6/Hub_04(d) | Found Exp. Targeting Computer 24689 | -6/Hub_04(d) | Lost 7 allies 24773 | -6/Hub_04(d) | Identified exit to Garrison 24858 | -6/Hub_04(d) | Core integrity fell below 50% 24859 | -6/Hub_04(d) | First assault squad dispatched 24881 | -6/Hub_04(d) | Network Hub disabled 24881 | -6/Hub_04(d) | Network Hub disabled 24881 | -6/Hub_04(d) | Network Hub disabled 24924 | -6/Hub_04(d) | Entered Garrison 24952 | -6/Garrison | Build established: Scavenger-Mutant 24970 | -6/Garrison | Discovered new exit (range 91) 24970 | -6/Garrison | Discovered new exit (range 37) 24970 | -6/Garrison | Discovered new exit (range 61) 25080 | -6/Garrison | Spotted B-75 Beast 25110 | -6/Garrison | Destroyed 14 combat bots 25165 | -6/Garrison | Lost 9 parts (2p2n4u1w) 25200 | -6/Garrison | Triggered checkpoint 25223 | -6/Garrison | Triggered checkpoint 25294 | -6/Garrison | Lost 3 parts (1n1u1w) 25356 | -6/Garrison | Triggered checkpoint 25401 | -6/Garrison | Garrison Relay disabled 25406 | -6/Garrison | Found embedded Infiltrators 25557 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25655 | -6/Garrison | Triggered checkpoint 25722 | -6/Garrison | Destroyed B-75 Beast 25923 | -6/Garrison | Spotted B-86 Titan 25925 | -6/Garrison | Rewired B-86 Titan 25943 | -6/Garrison | Allies destroyed B-86 Titan 25971 | -6/Garrison | Rewired B-75 Beast 26236 | -6/Garrison | Triggered checkpoint 26338 | -6/Garrison | Triggered checkpoint 26430 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26708 | -6/Garrison | Entered Factory 26708 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26709 | -5/Factory | Identified exit to Upper Caves 27008 | -5/Factory | First assault squad dispatched 27160 | -5/Factory | Destroyed 7 combat bots 27277 | -5/Factory | Discovered exit to Upper Caves (range 12) 27331 | -5/Factory | Entered Upper Caves 27400 | -5/Upper Caves | Identified exit to Upper Caves 27668 | -5/Upper Caves | Learned Extension trap positions 27668 | -5/Upper Caves | Learned Armory emergency access door positions 27668 | -5/Upper Caves | Learned Extension stockpile data 27780 | -5/Upper Caves | Destroyed SQ-NM7(g) 28751 | -5/Upper Caves | Entered another Upper Caves area 29244 | -5/Upper Caves | Destroyed 7 combat bots 29318 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29379 | -5/Upper Caves | Destroyed 7 combat bots 29920 | -5/Upper Caves | Discovered new exit (range 8) 30050 | -5/Upper Caves | Identified exit to Zhirov 30052 | -5/Upper Caves | Entered Zhirov 30052 | -5/Zhirov | Accompanied by 2 allies 30052 | -5/Zhirov | Discovered new exit (range 4) 30084 | -5/Zhirov | Met Zhirov 30146 | -5/Zhirov | Learned location of Quarantine (-2) 30146 | -5/Zhirov | Learned location of Command (-1) 30156 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30181 | -5/Zhirov | Found Alien Artifact 30181 | -5/Zhirov | Identified Integrated Dissipator 30181 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30328 | -5/Zhirov | Found Alien Artifact 30522 | -5/Zhirov | Identified exit to Proximity Caves 30524 | -5/Zhirov | Entered Proximity Caves 30524 | -4/Proximity Caves | Accompanied by 2 allies 31512 | -4/Proximity Caves | Discovered new exit (range 7) 31528 | -4/Proximity Caves | System corruption reached 10% 31528 | -4/Proximity Caves | Identified exit to Factory 31530 | -4/Proximity Caves | Entered Factory 31530 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 31536 | -4/Factory | Joined by Warlord Infantry squad 31657 | -4/Factory | Lost 3 allies 31916 | -4/Factory | Identified exit to Upper Caves 32006 | -4/Factory | Discovered new exit (range 8) 32233 | -4/Factory | Lost 9 parts (1p4n3u1w) 32387 | -4/Factory | Garrison activated, responded to threat 32416 | -4/Factory | Lost 5 parts (2p1n2u) 32516 | -4/Factory | Fabricated X-67 Chaingunner? 