Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 13:11:36 Player: Silfurdreki Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (2196) 2196 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1113) 1113 TOTAL SCORE: 8164 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 432 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 92/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Xenon Bombardment Thruster Authchip [R/NC] Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Cooled Airjet Cooled Airjet VTOL Module > --- UTILITY ---------- Weight Redist. System Machine Analyzer Advanced Targeting Computer Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Heavy Pick > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Improved Spread Laser Gauss Rifle Proton Missile Launcher [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility System Shield Device Weight Redist. System Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . 1 . . . . Utility 4 | . . . . . . . 2 1 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 135 | 8 17 . 13 4 1 5 13 7 1 29 9 28 Power 15 | 1 2 . 1 . . 1 1 . . 3 4 2 Engine 6 | 1 1 . . . . . . . . 2 1 1 Core 9 | . 1 . 1 . . 1 1 . . 1 3 1 Reactor . | . . . . . . . . . . . . . Propulsion 51 | 2 8 . 7 3 . 2 4 3 . 9 . 13 Treads . | . . . . . . . . . . . . . Leg 36 | 2 8 . 6 3 . 2 . 3 . . . 12 Wheel 1 | . . . 1 . . . . . . . . . Hover 8 | . . . . . . . 3 . . 5 . . Flight 6 | . . . . . . . 1 . . 4 . 1 Utility 28 | 2 4 . 2 . 1 . 5 2 . 8 3 1 Device 7 | 1 1 . . . . . 1 1 . 2 1 . Storage 5 | 1 3 . 1 . . . . . . . . . Processor 6 | . . . 1 . 1 . . 1 . 1 2 . Hackware 5 | . . . . . . . 3 . . 2 . . Protection 5 | . . . . . . . 1 . . 3 . 1 Artifact . | . . . . . . . . . . . . . Weapon 41 | 3 3 . 3 1 . 2 3 2 1 9 2 12 Energy Gun 15 | 1 3 . 3 1 . 1 . 1 . 3 . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . . . . 1 2 . . 4 1 5 Ballistic Cannon 2 | . . . . . . . . . . 2 . . Launcher 3 | . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 1 . . . Piercing Weapon 3 | . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 3 . . Parts Lost 49 | . 5 . 1 . . 3 11 1 2 5 . 21 Power 8 | . 2 . . . . 1 2 . . 1 . 2 Propulsion 20 | . 1 . 1 . . . 4 1 2 2 . 9 Utility 14 | . 1 . . . . . 4 . . 2 . 7 Weapon 7 | . 1 . . . . 2 1 . . . . 3 Highest Loss Streak 16 | . 3 . 1 . . 3 9 1 1 5 . 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 97 100 100 98 90 46 50 61 100 94 Engine 5 | . 12 14 8 . . . . . . 2 6 5 Core 4 | . 1 . 2 11 11 10 9 . . . 6 5 Leg 23 | . 27 28 41 44 44 44 17 12 11 . . 22 Hover 4 | . . . . . . . 12 . . 11 26 5 Flight 2 | . . . . . . . . . . 10 6 1 Device 5 | . 12 14 . . . . 2 4 3 5 6 5 Storage 6 | . 14 14 11 11 11 11 4 . . . . . Processor 7 | . . . 10 11 11 11 9 7 15 4 13 12 Hackware 5 | . . . . . . . 8 7 7 11 13 12 Protection 2 | . . . . . . . 8 . . 5 6 5 Energy Gun 12 | . 19 28 22 22 22 11 2 5 3 3 . 5 Ballistic Gun 3 | . 8 . . . . 9 12 . . 2 9 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 14 40 21 33 33 33 34 39 7 7 24 30 31 Greatest Support 91 | 20 20 20 43 43 43 43 43 20 20 34 40 91 Greatest Overweight (x) 4 | 3 1 1 1 . . . 4 . . 2 . . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 5 5 5 5 5 Average Capacity 8 | 7 9 10 14 15 15 15 9 5 5 5 5 5 Most Carried 15 | 4 9 9 15 15 15 15 15 2 2 5 5 5 Average Carried 7 | 1 6 8 10 14 14 14 8 2 2 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 8 9 13 15 14 15 3 2 2 5 5 2 Class Distribution -------------------- 58% | Scavenger-Mutant 19% | Mutant 13% | Hacker-Mutant 5% | Hacker-Scout 3% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Matter Collected 2039 | 197 363 . 