Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 21:31:44 Player: Gold Spoon Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3088) 3088 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (774) 774 TOTAL SCORE: 7812 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 151 Entered DSFs 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 288/290 System Corruption 23% Temperature Cool (1) Movement Walking (190) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Ion Cannon Heavy Hammer Heavy Hammer > --- INVENTORY (5) ---- Faulty Experimental Sensor Array Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Transmission Jammer Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Experimental Sensor Array Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Advanced Assault Cannon Missile Launcher Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . 2 . 1 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 78 | 6 5 8 2 17 25 7 2 6 Power 9 | 1 1 1 . 2 3 . . 1 Engine 7 | 1 1 1 . 2 1 . . 1 Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 1 . 5 5 . . 1 Treads 5 | . . . . . 5 . . . Leg 5 | . . . . 4 . . . 1 Wheel 5 | 2 1 1 . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 2 1 3 9 1 1 1 Device 9 | . . 1 1 1 6 . . . Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 1 . . 1 1 . 1 Hackware 2 | . . . . . 1 . 1 . Protection 3 | . . . . 2 1 . . . Artifact . | . . . . . . . . . Weapon 33 | 2 1 4 1 7 8 6 1 3 Energy Gun 1 | . . . . . 1 . . . Energy Cannon 3 | . . . . 1 . . 1 1 Ballistic Gun 12 | 2 1 3 1 4 1 . . . Ballistic Cannon 9 | . . . . . 5 4 . . Launcher 5 | . . 1 . 2 . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 30 | . 3 2 1 7 9 8 . . Power 4 | . 1 . . . 2 1 . . Propulsion 10 | . 1 1 . 5 2 1 . . Utility 6 | . . . . 1 3 2 . . Weapon 10 | . 1 1 1 1 2 4 . . Highest Loss Streak 8 | . 3 1 1 3 2 8 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 88 99 99 93 88 58 7 39 Engine 6 | . 13 11 11 9 3 3 . 5 Core 1 | . . . . . 2 . . . Treads 5 | . . . . . 11 11 . . Leg 4 | . . . . 11 5 . . 5 Wheel 8 | . 24 21 22 10 . . . . Device 12 | . . 11 11 9 16 7 . . Storage 8 | . 14 11 11 9 7 4 . . Processor 12 | . 9 22 22 18 8 5 . 2 Hackware 2 | . . . . . 4 4 7 7 Protection 4 | . . . . 8 6 3 . . Energy Cannon 1 | . . . . 5 . . . 7 Ballistic Gun 8 | . 24 21 21 11 . . . . Ballistic Cannon 8 | . . . . . 16 12 . . Impact Weapon 1 | . . . . . 1 . . 9 Naked Turns 38 | . . . . . . 38 . . Heaviest Build 49 | 14 19 24 24 36 48 49 . 22 Greatest Support 76 | 26 26 26 20 40 76 76 3 18 Greatest Overweight (x) 11 | . 1 1 1 11 2 . . 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 9 10 10 10 10 8 5 5 Most Carried 10 | 4 9 10 10 10 10 10 2 2 Average Carried 7 | 1 5 8 9 9 7 7 1 1 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 Final Carried 10 | 1 9 9 9 8 10 2 2 1 Class Distribution -------------------- 35% | Tank 33% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Matter Collected 3004 | 190 300 397 34 345 1364 293 . 81 Remotely 1537 | . . . . . 1255 282 . . Salvage Created 3959 | . 351 607 29 660 1339 866 . 107 Parts 193 | . 31 41 3 26 80 5 . 7 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 71 | . 9 19 2 10 25 4 . 2 Melee 3 | . . . . . 3 . . . Guns 30 | . 9 15 2 3 1 . . . Cannons 26 | . . . . 5 19 1 . 1 AOE 10 | . . 4 . 2 1 3 . . Classes Destroyed 15 | . 5 2 . 2 3 1 . 2 Worker 14 | . 4 . . 3 7 . . . Builder 4 | . . . . 1 3 . . . Tunneler 1 | . 1 . . . . . . . Hauler 3 | . . . . . 3 . . . Recycler 5 | . . . . 2 3 . . . Operator 4 | . . 2 . . 2 . . . Watcher 8 | . 1 . . 2 5 . . . Swarmer 18 | . 6 7 2 3 . . . . Grunt 33 | . 3 8 . 6 16 . . . Sentry 9 | . . 4 . 1 4 . . . Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . Programmer 4 | . . . . . 4 . . . Heavy 1 | . . . . . . . . 1 Compactor 4 | . . . . . . 4 . . Best Kill Streak 8 | . 6 4 2 4 8 4 . 1 Combat Bots Only 6 | . 6 4 2 4 3 4 . 1 Max Kills in Single Turn 4 | . 1 3 2 2 4 1 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . 3 . 2 1 1 . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Hostile Shots Fired 492 | . 57 80 16 88 225 7 . 19 Missed 152 | . 13 33 11 18 70 . . 7 Damage Taken 4470 | . 409 532 75 999 1680 428 . 347 Core 1061 | . 128 106 16 103 200 326 . 182 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 72 | . . . . . 72 . . . Core Remaining (%) 74 | 100 48 . 69 81 . . . . Volleys Fired 248 | . 42 55 4 51 75 15 . 6 Largest 3 | . 2 2 2 2 3 3 . 1 Hottest 144 | . 40 53 46 96 144 144 . 60 Shots Fired 540 | . 69 107 8 99 212 39 . 6 Gun 249 | . 69 105 8 57 10 . . . Cannon 278 | . . . . 40 202 30 . 6 Launcher 13 | . . 2 . 2 . 9 . . Special . | . . . . . . . . . Kinetic 470 | . 69 105 8 57 201 30 . . Thermal 57 | . . . . 40 11 . . 6 Explosive 13 | . . 2 . 2 . 9 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 6 12 2 9 15 9 . 8 Robot Miss Streak 9 | . 7 3 2 2 9 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 339 | . 38 72 3 60 126 30 . 10 Core Hits 155 | . 19 35 2 28 57 11 . 3 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 15 | . . . . . 15 . . . Blast 11 | . . . . . 11 . . . Smash 4 | . . . . . 4 . . . Melee Attacks 16 | . . . . . 12 . . 4 Impact 16 | . . . . . 12 . . 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 9984 | . 491 1313 49 1304 4399 2155 . 273 Guns 2173 | . 491 986 49 486 161 . . . Cannons 4783 | . . . . 729 3223 693 . 138 Explosions 2522 | . . 327 . 89 644 1462 . . Melee 505 | . . . . . 370 . . 135 Ramming 1 | . . . . . 1 . . . Kinetic 5858 | . 491 986 49 486 3153 693 . . Thermal 1742 | . . . . 729 875 . . 138 Explosive 1878 | . . 327 . 89 . 1462 . . Electromagnetic . | . . . . . . . . . Impact 505 | . . . . . 370 . . 135 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . 1 1 . 7 23 23 23 Average Corruption 5 | . . 1 1 . 5 15 23 23 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 70 | . . 4 . . 46 10 1 9 Message Errors 22 | . . 2 . . 12 5 . 3 Matter Fused 12 | . . . . . 9 1 . 2 Heat Flow Errors 10 | . . 1 . . 7 1 1 . Energy Discharges 5 | . . 1 . . 3 1 . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 5 | . . . . . 5 . . . Data Loss (major) 3 | . . . . . 2 . . 1 Misfires 3 | . . . . . 3 . . . Alerts 3 | . . . . . 2 . . 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 4 | . . . . . 2 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 422 | . . 10 . . 364 17 . 31 Projectiles 71 | . . . . . 71 . . . Explosions 189 | . . 10 . . 162 17 . . Melee 162 | . . . . . 131 . . 31 Knockbacks 21 | . . . . . 21 . . . Impact 3 | . . . . . 3 . . . Kinetic 18 | . . . . . 18 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . 18 . . . 104 . . Shots 4 | . . 2 . . . 2 . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . 6 76 . 24 378 257 188 . Average Temperature 99 | . 5 35 . 7 112 49 103 . Received Heat Transfer 1350 | . 96 192 . 306 693 . . 63 Effects 1 | . . . . . 1 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . Impact Corruptions 10 | . . . . . 8 . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . 5 1 . . . Heat Transferred 2176 | . . . . 1184 770 . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Peak Influence 729 | . 257 313 170 336 729 264 141 183 Initial 238 | . . 108 89 . 152 238 141 98 Average 205 | . 105 181 61 124 289 233 141 128 Maximum Alert Level 3 | . 1 1 . 1 3 1 . . Low Security (%) 60 | 100 70 60 100 77 44 . 