32623 | -4/Factory | Lost 7 parts (2p1n2u2w) 32655 | -4/Factory | Entered Upper Caves 32669 | -4/Upper Caves | Spotted B-86 Titan 32820 | -4/Upper Caves | Learned Research security intel 32841 | -4/Upper Caves | Discovered new exit (range 10) 32856 | -4/Upper Caves | Encountered a Warlord checkpoint 32996 | -4/Upper Caves | Murdered 3 allies 33020 | -4/Upper Caves | Build established: Hacker-Mutant 33024 | -4/Upper Caves | Entered another Upper Caves area 33025 | -4/Upper Caves | Identified exit to Warlord 33033 | -4/Upper Caves | Discovered new exit (range 10) 33097 | -4/Upper Caves | Learned Research stockpile data 33159 | -4/Upper Caves | System corruption reached 10% 33286 | -4/Upper Caves | Spotted B-86 Titan 33311 | -4/Upper Caves | Entered Warlord 33334 | -4/Warlord | System corruption cleaned by Quarantine Array 33663 | -4/Warlord | Met Warlord 33688 | -4/Warlord | Warlord's base attacked by MAIN.C 33716 | -4/Warlord | Found Prototype Processor 33716 | -4/Warlord | Identified Exp. Target Analyzer 33719 | -4/Warlord | Found Prototype Device 33719 | -4/Warlord | Identified Exp. Focal Shield 33726 | -4/Warlord | Found Prototype Reactor 33726 | -4/Warlord | Identified Vortex Chain Reactor 33730 | -4/Warlord | Found Exp. Targeting Computer 33748 | -4/Warlord | Build established: Derelict-Gladiator 33865 | -4/Warlord | Core integrity fell below 50% 34038 | -4/Warlord | Warlord forces counterattacked 34058 | -4/Warlord | Spotted Executioner 34082 | -4/Warlord | Destroyed Executioner 34099 | -4/Warlord | Spotted Striker 34103 | -4/Warlord | Spotted Striker 34120 | -4/Warlord | Destroyed 15 combat bots 34122 | -4/Warlord | Discovered new exit (range 12) 34133 | -4/Warlord | Entered Proximity Caves 34161 | -3/Proximity Caves | Lost 15 allies 34167 | -3/Proximity Caves | Build established: Scavenger-Gladiator 34631 | -3/Proximity Caves | Spotted B-86 Titan 34892 | -3/Proximity Caves | Discovered new exit (range 20) 34927 | -3/Proximity Caves | Entered Research 34927 | -3/Research | Evolved 2 slots: Power x1, Utility x1 35127 | -3/Research | Revision forces began assault on 0b10 35182 | -3/Research | Met up with Revision 17++ 35207 | -3/Research | Discovered new exit (range 14) 35210 | -3/Research | Found Fusion Bomb Launcher 35485 | -3/Research | Lost 4 allies 35555 | -3/Research | Identified exit to Testing 35569 | -3/Research | Murdered Revision 35583 | -3/Research | Murdered Revision 35609 | -3/Research | Entered Testing 35677 | -3/Testing | Protovariant out of control (PL-RYG0OI4P10) 35677 | -3/Testing | Unleashed a protovariant (PL-RYG0OI4P10) 35719 | -3/Testing | Found Prototype Hackware 35721 | -3/Testing | Identified Ghost Barrier 35959 | -3/Testing | Lost 3 parts (1p2u) 36081 | -3/Testing | Found Prototype Device 36081 | -3/Testing | Identified Exp. Thermal Shield 36424 | -3/Testing | Repaired Broken Arm. Heavy Treads? 36556 | -3/Testing | Repaired Centrium Medium Armor Plating? 36651 | -3/Testing | System corruption reached 10% 36688 | -3/Testing | Build established: Scavenger-Gunner 36783 | -3/Testing | Identified exit to Research 36811 | -3/Testing | Repaired Helical Railgun? 