100 66 . 81 113 40 . 521 130 428 Remotely . | . . . . . . . . . . . . . Salvage Created 2560 | 23 370 . 209 72 . 114 305 46 . 283 9 1129 Parts 126 | 5 21 . 21 8 . 5 9 1 . 17 . 39 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Combat Hostiles Destroyed 56 | . 9 . 7 4 . 2 4 1 . 4 . 25 Melee 7 | . . . . . . . 4 1 . . . 2 Guns 32 | . 9 . 5 4 . 1 . . . 1 . 12 Cannons 3 | . . . . . . . . . . 3 . . AOE 13 | . . . 2 . . . . . . . . 11 Classes Destroyed 10 | 1 2 . 2 . . . 2 . . 1 . 2 Worker 5 | . . . . . . . 1 . . 4 . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . 2 . . Watcher 2 | . 1 . 1 . . . . . . . . . Swarmer 20 | . . . 4 4 . . . . . 3 . 9 Grunt 28 | . 9 . 2 . . 1 4 1 . . . 11 Brawler 3 | . . . . . . . . . . . . 3 Duelist 2 | . . . 1 . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . 1 . 1 Best Kill Streak 9 | 1 2 . 3 4 . 1 4 1 . 4 . 9 Combat Bots Only 9 | . 2 . 3 4 . 1 4 1 . 4 . 9 Max Kills in Single Turn 2 | 1 1 . 2 2 . 1 1 1 . 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . 2 Melee 1 | . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Hostile Shots Fired 543 | . 83 6 38 11 . 23 53 28 3 69 . 229 Missed 179 | . 18 1 15 3 . 8 16 10 1 26 . 81 Damage Taken 7050 | . 895 79 327 62 . 331 1289 409 99 594 . 2965 Core 1934 | . 230 . 92 10 . 64 257 227 99 88 . 867 Absorbed by Shields 32 | . . . . . . . . . . 32 . . Core Remaining (%) 51 | 100 . 8 . . . 58 53 . . 40 . . Volleys Fired 171 | 2 41 . 18 6 . 13 1 . . 31 3 56 Largest 2 | 2 2 . 2 2 . 2 1 . . 2 2 2 Hottest 114 | 40 105 . 110 100 . 100 25 . . 76 58 114 Shots Fired 289 | 4 75 . 36 12 . 19 1 . 1 46 6 89 Gun 256 | 4 75 . 36 12 . 19 1 . 1 35 6 67 Cannon 11 | . . . . . . . . . . 11 . . Launcher 22 | . . . . . . . . . . . . 22 Special . | . . . . . . . . . . . . . Kinetic 130 | 4 47 . . . . 9 1 . . 31 6 32 Thermal 81 | . 22 . 8 . . . . . 1 15 . 35 Explosive . | . . . . . . . . . . . . . Electromagnetic 78 | . 6 . 28 12 . 10 . . . . . 22 Robot Hit Streak 13 | 4 11 . 3 8 . 6 . . 3 8 3 13 Robot Miss Streak 5 | . 2 . 5 2 . 2 . . . 4 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . 2 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 Shots Hit Robots 236 | 4 58 . 17 10 . 12 19 11 1 33 4 67 Core Hits 173 | 2 21 1 9 8 . 5 6 2 . 28 . 91 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . 2 Critical Strikes 15 | . 3 . 1 . . . 4 2 . 2 . 3 Burn 4 | . 3 . 1 . . . . . . . . . Destroy 3 | . . . . . . . . . . 1 . 2 Blast 1 | . . . . . . . . . . 1 . . Sever 6 | . . . . . . . 4 2 . . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 65 | . . . . . . . 34 21 . . 4 6 Impact . | . . . . . . . . . . . . . Slashing 55 | . . . . . . . 34 21 . . . . Piercing 10 | . . . . . . . . . . . 4 6 Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6123 | 39 784 25 433 222 . 338 704 387 . 608 75 2508 Guns 3294 | 39 784 . 312 179 . 201 . . . 460 75 1244 Cannons 148 | . . . . . . . . . . 148 . . Explosions 1389 | . . . 104 . . 137 . . . . . 1148 Melee 1181 | . . . . . . . 678 387 . . . 116 Ramming 111 | . . 25 17 43 . . 26 . . . . . Kinetic 1601 | 39 442 . . . . 113 . . . 428 75 504 Thermal 1550 | . 267 . 174 . . 137 . . . 180 . 792 Explosive . | . . . . . . . . . . . . . Electromagnetic 1680 | . 