Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.22 @ 12:21:22 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (344) 344 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3221 Bonus ------- Follower Combat Kills 42 Cogmind --------- Core Integrity 693/700 Matter 205/300 Energy 83/100 System Corruption 1% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Advanced Sensor Array > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (4) ---- Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Sensor Array [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . . 2 . 2 . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Parts Attached 34 | . 4 8 5 10 5 2 Power 3 | . . 1 1 1 . . Engine 3 | . . 1 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | . . . 4 6 2 1 Treads 3 | . . . 2 1 . . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . . 5 2 1 Utility 5 | . 1 1 . . 2 1 Device 2 | . . . . . 1 1 Storage 2 | . 1 1 . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | . 3 6 . 3 1 . Energy Gun 2 | . . 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 1 4 . 3 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . 2 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 10 | . . 1 2 6 1 . Power 3 | . . 1 . 2 . . Propulsion 4 | . . . 1 2 1 . Utility . | . . . . . . . Weapon 3 | . . . 1 2 . . Highest Loss Streak 6 | . . 1 1 6 1 . Average Slot Usage (%) 83 | . 85 92 93 86 45 47 Engine 10 | . 14 14 11 9 . . Treads 7 | . . . 13 19 . . Leg 21 | . 28 28 24 19 . . Flight 4 | . . . . 1 26 28 Storage 16 | . 14 21 22 19 . . Energy Gun 2 | . 10 1 . . . . Ballistic Gun 16 | . 4 26 21 16 . . Impact Weapon 1 | . . . . . 9 7 Slashing Weapon 1 | . 12 . . . . . Naked Turns 13 | . . . . 13 . . Heaviest Build 23 | 10 15 23 23 23 4 4 Greatest Support 33 | 20 20 20 33 23 12 12 Greatest Overweight (x) 4 | . . 1 1 4 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | . 10 12 12 12 4 4 Average Capacity 9 | . 7 10 12 11 4 4 Most Carried 12 | . 8 12 12 12 1 1 Average Carried 8 | . 6 9 11 10 . . Final Capacity 12 | 6 8 12 12 4 4 4 Final Carried 12 | 6 7 12 12 1 . 1 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 527 | 200 . 133 122 72 . . Remotely . | . . . . . . . Salvage Created 575 | . . 92 393 90 . . Parts 52 | . . 9 32 11 . . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 19 | . . 6 7 6 . . Guns 19 | . . 6 7 6 . . Classes Destroyed 6 | . . 1 5 . . . Hauler 2 | . . . 2 . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 15 | . . 6 3 6 . . Grunt 2 | . . . 2 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 5 | . . 3 5 4 . . Combat Bots Only 4 | . . 3 4 4 . . Max Kills in Single Turn 2 | . . 2 2 1 . . Gunslinging 1 | . . 1 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 1727 | . 194 312 371 669 152 29 Core 420 | . 45 77 58 144 89 7 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 51 . 49 83 . Volleys Fired 61 | . 1 15 33 12 . . Largest 2 | . 2 2 2 2 . . Hottest 80 | . 60 80 40 40 . . Shots Fired 122 | . 2 30 66 24 . . Gun 122 | . 2 30 66 24 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 113 | . 1 22 66 24 . . Thermal 4 | . . 4 . . . . Explosive . | . . . . . . . Electromagnetic 5 | . 1 4 . . . . Robot Hit Streak 13 | . 1 4 13 8 . . Robot Miss Streak 3 | . 1 3 3 2 . . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 3 2 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 81 | . 1 15 47 18 . . Core Hits 42 | . . 7 27 8 . . Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 28 | . 11 . . . 10 7 Impact 17 | . . . . . 10 7 Slashing 11 | . 11 . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 690 | . . 153 380 128 . 29 Guns 661 | . . 153 380 128 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 29 | . . . . . . 29 Kinetic 594 | . . 86 380 128 . . Thermal 43 | . . 43 . . . . Explosive . | . . . . . . . Electromagnetic 24 | . . 24 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 29 | . . . . . . 29 Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 92 | . 26 92 6 . . . Average Temperature 31 | . 18 54 3 . . . Received Heat Transfer 231 | . 45 . 114 . 72 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 309 | . 131 309 307 306 272 131 Initial 123 | . . 51 42 115 107 123 Average 145 | . 39 193 116 201 151 127 Maximum Alert Level 1 | . . 1 1 1 1 . Low Security (%) 71 | . 100 56 91 34 81 100 Level 1 28 | . . 43 8 65 18 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 4 . . . 1 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 12 12 18 14 16 3 Peak Tracking Total 18 | . 5 3 7 4 18 3 Tactical Retreats 8 | . 3 . . 3 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 8 | . 1 . 4 1 2 . Terminals 6 | . 1 . 4 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 14 | . 3 . 6 1 4 . Successful 8 | . 2 . 3 1 2 . Failed 6 | . 1 . 3 . 2 . Catastrophic 2 | . . . 1 . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 3 . 6 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 2 . 3 1 . . Record 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 4 | . . . 3 . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 12 | . . 