36833 | -3/Testing | Found Prototype Energy Gun 36833 | -3/Testing | Identified Hyp. EM Gauss Rifle 36848 | -3/Testing | Identified Transdimensional Reconstructor 37064 | -3/Testing | Found Prototype Device 37064 | -3/Testing | Identified AEGIS Remote Shield 37310 | -3/Testing | Found Prototype Slashing Weapon 37310 | -3/Testing | Identified Nanosword 37336 | -3/Testing | Found Prototype Processor 37336 | -3/Testing | Identified Spectral Analyzer 37360 | -3/Testing | Build established: Scavenger-Skirmisher 37365 | -3/Testing | Found Prototype Device 37365 | -3/Testing | Identified Exp. Hardlight Generator 37549 | -3/Testing | Found Prototype Hackware 37574 | -3/Testing | Spotted Striker 37575 | -3/Testing | Spotted Striker 37810 | -3/Testing | Found Prototype Energy Cannon 37810 | -3/Testing | Identified Potential Cannon 37813 | -3/Testing | Found Prototype Energy Cannon 37813 | -3/Testing | Identified Imp. Potential Cannon 37900 | -3/Testing | First assault squad dispatched 38107 | -3/Testing | Entered Research 38107 | -2/Research | Accompanied by 1 ally 38107 | -2/Research | Warlord forces began assault on 0b10 38107 | -2/Research | Evolved 2 slots: Utility x2 38132 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 38132 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 38160 | -2/Research | Identified System Mapper 38217 | -2/Research | Research machine network offline 38271 | -2/Research | Spotted B-90 Cyclops 38361 | -2/Research | Found Prototype Processor 38365 | -2/Research | Identified Exp. Melee Analysis Suite 38651 | -2/Research | Lost 5 allies 38659 | -2/Research | Discovered new exit (range 14) 38659 | -2/Research | Spotted Executioner 38674 | -2/Research | Spotted Striker 38678 | -2/Research | Discovered new exit (range 23) 38709 | -2/Research | Spotted Striker 38711 | -2/Research | Identified exit to Quarantine 38717 | -2/Research | Build established: Hacker-Skirmisher 38723 | -2/Research | Found Prototype Processor 38723 | -2/Research | Identified Exp. Core Analyzer 38731 | -2/Research | Found Exp. Targeting Computer 38737 | -2/Research | Spotted Executioner 38739 | -2/Research | Spotted Executioner 38744 | -2/Research | Entered Quarantine 38744 | -2/Quarantine | Accompanied by 1 ally 38774 | -2/Quarantine | Lost 13 allies 38906 | -2/Quarantine | Lost 6 allies 39107 | -2/Quarantine | Found Alien Artifact 39107 | -2/Quarantine | Identified Phase Redirector 39168 | -2/Quarantine | Repaired Arm. Heavy Treads 39201 | -2/Quarantine | Repaired Lrn. Sensor Array? 39220 | -2/Quarantine | Found Alien Artifact 39220 | -2/Quarantine | Identified Phase Armor 39391 | -2/Quarantine | Found Prototype Launcher 39408 | -2/Quarantine | Identified Point Singularity Launcher 39421 | -2/Quarantine | Found Alien Impact Weapon 39471 | -2/Quarantine | Build established: Scavenger-Gunner 39553 | -2/Quarantine | Discovered new exit (range 8) 39591 | -2/Quarantine | Found Alien Artifact 39654 | -2/Quarantine | Identified exit to Access 39657 | -2/Quarantine | Entered Access 39657 | -1/Access | Evolved 2 slots: Utility x2 39847 | -1/Access | Destroyed 9 combat bots 39948 | -1/Access | Build established: Scavenger-Skirmisher 40157 | -1/Access | First assault squad dispatched 40388 | -1/Access | Identified exit to Command 40542 | -1/Access | Destroyed 10 combat bots 40840 | -1/Access | Destroyed 7 combat bots 40864 | -1/Access | Garrison activated, responded to threat 40911 | -1/Access | Destroyed 8 combat bots 40918 | -1/Access | Build established: Scavenger-Tank 41090 | -1/Access | Destroyed 9 combat bots 41340 | -1/Access | Spotted B-99 Colossus 41340 | -1/Access | Spotted B-99 Colossus 41361 | -1/Access | Entered Command 41387 | -1/Command | Lost 3 parts (2u1w) 41418 | -1/Command | Identified exit to Surface 41485 | -1/Command | Disengaged cave seal 41485 | -1/Command | Derelicts emerged from the dark tunnel 41485 | -1/Command | Welcomed Warlord to Command 41574 | -1/Command | Lost 4 allies 41611 | -1/Command | First assault squad dispatched 41649 | -1/Command | Build established: Hacker-Mutant 41891 | -1/Command | Spotted M Guard 41891 | -1/Command | Spotted M Guard 41894 | -1/Command | Spotted Combat Programmer 41894 | -1/Command | Spotted Combat Programmer 41908 | -1/Command | Warlord commented on Warlord statues 41917 | -1/Command | Destroyed M Guard 41922 | -1/Command | Spotted 0R-VLD(B) 41930 | -1/Command | Combat Programmer assimilated allied 4D-TAH(h) 41937 | -1/Command | Combat Programmer assimilated allied 7O-ZL6(g) 41963 | -1/Command | All MAIN.C guards destroyed 41977 | -1/Command | Lost 12 allies 42006 | -1/Command | Met MAIN.C 42006 | -1/Command | Hacked MAIN.C using A7's code 42009 | -1/Command | 0b10 Conduit disabled 42027 | -1/Command | Destroyed MAIN.C Shell 42030 | -1/Command | MAIN.C activated Command garrisons 42064 | *** | Establishing Free Derelict Territories! Last Messages --------------- 42059_ Blast Slug penetrates Reinforced Barrier. 42059_ MAIN.C knocked back. 42060_ 0b10 Conduit collapses. 42060_ MAIN.C reaction time slowed by virus. 42061_ MAIN.C suffers critical hit (Destroy). 42061_ Slug penetrates MAIN.C. 42061_ MAIN.C reaction time slowed by virus. 42062_ Power failure, Imp. Quantum Reactor shutdown. 42062_ Blast Slug penetrates MAIN.C. 42062_ MAIN.C suffers critical hit (Blast). 42062_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 42062_ MAIN.C destroyed. 42062_ Blast Slug penetrates Reinforced Barrier. 42064_ Power failure, Hvy. Antimatter Reactor shutdown. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####################??????????? | | ?????????????????""""""" 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" " " #??????????? | | ??????????+###### "" """" " #??????????? | | ????????????????# """ " """"""""#??????????? | | ????????????????# """ " " " ???????????? | | ????????????????######################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 69 Energy Capacity 1115 Matter Stores 502 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 8 Corruption Block 20 Armor Coverage 1650 Resistance: KI 30 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 17 Melee Accuracy 6 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 55 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Medium Treads | -8/Materials | Scanalyzed Imp. Heavy Treads | -5/Factory | Scanalyzed Adv. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. EM Disruption Field | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Exp. Target Analyzer | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Adv. Heavy Siege Treads | -2/Quarantine | Hacked Plasma Lance | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Robot Schematics ------------------ X-67 Chaingunner | -6/Factory | Hacked B-74 Champion | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory X-67 Chaingunner | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonBattlePod Manual? 0 Play Time 05:06:05 Cumulative 1490.0 hours Start 2024.02.27 @ 03:52:37 End 2024.03.01 @ 01:18:08 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1032 Rogue 1028 Adventurer 4 Explorer 0 Win Type 7 Total 181 Types 133/11/12/7/2/1/3/8/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93024996-aa63-4369-8ae9-bb9d803b4bb1