75 . 242 179 . 88 . . . . . 1096 Impact . | . . . . . . . . . . . . . Slashing 1065 | . . . . . . . 678 387 . . . . Piercing 116 | . . . . . . . . . . . . 116 Highest Corruption 18 | . . . . . . . 11 . 18 18 . 10 Average Corruption 17 | . . . . . . . 10 . 11 18 . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 68 | . . . . . . . 1 . 12 54 . 1 Message Errors 15 | . . . . . . . . . 2 13 . . Matter Fused 13 | . . . . . . . . . . 12 . 1 Heat Flow Errors 11 | . . . . . . . 1 . . 10 . . Energy Discharges 3 | . . . . . . . . . . 3 . . Parts Rejected 2 | . . . . . . . . . 2 . . . Data Loss (minor) 11 | . . . . . . . . . 2 9 . . Data Loss (major) 2 | . . . . . . . . . . 2 . . Misfires 3 | . . . . . . . . . 1 2 . . Misdirections 8 | . . . . . . . . . 5 3 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 133 | . . . 1 . . . 44 83 . . . 5 Projectiles . | . . . . . . . . . . . . . Explosions 6 | . . . 1 . . . . . . . . 5 Melee 127 | . . . . . . . 44 83 . . . . Knockbacks 4 | . . 2 . 1 . . . . . 1 . . Impact 3 | . . 2 . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . 31 . . 48 12 . . . . 25 Shots 4 | . . . 1 . . 1 . . . . . 2 Rammed 3 | . . . . . . . 3 . . . . . Targets Rammed 17 | . . 5 1 7 . . 4 . . . . . Kicked 14 | . . 5 1 7 . . 1 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 411 | . 201 . 240 114 . 74 119 . . 279 6 411 Average Temperature 81 | . 77 . 71 58 . 34 48 . . 87 4 98 Received Heat Transfer 1518 | . 480 45 21 6 . 126 270 162 . 12 . 396 Effects 2 | . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 7 | . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 2158 | . 851 . 272 . . 150 . . . 230 . 655 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 . . 1 . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Peak Influence 835 | 5 180 30 142 196 . 30 201 84 15 183 142 835 Initial 89 | . 3 5 11 50 . . 11 42 . . 89 16 Average 138 | 1 65 2 62 66 . 26 46 64 8 77 113 489 Maximum Alert Level 3 | . . . . . . . 1 . . . . 3 Low Security (%) 83 | 100 100 100 100 100 . 100 97 100 100 100 100 15 Level 1 5 | . . . . . . . 2 . . . . 28 Level 2 6 | . . . . . . . . . . . . 36 Level 3 3 | . . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 2 1 . . 6 1 . 5 . . Investigation 7 | . 1 . 2 1 . . 2 1 . . . . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 7 | . 1 . . . . . 4 . . 2 . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Distress Signals 6 | . 3 . 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 139 | . 22 3 16 6 . 3 24 3 6 14 3 39 Peak Tracking Total 16 | . 4 2 6 4 . 3 16 3 6 4 2 8 Tactical Retreats 19 | . 1 1 4 . . . 5 1 . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Traps Triggered 14 | . 1 . 1 . . . 1 1 . 3 . 7 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Machines Disabled 3 | . 1 . . . . . . . . . 1 1 Max in Single Turn 1 | . 1 . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Machines Accessed 40 | . 6 . 6 1 3 . 6 2 . 8 6 2 Terminals 33 | . 6 . 6 . . . 5 2 . 7 5 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 132 | . 14 . 25 1 26 . 16 4 . 19 24 3 Successful 86 | . 8 . 18 1 26 . 10 1 . 8 12 2 Failed 46 | . 6 . 7 . . . 6 3 . 11 12 1 Catastrophic 12 | . . . 2 . . . 1 1 . 4 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 76 | . 14 . 19 . 1 . 9 4 . 13 16 . Terminals 98 | . 14 . 25 . . . 12 4 . 17 23 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 4 . . 