12 . . . . Total Damage 172 | . . 172 . . . . Kills 6 | . . 6 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 1730 | . 275 473 377 354 116 135 Spaces Moved 1369 | 1 164 287 204 288 241 184 Core 26 | . . . . 26 . . Treads . | . . . . . . . Legs 872 | 1 164 287 204 216 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 471 | . . . . 46 241 184 Fastest Speed 34 | 120 120 120 120 34 34 34 Average Speed 94 | 120 120 134 128 101 34 38 Slowest Speed 250 | 120 120 150 150 250 35 40 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . 1 4 5 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 33 44 26 61 40 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 24 | . 7 . . . 10 7 Terrain Destroyed 25 | . 7 . . . 10 8 Melee 24 | . 7 . . . 10 7 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 2 | . . . . . . 2 Walls Destroyed 1 | . . . . . . 1 Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1665 | . 218 353 270 332 257 235 Wait 142 | . 34 23 21 16 5 43 Move 1344 | . 163 286 203 285 232 175 Hop 9 | . . . . 1 4 4 Pick Up 16 | . 2 11 3 . . . Fast Attach 13 | . 1 3 3 1 3 2 Attach 11 | . . 2 . 7 2 . Detach 7 | . 1 2 . 1 1 2 Swap 10 | . 3 3 2 2 . . Drop 22 | . 2 8 5 7 . . Fire 61 | . 1 15 33 12 . . Melee 28 | . 11 . . . 10 7 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 276 | -10/Materials | Entered Mines 321 | -10/Mines | Build established: Mutant 340 | -10/Mines | Discovered new exit (range 7) 349 | -10/Mines | Received a Mining Laser from a helpful Derelict 438 | -10/Mines | Found a hidden stash of uninstalled traps 461 | -10/Mines | Discovered new exit (range 10) 531 | -10/Mines | Learned location of Mines (-9) 567 | -10/Mines | Learned location of Zion (-6) 598 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 749 | -10/Mines | Entered Materials 749 | -9/Materials | Evolved 2 slots: Propulsion x2 1075 | -9/Materials | Discovered new exit (range 11) 1126 | -9/Materials | Entered Mines 1134 | -9/Mines | Build established: Scavenger-Mutant 1393 | -9/Mines | Assembled infested the area 1449 | -9/Mines | Core integrity fell below 50% 1477 | -9/Mines | Discovered new exit (range 5) 1479 | -9/Mines | Lost 6 parts (2p2n2w) 1480 | -9/Mines | Entered Materials 1480 | -8/Materials | Evolved 2 slots: Propulsion x2 1587 | -8/Materials | Discovered new exit (range 14) 1596 | -8/Materials | Identified exit to Factory 1596 | -8/Materials | Entered Factory 1596 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1723 | -7/Factory | Build established: Mutant 1731 | -7/Factory | Self-destructed Last Messages --------------- 01587_ EXIT=FOUND 01590_ Acquired Cesium-ion Thruster. 01596_ EXIT=IDENTIFIED: FACTORY PARAMETERS=POWER_1,UTILITY_1 LOCATION=FACTORY GOAL=ESCAPE 01620_ Acquired Adv. Sensor Array. 01624_ Acquired Cesium-ion Thruster. 01638_ K-01 Serf cleans the Assembly Bed. 01644_ Slammed into Wall. 01644_ Destabilizing: System corrupted (+1). 01644_ Adv. Signal Interpreter permanently disabled. 01644_ Destabilizing: Short circuit. 01645_ Discarded Broken Adv. Signal Interpreter. 01688_ U-05 Engineer builds a Wall. 01730_ Slammed into Wall. 01730_ Cesium-ion Thruster permanently disabled. 01730_ Destabilizing: Short circuit. 01730_ Imp. Flight Unit permanently disabled. 01730_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????# ???????????#####+########???????????? | | ?????????# ???????????# #???????????? | | ?????????# +?"????????# """ #???????????? | | ?????????# #?"????????# """ #???????????? | | ?????????# #? ????????# """ #???????????? | | ??????#### #? ????????# ! #???????????? | | ??? ##/######### +???????????? | | ?? # ! # """""" #???????????? | | + """# """""" #???????????? | | """""" # """# """""" #???????????? | | *** """""" # ! """# """""" #???????????? | | *** """""" # #@ +???????????? | | ** """""" ######### #???????????? | | ############+#########???????????? | | #???????????????????? | | # ############## #???????????????????? | | ##+############????????????# #???????????????????? | | ???????????????????????????# ################????? | | ????????????????############ ! ???? | | ???????????????? ## ???? | | ????????????????"""""""" ## T ???? | | ???????????????? ## ???? | | ?????????????#?""""""""" ## ! ???? | | ?????????????# !## """" ######????? | | ?????????????# """"""""" ## ! """" #?????????? | | ?????????????# "# """" #?????????? | | ?????????????# """"""""" ## ! """"????????????? | | ?????????????# ## """"????????????? | | ?????????????# """"""""" ## """"????????????? | | ?????????????# ## """"????????????? | | ?????????????# ! ## ??????????? | | ?????????????#####+######### """" #?????????? | | ??????????????# """" ?#?????????? | | ??????????????# """" ???????????? | | ??????????????# """?????????????? | | ??????????????# """?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentMachineThrusters Manual? 0 Play Time 00:28:19 Cumulative 99.5 hours Start 2021.10.22 @ 11:54:09 End 2021.10.22 @ 12:21:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d5c4039-f869-4d72-92b8-13bfc0844d20