100 100 Level 1 24 | . 29 39 . 22 23 100 . . Level 2 11 | . . . . . 23 . . . Level 3 3 | . . . . . 8 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 1 4 . 4 9 . . 1 Investigation 5 | . . 1 . 1 3 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 10 | . 1 3 . 2 3 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Distress Signals 8 | . 1 2 . 2 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 15 26 3 28 38 6 . 6 Peak Tracking Total 7 | . 7 4 3 4 6 5 . 1 Tactical Retreats 7 | . 1 2 . . 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Traps Triggered 3 | . . . 1 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Machines Disabled 13 | . 1 . . 2 10 . . . Max in Single Turn 3 | . 1 . . 1 3 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Machines Accessed 25 | . 2 7 1 4 10 . 1 . Terminals 20 | . 2 7 . 4 6 . 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 53 | . 3 18 1 10 20 . 1 . Successful 25 | . 2 8 1 6 7 . 1 . Failed 28 | . 1 10 . 4 13 . . . Catastrophic 8 | . 1 2 . . 5 . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 1 6 . . . . . . Terminals 45 | . 3 18 . 10 13 . 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 22 | . 2 8 1 6 4 . 1 . Robot Analysis 3 | . . 1 . 1 1 . . . Prototype ID Bank 6 | . . 2 . 3 1 . . . Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . Branch Access Points 1 | . . 1 . . . . . . Alert Level 6 | . 2 2 . 1 1 . . . Unreport Threat 2 | . . 2 . . . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 5 . 4 8 . . . Full Trace Events 6 | . . 1 . 2 3 . . . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 22 | . . . . . 22 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 58 | . . . 1 57 . . . . Total Damage 615 | . . . 15 600 . . . . Kills 8 | . . . 1 7 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Robot Analysis Total 3 | . . 1 . 1 1 . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Turns Passed 5230 | 42 375 649 586 719 2539 164 32 124 Spaces Moved 3237 | 36 254 464 580 444 1224 132 57 46 Core 165 | 7 . . . 2 . 97 57 2 Treads 989 | . . . . . 954 35 . . Legs 492 | . . . . 178 270 . . 44 Wheels 1591 | 29 254 464 580 264 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 95 95 120 50 50 100 Average Speed 126 | 82 93 91 95 118 172 79 50 151 Slowest Speed 600 | 90 115 95 95 600 260 160 50 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 36 51 98 41 40 64 3 35 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 178 | . . 23 . 20 52 83 . . Melee . | . . . . . . . . . Projectile 37 | . . . . 4 30 3 . . AOE 141 | . . 23 . 16 22 80 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Total 3877 | 48 323 581 609 539 1469 156 60 92 Wait 192 | . 9 43 15 4 92 2 . 27 Move 3230 | 35 253 463 579 443 1224 131 56 46 Hop . | . . . . . . . . . Pick Up 84 | 7 13 8 5 16 28 1 1 5 Fast Attach . | . . . . . . . . . Attach 57 | 6 4 4 1 9 20 5 2 6 Detach 2 | . . . . . 1 . 1 . Swap 21 | . 1 4 1 8 5 2 . . Drop 28 | . 1 4 4 8 11 . . . Fire 248 | . 42 55 4 51 75 15 . 6 Melee 14 | . . . . . 12 . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Core integrity fell below 50% 334 | -10/Materials | Build established: Mutant 334 | -10/Materials | Lost 3 parts (1p1n1w) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x2 472 | -9/Materials | Identified exit to Mines 1065 | -9/Materials | Build established: Scavenger-Mutant 1067 | -9/Materials | Entered Mines 1068 | -9/Mines | Learned location of Storage (-8) 1125 | -9/Mines | Learned Materials stockpile data 1188 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1190 | -9/Mines | Learned Materials garrison access intel 1314 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1318 | -9/Mines | Found Prototype Device 1507 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1564 | -9/Mines | Discovered new exit (range 8) 1572 | -9/Mines | Identified exit to Materials 1618 | -9/Mines | Discovered exit to Materials (range 7) 1653 | -9/Mines | Entered Materials 1653 | -8/Materials | Accompanied by 3 allies 1653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -8/Materials | Loaded intel: 1 garrison access location 1876 | -8/Materials | Discovered new exit (range 10) 2007 | -8/Materials | Lost 3 parts (3n) 2078 | -8/Materials | Identified exit to Factory 2226 | -8/Materials | Garrison activated, responded to threat 2304 | -8/Materials | Lost 3 parts (1n1u1w) 2372 | -8/Materials | Entered Factory 2372 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2560 | -7/Factory | Build established: Mutant 2791 | -7/Factory | Identified Exp. Sensor Array 3637 | -7/Factory | Build established: Tank 3977 | -7/Factory | Repaired Med. Treads 4911 | -7/Factory | Sucked down chute 4911 | -7/Factory | Entered Waste 4926 | -7/Waste | EMP discharged 4926 | -7/Waste | System corruption reached 10% 4943 | -7/Waste | Spotted C-40 Crusher 4944 | -7/Waste | Spotted C-40 Crusher 4945 | -7/Waste | Spotted C-40 Crusher 4952 | -7/Waste | Destroyed C-40 Crusher 4959 | -7/Waste | Destroyed C-40 Crusher 4959 | -7/Waste | Spotted C-40 Crusher 4961 | -7/Waste | Spotted C-40 Crusher 4962 | -7/Waste | Destroyed C-40 Crusher 4972 | -7/Waste | Destroyed C-40 Crusher 4985 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5005 | -7/Waste | Spotted C-40 Crusher 5007 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5010 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5013 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5014 | -7/Waste | Core integrity fell below 50% 5016 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5026 | -7/Waste | EMP discharged 5030 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5037 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5068 | -7/Waste | Lost 8 parts (1p1n2u4w) 5068 | -7/Waste | Discovered new exit (range 15) 5075 | -7/Waste | Entered Factory 5107 | -7/Factory | Identified exit to DSF 5107 | -7/Factory | Entered DSF 5115 | -7/DSF | Core integrity fell below 20% 5163 | -7/DSF | Additional patrols routed to DSF 5231 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- System corrupted: Matter fused (-8). Acquired Imp. Signal Interpreter. System corrupted: IFF burst signal emitted. Sneak attack on H-61 Shepherd. Hvy. Hammer follow-up attack on H-61 Shepherd. Destroyed Visual Processing Unit. H-61 Shepherd system corrupted by crushing effect. 6 5 2FQVM>C53P WIY/9WEQ>MOK>X H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Hvy. Hammer follow-up attack on H-61 Shepherd. Destroyed Transmission Jammer. H-61 Shepherd system corrupted by crushing effect. H-61 Shepherd system terminally corrupted. Slug penetrates Wall. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????##"####??????? | | ????????????????##??###?#"""""#??????? | | ?????????? # #[[##"" ""#??????? | | ?????????? ""##"#???? | | ?????????? ! """""#???? | | ???????????????##[[[#]]## ! 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"????????? | | ????????????????????????? "????????? | | ????????????????????????? "????????? | | ?????????????????????????""""????????? | | ?????????????????????????""""????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroMachineInsulator Manual? 0 Play Time 00:44:59 Cumulative 20.5 hours Start 2024.04.24 @ 20:48:13 End 2024.04.24 @ 21:31:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d27791f-7ce1-45bd-9e99-17b4ad9e4733