2 . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 66 | . 5 . 15 1 26 . 4 . . 3 10 2 Record 29 | . . . 2 . 26 . . . . 1 . . Part Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 7 | . 2 . 5 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 6 | . 1 . 1 . . . 1 . . 1 2 . Alert Level 2 | . . . . . . . 1 . . 1 . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . Locate Traps 3 | . 1 . . . . . 1 . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . . . Investigation Status 2 | . . . 2 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . 2 . Patrol Navigation 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 4 . . 2 . . Insert Component 3 | . . . . . . . 2 . . 1 . . Analyze 3 | . . . . . . . 2 . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 3 . 3 . . . 2 1 . 3 1 . Terminals 13 | . 3 . 3 . . . 2 1 . 3 1 . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 12 | . 2 . 3 . . . 2 1 . 3 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 6 . . . 6 1 . 7 4 2 Full Trace Events 4 | . 1 . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . 1 . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Total Allies 8 | . . . . 2 . . . . . 6 . . Largest Group 6 | . . . . 2 2 . . . . 6 6 5 Highest-Rated Group 186 | . . . . 43 43 . . . . 186 186 155 Highest-Rated Ally 31 | . . . . 31 31 . . . . 31 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 87 | . . . . 5 . . . . . 31 15 36 Total Damage 1361 | . . . . 86 . . . . . 328 273 674 Kills 13 | . . . . 2 . . . . . 4 3 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Turns Passed 8301 | 119 1105 878 593 755 398 297 471 405 137 1174 472 1497 Spaces Moved 7135 | 68 584 456 393 577 330 213 364 295 123 1735 768 1229 Core 135 | 7 . . . . . . . 23 17 88 . . Treads . | . . . . . . . . . . . . . Legs 3953 | 61 584 456 393 577 330 213 131 272 106 . . 830 Wheels . | . . . . . . . . . . . . . Hover 1897 | . . . . . . . 229 . . 501 768 399 Flight 1150 | . . . . . . . 4 . . 1146 . . Fastest Speed 34 | 50 120 190 120 120 120 120 35 50 50 34 43 43 Average Speed 93 | 127 155 190 121 120 120 120 71 115 110 41 43 95 Slowest Speed 320 | 200 190 190 190 120 120 120 320 130 120 200 43 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 1 . . 7 . . Cave-ins Triggered 2 | . . . . . . . 2 . . . . . Exploration Rate (%) 51 | 5 87 72 32 95 73 52 37 7 73 42 20 69 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 . 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 16 | . . . . . . . 9 3 . . 4 . Terrain Destroyed 46 | . . . 4 . . 11 9 3 . 3 6 10 Melee 16 | . . . . . . . 9 3 . . 4 . Projectile 8 | . . . . . . 1 . . . 3 2 2 AOE 22 | . . . 4 . . 10 . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Gar Total 8408 | 94 709 464 473 627 332 234 545 337 123 2132 895 1443 Wait 750 | 11 56 1 30 27 . 3 100 14 . 309 103 96 Move 7108 | 67 583 455 392 576 329 212 362 295 122 1720 767 1228 Hop 8 | . . . . . . . 1 . . 7 . . Pick Up 52 | 6 3 2 10 3 1 1 10 . . 11 3 2 Fast Attach 46 | 5 5 . 2 . . 1 . 6 1 15 2 9 Attach 35 | 2 3 . 4 . . 2 9 1 . 10 1 3 Detach 13 | . 2 . 1 . . . 3 . . 7 . . Swap 54 | 1 9 . 7 4 1 2 4 . . 4 6 16 Drop 63 | . 7 1 8 4 1 . 18 . . 6 6 12 Fire 171 | 2 41 . 18 6 . 13 1 . . 31 3 56 Melee 65 | . . . . . . . 34 21 . . 4 6 Ram 2 | . . . . . . . 2 . . . . . Kick 14 | . . 5 1 7 . . 1 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . 12 . 15 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 494 | -10/Materials | Core integrity fell below 50% 532 | -10/Materials | Lost 3 parts (1p1n1w) 610 | -10/Materials | Discovered new exit (range 13) 878 | -10/Materials | Discovered new exit (range 4) 988 | -10/Materials | Build established: Scavenger-Mutant 1020 | -10/Materials | Derelicts attacked the area 1056 | -10/Materials | Core integrity fell below 20% 1128 | -10/Materials | Discovered new exit (range 15) 1225 | -10/Materials | Entered Mines 1437 | -10/Mines | Discovered new exit (range 9) 1479 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2057 | -10/Mines | Learned Materials emergency access door positions 2103 | -10/Mines | Entered Materials 2103 | -9/Materials | Evolved 2 slots: Propulsion x2 2168 | -9/Materials | Identified exit to Mines 2168 | -9/Materials | Identified exit to Storage 2460 | -9/Materials | Discovered new exit (range 8) 2472 | -9/Materials | Identified exit to Materials 2696 | -9/Materials | Entered Mines 2731 | -9/Mines | Discovered exit to Materials (range 15) 2807 | -9/Mines | Discovered exit to Materials (range 9) 2952 | -9/Mines | Learned location of Zion (-7) 3036 | -9/Mines | Met a Derelict shopkeep closing up shop 3065 | -9/Mines | Learned Materials garrison access intel 3446 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3446 | -9/Mines | Discovered new exit (range 5) 3450 | -9/Mines | Identified exit to Exiles 3451 | -9/Mines | Entered Exiles 3451 | -9/Exiles | Accompanied by 2 allies 3467 | -9/Exiles | Discovered new exit (range 15) 3481 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3481 | -9/Exiles | Met 8R-AWN 3499 | -9/Exiles | Met EX-HEX 3556 | -9/Exiles | Met EX-DEC 3623 | -9/Exiles | Met EX-BIN 3642 | -9/Exiles | Aligned with FarCom system 3643 | -9/Exiles | Given EX-Vault access code 3705 | -9/Exiles | Opened EX-Vault 3716 | -9/Exiles | Found Prototype Processor 3723 | -9/Exiles | Identified Modified TNC 3742 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3837 | -9/Exiles | Discovered new exit (range 11) 3849 | -9/Exiles | Left Exiles lab with Modified TNC 3849 | -9/Exiles | Entered Mines 3919 | -8/Mines | Lost 3 parts (1p2w) 4130 | -8/Mines | Discovered exit to Materials (range 11) 4146 | -8/Mines | Entered Materials 4146 | -8/Materials | Evolved 2 slots: Utility x2 4147 | -8/Materials | Loaded intel: 1 garrison access location 4556 | -8/Materials | Discovered new exit (range 4) 4594 | -8/Materials | Crushed by falling debris 4597 | -8/Materials | Crushed by falling debris 4597 | -8/Materials | System corruption reached 10% 4617 | -8/Materials | Entered Factory 4617 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4647 | -7/Factory | Lost 9 parts (2p3n3u1w) 4648 | -7/Factory | Build established: Mutant 5022 | -7/Factory | Sucked down chute 5022 | -7/Factory | Entered Waste 5032 | -7/Waste | Spotted C-40 Crusher 5037 | -7/Waste | EMP discharged 5037 | -7/Waste | System corruption reached 10% 5057 | -7/Waste | Spotted C-40 Crusher 5083 | -7/Waste | Spotted C-40 Crusher 5085 | -7/Waste | Spotted C-40 Crusher 5094 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5119 | -7/Waste | Spotted C-40 Crusher 5137 | -7/Waste | EMP discharged 5146 | -7/Waste | Spotted C-40 Crusher 5149 | -7/Waste | Discovered new exit (range 15) 5151 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5159 | -7/Waste | Entered Factory 5566 | -7/Factory | Core integrity fell below 50% 5615 | -7/Factory | Lost 5 parts (1p2n2u) 5693 | -7/Factory | Garrison activated, responded to threat 5706 | -7/Factory | Allied Derelicts emerged from ambush trap array 5713 | -7/Factory | Discovered new exit (range 15) 6122 | -7/Factory | Build established: Hacker-Mutant 6189 | -7/Factory | Allied Derelicts emerged from ambush trap array 6234 | -7/Factory | Discovered new exit (range 11) 6333 | -7/Factory | Entered another Factory area 6333 | -6/Factory | Accompanied by 6 allies 6333 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6787 | -6/Factory | Identified exit to Garrison 6805 | -6/Factory | Entered Garrison 6805 | -6/Garrison | Accompanied by 5 allies 6851 | -6/Garrison | Triggered checkpoint 6893 | -6/Garrison | Triggered checkpoint 6905 | -6/Garrison | Lost 3 allies 6919 | -6/Garrison | Triggered checkpoint 6935 | -6/Garrison | Triggered checkpoint 6953 | -6/Garrison | Discovered new exit (range 12) 7035 | -6/Garrison | Triggered checkpoint 7506 | -6/Garrison | Build established: Scavenger-Mutant 7653 | -6/Garrison | Destroyed 9 combat bots 7845 | -6/Garrison | Discovered new exit (range 13) 8031 | -6/Garrison | Triggered checkpoint 8115 | -6/Garrison | Discovered new exit (range 15) 8260 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8287 | -6/Garrison | System corruption reached 10% 8289 | -6/Garrison | Core integrity fell below 50% 8298 | -6/Garrison | Core integrity fell below 20% 8302 | -6/Garrison | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 08276_ Carbon-fiber Leg destroyed. 08277_ Slug penetrates B-48 Gladiator. 08277_ B-48 Gladiator destroyed. 08278_ Lgt. Angular Momentum Engine destroyed. 08279_ Coil Gun destroyed. 08281_ Imp. Spread Laser destroyed. 08283_ X-67 Chaingunner suffers critical hit (Impale). 08283_ X-67 Chaingunner destroyed. 08286_ Hacking Suite destroyed. 08286_ System Shield destroyed. 08286_ Machine Analyzer destroyed. 08286_ System corrupted by crushing effect (+1). 08286_ System corrupted by crushing effect (+5). 08286_ System corrupted by crushing effect (+4). 08287_ System corrupted: Matter fused (-9). 08288_ Weight Redist. System destroyed. 08297_ B-48 Gladiator destroyed. 08299_ Carbon-fiber Leg destroyed. 08302_ X-67 Chaingunner misfires. 08302_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | +??+?????????????????????????????? | | +??+?????????????????????????????? | | ++++?????????????????????????????? | | ???????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????######??????? | | ?????????????????????? #??????? | | ???????????????????? #??????? | | ################## #??????? | | " b #??????? | | ########### ###### #??????? | | ??????????# #??????? #??????? | | ??????????# #????????? #??????? | | ??????????# #???????????######??????? | | ###########"#################???????? | | ^ xx= #???????? | | ^ !x= #???????? | | ^^ !%!! #???????? | | ########### ############@< #???????? | | ??????????# #??????????# #???????? | | ??????????# #??????????#####???????? | | ??????????# #??????????????????????? | | ?????????? #??????????????????????? | | ????????? #??????????????????????? | | ?????????###+#??????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullThermalPerforator Manual? 0 Play Time 01:13:03 Cumulative 24.7 hours Start 2024.05.09 @ 11:58:56 End 2024.05.09 @ 13:11:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcac2d96-8023-41b6-8e54-045edef25a3e